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  • ...ez randomly causing shape to constantly distory and reform. - {{User|Penny Patton}}
    8 KB (1,175 words) - 15:24, 12 September 2007
  • * [13:22] Alexa Linden: this is the penny patton buf
    22 KB (3,127 words) - 09:15, 4 August 2010
  • ...Patton's post] for details; this feature may be developed separately from Penny's wider redesign ...://pennycow.blogspot.com/2011/07/thoughts-about-social-profiles.html Penny Patton's post] for specific details. Some examples:
    7 KB (1,171 words) - 08:16, 9 February 2013
  • ...Penny Patton (penny.patton)]{{#ifexist: User:Penny Patton| ''[[User:Penny Patton|(User's Wiki Page)]]''|}} ...ht; vertical-align: top;"|<span title="penny.patton">[[#penny.patton|Penny Patton]]</span>
    156 KB (19,793 words) - 16:27, 27 June 2011
  • ...berhardt</b><nowiki>: I'm asking, because I read a recent article by Penny Patton and there are some things I don't understand.</nowiki></font> [12:14] <font color=#bb00c5><b>Mona Eberhardt</b><nowiki>: Specifically, Penny wrote that SL uses up to 512MB for textures.</nowiki></font>
    59 KB (9,262 words) - 15:17, 11 June 2013
  • ...a Eberhardt</b><nowiki>: Simon, regarding "cleaning up", I went down Penny Patton's route; replaced textures with 128x128s or even 64x64s (some I even made b
    41 KB (6,485 words) - 15:51, 15 October 2013
  • [12:33] <font color=#00a7c5><b>Mona Eberhardt</b><nowiki>: Penny Patton's camera offsets are a good way of making a region seem noticeably bigger.<
    40 KB (6,422 words) - 12:56, 1 April 2014
  • ...what I'd really love? For LL to make a bunch of "classic" avs using Penny Patton's vitruvian shapes, and encourage animators to use shapes like these. I'm s
    43 KB (6,611 words) - 13:26, 1 July 2014

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