Stopwatch(float precision time)
From Second Life Wiki
Second Life Wiki > Stopwatch(float precision time)
| LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Tutorials |
| | LSL Feature Request |
| The described event does not exist. This article is a feature request. |
Contents |
Description
Event: stopwatch( float milli_seconds ){ ; }| REQUEST | Event ID |
stopwatch(float precision_time) Should work like timer() and react to llSetTimerEvent(float time), but with higer precision.
| • float | milli_seconds | – | undefined |
Specification
current timer event does not work on milliseconds base, this new event state would. In the current timer event there is no high speed precision possible.
Caveats
This new event would probably have to be executed client-side to work. Please comment! Maybe necessary to also implement llSetStopwatch(float milli_seconds) to trigger this event, and llSetStopwatch(0) to stop the event.

