Not Equals Comparison in Mono
"Note: This optimization is much less beneficial in Mono. Mono's llGetListLength function is almost twice as fast."
Can anyone confirm this? I've been using not equals comparisons under Mono for some time, as I always found llGetListLength() slower since function calls in general have always been fairly slow. However this was possible the result of it being a non-native function, and I remember Kelly Linden talking about converting to it a more efficient native Mono implementation that would just grab the list length directly (as the comparison operands do). Anyway, I'm wondering if this change was implemented (if so, when) and if not, can someone confirm whether this optimisation is actually still better in Mono or not?
-- Haravikk (talk|contribs) 06:33, 24 September 2012 (PDT)