Talk:Pathfinding in Second Life
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Feedbacks & Questions
This is going to be a very common question that most developers had in mind before this sneak peek has released. A lot of people were under impression that we could have an "avatar" to control rather than simple path-finding system in a script. As in non-static object with bipeds bones structure to animate, literally an rigged-animated avatar.
Was or is it on LL's to-do list? -- ₪ 22:46, 16 February 2012 (PST)
- There was a hint of object skeletons some months ago, see for example Why UUID Flipping is Bad#The_Glorious_Future. The people developing all this stuff all seem to have overflowing plates, so we could be waiting a long time to see that feature.
- The technology from Little Text People would be awesome to help flesh out characters, but any cross pollination between that stuff and SL is just a pipe dream. --Cerise Sorbet 04:33, 17 February 2012 (PST)