User:Benjamin Linden/Office Hours/2007 Sep 04

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Transcript of Benjamin Linden's office hours:

[9:59] Torley Linden: Friendly greetings!
[9:59] Ceera Murakami: Hi Torley!
[9:59] Daedalus Young: hi Torley
[9:59] Revolution Perenti: hey torley nice to see you as aways
[9:59] Torley Linden: Hmmm I gotta let Ben know to put out more chairs too...
[9:59] Saijanai Kuhn: hey Torley? Have y ou checked out Plopp yet?
[9:59] Torley Linden: Welcome everyone... so, Ben is prolly gonna be late.
[10:00] Revolution Perenti: torley loved your latest tips :D
[10:00] Torley Linden: He's at an appointment, he'll be here as soon as possible... Iridium should be here shortly.
[10:00] Torley Linden: Why thank you!
[10:00] Revolution Perenti: been using them actually nice to have someone like you play with debug :D
[10:00] Torley Linden: Hahah yeah, Client menu is full of usefulness.
[10:00] There is no suitable surface to sit on, try another spot.
[10:00] Revolution Perenti: i know i do use renderglow tho :D
[10:00] Daedalus Young: Revolution, on llGetStatus Physics, lsl wiki says: If TRUE, object moves physically.
[10:00] Revolution Perenti: i have played with some of it
[10:01] Torley Linden: Yeah, glow is being added as a per-texture-face build parameter, come WindLight.
[10:01] WarKirby Magojiro: ojh, wonderful
[10:01] Daedalus Young: so not just set to being physical, also has to move
[10:01] Torley Linden: So you'll be able to use that more selectively, la.
[10:01] Saijanai Kuhn: http://www.planet-plopp.com/
[10:01] Angel Fluffy: howdy everyone :)
[10:01] WarKirby Magojiro: I noticed a new lossless upload feature in the new client
[10:01] Torley Linden: I'm doing WindLight project updates @ http://wiki.secondlife.com/wiki/User:Torley_Linden too.
[10:01] Torley Linden: Howdy!
[10:01] Torley Linden: Yeah I saw that too WarKirby.
[10:01] Revolution Perenti: yea i use svn builds
[10:01] WarKirby Magojiro: Didn't see that in the release notes, though
[10:01] Saijanai Kuhn: its got a bug, last I heard, though
[10:01] Torley Linden: I haven't played with Plopp yet but heard about it amidst today's email.
[10:01] Second Life: Items coming in too fast, automatic preview disabled for 10 seconds.
[10:01] Revolution Perenti: you seen all my contribs torley at wilki
[10:02] Ceera Murakami: Hi Angel. You know, I think this is the first time you and I have met in-world, though we chatted often enough by IM.
[10:02] Revolution Perenti: i been working overtime for open source
[10:02] Saijanai Kuhn: I told Rob about it the other night. Was announced on the Squeak dev list a coule of days ago (its a Squeak app)
[10:02] WarKirby Magojiro: is my hair lagging anyone?
[10:02] Torley Linden: Right on Revolution.
[10:02] Angel Fluffy nods :) Nice to meet you too Ceera :)
[10:02] Squirrel Wood: Ta!
[10:02] Revolution Perenti: even getting alot of talk from teen grid too
[10:02] Torley Linden: Misc. question, have you guys noticed the Flexible Mesh Detail slider actually have any effect?
[10:02] Squirrel Wood: shameless plug: Vote for https://jira.secondlife.com/browse/MISC-632 ^^
[10:02] WarKirby Magojiro: hmm
[10:03] Torley Linden: I need to check that out in greater detail.
[10:03] WarKirby Magojiro: Never checked. I always have all detail settings maxed
[10:03] Revolution Perenti: i also noticed andrew linden so called security feature usless
[10:03] Revolution Perenti: i managed to crash my sandbox
[10:03] Revolution Perenti: lol rezzed like 15000 prims in 5 mins
[10:03] Torley Linden: Hm, how'd you do that, even with the gray goo fence?
[10:03] Revolution Perenti: yea i found a way
[10:04] Revolution Perenti: i building holodecks
[10:04] Squirrel Wood: If you rez prims as fast as possible you will be able to rez more than 200 prims before the grey goo filter kicks in
[10:04] Revolution Perenti: so i do some math
[10:04] Torley Linden: Okay we'll get started shortly. Welcome everyone to Ben's bug triage (he's coming late 'cuz he's at an appointment) so I'll be filling in and Iridium too, I hope she comes soon.
[10:04] Torley Linden: In the meantime, please have a look at http://wiki.secondlife.com/wiki/Bug_triage/UI_Agenda
[10:04] Torley Linden: That's today's agenda we'll be going through... nice to see the bugfix patches and notes at the top.
[10:04] Squirrel Wood: Holla Wyn ^^
[10:04] WarKirby Magojiro: Can you rez the urler, torley ?
[10:05] Torley Linden: Yes, let me get that...
[10:05] Torley Linden: Thanks WarKirby, I haven't actually used this yet.
[10:06] Torley Linden: Just testing...
[10:06] Squirrel Wood: vwr-1408... can be "exploited" also by opening a chat session with the group and then checking the list of participants in the chat window
[10:06] Wyn Galbraith is here...
[10:06] WarKirby Magojiro: use /555 issue number
[10:06] Revolution Perenti: torley i put up jira for andrew later
[10:06] Torley Linden: https://jira.secondlife.com/browse/MISC-632 (testing my copy and paste)
[10:06] Torley Linden: OK good to know.
[10:06] Revolution Perenti: i look at the jira now
[10:06] WarKirby Magojiro: like /555 misc 632
[10:06] Torley Linden: D'oh, my Firefox crashed, one sec please.
[10:07] Squirrel Wood: no workies
[10:07] Daedalus Young: I hate it when my browser crashes
[10:07] Saijanai Kuhn: If I knew where and how that stuff was handled i teh client, I'd try to do that myself, but the client is, well, ...poorly... documented
[10:07] Torley Linden: ALRIGHTY, good to see you guys... let's get started with the UI bug triage. :D
[10:07] WarKirby Magojiro nods
[10:07] Wyn Galbraith hates it with her viewer crashes worse.
[10:07] Torley Linden: http://wiki.secondlife.com/wiki/Bug_triage/UI_Agenda is the page showing today's issues we'll be going through, from top to bottom.
[10:07] Saijanai Kuhn: not to mention that user interface stuff isabysmally bad.
[10:07] WarKirby Magojiro: oh
[10:08] Revolution Perenti: https://jira.secondlife.com/browse/VWR-664 this is part of microsoft platform sdk
[10:08] WarKirby Magojiro: I just proposed that this morning
[10:08] Torley Linden: WarKirby's provided this URL-er, this spinning watermelon-colored hand atop my head... you can click it to get the next issue in the queue.
[10:08] WarKirby Magojiro: I missed the exiisting one
[10:08] Torley Linden: So, first up... https://jira.secondlife.com/browse/VWR-2065
[10:08] Revolution Perenti: compiles fine for me under vs 2003
[10:08] Ceera Murakami: Torley? Is there ANY hope at all to get rid of the absurdly large Communicate UI?
[10:08] Torley Linden: Ceera, we're definitely making more changes to that. I don't like the wasted space either.
[10:08] Torley Linden: Heyo Gigs!
[10:08] Saijanai Kuhn: have you tried setting the minimum to smaller than it is currently defined?
[10:08] Daedalus Young: yes, good to see a patch for 2065
[10:08] Gigs Taggart: hi
[10:08] Torley Linden: Ahhh nice to see Gigs did a patch for that! Nice, I remember when Adec brought it up.
[10:08] Torley Linden: It's already imported too... sweet.
[10:09] Daedalus Young: I noticed in the Debug window, it actually only saves the dropdown img size
[10:09] Ceera Murakami: Please. I ma having to max out my window size just to see and chat at the same time, and that chops my frame rate to nearly non-existant.
[10:09] WarKirby Magojiro: I'm using the nicholaz client
[10:09] WarKirby Magojiro: he basically reverted the UI to how it was before
[10:09] Torley Linden: Hmmm... yeah... OK, so I hope this patch will be applied soon. I think it's a good idea. Any other feelings on it?
[10:09] Torley Linden: (We're talking about VWR-2065.)
[10:09] WarKirby Magojiro: but kepy yhe participants list, and neatened the voice features
[10:09] Torley Linden: THANK YOU GIGS.
[10:10] Ceera Murakami: Unfortunately, Nick's work is Windows only, and I am on Mac.
[10:10] Squirrel Wood: running at 1680x1050 here with full details.... no problem for me
[10:10] Saijanai Kuhn: it isn't loading for me
[10:10] Gigs Taggart: well I think the author of the patch is a nut job so be careful :)
[10:10] Gigs Taggart: hehe
[10:10] Torley Linden: Haw.
[10:10] Torley Linden: OK... next up!
[10:10] Torley Linden: https://jira.secondlife.com/browse/VWR-1408
[10:10] Wyn Galbraith: LOL
[10:10] Torley Linden: This one's related to privacy concerns.
[10:10] WarKirby Magojiro: hmm
[10:10] WarKirby Magojiro: I don;'t like this
[10:10] Angel Fluffy: oooh :)
[10:10] WarKirby Magojiro: I use this feature a lot
[10:11] Squirrel Wood: Like I said before, it can also be "exploited" by opening a chat session with the group and then look at the names of the people in the chat session
[10:11] Gigs Taggart: well I put in my 2 cents on there, I agree that it should probably be all or nothing, I lean toward not protecting visibility
[10:11] Torley Linden: I note internally, this has been delegated to Jeska for further investigation.
[10:11] Revolution Perenti: yea also i like to add seach people shows teleport button even if you hide status to friends and they know you are online
[10:11] Ceera Murakami: Well, see you all later. I just came to ask about getting rid fo Chatterbox, and since that isn't on the official agena, I won't waste any more of your time. Bye all.
[10:11] Wyn Galbraith: Pastrami! Just in time for lunch!
[10:11] Revolution Perenti: so the hide status is really pointless at present
[10:11] Torley Linden: Yeah, in some cases better education is needed...
[10:11] Torley Linden: Good to see ya too Alexa!
[10:12] Alexa Linden: Hi Torley :)
[10:12] Squirrel Wood: Hide status as I see it only prevents online/offline notifications
[10:12] WarKirby Magojiro: hmm
[10:12] Revolution Perenti: like groups, and search needs to feature the same check from whats been done in our friendslist
[10:12] Torley Linden: I think we'll need to talk more about VWR-1408 internally. There are scripted devices too that can see your online status if they have your UUID, eh?
[10:12] Revolution Perenti: but also this will cause alot of load
[10:12] Gigs Taggart: right thats' the other rub
[10:12] Revolution Perenti: so we cant have excess queries
[10:12] Gigs Taggart: do you want to go as far as crippling LSL too?
[10:13] Squirrel Wood: There is as much valid reason for that information to be known as is for it to be suppressed.
[10:13] Wyn Galbraith: Well, if one really didn't want to be seen they can create a alt and don't tell anyone ;)
[10:13] Torley Linden: YEah... tricky tricky. I know some people have made big boards of Lindens to see which ones are online. ;)
[10:13] Gigs Taggart: :P
[10:13] WarKirby Magojiro: that functionality is essential for a lot of things
[10:13] Revolution Perenti: lol
[10:13] Revolution Perenti: i actually made a script liek that too
[10:13] Revolution Perenti: lol
[10:13] Torley Linden: It was crazy, one time I kept getting IMed so I found out where it was coming from, this BIG BOARD O' LINDENS. Crazy.
[10:13] Gigs Taggart: hehe, lindenstalking
[10:14] Angel Fluffy: Torley: there is a HUD around that tracks the online status of some of the well known people in SL... Anshe Chung is on it, as are a fair few Lindens. There's even one dedicated to tracking Linden online status so people can IM you guys directly.
[10:14] Alexa Linden: lol
[10:14] Wyn Galbraith: I think Mystic Cookie has a free online thingy.
[10:14] Angel Fluffy: n/m you've seen it
[10:14] Squirrel Wood: I would not like not knowing if somebody is in the chat session or not just because they choose to "hide" their online status from me. Either they are in the chat and shown as such or they are not.
[10:14] Torley Linden: Anyway, this one has deeper design ramifications, so I'll forward your comments on it... and we'll see what could/should be done.
[10:14] Torley Linden: Thanks Angel, who makes that?
[10:14] Torley Linden: K... we move onto the Other Bug Reports section now...
[10:14] Saijanai Kuhn: clock hide
[10:14] Torley Linden: https://jira.secondlife.com/browse/VWR-2270
[10:14] Gigs Taggart: I believe the beacon is overhauled in RC
[10:15] Gigs Taggart: oh yes that's what this is about (dur) :)
[10:15] Torley Linden: I'm not on RC right now but I know Runitai Linden changed the behavior. Reason why was, we were doing user testing and the beacon proved to be rather confusing during our studies.
[10:15] WarKirby Magojiro: hmm
[10:15] WarKirby Magojiro: I never noticed the difference
[10:15] Torley Linden: I need to make a note of this and forward it to him and Rx peeps.
[10:15] Torley Linden: Let me dig for the differences...
[10:16] WarKirby Magojiro: oh
[10:16] WarKirby Magojiro: I see
[10:16] Gigs Taggart: the issue here is that beacons outside of draw distance no longer show
[10:16] WarKirby Magojiro: that is less useful indeed
[10:16] Gigs Taggart: you used to be able to have a beacon half-way across the grid
[10:16] WarKirby Magojiro: I marked a beacon somewhere
[10:16] WarKirby Magojiro: and now I can't find it
[10:16] WarKirby Magojiro: that's not good
[10:16] Torley Linden: The new behavior is: - The beacon shaft is always drawn - The arrow is drawn if the lateral distance to the location being tracked is less than your view distance. - The text appears if the total distance to the location being tracked is less than your view distance.
[10:16] Torley Linden: That's what the internal design doc says.
[10:16] Gigs Taggart: right
[10:17] Gigs Taggart: the problem is you can't easily cancel a far-away beacon now
[10:17] Squirrel Wood: open map window => Clear
[10:17] WarKirby Magojiro: I liked knwoing how far away things were
[10:17] Squirrel Wood: Beacon gone.
[10:17] WarKirby Magojiro: it was so cool to pick a sim on the other side of the grid, and find out how many Km away it is
[10:17] Saijanai Kuhn: question: can you have more than one beacon at once?
[10:17] WarKirby Magojiro votes
[10:17] Torley Linden: *nod* prob was, newcomers were trying to fly across the water in the direction the beacon pointed.
[10:17] Torley Linden: Not that I know o, Saijanai.
[10:18] Gigs Taggart: torley well the obvious solution there, fill in the water :)
[10:18] Torley Linden: And by "water", I mean non-traversible voids.
[10:18] Torley Linden: Haha Gigs.
[10:18] Torley Linden: We'll need a LOT MORE OPENSPACES.
[10:18] Squirrel Wood: Hmm.... Mayhaps add a "world border" texture to sim borders that do not connect to another sim ?
[10:18] WarKirby Magojiro: That's why we could use a tutorial client for newbies
[10:18] Gigs Taggart: dynamically allocated regions baby
[10:18] Saijanai Kuhn: the easiest thing would be a menu item for deleting the becaon then, regardless of what else is done
[10:18] Torley Linden: So I'll be sure to let devs know about how you feel with this, I've left a comment internally.
[10:18] Torley Linden: Next up...
[10:18] Torley Linden: https://jira.secondlife.com/browse/VWR-1912
[10:18] Wyn Galbraith: You mean like when they thought the world was flat?
[10:18] Wyn Galbraith: Just drop off
[10:19] Gigs Taggart: 1912 should solve itself when all viewers are voice
[10:19] Squirrel Wood: humm. they need to update to the latest viewer. problem solved.
[10:19] Torley Linden: Yes, looks like that's already "Won't Finish".
[10:19] Torley Linden: I like when things fix themselves. =)
[10:19] Torley Linden: Some things just take time, eh?
[10:19] WarKirby Magojiro: The main issue here is that interface changes, and performance drecrease, are making people slow to takeup the voice client
[10:19] Revolution Perenti: also i have noticed maybe i should update this jira but even when voice is disabled it still seems to stream voice bw and memory eating up like crazy over slvoice.exe
[10:19] WarKirby Magojiro: there is alreasy a solution, though
[10:19] Torley Linden: WarKirby, which performance decrease are you thinking of?
[10:20] WarKirby Magojiro: Nicholaz Beresford made a non voice client that has this option
[10:20] Torley Linden: Revolution: Memory leak?
[10:20] Revolution Perenti: and windlight not even here yet and sl taking over 500 megs of memory now
[10:20] Torley Linden: I appreciate Nicholaz's clever-osity.
[10:20] WarKirby Magojiro: I'm thinking of the drop in framerate, and the regular freezing when turning camera
[10:20] Squirrel Wood: I know of one person that cannot use vvoice because it causes winbugs to crash.
[10:20] WarKirby Magojiro: both of which have been highly frustrating since the voice viewer went live
[10:20] Saijanai Kuhn: of course, NIcolaus's viewer and lslib are both non-Mac...
[10:20] Torley Linden: SL also takes more memory depending on your graphics card's VRAM usage.
[10:21] Torley Linden: WarKirby: OK, that "freezing" may predate the Voice viewer, I know Soft was looking into it.
[10:21] Revolution Perenti: lol well i have 2x nvida 7900 and i would not call my pc low spec
[10:21] Revolution Perenti: lol
[10:21] Torley Linden: I've definitely had the spontaneous freezes too.
[10:21] Revolution Perenti: quad core pc
[10:21] Torley Linden: Quad-cores are great.
[10:21] WarKirby Magojiro: Perhaps, but voice made it much more frequent
[10:21] Revolution Perenti: maybe windows maybe
[10:21] Torley Linden: Hmmm... yeah we've gotta keep digging into that, it's freakin' annoying, WarKirby.
[10:21] Squirrel Wood: freezes.... from a couple seconds to 2, 3 minutes to permanent freeze... had it all
[10:21] WarKirby Magojiro nods
[10:21] Saijanai Kuhn: there's an issue with Vista and Macs, I recall, where the SL viewer and the OS GUI get into conflict about VRAM buffers.
[10:21] Torley Linden: Thanks for your opinions on this... muchly appreciated...
[10:21] Torley Linden: Next up, we've got https://jira.secondlife.com/browse/VWR-2232

???

[10:22] Torley Tester: Well that was horrible timing!
[10:23] Torley Tester: My viewer crashed.
[10:23] Torley Tester: I'm on an alt now. :p
[10:23] Torley Tester: Two Torleys, heh.
[10:23] Saijanai Kuhn: ?h??t??st??
[10:23] Squirrel Wood: Oh My
[10:23] Daedalus Young has no insight, having a QWERTY-kbd
[10:23] Revolution Perenti: hehe torley clone
[10:23] Torley Tester: What'd I miss about this issue? VWR-2232?
[10:23] Gigs Taggart: it's already imported anyway
[10:23] WarKirby Magojiro: :)
[10:23] Gigs Taggart: I say lets move on :)
[10:23] Saijanai Kuhn: at least SOME keyboard shortcuts work, even when using the hiragana. Perhaps it is specific to certain kinds of keyboards
[10:23] Torley Tester: Yeah, looks like Iridium imported it foor Richard to check out.
[10:23] Revolution Perenti: well i cant coment myself as we are not mac users
[10:23] WarKirby Magojiro: Secret linden alt :O
[10:24] Wyn Galbraith: Secret Linden, that's a good name.
[10:24] Revolution Perenti: lol she partnered too :P
[10:24] Torley Tester: I'll tag it for our Rx Triage.
[10:24] Squirrel Wood: dump mac, get proper computer ;)
[10:24] Torley Tester: HAHA nice eyes.
[10:24] Torley Tester: NEXT! Up...
[10:24] Saijanai Kuhn: LOL @ Squirrel
[10:24] Torley Tester: https://jira.secondlife.com/browse/VWR-2099
[10:24] WarKirby Magojiro: hmm
[10:24] WarKirby Magojiro: are you using the same group tag?
[10:24] WarKirby Magojiro: might have problems with the urler otherwise
[10:24] Torley Tester: I'll just take the URL-er... *yoink*
[10:24] Entering god mode, level 200
[10:25] Wyn Galbraith suddenly hates RL.
[10:25] Squirrel Wood: survey... haven't seen that one yet so can't comment on this
[10:25] Daedalus Young: url-er listens only to Lindens ;)
[10:25] Gigs Taggart: 2099 is resolved
[10:25] WarKirby Magojiro: re-rez it and it will listen to the owner
[10:25] Revolution Perenti: well i did see that issue too but the scoll bar was some what hidden from naked eye
[10:25] Torley Tester: Ah yes, I had a look at VWR-2099 this morning. Long story short, we're gotta ask the company helping with our stats (that opinion survey) to find out what's up.
[10:25] WarKirby Magojiro gave you Jira URL-er - torley Edition.
[10:25] Benjamin Linden decline Balinese - South Seas Showroom, Galveston Isle (189, 41, 26) from A group member named Pam Havercamp.
[10:26] WarKirby Magojiro: not a conspiracy, then ?
[10:26] Daedalus Young: if I'm correct, the login page is a html page, right?
[10:26] Torley Tester: Yes Daedalus.
[10:26] Torley Tester: Thanks for your help with the details on that, I forwarded them to the right Lindens too.
[10:26] Saijanai Kuhn: only the top part is
[10:26] Torley Tester: http://secondlife.com/app/login
[10:26] Squirrel Wood: http://secondlife.com/app/login/
[10:26] Gigs Taggart: torley you threader-dized my urler :)
[10:26] Daedalus Young: then it's prob an issue with css or stuff
[10:26] Revolution Perenti: think surveys be better away from viewer torley maybe a link or button to the page like how blog works maybe ...
[10:26] Saijanai Kuhn: the bottom part is a standard (if that is possible) SL floater window
[10:26] Torley Tester: Ha! Nice timing.
[10:26] Torley Tester: Haha Gigs, WarKirby adapted it.
[10:26] Gigs Taggart: cool
[10:27] WarKirby Magojiro: 20 threads
[10:27] WarKirby Magojiro: and a stylish new look
[10:27] Torley Tester: Revolution: Hmmm... interesting idea.
[10:27] Torley Tester: I haven't seen the survey come up for me (personally).
[10:27] Saijanai Kuhn: I believe that the survey is conducted via the standard GUI, not the webpage
[10:27] WarKirby Magojiro: I had the survey once
[10:27] Daedalus Young: ok
[10:27] Revolution Perenti: like maybe like check box style and submit takes you to web page ...
[10:27] WarKirby Magojiro: I hit login before I noticed it
[10:27] Torley Tester: But in any case, we're on it -- Xan Linden from Data Warehousing specifically.
[10:27] WarKirby Magojiro: and only saw it for a split second before it was lost
[10:27] Daedalus Young: cool
[10:27] Torley Tester: Next issue on our list... already imported... https://jira.secondlife.com/browse/VWR-1843
[10:28] Squirrel Wood: not an ui issue?
[10:28] Torley Tester: Yeah, looks like it's in good hands internally, this may've come up at the Internationalization triage before.
[10:28] Torley Tester: I'll mark that we're aware of it.
[10:28] WarKirby Magojiro nods
[10:28] Daedalus Young: it has, last Friday
[10:29] Torley Tester: Great, thanks for filling that in.
[10:29] Benjamin Linden decline Offiicial Riverfront and Landon Arts opening from A group member named Louis Volare.
[10:29] Benjamin Linden decline The Blarney Stone Irish Bar - Du, Dublin (80, 80, 25) from A group member named JeanChristophe Chevalier.
[10:29] Benjamin Linden decline Linden Listening Test 2 - Open me and see README from A group member named Tofu Linden.
[10:29] Torley Tester: Anything else we need to know about this?
[10:29] Torley Tester: Looks pretty comprehensive.
[10:29] WarKirby Magojiro: looks straighforward
[10:29] Torley Tester: OK then...
[10:29] Torley Tester: https://jira.secondlife.com/browse/VWR-2049
[10:29] Revolution Perenti: how much of the database is unicode based too could be alot of problems wrong function encoding used in server side
[10:30] Torley Tester: Does anyone know if this group Roles bug is a new problem?
[10:30] WarKirby Magojiro: this looks like a tricky issue
[10:30] Torley Tester: *checks it carefully*
[10:30] Revolution Perenti: ie utf8_bin and ISO
[10:30] WarKirby Magojiro: methinks the group tools need an overhaul in general
[10:30] Wyn Galbraith hasn't done a lot with roles.
[10:30] Torley Tester: Yeah, since last year's upgrade, there's more that could be done, for sure.
[10:31] Torley Tester: Perhaps the creator of a new Role should also join that Role automatically? Or would that be confusing?
[10:31] Squirrel Wood: I would expect it
[10:31] WarKirby Magojiro: hmm
[10:31] Torley Tester: Like what CrystalShard describes in the "Expected..."
[10:31] WarKirby Magojiro: no
[10:31] Squirrel Wood: If I create a role I should be a member of it.
[10:31] WarKirby Magojiro: that's not a good solution, I don't think
[10:32] Squirrel Wood: Or mayhaps let the group owners set that as an option ?
[10:32] WarKirby Magojiro: A theoretical example
[10:32] WarKirby Magojiro: a RP pirate group
[10:32] Squirrel Wood: [x] creator of role auto-joins role
[10:32] WarKirby Magojiro: first mate creates a new role
[10:32] WarKirby Magojiro: named cabin boy
[10:32] Gigs Taggart: this is already confusing enough, I don't know about even more options on it
[10:32] WarKirby Magojiro: it wouldn;'t really seem right for him to join that role too
[10:32] Torley Tester: WarKirby: I see what you mean. That's a very good example. X_X Yeah, groups system can be really tricky. :\
[10:32] WarKirby Magojiro: I think we could do with a full heirarchy of roles
[10:33] WarKirby Magojiro: sorted in order of most, to least importance
[10:33] Torley Tester: If anyone else feels strongly about this, vote, but I'll import it to have it checked out further (to see if there's any more context behind it that's important).
[10:33] WarKirby Magojiro: then people could be allowed to assighn others to any role below theirs
[10:33] Torley Tester: Er, I meant "vote or comment why".
[10:33] Squirrel Wood: I'd suggest adding an option to either "auto-join" the role or not. settable by the group owners
[10:34] Torley Tester: Thanks for these suggestions. *copies and paste them to show the devs!*
[10:34] WarKirby Magojiro: in the meantime, perhaps creating a role should allow you to invite people to that role, as well
[10:34] WarKirby Magojiro: ideally without having to join it
[10:34] Torley Tester: Aye... matey. Haha.
[10:34] Torley Tester: OK... next up...
[10:34] Torley Tester: https://jira.secondlife.com/browse/VWR-2104
[10:35] WarKirby Magojiro: long names seem to be a problem for all aspects of UI
[10:35] Torley Tester: This looks pretty straightforward, altho stuff like this is good with screenshots.
[10:35] Squirrel Wood: add scrollbar... yep.
[10:35] Torley Tester thinks of the Properties window in reference to what WarKirby said.
[10:35] Torley Tester: Iridium's coming shortly. :)
[10:35] WarKirby Magojiro: what is the character limit for avatar names?
[10:36] Gigs Taggart: it wouldn't matter much war, I think all the fonts are proportional
[10:36] Revolution Perenti: yea ascreenshot would be good but i have seen something similar too this more so under linux with chat starting to lines rather then scrollbar
[10:36] Torley Tester: And some windows are smaller than others.
[10:36] Torley Tester: But this looks good to import.
[10:36] Gigs Taggart: WWWWWWW Waydelich would still overflow :)
[10:36] Saijanai Kuhn: the UI assumes that strings are 255 bytes long, but they can be UTF-8 encoded, which makes them as short as 80 chars or even 60.
[10:37] Revolution Perenti: utf-8 rules all :P
[10:37] WarKirby Magojiro: Wrapping it or adding a scroll bar should be a sufficient solution
[10:37] Daedalus Young: hi Iridium
[10:37] Iridium Linden: Hiya!
[10:37] WarKirby Magojiro: Hi there iridium
[10:37] Iridium Linden: I can't see anyone.
[10:37] Revolution Perenti: hey little blue linden
[10:37] Iridium Linden: :(
[10:37] Torley Tester: Iridium! Welcome!
[10:37] Torley Tester: Glad you could join us!
[10:37] Squirrel Wood: shameless plug: vote for https://jira.secondlife.com/browse/MISC-632 :) You know you want that stuff in your client too!
[10:37] Wyn Galbraith: We're hiding.
[10:38] Torley Tester: A reminder for anyone who arrived later, we're doing a User Interface bug triage... http://wiki.secondlife.com/wiki/Bug_triage/UI_Agenda is the list of issues we're going through.
[10:38] Torley Tester: Iridium, I sure could use your help updating the statuses on the wiki page; I haven't done it for issues we've already gone through... but we're going to VWR-1832 next.
[10:38] Torley Tester: https://jira.secondlife.com/browse/VWR-1832
[10:38] Iridium Linden: Thanks, Torley.
[10:38] Torley Tester: Thank *you*!
[10:38] Iridium Linden: T, want me to import?
[10:39] Torley Tester: Okay, gosh, yeah, this is more of a server-side thing and not a particular UI design issue...
[10:39] Squirrel Wood: I agree, Map updates should happen more frequently :)
[10:39] Gigs Taggart: 1832 is duplicat I think anyway
[10:39] Torley Tester: Yeah it looks like a dupe.
[10:39] WarKirby Magojiro: I have an idea
[10:39] Iridium Linden: omg, Gigs! Hiiiiiiiii!
[10:39] Gigs Taggart: hi!
[10:39] Iridium Linden: And Angel is here.
[10:39] Torley Tester: Part of the prob right now is that no particular Linden dev focuses on the World Map.
[10:39] WarKirby Magojiro: how about the ability to manually update the map, for a small fee
[10:39] Torley Tester: There's a lot with the World Map that could, should be changed...
[10:39] Torley Tester: WarKirby, how very enterprising of you.
[10:39] Wyn Galbraith: Zero talked about the World Map and that it has problems.
[10:39] WarKirby Magojiro: little money sink
[10:39] Revolution Perenti: sim owners can update the maps but i think it should be daily / weekly maybe quite times on sl to run the updates over the whole grid
[10:40] WarKirby Magojiro: and people could get it updated whenever they want
[10:40] Revolution Perenti: and mainland thats another question lol
[10:40] Torley Tester: I'm glad he did, Wyn.
[10:40] WarKirby Magojiro: but the fee would prevent people overloading the server by doing it repeatedly
[10:40] Squirrel Wood: I have had it happen that the world map showed everything, then went all gray and after opening/closing it a couple times or relogging it would show the proper cached graphics again
[10:40] Torley Tester: *checks for dupe*
[10:40] Saijanai Kuhn: My understanding is that the map is a black box. The guys that wrote it are long-gone
[10:40] Revolution Perenti: i seen updates taken upto 2 months to update the image of the map
[10:40] Torley Tester: Well, this is definitely related to SVC-482 (altho unactionable in itself).
[10:40] Gigs Taggart: SVC-126 was mine, but biridie closed it
[10:40] Gigs Taggart: since the specific examples were fixed
[10:41] Gigs Taggart: when I filed 126 it was taking months to update
[10:41] Gigs Taggart: it's a little better now
[10:41] Torley Tester: Hmmm... gotcha.
[10:41] Torley Tester: This will continue to be a thorn we should be reminded of, thanks for pointing that out, Gigs.
[10:41] Iridium Linden: K, so what do we want to do with this one?
[10:41] Torley Tester: Iridium, can you please link VWR-1832 to SVC-126 and import?
[10:41] WarKirby Magojiro hopes Sai is wrong
[10:41] Iridium Linden: Sure thing.
[10:41] Torley Tester: And internally, assign to "*triage*"... thanks!
[10:42] Saijanai Kuhn: According to Zero, teh single most scpu-intensive thing in the entire server-side srchitecture is running the map
[10:42] Torley Tester: Yikes.
[10:42] Gigs Taggart: saijani lemma at it, I'll have that sucker humming :)
[10:42] Torley Tester: I find the Google map version runs faster for me and shows islands when zoomed out too.
[10:42] Torley Tester: Hahaha.
[10:42] Iridium Linden: omg, soooo slow.
[10:42] Wyn Galbraith: I say we trash the map and redo it ;)
[10:42] Torley Tester: *waits*
[10:42] WarKirby Magojiro: a fee for forcing a manual update seems reasonable, wouldn't you say ?
[10:42] Torley Tester: MAP MAP REVOLUTION!
[10:42] McCabe Maxsted: hahaha
[10:42] Revolution Perenti: lol
[10:43] Wyn Galbraith: Got to be a better way.
[10:43] Daedalus Young: the Google map is great, it only needs region names
[10:43] Saijanai Kuhn: IF they can figure out what it does...
[10:43] Kamots Wind chuckles
[10:43] Torley Tester: WarKirby: It's the first time I've heard of that idea but I'm not sure how much work would be needed to get that system in place...
[10:43] Torley Tester: and people expect their maps to be updated regularly.
[10:43] Wyn Galbraith: That's why I say trash it, start over.
[10:43] WarKirby Magojiro: obviously
[10:43] Saijanai Kuhn: there are no GPUs server side, so all htat rendering code is done by the server's CPU
[10:43] WarKirby Magojiro: continue regular updates as is
[10:43] Gigs Taggart: we do need more sinks, stipend inflation is becoming a new risk, but we are geting way off topic now :)
[10:43] WarKirby Magojiro: the fee would be optional to make it happen at will
[10:43] WarKirby Magojiro: instead of waiting
[10:43] Torley Tester: I'll put your comments in there too.
[10:43] WarKirby Magojiro: ^^
[10:44] Wyn Galbraith thinks Daedalus needs rebaking.
[10:44] Torley Tester: Next up...
[10:44] Saijanai Kuhn: isn't the Googlemap based on the same map code?
[10:44] Torley Tester: https://jira.secondlife.com/browse/VWR-2102
[10:44] Revolution Perenti: i can update and comment more in depth too as we dont have time here
[10:44] Iridium Linden: *imported*
[10:44] Torley Tester: Saijanai: I am not sure how it is different/same.
[10:44] Torley Tester: Please do Revolution.
[10:44] Torley Tester: Thanks Iridium!
[10:44] Gigs Taggart: 2102 should be linked to the earlier one
[10:44] Gigs Taggart: about visibility
[10:44] Saijanai Kuhn: I suspect that Google uses an out of date map from the regular map API
[10:44] Torley Tester: The groups one, Gigs?
[10:44] Daedalus Young: hm Wyn, I look fine to me, I had some packet loss on logging in, half this place isn't rezzed either
[10:44] Gigs Taggart: yes the online status one
[10:45] Gigs Taggart: it's almost a duplicate
[10:45] WarKirby Magojiro: The statrement that we need invisibility to survive is overdramatic
[10:45] Torley Tester: OK, Iridium can you please link those? That earlier one was on the agenda too.
[10:45] Iridium Linden: Which one, Gigs?
[10:45] Gigs Taggart: but there might be a second bug in there
[10:45] Revolution Perenti: this is very cache dependant too torley
[10:45] Wyn Galbraith sees missing textures, Daedalus ;)
[10:45] McCabe Maxsted: yes, that needs to be changed. I know several people who've been stalked off sl because they can't be invisible
[10:45] WarKirby Magojiro: There are far more pressing issues
[10:45] Gigs Taggart: vwr 1408
[10:45] Torley Tester: We should also get a repro for "Noticed that after checking "Can See My Online Status" to off that it did not take affect. Later when trying the same thing after relog seems to work, but inconsistently. "
[10:45] Gigs Taggart: yes that may be a unique bug
[10:45] Revolution Perenti: i actually fixed this in past on my own builds under linux again but im dure i can post an insight
[10:45] Gigs Taggart: the rest duplicates the issues in 1408
[10:45] Wyn Galbraith: Is this like th other one?
[10:46] Iridium Linden: Assign to Triage, T?
[10:46] Revolution Perenti: is more cache related ie files going to read only
[10:46] Torley Tester: Yes please Iridium.
[10:46] Torley Tester: I generally assign most imported stuff to *triage* now if there isn't someone more specific.
[10:46] WarKirby Magojiro: big shortage of seats here :/
[10:47] Torley Tester: Awww... yeah feel free to place out some seats, I turned on build.
[10:47] Torley Tester: https://jira.secondlife.com/browse/VWR-2097
[10:47] Gigs Taggart: boredom chairs :)
[10:47] Torley Tester: Oh wait, VWR-2097 is a dupe of that MISC-600 survey thing.
[10:47] Torley Tester: Next...
[10:47] Wyn Galbraith murmurs, maybe it's my viewer cause now McCabe has missing textures, Daedalus looks fine.
[10:47] Torley Tester: https://jira.secondlife.com/browse/VWR-2225
[10:47] Torley Tester: Oh this one is a funny little annoyance!
[10:47] Iridium Linden: You want to close that one or shoule I, Torley?
[10:48] Torley Tester: Please go ahead and resolve as dupe Iridium.
[10:48] WarKirby Magojiro: oh, benjamin is ehre
[10:48] WarKirby Magojiro: yay
[10:48] Torley Tester: (VWR-2097 that is!)
[10:48] McCabe Maxsted: hehe it's spreading
[10:48] Torley Tester: BENJAMIN!!!!
[10:48] Torley Tester: I MISSED YOU!
[10:48] Daedalus Young: I rebaked and edited appearance, that may have fixed it for you Wyn
[10:48] McCabe Maxsted: ahoy benjamin!
[10:48] Torley Tester: VWR-2225 looks very good for an easy OS patch eh?
[10:48] Gigs Taggart: 2225 is valid, and they have sharp eyes :)
[10:48] Wyn Galbraith: You look much better.
[10:49] Daedalus Young: thanks
[10:49] Squirrel Wood: Hollas Benjamin!
[10:49] WarKirby Magojiro: he's below us
[10:49] McCabe Maxsted: this looks like an easy fix
[10:49] Iridium Linden: Howdy!
[10:49] Gigs Taggart: yeah put 2225 on the open source metaissue please :)
[10:49] Torley Tester: Iridium, let's please import VWR-2225 too.
[10:49] Revolution Perenti: lol torley i seen that and never actully worried , i can dig up latest build later and patch it if you want open source torley :P
[10:49] Torley Tester: Hopefully someone will patch it.
[10:49] Torley Tester: What's the # to that, Gigs?
[10:49] Iridium Linden: Link to which meta issue, Gigs?
[10:49] Revolution Perenti: as im seem to be in that mode recently
[10:49] Gigs Taggart: VWR-1577
[10:49] Iridium Linden: kk
[10:49] Iridium Linden: ty
[10:49] Torley Tester: Revolution: Sure that'd be great if you can help!
[10:49] Iridium Linden: Rock start
[10:50] Iridium Linden: star*
[10:50] Iridium Linden: lol
[10:50] Iridium Linden drinks coffeee.
[10:50] Torley Tester: Hehe.
[10:50] Revolution Perenti: lol drinks lots of coffee
[10:50] Wyn Galbraith: Just alignment, should be an easy fix.
[10:50] Wyn Galbraith needs more coffee.
[10:50] Torley Tester: Ben would you like to carry on the agenda from here? http://wiki.secondlife.com/wiki/Bug_triage/UI_Agenda
[10:50] Torley Tester: We've just finished VWR-2225.
[10:51] Torley Tester: Hey Ben! Landing time!
[10:51] Benjamin Linden: hi folks
[10:51] Torley Tester: Hehe.
[10:51] Torley Tester: Heya. :D
[10:51] Daedalus Young: hi
[10:51] Iridium Linden: Torley, should I continue to import and you comment and link?
[10:51] Revolution Perenti: hey Ben :) we all missed you :D
[10:51] Wyn Galbraith: Hidyho! Benjamin.
[10:51] Iridium Linden: I'll import and assign?
[10:51] Torley Tester: How was the appointment?
[10:51] Torley Tester: Sounds good to me Iridium. Teamwork!
[10:51] Iridium Linden: kk
[10:51] Saijanai Kuhn thinks that that is a bug in the button drawing code due the the descender on the "y" in "My"
[10:51] Turtle: "My"? <snort>
[10:51] Turtle thinks Saijanai is full of himself
[10:51] Benjamin Linden: hey sorry I'm running late. I'm sure you're in good hands. I'll let you guys keep on...
[10:51] Iridium Linden: Yeah, cause doing all this on one's own is eeep!
[10:51] Torley Tester: Aw OK!
[10:51] Torley Tester: If ya say so... so next up we've got https://jira.secondlife.com/browse/VWR-644
[10:51] WarKirby Magojiro smiles
[10:51] Gigs Taggart: vwr-644 I recommend wontfix, that would be real confusing if implemented I think
[10:52] Gigs Taggart: heh those chairs are rotationally challenged
[10:52] Squirrel Wood: 644 I would see as won't fix. Inverted mouse is for mouselook only?
[10:52] Torley Tester: I am not sure what the clear benefits of VWR-644 would be.
[10:52] Iridium Linden: lol, Gigs.
[10:52] WarKirby Magojiro: I don't think it's in need of change, either
[10:52] Revolution Perenti: not really tested this i dont like inverted mouse setups so i wont try :P
[10:52] WarKirby Magojiro: leave as is
[10:53] Torley Tester: Yeah... OK, thanks for your opinions, I don't think inverting the mouse is realy helpful outside of mouselook.
[10:53] Wyn Galbraith doesn't understand that one.
[10:53] Torley Tester: Iridium, please resolve as "Won't Finish"... I'll leave a comment.
[10:53] Squirrel Wood: people using flight simulators may prefer it. But the other majority won't :)
[10:53] WarKirby Magojiro doesn't think it's helpful at all
[10:53] Saijanai Kuhn: perhaps it can be enabled for specific purposes?
[10:53] Wyn Galbraith: Could have a switch for legacy operation and flight simulator type operation.
[10:53] Torley Tester: There are no votes on this.
[10:54] Wyn Galbraith: Invert the invert.
[10:54] Torley Tester: If it's of importance, many Residents can vote and say AYE!
[10:54] Torley Tester: I don't think it's a big issue.
[10:54] Revolution Perenti: more of feature request then bug
[10:54] WarKirby Magojiro: Close twith a comment that there seems to be no support for it
[10:54] Saijanai Kuhn: on the other handm, if its impossible to implement a specific thingie, no-one will knw to vote on it...
[10:54] Iridium Linden: done
[10:54] Torley Tester: Made comment.
[10:54] McCabe Maxsted: if you close it no one can vote though
[10:54] WarKirby Magojiro: and if he wants it implemented, to prove otherwise with votes
[10:54] Torley Tester: Thanks Iridium.
[10:54] WarKirby Magojiro: hmm
[10:54] WarKirby Magojiro: good point
[10:54] Iridium Linden: https://jira.secondlife.com/browse/VWR-664
[10:54] Gigs Taggart: he can make his case better and reopen it
[10:54] Gigs Taggart: vwr-644 isn't really a UI issue, per se, sounds more like a build/packaging issue
[10:55] Torley Tester: Thanks Iridium.
[10:55] Revolution Perenti: builds fine for me , as long you have platform skd
[10:55] Torley Tester: This isn't really a UI issue per se?
[10:55] Torley Tester: This looks more like source code?
[10:55] Gigs Taggart: yeah
[10:55] Revolution Perenti: maybe debug errors would help more
[10:55] Revolution Perenti: its ms platform sdk
[10:55] Squirrel Wood: definitely not a UI issue
[10:55] Revolution Perenti: it has the codes included
[10:55] Gigs Taggart: someone could put some conditional build stuff in to avoid linking it if it's not there but that's not UI
[10:55] WarKirby Magojiro has no expertise witrh this
[10:55] Torley Tester: OK, I changed components on it... not sure what else we need to do with this one?
[10:55] Torley Tester: This is old too.
[10:56] Torley Tester: Does it still apply?
[10:56] Revolution Perenti: close it :D
[10:56] Squirrel Wood: More Info ?
[10:56] Iridium Linden: Whenever in doubt, I typically go for More Info.
[10:56] Torley Tester: Yes... sounds good.
[10:56] Gigs Taggart: yeah
[10:56] Torley Tester: Please resolve as such!
[10:56] Revolution Perenti: i have building svn fine and i use vs 2003 sounds like to me missing platform sdk
[10:56] Revolution Perenti: as thats missing from express version
[10:56] Torley Tester: I'll leave a comment.
[10:56] Squirrel Wood: Throw me a frikkin bone here!
[10:56] Squirrel Wood: I'm the boss, need the info!
[10:57] Torley Tester: HAW HAW.
[10:57] Iridium Linden: closed
[10:57] Torley Tester: And next up... whadda we have...
[10:57] WarKirby Magojiro: moving on
[10:57] Iridium Linden: https://jira.secondlife.com/browse/VWR-667
[10:57] WarKirby Magojiro: vwr 557
[10:57] Gigs Taggart: vwr-667 is a tough one, probably just want to change the CSS to center the image and put up a nice background
[10:57] WarKirby Magojiro: 667
[10:57] Daedalus Young: there's a new background in the RC
[10:57] Gigs Taggart: scaling to a new aspect ratio would be ugly
[10:57] Squirrel Wood: can close that one. I have a 16:10 display and it looks fine
[10:57] Torley Tester: Wow that's a jumbo monitor.
[10:57] Torley Tester: That looks like an old issue too, perhaps no longer a problem.
[10:58] Squirrel Wood: 22" tft ^^
[10:58] Torley Tester: Another good "Needs More Info"!
[10:58] Torley Tester: Thanks for filling in.
[10:58] Gigs Taggart: daedalus the new background looks better?
[10:58] Iridium Linden: kk, closing
[10:58] Daedalus Young: lol, I read 22 ft :P
[10:58] Daedalus Young: WindLight Background
[10:58] Revolution Perenti: system specs would be nice too
[10:58] Squirrel Wood: Torley, that one is solved. I jave a 16:10 monitor and the login screen looks perfectly fine for me
[10:58] Torley Tester: If monitors were the size of swimming pools!
[10:58] Revolution Perenti: so we can reporduce
[10:58] Torley Tester: I see system specs on it.
[10:58] Wyn Galbraith wants a new monitor.
[10:58] Revolution Perenti: oh yea :D
[10:58] WarKirby Magojiro: next up ?
[10:59] Torley Tester: *awaits*
[10:59] WarKirby Magojiro: vwr 800
[10:59] Torley Tester: Mighty broken-hearted robot shall cue up da stuffs!
[10:59] Gigs Taggart: can't reproduce vwr-800 but I'm on linux so don't know how valid
[10:59] Saijanai Kuhn: Benjamin, I need to babble at you a bit after the meeting if you have time...
[10:59] Iridium Linden: https://jira.secondlife.com/browse/VWR-800
[10:59] Iridium Linden: lol
[10:59] Gigs Taggart: I need a UI developer after the meeting too please :)
[10:59] Iridium Linden: Gigs is kicking my ass this morning.
[10:59] Benjamin Linden: sure Saijanai
[10:59] Torley Tester: I love the pace.
[10:59] Revolution Perenti: i cant reporduce this my tft only 26"
[10:59] Revolution Perenti: lol yeps :D
[10:59] Torley Tester: I have a dual monitor, but haven't been able to recreate this...
[10:59] Torley Tester: Has anyone?
[10:59] Daedalus Young: now I read "I love the peace"
[11:00] Gigs Taggart: torley not here
[11:00] Squirrel Wood: Humm... secondary screens are not liked by SL in general.
[11:00] Gigs Taggart: works fine for me in spanning desktop mode
[11:00] Benjamin Linden: I don't have this problem
[11:00] Revolution Perenti: well i look into this later torley but not sure on results
[11:00] Torley Tester: If not, I'd go for "Cannot Reproduce" on this VWR-664.
[11:00] Revolution Perenti: i would put more info ...
[11:00] Benjamin Linden: I run SL on a second screen frequently
[11:00] Squirrel Wood: t-shirts will not rez/show properly when put on while the client is displayed on the secondary monitor... other stuff refuses to work..
[11:00] Gigs Taggart: I'd mark it cab't repro
[11:00] Wyn Galbraith wants a new monitor, a big monitor, maybe two big monitors. "I'm jealous"
[11:00] Torley Tester: Go for it Iridium.
[11:00] Iridium Linden: Is that a supported card?
[11:00] Torley Tester: Yes, but not a very good one Iridium.
[11:01] Gigs Taggart: squirrel can you put more info about your specific setup on there?
[11:01] Torley Tester: And it's on a laptop so newest drivers may not be available...
[11:01] Torley Tester: Ahhh and we've hit 11 AM!
[11:01] Wyn Galbraith: Wouldn't that be display driver problems, Squirrel?
[11:01] Torley Tester: Good gosh, how time has flown.
[11:01] Revolution Perenti: i have duels too :P whole point of sli :D
[11:01] Iridium Linden: done
[11:01] Torley Tester: I've got to head to another Linden meeting... but would like to say thanks for being here with us and helping us triage these UI issues.
[11:01] Iridium Linden: k, we done for the day or one more?
[11:01] Iridium Linden: Me too, T.
[11:01] Torley Tester: :D
[11:01] Squirrel Wood tosses https://jira.secondlife.com/browse/MISC-632 at Benjamin :p
[11:01] Revolution Perenti: me too think robin next
[11:01] Daedalus Young: thanks Lindens
[11:01] Torley Tester: The list will be updated for next week @ http://wiki.secondlife.com/wiki/Bug_triage/UI_Agenda
[11:01] WarKirby Magojiro: next up ?
[11:01] Revolution Perenti: thanks again torley
[11:02] Torley Tester: And oh, I hope to be at the tail end of Robin's, Hamilton Linden will be guest-hosting.
[11:02] Iridium Linden: Hamilton and I are hosting Robin's office hours today, Revolution.
[11:02] Torley Tester: Thank YOU!
[11:02] Wyn Galbraith: Robin next, Grazing the Lindens.
[11:02] Torley Tester: And you too Iridum, kewl!
[11:02] Iridium Linden: bubye!
[11:02] McCabe Maxsted: thanks torley and iridium
[11:02] Revolution Perenti: thanks for hosting torley and iridium :)
[11:02] WarKirby Magojiro: are we finished?
[11:02] Torley Tester: Bye for now! Glad to have you back Ben.
[11:02] Torley Tester: Yes, finished for today.
[11:02] Gigs Taggart: later torley iridium
[11:02] Wyn Galbraith: Thanks for the meeting Torley, Iridium and belated Benjamin.
[11:02] McCabe Maxsted: I'd think benjamin but he arrived late :P
[11:02] Torley Tester: Next week it continues!
[11:02] Torley Tester: TA!