I am a VB.Net C# and LSL programmer. I am working on several SecondLife releated productds including:
A Viewer-2 particle system generator with a web-based dashboard and text interface;
MachiniCam a screen recorder for making Machinima;
SculptPot, which is a viewer for sculpted prims. I hope to develop this into a sculpted prim editor.
Particle system dashboard worn as a HUD:
MachiniCam in action:
SculptPot Viewer displaying a torus in wireframe mode:
SculptPot Movie An introduction to SculptPot