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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aki+Shichiroji</id>
	<title>Second Life Wiki - User contributions [en]</title>
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	<updated>2026-07-26T14:16:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Bento_User_Group&amp;diff=1199875</id>
		<title>Bento User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Bento_User_Group&amp;diff=1199875"/>
		<updated>2016-04-14T18:26:31Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* User Questions &amp;amp; Topics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Bento User Group meeting is a weekly, public meeting on Aditi, intended for discussion of the Avatar Skeleton Extension project, AKA Project Bento. &lt;br /&gt;
Vir Linden is the moderator. Please bring questions, requests, and especially cool new avatars and meshes to show off!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Next meeting is on Thursday, April 14, 2016, 1:00PM SLT @ secondlife://Aditi/secondlife/Mesh%20Sandbox%202/200/200/23&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Agenda ==&lt;br /&gt;
* Updated project viewer with the final skeleton and set of sliders, coming soon!&lt;br /&gt;
* Next steps to release&lt;br /&gt;
* Open Q&amp;amp;A&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--======================== Please do not edit above this line ====================== Nal U.&lt;br /&gt;
Feel free to add any BENTO development related topic to the end of this agenda&lt;br /&gt;
by adding a numbered list entry; &lt;br /&gt;
&lt;br /&gt;
Copy the following line to the end of the list below and change &#039;topic&#039; to your topic; the ~~~ will be replaced with your name:_____, Also leave no blank/empty lines between entries.&lt;br /&gt;
# topic (~~~) &lt;br /&gt;
&lt;br /&gt;
If you refer to a Jira issue, please use the template like this:&lt;br /&gt;
  {{JiraIssue|id|description}}&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== User Questions &amp;amp; Topics ===&lt;br /&gt;
&amp;lt;!-- Copied here for those that only edit ONLY this section.&lt;br /&gt;
Copy the following line to the end of the list below and change &#039;topic&#039; to your topic; the ~~~ will be replaced with your name:_____, Also leave no blank/empty lines between # lines.&lt;br /&gt;
# topic (~~~) &lt;br /&gt;
&lt;br /&gt;
If you refer to a Jira issue, please use the template like this:&lt;br /&gt;
  {{JiraIssue|id|description}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
# [https://jira.secondlife.com/browse/BUG-11538 BUG-11538 Front legs crossing on Bento Mesh quad(animal) avatars.] Bug related to animation overriders that was discussed at end of the 3/3 meeting. ([[User:Dan Linden|Dan Linden]] ([[User talk:Dan Linden|talk]]))&lt;br /&gt;
# Noticeable eye-popping when attaching joint-offset meshes which include Spine &amp;amp; Hind Leg bones despite no weighting to eyes in mesh. ([[User:Aki Shichiroji|Aki Shichiroji]] ([[User talk:Aki Shichiroji|talk]]))&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Release_Notes/Second_Life_Project_Bento/5.0.0.309171&amp;diff=1198311</id>
		<title>Talk:Release Notes/Second Life Project Bento/5.0.0.309171</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Release_Notes/Second_Life_Project_Bento/5.0.0.309171&amp;diff=1198311"/>
		<updated>2015-12-16T21:30:30Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: Thanks for the early present, LL!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is awesome news! Will a copy of the new armature be made available soon? I think I can speak for more than just myself when I say I&#039;d love to play with this. [[User:Aki Shichiroji|Aki Shichiroji]] ([[User talk:Aki Shichiroji|talk]]) 13:30, 16 December 2015 (PST)&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1180423</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1180423"/>
		<updated>2013-07-29T19:09:44Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can anyone enlighten me concerning whether the environmental light reflection from projected lights is behaving as it should? See http://community.secondlife.com/t5/Building-and-Texturing-Forum/Are-projected-light-reflections-strange/m-p/2105597#U2105597 [[User:Drongle McMahon|Drongle McMahon]] 08:20, 29 July 2013 (PDT)&lt;br /&gt;
# Anyone else run up against this bug? https://jira.secondlife.com/browse/MATBUG-320 Essentially, applying a tga to a texture face that previously had a png diffuse and a tga normal map applied causes the face to not render. [[User:Aki Shichiroji|Aki Shichiroji]] 12:07, 29 July 2013 (PDT)&lt;br /&gt;
# Server Side Appearance Update&lt;br /&gt;
# Any ETA for LSL commands for the light projectors (FOV, Focus etc.)? They are useless without scripting. [[User:Tillie Ariantho|Tillie Ariantho]] 12:08, 29 July 2013 (PDT)&lt;br /&gt;
# Any idea whether negative offsets for normal and specular maps will be fixed any time soon? https://jira.secondlife.com/browse/MATBUG-268 [[User:Aki Shichiroji|Aki Shichiroji]] 12:09, 29 July 2013 (PDT)&lt;br /&gt;
# Enter your topic ABOVE this line! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1180421</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1180421"/>
		<updated>2013-07-29T19:07:55Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can anyone enlighten me concerning whether the environmental light reflection from projected lights is behaving as it should? See http://community.secondlife.com/t5/Building-and-Texturing-Forum/Are-projected-light-reflections-strange/m-p/2105597#U2105597 [[User:Drongle McMahon|Drongle McMahon]] 08:20, 29 July 2013 (PDT)&lt;br /&gt;
# Anyone else run up against this bug? https://jira.secondlife.com/browse/MATBUG-320 Essentially, applying a tga to a texture face that previously had a png diffuse and a tga normal map applied causes the face to not render. [[User:Aki Shichiroji|Aki Shichiroji]] 12:07, 29 July 2013 (PDT)&lt;br /&gt;
# Server Side Appearance Update&lt;br /&gt;
# Enter your topic ABOVE this line! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1179634</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1179634"/>
		<updated>2013-07-01T19:22:19Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# One contributing factor to lag is textures. We already know that making an object with numerous 1024x1024 textures is a daft practice when it comes to building, even though it&#039;s appallingly widespread. The thing is, what we do know is that Second Life only supports bitmap textures (.tga, .png, .jpg format). These are formats that don&#039;t scale well. Put a texture on any prim&#039;s face with one repeat only, make that prim really big (retaining only one repeat of the texture on the face concerned) and watch it lose resolution and definition. Therefore, the temptation to use exceedingly high-resolution textures is strong. But really, for wood, metal, marble etc textures, do we need to rely &#039;&#039;exclusively&#039;&#039; on bitmap textures? Wouldn&#039;t it be a good move to provide support for procedural textures as well? These are only a couple of KB, they&#039;re really what texture makers use in order to finally make the resulting .jpg, .png or .tga files and they&#039;re infinitely scalable. [[User:Mona Eberhardt|Mona Eberhardt]] 11:28, 1 July 2013 (PDT)&lt;br /&gt;
# note about FS 4.4.1 release - important information. (I&#039;ll cover it) [[User:TankMaster Finesmith|TankMaster Finesmith]] 12:04, 1 July 2013 (PDT)&lt;br /&gt;
# Latching on to the best practices discussion, is there a way to encourage better awareness of polycounts over and above LI as a means of promoting more efficient content? As it stands, render info exists, but you have to know where to look. It seems like LI is too often an ineffective way of defining the costs to the viewer, especially given the difference in LI just due to scaling alone. [[User:Aki Shichiroji|Aki Shichiroji]] 12:22, 1 July 2013 (PDT)&lt;br /&gt;
&lt;br /&gt;
# Enter your topic ABOVE this line! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1177737</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1177737"/>
		<updated>2013-04-08T19:08:39Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# I still get complaints about my rigged suit, some people either can&#039;t see it, or it starts to throw random vertices all over the place. When I ask them to uncheck hardware skinning - the issue disappears. What&#039;s up with that ? [[User:FadeOut Razorfen|FadeOut Razorfen]]&lt;br /&gt;
# When uploading skinned LODs from file, uploader doesn&#039;t care about weight maps on lower LOD mesh. It always generates weight maps from first LOD. This creates issues in rigging if mesh has some parts that intersect each other in default T pose. I&#039;ve met that issue when I was creating female version of some sci-fi armor, legs did intersect each other just a little bit, so it turned out into this http://s017.radikal.ru/i438/1304/13/5a6f5f8b9ce9.jpg. I&#039;ve worked around this issue by simply dividing mesh on different parts, but still it&#039;s very annoying. [[User:FadeOut Razorfen|FadeOut Razorfen]].&lt;br /&gt;
# So I hear we have materials to play with now. What kind of known issues are there and is there anything you need us to test? [[User:Aki Shichiroji|Aki Shichiroji]] 12:08, 8 April 2013 (PDT)&lt;br /&gt;
# Enter your topic ABOVE this line! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176821</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176821"/>
		<updated>2013-02-18T17:53:06Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Is there a workaround for the fixed pelvis position for rigged mesh avatars which are not standard avatar height or may have joint offsets? Sitting on unscripted objects while wearing an AO (with custom-made animations) produces unexpected results - in my case with smaller avatars, i am always floating at the same level and cannot change this regardless of where the pelvis is recorded in the animation. I see an old JIRA here ( https://jira.secondlife.com/browse/CTS-385 ) however it appears to be marked off as fixed. [[User:Aki Shichiroji|Aki Shichiroji]] 09:53, 18 February 2013 (PST)&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176537</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176537"/>
		<updated>2013-02-04T20:24:00Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Some of us might like to make free mesh components that would bring some of the advantages pf mesh to those builders who don&#039;t want to use 3D authoring software. Others already sell full perm mesh for this sort of thing. The problem for both is that these will always carry the originator&#039;s name as creator, which can have all sorts of unwanted consequences. Would it be possible to extend the permissions system with a setting that would allow a single reassignment of the visible creator field on transfer? The originators id could still be keep in the asset database for necessary tracing for security and/or copyright issues. It would be like a display name setup for the creator field.[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
#Mesh Deformer; when will it be implented? Rough indication, please. &lt;br /&gt;
#Merchants are able to protect their ingame stores by adding users to their region banlist but still can not do the same for their Marketplace stores, when will this be resolved? Jira regarding this started a Year ago: http://bit.ly/11Jz1qp [[User:Beanster Potato|Beanster Potato]]&lt;br /&gt;
# Will we be able change textures for objects that use the coming Materials System? Will we be able to script normal map swaps? [[User:Nalates Urriah|Nalates Urriah]]&lt;br /&gt;
#Is there a way of showing the full LI of an object rather than just the integer, on the edit window? And if not, would it be possible to add that functionality for those who wish to diagnose changes to LI on that basis? [[User:Aki Shichiroji|Aki Shichiroji]] 12:24, 4 February 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175354</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175354"/>
		<updated>2012-12-17T20:11:39Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Update on Server side texture baking [[User:Nyx Linden|Nyx Linden]] 13:11, 11 December 2012 (PST)&lt;br /&gt;
#Can we have a version of llAttachToAvatarTemp() that works for objects out of prim contents without the need to rez them first? [[User:Lares Carter|Lares Carter]] 08:26, 17 December 2012 (PST)&lt;br /&gt;
# For information - The physics weight issue I crashed out on last week is now in a jira - BUG 1080. I managed to narrow it down to a specific effect.[[User:Drongle McMahon|Drongle McMahon]] &lt;br /&gt;
# What is the status of the mesh deformer project? [[User:Aki Shichiroji|Aki Shichiroji]] 12:11, 17 December 2012 (PST)&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175168</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175168"/>
		<updated>2012-12-10T20:50:04Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next usergroup meeting will be on December 10, 2012. &lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Please have a look at a couple of cylinders with unaccountably different physics weights (http://community.secondlife.com/t5/Mesh/Triangle-physics-things-you-may-not-want-to-know/td-p/1761265).[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Why was https://jira.secondlife.com/browse/SH-3055 closed as fixed, when it&#039;s not fixed? The patch is still not in any Beta or Release viewer. [[User:Darien Caldwell|Darien Caldwell]] 10:24, 10 December 2012 (PST)&lt;br /&gt;
# Updates on Server side baking? [[User:TankMaster Finesmith|TankMaster Finesmith]]&lt;br /&gt;
# If I remember correctly, the reason TPVs couldn&#039;t use the decomposition tools was because they were part of Havok. Why then weren&#039;t they made available to TPV developers as part of the sublicensed code that came with pathfinding?[[User:Tiberious Neruda|Tiberious Neruda]]&lt;br /&gt;
# In the future, could script limits be imposed on meetings which are significantly larger than usual, wherein added scripts threaten region performance/progress of said meeting? [[User:Aki Shichiroji|Aki Shichiroji]] 12:49, 10 December 2012 (PST)&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175167</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1175167"/>
		<updated>2012-12-10T20:49:11Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next usergroup meeting will be on December 10, 2012. &lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Please have a look at a couple of cylinders with unaccountably different physics weights (http://community.secondlife.com/t5/Mesh/Triangle-physics-things-you-may-not-want-to-know/td-p/1761265).[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Why was https://jira.secondlife.com/browse/SH-3055 closed as fixed, when it&#039;s not fixed? The patch is still not in any Beta or Release viewer. [[User:Darien Caldwell|Darien Caldwell]] 10:24, 10 December 2012 (PST)&lt;br /&gt;
# Updates on Server side baking? [[User:TankMaster Finesmith|TankMaster Finesmith]]&lt;br /&gt;
# If I remember correctly, the reason TPVs couldn&#039;t use the decomposition tools was because they were part of Havok. Why then weren&#039;t they made available to TPV developers as part of the sublicensed code that came with pathfinding?[[User:Tiberious Neruda|Tiberious Neruda]]&lt;br /&gt;
# Can script limits be imposed on meetings which are significantly larger than usual, wherein added scripts threaten region performance/progress of said meeting? [[User:Aki Shichiroji|Aki Shichiroji]] 12:49, 10 December 2012 (PST)&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Breedables_Guide_For_Second_Life&amp;diff=1174946</id>
		<title>Talk:Breedables Guide For Second Life</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Breedables_Guide_For_Second_Life&amp;diff=1174946"/>
		<updated>2012-12-02T23:04:12Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: Created page with &amp;quot;My my. This page isn&amp;#039;t biased or a blatant advertisement. Nope! ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My my. This page isn&#039;t biased or a blatant advertisement. Nope! [[User:Aki Shichiroji|Aki Shichiroji]] 15:04, 2 December 2012 (PST)&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174619</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174619"/>
		<updated>2012-11-19T20:38:54Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Status of Mesh Deformer&lt;br /&gt;
# Have you considered to implement custom object centers? [[User:Davido Chrome|Davido Chrome]]&lt;br /&gt;
# What is the &amp;quot;default shape&amp;quot; for Mesh Deformer ? Is it defined somewhere ? Is it different from the SL default character ? Is there a difference between male and female Mesh Deformer default shape ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Any estimate when Materials will come to Second Life ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Preview textures in the mesh importer. [[User:Pandora Wrigglesworth|Pandora Wrigglesworth]]&lt;br /&gt;
# Any status on https://jira.secondlife.com/browse/VWR-29339 ? I know it was mentioned as close to being ready, but that was a couple months ago. Any idea when this will make it to developer beta? [[User:Aki Shichiroji|Aki Shichiroji]]&lt;br /&gt;
#Upload of rigged meshes with textures: Is that expected to work or not ?&lt;br /&gt;
# We want custom riggs! We want custom riggs! Everybody with me! We want custom riggs!&amp;quot; [[User:Davido Chrome|Davido Chrome]]&lt;br /&gt;
&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174618</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174618"/>
		<updated>2012-11-19T20:34:49Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Status of Mesh Deformer&lt;br /&gt;
# Have you considered to implement custom object centers? [[User:Davido Chrome|Davido Chrome]]&lt;br /&gt;
# What is the &amp;quot;default shape&amp;quot; for Mesh Deformer ? Is it defined somewhere ? Is it different from the SL default character ? Is there a difference between male and female Mesh Deformer default shape ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Any estimate when Materials will come to Second Life ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Preview textures in the mesh importer. [[User:Pandora Wrigglesworth|Pandora Wrigglesworth]]&lt;br /&gt;
# Any status on https://jira.secondlife.com/browse/VWR-29339 ? I know it was mentioned as close to being ready, but that was a couple months ago. Any idea when this will make it to developer beta? [[User:Aki Shichiroji|Aki Shichiroji]]&lt;br /&gt;
#Upload of rigged meshes with textures: Is that expected to work or not ?&lt;br /&gt;
# We want custom riggs! We want custom riggs! Everybody with me! We want custom riggs!&amp;quot; [[User:Davido Chrome|Davido Chrome]]&lt;br /&gt;
# Any suggestions/notes on what the content creator community should expect when it comes to Andrew&#039;s interestlist project? [[User:Aki Shichiroji|Aki Shichiroji]]&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174615</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1174615"/>
		<updated>2012-11-19T20:07:00Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Status of Mesh Deformer&lt;br /&gt;
# Have you considered to implement custom object centers? [[User:Davido Chrome|Davido Chrome]]&lt;br /&gt;
# What is the &amp;quot;default shape&amp;quot; for Mesh Deformer ? Is it defined somewhere ? Is it different from the SL default character ? Is there a difference between male and female Mesh Deformer default shape ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Any estimate when Materials will come to Second Life ? [[User:Gaia Clary|Gaia Clary]]&lt;br /&gt;
# Preview textures in the mesh importer. [[User:Pandora Wrigglesworth|Pandora Wrigglesworth]]&lt;br /&gt;
# Any status on https://jira.secondlife.com/browse/VWR-29339 ? I know it was mentioned as close to being ready, but that was a couple months ago. Any idea when this will make it to developer beta? [[User:Aki Shichiroji|Aki Shichiroji]]&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1173543</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1173543"/>
		<updated>2012-10-15T19:13:27Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Why does a pathfinding character&#039;s LI go up to 15 by default? Is the formula posted anywhere? (In my example, the PF character is a simple cube primitive.) [[User:Ashasekayi Ra|Ashasekayi Ra]] 10:57, 1 October 2012 (PDT)&lt;br /&gt;
#If I shift + copy the same 15 LI pathfinding character, the LI of the copy is 1. Is this expected behavior? (In my example, the PF character is a simple cube primitive.) [[User:Ashasekayi Ra|Ashasekayi Ra]] 10:58, 1 October 2012 (PDT)&lt;br /&gt;
#@Ashasekay - see https://jira.secondlife.com/browse/PATHBUG-194&#039;&#039; --[[User:MartinRJ Fayray|MartinRJ Fayray]] 12:11, 1 October 2012 (PDT)&lt;br /&gt;
#Is anyone else having issues similar to sh-3055 WRT uploading meshes?&lt;br /&gt;
#We&#039;ve found it&#039;s possible to patch the viewer to accept mesh rigged against attachment points with spaces in the name. The patch is targeted specifically at uploading mesh rigged to  the problematic bones. Could this be flagged for inclusion into the official viewer? It will give character creators some 23 more bones to rig and animate, and will work with the current codebase (it&#039;s just a patch to the upload). See here for details: http://blog.machinimatrix.org/topic/help-needed-to-test-viewer-patch/ --[[User:Freston|Magus Freston]] 10:45am 15 Oct&lt;br /&gt;
#Is there a reason why scripted multiple seating no longer works on mesh objects? I have tried this with two different scripted systems and someone else has also reported a similar issue (SVC-8210 ); while there is a workaround to link in a normal prim as root, this is not ideal since 1) a lot of content is now broken 2) there are potential LI changes as a result of this addition. Is this something the Mesh team can look in to? and if not, who can help fix this problem? [[User:Aki Shichiroji|Aki Shichiroji]] 00:02, 14 October 2012 (PDT)&lt;br /&gt;
#your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1173358</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1173358"/>
		<updated>2012-10-14T07:02:56Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Why does a pathfinding character&#039;s LI go up to 15 by default? Is the formula posted anywhere? (In my example, the PF character is a simple cube primitive.) [[User:Ashasekayi Ra|Ashasekayi Ra]] 10:57, 1 October 2012 (PDT)&lt;br /&gt;
#If I shift + copy the same 15 LI pathfinding character, the LI of the copy is 1. Is this expected behavior? (In my example, the PF character is a simple cube primitive.) [[User:Ashasekayi Ra|Ashasekayi Ra]] 10:58, 1 October 2012 (PDT)&lt;br /&gt;
#@Ashasekay - see https://jira.secondlife.com/browse/PATHBUG-194&#039;&#039; --[[User:MartinRJ Fayray|MartinRJ Fayray]] 12:11, 1 October 2012 (PDT)&lt;br /&gt;
#Is anyone else having issues similar to sh-3055 WRT uploading meshes?&lt;br /&gt;
#your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
#For Oct 15 meeting: Is there a reason why scripted multiple seating no longer works on mesh objects? I have tried this with two different scripted systems and someone else has also reported a similar issue (SVC-8210 ); while there is a workaround to link in a normal prim as root, this is not ideal since 1) a lot of content is now broken 2) there are potential LI changes as a result of this addition. Is this something the Mesh team can look in to? and if not, who can help fix this problem? [[User:Aki Shichiroji|Aki Shichiroji]] 00:02, 14 October 2012 (PDT)&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171827</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171827"/>
		<updated>2012-08-20T19:47:14Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can we discuss the coming Materials System here? [[User:Nalates Urriah|Nalates Urriah]]&lt;br /&gt;
# Should we expect to upload material files? Or separate texture files for normals and spec? [[User:Aki Shichiroji|Aki Shichiroji]] 12:09, 20 August 2012 (PDT)&lt;br /&gt;
# Will the size, repeats, offsets and orientation of the proposed maps will (initially) br locked to those of the applied texture? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Will each map use up a material slot (of the eight)? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Rough guestimate on when we&#039;ll first be able to play with materials ourself? [[User:Motor Loon|Motor Loon]]&lt;br /&gt;
# Will the new materials respect existing ambient occlusion, shadows, etc.? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Same question as a month ago; about when (rough indication would be nice) will mesh deformer gets released and integrated to the official viewer? [[User:Beanster Potato|Beanster Potato]]&lt;br /&gt;
# non-materials question: Any news RE:  https://jira.secondlife.com/browse/VWR-12214 , https://jira.secondlife.com/browse/VWR-27954 ? [[User:Aki Shichiroji|Aki Shichiroji]] 12:32, 20 August 2012 (PDT)&lt;br /&gt;
# Any idea what priority the additional bones issue is? https://jira.secondlife.com/browse/VWR-29349 [[User:Geenz Spad|Geenz Spad]] 12:37, 20 August 2012 (PDT)&lt;br /&gt;
# Possibly more of a UI issue, but drag &amp;amp; drop tabs in the edit floater appear to be broken in 3.4.0 (262596) Beta viewer. any idea whether this might get fixed? [[User:Aki Shichiroji|Aki Shichiroji]] 12:47, 20 August 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171825</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171825"/>
		<updated>2012-08-20T19:32:23Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can we discuss the coming Materials System here? [[User:Nalates Urriah|Nalates Urriah]]&lt;br /&gt;
# Should we expect to upload material files? Or separate texture files for normals and spec? [[User:Aki Shichiroji|Aki Shichiroji]] 12:09, 20 August 2012 (PDT)&lt;br /&gt;
# Will the size, repeats, offsets and orientation of the proposed maps will (initially) br locked to those of the applied texture? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Will each map use up a material slot (of the eight)? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Rough guestimate on when we&#039;ll first be able to play with materials ourself? [[User:Motor Loon|Motor Loon]]&lt;br /&gt;
# Will the new materials respect existing ambient occlusion, shadows, etc.? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Same question as a month ago; about when (rough indication would be nice) will mesh deformer gets released and integrated to the official viewer? [[User:Beanster Potato|Beanster Potato]]&lt;br /&gt;
# non-materials question: Any news RE:  https://jira.secondlife.com/browse/VWR-12214 , https://jira.secondlife.com/browse/VWR-27954 ? [[User:Aki Shichiroji|Aki Shichiroji]] 12:32, 20 August 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171817</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171817"/>
		<updated>2012-08-20T19:09:33Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can we discuss the coming Materials System here? [[User:Nalates Urriah|Nalates Urriah]]&lt;br /&gt;
# Should we expect to upload material files? Or separate texture files for normals and spec? [[User:Aki Shichiroji|Aki Shichiroji]] 12:09, 20 August 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171262</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171262"/>
		<updated>2012-07-30T18:58:54Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# When will mesh deformer be released and added to the official viewer? [[User:Beanster Potato|Beanster Potato]] 06:41, 30 July 2012 (PDT)&lt;br /&gt;
# Are arbitrary rigs still something that are being looked into for mesh implementation [[User:Jalynne Ohmai|Jalynne Ohmai]] 11:41, 30 July 2012 (PDT)&lt;br /&gt;
# Can Linden comment on the status of various uploader improvements as discussed last week? Relevant JIRAs include: https://jira.secondlife.com/browse/VWR-12214 , https://jira.secondlife.com/browse/VWR-29339 , https://jira.secondlife.com/browse/VWR-27954 [[User:Aki Shichiroji|Aki Shichiroji]] 11:58, 30 July 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1170863</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1170863"/>
		<updated>2012-07-23T14:36:49Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
&lt;br /&gt;
# Would it at all be possible to show worn weighted avatars in the animation preview? If not, would it at all be possible to do temporary animation uploads to allow for in-world adjustments prior to final upload? [[User:Aki Shichiroji|Aki Shichiroji]] 07:36, 23 July 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1170647</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1170647"/>
		<updated>2012-07-16T19:05:49Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Any chance we will ever see support for more riggable extremities (like a tail or true taur style avatars) ? [[User:Squirrel Wood|Squirrel Wood]] 10:22, 16 July 2012 (PDT)&lt;br /&gt;
# I&#039;ve seen a lot of marketplace failed deliveries. when can we expect a system that just works? [[User:GM Nikolaidis|GM Nikolaidis]] 10:37, 16 July 2012 (PDT)&lt;br /&gt;
# Is there a known fix for transparent textures not showing up as transparent unless highlighted? [[User:Aki Shichiroji|Aki Shichiroji]] 12:05, 16 July 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1169725</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1169725"/>
		<updated>2012-06-24T04:26:07Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Currently topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
1) Can Linden provide any feedback/knowledge concerning a method of mesh clothing upload which circumvents the use of the existing mesh clothing deformer yet provides similar (if not the same) functionality? For background, a known full-perm clothing merchant recently made available an article of clothing which conforms to changes in av slider values. ( http://www.youtube.com/watch?v=POwQE10sxGg&amp;amp;feature=player_embedded )They claim the item does not use Qarl&#039;s mesh clothing deformer but decline to discuss the method being used behind the object creation. Speculation is that a hack is being done to .dae files in order to get this to work. If this is the case, is this a method of content creation which designers should or should not make use of at this time? [[User:Aki Shichiroji|Aki Shichiroji]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1163405</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1163405"/>
		<updated>2012-02-21T21:02:48Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Currently topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== No User Group meeting this week, Linden is closed for a US national holiday.  ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Charlar Linden, Nyx Linden, and Runitai Linden. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
&lt;br /&gt;
# Can Linden provide an up-to-date and complete mathematic algorythm for streaming/physic/render weight cost? Includes the exact values of each constant variable and their meaning, please. (Info on wiki seem to be out of date.) [Vincent Nacon]&lt;br /&gt;
# Could the team comment on convex hull collision type being applied to non-mesh linksets as a means of reducing land impact? (such as regular or sculpted prims). Is it advisable to do so and is this behaviour likely to be nerfed in the future?  [Aki Shichiroji]&lt;br /&gt;
# topic here [name here]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1136891</id>
		<title>User:Nyx Linden/Mesh Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1136891"/>
		<updated>2011-03-07T18:49:57Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* March 7, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mesh Team&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: [secondlife://Aditi/secondlife/MeshHQ%201/251/250/24  Mesh HQ on Aditi]&lt;br /&gt;
&lt;br /&gt;
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: March 7, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== March 7, 2011 ==&lt;br /&gt;
# Can we have for the Copyright rules a new User Groupe Hour ? Ithink the Mesh User Groupe hour is the wrong place for Copyright rules. Its better we can ask a advocate from the legal department.&lt;br /&gt;
# Is a legal representative available to clarify the breadth of what constitutes re-use of the avatar mesh covered under the CC BY-SA 3.0?&lt;br /&gt;
# Are the upload costs displayed by Develop|Show Info|Show Upload Cost for selected items finalised yet?&lt;br /&gt;
# Why does Develop|Show Info|Show Upload Cost say Textures=L$20 for meshes uploaded and rezzed without textures?&lt;br /&gt;
# When will we (or do we already) have the new encroachment stuff to test with mesh, and can we have a parcel with short auto-return on a sandbox to test it?&lt;br /&gt;
# Bones mCollarLeft and mCollarRight not respecting some settings upon import.&lt;br /&gt;
# Could we possibly get a hotkey combo for mesh uploads? (and for that matter, is there a specific reason why only textures get this currently? &lt;br /&gt;
# Is there a reason why downloads of the mesh dev viewer frequently fail to install due to NSIS installer integrity errors? How can testers avoid this issue?&lt;br /&gt;
# Add your item here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://blogs.secondlife.com/thread/60907 Previous Meeting Notes]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1136890</id>
		<title>User:Nyx Linden/Mesh Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1136890"/>
		<updated>2011-03-07T18:45:03Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* March 7, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mesh Team&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: [secondlife://Aditi/secondlife/MeshHQ%201/251/250/24  Mesh HQ on Aditi]&lt;br /&gt;
&lt;br /&gt;
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: March 7, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== March 7, 2011 ==&lt;br /&gt;
# Can we have for the Copyright rules a new User Groupe Hour ? Ithink the Mesh User Groupe hour is the wrong place for Copyright rules. Its better we can ask a advocate from the legal department.&lt;br /&gt;
# Is a legal representative available to clarify the breadth of what constitutes re-use of the avatar mesh covered under the CC BY-SA 3.0?&lt;br /&gt;
# Are the upload costs displayed by Develop|Show Info|Show Upload Cost for selected items finalised yet?&lt;br /&gt;
# Why does Develop|Show Info|Show Upload Cost say Textures=L$20 for meshes uploaded and rezzed without textures?&lt;br /&gt;
# When will we (or do we already) have the new encroachment stuff to test with mesh, and can we have a parcel with short auto-return on a sandbox to test it?&lt;br /&gt;
# Bones mCollarLeft and mCollarRight not respecting some settings upon import.&lt;br /&gt;
# Could we possibly get a hotkey combo for mesh uploads? (and for that matter, is there a specific reason why only textures get this currently? &lt;br /&gt;
# Add your item here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://blogs.secondlife.com/thread/60907 Previous Meeting Notes]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1135201</id>
		<title>User:Nyx Linden/Mesh Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1135201"/>
		<updated>2011-02-28T19:43:04Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* February 28, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mesh Team&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: [secondlife://Aditi/secondlife/MeshHQ%201/251/250/24  Mesh HQ on Aditi]&lt;br /&gt;
&lt;br /&gt;
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: February 14, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== February 28, 2011 ==&lt;br /&gt;
Note: Linden is closed on Feb 21&lt;br /&gt;
# Where will the logs of these meetings go after the Jive forum is read-only?&lt;br /&gt;
# Can you give us an update on recent progress, what your priorities are right now, and what (if anything) you need us to test and report on right now? &lt;br /&gt;
# Are we there yet? &lt;br /&gt;
# Can we sell the skin and Mesh which were made from Avator Obj of CC BY-SA 3.0 in the second life?&lt;br /&gt;
## Can Linden Lab clarify the breadth of what constitutes re-use of the avatar mesh covered under the CC BY-SA 3.0? Please see forum post requested by Nyx earlier a couple of weeks ago for reference: http://blogs.secondlife.com/message/618204&lt;br /&gt;
# Is User Group in which Nyx joins only Mesh?  &lt;br /&gt;
# What is the status on the Joint Positions not working? As per the JIRA here: https://jira.secondlife.com/browse/CTS-472&lt;br /&gt;
# Will there be a quick &amp;quot;right-click -&amp;gt; Detach&amp;quot; option for rigged mesh as there are for normal attached prims?&lt;br /&gt;
# Can the color of the skeleton and background in the upload mesh preview window be made configurable? It&#039;s difficult to see the black wireframe skeleton against the dark blue background.&lt;br /&gt;
# The 64m prim size limit is great, but are we going to see an even higher limit(sim-sized meshes/prims)? How does the current limit affect linkability rules?&lt;br /&gt;
# Maturity ratings in the mesh sandboxes&lt;br /&gt;
# Are we near/at final streaming and physics cost calculations?&lt;br /&gt;
# Could we possibly get a hotkey combo for mesh uploads? (and for that matter, is there a specific reason why only textures get this currently?&lt;br /&gt;
[http://blogs.secondlife.com/thread/60907 Previous Meeting Notes]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1135192</id>
		<title>User:Nyx Linden/Mesh Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1135192"/>
		<updated>2011-02-28T16:26:47Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* February 28, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mesh Team&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: [secondlife://Aditi/secondlife/MeshHQ%201/251/250/24  Mesh HQ on Aditi]&lt;br /&gt;
&lt;br /&gt;
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: February 14, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== February 28, 2011 ==&lt;br /&gt;
Note: Linden is closed on Feb 21&lt;br /&gt;
# Where will the logs of these meetings go after the Jive forum is read-only?&lt;br /&gt;
# Can you give us an update on recent progress, what your priorities are right now, and what (if anything) you need us to test and report on right now? &lt;br /&gt;
# Are we there yet? &lt;br /&gt;
# Can we sell the skin and Mesh which were made from Avator Obj of CC BY-SA 3.0 in the second life?&lt;br /&gt;
## Can Linden Lab clarify the breadth of what constitutes re-use of the avatar mesh covered under the CC BY-SA 3.0? Please see forum post requested by Nyx earlier a couple of weeks ago for reference: http://blogs.secondlife.com/message/618204&lt;br /&gt;
# Is User Group in which Nyx joins only Mesh?  &lt;br /&gt;
# What is the status on the Joint Positions not working? As per the JIRA here: https://jira.secondlife.com/browse/CTS-472&lt;br /&gt;
# Will there be a quick &amp;quot;right-click -&amp;gt; Detach&amp;quot; option for rigged mesh as there are for normal attached prims?&lt;br /&gt;
# Can the color of the skeleton and background in the upload mesh preview window be made configurable? It&#039;s difficult to see the black wireframe skeleton against the dark blue background.&lt;br /&gt;
# The 64m prim size limit is great, but are we going to see an even higher limit(sim-sized meshes/prims)? How does the current limit affect linkability rules?&lt;br /&gt;
&lt;br /&gt;
[http://blogs.secondlife.com/thread/60907 Previous Meeting Notes]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1133484</id>
		<title>User:Nyx Linden/Mesh Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Mesh_Office_Hours_Agenda&amp;diff=1133484"/>
		<updated>2011-02-07T18:29:38Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* February 7, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mesh Team&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: [secondlife://Aditi/secondlife/MeshHQ%201/251/250/24  Mesh HQ on Aditi]&lt;br /&gt;
&lt;br /&gt;
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Mesh_Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: February 7, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== February 7, 2011 ==&lt;br /&gt;
# Can you give us an update on recent progress, what your priorities are right now, and what (if anything) you need us to test and report on right now?&lt;br /&gt;
# Are we there yet?&lt;br /&gt;
# Does object occlusion work in SL? Would a wall block the rendering of objects behind it? -Asha&lt;br /&gt;
# Your item here&lt;br /&gt;
# Are Mesh Office Hours going to die, is this the last session?&lt;br /&gt;
# The latest couple of mesh dev builds seem to be having issues opening and installing stuff related to voice. While I was able to install after ignoring the errors and haven&#039;t run in to any particular issues yet (aside from not being able to use voice) - i would like to know: is this expected behavior or is there something wrong on my end which is preventing these files from being opened and installed? - Aki.&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Office_Hours_Agenda&amp;diff=1131583</id>
		<title>User:Nyx Linden/Office Hours Agenda</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Nyx_Linden/Office_Hours_Agenda&amp;diff=1131583"/>
		<updated>2011-01-12T18:35:40Z</updated>

		<summary type="html">&lt;p&gt;Aki Shichiroji: /* January 12, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Nyx Linden&#039;s Office Hours Agenda==&lt;br /&gt;
&lt;br /&gt;
Office hours are on Wednesdays at Noon in Pacific time (SL standard time) located in Borrowdale at: http://slurl.com/secondlife/Borrowdale/74/217/32&lt;br /&gt;
&lt;br /&gt;
Topics are focused on avatars, content creation efficiency, content creation tools and methods, rendering issues, and many related random topics.&lt;br /&gt;
&lt;br /&gt;
Please add topics for discussion / agenda items to the end of the list below prior to 11:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
&lt;br /&gt;
Archived agendas can be found at the [[User:Nyx_Linden/Office_Hours_Agenda_Archive|agenda archive]].&lt;br /&gt;
&lt;br /&gt;
Next meeting scheduled for: January 5, 2011.&lt;br /&gt;
&lt;br /&gt;
===Agenda===&lt;br /&gt;
&lt;br /&gt;
== January 12, 2011 ==&lt;br /&gt;
# Would it be hard to add joint rotations? Jira: https://jira.secondlife.com/browse/CTS-443&lt;br /&gt;
# Also, how do you attach a file to a jira so that only Lindens can see it?&lt;br /&gt;
# mesh uuid flipping... rumors it may be enabled but throttled?  is there any truth to these rumors? -cm&lt;br /&gt;
# avatar 2.0... just cuase you know i&#039;d bring it up -cm&lt;br /&gt;
# drag and drop... describe the sketches you never made? -cm&lt;br /&gt;
# what fast and easy things can be done to improve the shape / clothing editor while we wait for avatar 2.0? -cm&lt;br /&gt;
# This may be more suited to the viewer 2.x OHs, however the 2.x building window lacks features such as drag &amp;amp; drop tabs, clickable text for options that are check-boxes. These things are big on my list of items that would convince me to use the 2.x viewer as an effective builder&#039;s tool. Could we see these things restored? - as&lt;/div&gt;</summary>
		<author><name>Aki Shichiroji</name></author>
	</entry>
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