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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beanster+Potato</id>
	<title>Second Life Wiki - User contributions [en]</title>
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	<updated>2026-07-26T05:17:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176505</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176505"/>
		<updated>2013-02-04T16:30:36Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Some of us might like to make free mesh components that would bring some of the advantages pf mesh to those builders who don&#039;t want to use 3D authoring software. Others already sell full perm mesh for this sort of thing. The problem for both is that these will always carry the originator&#039;s name as creator, which can have all sorts of unwanted consequences. Would it be possible to extend the permissions system with a setting that would allow a single reassignment of the visible creator field on transfer? The originators id could still be keep in the asset database for necessary tracing for security and/or copyright issues. It would be like a display name setup for the creator field.[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
#Mesh Deformer; when will it be implented? Rough indication, please. &lt;br /&gt;
#Merchants are able to protect their ingame stores by adding users to their region banlist but still can not do the same for their Marketplace stores, when will this be resolved? Jira regarding this started a Year ago: http://bit.ly/11Jz1qp [[User:Beanster Potato|Beanster Potato]]&lt;br /&gt;
&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176504</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176504"/>
		<updated>2013-02-04T16:29:59Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Some of us might like to make free mesh components that would bring some of the advantages pf mesh to those builders who don&#039;t want to use 3D authoring software. Others already sell full perm mesh for this sort of thing. The problem for both is that these will always carry the originator&#039;s name as creator, which can have all sorts of unwanted consequences. Would it be possible to extend the permissions system with a setting that would allow a single reassignment of the visible creator field on transfer? The originators id could still be keep in the asset database for necessary tracing for security and/or copyright issues. It would be like a display name setup for the creator field.[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
#Mesh Deformer; when will it be implented? Rough indication, please. &lt;br /&gt;
#Merchants are able to protect their ingame stores by adding users to their region banlist but still can not do the same for their Marketplace stores, when will this be resolved? Jira regarding this started a Year ago: http://bit.ly/11Jz1qp&lt;br /&gt;
&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176108</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1176108"/>
		<updated>2013-01-14T14:44:07Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Vir Linden, Prep Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The next usergroup will take place on January 7, 2013. Happy Holidays everyone!&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
#Is there any way of getting relevant new information attached to an existing BUG report after it has been &amp;quot;Accepted&amp;quot;?[[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
#Can you give us any information about the impending release and date of materials (normal and specular mapping)? Additionally, can you provide any timeframe for an official release of the mesh clothing deformer?[[User:Maxwell Graf|Maxwell Graf]] 11:17, 7 January 2013 (PST)Maxwell Graf&lt;br /&gt;
# When the materials system comes on line will it be possible to get stats on how many people are using Deferred Render (Lighting &amp;amp; Sharows)? That would give us some idea of how many can see stuff using Materials and how important it would be to have good fall back for those not using it. [[User:Nalates Urriah|Nalates Urriah]] 12:09, 7 January 2013 (PST)&lt;br /&gt;
# any word on the upload fix for sl browser , i upload anything once fine , but try to upload anything again it crashes every time 4&lt;br /&gt;
=============New Below here==================&lt;br /&gt;
# Would it be possible to get someone working on Experience Permissions to give us an update on the project? [[User:Nalates Urriah|Nalates Urriah]] 15:43, 9 January 2013 (PST)&lt;br /&gt;
# Every so often someone has to ask about the avatar Draw Weight coloring. Is there anyone looking at making the coloring from green to red a bit more realistic? [[User:Nalates Urriah|Nalates Urriah]] 12:49, 10 January 2013 (PST)&lt;br /&gt;
# Why is the mesh deformer still not being implented? The current version does what it is suppose to do.&lt;br /&gt;
#Enter your topic above here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171824</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171824"/>
		<updated>2012-08-20T19:30:54Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
# Can we discuss the coming Materials System here? [[User:Nalates Urriah|Nalates Urriah]]&lt;br /&gt;
# Should we expect to upload material files? Or separate texture files for normals and spec? [[User:Aki Shichiroji|Aki Shichiroji]] 12:09, 20 August 2012 (PDT)&lt;br /&gt;
# Will the size, repeats, offsets and orientation of the proposed maps will (initially) br locked to those of the applied texture? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Will each map use up a material slot (of the eight)? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Rough guestimate on when we&#039;ll first be able to play with materials ourself? [[User:Motor Loon|Motor Loon]]&lt;br /&gt;
# Will the new materials respect existing ambient occlusion, shadows, etc.? [[User:Drongle McMahon|Drongle McMahon]]&lt;br /&gt;
# Same question as a month ago; about when (rough indication would be nice) will mesh deformer gets released and integrated to the official viewer? [[User:Beanster Potato|Beanster Potato]]&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation_Improvement_Informal_User_Group&amp;diff=1171279</id>
		<title>Content Creation Improvement Informal User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation_Improvement_Informal_User_Group&amp;diff=1171279"/>
		<updated>2012-07-31T11:59:38Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Oz/User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
User group for improving content creation on Second Life either through creating new features, or enhancing existing features.&lt;br /&gt;
All topics relating to the improvement of content creation, whether it&#039;s adding new features or improving existing features, are valid topics for discussion.  When in doubt about whether or not a topic is appropriate, contact Geenz Spad.&lt;br /&gt;
&lt;br /&gt;
Priority is given to topics in the order they are posted, and those that are relevant to the meetings.&lt;br /&gt;
|date-time=&lt;br /&gt;
Every Tuesday&amp;amp;nbsp;03:00-04:15&amp;amp;nbsp;PM&amp;amp;nbsp;SLT&lt;br /&gt;
|location={{SLurl|region=Hippotropolis|x=118|y=110|z=31|title=Hippotropolis Auditorium}}&lt;br /&gt;
|team=Chaired by [[User:Geenz Spad|Geenz Spad]], [[User:Siddean Munro|Siddean Munro]].  Linden Liason: [[User:Oz Linden|Oz Linden]].&lt;br /&gt;
|agenda=&lt;br /&gt;
# Content Creation Related JIRA Issue Discussion [[User:Geenz Spad|Geenz Spad]]&lt;br /&gt;
&amp;lt;!--======================== Please do not edit above this line ======================&lt;br /&gt;
&lt;br /&gt;
Feel free to add any open development related topic to the end of this agenda&lt;br /&gt;
by adding a numbered list entry; &lt;br /&gt;
&lt;br /&gt;
Copy the following line to the end of the list below and change &#039;topic&#039; to your topic; the ~~~ will be replaced with your name:&lt;br /&gt;
# topic (~~~)&lt;br /&gt;
&lt;br /&gt;
If you refer to a Jira issue, please use the template like this:&lt;br /&gt;
  {{JiraIssue|id|description}}&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
# Build floater improvement discussion (continued from July 17, 2012&#039;s meeting) [[User:Geenz Spad|Geenz Spad]]&lt;br /&gt;
# Ongoing beta grid inventory issues which i&#039;d love to see fixed, please see: https://jira.secondlife.com/browse/SVC-7727 (After changing password, inventory changes or any other changes, are still not being saved in between sessions. Also, its not possible to attach or rezz any items from inventory that were being added after password change which makes working on the beta grid almost impossible. Changing password again does not solves this problem current time and neither does clearing cache/reinstalls). [[User:Beanster Potato|Beanster Potato]] 04:59, 31 July 2012 (PDT)&lt;br /&gt;
# And sorry for asking this again but i would really like to know when mesh deformer will be finished and integrated to the official viewer, thanks in advance. [[User:Beanster Potato|Beanster Potato]] 04:59, 31 July 2012 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Add your topic before this line - Use 3 or 4 ~ to add your name or name and date&lt;br /&gt;
======================== Please do not edit below this line ======================&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Beanster_Potato&amp;diff=1171246</id>
		<title>User:Beanster Potato</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Beanster_Potato&amp;diff=1171246"/>
		<updated>2012-07-30T13:46:12Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: Created page with &amp;quot;[https://my.secondlife.com/beanster.potato Profile.]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://my.secondlife.com/beanster.potato Profile.]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171245</id>
		<title>Content Creation/Mesh Import User Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Content_Creation/Mesh_Import_User_Group&amp;diff=1171245"/>
		<updated>2012-07-30T13:41:41Z</updated>

		<summary type="html">&lt;p&gt;Beanster Potato: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Group Page&lt;br /&gt;
|purpose=&lt;br /&gt;
Come discuss any issues around content creation - its challenges, limitations in the tools, workarounds and successes. Land is provided next to the office build for rezzing example content. &lt;br /&gt;
Bug reports and feature requests should have JIRA ticket numbers if at all possible, as it makes it easier to collaborate on issues both internally and externally.&lt;br /&gt;
&lt;br /&gt;
Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
{{Navbox/Mesh|project}}&lt;br /&gt;
|date-time= &lt;br /&gt;
Mondays at Noon in Pacific time (SL standard time)&lt;br /&gt;
&lt;br /&gt;
|location= &lt;br /&gt;
[http://maps.secondlife.com/secondlife/Borrowdale/79/225/32 Borrowdale on AGNI]&lt;br /&gt;
&lt;br /&gt;
|team=&lt;br /&gt;
Nyx Linden, Runitai Linden, and occasional other guest lindens. Please contact one of us if you are unsure if your topic is relevant or appropriate.&lt;br /&gt;
|agenda=&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please add topics below &#039;&#039;&#039;prior to 11:50 AM&#039;&#039;&#039;. Also, please put your SL name down so we can follow up if we have questions. Thanks!&lt;br /&gt;
&lt;br /&gt;
Enter agenda items here (with name, please)&lt;br /&gt;
&lt;br /&gt;
# Would it at all be possible to show worn weighted avatars in the animation preview? If not, would it at all be possible to do temporary animation uploads to allow for in-world adjustments prior to final upload? [[User:Aki Shichiroji|Aki Shichiroji]] 07:36, 23 July 2012 (PDT)&lt;br /&gt;
# Mabye Nyx could/should push the viewer team a bit on getting the mesh uploader improved, would be nice if everything in the preview window was not just white and hard to tell apart, also if you set the scale of your upload (like to 10) it wont fit in the preview window, some autozoom would be nice. [[User:Motor Loon|The very Sexy Motor Loon]]&lt;br /&gt;
# I demand a better way of hiding water! .. ok I just really really want it alot... [[User:Motor Loon|The very Sexy Motor Loon]]&lt;br /&gt;
# When will mesh deformer be released and added to the official viewer? [[User:Beanster Potato|Beanster Potato]] 06:41, 30 July 2012 (PDT)&lt;br /&gt;
# your topic here! End with 3 or 4 ~ to add your name or name and date&lt;br /&gt;
&lt;br /&gt;
|archive=&lt;br /&gt;
{{:Content_Creation,_Mesh_Import_User_Group/Archive}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Mesh]]&lt;/div&gt;</summary>
		<author><name>Beanster Potato</name></author>
	</entry>
</feed>