<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beast+Linden</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beast+Linden"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Beast_Linden"/>
	<updated>2026-06-07T11:55:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Crash_Reports&amp;diff=59035</id>
		<title>Crash Reports</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Crash_Reports&amp;diff=59035"/>
		<updated>2008-03-17T21:46:57Z</updated>

		<summary type="html">&lt;p&gt;Beast Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{OSWikiContribBox}}&lt;br /&gt;
&lt;br /&gt;
The easiest way to get involved as a developer is to start fixing bugs. These are the crash reports for which patches are most likely to be accepted.&lt;br /&gt;
&lt;br /&gt;
== Call stacks for Top 1.19.0 (5) crashes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== LLVolume::sculpt	llmath/llvolume.cpp:2000 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLVolume::sculpt	llmath/llvolume.cpp:2000&lt;br /&gt;
LLVOVolume::sculpt	newview/llvovolume.cpp:739&lt;br /&gt;
LLVOVolume::setVolume	newview/llvovolume.cpp:688&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1094&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;	&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
gunzip_file	llcommon/llsys.cpp:682&lt;br /&gt;
LLInventoryModel::loadSkeleton	newview/llinventorymodel.cpp:1504&lt;br /&gt;
idle_startup	newview/llstartup.cpp:2034&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3303&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1390&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:57 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;	&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:57&lt;br /&gt;
Z::?3	lscript_library/lscript_library.cpp:57&lt;br /&gt;
?_GLLVolume	llmath/llvolume.cpp:1264&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1116&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 8::_CxxThrowException	src/secchk.c:104 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
kernel32.dll&lt;br /&gt;
8::_CxxThrowException	src/secchk.c:104&lt;br /&gt;
LLVolume::_Xlen	include/vector:884&lt;br /&gt;
LLVolume::_Insert_n	include/vector:817&lt;br /&gt;
LLVolume::resize	include/vector:509&lt;br /&gt;
LLVolume::generate	llmath/llvolume.cpp:1705&lt;br /&gt;
LLVolume::regen	llmath/llvolume.cpp:1645&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1132&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:57 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:57&lt;br /&gt;
Z::?3	lscript_library/lscript_library.cpp:57&lt;br /&gt;
?_GLLVolume	llmath/llvolume.cpp:1264&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1116&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
ntdll.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:57 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:57&lt;br /&gt;
Z::?3	lscript_library/lscript_library.cpp:57&lt;br /&gt;
?_GLLVolume	llmath/llvolume.cpp:1264&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
?1LLPrimitive	llprimitive/llprimitive.cpp:154&lt;br /&gt;
?1LLViewerObject	newview/llviewerobject.cpp:263&lt;br /&gt;
?1LLVOVolume	newview/llvovolume.cpp:106&lt;br /&gt;
?_ELLVOVolume	include/algorithm:1931&lt;br /&gt;
VLLViewerObject::unref	llcommon/llmemory.h:224&lt;br /&gt;
VLLUUID::_Erase	include/xtree:896&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
LLViewerObjectList::cleanDeadObjects	newview/llviewerobjectlist.cpp:950&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3505&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1390&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 8::_CxxThrowException	src/secchk.c:104 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
8::_CxxThrowException	src/secchk.c:104&lt;br /&gt;
LLVolume::_Xlen	include/vector:884&lt;br /&gt;
LLVolume::_Insert_n	include/vector:817&lt;br /&gt;
LLVolume::resize	include/vector:509&lt;br /&gt;
LLVolume::generate	llmath/llvolume.cpp:1705&lt;br /&gt;
LLVolume::regen	llmath/llvolume.cpp:1645&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1132&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
ntdll.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:57 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;	&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:57&lt;br /&gt;
Z::?3	lscript_library/lscript_library.cpp:57&lt;br /&gt;
?_GLLVolume	llmath/llvolume.cpp:1264&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
?1LLPrimitive	llprimitive/llprimitive.cpp:154&lt;br /&gt;
?1LLViewerObject	newview/llviewerobject.cpp:263&lt;br /&gt;
?1LLVOVolume	newview/llvovolume.cpp:106&lt;br /&gt;
?_ELLVOVolume	include/algorithm:1931&lt;br /&gt;
VLLViewerObject::unref	llcommon/llmemory.h:224&lt;br /&gt;
VLLUUID::_Erase	include/xtree:896&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
LLViewerObjectList::cleanDeadObjects	newview/llviewerobjectlist.cpp:950&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3505&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1390&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:57 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:57&lt;br /&gt;
Z::?3	lscript_library/lscript_library.cpp:57&lt;br /&gt;
?_GLLVolume	llmath/llvolume.cpp:1264&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
?1LLPrimitive	llprimitive/llprimitive.cpp:154&lt;br /&gt;
?1LLViewerObject	newview/llviewerobject.cpp:263&lt;br /&gt;
?1LLVOVolume	newview/llvovolume.cpp:106&lt;br /&gt;
?_ELLVOVolume	include/algorithm:1931&lt;br /&gt;
VLLViewerObject::unref	llcommon/llmemory.h:224&lt;br /&gt;
VLLUUID::_Erase	include/xtree:896&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
VLLUUID::_Erase	include/xtree:894&lt;br /&gt;
LLViewerObjectList::cleanDeadObjects	newview/llviewerobjectlist.cpp:950&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3505&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1390&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== VLLUUID::_Lbound	include/xtree:987 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
VLLUUID::_Lbound	include/xtree:987&lt;br /&gt;
LLSpeakerMgr::findSpeaker	newview/llfloateractivespeakers.cpp:1078&lt;br /&gt;
LLSpeakerMgr::setSpeakerTyping	newview/llfloateractivespeakers.cpp:1108&lt;br /&gt;
LLFloaterIMPanel::onInputEditorFocusLost	newview/llimpanel.cpp:1754&lt;br /&gt;
LLUICtrl::onFocusLost	llui/lluictrl.cpp:224&lt;br /&gt;
?1LLFloater	llui/llfloater.cpp:446&lt;br /&gt;
?1LLFloaterIMPanel	newview/llimpanel.cpp:1216&lt;br /&gt;
?_GLLFloaterIMPanel	include/xtree:1136&lt;br /&gt;
LLMortician::updateClass	llcommon/llmortician.cpp:47&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1390&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLVolume::sculpt	llmath/llvolume.cpp:2000 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLVolume::sculpt	llmath/llvolume.cpp:2000&lt;br /&gt;
LLVOVolume::sculpt	newview/llvovolume.cpp:739&lt;br /&gt;
LLVOVolume::setVolume	newview/llvovolume.cpp:688&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1094&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:785&lt;br /&gt;
LLPipeline::updateGeom	newview/pipeline.cpp:1129&lt;br /&gt;
display	newview/llviewerdisplay.cpp:479&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1406&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:193&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
ntdll.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Call stacks for Top 1.19.1 (1) crashes ==&lt;br /&gt;
&lt;br /&gt;
=== 4::MemFreePtr	lscript_library/lscript_library.cpp:65 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
4::MemFreePtr	lscript_library/lscript_library.cpp:65&lt;br /&gt;
_free	lscript_library/lscript_library.cpp:65&lt;br /&gt;
?_ELLVolume	include/vector:512&lt;br /&gt;
VLLVolume::unref	llcommon/llmemory.h:224&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1159&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:735&lt;br /&gt;
display	newview/llviewerdisplay.cpp:509&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 8::_CxxThrowException	src/secchk.c:104 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
kernel32.dll&lt;br /&gt;
8::_CxxThrowException	src/secchk.c:104&lt;br /&gt;
std::_Xlen	include/vector:884&lt;br /&gt;
LLVolume::_Insert_n	include/vector:817&lt;br /&gt;
LLVolume::resize	include/vector:509&lt;br /&gt;
LLVolume::generate	llmath/llvolume.cpp:1720&lt;br /&gt;
LLVolume::regen	llmath/llvolume.cpp:1655&lt;br /&gt;
LLSpatialGroup::rebuildGeom	newview/llspatialpartition.cpp:572&lt;br /&gt;
LLPipeline::stateSort	newview/pipeline.cpp:1716&lt;br /&gt;
display	newview/llviewerdisplay.cpp:605&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLViewerJointMesh::updateFaceData	newview/llviewerjointmesh.cpp:726 ===&lt;br /&gt;
Bug tracking: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLViewerJointMesh::updateFaceData	newview/llviewerjointmesh.cpp:726&lt;br /&gt;
LLViewerJoint::updateFaceData	newview/llviewerjoint.cpp:436&lt;br /&gt;
LLVOAvatar::updateMeshData	newview/llvoavatar.cpp:2219&lt;br /&gt;
LLVOAvatar::renderSkinned	newview/llvoavatar.cpp:3873&lt;br /&gt;
LLDrawPoolAvatar::renderAvatars	newview/lldrawpoolavatar.cpp:551&lt;br /&gt;
LLDrawPoolAvatar::render	newview/lldrawpoolavatar.cpp:158&lt;br /&gt;
LLPipeline::renderGeom	newview/pipeline.cpp:2390&lt;br /&gt;
display	newview/llviewerdisplay.cpp:684&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 8::_CxxThrowException	src/secchk.c:104 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
kernel32.dll&lt;br /&gt;
8::_CxxThrowException	src/secchk.c:104&lt;br /&gt;
std::_Xlen	include/vector:884&lt;br /&gt;
LLVolume::_Insert_n	include/vector:817&lt;br /&gt;
LLVolume::resize	include/vector:509&lt;br /&gt;
LLVolume::generate	llmath/llvolume.cpp:1720&lt;br /&gt;
LLVolume::regen	llmath/llvolume.cpp:1655&lt;br /&gt;
LLSpatialGroup::rebuildGeom	newview/llspatialpartition.cpp:572&lt;br /&gt;
LLPipeline::stateSort	newview/pipeline.cpp:1716&lt;br /&gt;
display	newview/llviewerdisplay.cpp:605&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
ntdll.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLPanel::getString	llui/llpanel.cpp:718&lt;br /&gt;
LLPreviewNotecard::loadAsset	newview/llpreviewnotecard.cpp:335&lt;br /&gt;
LLPreview::open	newview/llpreview.cpp:434&lt;br /&gt;
LLUICtrlFactory::buildFloater	llui/lluictrlfactory.cpp:343&lt;br /&gt;
?0LLPreviewNotecard	newview/llpreviewnotecard.cpp:102&lt;br /&gt;
open_notecard	newview/llinventorybridge.cpp:2879&lt;br /&gt;
open_offer	newview/llviewermessage.cpp:840&lt;br /&gt;
LLOpenTaskOffer::done	newview/llviewermessage.cpp:681&lt;br /&gt;
LLInventoryAddedObserver::changed	newview/llinventorymodel.cpp:3602&lt;br /&gt;
LLInventoryModel::notifyObservers	newview/llinventorymodel.cpp:944&lt;br /&gt;
LLInventoryModel::processUpdateCreateInventoryItem	newview/llinventorymodel.cpp:2477&lt;br /&gt;
LLTemplateMessageReader::decodeData	llmessage/lltemplatemessagereader.cpp:705&lt;br /&gt;
LLMessageSystem::checkMessages	llmessage/message.cpp:757&lt;br /&gt;
LLMessageSystem::checkAllMessages	llmessage/message.cpp:4004&lt;br /&gt;
LLAppViewer::idleNetwork	newview/llappviewer.cpp:3790&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3412&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1404&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLImageBase::allocateData	llimage/llimage.cpp:147&lt;br /&gt;
LLImageRaw::allocateData	llimage/llimage.cpp:240&lt;br /&gt;
LLImageRaw::resize	llimage/llimage.cpp:269&lt;br /&gt;
LLViewerWindow::rawSnapshot	newview/llviewerwindow.cpp:4467&lt;br /&gt;
LLViewerWindow::saveSnapshot	newview/llviewerwindow.cpp:4321&lt;br /&gt;
LLAppViewer::saveFinalSnapshot	newview/llappviewer.cpp:3192&lt;br /&gt;
LLAppViewer::idleShutdown	newview/llappviewer.cpp:3673&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3642&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1404&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLVertexBuffer::destroyGLBuffer	llrender/llvertexbuffer.cpp:350&lt;br /&gt;
?1LLVertexBuffer	llrender/llvertexbuffer.cpp:201&lt;br /&gt;
?_ELLVertexBuffer	llrender/llvertexbuffer.cpp:572&lt;br /&gt;
VLLVertexBuffer::unref	llcommon/llmemory.h:224&lt;br /&gt;
LLFace::getGeometryVolume	newview/llface.cpp:1166&lt;br /&gt;
LLVolumeGeometryManager::rebuildGeom	newview/llvovolume.cpp:2344&lt;br /&gt;
LLSpatialGroup::rebuildGeom	newview/llspatialpartition.cpp:572&lt;br /&gt;
LLPipeline::stateSort	newview/pipeline.cpp:1716&lt;br /&gt;
display	newview/llviewerdisplay.cpp:605&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLVertexBuffer::destroyGLBuffer	llrender/llvertexbuffer.cpp:350&lt;br /&gt;
?1LLVertexBuffer	llrender/llvertexbuffer.cpp:201&lt;br /&gt;
?_ELLVertexBuffer	llrender/llvertexbuffer.cpp:572&lt;br /&gt;
VLLVertexBuffer::unref	llcommon/llmemory.h:224&lt;br /&gt;
LLFace::genVolumeBBoxes	newview/llface.cpp:708&lt;br /&gt;
LLVOVolume::genBBoxes	newview/llvovolume.cpp:945&lt;br /&gt;
LLVolumeImplFlexible::doUpdateGeometry	newview/llflexibleobject.cpp:705&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1175&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:735&lt;br /&gt;
display	newview/llviewerdisplay.cpp:509&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLVOVolume::sculpt	newview/llvovolume.cpp:744&lt;br /&gt;
LLVOVolume::setVolume	newview/llvovolume.cpp:706&lt;br /&gt;
LLVOVolume::updateGeometry	newview/llvovolume.cpp:1137&lt;br /&gt;
LLDrawable::updateGeometry	newview/lldrawable.cpp:735&lt;br /&gt;
display	newview/llviewerdisplay.cpp:509&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLError::crashAndLoop	llcommon/llerror.cpp:1060 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLError::crashAndLoop	llcommon/llerror.cpp:1060&lt;br /&gt;
LLPanel::getString	llui/llpanel.cpp:718&lt;br /&gt;
LLPreviewNotecard::loadAsset	newview/llpreviewnotecard.cpp:335&lt;br /&gt;
LLPreview::open	newview/llpreview.cpp:434&lt;br /&gt;
LLUICtrlFactory::buildFloater	llui/lluictrlfactory.cpp:343&lt;br /&gt;
?0LLPreviewNotecard	newview/llpreviewnotecard.cpp:102&lt;br /&gt;
open_notecard	newview/llinventorybridge.cpp:2879&lt;br /&gt;
open_offer	newview/llviewermessage.cpp:840&lt;br /&gt;
LLOpenTaskOffer::done	newview/llviewermessage.cpp:681&lt;br /&gt;
LLInventoryAddedObserver::changed	newview/llinventorymodel.cpp:3602&lt;br /&gt;
LLInventoryModel::notifyObservers	newview/llinventorymodel.cpp:944&lt;br /&gt;
LLInventoryModel::processUpdateCreateInventoryItem	newview/llinventorymodel.cpp:2477&lt;br /&gt;
LLTemplateMessageReader::decodeData	llmessage/lltemplatemessagereader.cpp:705&lt;br /&gt;
LLMessageSystem::checkMessages	llmessage/message.cpp:757&lt;br /&gt;
LLMessageSystem::checkAllMessages	llmessage/message.cpp:4004&lt;br /&gt;
LLAppViewer::idleNetwork	newview/llappviewer.cpp:3765&lt;br /&gt;
LLAppViewer::idle	newview/llappviewer.cpp:3412&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1404&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== LLFace::getGeometryVolume	newview/llface.cpp:1166 ===&lt;br /&gt;
Bug tracking:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
LLFace::getGeometryVolume	newview/llface.cpp:1166&lt;br /&gt;
LLVolumeGeometryManager::rebuildGeom	newview/llvovolume.cpp:2474&lt;br /&gt;
LLSpatialGroup::rebuildGeom	newview/llspatialpartition.cpp:572&lt;br /&gt;
LLPipeline::stateSort	newview/pipeline.cpp:1716&lt;br /&gt;
display	newview/llviewerdisplay.cpp:605&lt;br /&gt;
LLAppViewer::mainLoop	newview/llappviewer.cpp:1424&lt;br /&gt;
16::WinMain	newview/llappviewerwin32.cpp:200&lt;br /&gt;
_WinMainCRTStartup	src/crt0.c:251&lt;br /&gt;
kernel32.dll&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beast Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Graphics_cards&amp;diff=25739</id>
		<title>Graphics cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Graphics_cards&amp;diff=25739"/>
		<updated>2007-07-18T19:26:03Z</updated>

		<summary type="html">&lt;p&gt;Beast Linden: /* Known Driver Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for detailing compatibility issues that certain graphics cards have with Second Life. Note that officially, we only support what&#039;s listed on our [http://secondlife.com/corporate/sysreqs.php System Requirements]. However, we understand some Residents want to run SL on unsupported configurations — your results may vary, but hopefully sharing info will give you a better idea of what to expect.&lt;br /&gt;
&lt;br /&gt;
== Drivers ==&lt;br /&gt;
We &#039;&#039;highly&#039;&#039; recommend updating to the newest stable versions:&lt;br /&gt;
&lt;br /&gt;
* [http://www.nvidia.com/content/drivers/drivers.asp Download Nvidia drivers]&lt;br /&gt;
* [http://ati.amd.com/support/driver.html Download ATI drivers]&lt;br /&gt;
&lt;br /&gt;
[http://secondlife.com/knowledgebase/article.php?id=001 More info.]&lt;br /&gt;
&lt;br /&gt;
Ideally, we want SL to run and not crash on any graphics card that supports OpenGL Version 1.2 or later. Realistically, we can only support the latest version of drivers right now.&lt;br /&gt;
&lt;br /&gt;
== Help resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlife.com/knowledgebase/ Knowledge Base]&#039;&#039;&#039; - Repository of support articles you can search. For example, &amp;quot;[http://secondlife.com/knowledgebase/search.php?query=graphics&amp;amp;submit=Go graphics]&amp;quot;. Some relevant articles include:&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=003 What is a graphics card? Will mine work with Second Life?]&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=023 Intel Extreme graphics issues]&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=300 Invisible avatar? Try these things!]  &lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=405 Why is my avatar yellow/green/some other loud color/horribly deformed?] - Basically, go to Edit menu &amp;gt; Preferences &amp;gt; Graphics Detail tab and uncheck &amp;quot;Avatar Vertex Program&amp;quot;. Generally, updating your drivers fixes this.&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=019 Errors that mention GDI Generic]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]&#039;&#039;&#039; - We use this to help us identify bugs to be fixed. Search for terms like the model of your graphics card (e.g., &amp;quot;X1600&amp;quot; or &amp;quot;GeForce&amp;quot;) or related keywords (e.g., &amp;quot;invisible AND avatar&amp;quot;). You can also report a new issue and discuss it with fellow Residents.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://blog.secondlife.com/ Official Linden Blog]&#039;&#039;&#039; - You can [http://blog.secondlife.com/?s=graphics search] this too. Of recent particular interest is:&lt;br /&gt;
** [http://blog.secondlife.com/2007/03/28/1140-known-issues-drivers-vbo-ati-x300x600-notebooks-and-other-woes/ 1.14.0 Known Issues: Drivers, VBO, ATI X300/X600 notebooks, and other woes]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://forums.secondlife.com/forumdisplay.php?f=296 Technical Talk forums]&#039;&#039;&#039; - The forums are [http://forums.secondlife.com/search.php? searchable]. Lindens don&#039;t really check here.&lt;br /&gt;
&lt;br /&gt;
You can also contact our [http://secondlife.com/community/support.php Support]. Remember that specific details, and [https://wiki.secondlife.com/wiki/QA solid reproductions] when there are bugs, help us help you.&lt;br /&gt;
&lt;br /&gt;
== Personal experiences ==&lt;br /&gt;
If you&#039;re having problems with a specific graphics card, please share your details on [[Talk:Graphics Cards]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Driver Status ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#ffdead;&amp;quot;&lt;br /&gt;
|OS||Hardware||Driver Version||Status||Workaround||Related Bug&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia GO series||77.24, 6/20/2005||Crashes after a few minutes||Upgrade Drivers to 84.63, 7/5/2006 or turn of Vertex Buffer Objects||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia GO series||84.63, 7/5/2006||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia Desktop cards||91.47, 9/14/2006||Fullbright objects will flicker rainbow colors||Upgrade Drivers to 93.71, http://www.nvidia.com/object/winxp_2k_93.71.html||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia Desktop cards||93.71, 11/2/2006||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||ATI||Catalyst(R) 7.4||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||ATI||Catalyst(R) 7.6||Issue with dual monitors||Upgraded from 7.4 to 7.6.  I had dual monitors setup with DVI being the primary.  SL client would not load.  Workaround is to make VGA monitor primary, then SL will load on DVI monitor.||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||Nvidia||driver bundled with vista||Fullbright objects will flicker rainbow colors||Does updating the driver fix this? http://www.nvidia.com/object/winvista_x86_158.18.html||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||Nvidia||158.18, 5/2/2007||unknown||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||ATI||Catalyst(R) 7.4||Works great||||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Beast Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Graphics_cards&amp;diff=25738</id>
		<title>Graphics cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Graphics_cards&amp;diff=25738"/>
		<updated>2007-07-18T19:25:39Z</updated>

		<summary type="html">&lt;p&gt;Beast Linden: /* Known Driver Status */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for detailing compatibility issues that certain graphics cards have with Second Life. Note that officially, we only support what&#039;s listed on our [http://secondlife.com/corporate/sysreqs.php System Requirements]. However, we understand some Residents want to run SL on unsupported configurations — your results may vary, but hopefully sharing info will give you a better idea of what to expect.&lt;br /&gt;
&lt;br /&gt;
== Drivers ==&lt;br /&gt;
We &#039;&#039;highly&#039;&#039; recommend updating to the newest stable versions:&lt;br /&gt;
&lt;br /&gt;
* [http://www.nvidia.com/content/drivers/drivers.asp Download Nvidia drivers]&lt;br /&gt;
* [http://ati.amd.com/support/driver.html Download ATI drivers]&lt;br /&gt;
&lt;br /&gt;
[http://secondlife.com/knowledgebase/article.php?id=001 More info.]&lt;br /&gt;
&lt;br /&gt;
Ideally, we want SL to run and not crash on any graphics card that supports OpenGL Version 1.2 or later. Realistically, we can only support the latest version of drivers right now.&lt;br /&gt;
&lt;br /&gt;
== Help resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlife.com/knowledgebase/ Knowledge Base]&#039;&#039;&#039; - Repository of support articles you can search. For example, &amp;quot;[http://secondlife.com/knowledgebase/search.php?query=graphics&amp;amp;submit=Go graphics]&amp;quot;. Some relevant articles include:&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=003 What is a graphics card? Will mine work with Second Life?]&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=023 Intel Extreme graphics issues]&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=300 Invisible avatar? Try these things!]  &lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=405 Why is my avatar yellow/green/some other loud color/horribly deformed?] - Basically, go to Edit menu &amp;gt; Preferences &amp;gt; Graphics Detail tab and uncheck &amp;quot;Avatar Vertex Program&amp;quot;. Generally, updating your drivers fixes this.&lt;br /&gt;
** [http://secondlife.com/knowledgebase/article.php?id=019 Errors that mention GDI Generic]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[https://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]&#039;&#039;&#039; - We use this to help us identify bugs to be fixed. Search for terms like the model of your graphics card (e.g., &amp;quot;X1600&amp;quot; or &amp;quot;GeForce&amp;quot;) or related keywords (e.g., &amp;quot;invisible AND avatar&amp;quot;). You can also report a new issue and discuss it with fellow Residents.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://blog.secondlife.com/ Official Linden Blog]&#039;&#039;&#039; - You can [http://blog.secondlife.com/?s=graphics search] this too. Of recent particular interest is:&lt;br /&gt;
** [http://blog.secondlife.com/2007/03/28/1140-known-issues-drivers-vbo-ati-x300x600-notebooks-and-other-woes/ 1.14.0 Known Issues: Drivers, VBO, ATI X300/X600 notebooks, and other woes]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://forums.secondlife.com/forumdisplay.php?f=296 Technical Talk forums]&#039;&#039;&#039; - The forums are [http://forums.secondlife.com/search.php? searchable]. Lindens don&#039;t really check here.&lt;br /&gt;
&lt;br /&gt;
You can also contact our [http://secondlife.com/community/support.php Support]. Remember that specific details, and [https://wiki.secondlife.com/wiki/QA solid reproductions] when there are bugs, help us help you.&lt;br /&gt;
&lt;br /&gt;
== Personal experiences ==&lt;br /&gt;
If you&#039;re having problems with a specific graphics card, please share your details on [[Talk:Graphics Cards]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Known Driver Status ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#ffdead;&amp;quot;&lt;br /&gt;
|OS||Hardware||Driver Version||Status||Workaround||Related Bug&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia GO series||77.24, 6/20/2005||Crashes after a few minutes||Upgrade Drivers to 84.63, 7/5/2006 or turn of Vertex Buffer Objects||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia GO series||84.63, 7/5/2006||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia Desktop cards||91.47, 9/14/2006||Fullbright objects will flicker rainbow colors||Upgrade Drivers to 93.71, http://www.nvidia.com/object/winxp_2k_93.71.html||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||Nvidia Desktop cards||93.71, 11/2/2006||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||ATI||Catalyst(R) 7.4||Works great||||&lt;br /&gt;
|-&lt;br /&gt;
|Win XP||ATI||Catalyst(R) 7.6||Issue with dual monitors||I had dual monitors setup with DVI being the primary.  SL client would not load.  Workaround is to make VGA monitor primary, then SL will load on DVI monitor.||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||Nvidia||driver bundled with vista||Fullbright objects will flicker rainbow colors||Does updating the driver fix this? http://www.nvidia.com/object/winvista_x86_158.18.html||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||Nvidia||158.18, 5/2/2007||unknown||||&lt;br /&gt;
|-&lt;br /&gt;
| ||||||||||&lt;br /&gt;
|-&lt;br /&gt;
|Vista||ATI||Catalyst(R) 7.4||Works great||||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Beast Linden</name></author>
	</entry>
</feed>