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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Buddy+Sprocket</id>
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	<updated>2026-07-25T21:46:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Playing_media&amp;diff=87668</id>
		<title>Playing media</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Playing_media&amp;diff=87668"/>
		<updated>2008-08-22T11:48:42Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: /* Parcel media */  - added note on the use of media textures which was missing from the basic steps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Multimedia=*}}&lt;br /&gt;
== Parcel media ==&lt;br /&gt;
&amp;quot;Parcel media&amp;quot; is stuff you can play on your land parcel(s) in Second Life — like music, movies, webpages, etc. Once you learn how, it&#039;s easy to do.&lt;br /&gt;
&lt;br /&gt;
The basic steps are:&lt;br /&gt;
&lt;br /&gt;
* Go to Edit menu &amp;gt; Preferences and in the Audio &amp;amp; Video tab, make sure the &amp;quot;Play Streaming&amp;quot; options are checked and the volume sliders are loud enough. [http://youtube.com/watch?v=WRcTCE32zaM See a video.]&lt;br /&gt;
* Go to World menu &amp;gt; About Land.&lt;br /&gt;
* In the About land window, click Media tab.&lt;br /&gt;
* Enter in either a Media URL or Music URL (or both).&lt;br /&gt;
* On the Media pane you can replace the current media texture with any texture from your inventory. This texture should be used on at least one prim surface in the land parcel for the media to play.&lt;br /&gt;
* The media should play automatically; if it&#039;s not set to, click the play buttons near the bottom right of the screen.&lt;br /&gt;
&lt;br /&gt;
We have a helpful selection of articles in our &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417 Knowledge Base]&#039;&#039;&#039; detailing how you can play parcel media. In particular, see:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4215 How to play streaming music in Second Life]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=5046 Media on a parcel]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You can also &#039;&#039;&#039;[[Video_Tutorials#PARCEL_MEDIA|watch video tutorials]]&#039;&#039;&#039; like how to make your own movie screen:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;-SJu23Ya4WY&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== What will play? ===&lt;br /&gt;
Any format that &#039;&#039;&#039;[http://www.apple.com/quicktime/download/ QuickTime]&#039;&#039;&#039; supports should work inworld, as well as standard webpages. So a good general rule is to try to play URLs in QuickTime Player or your web browser.&lt;br /&gt;
&lt;br /&gt;
Formats like [http://en.wikipedia.org/wiki/Flash_video Flash video] and [http://en.wikipedia.org/wiki/Windows_Media Windows Media] aren&#039;t supported at this time.&lt;br /&gt;
&lt;br /&gt;
== Play media outside of Second Life ==&lt;br /&gt;
Media streams used inworld can also be played in external players, depending on what formats they support. The following are some popular options — if you&#039;re confused, start with &#039;&#039;&#039;QuickTime Player&#039;&#039;&#039;. Since these are 3rd-party programs, Linden Lab doesn&#039;t support them, but here&#039;s simple steps to enjoying media streams.&lt;br /&gt;
&lt;br /&gt;
Once you have a media URL:&lt;br /&gt;
&lt;br /&gt;
=== [http://www.apple.com/quicktime/download/ QuickTime Player] ===&lt;br /&gt;
Runs on Windows and Mac. Second Life movie playback is based on QuickTime, so if it plays in QuickTime, it&#039;ll play inworld (and vice-versa, with the exception of some media types like HTML and Ogg Vorbis). For a live video stream, try [http://www.metaverse-tv.com/ Metaverse TV]: &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;rtsp://198.64.249.22:554/mbc.sdp&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
* Use File menu &amp;gt; Open URL.&lt;br /&gt;
* Paste the URL and click OK.&lt;br /&gt;
[[Image:Quicktime.png|256px|none]]&lt;br /&gt;
Watch this video:&lt;br /&gt;
&amp;lt;videoflash&amp;gt;vf0udbkg1OQ&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [http://www.apple.com/itunes/ iTunes] ===&lt;br /&gt;
Runs on Windows and Mac. Good for most Internet radio stations and plays QuickTime movies. It [http://lists.apple.com/archives/QuickTime-Users/2004/Feb/msg00149.html can&#039;t] play RTSP/RTP, but QuickTime Player can.&lt;br /&gt;
* Use Advanced menu &amp;gt; Open Stream.&lt;br /&gt;
* Paste the URL and click OK.&lt;br /&gt;
[[Image:Itunes.png|256px|none]]&lt;br /&gt;
&lt;br /&gt;
=== [http://www.winamp.com/ Winamp] ===&lt;br /&gt;
Only runs on Windows. It&#039;s a popular player for Internet radio stations (like MP3-based ones) but doesn&#039;t play QuickTime video.&lt;br /&gt;
* Use File menu &amp;gt; Play URL.&lt;br /&gt;
* Paste the URL and click Open.&lt;br /&gt;
[[Image:Winamp.png|256px|none]]&lt;br /&gt;
&lt;br /&gt;
=== [http://www.videolan.org/vlc/ VLC] ===&lt;br /&gt;
Runs on Windows, Mac, and Linux. It plays a vast variety of formats, but isn&#039;t the most elegant to use and has some quirks (e.g., it doesn&#039;t play all RTSP/RTP streams).&lt;br /&gt;
* Use File menu &amp;gt; Network stream.&lt;br /&gt;
* From the Network tab, select an appropriate option, paste the URL, and click OK.&lt;br /&gt;
[[Image:Vlc.png|256px|none]]&lt;br /&gt;
&lt;br /&gt;
== Play YouTube videos ==&lt;br /&gt;
Second Life (as of 2008-07-22) can&#039;t play Flash media from YouTube and other popular video-sharing sites. However, there are workarounds to convert Flash videos into formats which are QuickTime-compatible, and hence, playable inworld. Currently, &#039;&#039;&#039;[http://youtubemp4.com YouTubeMP4]&#039;&#039;&#039; is among the easiest, because you don&#039;t have to download a file and store it on your own server. But YouTube tools have a tendency of disappearing, so don&#039;t depend on this.&lt;br /&gt;
&lt;br /&gt;
You can also search webshops [http://www.slexchange.com/ SLExchange] and [http://shop.onrez.com/ Onrez] for media players that, through clever scripting, will allow you to watch YouTube inworld without using external tools.&lt;br /&gt;
&lt;br /&gt;
Do note that not all YouTube videos are available in [http://newteevee.com/2007/06/03/youtube-goes-h264-thanks-to-apple/ QuickTime-playable H.264]. As evidenced in &amp;quot;[http://blog.secondlife.com/2008/05/24/play-youtube-videos-in-second-life-video-tip-of-the-week-35/ Play YouTube videos inworld]&amp;quot;, reliability is sketchy. So if something doesn&#039;t work, that&#039;s probably why.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[[Streaming Music]]&#039;&#039;&#039; - Learn how to broadcast your own audio stream into SL, and more.&lt;br /&gt;
&lt;br /&gt;
[[Category:Multimedia]]&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=HTML_on_a_Prim_Use_Cases&amp;diff=87667</id>
		<title>HTML on a Prim Use Cases</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=HTML_on_a_Prim_Use_Cases&amp;diff=87667"/>
		<updated>2008-08-22T11:08:31Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: /* Tree Kyomoon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for listing actual use cases for HTML on a Prim.  Write up a section for what you would use HTML on a Prim for.  Please only add a section for what an actual use you have, not something you could imagine using.  A good metric is if you have a project that would be substantially improved, or that you could actually do now if you had the feature.  Please don&#039;t add seconds for uses that you might imagine someone building.  We want to know what &#039;&#039;&#039;you&#039;&#039;&#039; would do.  If you have several different things, add several sections.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There have been many interesting use cases discussed in [[User:Zero_Linden | Zero&#039;s office hours]].  If talked about one there, please extract your use case and summarize it here.&lt;br /&gt;
&lt;br /&gt;
It is okay, even preferable, for  you to add your use case, even if there is another similar one here.  By see all the particular details of each use case, we can begin to extract the common needed features.&lt;br /&gt;
&lt;br /&gt;
See also: [[User:Zero Linden/Office Hours/HTML on a Prim Taxonomy | HTML on a Prim Taxonomy]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tree Kyomoon ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I received this in world on a notecard from Tree.  Hope he doesn&#039;t mind me posting it here. -- Zero&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1.  get content hosted externally into SL , just images so we dont have to pay L$10 for each mistake&lt;br /&gt;
&lt;br /&gt;
2. get text into SL via http, not linked text just plain text&lt;br /&gt;
&lt;br /&gt;
3. an interactive browser on a 3d surface is nerdy and cool, but unnecessary, as is flash for a while&lt;br /&gt;
: Disagree with the unnecessary comment, if the web-page is shared it allows people to browse collaboratively and to discuss what they are looking at [[User:Buddy Sprocket|Buddy Sprocket]] 04:08, 22 August 2008 (PDT)&lt;br /&gt;
4. fix HTTPRequest so it is more transparent and compliant with web systems, I have 200,000 users I could bring into SL via our learning management system if I could properly authenticate them and grab the course XML.  I can render it with objects, I just need to get the data in and out :)&lt;br /&gt;
: I wish I&#039;d seen this note previously. Sloodle [http://www.sloodle.org] is a open-source project working on exactly this - integrating SL and an LMS. We&#039;ve been working on this since late 2005, and are now on version 0.3 and has been used to support classes in the UK, USA and the Far and Middle East. [[User:Buddy Sprocket|Buddy Sprocket]] 04:08, 22 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
==Use Cases for HTML on a prim==&lt;br /&gt;
# Presently, to make a presentation within SL I have to create the &#039;slides&#039; or &#039;flipcharts&#039; as a matrix on a single image which I can then put on a prim (usually 4x4) and upload. The cost is negligible, clearly, but the ease of use is lacking. I can&#039;t easily take different paths through the slides, nor jump to a different presentation easily if required. Direct use of HTML would greatly ease this. I did try using Flash but found through testing that it was not possible to co-ordinate which state was displayed to each user so that they all say the same &#039;side&#039; together. --[[User:Alison Wheels|Alison Wheels]]&lt;br /&gt;
# To bring in live news updates from outside in an easier manner than a headline and an off-SL browser link. Being able to display the latest SL Blog entry on a prim in the Infohub I operate would also be nicer than sending someone off to an external browser as it would keep the resident within SL rather than probably hiding the SL window (where they might miss someone talking to them, etc) --[[User:Alison Wheels|Alison Wheels]]&lt;br /&gt;
# Additionally, many items are scripted to do texture changes - which causes an element of sim lag - whereas moving that script+image off-SL to an externally hosted image (animated gif, whatever) will help all residents. --[[User:Alison Wheels|Alison Wheels]] 06:36, 21 March 2007 (PDT)&lt;br /&gt;
# Display current score for an interactive game where the game is controlled entirely by LSL scripts --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Display a list of high scores - user names plus scores for a game written entirely in LSL --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Display a list of high scores for a game whose score tracking is performed outside of SL/LSL --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Display information about the world in a HUD, or about a game written in LSL (nearby avatars, augmented reality, game stats) --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Display information about a game run on servers outside SL/LSL in a HUD, with multiple HUD components --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Implement advanced user addons in the HUD - a HUD that is your AIM/YAHOO/MSN contact list and IM interface --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# An in world console to display information about a game and allow interaction with the game --[[User:Kelly Linden|Kelly Linden]]&lt;br /&gt;
# Interactive Movies/Stories. [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# Puzzle Games [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# In world &amp;quot;cameras&amp;quot;.  By using a scripted client, we could have &amp;quot;camera screens&amp;quot; into other parts of the world. [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# Morphed Text Displays/Captcha [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# 2D Action Games.  If the client caches the textures, flipping between them might happen a lot more quickly.  [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# Ads.  Some people might serve web based ads. [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# Web cams without relying on quicktime. [[User:Gigs Taggart|Gigs Taggart]] 13:26, 27 March 2007 (PDT)&lt;br /&gt;
# http textures: get product images into Second Life, such as books, CDs etc. and make them exchangable automatically. Dynamic search results from Amazon with images are another usecase --[[User:Tao Takashi|Tao Takashi]]&lt;br /&gt;
# text on a prim: for any device like RSS readers, search results again and so on. --[[User:Tao Takashi|Tao Takashi]]&lt;br /&gt;
# creating better HUD userinterfaces with HTML-on-a-prim. UI scripting could happen server side and buttons are more easily exchangable etc. --[[User:Tao Takashi|Tao Takashi]]&lt;br /&gt;
# For basic whiteboarding, use HTML-on-a-prim as the backdrop (in our case we were doing a design review of concept sketches) then meeting participants can move small prims around on the surface of the presentation prim to highlight areas of interest (while discussing in voice chat). Maybe we could add a &amp;quot;web projector screen&amp;quot; object to the library? [[User:Benjamin Linden|Benjamin Linden]] 10:31, 30 March 2007 (PDT)&lt;br /&gt;
# Collaborative text document editing [[User:Ryan Linden|Ryan Linden]]&lt;br /&gt;
# Collaborative spreadsheet editing [[User:Ryan Linden|Ryan Linden]]&lt;br /&gt;
# Gallery2 to SL photo sharing; for example, for an in-world picture gallery of RL photos, complete with RL ordering and delivery [[User:Dr Scofield|Dr Scofield]]&lt;br /&gt;
# displaying and entering data into ANY kind of form without having a browser window over the &amp;quot;worldview&amp;quot; [[User:Pham Neutra|Pham Neutra]]&lt;br /&gt;
# having a usable way to input TEXT into an application (doing this by chat is a joke) [[User:Pham Neutra|Pham Neutra]]&lt;br /&gt;
# a usable collaborative whiteboard for inworld meetings (in discussion with one of our clients) [[User:Pham Neutra|Pham Neutra]]&lt;br /&gt;
# creating interactive UIs for many RL/SL applications [[User:Pham Neutra|Pham Neutra]] &lt;br /&gt;
## coupling web based shops and inworld shops more effectively and with better usability&lt;br /&gt;
## selling land and managing land (in discussion with one of our clients)&lt;br /&gt;
## creating a reputation system with an inworld interface (in discussion with one of our clients)&lt;br /&gt;
## creating a better/alternative inworld search engine or many different specialized ones&lt;br /&gt;
## creating a better/alternative inworld classifieds system or (in discussion with one of our clients)&lt;br /&gt;
## creating an information/management system for inworld groups (in discussion with one of our clients)&lt;br /&gt;
## creating a custom soundtrack / long streams of sound effects for an area by enabling numerous media streams from objects across a parcel [[User:Dizzy Banjo|Dizzy Banjo]]&lt;br /&gt;
## Web-based tools such as http://www.nandnerd.info/particlesystem.php or http://www.nandnerd.info/sculpty.php which could be integrated with Second Life more fully should we have this feature (and will be when the time comes). [[User:Nand Nerd|nand]] 13:08, 22 November 2007 (PST)&lt;br /&gt;
## for many of these applications a set of APIs, which can interface the server based app or a javascript app with inworld information, would be extremely useful (getting information about the avatar interacting, the inworld location of the prim etc. etc.)&lt;br /&gt;
# Currently for the Historical Museum I&#039;m using notecards to give information out to people, while this is great for spreading information it&#039;s a disaster to update each card to provide new information when the same article is updated on the History Wiki. So I&#039;d love to use HTML on a prim to replace the current notecard based system with just HTML prims that show the wiki page. I could also maybe create a HUD that makes use of the wiki, providing more information with less inventory filling content. [[User:Oz Spade|Oz Spade]] 17:55, 22 June 2007 (PDT)&lt;br /&gt;
# Our group &#039;Studio Wikitecture&#039; uses SL as a platform for co-designing of both architecture and urban planning.  We are currently using a forum type setting to facilitate asynchronous communication between the various disciplines and expertise.  Discussion varies from board stoke design direction for the entire building to very targeted discussion about specific details located throughout the building.  HTML-on-a-prim would allow us to project the web-based forum discussions or information associated with specific parts of the design, onto their corresponding in-world representation; i.e. The forum discussion revolving around a column detail, for example, could be viewed on the corresponding column in-world.  This would be a great way to get context specific information out of the model.  Especially information that is always changing, as is the case with forum discussions.  Although we are designing and modeling architecture, i would imagine this functionality would benefit any team that is collaboratively designing anything 3-dimensional, such as industrial design and engineering, to name a few.  [[User:Theory Shaw|Theory Shaw]]&lt;br /&gt;
# I created and maintain a Missing Children poster, which updates itself from an outworld database with a new group of children each week. Currently, maintaining it is a very tedious process of uploading the pictures, then copying their UUIDs and pasting them into the database. HTML on a Prim would vastly reduce maintenance time. [[User:Siann Beck|Siann Beck]]&lt;br /&gt;
# Aside from the obove obvious uses such as image hosting etc i beleive that html on prim will be a very full and complete way to present information in sl, rather than use XYTEXT or uploaded images one can simply refer to a html (or php woudl be much preferred) on a prim. I have several websites that could deliver rich content into SL including but not limited to Radio stream information and Real World copies of SL Clothing and artwork.&lt;br /&gt;
&lt;br /&gt;
==TrustNet==&lt;br /&gt;
I run an in-world reputation system. The current capabilities of SL limit what can be done. Here&#039;s what I&#039;d add:&lt;br /&gt;
* Screens (near doors for example), that display information on why exactly somebody wasn&#039;t allowed in. Moderated areas could contain a small area with a screen that could be used to display the reason why somebody isn&#039;t welcome. &lt;br /&gt;
* Use it as a part of an avatar scanner HUD, to represent information like graphs and tables that are difficult to represent well in LSL.&lt;br /&gt;
* System status display, with information about system load, service availability, etc.&lt;br /&gt;
* Make it possible to access the website directly from SL, which has functionality that is currently very impractical to implement in-world, such as tables with hundreds of rows.&lt;br /&gt;
* It would make it possible to create an in-world demonstration of how the system works. Currently assembling such a thing from prims seems to be fairly complicated.&lt;br /&gt;
[[User:Dale Glass|Dale Glass]] 11:02, 25 March 2007 (PDT)&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Visitor_Logger_(Web/Basic)&amp;diff=54878</id>
		<title>Visitor Logger (Web/Basic)</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Visitor_Logger_(Web/Basic)&amp;diff=54878"/>
		<updated>2008-02-20T16:29:57Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: New page - new script added to library&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL Header}}&lt;br /&gt;
===&#039;&#039;&#039;Notes&#039;&#039;&#039;===&lt;br /&gt;
I was asked to log visitors for a two-day event a while ago, and then asked if the scripts I used could be given to original users. Being very simple scripts, I didn&#039;t want to charge for these, and so I&#039;ve decided to make them public. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Licence info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
This program is free software: you can redistribute it and/or modify&lt;br /&gt;
it under the terms of the GNU General Public License as published by&lt;br /&gt;
the Free Software Foundation, either version 3 of the License, or&lt;br /&gt;
(at your option) any later version.&lt;br /&gt;
&lt;br /&gt;
This program is distributed in the hope that it will be useful,&lt;br /&gt;
but WITHOUT ANY WARRANTY; without even the implied warranty of&lt;br /&gt;
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the&lt;br /&gt;
GNU General Public License for more details.&lt;br /&gt;
&lt;br /&gt;
You can obtain a copy of the GNU General Public License&lt;br /&gt;
from here: [http://www.gnu.org/licenses/].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The software is copyright (c) Daniel Livingstone 2008&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Use:&#039;&#039;&#039;===&lt;br /&gt;
Upload the server side script to your web server, and place the LSL script a phantom prim in SL - the script will turn the prim invisible if it is not already. Ideal placement may be a small prim at waist height at a telehub, or at floor level covering a large area where users might walk through. You will need to edit the LSL script with the appropriate URL for your server.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Serverside script:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;!DOCTYPE HTML PUBLIC &amp;quot;-//W3C//DTD HTML 4.0 Transitional//EN&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;HTML&amp;gt;&lt;br /&gt;
&amp;lt;HEAD&amp;gt;&lt;br /&gt;
   &amp;lt;TITLE&amp;gt;Simple Visitor Logger&amp;lt;/TITLE&amp;gt;&lt;br /&gt;
&amp;lt;/HEAD&amp;gt;&lt;br /&gt;
&amp;lt;BODY LINK=&amp;quot;#0000FF&amp;quot; VLINK=&amp;quot;#800080&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
&lt;br /&gt;
$name = htmlspecialchars($_GET[&#039;name&#039;]);&lt;br /&gt;
$object = htmlspecialchars($_GET[&#039;object&#039;]);&lt;br /&gt;
$key = htmlspecialchars($_GET[&#039;key&#039;]);&lt;br /&gt;
$ip = $_SERVER[&#039;REMOTE_ADDR&#039;];&lt;br /&gt;
$ref = $_SERVER[&#039;HTTP_REFERER&#039;];&lt;br /&gt;
$dtime = date(&#039;r&#039;);&lt;br /&gt;
if($ref == &amp;quot;&amp;quot;){&lt;br /&gt;
   $ref = &amp;quot;None&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
if($name == &amp;quot;&amp;quot;){&lt;br /&gt;
   $name = &amp;quot;anon&amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
Hello &amp;lt;?php echo  $name ?&amp;gt;.&lt;br /&gt;
thank you for visiting.&lt;br /&gt;
&amp;lt;?php&lt;br /&gt;
$entry_line = &amp;quot;$dtime - IP: $ip | name: $name | object: $object\n&amp;quot;;&lt;br /&gt;
$fp = fopen(&amp;quot;visitors.txt&amp;quot;, &amp;quot;a&amp;quot;);&lt;br /&gt;
fputs($fp, $entry_line);&lt;br /&gt;
fclose($fp);&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/BODY&amp;gt;&lt;br /&gt;
&amp;lt;/HTML&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LSL script:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
// Copyright (c) Daniel Livingstone 2008&lt;br /&gt;
// Released under GNU Public License GPL 3.0&lt;br /&gt;
string last_visitor = &amp;quot;&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetAlpha(0,ALL_SIDES);&lt;br /&gt;
        llVolumeDetect(TRUE);&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    collision_start(integer num)&lt;br /&gt;
    {&lt;br /&gt;
        integer i;&lt;br /&gt;
&lt;br /&gt;
        &lt;br /&gt;
        for (i = 0; i &amp;lt; num; i++)&lt;br /&gt;
        {&lt;br /&gt;
            string name = llDetectedName(0);&lt;br /&gt;
            if (name != last_visitor)&lt;br /&gt;
            {&lt;br /&gt;
                llHTTPRequest(&amp;quot;http://www.YOURSITE.URL/get_data.php?&amp;quot;+&amp;quot;name=&amp;quot;+ name &lt;br /&gt;
&lt;br /&gt;
+&amp;quot;&amp;amp;key=&amp;quot;+(string)llDetectedKey(0)+&amp;quot;&amp;amp;object=&amp;quot;+llGetObjectName() ,[HTTP_METHOD,&amp;quot;GET&amp;quot;],&amp;quot;&amp;quot;);&lt;br /&gt;
                last_visitor = name;&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
    http_response(key id,integer status, list data, string body)&lt;br /&gt;
    {&lt;br /&gt;
        //llOwnerSay(body);&lt;br /&gt;
        //llOwnerSay(&amp;quot;here!&amp;quot;);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:LSL Library|Visitor Logger (Web/Basic)]]&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Category:LSL_Library&amp;diff=54877</id>
		<title>Category:LSL Library</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Category:LSL_Library&amp;diff=54877"/>
		<updated>2008-02-20T16:04:09Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: /* LSL Script Library */  - Added page for web based visitor logger&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang}}{{LSL Header}}{{RightToc}}&lt;br /&gt;
==Script Library==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em 0.5em 1.5em&amp;quot;&amp;gt;&lt;br /&gt;
Come to this page to see complex examples that show how to combine parts of LSL.&lt;br /&gt;
&lt;br /&gt;
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL &lt;br /&gt;
&lt;br /&gt;
Why collect complex examples here? Well, ...&lt;br /&gt;
&lt;br /&gt;
There are many [[script|scripts]] that have become buried in the [http://forums.secondlife.com/forumdisplay.php?f=15 Scripting Library forum], were lost with the death of the scripting forums, or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.&lt;br /&gt;
&lt;br /&gt;
Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.&lt;br /&gt;
&lt;br /&gt;
Note that there are many more scripts in the LSL Library here, but you can&#039;t get to them if you don&#039;t know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules for posting: ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
#Your script must be tested and working. If it&#039;s not, stick it in your user-space until it is. This is a list of working, usable scripts.&lt;br /&gt;
#Add a link to your script&#039;s page here. Link back to this page from your script&#039;s page. Start your page with &amp;lt;nowiki&amp;gt;{{LSL Header}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.&lt;br /&gt;
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
==LSL Script Library==&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Creator&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[3D Radar]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Rezzes a ball for each avatar in range. Each ball tracks it&#039;s on AV and displays distance.&lt;br /&gt;
|-&lt;br /&gt;
||[[AntiDelay Node]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Uses llMessageLinked to stop those pesky delays.&lt;br /&gt;
|-&lt;br /&gt;
||[[AO Overriding Pose Ball]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||No more turning your AO off and on when you sit down&lt;br /&gt;
|-&lt;br /&gt;
||[[Basic Encryption Modules]]&lt;br /&gt;
||[[User:Beverly Larkin|Beverly Larkin]]&lt;br /&gt;
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.&lt;br /&gt;
|-&lt;br /&gt;
||[[Binary Clock v1.1|Binary Clock]]&lt;br /&gt;
||[[User:Fox Diller|Fox Diller]]&lt;br /&gt;
||A Binary Clock.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
||[[Builders Buddy|Builder&#039;s Buddy Tool]]&lt;br /&gt;
||[[User:Newfie Pendragon|Newfie Pendragon]]&lt;br /&gt;
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).&lt;br /&gt;
|-&lt;br /&gt;
||[[Camera Sync]]&lt;br /&gt;
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]&lt;br /&gt;
||A system to synchronize the cameras of two avatars.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chatbot]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chat Logger (GPL)]]&lt;br /&gt;
||[[User:Nobody Fugazi|Nobody Fugazi]]&lt;br /&gt;
||Chat logger which requests permission from participants before recording them.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chat_Relay|Chat Relay]]&lt;br /&gt;
||[[User:grumble Loudon|grumble Loudon]]&lt;br /&gt;
||A Chat relay which can be routed using a path header and won&#039;t echo.&lt;br /&gt;
|-&lt;br /&gt;
||[[Code Racer]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Race two versions of code forever, to see which runs faster.&lt;br /&gt;
|-&lt;br /&gt;
||[[Code Sizer]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Count the bytes compiled from source code, to measure how to write small code.&lt;br /&gt;
|-&lt;br /&gt;
||[[Color conversion scripts|Color Conversion]]&lt;br /&gt;
||[[User:Sally LaSalle|Sally LaSalle]]&lt;br /&gt;
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).&lt;br /&gt;
|-&lt;br /&gt;
||[[Library Combined Library|Combined Library]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Library of mostly encoding and decoding functions, some more useful then others.&lt;br /&gt;
* String functions: Replace / Trim right / Trim left / Trim both&lt;br /&gt;
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8&lt;br /&gt;
* List functions: Replace / Compare&lt;br /&gt;
|-&lt;br /&gt;
||[[Computer:jaycoonlanguage]]&lt;br /&gt;
||[[User:jayco121 Bing|jayco121 Bing]]&lt;br /&gt;
|| A language written in LSL that is meant for my computer (available at the shop).&lt;br /&gt;
|-&lt;br /&gt;
||[[Library_Chat_Relay|Conversation Relay]]&lt;br /&gt;
||[[User:Jippen Faddoul|Jippen Faddoul]]&lt;br /&gt;
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).&lt;br /&gt;
|-&lt;br /&gt;
||[[Dataserver API]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Dataserver Framework for Notecards.&lt;br /&gt;
|-&lt;br /&gt;
||[[Date Library]]&lt;br /&gt;
||[[User:Corto Maltese|Corto Maltese]]&lt;br /&gt;
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.&lt;br /&gt;
|-&lt;br /&gt;
||[[Day of the Week]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Function to get day of the week from [[llGetUnixTime]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Describe Chatter]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Chat to see yourself as others do.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog Control]]&lt;br /&gt;
||[[User:Nargus Asturias|Nargus Asturias]]&lt;br /&gt;
|| A (not-so) simple dialog control script. Call dialog and receive selected value via link_message(), with built-in timer and link_message() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog&#039;s returned value can differ.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog Menus Control]]&lt;br /&gt;
||[[User:Nargus Asturias|Nargus Asturias]]&lt;br /&gt;
|| An extension to Nargus Dialog Control. This menus control allow multi-level menus through SL dialog system. It can also recall last used menus. Menus are saved and pre-formatted for faster access. Though it is not the fastest, nor most memory efficient, but it should make it easier to use.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog NumberPad|Dialog Number Pad]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Use a dialog to accept positive integer input from users.&lt;br /&gt;
|-&lt;br /&gt;
||[[Efficiency Tester]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Tests the speed of a function.&lt;br /&gt;
|-&lt;br /&gt;
||[[Email-to-IM|Email2IM]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Send IMs to SL friends via email (translate emails from friends into IMs).&lt;br /&gt;
|-&lt;br /&gt;
||[[Fix Small Prims|Fix_Small_Prims]]&lt;br /&gt;
||[[User:Emma Nowhere|Emma Nowhere]]&lt;br /&gt;
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.&lt;br /&gt;
|-&lt;br /&gt;
||[[Float2Hex]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Very useful for transporting [[float|floats]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Follower (script)|Follower]]&lt;br /&gt;
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]&lt;br /&gt;
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Google Charts]]&lt;br /&gt;
||[[User:Dedric Mauriac|Dedric Mauriac]]&lt;br /&gt;
||Create links to display raw data as a chart image.&lt;br /&gt;
|-&lt;br /&gt;
||[[Group Privacy]]&lt;br /&gt;
||[[User:Chance Unknown|Chance Unknown]]&lt;br /&gt;
||Security device to insure members of a group can have a private area. Deactivates when nobody present.&lt;br /&gt;
|-&lt;br /&gt;
||[[Hello Avatar]]&lt;br /&gt;
||Linden Lab&lt;br /&gt;
||SL&#039;s default script.&lt;br /&gt;
|-&lt;br /&gt;
||[[High Altitude Rezzer|High Altitude Rezzer]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Vehicle that goes straight up and then rezzes objects up to 4,096 meters.&lt;br /&gt;
|-&lt;br /&gt;
||[[Holodeck]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Home Rezzing System (Open Source).&lt;br /&gt;
|-&lt;br /&gt;
||[[Intra-Region Update Server]]&lt;br /&gt;
||[[User:Emma_Nowhere|Emma Nowhere]]&lt;br /&gt;
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.&lt;br /&gt;
|-&lt;br /&gt;
||[[Inventory Menu]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Inventory Based Menu System.&lt;br /&gt;
|-&lt;br /&gt;
||[[iTunes RPC Email|iTunes RPC]]&lt;br /&gt;
||[[User:Fox Diller|Fox Diller]]&lt;br /&gt;
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Key Pad Door|Keypad Door]]&lt;br /&gt;
||[[User:Tdub Dowler|Tdub Dowler]]&lt;br /&gt;
|| Door and keypad with changeable code. Follow instructions carefully!&lt;br /&gt;
|-&lt;br /&gt;
||[[Last Sound System]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An LSL Last.fm client.&lt;br /&gt;
|-&lt;br /&gt;
||[[Merge Sort]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don&#039;t use this in a script!&lt;br /&gt;
|-&lt;br /&gt;
||[[Minesweeper]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||A simple minesweeper game.&lt;br /&gt;
|-&lt;br /&gt;
||[[Multirezzer|Multirezzer (on collision)]]&lt;br /&gt;
||[[User:Beet Streeter|Beet Streeter]]&lt;br /&gt;
||Spawns up to 10 objects when the object containing the script collides with a user.&lt;br /&gt;
|-&lt;br /&gt;
||[[Object to Data v1.1|Object to Data]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Turns an object into text. Allows people to transfer objects through notecards.&lt;br /&gt;
|-&lt;br /&gt;
||[[ParseString2List]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.&lt;br /&gt;
|-&lt;br /&gt;
||[[Pathfinder]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||A potential field based pathfinding library.&lt;br /&gt;
|-&lt;br /&gt;
||[[Prefix Calculator]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
|| A calculator that evaluates expressions in prefix notation. &lt;br /&gt;
&amp;lt;code&amp;gt;+ 3 4 = 5. * + 1 2 + 3 4 = 14.&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||[[Pseudo-random Number Generator]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF&lt;br /&gt;
|-&lt;br /&gt;
||[[Random AV Profile Projector]]&lt;br /&gt;
||[[User:Debbie Trilling|Debbie Trilling]]&lt;br /&gt;
||Randomly selects an AV from a crowd &amp;amp; then projects their profile picture as a &#039;holographic&#039; image &lt;br /&gt;
|-&lt;br /&gt;
||[[Say Region Frames Per Second|Region Frames Per Second]]&lt;br /&gt;
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]&lt;br /&gt;
|| Says the region name and frames per second out loud on command.&lt;br /&gt;
|-&lt;br /&gt;
||[[Script Override Functions]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||bypass default strings, integer etc in chat channel.&lt;br /&gt;
|-&lt;br /&gt;
||[[Self Upgrading Script Enhanced]]&lt;br /&gt;
||[[User:Cron Stardust|Cron Stardust]]&lt;br /&gt;
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)&lt;br /&gt;
|-&lt;br /&gt;
||[[SHA1|SHA1 Hash]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Preforms a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.&lt;br /&gt;
|-&lt;br /&gt;
||[[SLateIt]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An augmented virtual reality HUD.&lt;br /&gt;
|-&lt;br /&gt;
||[[SLetanque]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An LSL petanque game.&lt;br /&gt;
|-&lt;br /&gt;
||[[SL Mail V1.2]]&lt;br /&gt;
||[[User:Flennan Roffo|Flennan Roffo]]&lt;br /&gt;
||Second Life mail client V1.2 (released sept&#039;07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon! &lt;br /&gt;
|-&lt;br /&gt;
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]&lt;br /&gt;
|[[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol&lt;br /&gt;
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID&#039;s SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!&lt;br /&gt;
|-&lt;br /&gt;
||[[String Compare]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.&lt;br /&gt;
|-&lt;br /&gt;
||[[Teleport HUD]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Very user friendly teleport HUD. Add destinations by touching &amp;quot;Add&amp;quot; &amp;amp; naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.&lt;br /&gt;
|-&lt;br /&gt;
||[[Texture Menu Management|Texture Management]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Dialog Menu based Texture Selection.&lt;br /&gt;
|-&lt;br /&gt;
||[[Tic Tac Toe]]&lt;br /&gt;
||[[User:CG Linden|CG Linden]]&lt;br /&gt;
||Step by step demo on how to implement a larger scripting project&lt;br /&gt;
|-&lt;br /&gt;
||[[TightList]]&lt;br /&gt;
||[[User:Strife Onizuka|Revolution Perenti]]&lt;br /&gt;
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists. &lt;br /&gt;
&lt;br /&gt;
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn&#039;t preserve type. &lt;br /&gt;
|-&lt;br /&gt;
||[[Timer Module]]&lt;br /&gt;
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]&lt;br /&gt;
||Manage multiple timers via linked messages.&lt;br /&gt;
|-&lt;br /&gt;
||[[Unix2DateTime]]&lt;br /&gt;
|[[User:Flennan Roffo|Flennan Roffo]]&lt;br /&gt;
||Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.&lt;br /&gt;
|-&lt;br /&gt;
||[[Under Age Boot]]&lt;br /&gt;
|[[User:Chance Unknown|Chance Unknown]]&lt;br /&gt;
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.&lt;br /&gt;
|-&lt;br /&gt;
||[[Visitor Logger (Web/Basic) ]]&lt;br /&gt;
|[[User:Buddy Sprocket|Buddy Sprocket]]&lt;br /&gt;
||A very basic visitor logger - log visitors in SL to a text file on your web-site.&lt;br /&gt;
|-&lt;br /&gt;
||[[WarpPos]]&lt;br /&gt;
|[[User:Keknehv Psaltery|Keknehv Psaltery]]&lt;br /&gt;
||Non-physical movement without the 10m limit.&lt;br /&gt;
|-&lt;br /&gt;
||[[XTEA Strong Encryption Implementation]]&lt;br /&gt;
||[[User:Morse Dillon|Morse Dillon]]&lt;br /&gt;
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a &#039;real&#039; strong encryption implementation in LSL and is released under the GNU General Public License (GPL).&lt;br /&gt;
|-&lt;br /&gt;
||[[XyText 1.5|XyText]]&lt;br /&gt;
||[[User:Xylor Baysklef|Xylor Baysklef]]&lt;br /&gt;
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.&lt;br /&gt;
|-&lt;br /&gt;
||[[XyzzyText|XyzzyText]]&lt;br /&gt;
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]&lt;br /&gt;
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.&lt;br /&gt;
|-&lt;br /&gt;
||[[Zero Lag Poseball]]&lt;br /&gt;
||[[User:Jippen Faddoul|Jippen Faddoul]]&lt;br /&gt;
||A simple poseball with no lag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Script Library==&lt;br /&gt;
These are scripts in other languages, intended to be run on other systems that support scripts written in LSL&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Creator&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Secure HTTP Post]]&lt;br /&gt;
||[[User:Corto Maltese|Corto Maltese]]&lt;br /&gt;
|| This small library allows you to send Secure requests to your website with a security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.&lt;br /&gt;
|-&lt;br /&gt;
|| Silo&lt;br /&gt;
|| [[User:Zero_Linden|Zero Linden]]&lt;br /&gt;
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:&lt;br /&gt;
* [http://www.notabene-sl.com/misc/silo-README.txt README] file&lt;br /&gt;
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball&lt;br /&gt;
* forum post [http://forums.secondlife.com/showthread.php?t=119570 Announcement].&lt;br /&gt;
|-&lt;br /&gt;
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]&lt;br /&gt;
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you&#039;re using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].&lt;br /&gt;
|-&lt;br /&gt;
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]&lt;br /&gt;
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
|| A basic OOP&#039;d PHP Class containing VeloxSeverine&#039;s $_POST fixer and Marv&#039;s own eccentric ideas for &amp;quot;fixing&amp;quot; things.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== See Also ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Articles&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:LSL Examples| Examples]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Category:LSL_Library&amp;diff=54876</id>
		<title>Category:LSL Library</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Category:LSL_Library&amp;diff=54876"/>
		<updated>2008-02-20T16:02:53Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: /* LSL Script Library */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang}}{{LSL Header}}{{RightToc}}&lt;br /&gt;
==Script Library==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em 0.5em 1.5em&amp;quot;&amp;gt;&lt;br /&gt;
Come to this page to see complex examples that show how to combine parts of LSL.&lt;br /&gt;
&lt;br /&gt;
Go to the [[:Category:LSL Examples|LSL Examples]] page to see brief examples of how to use parts of LSL &lt;br /&gt;
&lt;br /&gt;
Why collect complex examples here? Well, ...&lt;br /&gt;
&lt;br /&gt;
There are many [[script|scripts]] that have become buried in the [http://forums.secondlife.com/forumdisplay.php?f=15 Scripting Library forum], were lost with the death of the scripting forums, or sit idle in [[inventory|inventories]] that could be useful and should be more accessible.&lt;br /&gt;
&lt;br /&gt;
Other scripters may be in the same situation. This wiki is a well-suited medium for a script library. Feel free to add your scripts to the script library by creating new pages for them and linking to those pages here.&lt;br /&gt;
&lt;br /&gt;
Note that there are many more scripts in the LSL Library here, but you can&#039;t get to them if you don&#039;t know they exist, because they are subpages now, instead of an automatically updated category.  Good luck searching.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rules for posting: ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
#Your script must be tested and working. If it&#039;s not, stick it in your user-space until it is. This is a list of working, usable scripts.&lt;br /&gt;
#Add a link to your script&#039;s page here. Link back to this page from your script&#039;s page. Start your page with &amp;lt;nowiki&amp;gt;{{LSL Header}}&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
#Do not add scripts that duplicate the same functionality as an existing script or built in {{LSLGC|Functions|function}}. If yours does, explain why.&lt;br /&gt;
#Do not list simple scripts here. Include those among the [[:Category:LSL Examples|LSL Examples]] instead.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
==LSL Script Library==&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Creator&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[3D Radar]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Rezzes a ball for each avatar in range. Each ball tracks it&#039;s on AV and displays distance.&lt;br /&gt;
|-&lt;br /&gt;
||[[AntiDelay Node]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Uses llMessageLinked to stop those pesky delays.&lt;br /&gt;
|-&lt;br /&gt;
||[[AO Overriding Pose Ball]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||No more turning your AO off and on when you sit down&lt;br /&gt;
|-&lt;br /&gt;
||[[Basic Encryption Modules]]&lt;br /&gt;
||[[User:Beverly Larkin|Beverly Larkin]]&lt;br /&gt;
||Basic encryption scripts, allows you to encrypt a float and shout it to another prim on a randomly chosen channel.&lt;br /&gt;
|-&lt;br /&gt;
||[[Binary Clock v1.1|Binary Clock]]&lt;br /&gt;
||[[User:Fox Diller|Fox Diller]]&lt;br /&gt;
||A Binary Clock.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
||[[Builders Buddy|Builder&#039;s Buddy Tool]]&lt;br /&gt;
||[[User:Newfie Pendragon|Newfie Pendragon]]&lt;br /&gt;
||Script to easily move/rotate large builds that exceed the linkable size limit (30 meters).&lt;br /&gt;
|-&lt;br /&gt;
||[[Camera Sync]]&lt;br /&gt;
||[[User:Meyermagic Salome|Meyermagic Salome]] and [[User:Nomad Padar|Nomad Padar]]&lt;br /&gt;
||A system to synchronize the cameras of two avatars.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chatbot]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Compile and run the LSL you type on a channel, faster than you can thru the 2007-08 SL GUI.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chat Logger (GPL)]]&lt;br /&gt;
||[[User:Nobody Fugazi|Nobody Fugazi]]&lt;br /&gt;
||Chat logger which requests permission from participants before recording them.&lt;br /&gt;
|-&lt;br /&gt;
||[[Chat_Relay|Chat Relay]]&lt;br /&gt;
||[[User:grumble Loudon|grumble Loudon]]&lt;br /&gt;
||A Chat relay which can be routed using a path header and won&#039;t echo.&lt;br /&gt;
|-&lt;br /&gt;
||[[Code Racer]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Race two versions of code forever, to see which runs faster.&lt;br /&gt;
|-&lt;br /&gt;
||[[Code Sizer]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Count the bytes compiled from source code, to measure how to write small code.&lt;br /&gt;
|-&lt;br /&gt;
||[[Color conversion scripts|Color Conversion]]&lt;br /&gt;
||[[User:Sally LaSalle|Sally LaSalle]]&lt;br /&gt;
||Convert between Red Green Blue (RGB) and Hue Saturation Value (HSV).&lt;br /&gt;
|-&lt;br /&gt;
||[[Library Combined Library|Combined Library]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Library of mostly encoding and decoding functions, some more useful then others.&lt;br /&gt;
* String functions: Replace / Trim right / Trim left / Trim both&lt;br /&gt;
* Unicode conversion: UTF8 to Unicode / Unicode to UTF8&lt;br /&gt;
* List functions: Replace / Compare&lt;br /&gt;
|-&lt;br /&gt;
||[[Computer:jaycoonlanguage]]&lt;br /&gt;
||[[User:jayco121 Bing|jayco121 Bing]]&lt;br /&gt;
|| A language written in LSL that is meant for my computer (available at the shop).&lt;br /&gt;
|-&lt;br /&gt;
||[[Library_Chat_Relay|Conversation Relay]]&lt;br /&gt;
||[[User:Jippen Faddoul|Jippen Faddoul]]&lt;br /&gt;
||Chat relay which requests permission from participants before relaying their messages. Also includes their attachments. (ToS compliant).&lt;br /&gt;
|-&lt;br /&gt;
||[[Dataserver API]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Dataserver Framework for Notecards.&lt;br /&gt;
|-&lt;br /&gt;
||[[Date Library]]&lt;br /&gt;
||[[User:Corto Maltese|Corto Maltese]]&lt;br /&gt;
|| Date library, based on number of day since march 3rd 1600, can be used to calculate weekday, date differences, and date offset, and date formating.&lt;br /&gt;
|-&lt;br /&gt;
||[[Day of the Week]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Function to get day of the week from [[llGetUnixTime]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Describe Chatter]]&lt;br /&gt;
||Anonymous&lt;br /&gt;
||Chat to see yourself as others do.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog Control]]&lt;br /&gt;
||[[User:Nargus Asturias|Nargus Asturias]]&lt;br /&gt;
|| A (not-so) simple dialog control script. Call dialog and receive selected value via link_message(), with built-in timer and link_message() notification on time out. Supports multi-pages dialog and numeric property dialog. Button text and dialog&#039;s returned value can differ.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog Menus Control]]&lt;br /&gt;
||[[User:Nargus Asturias|Nargus Asturias]]&lt;br /&gt;
|| An extension to Nargus Dialog Control. This menus control allow multi-level menus through SL dialog system. It can also recall last used menus. Menus are saved and pre-formatted for faster access. Though it is not the fastest, nor most memory efficient, but it should make it easier to use.&lt;br /&gt;
|-&lt;br /&gt;
||[[Dialog NumberPad|Dialog Number Pad]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Use a dialog to accept positive integer input from users.&lt;br /&gt;
|-&lt;br /&gt;
||[[Efficiency Tester]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Tests the speed of a function.&lt;br /&gt;
|-&lt;br /&gt;
||[[Email-to-IM|Email2IM]]&lt;br /&gt;
||[[User:DoteDote Edison|DoteDote Edison]]&lt;br /&gt;
||Send IMs to SL friends via email (translate emails from friends into IMs).&lt;br /&gt;
|-&lt;br /&gt;
||[[Fix Small Prims|Fix_Small_Prims]]&lt;br /&gt;
||[[User:Emma Nowhere|Emma Nowhere]]&lt;br /&gt;
||Finds and adjusts the smallest prims in a linkset so that it can be scaled down further.&lt;br /&gt;
|-&lt;br /&gt;
||[[Float2Hex]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Very useful for transporting [[float|floats]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Follower (script)|Follower]]&lt;br /&gt;
||Unknown, uploaded by [[User:Slik Swindlehurst|Slik Swindlehurst]]&lt;br /&gt;
||Makes an object follow the nearest person. Do not use for [[grief|griefing]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Google Charts]]&lt;br /&gt;
||[[User:Dedric Mauriac|Dedric Mauriac]]&lt;br /&gt;
||Create links to display raw data as a chart image.&lt;br /&gt;
|-&lt;br /&gt;
||[[Group Privacy]]&lt;br /&gt;
||[[User:Chance Unknown|Chance Unknown]]&lt;br /&gt;
||Security device to insure members of a group can have a private area. Deactivates when nobody present.&lt;br /&gt;
|-&lt;br /&gt;
||[[Hello Avatar]]&lt;br /&gt;
||Linden Lab&lt;br /&gt;
||SL&#039;s default script.&lt;br /&gt;
|-&lt;br /&gt;
||[[High Altitude Rezzer|High Altitude Rezzer]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Vehicle that goes straight up and then rezzes objects up to 4,096 meters.&lt;br /&gt;
|-&lt;br /&gt;
||[[Holodeck]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Home Rezzing System (Open Source).&lt;br /&gt;
|-&lt;br /&gt;
||[[Intra-Region Update Server]]&lt;br /&gt;
||[[User:Emma_Nowhere|Emma Nowhere]]&lt;br /&gt;
||Centrally update objects such as Freeview screens or teleport pads within a region that are configured by notecards or contain modifiable objects or media assets.&lt;br /&gt;
|-&lt;br /&gt;
||[[Inventory Menu]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Inventory Based Menu System.&lt;br /&gt;
|-&lt;br /&gt;
||[[iTunes RPC Email|iTunes RPC]]&lt;br /&gt;
||[[User:Fox Diller|Fox Diller]]&lt;br /&gt;
||iTunes RPC via LSL [[llEmail]] and [[llRemoteDataReply]].&lt;br /&gt;
|-&lt;br /&gt;
||[[Key Pad Door|Keypad Door]]&lt;br /&gt;
||[[User:Tdub Dowler|Tdub Dowler]]&lt;br /&gt;
|| Door and keypad with changeable code. Follow instructions carefully!&lt;br /&gt;
|-&lt;br /&gt;
||[[Last Sound System]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An LSL Last.fm client.&lt;br /&gt;
|-&lt;br /&gt;
||[[Merge Sort]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Implements a Merge Sort in LSL, however this code is 300(ish) times slower than [[llListSort]]. Don&#039;t use this in a script!&lt;br /&gt;
|-&lt;br /&gt;
||[[Minesweeper]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||A simple minesweeper game.&lt;br /&gt;
|-&lt;br /&gt;
||[[Multirezzer|Multirezzer (on collision)]]&lt;br /&gt;
||[[User:Beet Streeter|Beet Streeter]]&lt;br /&gt;
||Spawns up to 10 objects when the object containing the script collides with a user.&lt;br /&gt;
|-&lt;br /&gt;
||[[Object to Data v1.1|Object to Data]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Turns an object into text. Allows people to transfer objects through notecards.&lt;br /&gt;
|-&lt;br /&gt;
||[[ParseString2List]]&lt;br /&gt;
||[[User:Strife Onizuka|Strife Onizuka]]&lt;br /&gt;
||Same as [[llParseString2List]] and [[llParseStringKeepNulls]], but not limited to 8 spacers or separators. Thus substitute a call to the [[llParseString2List]] and [[llParseStringKeepNulls]] functions by a call to [[Parse_String_To_List|ParseString2List]] whenever you have more than 8 separators or more than 8 spacers.&lt;br /&gt;
|-&lt;br /&gt;
||[[Pathfinder]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||A potential field based pathfinding library.&lt;br /&gt;
|-&lt;br /&gt;
||[[Prefix Calculator]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
|| A calculator that evaluates expressions in prefix notation. &lt;br /&gt;
&amp;lt;code&amp;gt;+ 3 4 = 5. * + 1 2 + 3 4 = 14.&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||[[Pseudo-random Number Generator]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Generates a Pseudo-random number between -0x7FFFFFFF and 0x7FFFFFFF&lt;br /&gt;
|-&lt;br /&gt;
||[[Random AV Profile Projector]]&lt;br /&gt;
||[[User:Debbie Trilling|Debbie Trilling]]&lt;br /&gt;
||Randomly selects an AV from a crowd &amp;amp; then projects their profile picture as a &#039;holographic&#039; image &lt;br /&gt;
|-&lt;br /&gt;
||[[Say Region Frames Per Second|Region Frames Per Second]]&lt;br /&gt;
||[[User:Heymeriou Mystakidou|Heymariou Mystakidou]]&lt;br /&gt;
|| Says the region name and frames per second out loud on command.&lt;br /&gt;
|-&lt;br /&gt;
||[[Script Override Functions]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||bypass default strings, integer etc in chat channel.&lt;br /&gt;
|-&lt;br /&gt;
||[[Self Upgrading Script Enhanced]]&lt;br /&gt;
||[[User:Cron Stardust|Cron Stardust]]&lt;br /&gt;
||Keeps only latest version of the script on prim (even with multiple adds of the same script!)&lt;br /&gt;
|-&lt;br /&gt;
||[[SHA1|SHA1 Hash]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Preforms a SHA1 Hash on an input text. Similar to MD5 only (slightly) more secure.&lt;br /&gt;
|-&lt;br /&gt;
||[[SLateIt]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An augmented virtual reality HUD.&lt;br /&gt;
|-&lt;br /&gt;
||[[SLetanque]]&lt;br /&gt;
||[[User:Babbage Linden|Babbage Linden]]&lt;br /&gt;
||An LSL petanque game.&lt;br /&gt;
|-&lt;br /&gt;
||[[SL Mail V1.2]]&lt;br /&gt;
||[[User:Flennan Roffo|Flennan Roffo]]&lt;br /&gt;
||Second Life mail client V1.2 (released sept&#039;07). Send and receive mail from within Second Life from and to any address. With Address Book function and many chat commands. V1.3 is upcoming soon! &lt;br /&gt;
|-&lt;br /&gt;
||[[SL_NTPoHTTP_v1.1_client|SL NTPoHTTP client]]&lt;br /&gt;
|[[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
||Second Life Needs Time Parsing over Hyper Text Transfer Protocol&lt;br /&gt;
Emulates the function of [[llGetWallclock]] for any timezone by using SLOpenID&#039;s SLNTPoHTTP service. Also supports ISO 8601 and RFC 2822 timestamps. Script is dependent upon an external service operated by the author!&lt;br /&gt;
|-&lt;br /&gt;
||[[String Compare]]&lt;br /&gt;
||[[User:Xaviar Czervik|Xaviar Czervik]]&lt;br /&gt;
||Compares two strings and reliably returns either 1, -1, or 0 if they are the same.&lt;br /&gt;
|-&lt;br /&gt;
||[[Teleport HUD]]&lt;br /&gt;
||[[User:Jesse Barnett|Jesse Barnett]]&lt;br /&gt;
||Very user friendly teleport HUD. Add destinations by touching &amp;quot;Add&amp;quot; &amp;amp; naming destination in chat. Automatically gets sim name and coordinates. Will only display the destinations in the sim you are currently in. Demonstrates more advanced list manipulation and stride functions.&lt;br /&gt;
|-&lt;br /&gt;
||[[Texture Menu Management|Texture Management]]&lt;br /&gt;
||[[User:Revolution Perenti|Revolution Perenti]]&lt;br /&gt;
||Dialog Menu based Texture Selection.&lt;br /&gt;
|-&lt;br /&gt;
||[[Tic Tac Toe]]&lt;br /&gt;
||[[User:CG Linden|CG Linden]]&lt;br /&gt;
||Step by step demo on how to implement a larger scripting project&lt;br /&gt;
|-&lt;br /&gt;
||[[TightList]]&lt;br /&gt;
||[[User:Strife Onizuka|Revolution Perenti]]&lt;br /&gt;
||Tight List is a family of functions for encoding lists as strings and then decoding them back into lists. &lt;br /&gt;
&lt;br /&gt;
There are two flavors: TightList and TightListType. TightListType preserves types and uses a 6 char header, while TightList uses a 1 char header that doesn&#039;t preserve type. &lt;br /&gt;
|-&lt;br /&gt;
||[[Timer Module]]&lt;br /&gt;
||[[User:Isabelle Aquitaine|Isabelle Aquitaine]]&lt;br /&gt;
||Manage multiple timers via linked messages.&lt;br /&gt;
|-&lt;br /&gt;
||[[Unix2DateTime]]&lt;br /&gt;
|[[User:Flennan Roffo|Flennan Roffo]]&lt;br /&gt;
||Conversion from Unix time (llGetUnixTime()) to date and time string and vice versa.&lt;br /&gt;
|-&lt;br /&gt;
||[[Under Age Boot]]&lt;br /&gt;
|[[User:Chance Unknown|Chance Unknown]]&lt;br /&gt;
||Security device example to teleport home accounts below a minimum age limit; can be useful in combating free griefer accounts.&lt;br /&gt;
|-&lt;br /&gt;
||[[Visitor Logger - Basic Web-Based Logger ]]&lt;br /&gt;
|[[User:Buddy Sprocket|Buddy Sprocket]]&lt;br /&gt;
||A very basic visitor logger - log visitors in SL to a text file on your web-site.&lt;br /&gt;
|-&lt;br /&gt;
||[[WarpPos]]&lt;br /&gt;
|[[User:Keknehv Psaltery|Keknehv Psaltery]]&lt;br /&gt;
||Non-physical movement without the 10m limit.&lt;br /&gt;
|-&lt;br /&gt;
||[[XTEA Strong Encryption Implementation]]&lt;br /&gt;
||[[User:Morse Dillon|Morse Dillon]]&lt;br /&gt;
||An LSL implementation of XTEA (eXtended Tiny Encryption Algorithm).  This is the first known public release of a &#039;real&#039; strong encryption implementation in LSL and is released under the GNU General Public License (GPL).&lt;br /&gt;
|-&lt;br /&gt;
||[[XyText 1.5|XyText]]&lt;br /&gt;
||[[User:Xylor Baysklef|Xylor Baysklef]]&lt;br /&gt;
|| Display text (up to 10 characters) on a prim. Use as many prims as desired.&lt;br /&gt;
|-&lt;br /&gt;
||[[XyzzyText|XyzzyText]]&lt;br /&gt;
||[[User:Thraxis Epsilon|Thraxis Epsilon]] and [[User:Gigs Taggart|Gigs Taggart]]&lt;br /&gt;
|| Display text (up to 10 characters) on a prim. Way more efficient than XyText.&lt;br /&gt;
|-&lt;br /&gt;
||[[Zero Lag Poseball]]&lt;br /&gt;
||[[User:Jippen Faddoul|Jippen Faddoul]]&lt;br /&gt;
||A simple poseball with no lag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Support Script Library==&lt;br /&gt;
These are scripts in other languages, intended to be run on other systems that support scripts written in LSL&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Creator&#039;&#039;&#039;&lt;br /&gt;
|{{Hl2}}| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Secure HTTP Post]]&lt;br /&gt;
||[[User:Corto Maltese|Corto Maltese]]&lt;br /&gt;
|| This small library allows you to send Secure requests to your website with a security mechanism aimed to stop hacking. Comprises of LSL client script and PHP server script.&lt;br /&gt;
|-&lt;br /&gt;
|| Silo&lt;br /&gt;
|| [[User:Zero_Linden|Zero Linden]]&lt;br /&gt;
|| General purpose data store in PHP.  Use this to persist arbitrary data from LSL via [[llHTTPRequest]].  See:&lt;br /&gt;
* [http://www.notabene-sl.com/misc/silo-README.txt README] file&lt;br /&gt;
* [http://www.notabene-sl.com/misc/silo.tgz silo.tgz] tarball&lt;br /&gt;
* forum post [http://forums.secondlife.com/showthread.php?t=119570 Announcement].&lt;br /&gt;
|-&lt;br /&gt;
|| [[User:SignpostMarv Martin/PHP/llXorBase64StringsCorrect|llXorBase64StringsCorrect]]&lt;br /&gt;
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
|| An implementation of [[llXorBase64StringsCorrect]] in PHP- should be useful if you&#039;re using llXorBase64StringsCorrect to do cryptography work in LSL2 and posting it out to the web via [[llHTTPRequest]].&lt;br /&gt;
|-&lt;br /&gt;
|| [[User:SignpostMarv Martin/PHP/lsl fu.php|lsl_fu.php]]&lt;br /&gt;
|| [[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
|| A basic OOP&#039;d PHP Class containing VeloxSeverine&#039;s $_POST fixer and Marv&#039;s own eccentric ideas for &amp;quot;fixing&amp;quot; things.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== See Also ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Articles&#039;&#039;&#039;&lt;br /&gt;
*[[:Category:LSL Examples| Examples]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Buddy_Sprocket&amp;diff=19772</id>
		<title>User:Buddy Sprocket</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Buddy_Sprocket&amp;diff=19772"/>
		<updated>2007-05-05T06:41:31Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More about and from me here:&lt;br /&gt;
&lt;br /&gt;
http://learninggames.wordpress.com/ and http://cis.paisley.ac.uk/livi-ci0/&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Buddy_Sprocket&amp;diff=19771</id>
		<title>User:Buddy Sprocket</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Buddy_Sprocket&amp;diff=19771"/>
		<updated>2007-05-05T06:40:02Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: about me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More about and from me here:&lt;br /&gt;
[http://learninggames.wordpress.com/]&lt;br /&gt;
and&lt;br /&gt;
[http://cis.paisley.ac.uk/livi-ci0/]&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification/List_of_Resident_Participants&amp;diff=19770</id>
		<title>SL Certification/List of Resident Participants</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification/List_of_Resident_Participants&amp;diff=19770"/>
		<updated>2007-05-05T06:32:17Z</updated>

		<summary type="html">&lt;p&gt;Buddy Sprocket: added self to list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Certification]]&lt;br /&gt;
Add yourself to the &#039;&#039;&#039;bottom&#039;&#039;&#039; of this list using the following Wiki code:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;* ~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;!--No, *not* here ... at the *bottom* of the list please! --&amp;gt;&lt;br /&gt;
* [[User:Ceera Murakami|Ceera Murakami]] (Fox and Ground Construction Company) Texture Artist&lt;br /&gt;
* [[User:Elle74 Zaftig|Elle74 Zaftig]] (Bellissima!/Shoppe74) build/model/textures&lt;br /&gt;
* [[User:Keiki Lemieux|Keiki Lemieux]] (HUDDLES Games &amp;amp; Gadgets) Building, Scripting, Animations, Textures&lt;br /&gt;
* [[User:Tre Giles|Tre Giles]] (GiTech/Action Village Paintball) Building, Scripting, Animation, Photography&lt;br /&gt;
* [[User:Alexander Regent|Alexander Regent]] (MageTech LLC) Scripting, website integration, cellphone integration, in-world building&lt;br /&gt;
* [[User:Sitearm Madonna|Sitearm Madonna]] (Siterma): Sim Scale Project Planning and Management; Structural Builds and Simulator Performance Management; Social Builds and Community Growth Management; Modeling - Architecture, Terraforming, Waterscaping, Landscaping, Soundscaping&lt;br /&gt;
* [[User:Hugo Dalgleish|Hugo Dalgleish]]&lt;br /&gt;
* [[User:Kenn Nilsson|Kenn Nilsson]] (NDE)&lt;br /&gt;
* [[User:Ravanne Sullivan|Ravanne Sullivan]] (Ravanne&#039;s Dance Poles and Animations) Animations and Scripting&lt;br /&gt;
* [[User:Fox Diller|Fox Diller]] (Crystal Studio/Magrathean Technologies) Anything Second Life.&lt;br /&gt;
* [[User:MSo Lambert|MSo Lambert]] ([http://www.synthetik-on.net/ Synthetik]) Scripting, Web Integration, project management&lt;br /&gt;
* [[User:Rael Delcon|Rael Delcon]]&lt;br /&gt;
* [[User:Dytska Vieria|Dytska Vieria]] (residential design/builds)&lt;br /&gt;
* [[User:Skye McArdle|Skye McArdle]] - Modeling, Animation, Textures, AV Customization&lt;br /&gt;
* [[User:Eladon Galsworthy|Eladon Galsworthy]] (PondLife - building and scripting)&lt;br /&gt;
* [[User:Oz Spade|Oz Spade]]&lt;br /&gt;
* [[User:Max Case|Max Case]]&lt;br /&gt;
* [[User:Newfie Pendragon|Newfie Pendragon]] (Reality Check, LSL Scripting)&lt;br /&gt;
* [[User:Gigs Taggart|Gigs Taggart]]&lt;br /&gt;
* [[User:Peekay Semyorka|Peekay Semyorka]]&lt;br /&gt;
* [[User:Osgeld Barmy|Osgeld Barmy]]  (biulding textures lsl)&lt;br /&gt;
* [[User:Nargus Asturias|Nargus Asturias]] (Avatar building, animations, scripts)&lt;br /&gt;
* [[User:ForestMist Skjellerup|ForestMist Skjellerup]]&lt;br /&gt;
* [[User:Rraven Moonlight|Rraven Moonlight]] (Terraforming Raw files, Texture developer, Large Scale Architectural Builds)&lt;br /&gt;
* [[User:Xylo Quisling|Xylo Quisling]]&lt;br /&gt;
* [[User:Thunderclap Morgridge|Thunderclap Morgridge]] (Texture artist, and nascent builder)&lt;br /&gt;
* [[User:Hiro Pendragon|Hiro Pendragon]] (CTO, Infinite Vision Media) LSL scripting, modeling&lt;br /&gt;
* [[User:Ethan Therian|Ethan Therian]] (Creative Director, Infinite Vision Media) modeling, texturing&lt;br /&gt;
* [[User:Ciemaar Flintoff|Ciemaar Flintoff]] (associate, Infinite Vision Media) lsl scripting, web-to-SL-to-web scripting&lt;br /&gt;
* [[User:Nimrodina Wayne|Nimrodina Wayne]] (build, animate, machinima)&lt;br /&gt;
* [[User:Lias Leandros|Lias Leandros]] (VooDoo Corp.)Sim Scale Project Planning and Management; Social Builds and Community Growth Management&lt;br /&gt;
* [[User:Erin Talamasca|Erin Talamasca]]&lt;br /&gt;
* [[User:Till Stirling|Till Stirling]] (Scripter, Builder, Consultant)&lt;br /&gt;
* [[User:Kri Ayakashi|Kri Ayakashi]] (AyakashiTEC) - LSL Scripting, Web2.0 integration, distributed programming (C/C++/C#, Python), in-world building, consultancy&lt;br /&gt;
* [[User:Alison Wheels|Alison Wheels]] ([http://secondlife.creative.org.uk/ Creative Organisation]) Scripting, FL/SL Integration issues, construction, terraforming, design&lt;br /&gt;
* [[User:FlipperPA Peregrine|FlipperPA Peregrine]] (Peregrine Salon/ESC) - LSL Scripting, Web integration, lots of other stuff. Creator of SLBoutique.com and SLTrivia.com.&lt;br /&gt;
* [[User:Strife Onizuka|Strife Onizuka]] (Scripter, Builder, Consultant)&lt;br /&gt;
* [[User:Porky Gorky|Porky Gorky]] - Hydro Homes : Prefabricated &amp;amp; customised building &amp;amp; architectural design.&lt;br /&gt;
* [[User:Bru Yang|Bru Yang]]&lt;br /&gt;
* [[User:Dirk Talamasca|Dirk Talamasca]] (Building, Custom Textures, Land/Estate Management. Internet Abuse Remediation, Sim Scale Layout, Planning and Development)&lt;br /&gt;
* [[User:Aimee Weber|Aimee Weber]]&lt;br /&gt;
* [[User:Banana Stein|Banana Stein]] (SL Brand) Builder, Textures, Sim Scale Project&lt;br /&gt;
* [[User:Linnian Sugar|Linnian Sugar]] (*Lollipop Shop owner* Builder, Clothing and textures, scripting, animations)&lt;br /&gt;
* [[User:Siobhan Taylor|Siobhan Taylor]] Building, Scripting.&lt;br /&gt;
* [[User:Taco Rubio|Taco Rubio]] (Media Management) &lt;br /&gt;
* [[User:RobbyRacoon Olmstead|RobbyRacoon Olmstead]] (Scripting, Building, C:SI Developer)&lt;br /&gt;
* [[User:Dnali Anabuki|Dnali Anabuki]] (Structure,Process,Organizing of Cert) Satorifilmservices.com&lt;br /&gt;
* [[User:Detect Surface|Detect Surface]] - (**D&amp;amp;D Creative Lab/The Brain Game/City of Abaddon** Building, Texturing, Skins, Texture-Mapping/Zoning, AV Design, Clothing, Sim Design and Construction, Architecture, Weapons, Vehicles, Furniture, Animation, Graphic Design, Artist and Pretty Flower Arranging.)&lt;br /&gt;
* [[User:Meade Paravane|Meade Paravane]] (Script monkey, Builder)&lt;br /&gt;
* [[User:Orange Montagne|Orange Montagne]]&lt;br /&gt;
* [[User:Joshua Nightshade|Joshua Nightshade]] (Builder, avatar design - primarily smaller-than-normal avatars)&lt;br /&gt;
* [[User:Zorena Deckard|Zorena Deckard]] (builder,textures,modeling)&lt;br /&gt;
* [[User:Bartiloux Desmoulins|Bartiloux Desmoulins]] (Scripting, modeling and animations)&lt;br /&gt;
* [[User:Ravenelle Zugzwang|Ravenelle Zugzwang]]&lt;br /&gt;
* [[User:Little Penguin|Little Penguin]] Building, Scripting&lt;br /&gt;
* [[User:Pol Tabla|Pol Tabla]]&lt;br /&gt;
* [[User:Jade Opel|Jade Opel]] (Brides &amp;amp; Blooms by Jade Opel)  Building, terra-forming, textures, particles, modeling&lt;br /&gt;
* [[User:Auron Havercamp|Auron Havercamp]] ([http://www.kenthavercamp.com/ Kent-Havercamp Enterprises, Ltd.]) - Scripting, Web Interaction, Data Storage&lt;br /&gt;
* [[User:Schuyler Kent|Schuyler Kent]] ([http://www.kenthavercamp.com/ Kent-Havercamp Enterprises, Ltd.]) - Building, Scripting, Consulting&lt;br /&gt;
* [[User:Vincent Nacon|Vincent Nacon]] (all above)&lt;br /&gt;
* [[User:Aradia Aridian|Aradia Aridian]] (Modeling, Land/Estate Management, Business Management, Marketing to the Virtual Customer)&lt;br /&gt;
* [[User:Scarlet Singer|Scarlet Singer]] (Textures/Graphics) &amp;lt;3&lt;br /&gt;
* [[User:Will Webb|Will Webb]]&lt;br /&gt;
* [[Cocoanut Koala]]  (Coco&#039;s Cottages) Builder&lt;br /&gt;
* Illya Sullivan&lt;br /&gt;
*[[User:Frans Charming|Frans Charming]] ([http://www.thevesuviusgroup.com The Vesuvius Group])Project Planning and Management, 3D Modeling/Building, Scripting, Texturing, etc&lt;br /&gt;
* [[User:Nomasha Syaka|Nomasha Syaka]] build/model/textures&lt;br /&gt;
*[[User:Rhiannon Chatnoir|Rhiannon Chatnoir]] ([http://www.thevesuviusgroup.com The Vesuvius Group])Creative Director of The Vesuvius Group (Project Management, Planning, Textures, Terraforming, machinima), also SL and web dev for Global Kids, Inc. and a RL professional graphic designer.&lt;br /&gt;
* [[User:Shockwave Yareach|Shockwave Yareach]] (Textures/Scripting/Building)&lt;br /&gt;
* [[User:Rebel Television|Rebel Television]] ([http://www.slexchange.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=147428 Airfoil]) Scripting, Animation, Vehicles, Avatars, Building, In-world RSS Feed Displays&lt;br /&gt;
* [[User:Storm Thunders|Storm Thunders]]&lt;br /&gt;
* [[Rocky Merosi]] (Objects, Furnishings/Interior Design, Weapons and Vehicles, Asset Managment, Movement, Attachments, Setting Properties, Communications)&lt;br /&gt;
*[[User:Moriz Gupte|Moriz Gupte]] ([http://www.play2train.org Play2Train])Producer, Scripter, Builder SL educator&lt;br /&gt;
*([http://homepage.mac.com/salazarjack/ Salazar Jack]) - Kahruvel Design - Environments, Landscapes, Forest Preservation, Terraforming, Architecture, Archeological Restoration, Furnishings/Interior Design, Objects, Textures&lt;br /&gt;
*[[User:Raven Pennyfeather|Raven Pennyfeather]] Owner/operator for House of RFyre LLC,clothing and avatar development, textures building, business analyst, gragphic design.&lt;br /&gt;
*[[User:Thraxis Epsilon|Thraxis Epsilon]] (Resume in Profile)&lt;br /&gt;
*[[User:Angelica Puff|Angelica Puff]] (Communications, External &amp;lt;-&amp;gt; Inworld data, Asset Management)&lt;br /&gt;
*[[User:Jeff Kelley|Jeff Kelley]] (Communications, Networking, Display, Data storage &amp;amp; access)&lt;br /&gt;
*[[User:Ace Albion|Ace Albion]] (Ace&#039;s Spaces)  prefab builder&lt;br /&gt;
*[[User:SunShine Kukulcan|SunShine Kukulcan]] (Mercury Dev Studios - Music and Media Services, Sim planning)&lt;br /&gt;
*[[User:Klink Epsilon|Klink Epsilon]] (Mercury Dev Studios - Builder, Custom Textures, Sim Design and planning, Media Services)&lt;br /&gt;
*[[User:Parker McTeague|Parker McTeague]] (BLIP) building, textures&lt;br /&gt;
*[[Demian Caldera]] Architecture, Furnishings/Interior Design, Objects, Landscaping, Terra Forming, Event Organizing, Event Set Building.&lt;br /&gt;
*[[User:Rainbow Drake|Rainbow Drake]] Director of Education - [http://raindancer.ca/NCI New Citizens Incorporated]&lt;br /&gt;
*[[User:Kamael Xevious|Kamael Xevious]] - Radio Babylonia/Batak Island Traders - Architecture, Furnishings and Interior Design, Media, Community Development and Region Construction, Education.&lt;br /&gt;
*[[User:Pipe Hesse|Pipe Hesse]] Scripting, Building&lt;br /&gt;
* [[User:Abramelin Wolfe|Abramelin Wolfe]] (Abramelin Studios Ltd / Abranimations) script/build/texture/animation/mocap/web integration&lt;br /&gt;
* [[User:katykiwi Moonflower|katykiwi Moonflower]] interior design/furnishings/building/texturing/terraforming&lt;br /&gt;
*[[User:Jade Jensen|Jade Jensen]] (Jaded Visions) Clothing Design, Avatar Creation/Design, Texturing, Graphics Design&lt;br /&gt;
*[[Darien Caldwell]] Builder/Scripter&lt;br /&gt;
*[[User:Azrazael Dhara|Azrazael Dhara]] Building, Terraforming, Sim Design, Landscaping, Instructing, Photography&lt;br /&gt;
*[[User:Andreas Isachenko|Andreas Isachenko]] Building, Scripting, DB access&lt;br /&gt;
*[[User:Jason Keegan|Jason Keegan]] (K-tech) Scripting&lt;br /&gt;
*[[User:Gaius Goodliffe|Gaius Goodliffe]] (Second Skies) Vehicles, scripting, back-end server/website integration&lt;br /&gt;
*[[User:Pericat Aquitaine|Pericat Aquitaine]] (Elf Harbour Boatyard) Vehicles, scripting, terraforming, general building&lt;br /&gt;
*[[User:Karsten Rutledge|Karsten Rutledge]] (Play2Train/K.R. Engineering) Scripting, building.&lt;br /&gt;
*[[User:Bubba Biberman|Bubba Biberman]] Building, textures, machinima&lt;br /&gt;
*[[User:Kerian Bunin|Kerian Bunin]] (uʍop əpı̣sdn) Building, Scripting, Estate Management &lt;br /&gt;
*[[User:Tsukasa Keiko|Tsukasa Keiko]] Building, Scripting&lt;br /&gt;
*[[User:Morph Wollongong|Morph Wollongong]] Gadgets, Scripting&lt;br /&gt;
*[[User:Ordinal Malaprop|Ordinal Malaprop]] - scripting, some building&lt;br /&gt;
*[[User:Donnagh McDonnagh|Donnagh McDonnagh]] - Undergraduate education (School of Communication), machinima, scripting, general building, avatar skins/clothes, 3d textures, animation, web integration, vehicles, huds, event management, orientation, inworld collaboration&lt;br /&gt;
*[[User:Able Whitman|Able Whitman]] - scripting, some building&lt;br /&gt;
*[[User:Adri Saarinen|Adri Saarinen]] - ([http://www.metaversatility.com Metaversatility]) scripting, building, presence development&lt;br /&gt;
*[[User:Curious Rousselot|Curious Rousselot]] - Scripting, Building&lt;br /&gt;
*[[User:otakup0pe Neumann|otakup0pe Neumann]] - Pleiades Consulting &amp;amp; libsecondlife. Rich Educational Content, tech integration, libsl powered services&lt;br /&gt;
*[[User:Damek Tretiak|Damek Tretiak]] - ([http://www.tretiakmedia.com Tretiak Media])/([http://www.slquery.com SLQuery.com]) scripting, building, project management&lt;br /&gt;
* [[User:Jacques Groshomme|Jacques Groshomme]] - Building/Scripting&lt;br /&gt;
* [[User:Iris Bourdeille|Iris Bourdeille]] - Building/Scripting/Texturing/Animation&lt;br /&gt;
* [[User:Fallon Winnfield|Fallon Winnfield]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Business development, building, scripting&lt;br /&gt;
* [[User:Adam Rakosi|Adam Rakosi]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Building/Scripting&lt;br /&gt;
* [[User:Neko Longduk|Neko Longduk]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Business Development, scripting&lt;br /&gt;
* [[User:Weasel Gough|Weasel Gough]] - ([http://www.centric.com Centric])/([http://www.secondtalk.com Second Talk]) - Building/Scripting/Texturing/Animation&lt;br /&gt;
* [[User:Chime Bellman|Chime Bellman]] strategy/build/model/promote&lt;br /&gt;
*[[User:Sage Duncan|Sage Duncan]] - animation/machinima/motion/media management/live performance&lt;br /&gt;
* [[User:Economic Mip|Economic Mip]] -imagine/dream&lt;br /&gt;
* [[User:Talarus Luan|Talarus Luan]] - Archaean Designs / Council of Wyrms - Scripting, Building, Consulting&lt;br /&gt;
* [[User:Dustin Widget|Dustin Widget]] Builder/Scripter/Mentor/Lots More&lt;br /&gt;
* [[User:Tab Scott|Tab Scott]] - Terry Beaubois, Montana State University - College of Art &amp;amp; Architecture - Art, Music, Architecture, Film - Sustainable Community Design&lt;br /&gt;
* [[User:Hiro Market|Hiro Market]] - ([http://www.slicr.net Slicr]) Slicr - Scripting, Consulting&lt;br /&gt;
* [[User:Scorpio Galatea|Scorpio Galatea]] - Builder (Phoenix), Texture Creator&lt;br /&gt;
* [[User:Sylvia Trilling|Sylvia Trilling]] - Modeling, Scripting, Animating, Texturing&lt;br /&gt;
* [[User:Earnest Candour|Earnest Candour]] - ([http://www.metaverseenterprises.com Metaverse Enterprises])&lt;br /&gt;
* [[User:Carl Metropolitan|Carl Metropolitan]] - Building, Site Developement, Project Management, Marketing, Graphic Design, Event Hosting, Terraforming, Teaching&lt;br /&gt;
* [[User:Lecktor Hannibal|Lecktor Hannibal]] - (Landscaping, Estate Management, Modeling, Media Streaming, Event Management)&lt;br /&gt;
* [[User:Destiny Niles|Destiny Niles]] - Scripter/Mentor&lt;br /&gt;
*[[User:Kim Anubis|Kim Anubis]], ([http://www.themagicians.us The Magicians])&lt;br /&gt;
* [[User:Bobble Bertone|Bobble Bertone]] - ([http://www.coolbananas.com.au Cool Bananas Ventures]) - Building, Scripting, Terra forming, Project management, Networking with RL businesses.&lt;br /&gt;
* [[User:Logan Bauer|Logan Bauer]] - Building/Texturing/Scripting/Ect.&lt;br /&gt;
* [[User:In Kenzo|In Kenzo]] ([http://www.amoration.org Amoration]) Design, Building, Machinima, Events, Immersive Experiences for nonprofits and education&lt;br /&gt;
* [[User:Gearsawe Stonecutter|Gearsawe Stonecutter]] - Scripting, HUDs, Building, complex prim transformations, single script simplification&lt;br /&gt;
* [[User:Apollo Case|Apollo Case]] - (Armory Island and Armory Xtreme)- Virtual Weapons, Combat Items and Gadgets - Conceptualization, Testing, Marketing, Communication, Distribution, and Retailing - Combat Sim Owner and Developer&lt;br /&gt;
* [[User:Sindy Tsure|Sindy Tsure]] (Scripting, Buidling)&lt;br /&gt;
* Huns Valen - ([http://valenheavy.com Valen Heavy Industries]) - Aircraft physics &amp;amp; avionics. Efficient interprocess communication. Remote business logic. Heuristic algorithms. Cryptography. User interfaces.&lt;br /&gt;
* [[User:Damanios Thetan|Damanios Thetan]] - ([http://www.damanicorp.com Damani]) - Modeling, Building, Texturing, Scripting, External server comms.&lt;br /&gt;
* [[User:Mary Edison|Mary Edison]] - (Phase 5) - Modeling, Building, Texturing, Design.&lt;br /&gt;
* Catty Loon  - Building/Scripting&lt;br /&gt;
* [[User:Phelan Corrimal|Phelan Corrimal]] - ROCKCLIFFE UNIVERSITY - Please note that we are already more than 50% of the way there to having this already developed as we&#039;ve been working on this since November 2006 when Linden Labs pulled out from financially supporting education. We are most interested in providing full support behind this initiative and would welcome people to come have a look at what we have to offer currently and where we are planning to be come end of August, 2007.&lt;br /&gt;
* [[User:Restorator Ristow|Restorator Ristow]] - Promotion and Marketing, novice builder&lt;br /&gt;
* [[User:Scout Detritus|Scout Detritus]] - Scripting, Building, Sounds, Animations, Clothing/Textures, Marketing, Sim Design.&lt;br /&gt;
* [[User:Nylon Pinkney|Nylon Pinkney]] - Texturing&lt;br /&gt;
* [[User:Alessio0108 Beck|Alessio0108 Beck]] - Nogravity - Full service italian agency - scripting - building - SltoRl web applications - design - sl real estate&lt;br /&gt;
* [[User:Osprey Therian|Osprey Therian]] - building, texturing, machinima&lt;br /&gt;
* [[User:Max Pitre|Max Pitre]] - building, texturing, scripting&lt;br /&gt;
* [[User:Gus Poutine|Gus Poutine]] - Instructional Designer A.S.K. Learning&lt;br /&gt;
* [[User:Lucian Overlord|Lucian Overlord]] - building, texturing,modeling, animations,sim design&lt;br /&gt;
* [[User:Lordfly Digeridoo|Lordfly Digeridoo]] - Digeridoodesigns.com -- building, architecture, sim planning&lt;br /&gt;
* [[User:Jauani Wu|Jauani Wu]] - second life is just like real life ... if you replace &amp;quot;second&amp;quot; with &amp;quot;no&amp;quot;&lt;br /&gt;
* [[User:MadamG Zagato|MadamG Zagato]] - ([http://www.never30.com Never 30 &amp;amp; N30 Studios]) Residential and commercial building, Web &amp;lt;---&amp;gt; LSL Communications, SL to RL Fashion, Furniture and Interior Design [UMPIRE], Photography [N30].&lt;br /&gt;
* [[User:Aradia Dielli|Aradia Dielli]] - Building, Modeling, Interior design, Photography.&lt;br /&gt;
* [[User:PajVar Kerensky|PajVar Kerensky]] - DESHADOW CUSTOMS - Custom Building, Scripting, Sim Development, Business Consultation, Community Development, WWW Portals, WWW Sites, In-World Community tools.&lt;br /&gt;
* [[User:Bobby Berwick|Bobby Berwick]] (QHB - Quality Home Builders) Scripting, Building&lt;br /&gt;
* [[User:SignpostMarv Martin|SignpostMarv Martin]]  - geek. Does all kinds of things.&lt;br /&gt;
* [[User:Dnel DaSilva|D&#039;Nel DaSilva]] (Xessories by D&#039;Nel DaSilva) Builder, specializing in jewelry and other avatar accessories including the scripts used in them.&lt;br /&gt;
* [[User:Joshua Perenti|Joshua Perenti]] - Live Helper, Sim Designer, Landscaper &amp;amp; Builder&lt;br /&gt;
* [[User:Lucius Nesterov|Lucius Nesterov]] - ([http://lucius-games.blogspot.com/ Development Blog]) In-world game development&lt;br /&gt;
* [[User:Lewis Nerd|Lewis Nerd]] - ([http://www.lewisnerd.com website]) - Construction, development, landscaping and consultation&lt;br /&gt;
* [[User:Zal Chevalier|Zal Chevalier]] - Architect&lt;br /&gt;
* [[User:Casu Capra|Casu Capra]]&lt;br /&gt;
* [[User:Dalian Hansen|Dalian Hansen]] - Creative Director  ([http://tretiakmedia.com/ Tretiak Media]) full service sim design and construction, SL &amp;gt; RL integration (advertising, marketing, internet/web design) ([http://www.cafepress.com/hantranslation/ Han Translation])  - Photography, Design/Translation in Japanese/Mandarin&lt;br /&gt;
* [[User:Kami Harbinger|Kami Harbinger]] - Developer of many scripted devices and the Pellucidar adventure game.&lt;br /&gt;
* [[User:Top Tank|Top Tank]] - Scripting, product design&lt;br /&gt;
* [[User:Whispering Hush|Whispering Hush]] Custom scripting boats, cars, push and non push weapons, prim torture, and general building.&lt;br /&gt;
* [[User:Nex Brannan|Nex Brannan]] Brutal Gear [http://gearshop.blogspot.com.com/ GearShop]) Clothing, Hair, Accesories, Building.&lt;br /&gt;
* [[User:HatHead Rickenbacker|HatHead Rickenbacker]] [http://hatheadinc.com/ HatHead Incubators] Modeling, Scripting.&lt;br /&gt;
* [[User:Desideria Stockton|Desideria Stockton]] (Literature Alive!) College Educator, Web 2.0, 3.0&lt;br /&gt;
* [[User:Isandra Willunga|Isandra_Willunga]] - IDS - scripting, texturing, lowprim building, general guidance.&lt;br /&gt;
* [[User:Derin Swenson|Derin Swenson]] ([http://www.olemissbusiness.com/ University of Mississippi, School of Business]) Building, Scripting, RL -&amp;gt; SL integration&lt;br /&gt;
* [[User:Escort DeFarge|Escort DeFarge]] (Together Systems) All aspects of scripting&lt;br /&gt;
* [[User:Davidorban Agnon|Davidorban Agnon]] ([http://www.questar.eu/secondlife Questar] and [http://vulca.no Vulcano])&lt;br /&gt;
* [[User:Mevo Syaka|Mevo Syaka]] - LSL Scripting, Modelling, Texturing, Custom Work&lt;br /&gt;
* [[User:Uccello Poultry|Uccello Poultry]] - Building, Texturing (including sign graphics), Clothing, Landscaping, Contract/On-Demand Work&lt;br /&gt;
* [[User:Itazura Radio|Itazura Radio]] - Modeling Architecture and Furnishings/Interior Design as well as Avatars, Terraforming, and Land/Estate Management. Photoshop and custom graphics skills.&lt;br /&gt;
* [[User:Phish Frye|Phish Frye]] - LSL scripter and expert programmer, specializing in connecting in-world objects to real world servers [http://www.purplestripe.com/ Purple Stripe]&lt;br /&gt;
* [[User:Haterot Okina|Haterot Okina]] - LSL scripter and builder extraordinaire. [http://www.purplestripe.com/ Purple Stripe]&lt;br /&gt;
* Noramyr Gullwing - ExtroVirtual (Flights of Fantasy) Builder, texturer, designer, graphic arts and development&lt;br /&gt;
* [[User:Gregory McLeod|Gregory McLeod]] Scripter of Games.&lt;br /&gt;
* [[User:Timeless Prototype|Timeless Prototype]] - Creator of the Multi Gadget&lt;br /&gt;
* [[User:Zayn Till|Zayn Till]] ([http://www.metaverseunlimited.com/ Metaverse Unlimited]) Building, Texturing, Content &amp;amp; Concept Creation, Sim design &amp;amp; Management, Real life business solutions&lt;br /&gt;
* [[User:Actionworx Pro|Actionworx Pro]] - MySQL, PHP, HTTP, LSL, XML.&lt;br /&gt;
* [[User:Ipenda Keynes|Ipenda Keynes]] ([http://paws-above.com/ Paws Above University]) Founder of PAU, creator of widely accepted &amp;quot;content standards&amp;quot;. Certified, K-12 Educator with skills in LSL, and general SL knowledge.&lt;br /&gt;
* [[User:Yumi Murakami|Yumi Murakami]] - Scripting, Newbie helper volunteer, NCI contributor, RL education experience.&lt;br /&gt;
* [[User:Arthur Fermi|Arthur Fermi]] - Scripting, Building, Fermi Sandbox, Landscaping [http://fermidesigns.com/ Fermi Designs]&lt;br /&gt;
* [[User:Gatz Morang|Gatz Morang]] - Texture artist, builder&lt;br /&gt;
* [[Jessica Ornitz]] - Architecture, Sim Planning, Texturing, Landscaping and Interior design&lt;br /&gt;
* [[User:Fleep Tuque|Fleep Tuque]] - Faculty Educator, Concierge Member, Chilbo Community Building Project&lt;br /&gt;
* [[User:Pumpkin Tripsa|Pumpkin Tripsa]] - (UV Taxidermy/ The Steamed Palette)- Custom Av Texturing and Shaping; Building, Scripting, Texturing&lt;br /&gt;
* [[User:Ro Gastel|Ro Gastel]] - Liquid Prims, Scipting, Builder&lt;br /&gt;
* [[User:AHG Hallard|AHG Hallard]] - Scripting, Design, Content and Concept creation, Building, Real Life educational, training and business solutions&lt;br /&gt;
* [[User:SL Mathilde|SL Mathilde]] - Scripting, Building, Real Life educational, training and business solutions&lt;br /&gt;
* [[Roderick Runo]] Builder/Scripter&lt;br /&gt;
* [[User:Equitus Bosch|Equitus Bosch]] Architect and Planner, Mojo Business Ventures&lt;br /&gt;
* [[Threshin Barnett]] - Terraforming, Building, Decorating, Landscaping, Animations, Design, Texturing, Land/Estate managment&lt;br /&gt;
* [[Laylah Mistral]] ([http://www.get-inkd.com/ Get InkD!]) Tattoos, photography, graphic design/textures, and marketing for SL and RL ([http://www.slmarketing.us/ SL Marketing]).&lt;br /&gt;
* [[Torment Thorn]]  - Wicked, Inc. since 2004, Wicked stuff for Wicked folks.  Childrens to Goreans we have something for everyone.  Avatars, clothing, houses, furniture and more.&lt;br /&gt;
* [[User:Charlene Trudeau|Charlene Trudeau]] - Building/Architecture.&lt;br /&gt;
* [[User:Matthew Dowd|Matthew Dowd]] - Scripting, some building&lt;br /&gt;
* [[User:Fumon Kubo|Fumon Kubo]] Frelance contract and while-you-wait scripter (MySQL, LSL, PHP, HTML, Java, C++), SL educator (RL/SL math + programming), Technical Advisor and Jack of all other trades.&lt;br /&gt;
* [[User:Joker Opus|Joker Opus]] LSL,PHP,vB,BAISIC,Javascript,Perl, CSS scripter. Live Helper, Mentor, Instructor. Linden Test Dummy =P (Kick at will sire ;))&lt;br /&gt;
* [[User:Lothaniel Yellowknife|Lothaniel Yellowknife]] LSL, Design/Texturing. Mentor, Live Helper, Instructor, Estate manager. Freelance Journalist and Photographer.&lt;br /&gt;
* [[User:Grady Echegaray|Grady Echegaray]] - Building/Architecture/Exhibitions and Curatorial&lt;br /&gt;
* [[User:Ceeq Laborde|Ceeq Laborde]] - Developer&lt;br /&gt;
* [[User:Stephanie Misfit|Stephanie Misfit]]&lt;br /&gt;
* [[User:Little Gray|Little Gray]] ([http://slurl.com/secondlife/Jinn/243/110/231/ Little Shop of Scripts &#039;n Things)] - Scripts, Builds, Contractor, &amp;amp; Legal Srvcs.&lt;br /&gt;
* [[User:Dnate Mars|Dnate Mars]] - nobody&lt;br /&gt;
* [[User:Wolf Yohei|Wolf Yohei]] - Builder, scripter, designer, MIB&lt;br /&gt;
* [[User:Geuis Dassin|Geuis Dassin]] (Mannea, Filming Path Studios) Scripter, Machinimatographer, Builder&lt;br /&gt;
* [[User:Rob Arten|Rob Arten]] - Project Management, Architecture.&lt;br /&gt;
* [[User:Cory Edo|Cory Edo]] - building, texture creation, project management&lt;br /&gt;
* [[User:Komuso Tokugawa|Komuso Tokugawa]]&lt;br /&gt;
* [[User:Anna Gulaev|Anna Gulaev]] - builder, scripter, designer, programmer - Vengeance Studio&lt;br /&gt;
* [[User:David Cartier|David Cartier]] - Period Architecture and Interior Design, Landscaping, Texture Designs. Member of the Artist Friends Collaborative.&lt;br /&gt;
* [[User:Upshaw Underhill|Upshaw Underhill]] - Builder and Scripter. Member of the Artist Friends Collaborative.&lt;br /&gt;
* [[User:Roseann Flora|Roseann Flora]] - Buildings, Clothing, Textures and Objects. Member of the Artist Friends Collaborative.&lt;br /&gt;
* [[User:Traven Sachs|Traven Sachs]] ([http://www.wolfhavenproductions.com/ Wolfhaven Productions - Shubelik (128,95,232)]) Scripting, Building, Texturing, Content &amp;amp; Concept Creation, Sim design &amp;amp; Management/Terraforming, Business &amp;amp; Point of Sales Solutions.&lt;br /&gt;
* [[User:Suzanne Zeluco|Suzanne Zeluco]] (SZ Designs) Building, Textures, Scripting, Animations&lt;br /&gt;
* [[User:Tobia Forcella|Tobia Forcella]] (http://www.sltranslator.com - professional translation tool for second life) scripting interests: Communications - Interacting with external data stores &amp;amp; web content - Media Management&lt;br /&gt;
* [[User:Lyr Lobo|Lyr Lobo]] - Colorado Technical University - Professor of Computer Science - Ephemeral Spaces - project and performance management, build, texture, script and game design&lt;br /&gt;
* [[User:Simil Miles|Simil Miles]] - [http://unconwtech.free.fr/ UnConWTech] - Scripting : PSYS, Attachments, Setting Properties, Communications, External data.&lt;br /&gt;
* [[User:Ushuaia Tokugawa|Ushuaia Tokugawa]] - Electric Sheep Company - Scripting&lt;br /&gt;
* [[User:Vitis Obviate|Vitis Obviate]] - [http://www.slicr.net/ Slicr] - Scripting, Fully acronymn compliant system integration&lt;br /&gt;
* [[User:Kriz Dix|Kriz Dix]] ([http://www.plusx.de/ PLUSX.de]) German Marketing Company, Design, Script, Marketing, Consulting&lt;br /&gt;
* [[User:Ronin DeVinna|Ronin DeVinna]] - [http://www.slportugal.com] - Scripting, Building&lt;br /&gt;
* [[User:Andy Rozier|Andy Rozier]]&lt;br /&gt;
* [[User:Samm Submariner|Samm Submariner]]&lt;br /&gt;
* [[User:Jason Hashimoto|Jason Hashimoto]] - ([http://www.hashimotoenterprises.com Hashimoto Enterprises]) - Scripting, Building&lt;br /&gt;
* [[User:Jim Perhaps|Jim Perhaps]] (J&amp;amp;S Aviation) Building&lt;br /&gt;
* [[User: Storm Babeli|Storm Babeli]]- Purple Rose Jewelry - Building and Design&lt;br /&gt;
* [[User:Elzbiet Meili|Elzbiet Meili]] - Graphics, Useability, Building and Landscape Design&lt;br /&gt;
* [[User:Aquarius Paravane|Aquarius Paravane]] - Usability, Buidling / Architecture&lt;br /&gt;
* [[User:Coal Edge|Coal Edge]] - (FixedBit) Scripting&lt;br /&gt;
* [[User:KirstenLee Cinquetti|KirstenLee Cinquetti]] - (Club N Lighting, CNL) - Building,Script, Particle Systems,Texture and lighting effects&lt;br /&gt;
* [[User:Nexus Laguna|Nexus Laguna]] - Nexus Tech - Scripted objects including security and custom scripting.&lt;br /&gt;
* [[User:Robins Hermano|Robins Hermano]] Builder, Scripter, Scripted objects including educational based scripts and scripted objects.&lt;br /&gt;
* [[User:Cherub Spectre|Cherub Spectre]] ([http://www.pixeltrix.org PixelTrix]) (PixelTrix - BioLabs - Red Eye Modeling and Talent Management - Modele) - Builder, Custom Textures, Scripter, Project Management, Business Startup, Developer&lt;br /&gt;
* [[User:Deight Boccara|Deight Boccara]] - Voted 5/Club Extreme - All of scripting but vehicles, building, all modeling, event planning and hosting&lt;br /&gt;
* [[User:Nowun Till|Nowun Till]] - CEO Anarchy in the UK Full service provider&lt;br /&gt;
* [[User:Papalopulus Kobolowski|Papalopulus Kobolowski]]([http://www.wishland.info Wishland Corporation])- Building,texturing,Land management,some scripting,avatar customizacion,skins,atachs etc.&lt;br /&gt;
* [[User:William Harbinger]] - (Experimental Zone), Scripting and Building&lt;br /&gt;
* [[User:Raymond Tuxing]] - building, scripting&lt;br /&gt;
* [[User:Paskis Robinson|Paskis Robinson]] - LSL&lt;br /&gt;
* [[User:Ann Enigma|Ann Enigma]] - (JWU), Scripting/web integration&lt;br /&gt;
* [[User:Simone Stern|Simone Stern]]&lt;br /&gt;
* [[User:Versu Richelieu|Versu Richelieu]] - (Millions of Us/VR Designs) Sim Design, Architecture, Building, Modeling, Textures, Clothing, Skins&lt;br /&gt;
* [[User: Atashi Toshihiko|Atashi Toshihiko]] - Building, Scripting, Land / Estate management, Architecture&lt;br /&gt;
* [[User:Zell Christensen|Zell Christensen]] - Scripting, Building, Tumansky Heavy Industries Engineer&lt;br /&gt;
* [[User:Hunter Stern|Hunter Stern]] - (The Driders Nest,GarHunt Productions LLC)(http://www.garhunt.com/hunter188/html/the_driders_nest.html) Custom Avatars, Scripting, Modeling, Animation, Sound, Textures, Communications, Building, Interface, Marketing&lt;br /&gt;
* [[User:Lexx Greatrex]] - huds, security, LIBSL bots, combat, vehicles, AI, animation, modelling, architecture, secure intra and extra-grid communications, financial systems &amp;amp; vending systems, integeration of SL to offworld systems, scripting mentor, Second Life mentor, marketing, management systems&lt;br /&gt;
* [[User:Fay Tal]] - (Teeka Designs) LSL Scripting, Second Life Mentor&lt;br /&gt;
* [[User:Tygeria Mirabeau|Tygeria Mirabeau]] - (Queen of Hearts) Entertainment and avatar enhancement, Dancing, modelling and games&lt;br /&gt;
* [[User:Rizpah Galatea|Rizpah Galatea]] - (RW Designs) Modeling: Architecture;  Specializing in Residential Custom Homes &amp;amp; Prefabs; Furniture, Boats, Pools, Fountains, Custom Texture Creation, Custom Texturing; Second Life Mentor&lt;br /&gt;
* [[User:Woody Blair|Woody Blair]] - (RW Designs) Building; Architecture; Specializing in Residential Custom Homes &amp;amp; Prefabs, Boats, Pools, Terraforming, Texturing, Limited Custom Texture Creation&lt;br /&gt;
* [[User:Grandma Bates|Grandma Bates]] - Scripting physical objects and physics as well as communications.&lt;br /&gt;
* [[User:Buddy Sprocket|Buddy Sprocket]] - Building, scripting, web integration. RL education&lt;/div&gt;</summary>
		<author><name>Buddy Sprocket</name></author>
	</entry>
</feed>