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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48407</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48407"/>
		<updated>2008-01-11T05:20:58Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=模式标志的掩码&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=水平帧数 (在 [[ROTATE]] 和 [[SCALE]] 模式中忽略该参数)&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=垂直帧数 (在 [[ROTATE]] 和 [[SCALE]] 模式中忽略该参数)&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=开始的位置/帧的编号 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=显示的帧数目 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=每秒的帧数 (不能为 0)&lt;br /&gt;
|func_footnote=帧是按照从左到右，从上到下，从0开始的顺序来编号的。&amp;lt;br&amp;gt;如果 &#039;&#039;&#039;rate&#039;&#039;&#039; 是负数，和使用了 [[REVERSE]] 标志的效果是一样的。&lt;br /&gt;
|func_desc=在指定的面上播放贴图动画（缩放，移动贴图）&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*在一个 prim 上只能播放一个贴图动画。&lt;br /&gt;
**如果在一个 prim 播放多个动画，就会重置它。&lt;br /&gt;
*不能同时使用 ROTATE 和 SCALE 模式。&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; 被限制在 0 到 255 的范围内。&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! 模式&lt;br /&gt;
! title=&amp;quot;数值&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} 描述&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
反向平滑移动一个贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
把一个贴图分隔成 64 &amp;quot;单元格&amp;quot;, 横 8 格，竖 8 格，然后按照从左到右，从上到下的顺序交换，这个就是单元格动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
缩放一张贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48401</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48401"/>
		<updated>2008-01-11T02:26:50Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=模式标志的掩码&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=水平帧数 (在 [[ROTATE]] 和 [[SCALE]] 模式中忽略该参数)&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=垂直帧数 (在 [[ROTATE]] 和 [[SCALE]] 模式中忽略该参数)&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=开始的位置/帧的编号 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=显示的帧数目 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=每秒的帧数 (不能为 0)&lt;br /&gt;
|func_footnote=帧是按照从左到右，从上到下，从0开始的顺序来编号的。&amp;lt;br&amp;gt;如果 &#039;&#039;&#039;rate&#039;&#039;&#039; 是负数，和使用了 [[REVERSE]] 标志的效果是一样的。&lt;br /&gt;
|func_desc=在指定的面上播放贴图动画（缩放，移动贴图）&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;数值&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} 描述&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
反向平滑移动一个贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
缩放一张贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48233</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48233"/>
		<updated>2008-01-10T09:28:26Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=模式标志的掩码&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=水平帧数 (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=开始的位置/帧的编号 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=显示的帧数目 (在 [[ROTATE]] 模式中是弧度)&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=每秒的帧数 (不能为 0)&lt;br /&gt;
|func_footnote=帧是按照从左到右，从上到下，从0开始的顺序来编号的。&amp;lt;br&amp;gt;如果 &#039;&#039;&#039;rate&#039;&#039;&#039; 是负数，和使用了 [[REVERSE]] 标志的效果是一样的。&lt;br /&gt;
|func_desc=在指定的面上播放贴图动画（缩放，移动贴图）&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
反向平滑移动一个贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
缩放一张贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48232</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48232"/>
		<updated>2008-01-10T09:16:56Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=模式标志的掩码&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
反向平滑移动一个贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
缩放一张贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|许可&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=媒体&lt;br /&gt;
|cat2=效果&lt;br /&gt;
|cat3=贴图&lt;br /&gt;
|cat4=视频&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48231</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48231"/>
		<updated>2008-01-10T09:12:39Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
反向平滑移动一个贴图。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48230</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48230"/>
		<updated>2008-01-10T09:08:37Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
平滑移动一个贴图并且循环播放动画。&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48229</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48229"/>
		<updated>2008-01-10T09:00:52Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}启用贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}反向播放动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}先播放动画，然后再倒放。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}在 X 轴方向上平滑移动，代替播放单独的帧。&amp;lt;br/&amp;gt;在 [[SCALE]] 和 [[ROTATE]] 模式中，都会平滑移动。{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}旋转贴图动画，&amp;lt;br&amp;gt;不要和 [[SCALE]] 一起使用。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}缩放贴图动画，&amp;lt;br&amp;gt;不要和 [[ROTATE]] 一起使用。&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48226</id>
		<title>LlSetTextureAnim/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim/zh-Hans&amp;diff=48226"/>
		<updated>2008-01-10T07:39:52Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: New page: {{Multi-lang|LlSetTextureAnim}}  {{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function |func_id=211 |func_sleep=0.0 |func_energy=10.0 |sort...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LlSetTextureAnim}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}Texture animation is on.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}Play animation in reverse direction.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}Play animation going forwards, then backwards.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}Slide in the X direction, instead of playing separate frames.&amp;lt;br/&amp;gt;In both [[SCALE]] and [[ROTATE]] modes, causes smooth transitions.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}Animate texture rotation.&amp;lt;br&amp;gt;Does not work with [[SCALE]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}Animate the texture scale.&amp;lt;br&amp;gt;Does not work with [[ROTATE]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48225</id>
		<title>LlSetTextureAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48225"/>
		<updated>2008-01-10T07:27:00Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang}}&lt;br /&gt;
&lt;br /&gt;
{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}Texture animation is on.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}Loop the texture animation.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}Play animation in reverse direction.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}Play animation going forwards, then backwards.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}Slide in the X direction, instead of playing separate frames.&amp;lt;br/&amp;gt;In both [[SCALE]] and [[ROTATE]] modes, causes smooth transitions.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}Animate texture rotation.&amp;lt;br&amp;gt;Does not work with [[SCALE]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}Animate the texture scale.&amp;lt;br&amp;gt;Does not work with [[ROTATE]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48224</id>
		<title>LSL Portal/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48224"/>
		<updated>2008-01-10T07:14:17Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: /* {{LSLGC||LSL 分类}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LSL Portal}}&lt;br /&gt;
{{LSL Header}} __NOTOC__&lt;br /&gt;
== 欢迎来到第二人生LSL语言首页! ==&lt;br /&gt;
这是社区群策群力为{{LL|SL}}: {{HoverText|LSL|Linden Scripting Language，林登脚本语言}}提供准确文档的项目&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
它是一个帮助脚本开发者提高技能水平的开放文档,请随时添加或修改该文档,使其更加完善,同时请参照[[How to choose a wiki]]。&lt;br /&gt;
&lt;br /&gt;
想要学习LSL吗? 试试[[LSL Tutorial|LSL 教程]]中的案例吧.&lt;br /&gt;
&lt;br /&gt;
请不要随意复制其他地方的资源到该文档，除非你得到了版权许可。&lt;br /&gt;
&lt;br /&gt;
获取更多信息，请阅读 [[Talk:LSL Portal]]。 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 0px; border-spacing: 5px;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL 入门 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Editing Primer|LSL Editing Primer]] - 如何编辑 wiki&lt;br /&gt;
* [[LSL Portal Guidelines|Portal Guidelines]] - 编辑wiki 中的良好准则&lt;br /&gt;
* [[LSL Portal To-do|Portal To-Do]] - 最需要编辑者关注的地方&lt;br /&gt;
* [[LSL Portal Translation Project|LSL Portal Translation Project]] - 翻译协调&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL&amp;amp;nbsp;语言参考 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:LSL Constants|常量]]&lt;br /&gt;
* [[:Category:LSL Events|事件]]&lt;br /&gt;
* [[:Category:LSL Flow Control|流程控制]]&lt;br /&gt;
*:[[for]], [[if]], [[while]], [[do-while]], [[jump]], [[return]], [[state]]&lt;br /&gt;
* [[:Category:LSL Functions|函数]]&lt;br /&gt;
*:[[:Category:LSL Functions|(第一页)]], [http://wiki.secondlife.com/w/index.php?title=Category:LSL_Functions&amp;amp;from=ParcelMediaCommandList (第二页)]&lt;br /&gt;
* [[LSL Operators|运算符]]&lt;br /&gt;
* [[state|状态]]&lt;br /&gt;
* [[:Category:LSL Types|数据类型]]&lt;br /&gt;
*:[[integer]], [[float]], [[string]], [[key]], [[list]], [[vector]], [[rotation]]&lt;br /&gt;
* [[LSL Variables|变量]]&lt;br /&gt;
* [[LSL Errors|错误]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot; rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== {{LSLGC||LSL 分类}} ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* [[:Category:LSL Alpha|透明度]]&lt;br /&gt;
* [[:Category:LSL Animation|动画]]&lt;br /&gt;
* [[:Category:LSL Attachment|附件]]&lt;br /&gt;
* [[:Category:LSL Avatar|化身]]&lt;br /&gt;
* [[:Category:LSL Camera|摄像头 (摄像机)]]&lt;br /&gt;
* [[:Category:LSL Collision|碰撞]]&lt;br /&gt;
* [[:Category:LSL Color|色彩]]&lt;br /&gt;
* [[:Category:LSL Controls|控制]]&lt;br /&gt;
* [[:Category:LSL Communications|交流]]&lt;br /&gt;
* [[:Category:LSL Face|物体表面]]&lt;br /&gt;
* [[:Category:LSL Inventory|库存 (物品栏)]]&lt;br /&gt;
* [[:Category:LSL Link|链接]]&lt;br /&gt;
* [[:Category:LSL Math|数学]]&lt;br /&gt;
* [[:Category:LSL Needs Example|需要例子的条目]]&lt;br /&gt;
* [[:Category:LSL Permissions|许可证 (权利)]]&lt;br /&gt;
* [[:Category:LSL Physics|物理]]&lt;br /&gt;
* [[:Category:LSL Prim|简单]] &amp;lt;!--别找我。客户端里就这么翻译的--&amp;gt;&lt;br /&gt;
* [[:Category:LSL Rotation|旋转]]&lt;br /&gt;
* [[:Category:LSL Sensor|传感器]]&lt;br /&gt;
* [[:Category:LSL Sound|声音]]&lt;br /&gt;
* [[:Category:LSL Texture|贴图]]&lt;br /&gt;
* [[:Category:LSL Time|时间]]&lt;br /&gt;
* [[:Category:LSL Video|视频]]&lt;br /&gt;
* [[:Category:LSL World|世界]]&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* {{LSLGC|Avatar|化身}}&lt;br /&gt;
** {{LSLGC|Animation|动画}}&lt;br /&gt;
** {{LSLGC|Attachment|附件}}&lt;br /&gt;
** {{LSLGC|Camera|摄像头}}&lt;br /&gt;
** {{LSLGC|Controls|控制}}&lt;br /&gt;
** {{LSLGC|Sit|坐下}}&lt;br /&gt;
* {{LSLGC|Communications|交流}}&lt;br /&gt;
** {{LSLGC|Chat|聊天}}&lt;br /&gt;
** {{LSLGC|HTTP}}&lt;br /&gt;
** {{LSLGC|XML-RPC}}&lt;br /&gt;
* [[:Category:LSL Detected|检测]]&lt;br /&gt;
** {{LSLGC|Collision|碰撞}}&lt;br /&gt;
** {{LSLGC|Touch|触摸}}&lt;br /&gt;
** {{LSLGC|Sensor|传感器}}&lt;br /&gt;
* {{LSLGC|Functions|函数}}&lt;br /&gt;
** {{LSLGC|God Mode|上帝模式}}&lt;br /&gt;
* {{LSLGC|Inventory|库存}}&lt;br /&gt;
** {{LSLGC|Creator|创建者}}&lt;br /&gt;
** {{LSLGC|Notecard|通知 (记事卡)}}&lt;br /&gt;
** {{LSLGC|Owner|拥有者}}&lt;br /&gt;
* {{LSLGC|Media|媒体}}&lt;br /&gt;
** {{LSLGC|Sound|音频}}&lt;br /&gt;
** {{LSLGC|Video|视频}}&lt;br /&gt;
* {{LSLGC|Movement|移动}}&lt;br /&gt;
** {{LSLGC|Physics|物理}}&lt;br /&gt;
*** {{LSLGC|Damping}}&lt;br /&gt;
*** {{LSLGC|Hover|悬浮}}&lt;br /&gt;
** {{LSLGC|Rotation|旋转}}&lt;br /&gt;
* {{LSLGC|Object|东东 (对象)}}&lt;br /&gt;
** {{LSLGC|Link|链接}}&lt;br /&gt;
** {{LSLGC|Vehicle|交通工具}}&lt;br /&gt;
* {{LSLGC|Permissions|许可}}&lt;br /&gt;
** [[:Category:LSL Permissions/Asset|资产]]&lt;br /&gt;
** [[:Category:LSL Permissions/Script|脚本]]&lt;br /&gt;
* {{LSLGC|Prim|Primitive}}&lt;br /&gt;
** {{LSLGC|Effects|效果}}&lt;br /&gt;
*** {{LSLGC|Particles|粒子}}&lt;br /&gt;
** {{LSLGC|Face|物体表面}}&lt;br /&gt;
*** {{LSLGC|Alpha|透明度}}&lt;br /&gt;
*** {{LSLGC|Color|颜色}}&lt;br /&gt;
*** {{LSLGC|Texture|贴图}}&lt;br /&gt;
* {{LSLGC|Script|脚本}}&lt;br /&gt;
** {{LSLGC|Error|错误}}&lt;br /&gt;
*** [[:Category:LSL Error/Math|数学错误]]&lt;br /&gt;
** {{LSLGC|Keywords|关键字}}&lt;br /&gt;
** {{LSLGC|Math|数学}}&lt;br /&gt;
* {{LSLGC|Region|区域}}&lt;br /&gt;
** {{LSLGC|Ground|地面}}&lt;br /&gt;
** {{LSLGC|Parcel|地块}}&lt;br /&gt;
** {{LSLGC|Security|安全}}&lt;br /&gt;
** {{LSLGC|Time|时间}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 开发资源 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Tutorial|Tutorials]]&lt;br /&gt;
* [[:Category:LSL Teachers|LSL 教师]]&lt;br /&gt;
* [[:Category:LSL Mentors|LSL 导师]]&lt;br /&gt;
* [[:Category:LSL Examples|LSL 范例]]&lt;br /&gt;
* [[:Category:LSL Library|脚本库]]&lt;br /&gt;
* [[LSL Protocol|Protocol Exchange]]&lt;br /&gt;
* [[LSL Useful Function WishList|Useful Function WishList]]&lt;br /&gt;
* [[LSL Style Guide|LSL 编码风格指南]]&lt;br /&gt;
* [[LSL Script Efficiency|LSL 脚本效率]]&lt;br /&gt;
* [[LSL Script Memory|LSL 脚本内存]]&lt;br /&gt;
* [[LSL Write Once Debug Everywhere|LSL 一次编写，随处除错]]&lt;br /&gt;
* [[LSL_Alternate_Editors | 外部编辑器/编辑环境]]&lt;br /&gt;
* [[LSL Test Harness | Inworld test harness]]&lt;br /&gt;
* [[LSL Benchmarking Scripts | Benchmarking scripts]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL News}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL Bugs}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 其他的 LSL 维基 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.lslwiki.net/lslwiki/ lslWiki]&lt;br /&gt;
* [http://rpgstats.com/wiki/ RPGStats lslWiki] (Mediawiki 镜像 / 日语翻译)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== 镜像快照 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.cheesefactory.us/lslwm LSL Wiki Mirror 07-07-2007] (可下载)&lt;br /&gt;
* [http://sha.dtm-network.com/all/lslwm/ LSL Wiki Mirror 01-05-2007 Alternative]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LSL|*]]&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48223</id>
		<title>LSL Portal/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48223"/>
		<updated>2008-01-10T07:12:25Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: /* {{LSLGC||LSL 分类}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LSL Portal}}&lt;br /&gt;
{{LSL Header}} __NOTOC__&lt;br /&gt;
== 欢迎来到第二人生LSL语言首页! ==&lt;br /&gt;
这是社区群策群力为{{LL|SL}}: {{HoverText|LSL|Linden Scripting Language，林登脚本语言}}提供准确文档的项目&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
它是一个帮助脚本开发者提高技能水平的开放文档,请随时添加或修改该文档,使其更加完善,同时请参照[[How to choose a wiki]]。&lt;br /&gt;
&lt;br /&gt;
想要学习LSL吗? 试试[[LSL Tutorial|LSL 教程]]中的案例吧.&lt;br /&gt;
&lt;br /&gt;
请不要随意复制其他地方的资源到该文档，除非你得到了版权许可。&lt;br /&gt;
&lt;br /&gt;
获取更多信息，请阅读 [[Talk:LSL Portal]]。 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 0px; border-spacing: 5px;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL 入门 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Editing Primer|LSL Editing Primer]] - 如何编辑 wiki&lt;br /&gt;
* [[LSL Portal Guidelines|Portal Guidelines]] - 编辑wiki 中的良好准则&lt;br /&gt;
* [[LSL Portal To-do|Portal To-Do]] - 最需要编辑者关注的地方&lt;br /&gt;
* [[LSL Portal Translation Project|LSL Portal Translation Project]] - 翻译协调&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL&amp;amp;nbsp;语言参考 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:LSL Constants|常量]]&lt;br /&gt;
* [[:Category:LSL Events|事件]]&lt;br /&gt;
* [[:Category:LSL Flow Control|流程控制]]&lt;br /&gt;
*:[[for]], [[if]], [[while]], [[do-while]], [[jump]], [[return]], [[state]]&lt;br /&gt;
* [[:Category:LSL Functions|函数]]&lt;br /&gt;
*:[[:Category:LSL Functions|(第一页)]], [http://wiki.secondlife.com/w/index.php?title=Category:LSL_Functions&amp;amp;from=ParcelMediaCommandList (第二页)]&lt;br /&gt;
* [[LSL Operators|运算符]]&lt;br /&gt;
* [[state|状态]]&lt;br /&gt;
* [[:Category:LSL Types|数据类型]]&lt;br /&gt;
*:[[integer]], [[float]], [[string]], [[key]], [[list]], [[vector]], [[rotation]]&lt;br /&gt;
* [[LSL Variables|变量]]&lt;br /&gt;
* [[LSL Errors|错误]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot; rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== {{LSLGC||LSL 分类}} ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* [[:Category:LSL Alpha|透明度]]&lt;br /&gt;
* [[:Category:LSL Animation|动画]]&lt;br /&gt;
* [[:Category:LSL Attachment|附件]]&lt;br /&gt;
* [[:Category:LSL Avatar|化身]]&lt;br /&gt;
* [[:Category:LSL Camera|摄像头 (摄像机)]]&lt;br /&gt;
* [[:Category:LSL Collision|碰撞]]&lt;br /&gt;
* [[:Category:LSL Color|色彩]]&lt;br /&gt;
* [[:Category:LSL Controls|控制]]&lt;br /&gt;
* [[:Category:LSL Communications|交流]]&lt;br /&gt;
* [[:Category:LSL Face|物体表面]]&lt;br /&gt;
* [[:Category:LSL Inventory|库存 (物品栏)]]&lt;br /&gt;
* [[:Category:LSL Link|链接]]&lt;br /&gt;
* [[:Category:LSL Math|数学]]&lt;br /&gt;
* [[:Category:LSL Needs Example|需要例子的条目]]&lt;br /&gt;
* [[:Category:LSL Permissions|许可证 (权利)]]&lt;br /&gt;
* [[:Category:LSL Physics|物理]]&lt;br /&gt;
* [[:Category:LSL Prim|简单]] &amp;lt;!--别找我。客户端里就这么翻译的--&amp;gt;&lt;br /&gt;
* [[:Category:LSL Rotation|旋转]]&lt;br /&gt;
* [[:Category:LSL Sensor|传感器]]&lt;br /&gt;
* [[:Category:LSL Sound|声音]]&lt;br /&gt;
* [[:Category:LSL Texture|贴图]]&lt;br /&gt;
* [[:Category:LSL Time|时间]]&lt;br /&gt;
* [[:Category:LSL Video|视频]]&lt;br /&gt;
* [[:Category:LSL World|世界]]&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* {{LSLGC|Avatar|化身}}&lt;br /&gt;
** {{LSLGC|Animation|动画}}&lt;br /&gt;
** {{LSLGC|Attachment}}&lt;br /&gt;
** {{LSLGC|Camera|摄像头}}&lt;br /&gt;
** {{LSLGC|Controls|控制}}&lt;br /&gt;
** {{LSLGC|Sit|坐下}}&lt;br /&gt;
* {{LSLGC|Communications|交流}}&lt;br /&gt;
** {{LSLGC|Chat|聊天}}&lt;br /&gt;
** {{LSLGC|HTTP}}&lt;br /&gt;
** {{LSLGC|XML-RPC}}&lt;br /&gt;
* [[:Category:LSL Detected|检测]]&lt;br /&gt;
** {{LSLGC|Collision|碰撞}}&lt;br /&gt;
** {{LSLGC|Touch|触摸}}&lt;br /&gt;
** {{LSLGC|Sensor|传感器}}&lt;br /&gt;
* {{LSLGC|Functions|函数}}&lt;br /&gt;
** {{LSLGC|God Mode|上帝模式}}&lt;br /&gt;
* {{LSLGC|Inventory|库存}}&lt;br /&gt;
** {{LSLGC|Creator|创建者}}&lt;br /&gt;
** {{LSLGC|Notecard|通知 (记事卡)}}&lt;br /&gt;
** {{LSLGC|Owner|拥有者}}&lt;br /&gt;
* {{LSLGC|Media|媒体}}&lt;br /&gt;
** {{LSLGC|Sound|音频}}&lt;br /&gt;
** {{LSLGC|Video|视频}}&lt;br /&gt;
* {{LSLGC|Movement|移动}}&lt;br /&gt;
** {{LSLGC|Physics|物理}}&lt;br /&gt;
*** {{LSLGC|Damping}}&lt;br /&gt;
*** {{LSLGC|Hover|悬浮}}&lt;br /&gt;
** {{LSLGC|Rotation|旋转}}&lt;br /&gt;
* {{LSLGC|Object|东东 (对象)}}&lt;br /&gt;
** {{LSLGC|Link|链接}}&lt;br /&gt;
** {{LSLGC|Vehicle|交通工具}}&lt;br /&gt;
* {{LSLGC|Permissions|许可}}&lt;br /&gt;
** [[:Category:LSL Permissions/Asset|资产]]&lt;br /&gt;
** [[:Category:LSL Permissions/Script|脚本]]&lt;br /&gt;
* {{LSLGC|Prim|Primitive}}&lt;br /&gt;
** {{LSLGC|Effects|效果}}&lt;br /&gt;
*** {{LSLGC|Particles|粒子}}&lt;br /&gt;
** {{LSLGC|Face|物体表面}}&lt;br /&gt;
*** {{LSLGC|Alpha|透明度}}&lt;br /&gt;
*** {{LSLGC|Color|颜色}}&lt;br /&gt;
*** {{LSLGC|Texture|材质}}&lt;br /&gt;
* {{LSLGC|Script|脚本}}&lt;br /&gt;
** {{LSLGC|Error|错误}}&lt;br /&gt;
*** [[:Category:LSL Error/Math|数学错误]]&lt;br /&gt;
** {{LSLGC|Keywords|关键字}}&lt;br /&gt;
** {{LSLGC|Math|数学}}&lt;br /&gt;
* {{LSLGC|Region|区域}}&lt;br /&gt;
** {{LSLGC|Ground|地面}}&lt;br /&gt;
** {{LSLGC|Parcel|地块}}&lt;br /&gt;
** {{LSLGC|Security|安全}}&lt;br /&gt;
** {{LSLGC|Time|时间}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 开发资源 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Tutorial|Tutorials]]&lt;br /&gt;
* [[:Category:LSL Teachers|LSL 教师]]&lt;br /&gt;
* [[:Category:LSL Mentors|LSL 导师]]&lt;br /&gt;
* [[:Category:LSL Examples|LSL 范例]]&lt;br /&gt;
* [[:Category:LSL Library|脚本库]]&lt;br /&gt;
* [[LSL Protocol|Protocol Exchange]]&lt;br /&gt;
* [[LSL Useful Function WishList|Useful Function WishList]]&lt;br /&gt;
* [[LSL Style Guide|LSL 编码风格指南]]&lt;br /&gt;
* [[LSL Script Efficiency|LSL 脚本效率]]&lt;br /&gt;
* [[LSL Script Memory|LSL 脚本内存]]&lt;br /&gt;
* [[LSL Write Once Debug Everywhere|LSL 一次编写，随处除错]]&lt;br /&gt;
* [[LSL_Alternate_Editors | 外部编辑器/编辑环境]]&lt;br /&gt;
* [[LSL Test Harness | Inworld test harness]]&lt;br /&gt;
* [[LSL Benchmarking Scripts | Benchmarking scripts]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL News}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL Bugs}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 其他的 LSL 维基 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.lslwiki.net/lslwiki/ lslWiki]&lt;br /&gt;
* [http://rpgstats.com/wiki/ RPGStats lslWiki] (Mediawiki 镜像 / 日语翻译)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== 镜像快照 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.cheesefactory.us/lslwm LSL Wiki Mirror 07-07-2007] (可下载)&lt;br /&gt;
* [http://sha.dtm-network.com/all/lslwm/ LSL Wiki Mirror 01-05-2007 Alternative]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LSL|*]]&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48208</id>
		<title>LSL Portal/zh-Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LSL_Portal/zh-Hans&amp;diff=48208"/>
		<updated>2008-01-10T06:27:57Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: /* 开发资源 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang|LSL Portal}}&lt;br /&gt;
{{LSL Header}} __NOTOC__&lt;br /&gt;
== 欢迎来到第二人生LSL语言首页! ==&lt;br /&gt;
这是社区群策群力为{{LL|SL}}: {{HoverText|LSL|Linden Scripting Language，林登脚本语言}}提供准确文档的项目&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
它是一个帮助脚本开发者提高技能水平的开放文档,请随时添加或修改该文档,使其更加完善,同时请参照[[How to choose a wiki]]。&lt;br /&gt;
&lt;br /&gt;
想要学习LSL吗? 试试[[LSL Tutorial|LSL 教程]]中的案例吧.&lt;br /&gt;
&lt;br /&gt;
请不要随意复制其他地方的资源到该文档，除非你得到了版权许可。&lt;br /&gt;
&lt;br /&gt;
获取更多信息，请阅读 [[Talk:LSL Portal]]。 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 0px; border-spacing: 5px;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL 入门 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Editing Primer|LSL Editing Primer]] - 如何编辑 wiki&lt;br /&gt;
* [[LSL Portal Guidelines|Portal Guidelines]] - 编辑wiki 中的良好准则&lt;br /&gt;
* [[LSL Portal To-do|Portal To-Do]] - 最需要编辑者关注的地方&lt;br /&gt;
* [[LSL Portal Translation Project|LSL Portal Translation Project]] - 翻译协调&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL&amp;amp;nbsp;语言参考 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:LSL Constants|常量]]&lt;br /&gt;
* [[:Category:LSL Events|事件]]&lt;br /&gt;
* [[:Category:LSL Flow Control|流程控制]]&lt;br /&gt;
*:[[for]], [[if]], [[while]], [[do-while]], [[jump]], [[return]], [[state]]&lt;br /&gt;
* [[:Category:LSL Functions|函数]]&lt;br /&gt;
*:[[:Category:LSL Functions|(第一页)]], [http://wiki.secondlife.com/w/index.php?title=Category:LSL_Functions&amp;amp;from=ParcelMediaCommandList (第二页)]&lt;br /&gt;
* [[LSL Operators|运算符]]&lt;br /&gt;
* [[state|状态]]&lt;br /&gt;
* [[:Category:LSL Types|数据类型]]&lt;br /&gt;
*:[[integer]], [[float]], [[string]], [[key]], [[list]], [[vector]], [[rotation]]&lt;br /&gt;
* [[LSL Variables|变量]]&lt;br /&gt;
* [[LSL Errors|错误]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot; rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== {{LSLGC||LSL 分类}} ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* [[:Category:LSL Alpha|透明度]]&lt;br /&gt;
* [[:Category:LSL Animation|动画]]&lt;br /&gt;
* [[:Category:LSL Attachment|Attachments]]&lt;br /&gt;
* [[:Category:LSL Avatar|化身]]&lt;br /&gt;
* [[:Category:LSL Camera|摄像头 (摄像机)]]&lt;br /&gt;
* [[:Category:LSL Collision|碰撞]]&lt;br /&gt;
* [[:Category:LSL Color|色彩]]&lt;br /&gt;
* [[:Category:LSL Controls|控制]]&lt;br /&gt;
* [[:Category:LSL Communications|交流]]&lt;br /&gt;
* [[:Category:LSL Face|物体表面]]&lt;br /&gt;
* [[:Category:LSL Inventory|库存 (物品栏)]]&lt;br /&gt;
* [[:Category:LSL Link|链接]]&lt;br /&gt;
* [[:Category:LSL Math|数学]]&lt;br /&gt;
* [[:Category:LSL Needs Example|需要例子的条目]]&lt;br /&gt;
* [[:Category:LSL Permissions|许可证 (权利)]]&lt;br /&gt;
* [[:Category:LSL Physics|物理]]&lt;br /&gt;
* [[:Category:LSL Prim|简单]] &amp;lt;!--别找我。客户端里就这么翻译的--&amp;gt;&lt;br /&gt;
* [[:Category:LSL Rotation|旋转]]&lt;br /&gt;
* [[:Category:LSL Sensor|Sensor]]&lt;br /&gt;
* [[:Category:LSL Sound|声音]]&lt;br /&gt;
* [[:Category:LSL Texture|材质]]&lt;br /&gt;
* [[:Category:LSL Time|时间]]&lt;br /&gt;
* [[:Category:LSL Video|视频]]&lt;br /&gt;
* [[:Category:LSL World|世界]]&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* {{LSLGC|Avatar|化身}}&lt;br /&gt;
** {{LSLGC|Animation|动画}}&lt;br /&gt;
** {{LSLGC|Attachment}}&lt;br /&gt;
** {{LSLGC|Camera|摄像头}}&lt;br /&gt;
** {{LSLGC|Controls|控制}}&lt;br /&gt;
** {{LSLGC|Sit|坐下}}&lt;br /&gt;
* {{LSLGC|Communications|交流}}&lt;br /&gt;
** {{LSLGC|Chat|聊天}}&lt;br /&gt;
** {{LSLGC|HTTP}}&lt;br /&gt;
** {{LSLGC|XML-RPC}}&lt;br /&gt;
* [[:Category:LSL Detected|检测]]&lt;br /&gt;
** {{LSLGC|Collision|碰撞}}&lt;br /&gt;
** {{LSLGC|Touch|触摸}}&lt;br /&gt;
** {{LSLGC|Sensor|传感器}}&lt;br /&gt;
* {{LSLGC|Functions|函数}}&lt;br /&gt;
** {{LSLGC|God Mode|上帝模式}}&lt;br /&gt;
* {{LSLGC|Inventory|库存}}&lt;br /&gt;
** {{LSLGC|Creator|创建者}}&lt;br /&gt;
** {{LSLGC|Notecard|通知 (记事卡)}}&lt;br /&gt;
** {{LSLGC|Owner|拥有者}}&lt;br /&gt;
* {{LSLGC|Media|媒体}}&lt;br /&gt;
** {{LSLGC|Sound|音频}}&lt;br /&gt;
** {{LSLGC|Video|视频}}&lt;br /&gt;
* {{LSLGC|Movement|移动}}&lt;br /&gt;
** {{LSLGC|Physics|物理}}&lt;br /&gt;
*** {{LSLGC|Damping}}&lt;br /&gt;
*** {{LSLGC|Hover|悬浮}}&lt;br /&gt;
** {{LSLGC|Rotation|旋转}}&lt;br /&gt;
* {{LSLGC|Object|东东 (对象)}}&lt;br /&gt;
** {{LSLGC|Link|链接}}&lt;br /&gt;
** {{LSLGC|Vehicle|交通工具}}&lt;br /&gt;
* {{LSLGC|Permissions|许可}}&lt;br /&gt;
** [[:Category:LSL Permissions/Asset|资产]]&lt;br /&gt;
** [[:Category:LSL Permissions/Script|脚本]]&lt;br /&gt;
* {{LSLGC|Prim|Primitive}}&lt;br /&gt;
** {{LSLGC|Effects|效果}}&lt;br /&gt;
*** {{LSLGC|Particles|粒子}}&lt;br /&gt;
** {{LSLGC|Face|物体表面}}&lt;br /&gt;
*** {{LSLGC|Alpha|透明度}}&lt;br /&gt;
*** {{LSLGC|Color|颜色}}&lt;br /&gt;
*** {{LSLGC|Texture|材质}}&lt;br /&gt;
* {{LSLGC|Script|脚本}}&lt;br /&gt;
** {{LSLGC|Error|错误}}&lt;br /&gt;
*** [[:Category:LSL Error/Math|数学错误]]&lt;br /&gt;
** {{LSLGC|Keywords|关键字}}&lt;br /&gt;
** {{LSLGC|Math|数学}}&lt;br /&gt;
* {{LSLGC|Region|区域}}&lt;br /&gt;
** {{LSLGC|Ground|地面}}&lt;br /&gt;
** {{LSLGC|Parcel|地块}}&lt;br /&gt;
** {{LSLGC|Security|安全}}&lt;br /&gt;
** {{LSLGC|Time|时间}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 开发资源 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Tutorial|Tutorials]]&lt;br /&gt;
* [[:Category:LSL Teachers|LSL 教师]]&lt;br /&gt;
* [[:Category:LSL Mentors|LSL 导师]]&lt;br /&gt;
* [[:Category:LSL Examples|LSL 范例]]&lt;br /&gt;
* [[:Category:LSL Library|脚本库]]&lt;br /&gt;
* [[LSL Protocol|Protocol Exchange]]&lt;br /&gt;
* [[LSL Useful Function WishList|Useful Function WishList]]&lt;br /&gt;
* [[LSL Style Guide|LSL 编码风格指南]]&lt;br /&gt;
* [[LSL Script Efficiency|LSL 脚本效率]]&lt;br /&gt;
* [[LSL Script Memory|LSL 脚本内存]]&lt;br /&gt;
* [[LSL Write Once Debug Everywhere|LSL 一次编写，随处除错]]&lt;br /&gt;
* [[LSL_Alternate_Editors | 外部编辑器/编辑环境]]&lt;br /&gt;
* [[LSL Test Harness | Inworld test harness]]&lt;br /&gt;
* [[LSL Benchmarking Scripts | Benchmarking scripts]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL News}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL Bugs}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== 其他的 LSL 维基 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.lslwiki.net/lslwiki/ lslWiki]&lt;br /&gt;
* [http://rpgstats.com/wiki/ RPGStats lslWiki] (Mediawiki 镜像 / 日语翻译)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
== 镜像快照 ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.cheesefactory.us/lslwm LSL Wiki Mirror 07-07-2007] (可下载)&lt;br /&gt;
* [http://sha.dtm-network.com/all/lslwm/ LSL Wiki Mirror 01-05-2007 Alternative]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LSL|*]]&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48206</id>
		<title>LlSetTextureAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48206"/>
		<updated>2008-01-10T06:22:54Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}Texture animation is on.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}Loop the texture animation.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}Play animation in reverse direction.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}Play animation going forwards, then backwards.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}Slide in the X direction, instead of playing separate frames.&amp;lt;br/&amp;gt;In both [[SCALE]] and [[ROTATE]] modes, causes smooth transitions.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}Animate texture rotation.&amp;lt;br&amp;gt;Does not work with [[SCALE]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}Animate the texture scale.&amp;lt;br&amp;gt;Does not work with [[ROTATE]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48205</id>
		<title>LlSetTextureAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48205"/>
		<updated>2008-01-10T06:16:24Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}Texture animation is on.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}loop when animating textures.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}Play animation in reverse direction.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}Play animation going forwards, then backwards.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}Slide in the X direction, instead of playing separate frames.&amp;lt;br/&amp;gt;In both [[SCALE]] and [[ROTATE]] modes, causes smooth transitions.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}Animate texture rotation.&amp;lt;br&amp;gt;Does not work with [[SCALE]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}Animate the texture scale.&amp;lt;br&amp;gt;Does not work with [[ROTATE]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48204</id>
		<title>LlSetTextureAnim</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetTextureAnim&amp;diff=48204"/>
		<updated>2008-01-10T06:04:36Z</updated>

		<summary type="html">&lt;p&gt;Fyf Ansome: Chinese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/negative index|true|start}}{{#vardefine:spec|}}{{LSL_Function/face|face}}{{LSL_Function&lt;br /&gt;
|func_id=211&lt;br /&gt;
|func_sleep=0.0&lt;br /&gt;
|func_energy=10.0&lt;br /&gt;
|sort=SetTextureAnim&lt;br /&gt;
|func=llSetTextureAnim&lt;br /&gt;
|p1_type=integer|p1_name=mode|p1_desc=mask of Mode flags&lt;br /&gt;
|p2_type=integer|p2_name=face&lt;br /&gt;
|p3_type=integer|p3_name=sizex|p3_desc=horizontal frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p4_type=integer|p4_name=sizey|p4_desc=vertical frames (ignored for [[ROTATE]] and [[SCALE]])&lt;br /&gt;
|p5_type=float|p5_name=start|p5_desc=Start position/frame number (or radians for [[ROTATE]])&lt;br /&gt;
|p6_type=float|p6_name=length|p6_desc=number of frames to display (or radians for [[ROTATE]])&lt;br /&gt;
|p7_type=float|p7_name=rate|p7_desc=frames per second (must not be zero)&lt;br /&gt;
|func_footnote=Frames are numbered from left to right, top to bottom, starting at 0.&amp;lt;br/&amp;gt;If &#039;&#039;&#039;rate&#039;&#039;&#039; is negative, has the same effect as using the [[REVERSE]] flag.&lt;br /&gt;
|func_desc=Animate the texture on the specified face/faces by setting the texture scale and offset&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats=*You can only have one texture animation on a prim&lt;br /&gt;
**Calling llSetTextureAnim more than once on a prim will reset it.&lt;br /&gt;
*You cannot combine ROTATE and SCALE&lt;br /&gt;
*&#039;&#039;&#039;sizex&#039;&#039;&#039; &amp;amp; &#039;&#039;&#039;sizey&#039;&#039;&#039; are both limited to a range of 0 to 255&lt;br /&gt;
|constants={{{!}} class=&amp;quot;sortable collapsible&amp;quot; {{Prettytable}}&lt;br /&gt;
{{!}}-{{Hl2}}&lt;br /&gt;
! Modes&lt;br /&gt;
! title=&amp;quot;Value&amp;quot; {{!}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; {{!}} Description&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ANIM_ON]]&lt;br /&gt;
{{!}}{{LSL Hex||1|chars=2}}&lt;br /&gt;
{{!}}Texture animation is on.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[LOOP]]&lt;br /&gt;
{{!}}{{LSL Hex||2|chars=2}}&lt;br /&gt;
{{!}}循环贴图动画。&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[REVERSE]]&lt;br /&gt;
{{!}}{{LSL Hex||4|chars=2}}&lt;br /&gt;
{{!}}Play animation in reverse direction.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[PING_PONG]]&lt;br /&gt;
{{!}}{{LSL Hex||8|chars=2}}&lt;br /&gt;
{{!}}Play animation going forwards, then backwards.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SMOOTH]]&lt;br /&gt;
{{!}}{{LSL Hex||16|chars=2}}&lt;br /&gt;
{{!}}Slide in the X direction, instead of playing separate frames.&amp;lt;br/&amp;gt;In both [[SCALE]] and [[ROTATE]] modes, causes smooth transitions.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[ROTATE]]&lt;br /&gt;
{{!}}{{LSL Hex||32|chars=2}}&lt;br /&gt;
{{!}}Animate texture rotation.&amp;lt;br&amp;gt;Does not work with [[SCALE]]&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}}[[SCALE]]&lt;br /&gt;
{{!}}{{LSL Hex||64|chars=2}}&lt;br /&gt;
{{!}}Animate the texture scale.&amp;lt;br&amp;gt;Does not work with [[ROTATE]]&lt;br /&gt;
{{!}}}&lt;br /&gt;
|examples=&lt;br /&gt;
This slides a texture smoothly and loops it when it gets to the end.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, 1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This slides a texture smoothly in the opposite direction&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | LOOP , ALL_SIDES, 1, 1, 1, 1, -1);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This divides a texture into 64 &amp;quot;cells&amp;quot;, 8 across, and 8 down, and flips through them, left to right, top to bottom. This is useful for cell animation.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 8, 8, 0, 64, 6.4 );&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This rotates a texture counter-clockwise at 2 revolutions per second. Change the last value to -2*TWO_PI to rotate clockwise.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | ROTATE | LOOP, ALL_SIDES,1,1,0, TWO_PI, 2*TWO_PI);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This scales a texture larger and smaller.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        llSetTextureAnim(ANIM_ON | SMOOTH | SCALE | PING_PONG | LOOP, ALL_SIDES, 1, 1, 1, 3, 2);&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|negative_index&lt;br /&gt;
|cat1=Media&lt;br /&gt;
|cat2=Effects&lt;br /&gt;
|cat3=Texture&lt;br /&gt;
|cat4=Video&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Fyf Ansome</name></author>
	</entry>
</feed>