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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Garn+Conover</id>
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	<updated>2026-05-10T11:56:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Category:Viewer_Skins&amp;diff=1111833</id>
		<title>Category:Viewer Skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Category:Viewer_Skins&amp;diff=1111833"/>
		<updated>2010-11-20T16:32:54Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hint&lt;br /&gt;
|mode=important&lt;br /&gt;
|desc=Using these skins modifies some files in your \SecondLife or \SecondLifeReleaseCandidate folder (on your hard drive) from what is installed by the software from [[Linden Lab]].}}&lt;br /&gt;
&lt;br /&gt;
Use caution when installing these skins, as modifications to your installed software files are &#039;&#039;&#039;not officially&#039;&#039;&#039; supported by the [http://secondlife.com/support Second Life support &lt;br /&gt;
&lt;br /&gt;
This category lists viewer skins that [[Resident]]s have produced to work with the new [[Skinning]] architecture being developed (in early form) in recent versions of Second Life Viewer 1 and new skins being developed for Viewer 2.  &lt;br /&gt;
&lt;br /&gt;
For instructions on posting new skins here, see [[Template:viewer skin]]&lt;br /&gt;
&lt;br /&gt;
==Viewer 2 Skins==&lt;br /&gt;
&lt;br /&gt;
Viewer 2 uses a different structure for its skins so skins developed for Viewer 1 are not applicable to Viewer 2 and vice versa.&lt;br /&gt;
&lt;br /&gt;
====List of Viewer 2 Skins====&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Starlight|StarLight]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Colored skins from Ella Axel|Colored skins]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Blue-Sky|Blue-Sky Skin]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Purple-Passion|Purple-Passion Skin]]&lt;br /&gt;
&lt;br /&gt;
==Viewer 1 Skins==&lt;br /&gt;
&lt;br /&gt;
The Tutorials to learn to make your own Viewer 1 skin begin at [[Skinning HowTo/Basics]]&lt;br /&gt;
&lt;br /&gt;
Adding Skins:&lt;br /&gt;
&lt;br /&gt;
1- Replace silver or default files with downloaded material.&lt;br /&gt;
&lt;br /&gt;
Here is a quick video tutorial by Ewan Mureaux using the JB Kraft Dark Skin for Viewer 1 and how to install it. Be aware that this may change in the future.&lt;br /&gt;
&lt;br /&gt;
[http://www.howcast.com/videos/22610-How-To-Skin-Second-Life-Main-Relese-120 Here is the way to install a skin in 1.20.14 onward (ie main release)]&lt;br /&gt;
&lt;br /&gt;
2- Modify the Skins Panel to add different skins across reinstalls.&lt;br /&gt;
[https://wiki.secondlife.com/wiki/Skinning_How_To/Add_3rd_party_skins_to_the_skins_preferences_panel Modify the skin panel]&lt;br /&gt;
&lt;br /&gt;
====List of Viewer 1 Skins====&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Classic_Look|Classic Look]]&lt;br /&gt;
* [[Viewer_Skins/Dark_Skin|Dark Skin]]&lt;br /&gt;
* [[Viewer_Skins/Dazzle_Glass|Dazzle Glass]]&lt;br /&gt;
* [[Viewer_Skins/Dazzle_MC|Dazzle MC]]&lt;br /&gt;
* [[Viewer_Skins/Greyblue|Greyblue]]&lt;br /&gt;
* [[Viewer_Skins/Greygreen|Greygreen]]&lt;br /&gt;
* [[Viewer_Skins/Retro|Retro]]&lt;br /&gt;
* [[Viewer_Skins/Watermelon|Watermelon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skinning]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Category:Viewer_Skins&amp;diff=1111823</id>
		<title>Category:Viewer Skins</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Category:Viewer_Skins&amp;diff=1111823"/>
		<updated>2010-11-20T16:32:10Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: added second mod option to 1.23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hint&lt;br /&gt;
|mode=important&lt;br /&gt;
|desc=Using these skins modifies some files in your \SecondLife or \SecondLifeReleaseCandidate folder (on your hard drive) from what is installed by the software from [[Linden Lab]].}}&lt;br /&gt;
&lt;br /&gt;
Use caution when installing these skins, as modifications to your installed software files are &#039;&#039;&#039;not officially&#039;&#039;&#039; supported by the [http://secondlife.com/support Second Life support &lt;br /&gt;
&lt;br /&gt;
This category lists viewer skins that [[Resident]]s have produced to work with the new [[Skinning]] architecture being developed (in early form) in recent versions of Second Life Viewer 1 and new skins being developed for Viewer 2.  &lt;br /&gt;
&lt;br /&gt;
For instructions on posting new skins here, see [[Template:viewer skin]]&lt;br /&gt;
&lt;br /&gt;
==Viewer 2 Skins==&lt;br /&gt;
&lt;br /&gt;
Viewer 2 uses a different structure for its skins so skins developed for Viewer 1 are not applicable to Viewer 2 and vice versa.&lt;br /&gt;
&lt;br /&gt;
====List of Viewer 2 Skins====&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Starlight|StarLight]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Colored skins from Ella Axel|Colored skins]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Blue-Sky|Blue-Sky Skin]]&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Purple-Passion|Purple-Passion Skin]]&lt;br /&gt;
&lt;br /&gt;
==Viewer 1 Skins==&lt;br /&gt;
&lt;br /&gt;
The Tutorials to learn to make your own Viewer 1 skin begin at [[Skinning HowTo/Basics]]&lt;br /&gt;
&lt;br /&gt;
Here is a quick video tutorial by Ewan Mureaux using the JB Kraft Dark Skin for Viewer 1 and how to install it. Be aware that this may change in the future.&lt;br /&gt;
&lt;br /&gt;
Adding Skins:&lt;br /&gt;
&lt;br /&gt;
1- Replace silver or default files with downloaded material.&lt;br /&gt;
[http://www.howcast.com/videos/22610-How-To-Skin-Second-Life-Main-Relese-120 Here is the way to install a skin in 1.20.14 onward (ie main release)]&lt;br /&gt;
&lt;br /&gt;
2- Modify the Skins Panel to add different skins across reinstalls.&lt;br /&gt;
[https://wiki.secondlife.com/wiki/Skinning_How_To/Add_3rd_party_skins_to_the_skins_preferences_panel Modify the skin panel]&lt;br /&gt;
&lt;br /&gt;
====List of Viewer 1 Skins====&lt;br /&gt;
&lt;br /&gt;
* [[Viewer_Skins/Classic_Look|Classic Look]]&lt;br /&gt;
* [[Viewer_Skins/Dark_Skin|Dark Skin]]&lt;br /&gt;
* [[Viewer_Skins/Dazzle_Glass|Dazzle Glass]]&lt;br /&gt;
* [[Viewer_Skins/Dazzle_MC|Dazzle MC]]&lt;br /&gt;
* [[Viewer_Skins/Greyblue|Greyblue]]&lt;br /&gt;
* [[Viewer_Skins/Greygreen|Greygreen]]&lt;br /&gt;
* [[Viewer_Skins/Retro|Retro]]&lt;br /&gt;
* [[Viewer_Skins/Watermelon|Watermelon]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skinning]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=List_of_Second_Life_Skills_Training_Schools&amp;diff=1026792</id>
		<title>List of Second Life Skills Training Schools</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=List_of_Second_Life_Skills_Training_Schools&amp;diff=1026792"/>
		<updated>2010-09-06T16:29:12Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: bad nci link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Second Life Schools&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===INTRODUCTION===&lt;br /&gt;
&lt;br /&gt;
This is a list of Second Life Skills Training Schools gathered to date. &lt;br /&gt;
&lt;br /&gt;
The moderator for this page is [[Lady Hathaway]]. If you know of a Second Life school that we have missed, please let Lady know or add the school to this page yourself. All may contribute useful material to this page. Lady will keep it sorted. You may also add comments and thoughts on the [[Talk:SchoolsList | discussion page]] for this topic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please do NOT put a lot of detail about your school on this summary page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Instead, add a link to your web site. Or create and maintain a separate Wiki page for your school that describes organization, offerings, certifications etc. Use the [http://www.fengshuichat.com/sitearm/sl_cert_moderator_wiki_guide.htm SL CERT Moderator Wiki Guide] to learn how to start your own page. Let us know when it is ready and we will link to it here.&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
&lt;br /&gt;
===SCHOOLS===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[IN ALPHABETICAL ORDER]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1+1 ARTIN FORMACION&#039;&#039;&#039;(http://sites.google.com/site/1mas1web/)&lt;br /&gt;
::http://slurl.com/secondlife/Amorissa/152/228/65&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Builders Brewery&#039;&#039;&#039;&lt;br /&gt;
:: Main: http://slurl.com/secondlife/Builders%20Brewery/110/152/23&lt;br /&gt;
&lt;br /&gt;
:: Builders Brewery Pavilion: http://slurl.com/secondlife/Builders%20Brewery/2/187/23&lt;br /&gt;
:: Builders Brewery Dockside: http://slurl.com/secondlife/Builders%20Brewery/41/156/24&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dreams&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Dreams/168/172/26&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fermi Sandbox&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Fermi/152/128/23&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GIMPsters&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Cichlid/146/81/29&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GQ Start&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Zugspitze/228/204/75&lt;br /&gt;
&lt;br /&gt;
ICE/&#039;&#039;&#039;Institute For Cooperative Education&#039;&#039;&#039; (http://www.ice-sl.org)&lt;br /&gt;
:: http://slurl.com/secondlife/Lassie/187/168/48&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Insight Virtual College&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Insight%20Virtual%20College/167/123/32&lt;br /&gt;
:: Stargazer Blazer &amp;amp; ReverendMathias Merit &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Master Jeweler Guild&#039;&#039;&#039;&lt;br /&gt;
:: EmCee Widget&lt;br /&gt;
&lt;br /&gt;
NCI/&#039;&#039;&#039;New Citizens Incorporated&#039;&#039;&#039; (http://nci-sl.org/)&lt;br /&gt;
:: http://slurl.com/secondlife/Fishermans%20Cove/61/195/25&lt;br /&gt;
:: http://slurl.com/secondlife/Kuula/55/168/29&lt;br /&gt;
:: http://slurl.com/secondlife/Hamnida/235/87/111&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Photo Institute&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/The%20Photo%20Institute/79/101/28&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;QPA/Quality People Academy&#039;&#039;&#039;&lt;br /&gt;
::http://slurl.com/secondlife/Long%20Beach/101/60/24&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RezzMe Sandbox School - Class every week, join our group to stay informed&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/RezzMe/110/24/22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rockcliffe University&#039;&#039;&#039; &lt;br /&gt;
:: http://slurl.com/secondlife/Rockcliffe%20I/100/99/24&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sensual Stoneworks&#039;&#039;&#039;&lt;br /&gt;
:: Toady Nakamura &amp;amp; Minx Mousehold&lt;br /&gt;
&lt;br /&gt;
SLLC/&#039;&#039;&#039;SL Learning Centre&#039;&#039;&#039; &lt;br /&gt;
:: http://slurl.com/secondlife/Learning%20Pond/129/133/22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[SOMA - School of Design]]&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Boudoir%20Isle/223/194/748&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sunbelt Uni&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/sunbelt%20software/48/118/24&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SL CIF&amp;amp;D&#039;&#039;&#039;&lt;br /&gt;
:: Rox Arten&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teachers Without Borders&#039;&#039;&#039;&lt;br /&gt;
:: JeZeBeLe Dagger&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tech Virtual&#039;&#039;&#039;&lt;br /&gt;
:: Agent Heliosense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Town Square Learning Center&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/Bastiat/155/90/32&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;vhs - Volkshochschule im Second Life&#039;&#039;&#039;&lt;br /&gt;
:: http://slurl.com/secondlife/vhs/129/149/25&lt;br /&gt;
it&#039;s a German community college, organized by the RL college &amp;quot;vhs Goslar&amp;quot;. Offers classes on SL - as well as RL-topics, some classes are free, most cost a few Linden. Teaching with voice.&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_4&amp;diff=815732</id>
		<title>Viewer 2 Tweaks/Beta 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_4&amp;diff=815732"/>
		<updated>2010-03-20T20:31:04Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: adding 1.5-1.9 from B3 Page which work on B4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}{{Navbox/Viewer 2}}&lt;br /&gt;
&#039;&#039;A place to share tweaks for Viewer 2&#039;&#039;&lt;br /&gt;
{{KBwarning|These are unofficial and Linden Lab &#039;&#039;can&#039;t&#039;&#039; guarantee them to work. Use at your own risk.}}&lt;br /&gt;
== XML modifications ==&lt;br /&gt;
==== Changed the way how sidebar works ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; sidebar will no longer &amp;quot;crop&amp;quot; your sl view of world, and now is also on top all floaters INCLUDING notification popups... see screenshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; if you have anny sugestions to improve more leave message at forums [https://blogs.secondlife.com/message/115075 How to improve v2.0 (xml/Graphics mods)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; As alwayse backup your files!&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;main_view.xml &#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/pcJELPXq &lt;br /&gt;
&lt;br /&gt;
screenshot: &lt;br /&gt;
[http://i49.tinypic.com/ehk6ms.png]&lt;br /&gt;
&lt;br /&gt;
--Alexandrea Fride 15:10, 18 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Extend the Nearby Chat bar ====&lt;br /&gt;
&#039;&#039;&#039;UPDATED FIX&#039;&#039;&#039; for viewer 2.0.0 (202711)&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_bottomtray.xml&#039;&#039;&#039;&lt;br /&gt;
Change the max_width (pixels) from 320 to 768.&lt;br /&gt;
Change the min_width (pixels) from 216 to 512&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
        &amp;lt;layout_panel&lt;br /&gt;
 	mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
         auto_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
         follows=&amp;quot;left|right&amp;quot;&lt;br /&gt;
         height=&amp;quot;28&amp;quot;&lt;br /&gt;
         layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
         left=&amp;quot;0&amp;quot;&lt;br /&gt;
         min_height=&amp;quot;23&amp;quot;&lt;br /&gt;
         width=&amp;quot;310&amp;quot;&lt;br /&gt;
         top=&amp;quot;4&amp;quot;&lt;br /&gt;
         max_width=&amp;quot;320&amp;quot;&lt;br /&gt;
         min_width=&amp;quot;216&amp;quot;&lt;br /&gt;
         name=&amp;quot;chat_bar&amp;quot;&lt;br /&gt;
         user_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
         filename=&amp;quot;panel_nearby_chat_bar.xml&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to edit this file with administrator privs under MacOS X.&lt;br /&gt;
&lt;br /&gt;
-- Naomah Beaumont March 15,2010&lt;br /&gt;
&lt;br /&gt;
Based on the original fix by  [[User:Psi_Merlin | &#039;&#039;Psi Merlin&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==== Extend the width of Chat Toasts====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_chat_item.xml&#039;&#039;&#039;&lt;br /&gt;
Change the first &amp;quot;width&amp;quot; statement (in pixels) from &amp;quot;315&amp;quot; to a wider value, such as that of your extended chat bar (see above).&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
   &amp;lt;panel&lt;br /&gt;
     name=&amp;quot;instant_message&amp;quot;&lt;br /&gt;
     width=&amp;quot;315&amp;quot;&lt;br /&gt;
     height=&amp;quot;180&amp;quot;&lt;br /&gt;
  follows=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Michi_Lumin | &#039;&#039;Michi Lumin&#039;&#039;]], March 2 2010&lt;br /&gt;
&lt;br /&gt;
==== Buttons for Map, Mini-Map and Inventory added  ====&lt;br /&gt;
&lt;br /&gt;
These buttons have been added on the bottom bar as in 1.23.  They all produce the appropriate popup windows, including the &#039;Inventory&#039; one.&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_bottomtray.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039; with the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/HZ6Vc4pd&lt;br /&gt;
&lt;br /&gt;
-- Hitomi Tiponi, 16 March 2010 (updated for release 202711)&lt;br /&gt;
&lt;br /&gt;
==== Hiding IM popups ====&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_instant_message.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/7eZhHR82&lt;br /&gt;
&lt;br /&gt;
:this is not a perfect solution but best i can do&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add BUILD option to the rightclick on object menu ====&lt;br /&gt;
 --&amp;gt;SEE NEXT FOR BUILD+INSPECT&amp;lt;--&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/RNneHXft &lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Build-option-menu.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -21,14 +21,15 @@&lt;br /&gt;
         &amp;lt;menu_item_call.on_visible&lt;br /&gt;
          function=&amp;quot;EnableEdit&amp;quot;/&amp;gt;&lt;br /&gt;
     &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
-    &amp;lt;menu_item_call&lt;br /&gt;
-      label=&amp;quot;Build&amp;quot;&lt;br /&gt;
-      name=&amp;quot;Build&amp;quot;&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_click&lt;br /&gt;
-       function=&amp;quot;Object.Edit&amp;quot; /&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_visible&lt;br /&gt;
-       function=&amp;quot;VisibleBuild&amp;quot;/&amp;gt;&lt;br /&gt;
-    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+     enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
+     label=&amp;quot;Build&amp;quot;&lt;br /&gt;
+     name=&amp;quot;Create&amp;quot;&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Land.Build&amp;quot; /&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_enable&lt;br /&gt;
+         function=&amp;quot;EnableEdit&amp;quot; /&amp;gt;&lt;br /&gt;
+	&amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;menu_item_call&lt;br /&gt;
      enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
      label=&amp;quot;Open&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add Inspect back on objects and avatar objects ====&lt;br /&gt;
{{Note|Vote for {{jira|VWR-16978}} if you want this back in the official Viewer or {{jira|SNOW-545}} for Snowglobe 2}}&lt;br /&gt;
&lt;br /&gt;
*note if you have the build patch alredy done this will replace it, use path file below to manualy add it&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/K1MmbfZm&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_attachment_other.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/EKfBp3ge&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Inspect-v2.0.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_attachment_other.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_attachment_other.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_attachment_other.xml	(working copy)&lt;br /&gt;
@@ -104,4 +104,11 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
 &amp;lt;/context_menu&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -57,6 +57,13 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
   &amp;lt;menu_item_call&lt;br /&gt;
        label=&amp;quot;Zoom In&amp;quot;&lt;br /&gt;
        name=&amp;quot;Zoom In&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--Alexandrea Fride 14:31, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Make UI components semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
===== Option 1 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Window_Background.png&lt;br /&gt;
* Copy Toast_Background.png to Window_Background.png&lt;br /&gt;
&lt;br /&gt;
This will change:&lt;br /&gt;
* About Land&lt;br /&gt;
* Conversations&lt;br /&gt;
* Debug Settings&lt;br /&gt;
* Environment Editor&lt;br /&gt;
* Find border&lt;br /&gt;
* Map&lt;br /&gt;
* My Land&lt;br /&gt;
* Nearby Chat&lt;br /&gt;
* Preferences&lt;br /&gt;
* Region/Estate&lt;br /&gt;
* Script editor border&lt;br /&gt;
* Snapshot Preview&lt;br /&gt;
* Statistics&lt;br /&gt;
Add more to this list if you discover them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, or mess with Nearby Chat once for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 01:46, 1 March 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Option 2 =====&lt;br /&gt;
&lt;br /&gt;
This will change most of the popups/windows/widgets/whatever backgrounds (not the sidebar) to semi-transparent.&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Flyout.png, Toast_Over.png, Window_Background.png, Window_Foreground.png, Window_NoTitle_Background.png, Window_NoTitle_Foreground.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:Flyout.png]]&lt;br /&gt;
[[File:Toast Over.png]]&lt;br /&gt;
[[File:Window Background.png]]&lt;br /&gt;
[[File:Window Foreground.png]]&lt;br /&gt;
[[File:Window NoTitle Background.png]]&lt;br /&gt;
[[File:Window NoTitle Foreground.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
To make the IM pop-up background transparent:&lt;br /&gt;
* Make a backup copy of &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039;&lt;br /&gt;
* Open &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039; in a text editor&lt;br /&gt;
* In the third line of the file change the value of &amp;quot;background_visible&amp;quot; to false&lt;br /&gt;
* Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; standalone=&amp;quot;yes&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;panel&lt;br /&gt;
 background_visible=&amp;quot;false&amp;quot;&lt;br /&gt;
 height=&amp;quot;152&amp;quot;&lt;br /&gt;
 label=&amp;quot;im_panel&amp;quot;&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make the Sidebar tabs semi-transparent:&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of TaskPanel_Tab_Off.png, TaskPanel_Tab_Over.png and TaskPanel_Tab_Selected.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:TaskPanel Tab Off.png]]&lt;br /&gt;
[[File:TaskPanel Tab Over.png]]&lt;br /&gt;
[[File:TaskPanel Tab Selected.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, mess with Nearby Chat or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, 5 March 2010&lt;br /&gt;
&lt;br /&gt;
==== Adding About land Button on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/bh7N1dC5&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:About-land.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)&lt;br /&gt;
@@ -73,6 +73,20 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+	    &amp;lt;button&lt;br /&gt;
+	     follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+	     height=&amp;quot;23&amp;quot;&lt;br /&gt;
+	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+	     left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+	     name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+		 label=&amp;quot;About Land&amp;quot; &lt;br /&gt;
+	     tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+	     width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+			&amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+		 &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +98,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;195&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 13:07, 27 February 2010 (UTC)&lt;br /&gt;
== Debug Settings ==&lt;br /&gt;
&lt;br /&gt;
Go to the Advanced menu and click on Show Debug Settings. &lt;br /&gt;
&lt;br /&gt;
Things you might want to change:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ChannelBottomPanelMargin&#039;&#039;&#039; -- set to 30 to have your popup chats start a little lower&lt;br /&gt;
* &#039;&#039;&#039;mediaControlFadeTime&#039;&#039;&#039; -- Amount of time before the media control window fades out.  Increase from 1.5 seconds to 10 or so.&lt;br /&gt;
* &#039;&#039;&#039;NearbyToastLifeTime&#039;&#039;&#039; -- How long popup chats are on the screen&lt;br /&gt;
* &#039;&#039;&#039;PluginInstancesTotal&#039;&#039;&#039; -- set to 0 if you never want media on a prim to play, even if you click on a MoaP, or increase it if you want to see more than the default of 8. (Note that MoaP is &#039;&#039;&#039;not&#039;&#039;&#039; the only place where SLPlugin is used. It will also affect the &amp;quot;Home&amp;quot; panel of the sidebar, the Help Browser and the search. Setting this to 0 will not allow you to use the search anymore!)&lt;br /&gt;
* &#039;&#039;&#039;ToastGap&#039;&#039;&#039; -- set to 0 to close up the gap between popup chats&lt;br /&gt;
* &#039;&#039;&#039;ShowHoverTips&#039;&#039;&#039; -- set to FALSE to turn off in-world hover tips over objects.   Alternatively, restore the menu item and the ctrl-shift-T shortcut by editing menu_viewer.xml and removing the two sets of comment markers near the word &amp;quot;hover&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Also see: [[Debug_settings]].&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=790802</id>
		<title>Viewer 2 Tweaks/Beta 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=790802"/>
		<updated>2010-03-07T06:19:19Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: fixed small error on last post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&#039;&#039;A place to share tweaks for Viewer 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== XML modifications ==&lt;br /&gt;
&lt;br /&gt;
Note: you may need to replace &#039;&#039;en&#039;&#039; with the appropriate code of the language you&#039;re using: &#039;&#039;fr&#039;&#039;, &#039;&#039;it&#039;&#039;...&amp;lt;BR&amp;gt;&lt;br /&gt;
Example: in &amp;quot;Extend the Nearby Chat bar&amp;quot;, Italian (&#039;&#039;it&#039;&#039;) users should edit this file: skins/default/xui/&#039;&#039;&#039;it&#039;&#039;&#039;/panel_nearby_chat_bar.xml&lt;br /&gt;
&lt;br /&gt;
==== Extend the Nearby Chat bar ====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_nearby_chat_bar.xml&#039;&#039;&#039;&lt;br /&gt;
Change the max_width (pixels) from 320 to a more suitable value - try 1000 for greater.  The chat bar can still shrink to fit smaller windows.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 &amp;lt;string name=&amp;quot;max_width&amp;quot;&amp;gt;&lt;br /&gt;
    320&lt;br /&gt;
 &amp;lt;/string&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Psi_Merlin | &#039;&#039;Psi Merlin&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==== Extend the width of Chat Toasts====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_chat_item.xml&#039;&#039;&#039;&lt;br /&gt;
Change the first &amp;quot;width&amp;quot; statement (in pixels) from &amp;quot;315&amp;quot; to a wider value, such as that of your extended chat bar (see above).&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
   &amp;lt;panel&lt;br /&gt;
     name=&amp;quot;instant_message&amp;quot;&lt;br /&gt;
     width=&amp;quot;315&amp;quot;&lt;br /&gt;
     height=&amp;quot;180&amp;quot;&lt;br /&gt;
  follows=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Michi_Lumin | &#039;&#039;Michi Lumin&#039;&#039;]], March 2 2010&lt;br /&gt;
&lt;br /&gt;
==== Hiding the Gesture button====&lt;br /&gt;
Hiding it gives more room for extending the chat bar. (And the button is pretty useless anyways. :P)&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_bottomtray.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
http://pastebin.com/4PKt0n2T&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, March 6 2010&lt;br /&gt;
&lt;br /&gt;
==== Hiding IM popups ====&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_instant_message.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/7eZhHR82&lt;br /&gt;
&lt;br /&gt;
:this is not a perfect solution but best i can do&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add BUILD option to the rightclick on object menu ====&lt;br /&gt;
 --&amp;gt;SEE NEXT FOR BUILD+INSPECT&amp;lt;--&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/RNneHXft &lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Build-option-menu.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -21,14 +21,15 @@&lt;br /&gt;
         &amp;lt;menu_item_call.on_visible&lt;br /&gt;
          function=&amp;quot;EnableEdit&amp;quot;/&amp;gt;&lt;br /&gt;
     &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
-    &amp;lt;menu_item_call&lt;br /&gt;
-      label=&amp;quot;Build&amp;quot;&lt;br /&gt;
-      name=&amp;quot;Build&amp;quot;&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_click&lt;br /&gt;
-       function=&amp;quot;Object.Edit&amp;quot; /&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_visible&lt;br /&gt;
-       function=&amp;quot;VisibleBuild&amp;quot;/&amp;gt;&lt;br /&gt;
-    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+     enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
+     label=&amp;quot;Build&amp;quot;&lt;br /&gt;
+     name=&amp;quot;Create&amp;quot;&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Land.Build&amp;quot; /&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_enable&lt;br /&gt;
+         function=&amp;quot;EnableEdit&amp;quot; /&amp;gt;&lt;br /&gt;
+	&amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;menu_item_call&lt;br /&gt;
      enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
      label=&amp;quot;Open&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add Inspect back on objects and avatar objects ====&lt;br /&gt;
{{Note|Vote for {{jira|VWR-16978}} if you want this back in the official Viewer or {{jira|SNOW-545}} for Snowglobe 2}}&lt;br /&gt;
&lt;br /&gt;
*note if you have the build patch alredy done this will replace it, use path file below to manualy add it&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/K1MmbfZm&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_attachment_other.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/EKfBp3ge&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Inspect-v2.0.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_attachment_other.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_attachment_other.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_attachment_other.xml	(working copy)&lt;br /&gt;
@@ -104,4 +104,11 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
 &amp;lt;/context_menu&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -57,6 +57,13 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
   &amp;lt;menu_item_call&lt;br /&gt;
        label=&amp;quot;Zoom In&amp;quot;&lt;br /&gt;
        name=&amp;quot;Zoom In&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--Alexandrea Fride 14:31, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Make Chat and IM Windows Transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;background_visible=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;background_visible=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Submitted by Sean McPherson - Posted by Dirk Talamasca 10:41 am (UTC) on Saturday, Feb 27, 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Make chat and on/offline popups semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
===== Option 1 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Toast_Over.png&lt;br /&gt;
* Copy Toast_Background.png to Toast_Over.png&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 14:29, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Option 2 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and copy &amp;quot;floater.xml&amp;quot; to make a backup.&lt;br /&gt;
* Open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;bg_alpha_image=&amp;quot;Window_Background&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;bg_alpha_image=&amp;quot;Toast_Background&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Seshat Czeret|Seshat Czeret]] 08:02, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note, Option 2 will not make toast/IM popup backgrounds transparent.&#039;&#039;&lt;br /&gt;
&#039;&#039;Option 1, however, (replacing Toast_Over.png with Toast_Background.png), will.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-[[User:Michi Lumin|Michi Lumin]] 3/2/2010&lt;br /&gt;
&lt;br /&gt;
===== Option 3 =====&lt;br /&gt;
&lt;br /&gt;
See [[#Option_2_2]]&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, March 3 2010&lt;br /&gt;
&lt;br /&gt;
==== Make UI components semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
===== Option 1 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Window_Background.png&lt;br /&gt;
* Copy Toast_Background.png to Window_Background.png&lt;br /&gt;
&lt;br /&gt;
This will change:&lt;br /&gt;
* About Land&lt;br /&gt;
* Conversations&lt;br /&gt;
* Debug Settings&lt;br /&gt;
* Environment Editor&lt;br /&gt;
* Find border&lt;br /&gt;
* Map&lt;br /&gt;
* My Land&lt;br /&gt;
* Nearby Chat&lt;br /&gt;
* Preferences&lt;br /&gt;
* Region/Estate&lt;br /&gt;
* Script editor border&lt;br /&gt;
* Snapshot Preview&lt;br /&gt;
* Statistics&lt;br /&gt;
Add more to this list if you discover them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, or mess with Nearby Chat once for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 01:46, 1 March 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Option 2 =====&lt;br /&gt;
&lt;br /&gt;
This will change most of the popups/windows/widgets/whatever backgrounds (not the sidebar) to semi-transparent.&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Flyout.png, Toast_Over.png, Window_Background.png, Window_Foreground.png, Window_NoTitle_Background.png, Window_NoTitle_Foreground.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:Flyout.png]]&lt;br /&gt;
[[File:Toast Over.png]]&lt;br /&gt;
[[File:Window Background.png]]&lt;br /&gt;
[[File:Window Foreground.png]]&lt;br /&gt;
[[File:Window NoTitle Background.png]]&lt;br /&gt;
[[File:Window NoTitle Foreground.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
To make the IM pop-up background transparent:&lt;br /&gt;
* Make a backup copy of &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039;&lt;br /&gt;
* Open &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039; in a text editor&lt;br /&gt;
* In the third line of the file change the value of &amp;quot;background_visible&amp;quot; to false&lt;br /&gt;
* Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; standalone=&amp;quot;yes&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;panel&lt;br /&gt;
 background_visible=&amp;quot;false&amp;quot;&lt;br /&gt;
 height=&amp;quot;152&amp;quot;&lt;br /&gt;
 label=&amp;quot;im_panel&amp;quot;&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make the Sidebar tabs semi-transparent:&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of TaskPanel_Tab_Off.png, TaskPanel_Tab_Over.png and TaskPanel_Tab_Selected.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:TaskPanel Tab Off.png]]&lt;br /&gt;
[[File:TaskPanel Tab Over.png]]&lt;br /&gt;
[[File:TaskPanel Tab Selected.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, mess with Nearby Chat or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, 5 March 2010&lt;br /&gt;
&lt;br /&gt;
==== Adding About land Button on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/bh7N1dC5&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:About-land.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)&lt;br /&gt;
@@ -73,6 +73,20 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+	    &amp;lt;button&lt;br /&gt;
+	     follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+	     height=&amp;quot;23&amp;quot;&lt;br /&gt;
+	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+	     left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+	     name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+		 label=&amp;quot;About Land&amp;quot; &lt;br /&gt;
+	     tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+	     width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+			&amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+		 &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +98,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;195&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 13:07, 27 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Adding Advanced Sky Editor and About land buttons on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
Replace &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; in skins/default/xui/en/ with XML from [[User:Opensource_Obscure/Panel_Navigation_Bar]].&lt;br /&gt;
&lt;br /&gt;
==== Add map and about land patch ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--- linden/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-20 18:19:28.000000000 -0600&lt;br /&gt;
+++ tox/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-27 23:43:25.567300400 -0600&lt;br /&gt;
@@ -73,6 +73,34 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+height=&amp;quot;23&amp;quot;&lt;br /&gt;
+layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+  label=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+          follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+          height=&amp;quot;23&amp;quot;&lt;br /&gt;
+          layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+          left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+          name=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+        label=&amp;quot;Map&amp;quot;&lt;br /&gt;
+          tool_tip=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+          top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+          width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;world_map&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +112,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;124&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
@@ -111,33 +139,33 @@&lt;br /&gt;
 	&amp;lt;!--      name=&amp;quot;search_bg&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      top_delta=&amp;quot;0&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      width=&amp;quot;168&amp;quot; /&amp;gt; --&amp;gt;&lt;br /&gt;
-        &amp;lt;search_combo_box&lt;br /&gt;
-	     bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
-	     border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
-	     border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
-	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
-	     height=&amp;quot;22&amp;quot;&lt;br /&gt;
-	     label=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
-	     right=&amp;quot;-10&amp;quot;&lt;br /&gt;
-	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
-	     tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
-         &amp;lt;combo_editor&lt;br /&gt;
-          label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
-          name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
-         &amp;lt;combo_list&lt;br /&gt;
-          draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
-          border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
-        &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
-	&amp;lt;/panel&amp;gt;&lt;br /&gt;
+    &amp;lt;search_combo_box&lt;br /&gt;
+   bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
+   border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
+   border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
+   commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
+   follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
+   halign=&amp;quot;right&amp;quot;&lt;br /&gt;
+   height=&amp;quot;22&amp;quot;&lt;br /&gt;
+   label=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+   right=&amp;quot;-10&amp;quot;&lt;br /&gt;
+   mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+   name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
+   tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+   width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
+      &amp;lt;combo_editor&lt;br /&gt;
+       label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
+       name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
+      &amp;lt;combo_list&lt;br /&gt;
+       draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
+       border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
+    &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
+   &amp;lt;/panel&amp;gt;&lt;br /&gt;
     &amp;lt;favorites_bar&lt;br /&gt;
      follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
      font=&amp;quot;SansSerifSmall&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:Dimentox Travanti|Dimentox Travanti]] 05:52, 28 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Close IM windows instead of just minimize ====&lt;br /&gt;
&lt;br /&gt;
* A workaround for this is to change can_close=&amp;quot;true&amp;quot; in the floater_im_container.xml file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Garn Conover 14:05:36, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Vertical Tabs in the Tabbed Chats Window ====&lt;br /&gt;
&lt;br /&gt;
If you have used Emerald or a few other third party viewers, and used the vertical tabs setting, you know why this is useful.  The new viewer can be hacked to have vertical tabs. Go to the folder where you installed it and look in the skins folder for your locale (mine is &#039;&#039;&#039;C:\Program Files\SecondLifeBetaViewer\skins\default\xui\en&#039;&#039;&#039;) for a file called &#039;&#039;&#039;floater_im_container.xml&#039;&#039;&#039;.  Open that in your favorite text editor and look for a line that says &#039;&#039;&#039;tab_position=&amp;quot;bottom&amp;quot;&#039;&#039;&#039; and change it to say &#039;&#039;&#039;tab_position=&amp;quot;left&amp;quot;&#039;&#039;&#039;.  then look for a line that says &#039;&#039;&#039;tab_width=&amp;quot;64&amp;quot;&#039;&#039;&#039; and change that to &#039;&#039;&#039;tab_width=&amp;quot;134&amp;quot;&#039;&#039;&#039; (or any width that looks good to you and within the minimum and maximum definitions defined in adjacent lines).  That will give you vertical tabs on friend and group IMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE!&#039;&#039;&#039; i do not know how this will affect if you don&#039;t use a single tabbed window for IM&#039;s, but i suspect that ungrouped IM are not affected at all because i dont think they use this container layout defined in this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Eternus Soulstar 16:42, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks, Eternus, love those vertical tabs!  I encountered a horizontal line through my text entry box when using this in conjunction with Jonathan&#039;s transparent floater tweak below, and fixed it by setting the icon height=&amp;quot;24&amp;quot; (was height=&amp;quot;17&amp;quot;) toward the bottom of floater_im_container.xml .&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Latha Serevi  1 March 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To remove the icons in the vertical tabs, change&lt;br /&gt;
&amp;lt;code&amp;gt;use_custom_icon_ctrl=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt; to&lt;br /&gt;
&amp;lt;code&amp;gt;use_custom_icon_ctrl=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Seshat Czeret|Seshat Czeret]] 15:29, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Add Grid Status and Xstreet option under Me ====&lt;br /&gt;
&lt;br /&gt;
Handy two option modification to open Grid status or Xstreet webpages from within your viewer!&lt;br /&gt;
&lt;br /&gt;
Will appear under &amp;quot;Me&amp;quot; once you have logged into secondlife via the Viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; Change &amp;quot;en&amp;quot; to whatever language folder you use if not English and make the modification by hand (This is for english only).&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;menu_viewer.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/xyiczDy0&lt;br /&gt;
&lt;br /&gt;
Additional XML Code used&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
    &amp;lt;!--Grid Status--&amp;gt;&lt;br /&gt;
       &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Grid status&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Grid Status&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;GridStatus_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://status.secondlifegrid.net/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;!--End Grid status Edit--&amp;gt;&lt;br /&gt;
    &amp;lt;!--Xstreet--&amp;gt;&lt;br /&gt;
      &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Xstreet Marketplace&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet Marketplace&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://www.xstreetsl.com/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
      &amp;lt;!--End Xstreet Edit--&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:XstreetGridStat.png]]&lt;br /&gt;
&lt;br /&gt;
Result will appear as above.&lt;br /&gt;
&lt;br /&gt;
--[[User:DigitaL Scribe|DigitaL Scribe]] 04:01, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Changed the way how sidebar works ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; sidebar will no longer &amp;quot;crop&amp;quot; your sl view of world, and now is also on top all floaters INCLUDING notification popups... see screenshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; if you have anny sugestions to improve more leave message at forums [https://blogs.secondlife.com/message/115075 How to improve v2.0 (xml/Graphics mods)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; As alwayse backup your files!&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;main_view.xml &#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/sKYmDAPi&lt;br /&gt;
&lt;br /&gt;
screenshot: &lt;br /&gt;
[http://i49.tinypic.com/ehk6ms.png]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/main_view.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/main_view.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/main_view.xml	(working copy)&lt;br /&gt;
@@ -74,14 +74,6 @@&lt;br /&gt;
                    mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
                 name=&amp;quot;hud container&amp;quot;&lt;br /&gt;
                    width=&amp;quot;500&amp;quot;&amp;gt;&lt;br /&gt;
-              &amp;lt;panel follows=&amp;quot;right|top|bottom&amp;quot;&lt;br /&gt;
-                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
-                     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-                     name=&amp;quot;side_bar_tabs&amp;quot;&lt;br /&gt;
-                     right=&amp;quot;500&amp;quot;&lt;br /&gt;
-                     tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
-                     top=&amp;quot;0&amp;quot;&lt;br /&gt;
-                     width=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
               &amp;lt;panel bottom=&amp;quot;500&amp;quot;&lt;br /&gt;
                      follows=&amp;quot;left|right|bottom&amp;quot;&lt;br /&gt;
                      height=&amp;quot;25&amp;quot;&lt;br /&gt;
@@ -101,16 +93,6 @@&lt;br /&gt;
           &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
         &amp;lt;/layout_panel&amp;gt;&lt;br /&gt;
         &amp;lt;!-- side tray --&amp;gt;&lt;br /&gt;
-        &amp;lt;layout_panel auto_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      follows=&amp;quot;all&amp;quot;&lt;br /&gt;
-                      height=&amp;quot;500&amp;quot;&lt;br /&gt;
-                      min_width=&amp;quot;333&amp;quot;&lt;br /&gt;
-                      mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      name=&amp;quot;side_tray_container&amp;quot;&lt;br /&gt;
-                      user_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      visible=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      width=&amp;quot;333&amp;quot;/&amp;gt;&lt;br /&gt;
       &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
       &amp;lt;panel follows=&amp;quot;all&amp;quot;&lt;br /&gt;
                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
@@ -131,6 +113,35 @@&lt;br /&gt;
                       top=&amp;quot;0&amp;quot;&lt;br /&gt;
                       width=&amp;quot;1024&amp;quot;/&amp;gt;&lt;br /&gt;
       &amp;lt;/panel&amp;gt;&lt;br /&gt;
+	  &amp;lt;layout_stack border_size=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    follows=&amp;quot;all&amp;quot;&lt;br /&gt;
+                    height=&amp;quot;470&amp;quot;&lt;br /&gt;
+                    left=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                    name=&amp;quot;sidebar&amp;quot;&lt;br /&gt;
+                    orientation=&amp;quot;horizontal&amp;quot;&lt;br /&gt;
+                    top=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    width=&amp;quot;1024&amp;quot;&amp;gt;&lt;br /&gt;
+		&amp;lt;panel follows=&amp;quot;right|top|bottom&amp;quot;&lt;br /&gt;
+                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
+                     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                     name=&amp;quot;side_bar_tabs&amp;quot;&lt;br /&gt;
+                     right=&amp;quot;500&amp;quot;&lt;br /&gt;
+                     tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
+                     top=&amp;quot;0&amp;quot;&lt;br /&gt;
+                     width=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
+        &amp;lt;layout_panel auto_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      follows=&amp;quot;all&amp;quot;&lt;br /&gt;
+                      height=&amp;quot;470&amp;quot;&lt;br /&gt;
+                      min_width=&amp;quot;333&amp;quot;&lt;br /&gt;
+                      mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      name=&amp;quot;side_tray_container&amp;quot;&lt;br /&gt;
+                      user_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      visible=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      width=&amp;quot;333&amp;quot;/&amp;gt;&lt;br /&gt;
+&lt;br /&gt;
+	   &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
       &amp;lt;debug_view follows=&amp;quot;all&amp;quot;&lt;br /&gt;
                   left=&amp;quot;0&amp;quot;&lt;br /&gt;
                   top=&amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 06:50, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Buttons for Map, Mini-Map and Inventory added  ====&lt;br /&gt;
&lt;br /&gt;
These buttons have been added on the bottom bar as in 1.23.  They all produce the appropriate popup windows, including the &#039;Inventory&#039; one.&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_bottomtray.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039; with the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/jdUXLfri&lt;br /&gt;
&lt;br /&gt;
or if you had previously applied the &#039;Gesture&#039; button removal tweak use the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/SfMW89bN&lt;br /&gt;
&lt;br /&gt;
-- Hitomi Tiponi, 7 March 2010&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you Hitomi! A slight mod on yours which removes the Camera and Movement buttons and makes Map - Minimap and Inventory larger sized.&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/Ac6Eb8iP&lt;br /&gt;
&lt;br /&gt;
-- Garn Conover, 7 March 2010&lt;br /&gt;
&lt;br /&gt;
== Debug Settings ==&lt;br /&gt;
&lt;br /&gt;
Go to the Advanced menu and click on Show Debug Settings.&lt;br /&gt;
&lt;br /&gt;
Things you might want to change:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ChannelBottomPanelMargin&#039;&#039;&#039; -- set to 30 to have your popup chats start a little lower&lt;br /&gt;
* &#039;&#039;&#039;mediaControlFadeTime&#039;&#039;&#039; -- Amount of time before the media control window fades out.  Increase from 1.5 seconds to 10 or so.&lt;br /&gt;
* &#039;&#039;&#039;NearbyToastLifeTime&#039;&#039;&#039; -- How long popup chats are on the screen&lt;br /&gt;
* &#039;&#039;&#039;PluginInstancesTotal&#039;&#039;&#039; -- set to 0 if you never want media on a prim to play, even if you click on a MoaP, or increase it if you want to see more than the default of 8. (Note that MoaP is &#039;&#039;&#039;not&#039;&#039;&#039; the only place where SLPlugin is used. It will also affect the &amp;quot;Home&amp;quot; panel of the sidebar, the Help Browser and the search. Setting this to 0 will not allow you to use the search anymore!)&lt;br /&gt;
* &#039;&#039;&#039;ToastGap&#039;&#039;&#039; -- set to 0 to close up the gap between popup chats&lt;br /&gt;
* &#039;&#039;&#039;ShowHoverTips&#039;&#039;&#039; -- set to FALSE to turn off in-world hover tips over objects.   Alternatively, restore the menu item and the ctrl-shift-T shortcut by editing menu_viewer.xml and removing the two sets of comment markers near the word &amp;quot;hover&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=790792</id>
		<title>Viewer 2 Tweaks/Beta 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=790792"/>
		<updated>2010-03-07T06:17:11Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: modified Hitomi paste to remove camera/movement and enlarge his added buttons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&#039;&#039;A place to share tweaks for Viewer 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== XML modifications ==&lt;br /&gt;
&lt;br /&gt;
Note: you may need to replace &#039;&#039;en&#039;&#039; with the appropriate code of the language you&#039;re using: &#039;&#039;fr&#039;&#039;, &#039;&#039;it&#039;&#039;...&amp;lt;BR&amp;gt;&lt;br /&gt;
Example: in &amp;quot;Extend the Nearby Chat bar&amp;quot;, Italian (&#039;&#039;it&#039;&#039;) users should edit this file: skins/default/xui/&#039;&#039;&#039;it&#039;&#039;&#039;/panel_nearby_chat_bar.xml&lt;br /&gt;
&lt;br /&gt;
==== Extend the Nearby Chat bar ====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_nearby_chat_bar.xml&#039;&#039;&#039;&lt;br /&gt;
Change the max_width (pixels) from 320 to a more suitable value - try 1000 for greater.  The chat bar can still shrink to fit smaller windows.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 &amp;lt;string name=&amp;quot;max_width&amp;quot;&amp;gt;&lt;br /&gt;
    320&lt;br /&gt;
 &amp;lt;/string&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Psi_Merlin | &#039;&#039;Psi Merlin&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==== Extend the width of Chat Toasts====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_chat_item.xml&#039;&#039;&#039;&lt;br /&gt;
Change the first &amp;quot;width&amp;quot; statement (in pixels) from &amp;quot;315&amp;quot; to a wider value, such as that of your extended chat bar (see above).&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
   &amp;lt;panel&lt;br /&gt;
     name=&amp;quot;instant_message&amp;quot;&lt;br /&gt;
     width=&amp;quot;315&amp;quot;&lt;br /&gt;
     height=&amp;quot;180&amp;quot;&lt;br /&gt;
  follows=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Michi_Lumin | &#039;&#039;Michi Lumin&#039;&#039;]], March 2 2010&lt;br /&gt;
&lt;br /&gt;
==== Hiding the Gesture button====&lt;br /&gt;
Hiding it gives more room for extending the chat bar. (And the button is pretty useless anyways. :P)&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_bottomtray.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
http://pastebin.com/4PKt0n2T&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, March 6 2010&lt;br /&gt;
&lt;br /&gt;
==== Hiding IM popups ====&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_instant_message.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/7eZhHR82&lt;br /&gt;
&lt;br /&gt;
:this is not a perfect solution but best i can do&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add BUILD option to the rightclick on object menu ====&lt;br /&gt;
 --&amp;gt;SEE NEXT FOR BUILD+INSPECT&amp;lt;--&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/RNneHXft &lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Build-option-menu.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -21,14 +21,15 @@&lt;br /&gt;
         &amp;lt;menu_item_call.on_visible&lt;br /&gt;
          function=&amp;quot;EnableEdit&amp;quot;/&amp;gt;&lt;br /&gt;
     &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
-    &amp;lt;menu_item_call&lt;br /&gt;
-      label=&amp;quot;Build&amp;quot;&lt;br /&gt;
-      name=&amp;quot;Build&amp;quot;&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_click&lt;br /&gt;
-       function=&amp;quot;Object.Edit&amp;quot; /&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_visible&lt;br /&gt;
-       function=&amp;quot;VisibleBuild&amp;quot;/&amp;gt;&lt;br /&gt;
-    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+     enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
+     label=&amp;quot;Build&amp;quot;&lt;br /&gt;
+     name=&amp;quot;Create&amp;quot;&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Land.Build&amp;quot; /&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_enable&lt;br /&gt;
+         function=&amp;quot;EnableEdit&amp;quot; /&amp;gt;&lt;br /&gt;
+	&amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;menu_item_call&lt;br /&gt;
      enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
      label=&amp;quot;Open&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add Inspect back on objects and avatar objects ====&lt;br /&gt;
{{Note|Vote for {{jira|VWR-16978}} if you want this back in the official Viewer or {{jira|SNOW-545}} for Snowglobe 2}}&lt;br /&gt;
&lt;br /&gt;
*note if you have the build patch alredy done this will replace it, use path file below to manualy add it&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/K1MmbfZm&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_attachment_other.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/EKfBp3ge&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Inspect-v2.0.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_attachment_other.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_attachment_other.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_attachment_other.xml	(working copy)&lt;br /&gt;
@@ -104,4 +104,11 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
 &amp;lt;/context_menu&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -57,6 +57,13 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
   &amp;lt;menu_item_call&lt;br /&gt;
        label=&amp;quot;Zoom In&amp;quot;&lt;br /&gt;
        name=&amp;quot;Zoom In&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--Alexandrea Fride 14:31, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Make Chat and IM Windows Transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;background_visible=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;background_visible=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Submitted by Sean McPherson - Posted by Dirk Talamasca 10:41 am (UTC) on Saturday, Feb 27, 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Make chat and on/offline popups semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
===== Option 1 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Toast_Over.png&lt;br /&gt;
* Copy Toast_Background.png to Toast_Over.png&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 14:29, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Option 2 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and copy &amp;quot;floater.xml&amp;quot; to make a backup.&lt;br /&gt;
* Open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;bg_alpha_image=&amp;quot;Window_Background&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;bg_alpha_image=&amp;quot;Toast_Background&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Seshat Czeret|Seshat Czeret]] 08:02, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note, Option 2 will not make toast/IM popup backgrounds transparent.&#039;&#039;&lt;br /&gt;
&#039;&#039;Option 1, however, (replacing Toast_Over.png with Toast_Background.png), will.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
-[[User:Michi Lumin|Michi Lumin]] 3/2/2010&lt;br /&gt;
&lt;br /&gt;
===== Option 3 =====&lt;br /&gt;
&lt;br /&gt;
See [[#Option_2_2]]&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, March 3 2010&lt;br /&gt;
&lt;br /&gt;
==== Make UI components semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
===== Option 1 =====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Window_Background.png&lt;br /&gt;
* Copy Toast_Background.png to Window_Background.png&lt;br /&gt;
&lt;br /&gt;
This will change:&lt;br /&gt;
* About Land&lt;br /&gt;
* Conversations&lt;br /&gt;
* Debug Settings&lt;br /&gt;
* Environment Editor&lt;br /&gt;
* Find border&lt;br /&gt;
* Map&lt;br /&gt;
* My Land&lt;br /&gt;
* Nearby Chat&lt;br /&gt;
* Preferences&lt;br /&gt;
* Region/Estate&lt;br /&gt;
* Script editor border&lt;br /&gt;
* Snapshot Preview&lt;br /&gt;
* Statistics&lt;br /&gt;
Add more to this list if you discover them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, or mess with Nearby Chat once for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 01:46, 1 March 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Option 2 =====&lt;br /&gt;
&lt;br /&gt;
This will change most of the popups/windows/widgets/whatever backgrounds (not the sidebar) to semi-transparent.&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Flyout.png, Toast_Over.png, Window_Background.png, Window_Foreground.png, Window_NoTitle_Background.png, Window_NoTitle_Foreground.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:Flyout.png]]&lt;br /&gt;
[[File:Toast Over.png]]&lt;br /&gt;
[[File:Window Background.png]]&lt;br /&gt;
[[File:Window Foreground.png]]&lt;br /&gt;
[[File:Window NoTitle Background.png]]&lt;br /&gt;
[[File:Window NoTitle Foreground.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
To make the IM pop-up background transparent:&lt;br /&gt;
* Make a backup copy of &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039;&lt;br /&gt;
* Open &#039;&#039;&#039;skins/default/xui/en/panel_instant_message.xml&#039;&#039;&#039; in a text editor&lt;br /&gt;
* In the third line of the file change the value of &amp;quot;background_visible&amp;quot; to false&lt;br /&gt;
* Example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot; standalone=&amp;quot;yes&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;panel&lt;br /&gt;
 background_visible=&amp;quot;false&amp;quot;&lt;br /&gt;
 height=&amp;quot;152&amp;quot;&lt;br /&gt;
 label=&amp;quot;im_panel&amp;quot;&lt;br /&gt;
...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make the Sidebar tabs semi-transparent:&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of TaskPanel_Tab_Off.png, TaskPanel_Tab_Over.png and TaskPanel_Tab_Selected.png&lt;br /&gt;
* Download the following files:&lt;br /&gt;
[[File:TaskPanel Tab Off.png]]&lt;br /&gt;
[[File:TaskPanel Tab Over.png]]&lt;br /&gt;
[[File:TaskPanel Tab Selected.png]]&lt;br /&gt;
* Copy the downloaded files into &#039;&#039;&#039;\skins\default\textures\taskpanel&#039;&#039;&#039; overwriting the existing files&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, mess with Nearby Chat or relog for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
-- Hugh Helendale, 5 March 2010&lt;br /&gt;
&lt;br /&gt;
==== Adding About land Button on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/bh7N1dC5&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:About-land.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)&lt;br /&gt;
@@ -73,6 +73,20 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+	    &amp;lt;button&lt;br /&gt;
+	     follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+	     height=&amp;quot;23&amp;quot;&lt;br /&gt;
+	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+	     left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+	     name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+		 label=&amp;quot;About Land&amp;quot; &lt;br /&gt;
+	     tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+	     width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+			&amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+		 &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +98,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;195&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 13:07, 27 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Adding Advanced Sky Editor and About land buttons on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
Replace &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; in skins/default/xui/en/ with XML from [[User:Opensource_Obscure/Panel_Navigation_Bar]].&lt;br /&gt;
&lt;br /&gt;
==== Add map and about land patch ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--- linden/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-20 18:19:28.000000000 -0600&lt;br /&gt;
+++ tox/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-27 23:43:25.567300400 -0600&lt;br /&gt;
@@ -73,6 +73,34 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+height=&amp;quot;23&amp;quot;&lt;br /&gt;
+layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+  label=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+          follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+          height=&amp;quot;23&amp;quot;&lt;br /&gt;
+          layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+          left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+          name=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+        label=&amp;quot;Map&amp;quot;&lt;br /&gt;
+          tool_tip=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+          top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+          width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;world_map&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +112,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;124&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
@@ -111,33 +139,33 @@&lt;br /&gt;
 	&amp;lt;!--      name=&amp;quot;search_bg&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      top_delta=&amp;quot;0&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      width=&amp;quot;168&amp;quot; /&amp;gt; --&amp;gt;&lt;br /&gt;
-        &amp;lt;search_combo_box&lt;br /&gt;
-	     bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
-	     border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
-	     border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
-	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
-	     height=&amp;quot;22&amp;quot;&lt;br /&gt;
-	     label=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
-	     right=&amp;quot;-10&amp;quot;&lt;br /&gt;
-	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
-	     tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
-         &amp;lt;combo_editor&lt;br /&gt;
-          label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
-          name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
-         &amp;lt;combo_list&lt;br /&gt;
-          draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
-          border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
-        &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
-	&amp;lt;/panel&amp;gt;&lt;br /&gt;
+    &amp;lt;search_combo_box&lt;br /&gt;
+   bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
+   border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
+   border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
+   commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
+   follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
+   halign=&amp;quot;right&amp;quot;&lt;br /&gt;
+   height=&amp;quot;22&amp;quot;&lt;br /&gt;
+   label=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+   right=&amp;quot;-10&amp;quot;&lt;br /&gt;
+   mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+   name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
+   tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+   width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
+      &amp;lt;combo_editor&lt;br /&gt;
+       label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
+       name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
+      &amp;lt;combo_list&lt;br /&gt;
+       draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
+       border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
+    &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
+   &amp;lt;/panel&amp;gt;&lt;br /&gt;
     &amp;lt;favorites_bar&lt;br /&gt;
      follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
      font=&amp;quot;SansSerifSmall&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:Dimentox Travanti|Dimentox Travanti]] 05:52, 28 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Close IM windows instead of just minimize ====&lt;br /&gt;
&lt;br /&gt;
* A workaround for this is to change can_close=&amp;quot;true&amp;quot; in the floater_im_container.xml file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Garn Conover 14:05:36, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Vertical Tabs in the Tabbed Chats Window ====&lt;br /&gt;
&lt;br /&gt;
If you have used Emerald or a few other third party viewers, and used the vertical tabs setting, you know why this is useful.  The new viewer can be hacked to have vertical tabs. Go to the folder where you installed it and look in the skins folder for your locale (mine is &#039;&#039;&#039;C:\Program Files\SecondLifeBetaViewer\skins\default\xui\en&#039;&#039;&#039;) for a file called &#039;&#039;&#039;floater_im_container.xml&#039;&#039;&#039;.  Open that in your favorite text editor and look for a line that says &#039;&#039;&#039;tab_position=&amp;quot;bottom&amp;quot;&#039;&#039;&#039; and change it to say &#039;&#039;&#039;tab_position=&amp;quot;left&amp;quot;&#039;&#039;&#039;.  then look for a line that says &#039;&#039;&#039;tab_width=&amp;quot;64&amp;quot;&#039;&#039;&#039; and change that to &#039;&#039;&#039;tab_width=&amp;quot;134&amp;quot;&#039;&#039;&#039; (or any width that looks good to you and within the minimum and maximum definitions defined in adjacent lines).  That will give you vertical tabs on friend and group IMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE!&#039;&#039;&#039; i do not know how this will affect if you don&#039;t use a single tabbed window for IM&#039;s, but i suspect that ungrouped IM are not affected at all because i dont think they use this container layout defined in this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Eternus Soulstar 16:42, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks, Eternus, love those vertical tabs!  I encountered a horizontal line through my text entry box when using this in conjunction with Jonathan&#039;s transparent floater tweak below, and fixed it by setting the icon height=&amp;quot;24&amp;quot; (was height=&amp;quot;17&amp;quot;) toward the bottom of floater_im_container.xml .&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Latha Serevi  1 March 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
To remove the icons in the vertical tabs, change&lt;br /&gt;
&amp;lt;code&amp;gt;use_custom_icon_ctrl=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt; to&lt;br /&gt;
&amp;lt;code&amp;gt;use_custom_icon_ctrl=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Seshat Czeret|Seshat Czeret]] 15:29, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Add Grid Status and Xstreet option under Me ====&lt;br /&gt;
&lt;br /&gt;
Handy two option modification to open Grid status or Xstreet webpages from within your viewer!&lt;br /&gt;
&lt;br /&gt;
Will appear under &amp;quot;Me&amp;quot; once you have logged into secondlife via the Viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; Change &amp;quot;en&amp;quot; to whatever language folder you use if not English and make the modification by hand (This is for english only).&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;menu_viewer.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/xyiczDy0&lt;br /&gt;
&lt;br /&gt;
Additional XML Code used&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
    &amp;lt;!--Grid Status--&amp;gt;&lt;br /&gt;
       &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Grid status&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Grid Status&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;GridStatus_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://status.secondlifegrid.net/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;!--End Grid status Edit--&amp;gt;&lt;br /&gt;
    &amp;lt;!--Xstreet--&amp;gt;&lt;br /&gt;
      &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Xstreet Marketplace&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet Marketplace&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://www.xstreetsl.com/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
      &amp;lt;!--End Xstreet Edit--&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:XstreetGridStat.png]]&lt;br /&gt;
&lt;br /&gt;
Result will appear as above.&lt;br /&gt;
&lt;br /&gt;
--[[User:DigitaL Scribe|DigitaL Scribe]] 04:01, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Changed the way how sidebar works ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; sidebar will no longer &amp;quot;crop&amp;quot; your sl view of world, and now is also on top all floaters INCLUDING notification popups... see screenshot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; if you have anny sugestions to improve more leave message at forums [https://blogs.secondlife.com/message/115075 How to improve v2.0 (xml/Graphics mods)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; As alwayse backup your files!&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;main_view.xml &#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/sKYmDAPi&lt;br /&gt;
&lt;br /&gt;
screenshot: &lt;br /&gt;
[http://i49.tinypic.com/ehk6ms.png]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/main_view.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/main_view.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/main_view.xml	(working copy)&lt;br /&gt;
@@ -74,14 +74,6 @@&lt;br /&gt;
                    mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
                 name=&amp;quot;hud container&amp;quot;&lt;br /&gt;
                    width=&amp;quot;500&amp;quot;&amp;gt;&lt;br /&gt;
-              &amp;lt;panel follows=&amp;quot;right|top|bottom&amp;quot;&lt;br /&gt;
-                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
-                     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-                     name=&amp;quot;side_bar_tabs&amp;quot;&lt;br /&gt;
-                     right=&amp;quot;500&amp;quot;&lt;br /&gt;
-                     tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
-                     top=&amp;quot;0&amp;quot;&lt;br /&gt;
-                     width=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
               &amp;lt;panel bottom=&amp;quot;500&amp;quot;&lt;br /&gt;
                      follows=&amp;quot;left|right|bottom&amp;quot;&lt;br /&gt;
                      height=&amp;quot;25&amp;quot;&lt;br /&gt;
@@ -101,16 +93,6 @@&lt;br /&gt;
           &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
         &amp;lt;/layout_panel&amp;gt;&lt;br /&gt;
         &amp;lt;!-- side tray --&amp;gt;&lt;br /&gt;
-        &amp;lt;layout_panel auto_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      follows=&amp;quot;all&amp;quot;&lt;br /&gt;
-                      height=&amp;quot;500&amp;quot;&lt;br /&gt;
-                      min_width=&amp;quot;333&amp;quot;&lt;br /&gt;
-                      mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      name=&amp;quot;side_tray_container&amp;quot;&lt;br /&gt;
-                      user_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      visible=&amp;quot;false&amp;quot;&lt;br /&gt;
-                      width=&amp;quot;333&amp;quot;/&amp;gt;&lt;br /&gt;
       &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
       &amp;lt;panel follows=&amp;quot;all&amp;quot;&lt;br /&gt;
                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
@@ -131,6 +113,35 @@&lt;br /&gt;
                       top=&amp;quot;0&amp;quot;&lt;br /&gt;
                       width=&amp;quot;1024&amp;quot;/&amp;gt;&lt;br /&gt;
       &amp;lt;/panel&amp;gt;&lt;br /&gt;
+	  &amp;lt;layout_stack border_size=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    follows=&amp;quot;all&amp;quot;&lt;br /&gt;
+                    height=&amp;quot;470&amp;quot;&lt;br /&gt;
+                    left=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                    name=&amp;quot;sidebar&amp;quot;&lt;br /&gt;
+                    orientation=&amp;quot;horizontal&amp;quot;&lt;br /&gt;
+                    top=&amp;quot;0&amp;quot;&lt;br /&gt;
+                    width=&amp;quot;1024&amp;quot;&amp;gt;&lt;br /&gt;
+		&amp;lt;panel follows=&amp;quot;right|top|bottom&amp;quot;&lt;br /&gt;
+                     height=&amp;quot;500&amp;quot;&lt;br /&gt;
+                     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                     name=&amp;quot;side_bar_tabs&amp;quot;&lt;br /&gt;
+                     right=&amp;quot;500&amp;quot;&lt;br /&gt;
+                     tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
+                     top=&amp;quot;0&amp;quot;&lt;br /&gt;
+                     width=&amp;quot;32&amp;quot;/&amp;gt;&lt;br /&gt;
+        &amp;lt;layout_panel auto_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      follows=&amp;quot;all&amp;quot;&lt;br /&gt;
+                      height=&amp;quot;470&amp;quot;&lt;br /&gt;
+                      min_width=&amp;quot;333&amp;quot;&lt;br /&gt;
+                      mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      tab_stop=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      name=&amp;quot;side_tray_container&amp;quot;&lt;br /&gt;
+                      user_resize=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      visible=&amp;quot;false&amp;quot;&lt;br /&gt;
+                      width=&amp;quot;333&amp;quot;/&amp;gt;&lt;br /&gt;
+&lt;br /&gt;
+	   &amp;lt;/layout_stack&amp;gt;&lt;br /&gt;
       &amp;lt;debug_view follows=&amp;quot;all&amp;quot;&lt;br /&gt;
                   left=&amp;quot;0&amp;quot;&lt;br /&gt;
                   top=&amp;quot;0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 06:50, 2 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Buttons for Map, Mini-Map and Inventory added  ====&lt;br /&gt;
&lt;br /&gt;
These buttons have been added on the bottom bar as in 1.23.  They all produce the appropriate popup windows, including the &#039;Inventory&#039; one.&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_bottomtray.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039; with the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/jdUXLfri&lt;br /&gt;
&lt;br /&gt;
or if you had previously applied the &#039;Gesture&#039; button removal tweak use the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/SfMW89bN&lt;br /&gt;
&lt;br /&gt;
-- Hitomi Tiponi, 7 March 2010&lt;br /&gt;
&lt;br /&gt;
Thank you Hitomi! A slight mod on yours which removes the Camera and Movement buttons and makes Map - Minimap and Inventory larger sized.&lt;br /&gt;
&lt;br /&gt;
http://pastebin.com/Ac6Eb8iP&lt;br /&gt;
&lt;br /&gt;
-- Garn Conover, 7 March 2010&lt;br /&gt;
&lt;br /&gt;
== Debug Settings ==&lt;br /&gt;
&lt;br /&gt;
Go to the Advanced menu and click on Show Debug Settings.&lt;br /&gt;
&lt;br /&gt;
Things you might want to change:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ChannelBottomPanelMargin&#039;&#039;&#039; -- set to 30 to have your popup chats start a little lower&lt;br /&gt;
* &#039;&#039;&#039;mediaControlFadeTime&#039;&#039;&#039; -- Amount of time before the media control window fades out.  Increase from 1.5 seconds to 10 or so.&lt;br /&gt;
* &#039;&#039;&#039;NearbyToastLifeTime&#039;&#039;&#039; -- How long popup chats are on the screen&lt;br /&gt;
* &#039;&#039;&#039;PluginInstancesTotal&#039;&#039;&#039; -- set to 0 if you never want media on a prim to play, even if you click on a MoaP, or increase it if you want to see more than the default of 8. (Note that MoaP is &#039;&#039;&#039;not&#039;&#039;&#039; the only place where SLPlugin is used. It will also affect the &amp;quot;Home&amp;quot; panel of the sidebar, the Help Browser and the search. Setting this to 0 will not allow you to use the search anymore!)&lt;br /&gt;
* &#039;&#039;&#039;ToastGap&#039;&#039;&#039; -- set to 0 to close up the gap between popup chats&lt;br /&gt;
* &#039;&#039;&#039;ShowHoverTips&#039;&#039;&#039; -- set to FALSE to turn off in-world hover tips over objects.   Alternatively, restore the menu item and the ctrl-shift-T shortcut by editing menu_viewer.xml and removing the two sets of comment markers near the word &amp;quot;hover&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=777032</id>
		<title>Viewer 2 Tweaks/Beta 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=777032"/>
		<updated>2010-03-02T00:45:11Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: moved add Insepct to under add Build with added note + moved semi transparent background to under full transparent&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;A place to share tweaks for Viewer 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== XML modifications ==&lt;br /&gt;
&lt;br /&gt;
Note: you may need to replace &#039;&#039;en&#039;&#039; with the appropriate code of the language you&#039;re using: &#039;&#039;fr&#039;&#039;, &#039;&#039;it&#039;&#039;...&amp;lt;BR&amp;gt;&lt;br /&gt;
Example: in 1.1, Italian users should edit this file: skins/default/xui/&#039;&#039;&#039;it&#039;&#039;&#039;/panel_nearby_chat_bar.xml&lt;br /&gt;
&lt;br /&gt;
==== Extend the Nearby Chat bar ====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_nearby_chat_bar.xml&#039;&#039;&#039;&lt;br /&gt;
Change the max_width (pixels) to a more suitable value.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 &amp;lt;string name=&amp;quot;max_width&amp;quot;&amp;gt;&lt;br /&gt;
    320&lt;br /&gt;
 &amp;lt;/string&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Try a value of 1000 or greater.&lt;br /&gt;
&lt;br /&gt;
-- [[User:Psi_Merlin | Psi Merlin]]&lt;br /&gt;
&lt;br /&gt;
==== Hiding IM popups ====&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_instant_message.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/7eZhHR82&lt;br /&gt;
&lt;br /&gt;
:this is not a perfect solution but best i can do&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add BUILD option to the rightclick on object menu ====&lt;br /&gt;
 --&amp;gt;SEE NEXT FOR BUILD+INSPECT&amp;lt;--&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/RNneHXft &lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Build-option-menu.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -21,14 +21,15 @@&lt;br /&gt;
         &amp;lt;menu_item_call.on_visible&lt;br /&gt;
          function=&amp;quot;EnableEdit&amp;quot;/&amp;gt;&lt;br /&gt;
     &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
-    &amp;lt;menu_item_call&lt;br /&gt;
-      label=&amp;quot;Build&amp;quot;&lt;br /&gt;
-      name=&amp;quot;Build&amp;quot;&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_click&lt;br /&gt;
-       function=&amp;quot;Object.Edit&amp;quot; /&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_visible&lt;br /&gt;
-       function=&amp;quot;VisibleBuild&amp;quot;/&amp;gt;&lt;br /&gt;
-    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+     enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
+     label=&amp;quot;Build&amp;quot;&lt;br /&gt;
+     name=&amp;quot;Create&amp;quot;&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Land.Build&amp;quot; /&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_enable&lt;br /&gt;
+         function=&amp;quot;EnableEdit&amp;quot; /&amp;gt;&lt;br /&gt;
+	&amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;menu_item_call&lt;br /&gt;
      enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
      label=&amp;quot;Open&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add Inspect back on objects and avatar objects ====&lt;br /&gt;
{{Note|Vote for {{jira|VWR-16978}} if you want this back in the official Viewer or {{jira|SNOW-545}} for Snowglobe 2}}&lt;br /&gt;
&lt;br /&gt;
*note if you have the build patch alredy done this will replace it, use path file below to manualy add it&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/K1MmbfZm&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_attachment_other.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/EKfBp3ge&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Inspect-v2.0.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_attachment_other.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_attachment_other.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_attachment_other.xml	(working copy)&lt;br /&gt;
@@ -104,4 +104,11 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
 &amp;lt;/context_menu&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -57,6 +57,13 @@&lt;br /&gt;
          &amp;lt;menu_item_call.on_enable&lt;br /&gt;
           function=&amp;quot;Object.EnableInspect&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+       label=&amp;quot;Inspect&amp;quot;&lt;br /&gt;
+       name=&amp;quot;Object Inspect&amp;quot;&amp;gt;&lt;br /&gt;
+         &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Floater.Show&amp;quot;&lt;br /&gt;
+         parameter=&amp;quot;inspect&amp;quot; /&amp;gt;&lt;br /&gt;
+   &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
   &amp;lt;menu_item_call&lt;br /&gt;
        label=&amp;quot;Zoom In&amp;quot;&lt;br /&gt;
        name=&amp;quot;Zoom In&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--Alexandrea Fride 14:31, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Make Chat and IM Windows Transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;background_visible=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;background_visible=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Submitted by Sean McPherson - Posted by Dirk Talamasca 10:41 am (UTC) on Saturday, Feb 27, 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Make chat and on/offline popups semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Toast_Over.png&lt;br /&gt;
* Copy Toast_Background.png to Toast_Over.png&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 14:29, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Make Named Windows (Nearby Chat, Conversations, etc.) semi-transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to &#039;&#039;&#039;\skins\default\textures\windows&#039;&#039;&#039;&lt;br /&gt;
* Make a backup copy of Window_Background.png&lt;br /&gt;
* Copy Toast_Background.png to Window_Background.png&lt;br /&gt;
&lt;br /&gt;
This will change:&lt;br /&gt;
* About Land&lt;br /&gt;
* Conversations&lt;br /&gt;
* Debug Settings&lt;br /&gt;
* Environment Editor&lt;br /&gt;
* Find border&lt;br /&gt;
* Map&lt;br /&gt;
* My Land&lt;br /&gt;
* Nearby Chat&lt;br /&gt;
* Preferences&lt;br /&gt;
* Region/Estate&lt;br /&gt;
* Script editor border&lt;br /&gt;
* Snapshot Preview&lt;br /&gt;
* Statistics&lt;br /&gt;
Add more to this list if you discover them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You may have to tear off, click, or mess with Nearby Chat once for the change to take effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Jonathan Yap 01:46, 1 March 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Adding About land Button on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/bh7N1dC5&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:About-land.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)&lt;br /&gt;
@@ -73,6 +73,20 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+	    &amp;lt;button&lt;br /&gt;
+	     follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+	     height=&amp;quot;23&amp;quot;&lt;br /&gt;
+	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+	     left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+	     name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+		 label=&amp;quot;About Land&amp;quot; &lt;br /&gt;
+	     tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+	     width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+			&amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+		 &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +98,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;195&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 13:07, 27 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Add map and about land patch ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--- linden/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-20 18:19:28.000000000 -0600&lt;br /&gt;
+++ tox/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-27 23:43:25.567300400 -0600&lt;br /&gt;
@@ -73,6 +73,34 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+height=&amp;quot;23&amp;quot;&lt;br /&gt;
+layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+  label=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+          follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+          height=&amp;quot;23&amp;quot;&lt;br /&gt;
+          layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+          left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+          name=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+        label=&amp;quot;Map&amp;quot;&lt;br /&gt;
+          tool_tip=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+          top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+          width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;world_map&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +112,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;124&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
@@ -111,33 +139,33 @@&lt;br /&gt;
 	&amp;lt;!--      name=&amp;quot;search_bg&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      top_delta=&amp;quot;0&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      width=&amp;quot;168&amp;quot; /&amp;gt; --&amp;gt;&lt;br /&gt;
-        &amp;lt;search_combo_box&lt;br /&gt;
-	     bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
-	     border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
-	     border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
-	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
-	     height=&amp;quot;22&amp;quot;&lt;br /&gt;
-	     label=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
-	     right=&amp;quot;-10&amp;quot;&lt;br /&gt;
-	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
-	     tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
-         &amp;lt;combo_editor&lt;br /&gt;
-          label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
-          name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
-         &amp;lt;combo_list&lt;br /&gt;
-          draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
-          border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
-        &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
-	&amp;lt;/panel&amp;gt;&lt;br /&gt;
+    &amp;lt;search_combo_box&lt;br /&gt;
+   bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
+   border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
+   border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
+   commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
+   follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
+   halign=&amp;quot;right&amp;quot;&lt;br /&gt;
+   height=&amp;quot;22&amp;quot;&lt;br /&gt;
+   label=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+   right=&amp;quot;-10&amp;quot;&lt;br /&gt;
+   mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+   name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
+   tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+   width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
+      &amp;lt;combo_editor&lt;br /&gt;
+       label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
+       name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
+      &amp;lt;combo_list&lt;br /&gt;
+       draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
+       border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
+    &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
+   &amp;lt;/panel&amp;gt;&lt;br /&gt;
     &amp;lt;favorites_bar&lt;br /&gt;
      follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
      font=&amp;quot;SansSerifSmall&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:Dimentox Travanti|Dimentox Travanti]] 05:52, 28 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==== Close IM windows instead of just minimize ====&lt;br /&gt;
&lt;br /&gt;
* A workaround for this is to change can_close=&amp;quot;true&amp;quot; in the floater_im_container.xml file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Garn Conover 14:05:36, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Vertical Tabs in the Tabbed Chats Window ====&lt;br /&gt;
&lt;br /&gt;
If you have used Emerald or a few other third party viewers, and used the vertical tabs setting, you know why this is useful.  The new viewer can be hacked to have vertical tabs. Go to the folder where you installed it and look in the skins folder for your locale (mine is &#039;&#039;&#039;C:\Program Files\SecondLifeBetaViewer\skins\default\xui\en&#039;&#039;&#039;) for a file called &#039;&#039;&#039;floater_im_container.xml&#039;&#039;&#039;.  Open that in your favorite text editor and look for a line that says &#039;&#039;&#039;tab_position=&amp;quot;bottom&amp;quot;&#039;&#039;&#039; and change it to say &#039;&#039;&#039;tab_position=&amp;quot;left&amp;quot;&#039;&#039;&#039;.  then look for a line that says &#039;&#039;&#039;tab_width=&amp;quot;64&amp;quot;&#039;&#039;&#039; and change that to &#039;&#039;&#039;tab_width=&amp;quot;134&amp;quot;&#039;&#039;&#039; (or any width that looks good to you and within the minimum and maximum definitions defined in adjacent lines).  That will give you vertical tabs on friend and group IMs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE!&#039;&#039;&#039; i do not know how this will affect if you don&#039;t use a single tabbed window for IM&#039;s, but i suspect that ungrouped IM are not affected at all because i dont think they use this container layout defined in this file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Eternus Soulstar 16:42, 28 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks, Eternus, love those vertical tabs!  I encountered a horizontal line through my text entry box when using this in conjunction with Jonathan&#039;s transparent floater tweak below, and fixed it by setting the icon height=&amp;quot;24&amp;quot; (was height=&amp;quot;17&amp;quot;) toward the bottom of floater_im_container.xml .&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;-- Latha Serevi  1 March 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add Grid Status and Xstreet option under Me ====&lt;br /&gt;
&lt;br /&gt;
Handy two option modification to open Grid status or Xstreet webpages from within your viewer!&lt;br /&gt;
&lt;br /&gt;
Will appear under &amp;quot;Me&amp;quot; once you have logged into secondlife via the Viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; Change &amp;quot;en&amp;quot; to whatever language folder you use if not English and make the modification by hand (This is for english only).&lt;br /&gt;
&lt;br /&gt;
* Replace the xml inside &#039;&#039;&#039;menu_viewer.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from&lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/xyiczDy0&lt;br /&gt;
&lt;br /&gt;
Additional XML Code used&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
    &amp;lt;!--Grid Status--&amp;gt;&lt;br /&gt;
       &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Grid status&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Grid Status&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;GridStatus_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://status.secondlifegrid.net/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;!--End Grid status Edit--&amp;gt;&lt;br /&gt;
    &amp;lt;!--Xstreet--&amp;gt;&lt;br /&gt;
      &amp;lt;menu_item_call&lt;br /&gt;
            label=&amp;quot;Xstreet Marketplace&amp;quot;&lt;br /&gt;
            layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet Marketplace&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;menu_item_call.on_click&lt;br /&gt;
            function=&amp;quot;PromptShowURL&amp;quot;&lt;br /&gt;
            name=&amp;quot;Xstreet_url&amp;quot;&lt;br /&gt;
            parameter=&amp;quot;WebLaunchJoinNow,http://www.xstreetsl.com/&amp;quot; /&amp;gt;&lt;br /&gt;
      &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
      &amp;lt;!--End Xstreet Edit--&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:XstreetGridStat.png]]&lt;br /&gt;
&lt;br /&gt;
Result will appear as above.&lt;br /&gt;
&lt;br /&gt;
--[[User:DigitaL Scribe|DigitaL Scribe]] 04:01, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Debug Settings ==&lt;br /&gt;
&lt;br /&gt;
Go to the Advanced menu and click on Show Debug Settings.&lt;br /&gt;
&lt;br /&gt;
Things you might want to change:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;ChannelBottomPanelMargin&#039;&#039;&#039; -- set to 30 to have your popup chats start a little lower&lt;br /&gt;
* &#039;&#039;&#039;NearbyToastLifeTime&#039;&#039;&#039; -- How long popup chats are on the screen&lt;br /&gt;
* &#039;&#039;&#039;PluginInstancesTotal&#039;&#039;&#039; -- set to 0 if you never want media on a prim to play, even if you click on a MoaP, or increase it if you want to see more than the default of 8. (Note that MoaP is &#039;&#039;&#039;not&#039;&#039;&#039; the only place where SLPlugin is used. It will also affect the &amp;quot;Home&amp;quot; panel of the sidebar, the Help Browser and the search. Setting this to 0 will not allow you to use the search anymore!)&lt;br /&gt;
* &#039;&#039;&#039;ToastGap&#039;&#039;&#039; -- set to 0 to close up the gap between popup chats&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=775552</id>
		<title>Viewer 2 Tweaks/Beta 3</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_2_Tweaks/Beta_3&amp;diff=775552"/>
		<updated>2010-02-28T14:07:54Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: Added in closing IM window workaround&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;A place to share tweaks for Viewer 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== XML modifications ==&lt;br /&gt;
&lt;br /&gt;
Note: you may need to replace &#039;&#039;en&#039;&#039; with the appropriate code of the language you&#039;re using: &#039;&#039;fr&#039;&#039;, &#039;&#039;it&#039;&#039;...&amp;lt;BR&amp;gt;&lt;br /&gt;
Example: in 1.1, Italian users should edit this file: skins/default/xui/&#039;&#039;&#039;it&#039;&#039;&#039;/panel_nearby_chat_bar.xml&lt;br /&gt;
&lt;br /&gt;
==== Extend the Nearby Chat bar ====&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;&#039;skins/default/xui/en/panel_nearby_chat_bar.xml&#039;&#039;&#039;&lt;br /&gt;
Change the max_width (pixels) to a more suitable value.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 &amp;lt;string name=&amp;quot;max_width&amp;quot;&amp;gt;&lt;br /&gt;
    320&lt;br /&gt;
 &amp;lt;/string&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Try a value of 1000 or greater.&lt;br /&gt;
&lt;br /&gt;
==== Hiding IM popups ====&lt;br /&gt;
&lt;br /&gt;
* Replace &#039;&#039;&#039;panel_instant_message.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
&lt;br /&gt;
 http://pastebin.com/7eZhHR82&lt;br /&gt;
&lt;br /&gt;
:this is not a perfect solution but best i can do&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Add BUILD option to the rightclick on object menu ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;menu_object.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/RNneHXft &lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:Build-option-menu.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/menu_object.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/menu_object.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/menu_object.xml	(working copy)&lt;br /&gt;
@@ -21,14 +21,15 @@&lt;br /&gt;
         &amp;lt;menu_item_call.on_visible&lt;br /&gt;
          function=&amp;quot;EnableEdit&amp;quot;/&amp;gt;&lt;br /&gt;
     &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
-    &amp;lt;menu_item_call&lt;br /&gt;
-      label=&amp;quot;Build&amp;quot;&lt;br /&gt;
-      name=&amp;quot;Build&amp;quot;&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_click&lt;br /&gt;
-       function=&amp;quot;Object.Edit&amp;quot; /&amp;gt;&lt;br /&gt;
-      &amp;lt;menu_item_call.on_visible&lt;br /&gt;
-       function=&amp;quot;VisibleBuild&amp;quot;/&amp;gt;&lt;br /&gt;
-    &amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
+   &amp;lt;menu_item_call&lt;br /&gt;
+     enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
+     label=&amp;quot;Build&amp;quot;&lt;br /&gt;
+     name=&amp;quot;Create&amp;quot;&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_click&lt;br /&gt;
+         function=&amp;quot;Land.Build&amp;quot; /&amp;gt;&lt;br /&gt;
+        &amp;lt;menu_item_call.on_enable&lt;br /&gt;
+         function=&amp;quot;EnableEdit&amp;quot; /&amp;gt;&lt;br /&gt;
+	&amp;lt;/menu_item_call&amp;gt;&lt;br /&gt;
    &amp;lt;menu_item_call&lt;br /&gt;
      enabled=&amp;quot;false&amp;quot;&lt;br /&gt;
      label=&amp;quot;Open&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;--Alexandrea Fride 22:08, 26 February 2010 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Make Chat and IM Windows Transparent ====&lt;br /&gt;
&lt;br /&gt;
* Navigate to: &#039;&#039;&#039;\skins\default\xui\en\widgets\&#039;&#039;&#039;&lt;br /&gt;
* Locate and open &amp;quot;floater.xml&amp;quot; in a text editor.&lt;br /&gt;
* Locate the line: &amp;lt;code&amp;gt;background_visible=&amp;quot;true&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Change the value to: &amp;lt;code&amp;gt;background_visible=&amp;quot;false&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Submitted by Sean McPherson - Posted by Dirk Talamasca 10:41 am (UTC) on Saturday, Feb 27, 2010&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Adding About land Button on top navigation bar ====&lt;br /&gt;
&lt;br /&gt;
*Replace the contents of &#039;&#039;&#039;panel_navigation_bar.xml&#039;&#039;&#039; located in &#039;&#039;&#039;skins\default\xui\en&#039;&#039;&#039;&lt;br /&gt;
With the xml from &lt;br /&gt;
  http://pastebin.com/bh7N1dC5&lt;br /&gt;
&lt;br /&gt;
Screenshot&lt;br /&gt;
[[File:About-land.png]]&lt;br /&gt;
&lt;br /&gt;
Patch File (informatieve)&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Index: indra/newview/skins/default/xui/en/panel_navigation_bar.xml&lt;br /&gt;
===================================================================&lt;br /&gt;
--- indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(revision 2)&lt;br /&gt;
+++ indra/newview/skins/default/xui/en/panel_navigation_bar.xml	(working copy)&lt;br /&gt;
@@ -73,6 +73,20 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+	    &amp;lt;button&lt;br /&gt;
+	     follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+	     height=&amp;quot;23&amp;quot;&lt;br /&gt;
+	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+	     left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+	     name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+		 label=&amp;quot;About Land&amp;quot; &lt;br /&gt;
+	     tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+	     width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+			&amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+		 &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +98,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;195&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
--Alexandrea Fride 13:07, 27 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Add map and about land patch ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--- linden/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-20 18:19:28.000000000 -0600&lt;br /&gt;
+++ tox/indra/newview/skins/default/xui/en/panel_navigation_bar.xml	2010-02-27 23:43:25.567300400 -0600&lt;br /&gt;
@@ -73,6 +73,34 @@&lt;br /&gt;
 	     tool_tip=&amp;quot;Teleport to my home location&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
 	     width=&amp;quot;32&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+height=&amp;quot;23&amp;quot;&lt;br /&gt;
+layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+name=&amp;quot;About_Land&amp;quot;&lt;br /&gt;
+  label=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+tool_tip=&amp;quot;About Land&amp;quot;&lt;br /&gt;
+top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;about_land&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
+    &amp;lt;button&lt;br /&gt;
+          follows=&amp;quot;left|top&amp;quot;&lt;br /&gt;
+          height=&amp;quot;23&amp;quot;&lt;br /&gt;
+          layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+          left_pad=&amp;quot;7&amp;quot;&lt;br /&gt;
+          name=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+        label=&amp;quot;Map&amp;quot;&lt;br /&gt;
+          tool_tip=&amp;quot;World Map&amp;quot;&lt;br /&gt;
+          top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+          width=&amp;quot;70&amp;quot;&amp;gt;&lt;br /&gt;
+      &amp;lt;button.init_callback&lt;br /&gt;
+             function=&amp;quot;Button.SetFloaterToggle&amp;quot;&lt;br /&gt;
+             parameter=&amp;quot;world_map&amp;quot; /&amp;gt;&lt;br /&gt;
+    &amp;lt;/button&amp;gt;&lt;br /&gt;
 	    &amp;lt;location_input&lt;br /&gt;
 	     follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
 	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
@@ -84,7 +112,7 @@&lt;br /&gt;
 	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
 	     name=&amp;quot;location_combo&amp;quot;&lt;br /&gt;
 	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;266&amp;quot;&amp;gt;&lt;br /&gt;
+	     width=&amp;quot;124&amp;quot;&amp;gt;&lt;br /&gt;
 	     &amp;lt;!-- *TODO: Delete.  Let the location_input use the correct art sizes.&lt;br /&gt;
 	        &amp;lt;location_input.add_landmark_button&lt;br /&gt;
 	         height=&amp;quot;18&amp;quot;&lt;br /&gt;
@@ -111,33 +139,33 @@&lt;br /&gt;
 	&amp;lt;!--      name=&amp;quot;search_bg&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      top_delta=&amp;quot;0&amp;quot; --&amp;gt;&lt;br /&gt;
 	&amp;lt;!--      width=&amp;quot;168&amp;quot; /&amp;gt; --&amp;gt;&lt;br /&gt;
-        &amp;lt;search_combo_box&lt;br /&gt;
-	     bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
-	     border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
-	     border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
-	     halign=&amp;quot;right&amp;quot;&lt;br /&gt;
-	     height=&amp;quot;22&amp;quot;&lt;br /&gt;
-	     label=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
-	     right=&amp;quot;-10&amp;quot;&lt;br /&gt;
-	     mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
-	     name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
-	     tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
-	     top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
-	     width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
-         &amp;lt;combo_editor&lt;br /&gt;
-          label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
-          name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
-         &amp;lt;combo_list&lt;br /&gt;
-          draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
-          border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
-          border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
-        &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
-	&amp;lt;/panel&amp;gt;&lt;br /&gt;
+    &amp;lt;search_combo_box&lt;br /&gt;
+   bevel_style=&amp;quot;none&amp;quot;&lt;br /&gt;
+   border_style=&amp;quot;line&amp;quot;&lt;br /&gt;
+   border.border_thickness=&amp;quot;0&amp;quot;&lt;br /&gt;
+   commit_on_focus_lost=&amp;quot;false&amp;quot;&lt;br /&gt;
+   follows=&amp;quot;right|top&amp;quot;&lt;br /&gt;
+   halign=&amp;quot;right&amp;quot;&lt;br /&gt;
+   height=&amp;quot;22&amp;quot;&lt;br /&gt;
+   label=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   layout=&amp;quot;topleft&amp;quot;&lt;br /&gt;
+   right=&amp;quot;-10&amp;quot;&lt;br /&gt;
+   mouse_opaque=&amp;quot;false&amp;quot;&lt;br /&gt;
+   name=&amp;quot;search_combo_box&amp;quot;&lt;br /&gt;
+   tool_tip=&amp;quot;Search&amp;quot;&lt;br /&gt;
+   top_delta=&amp;quot;0&amp;quot;&lt;br /&gt;
+   width=&amp;quot;200&amp;quot; &amp;gt;&lt;br /&gt;
+      &amp;lt;combo_editor&lt;br /&gt;
+       label=&amp;quot;Search [SECOND_LIFE]&amp;quot;&lt;br /&gt;
+       name=&amp;quot;search_combo_editor&amp;quot;/&amp;gt;&lt;br /&gt;
+      &amp;lt;combo_list&lt;br /&gt;
+       draw_border=&amp;quot;true&amp;quot;&lt;br /&gt;
+       border.highlight_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.highlight_dark_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_light_color=&amp;quot;FocusColor&amp;quot;&lt;br /&gt;
+       border.shadow_dark_color=&amp;quot;FocusColor&amp;quot;/&amp;gt;&lt;br /&gt;
+    &amp;lt;/search_combo_box&amp;gt;&lt;br /&gt;
+   &amp;lt;/panel&amp;gt;&lt;br /&gt;
     &amp;lt;favorites_bar&lt;br /&gt;
      follows=&amp;quot;left|right|top&amp;quot;&lt;br /&gt;
      font=&amp;quot;SansSerifSmall&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[User:Dimentox Travanti|Dimentox Travanti]] 05:52, 28 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Close IM windows instead of just minimize ====&lt;br /&gt;
&lt;br /&gt;
* A workaround for this is to change can_close=&amp;quot;true&amp;quot; in the floater_im_container.xml file.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;--Garn Conover 14:05:36, 28 February 2010 (UTC)&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=475593</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=475593"/>
		<updated>2009-08-31T00:53:45Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: added Helfell &amp;amp; Zindra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NCI_Icon.png|thumb|300px|NCI/New Citizens Incorporated logo.]]&lt;br /&gt;
&lt;br /&gt;
===Group Name===&lt;br /&gt;
NCI/New Citizens Incorporated Groups&lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}}&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}}&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}}&lt;br /&gt;
* NCI Board of Directors&lt;br /&gt;
&lt;br /&gt;
===This Document Is Current As Of===&lt;br /&gt;
06/30/2009&lt;br /&gt;
&lt;br /&gt;
===Founder&#039;s Second Life Name===&lt;br /&gt;
Brace Coral&lt;br /&gt;
&lt;br /&gt;
(Brace Coral is no longer involved in management of NCI. Carl Metropolitan is Executive Director of NCI/New Citizens Incorporated, and has been since September 2005. Please contact him about any issues concerning the NCI groups.)&lt;br /&gt;
&lt;br /&gt;
===Total Group Members=== &lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}} - 9483&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}} - 935 &lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}} - 163&lt;br /&gt;
* NCI Board of Directors - 21&lt;br /&gt;
&lt;br /&gt;
To minimize problems with Group Chat and Group Notices caused by large groups, NCI regularly ejects people from the New Citizens Inc. group who have not logged in for over one year.&lt;br /&gt;
&lt;br /&gt;
===Group Charter===&lt;br /&gt;
NCI /New Citizens Incorporated is a portal to the Second Life® virtual world. &lt;br /&gt;
&lt;br /&gt;
Designed primarily for new residents, but open to all, NCI offers in-person advice from our team of NCI Helpers and NCI Land Officers classes, contests and social events, interactive tutorials, freebies, help notecards and landmarks, sandboxes for building, a new residents mall, Ginny Gremlin park, games, and newsstands with free in-world publications.&lt;br /&gt;
&lt;br /&gt;
NCI’s offers an extensive schedule of classes and events (over 60 a week), held at our campuses, and at venues of partner companies. NCI classes include basic and advanced  building and texturing, clothing and accessory creation, scripting, and land ownership. We also hold other basic SL classes, such as Intro to SL, Using the Search Menu and Maps, Avatar Makeover, and SL Consumer Skills. NCI events include Show &amp;amp; Tells, Parties, Blitz Building contests, New Player Q&amp;amp;A, and our longest running event—our weekly Newbie Salsa.&lt;br /&gt;
&lt;br /&gt;
NCI runs four Second Life campuses: NCI Kuula (the original and largest NCI location), NCI South (at Hamnida, directly adjacent to the South Welcome Area), NCI Beach (by the sea in the Class 5 Fishermans Cove sim), and NCI Caledon at Caledon Oxbridge Village.  NCI also manages seventeen NCI InfoNodes, located near or adjacent to Linden InfoHubs (or other areas popular with new residents). InfoNodes serve as &amp;quot;mini-NCIs&amp;quot; with information, freebies, landmarks, maps, and schedules, providing information to new residents where they first rez, when they first rez.&lt;br /&gt;
&lt;br /&gt;
NCI--in collaboration with the Independent State of Caledon--operates Caledon Oxbridge, an active Community Gateway (Orientation Island). Adjacent to NCI Caledon, Caledon Oxbridge provides a complete Second Life tutorial for new residents. Based on the theme of a old English university, the Orientation is spread over six &amp;quot;Colleges&amp;quot;, each covering a different area of the Second Life interface and world: Avatar Motion, Camera Controls, Communications, Search &amp;amp; Inventory, Avatar Customization, and Money &amp;amp; Commmerce. The tutorial experience includes not only traditional orientation posters, but also interactive exercises, free full avatars, and prizes. Caledon Oxbridge also incorporates three &amp;quot;Residence Halls&amp;quot;, offering a short term apartment and prim allotment to new players, and a branch of the Caledon Library.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NCI classes, events, and resources are free and open to all.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
NCI is entirely resident-run and financed and is unaffiliated with Linden Lab. Land and tier for NCI’s four campuses has been purchased by NCI or donated by NCI members and supporters. NCI continues to pay its instructors, even after Linden Lab abandoned class funding in December 2006. NCI is not-for-profit and is funded via through individual donations, sponsored advertising, and by RL and in-world businesses that we conduct NCI-branded classes and events for.&lt;br /&gt;
&lt;br /&gt;
===The Tao of NCI===&lt;br /&gt;
*&#039;&#039;Help people.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Don&#039;t be an &amp;quot;A&amp;quot;hole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Mission Focus &amp;amp; Statement===&lt;br /&gt;
*Main Focus: Help, Education, and Support for New Residents&lt;br /&gt;
&lt;br /&gt;
===Best Practices:===&lt;br /&gt;
[[Image:NCI Plaza Kuula.Wiki.png|thumb|200px|NCI Kuula - Kuula]] [[Image:NCI Plaza South.Wiki.png|thumb|200px|NCI South - Hamnida]][[Image:NCI_Beach.png |thumb|200px|NCI Beach - Fishermans Cove]] [[Image:NCI Caledon.Wiki.png |thumb|200px|NCI Caledon - Caledon Oxbridge Village]] [[Image:Caledon Oxbridge University.Wiki.png |thumb|200px|Caledon Oxbridge University]] [[Image:Mahulu_InfoHub.png‎ |thumb|200px|Mahulu InfoHub]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Campus Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Kuula/71/173/28/ NCI Kuula]&lt;br /&gt;
::Kuula Sim - NCI Main Campus&lt;br /&gt;
:[http://slurl.com/secondlife/Hamnida/227/65/112/ NCI South]&lt;br /&gt;
::Hamnida Sim - Adjacent to South Welcome Area&lt;br /&gt;
:[http://slurl.com/secondlife/Fishermans%20Cove/62/195/24/ NCI Beach]&lt;br /&gt;
::Fishermans Cove Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Oxbridge%20Village/60/164/27/ NCI Caledon]&lt;br /&gt;
::Caledon Oxbridge Village&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Highlands/157/214/39/ NCI Caledon Annex]&lt;br /&gt;
::Caledon Highlands Sim - InfoNode and Classroom&lt;br /&gt;
&lt;br /&gt;
*InfoNode Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Ambat/40/231/91/ Ambat], [http://slurl.com/secondlife/Baileya/233/47/21 Baileya/Hyles], [http://slurl.com/secondlife/Bay%20City%20-%20Moloch/133/158/25/ Bay City Centre], [http://slurl.com/secondlife/Bay%20City%20-%20Docklands/42/216/25 Bay City Docklands], [http://slurl.com/secondlife/Braunworth/141/100/178/ Braunworth], [http://slurl.com/secondlife/Chartreuse/174/16/30/ Chartreuse/Mauve], [http://slurl.com/secondlife/Chief/252/129/111 Chief/Bear], [http://slurl.com/secondlife/Clementina/108/160/22/ Clementina], [http://slurl.com/secondlife/Hanson/153/147/109 Hanson], [http://slurl.com/secondlife/Ominor/174/244/44 Helfell], [http://slurl.com/secondlife/Istar/19/138/23/ Istar/Iris], [http://slurl.com/secondlife/Ominor/173/245/44/ Ominor/Helfell], [http://slurl.com/secondlife/Mahulu/89/241/86/ Mahulu], [http://slurl.com/secondlife/Maryport/231/95/57/ Maryport/Pooley], [http://slurl.com/secondlife/Al%20Tang/64/94/65/ Muse Village], [http://slurl.com/secondlife/Pala/187/16/28/ Pala], [http://slurl.com/secondlife/Ross/36/128/52 Ross], [http://slurl.com/secondlife/Warmouth/12/196/103 Warmouth], and [http://slurl.com/secondlife/Mosh/76/108/31 Zindra] .&lt;br /&gt;
&lt;br /&gt;
*Community Gateway (Orientation Island) Location&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Oxbridge/98/178/27/ Caledon Oxbridge]&lt;br /&gt;
:Caledon Oxbridge is a collaboration between NCI and the Independent State of Caledon. It provides a complete Second Life tutorial for new residents. Based on the theme of a old English university, the Orientation is spread over six &amp;quot;Colleges&amp;quot;, each covering a different area of the Second Life interface and world: Avatar Motion, Camera Controls, Communications, Search &amp;amp; Inventory, Avatar Customization, and Money &amp;amp; Commmerce. The tutorial experience includes not only traditional orientation posters, but also interactive exercises, free full avatars, and prizes. Caledon Oxbridge also incorporates three &amp;quot;Residence Halls&amp;quot;, offering a short term apartment and prim allotment to new players, and a branch of the Caledon Library. &lt;br /&gt;
&lt;br /&gt;
*InfoHub&lt;br /&gt;
:[http://slurl.com/secondlife/Mahulu/60/174/751 Mahulu InfoHub]&lt;br /&gt;
:NCI is the resident organization that operates the Linden Lab-owned Mahulu InfoHub. Based on an original build by Karsten Rutledge, the Mahulu InfoHub is both a spawning point for new residents and a home location for old, at the base of Mount G&#039;al. NCI has outfitted Mahulu with help posters and signs grouped into four categories: &amp;quot;How do I learn the basics?&amp;quot;, &amp;quot;What can I see &amp;amp; do here?&amp;quot;, &amp;quot;Where can I find free stuff?&amp;quot;, and &amp;quot;Where can I learn SL skills?&amp;quot; The Mahulu InfoHub is also supported by the adjacent NCI-owned Mahulu InfoNode.&lt;br /&gt;
&lt;br /&gt;
*Resources&lt;br /&gt;
:Helpers, Classes, Events, Tutorials, InfoNodes, NCI Blog, NCI Website, SL Info Networked Help Card Vendors, FreebieNode Networked Freebie Vendors, Sandboxes (1000 prims at Kuula, Caledon, and Hamnida), &amp;quot;Live Help&amp;quot; via New Citizens Inc. Group Channel, SL Maps, Games, Newsstands, NCI Mall (free vendor space for new residents), Home Spots (places where new residents can set &amp;quot;Home&amp;quot; to at each NCI campus), Associated Special Interest Groups (such as NCI Scripters and NCI Business Forum). &lt;br /&gt;
&lt;br /&gt;
*Management Team&lt;br /&gt;
:*Executive Director - (Vacant)&lt;br /&gt;
:*Deputy Director - Garn Conover&lt;br /&gt;
:*Education Director - Afon Shepherd&lt;br /&gt;
:*Events Director - Gramma Fiddlesticks&lt;br /&gt;
:*AdNode Director - Fr43k Paine&lt;br /&gt;
:*Freebies Director - Blu Laszlo&lt;br /&gt;
:*InfoNode Director - Kaine Lowenstark&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Linda Coffee&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Beverly Montgomery&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Wellington Beam&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Peace Smythe (co-Dean of Caledon Oxbridge)&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Fogwoman Gray (co-Dean of Caledon Oxbridge)&lt;br /&gt;
:*Director-at-Large - Shawk Pertwee&lt;br /&gt;
:*Director-at-Large - Zi Ree&lt;br /&gt;
:*Director-at-Large - Desmond Shang&lt;br /&gt;
:*Director-at-Large - Yumi Murakami&lt;br /&gt;
:*Director Emeritus - Brace Coral&lt;br /&gt;
&lt;br /&gt;
*Senior Land Officers&lt;br /&gt;
:*Kuula - Garn Conover &amp;amp; Beverly Montgomery&lt;br /&gt;
:*Beach - Linda Coffee&lt;br /&gt;
:*South - Wellington Beam&lt;br /&gt;
:*Caledon - Carl Metropolitan&lt;br /&gt;
:*Oxbridge - Fogwoman Gray &amp;amp; Peace Smythe&lt;br /&gt;
&lt;br /&gt;
===Coordinators===&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Garn Conover&lt;br /&gt;
&lt;br /&gt;
===Group Documentarians===&lt;br /&gt;
* Garn Conover&lt;br /&gt;
* Gramma Fiddlestix&lt;br /&gt;
* Blu Laszlo&lt;br /&gt;
&lt;br /&gt;
===Requirements to Join===&lt;br /&gt;
* New Citizens Inc. - Open enrollment&lt;br /&gt;
* NCI Alumni Association - Open enrollment&lt;br /&gt;
* NCI Land Holdings - Officer group; by invitation only.&lt;br /&gt;
* NCI Board of Directors - Executive group; by invitation only.&lt;br /&gt;
&lt;br /&gt;
===Group Related Links===&lt;br /&gt;
* [http://www.nci-sl.org NCI Website]&lt;br /&gt;
* [http://blog.nci-sl.org NCI Blog]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resident Help Network]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=475583</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=475583"/>
		<updated>2009-08-31T00:31:48Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NCI_Icon.png|thumb|300px|NCI/New Citizens Incorporated logo.]]&lt;br /&gt;
&lt;br /&gt;
===Group Name===&lt;br /&gt;
NCI/New Citizens Incorporated Groups&lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}}&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}}&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}}&lt;br /&gt;
* NCI Board of Directors&lt;br /&gt;
&lt;br /&gt;
===This Document Is Current As Of===&lt;br /&gt;
06/30/2009&lt;br /&gt;
&lt;br /&gt;
===Founder&#039;s Second Life Name===&lt;br /&gt;
Brace Coral&lt;br /&gt;
&lt;br /&gt;
(Brace Coral is no longer involved in management of NCI. Carl Metropolitan is Executive Director of NCI/New Citizens Incorporated, and has been since September 2005. Please contact him about any issues concerning the NCI groups.)&lt;br /&gt;
&lt;br /&gt;
===Total Group Members=== &lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}} - 9483&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}} - 935 &lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}} - 163&lt;br /&gt;
* NCI Board of Directors - 21&lt;br /&gt;
&lt;br /&gt;
To minimize problems with Group Chat and Group Notices caused by large groups, NCI regularly ejects people from the New Citizens Inc. group who have not logged in for over one year.&lt;br /&gt;
&lt;br /&gt;
===Group Charter===&lt;br /&gt;
NCI /New Citizens Incorporated is a portal to the Second Life® virtual world. &lt;br /&gt;
&lt;br /&gt;
Designed primarily for new residents, but open to all, NCI offers in-person advice from our team of NCI Helpers and NCI Land Officers classes, contests and social events, interactive tutorials, freebies, help notecards and landmarks, sandboxes for building, a new residents mall, Ginny Gremlin park, games, and newsstands with free in-world publications.&lt;br /&gt;
&lt;br /&gt;
NCI’s offers an extensive schedule of classes and events (over 60 a week), held at our campuses, and at venues of partner companies. NCI classes include basic and advanced  building and texturing, clothing and accessory creation, scripting, and land ownership. We also hold other basic SL classes, such as Intro to SL, Using the Search Menu and Maps, Avatar Makeover, and SL Consumer Skills. NCI events include Show &amp;amp; Tells, Parties, Blitz Building contests, New Player Q&amp;amp;A, and our longest running event—our weekly Newbie Salsa.&lt;br /&gt;
&lt;br /&gt;
NCI runs four Second Life campuses: NCI Kuula (the original and largest NCI location), NCI South (at Hamnida, directly adjacent to the South Welcome Area), NCI Beach (by the sea in the Class 5 Fishermans Cove sim), and NCI Caledon at Caledon Oxbridge Village.  NCI also manages seventeen NCI InfoNodes, located near or adjacent to Linden InfoHubs (or other areas popular with new residents). InfoNodes serve as &amp;quot;mini-NCIs&amp;quot; with information, freebies, landmarks, maps, and schedules, providing information to new residents where they first rez, when they first rez.&lt;br /&gt;
&lt;br /&gt;
NCI--in collaboration with the Independent State of Caledon--operates Caledon Oxbridge, an active Community Gateway (Orientation Island). Adjacent to NCI Caledon, Caledon Oxbridge provides a complete Second Life tutorial for new residents. Based on the theme of a old English university, the Orientation is spread over six &amp;quot;Colleges&amp;quot;, each covering a different area of the Second Life interface and world: Avatar Motion, Camera Controls, Communications, Search &amp;amp; Inventory, Avatar Customization, and Money &amp;amp; Commmerce. The tutorial experience includes not only traditional orientation posters, but also interactive exercises, free full avatars, and prizes. Caledon Oxbridge also incorporates three &amp;quot;Residence Halls&amp;quot;, offering a short term apartment and prim allotment to new players, and a branch of the Caledon Library.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NCI classes, events, and resources are free and open to all.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
NCI is entirely resident-run and financed and is unaffiliated with Linden Lab. Land and tier for NCI’s four campuses has been purchased by NCI or donated by NCI members and supporters. NCI continues to pay its instructors, even after Linden Lab abandoned class funding in December 2006. NCI is not-for-profit and is funded via through individual donations, sponsored advertising, and by RL and in-world businesses that we conduct NCI-branded classes and events for.&lt;br /&gt;
&lt;br /&gt;
===The Tao of NCI===&lt;br /&gt;
*&#039;&#039;Help people.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Don&#039;t be an &amp;quot;A&amp;quot;hole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Mission Focus &amp;amp; Statement===&lt;br /&gt;
*Main Focus: Help, Education, and Support for New Residents&lt;br /&gt;
&lt;br /&gt;
===Best Practices:===&lt;br /&gt;
[[Image:NCI Plaza Kuula.Wiki.png|thumb|200px|NCI Kuula - Kuula]] [[Image:NCI Plaza South.Wiki.png|thumb|200px|NCI South - Hamnida]][[Image:NCI_Beach.png |thumb|200px|NCI Beach - Fishermans Cove]] [[Image:NCI Caledon.Wiki.png |thumb|200px|NCI Caledon - Caledon Oxbridge Village]] [[Image:Caledon Oxbridge University.Wiki.png |thumb|200px|Caledon Oxbridge University]] [[Image:Mahulu_InfoHub.png‎ |thumb|200px|Mahulu InfoHub]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Campus Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Kuula/71/173/28/ NCI Kuula]&lt;br /&gt;
::Kuula Sim - NCI Main Campus&lt;br /&gt;
:[http://slurl.com/secondlife/Hamnida/227/65/112/ NCI South]&lt;br /&gt;
::Hamnida Sim - Adjacent to South Welcome Area&lt;br /&gt;
:[http://slurl.com/secondlife/Fishermans%20Cove/62/195/24/ NCI Beach]&lt;br /&gt;
::Fishermans Cove Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Oxbridge%20Village/60/164/27/ NCI Caledon]&lt;br /&gt;
::Caledon Oxbridge Village&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Highlands/157/214/39/ NCI Caledon Annex]&lt;br /&gt;
::Caledon Highlands Sim - InfoNode and Classroom&lt;br /&gt;
&lt;br /&gt;
*InfoNode Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Ambat/40/231/91/ Ambat], [http://slurl.com/secondlife/Baileya/233/47/21 Baileya/Hyles], [http://slurl.com/secondlife/Bay%20City%20-%20Moloch/133/158/25/ Bay City Centre], [http://slurl.com/secondlife/Bay%20City%20-%20Docklands/42/216/25 Bay City Docklands], [http://slurl.com/secondlife/Braunworth/141/100/178/ Braunworth], [http://slurl.com/secondlife/Chartreuse/174/16/30/ Chartreuse/Mauve], [http://slurl.com/secondlife/Chief/252/129/111 Chief/Bear], [http://slurl.com/secondlife/Clementina/108/160/22/ Clementina], [http://slurl.com/secondlife/Hanson/153/147/109 Hanson], [http://slurl.com/secondlife/Istar/19/138/23/ Istar/Iris], [http://slurl.com/secondlife/Ominor/173/245/44/ Ominor/Helfell], [http://slurl.com/secondlife/Mahulu/89/241/86/ Mahulu], [http://slurl.com/secondlife/Maryport/231/95/57/ Maryport/Pooley], [http://slurl.com/secondlife/Al%20Tang/64/94/65/ Muse Village], [http://slurl.com/secondlife/Pala/187/16/28/ Pala], [http://slurl.com/secondlife/Ross/36/128/52 Ross], and [http://slurl.com/secondlife/Warmouth/12/196/103 Warmouth].&lt;br /&gt;
&lt;br /&gt;
*Community Gateway (Orientation Island) Location&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Oxbridge/98/178/27/ Caledon Oxbridge]&lt;br /&gt;
:Caledon Oxbridge is a collaboration between NCI and the Independent State of Caledon. It provides a complete Second Life tutorial for new residents. Based on the theme of a old English university, the Orientation is spread over six &amp;quot;Colleges&amp;quot;, each covering a different area of the Second Life interface and world: Avatar Motion, Camera Controls, Communications, Search &amp;amp; Inventory, Avatar Customization, and Money &amp;amp; Commmerce. The tutorial experience includes not only traditional orientation posters, but also interactive exercises, free full avatars, and prizes. Caledon Oxbridge also incorporates three &amp;quot;Residence Halls&amp;quot;, offering a short term apartment and prim allotment to new players, and a branch of the Caledon Library. &lt;br /&gt;
&lt;br /&gt;
*InfoHub&lt;br /&gt;
:[http://slurl.com/secondlife/Mahulu/60/174/751 Mahulu InfoHub]&lt;br /&gt;
:NCI is the resident organization that operates the Linden Lab-owned Mahulu InfoHub. Based on an original build by Karsten Rutledge, the Mahulu InfoHub is both a spawning point for new residents and a home location for old, at the base of Mount G&#039;al. NCI has outfitted Mahulu with help posters and signs grouped into four categories: &amp;quot;How do I learn the basics?&amp;quot;, &amp;quot;What can I see &amp;amp; do here?&amp;quot;, &amp;quot;Where can I find free stuff?&amp;quot;, and &amp;quot;Where can I learn SL skills?&amp;quot; The Mahulu InfoHub is also supported by the adjacent NCI-owned Mahulu InfoNode.&lt;br /&gt;
&lt;br /&gt;
*Resources&lt;br /&gt;
:Helpers, Classes, Events, Tutorials, InfoNodes, NCI Blog, NCI Website, SL Info Networked Help Card Vendors, FreebieNode Networked Freebie Vendors, Sandboxes (1000 prims at Kuula, Caledon, and Hamnida), &amp;quot;Live Help&amp;quot; via New Citizens Inc. Group Channel, SL Maps, Games, Newsstands, NCI Mall (free vendor space for new residents), Home Spots (places where new residents can set &amp;quot;Home&amp;quot; to at each NCI campus), Associated Special Interest Groups (such as NCI Scripters and NCI Business Forum). &lt;br /&gt;
&lt;br /&gt;
*Management Team&lt;br /&gt;
:*Executive Director - (Vacant)&lt;br /&gt;
:*Deputy Director - Garn Conover&lt;br /&gt;
:*Education Director - Afon Shepherd&lt;br /&gt;
:*Events Director - Gramma Fiddlesticks&lt;br /&gt;
:*AdNode Director - Fr43k Paine&lt;br /&gt;
:*Freebies Director - Blu Laszlo&lt;br /&gt;
:*InfoNode Director - Kaine Lowenstark&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Linda Coffee&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Beverly Montgomery&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Wellington Beam&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Peace Smythe (co-Dean of Caledon Oxbridge)&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Fogwoman Gray (co-Dean of Caledon Oxbridge)&lt;br /&gt;
:*Director-at-Large - Shawk Pertwee&lt;br /&gt;
:*Director-at-Large - Zi Ree&lt;br /&gt;
:*Director-at-Large - Desmond Shang&lt;br /&gt;
:*Director-at-Large - Yumi Murakami&lt;br /&gt;
:*Director Emeritus - Brace Coral&lt;br /&gt;
&lt;br /&gt;
*Senior Land Officers&lt;br /&gt;
:*Kuula - Garn Conover &amp;amp; Beverly Montgomery&lt;br /&gt;
:*Beach - Linda Coffee&lt;br /&gt;
:*South - Wellington Beam&lt;br /&gt;
:*Caledon - Carl Metropolitan&lt;br /&gt;
:*Oxbridge - Fogwoman Gray &amp;amp; Peace Smythe&lt;br /&gt;
&lt;br /&gt;
===Coordinators===&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Garn Conover&lt;br /&gt;
&lt;br /&gt;
===Group Documentarians===&lt;br /&gt;
* Garn Conover&lt;br /&gt;
* Gramma Fiddlestix&lt;br /&gt;
* Blu Laszlo&lt;br /&gt;
&lt;br /&gt;
===Requirements to Join===&lt;br /&gt;
* New Citizens Inc. - Open enrollment&lt;br /&gt;
* NCI Alumni Association - Open enrollment&lt;br /&gt;
* NCI Land Holdings - Officer group; by invitation only.&lt;br /&gt;
* NCI Board of Directors - Executive group; by invitation only.&lt;br /&gt;
&lt;br /&gt;
===Group Related Links===&lt;br /&gt;
* [http://www.nci-sl.org NCI Website]&lt;br /&gt;
* [http://blog.nci-sl.org NCI Blog]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resident Help Network]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_Skins/Dark_Skin&amp;diff=260633</id>
		<title>Viewer Skins/Dark Skin</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_Skins/Dark_Skin&amp;diff=260633"/>
		<updated>2009-03-01T01:45:25Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: major bug note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{viewer skin&lt;br /&gt;
|skin_name=Dark Skin&lt;br /&gt;
|author=JB Kraft&lt;br /&gt;
|viewer_version=1.20 RC&lt;br /&gt;
|download_source=http://kwerkslabs.com/skins/&lt;br /&gt;
|skin_image=Sl-1.20.1-black_theme_2.jpg&lt;br /&gt;
|summary=&amp;quot;Dark Skin&amp;quot; by JB Kraft&lt;br /&gt;
|description=There are still some pixels out of place and tweaks need done to this but I think it&#039;s at a point that it&#039;s worth sharing. Feel free to let me know your thoughts or if you have some tweaks to add.&lt;br /&gt;
&lt;br /&gt;
EDIT: As of viewer version 1.21.6 there have been some changes. Get the latest compatible Dark Skin here: [http://www.mojovisions.nl/downloads/]&lt;br /&gt;
|instructions=&lt;br /&gt;
1. Locate folder: &amp;quot;Drive:\SecondLife\skins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Rename the folder called Silver to &amp;quot;silver backup&amp;quot; (because we wouldn&#039;t want to loose that)&lt;br /&gt;
&lt;br /&gt;
3. Extract the new &amp;quot;silver&amp;quot; folder from the rar file, into Drive:\SecondLife\skins&lt;br /&gt;
&lt;br /&gt;
4. Open Second Life and go to the preferences menu: Edit/Preferences and select the skins tab and make sure the &amp;quot;silver&amp;quot; skin is ticked (if it wasn&#039;t already, you&#039;ll have to restart SL)&lt;br /&gt;
&lt;br /&gt;
Now the new UI should show up. }}&lt;br /&gt;
&lt;br /&gt;
*NOTE* if color_base is not 14kb login screen might not load! You might need to copy from existing viewer file to function properly&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Crash_logs&amp;diff=166943</id>
		<title>Crash logs</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Crash_logs&amp;diff=166943"/>
		<updated>2008-12-07T07:05:56Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: Added Windows Crash Log finder&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|BugFixes=*|Glossary=*}}&lt;br /&gt;
Crash logs are a very important tool for debugging program crashes; they allow a developer to try to fix a bug that they have never personally witnessed.  Second Life automatically submits crash logs to Linden Lab when the viewer crashes, but external developers can&#039;t see them.  If you&#039;d like the broader community to help find the bug that caused Second Life to crash on your computer, you should submit this info as an attachment to the appropriate [[JIRA]] bug.&lt;br /&gt;
&lt;br /&gt;
The exact data you need to send varies on the platform:&lt;br /&gt;
&lt;br /&gt;
* Mac: Please attach two files to the JIRA report&lt;br /&gt;
** the crash log, which will usually be called &amp;quot;Second Life.crash.log&amp;quot;, and will be located in ~/Library/Logs/CrashReporter.  If you&#039;d prefer, you can search Spotlight for &amp;quot;CrashReporter&amp;quot;; it will be one of the Folder matches.  (For a technical discussion of the contents of this file, refer to http://developer.apple.com/technotes/tn2004/tn2123.html)&lt;br /&gt;
** a System Profiler report, which contains all of the necessary data about your computer and the hardware inside of it, so that we may group problems with similar hardware together.  From the Apple menu, go to About This Mac, then click on More Info.  This will open the System Profiler utility; select File -&amp;gt; Save as, pick a name for the file, save it, and then attach it to your JIRA report.  (See also http://developer.apple.com/bugreporter/bugbestpractices.html#SP)&lt;br /&gt;
&lt;br /&gt;
* Windows:&lt;br /&gt;
Attach after crash and before next login to Jira report&lt;br /&gt;
&lt;br /&gt;
Main Hard Drive-&amp;gt; Document and Settings-&amp;gt; HP_Administrator(depends on make)-&amp;gt; Application Data-&amp;gt; Second Life-&amp;gt; Logs-&amp;gt;SecondLifeCrashReport&lt;br /&gt;
&lt;br /&gt;
If Application Data can not be found you need to enable Hidden Folders in Tools-&amp;gt; Folder Options-&amp;gt; View&lt;br /&gt;
&lt;br /&gt;
* Linux&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-12-03&amp;diff=163533</id>
		<title>Bug triage/2008-12-03</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-12-03&amp;diff=163533"/>
		<updated>2008-12-03T23:45:20Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Edit below to add or change issues.  To update the future formatting and text of this page, change [[Template:Triage Template]] instead. --&amp;gt;{{Bug triage}}&lt;br /&gt;
&lt;br /&gt;
Next meeting: 2008-12-03 at 3pm PST at {{User|Bridie Linden}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
== Import? 1.21 and 1.22 RC ==&lt;br /&gt;
* {{jira|VWR-9650}} - 9 votes - Severe client-side FPS drop during texture/prim rezzing - [[User:imnotgoing sideways|imnotgoing sideways]]&lt;br /&gt;
* {{jira|VWR-9792}} - 6 votes - Audio stream keeps playing after quitting viewer. - [[User:gudrun gausman|gudrun gausman]]&lt;br /&gt;
* {{jira|VWR-10592}} - 5 votes - All sounds in viewer cease when you close the first of --multiple SL sessions. - [[User:Damian Delacroix|Damian Delacroix]]&lt;br /&gt;
* {{jira|VWR-10699}} - 2 votes - Group Notices scroll up and down but sideways text is lost - [[User:Garn Conover|Garn Conover]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Import? 1.22 RC ==&lt;br /&gt;
* {{jira|VWR-10587}} - 4 votes - Aspect ratio settings broken under Linux fullscreen - [[User:Fox Hwasung|Fox Hwasung]]&lt;br /&gt;
* {{jira|VWR-10358}} - 3 votes - Crash during login - Nvidia graphics card - [[User:Ellla McMahon|Ellla McMahon]]&lt;br /&gt;
* {{jira|VWR-10679}} - 3 votes - unrezed textures for objects, avatars and particles all are a bright white - [[User:aaron23 decuir|aaron23 decuir]]&lt;br /&gt;
* {{jira|VWR-10586}} - 2 votes - RC 1.22 Dosent keep fullscreen mode  - [[User:Fox Hwasung|Fox Hwasung]]&lt;br /&gt;
* {{jira|VWR-10645}} - 2 votes - Saving a notecard positions the cursor at line 1 char 1 - [[User:Zuleika Deere|Zuleika Deere]]&lt;br /&gt;
* {{jira|VWR-10611}} - 2 votes - UI turns dark or transparent when minimizing - [[User:Fox Hwasung|Fox Hwasung]]&lt;br /&gt;
* {{jira|VWR-10672}} - 1 votes - Muting does not &amp;quot;gray out&amp;quot; avatar after changing avatar impostors preference - [[User:feline slade|feline slade]]&lt;br /&gt;
* {{jira|VWR-10599}} - 1 votes - Attached prims can only be selected sporadically from multiple angles for editing/interaction. - [[User:Millie Thompson|Millie Thompson]]&lt;br /&gt;
* {{jira|VWR-10777}} - 1 votes - Inventory window turning transparent when dragging objects - [[User:Adger Ragu|Adger Ragu]]&lt;br /&gt;
* {{jira|VWR-10789}} - 1 votes - Minimap indicates an avatar, that is not visible. - [[User:James Benedek|James Benedek]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Import? 1.22 PN ==&lt;br /&gt;
* {{jira|VWR-10546}} - 2 votes - crash on loging after crash instead of &amp;quot;region has begun the logout process...&amp;quot; message - [[User:Cummere Mayo|Cummere Mayo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
Transcript is/will be at [[Bug triage/2008/12/03/Transcript]]&lt;br /&gt;
&lt;br /&gt;
== Creating An Agenda ==&lt;br /&gt;
{{Bug List Instructions}}&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-09-17&amp;diff=91722</id>
		<title>Bug triage/2008-09-17</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-09-17&amp;diff=91722"/>
		<updated>2008-09-17T22:03:23Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: remove VWR-9069- Ramzi looking into - assigned to Working&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Edit below to add or change issues.  To update the future formatting and text of this page, change [[Template:Triage Template]] instead. --&amp;gt;{{Bug triage}}&lt;br /&gt;
&lt;br /&gt;
Next meeting: 2008-09-17 at 3pm PST at {{User|Bridie Linden}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
== Import? 1.21 RC1 ==&lt;br /&gt;
* {{jira|VWR-8814}} - Votes: 8 - Camera focuses ahead of avatar when view reset - {{User|Feynt Mistral}}&lt;br /&gt;
* {{jira|VWR-8852}} - Votes: 6 - RC 1.21 - Crashing to desktop after new windows are opened - {{User|Eyana Yohkoh}}&lt;br /&gt;
* {{jira|VWR-8841}} - Votes: 3 - Memory usage goes to 2gig, graphics frame rate tanks, crash dump taken, viewer not responding - {{User|Maggie Darwin}}&lt;br /&gt;
* {{jira|VWR-9065}} - Votes: 2 - Right Click &amp;gt;profile on avatar does not display profile - {{User|DanOfWA Flanagan}}&lt;br /&gt;
* {{jira|VWR-8999}} - Votes: 2 - Revert increased spacing between chat lines in the main viewer window - {{User|Latif Khalifa}}&lt;br /&gt;
* {{jira|VWR-8924}} - Votes: 1 - When Buying object (sculpted prims only) via left clicking client crashes. - {{User|Oracle Weatherwax}}&lt;br /&gt;
* {{jira|VWR-8935}} - Votes: 1 - Snapshot bigger than screen: not all prims are rendered in saved file - {{User|Tillie Ariantho}}&lt;br /&gt;
* {{jira|VWR-8875}} - Votes: 1 - Title of Region Statistics window disappears after minimizing window - {{User|Dilbert Dilweg}}&lt;br /&gt;
* {{jira|VWR-8883}} - Votes: 1 - Buffer trouble - {{User|Tayra Dagostino}}&lt;br /&gt;
* {{jira|VWR-9056}} - Votes: 1 - Client Frame Rate drops to 3 fps (or similar) on opening map - {{User|Jahdo Ohtobide}}&lt;br /&gt;
&lt;br /&gt;
== Fast Track Import ==&lt;br /&gt;
&lt;br /&gt;
(Move bugs here that have solid repros, or valid patches that you have reviewed)&lt;br /&gt;
&lt;br /&gt;
== Hot by Vote ==&lt;br /&gt;
&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=33&amp;amp;output=wiki High Voted Bugs]&lt;br /&gt;
&lt;br /&gt;
== Patches ==&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=34&amp;amp;output=wiki Patches]&lt;br /&gt;
&lt;br /&gt;
== Misc Pool ==&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=35&amp;amp;output=wiki Misc Pool]&lt;br /&gt;
&lt;br /&gt;
== Pre-meeting activity ==&lt;br /&gt;
&lt;br /&gt;
Some issues will be resolved in the course of building this agenda.  Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.&lt;br /&gt;
&lt;br /&gt;
=== Imported ===&lt;br /&gt;
&lt;br /&gt;
=== Resolved ===&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
Transcript is/will be at [[{{PAGENAME}}/Transcript]]&lt;br /&gt;
&lt;br /&gt;
== Creating An Agenda ==&lt;br /&gt;
{{Bug List Instructions}}&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=91132</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=91132"/>
		<updated>2008-09-13T14:42:27Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: 9-update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NCI_Icon.png|thumb|300px|NCI/New Citizens Incorporated logo.]]&lt;br /&gt;
&lt;br /&gt;
===Group Name===&lt;br /&gt;
NCI/New Citizens Incorporated Groups&lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}}&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}}&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}}&lt;br /&gt;
* NCI Board of Directors&lt;br /&gt;
&lt;br /&gt;
===This Document Is Current As Of===&lt;br /&gt;
09/13/2008&lt;br /&gt;
&lt;br /&gt;
===Founder&#039;s Second Life Name===&lt;br /&gt;
Brace Coral&lt;br /&gt;
&lt;br /&gt;
(Brace Coral is no longer involved in management of NCI. Carl Metropolitan is Executive Director of NCI/New Citizens Incorporated, and has been since September 2005. Please contact him about any issues concerning the NCI groups.)&lt;br /&gt;
&lt;br /&gt;
===Total Group Members=== &lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}} - 4646&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}} - 816&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}} - 115&lt;br /&gt;
* NCI Board of Directors - 15&lt;br /&gt;
&lt;br /&gt;
===Group Charter===&lt;br /&gt;
NCI /New Citizens Incorporated is a portal to the Second Life® virtual world. &lt;br /&gt;
&lt;br /&gt;
Designed primarily for new residents, but open to all, NCI offers in-person advice from our team of NCI Helpers and NCI Land Officers classes, contests and social events, interactive tutorials, freebies, help notecards and landmarks, sandboxes for building, a new residents mall, Ginny Gremlin park, games, and newsstands with free in-world publications.&lt;br /&gt;
&lt;br /&gt;
NCI’s offers an extensive schedule of classes and events (over 60 a week), held at our campuses, and at venues of partner companies. NCI classes include basic and advanced  building and texturing, clothing and accessory creation, scripting, and land ownership. We also hold other basic SL classes, such as Intro to SL, Using the Search Menu and Maps, Avatar Makeover, and SL Consumer Skills. NCI events include Show &amp;amp; Tells, Parties, Blitz Building contests, New Player Q&amp;amp;A, and our longest running event—our weekly Newbie Salsa.&lt;br /&gt;
&lt;br /&gt;
NCI operates four Second Life campuses: NCI Kuula (the original and largest NCI location), NCI South (at Hamnida, directly adjacent to the South Welcome Area), NCI Beach (by the sea in the Class 5 Fishermans Cove sim) and our newest location NCI Caledon at the Duchy of Nova Civis Caledon (our first entire sim).  NCI also manages eleven NCI InfoNodes, located near or adjacent to Linden InfoHubs. InfoNodes serve as &amp;quot;mini-NCIs&amp;quot; with information, freebies, landmarks, maps, and schedules, providing information to new residents where they first rez, when they first rez.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NCI classes, events, and resources are free and open to all.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
NCI is entirely resident-run and financed and is unaffiliated with Linden Lab. Land and tier for NCI’s four campuses has been purchased by NCI or donated by NCI members and supporters. NCI continues to pay its instructors, even after Linden Lab abandoned class funding in December 2006. NCI is not-for-profit and is funded via through individual donations, sponsored advertising, and by RL and in-world businesses that we conduct NCI-branded classes and events for.&lt;br /&gt;
&lt;br /&gt;
===The Tao of NCI===&lt;br /&gt;
*&#039;&#039;Help people.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Don&#039;t be an &amp;quot;A&amp;quot;hole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Mission Focus &amp;amp; Statement===&lt;br /&gt;
*Main Focus: Help, Education, and Support for New Residents&lt;br /&gt;
&lt;br /&gt;
===Best Practices:===&lt;br /&gt;
[[Image:NCI_Plaza_Kuula.png|thumb|200px|NCI Kuula - Kuula]] [[Image:NCI_Plaza_South.png|thumb|200px|NCI South - Hamnida]][[Image:NCI_Beach.png |thumb|200px|NCI Beach - Fishermans Cove]] [[Image:NCI_Caledon.png |thumb|200px|NCI Caledon - Nova Civis Caledon]]&lt;br /&gt;
&lt;br /&gt;
*Campus Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Kuula/71/173/28/ NCI Kuula]&lt;br /&gt;
::Kuula Sim - NCI Main Campus&lt;br /&gt;
:[http://slurl.com/secondlife/Hamnida/227/65/112/ NCI South]&lt;br /&gt;
::Hamnida Sim - Adjacent to South Welcome Area&lt;br /&gt;
:[http://slurl.com/secondlife/Fishermans%20Cove/62/195/24/ NCI Beach]&lt;br /&gt;
::Fishermans Cove Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Nova%20Civis%20Caledon/170/52/35/ NCI Caledon]&lt;br /&gt;
::Nova Civis Caledon Sim - Full Openspace Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Highlands/157/214/39/ NCI Caledon Annex]&lt;br /&gt;
::Caledon Highlands Sim - InfoNode and Classroom&lt;br /&gt;
&lt;br /&gt;
*InfoNode Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Ambat/40/231/91/ Ambat], [http://slurl.com/secondlife/Baileya/233/47/21 Baileya/Hyles], [http://slurl.com/secondlife/Braunworth/141/100/178/ Braunworth], [http://slurl.com/secondlife/Chief/252/129/111 Chief/Bear], [http://slurl.com/secondlife/Hanson/153/147/109 Hanson], [http://slurl.com/secondlife/Istar/19/138/23/ Istar/Iris], [http://slurl.com/secondlife/Ominor/173/245/44/ Ominor/Helfell], [http://slurl.com/secondlife/Mahulu/89/241/86/ Mahulu], [http://slurl.com/secondlife/Al%20Tang/64/94/65/ Muse Village], [http://slurl.com/secondlife/Ross/36/128/52 Ross], and [http://slurl.com/secondlife/Warmouth/12/196/103 Warmouth].&lt;br /&gt;
&lt;br /&gt;
*Resources&lt;br /&gt;
:Helpers, Classes, Events, Tutorials, InfoNodes, NCI Blog, NCI Website, SLInfo Networked Help Card Vendors, FreebieNode Networked Freebie Vendors, Sandboxes (1000 prims at Kuula, Caledon, and Hamnida), &amp;quot;Live Help&amp;quot; via New Citizens Inc. Group Channel, SL Maps, Games, Newsstands, NCI Mall (free vendor space for new residents), Home Spots (places where new residents can set &amp;quot;Home&amp;quot; to at each NCI campus), Associated Special Interest Groups (such as NCI Scripters and NCI Business Forum). &lt;br /&gt;
&lt;br /&gt;
*Management Team&lt;br /&gt;
:*Executive Director - Carl Metropolitan&lt;br /&gt;
:*Deputy Director - Tateru Nino&lt;br /&gt;
:*Deputy Director &amp;amp; IT Coordinator - Garn Conover&lt;br /&gt;
:*Education Director - Afon Shepherd&lt;br /&gt;
:*Events Director - Gramma Fiddlesticks&lt;br /&gt;
:*AdNode Director - Eric Boyer&lt;br /&gt;
:*Freebies Director - Nardok Corimal&lt;br /&gt;
:*Web Hosting Director - Yukiko Omegamu &lt;br /&gt;
:*InfoNode Project Director - Yumi Murakami&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Linda Coffee&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Beverly Montgomery&lt;br /&gt;
:*Director-at-Large - Shawk Pertwee&lt;br /&gt;
:*Director-at-Large - Zi Ree&lt;br /&gt;
:*Director Emeritus - Brace Coral&lt;br /&gt;
&lt;br /&gt;
===Coordinators===&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Tateru Nino&lt;br /&gt;
* Garn Conover&lt;br /&gt;
&lt;br /&gt;
===Group Documentarians===&lt;br /&gt;
* Garn Conover&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Blu Laszlo&lt;br /&gt;
&lt;br /&gt;
===Requirements to Join===&lt;br /&gt;
* New Citizens Inc. - Open enrollment&lt;br /&gt;
* NCI Alumni Association - Open enrollment&lt;br /&gt;
* NCI Land Holdings - Officer group; by invitation only.&lt;br /&gt;
* NCI Board of Directors - Executive group; by invitation only.&lt;br /&gt;
&lt;br /&gt;
===Group Related Links===&lt;br /&gt;
* [http://www.nci-sl.org NCI Website]&lt;br /&gt;
* [http://blog.nci-sl.org NCI Blog]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resident Help Network]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_Roadmap&amp;diff=88988</id>
		<title>Viewer Roadmap</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_Roadmap&amp;diff=88988"/>
		<updated>2008-08-30T14:06:58Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: fixed bad catagory link (LL Projects)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The purpose of this article is to describe projects on the general Viewer architecture that are in progress or consideration by Linden Lab in the medium-term.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viewer roadmap q1 q2 pwiki.png|thumb|Viewer Roadmap]]&lt;br /&gt;
&lt;br /&gt;
=== Q1 End ===&lt;br /&gt;
&lt;br /&gt;
* [[Viewer Stability]]&lt;br /&gt;
** [[Viewer Statistics]] - &#039;&#039;Completed&#039;&#039;&lt;br /&gt;
** [[Viewer App Cleanup#Phase 1]] - &#039;&#039;Phase 1 Completed&#039;&#039;&lt;br /&gt;
** [[Viewer App Cleanup#Phase 2]] - &#039;&#039;Phase 2 Completed&#039;&#039;&lt;br /&gt;
** [[Viewer Crash Reporting#Phase 1]] - &#039;&#039;Phase 1 Completed&#039;&#039;&lt;br /&gt;
** [[Viewer Crash Reporting#Viewer Crash Hunters|Viewer Crash Hunters]]&lt;br /&gt;
** [[Viewer Memory Manager]]&lt;br /&gt;
&lt;br /&gt;
* User Interface Roadmap&lt;br /&gt;
** UI Cleanup&lt;br /&gt;
*** [[UI Cleanup#Phase 1]] - &#039;&#039;Phase 1 Completed&#039;&#039;&lt;br /&gt;
*** [[UI Cleanup#Phase 2]] - &#039;&#039;Phase 1 Completed&#039;&#039;&lt;br /&gt;
*** [[Notifications Redesign#Phase 1]]&lt;br /&gt;
** Skinning&lt;br /&gt;
*** [[Skinning#Phase 0]] (Dazzle as a refresh of UI) - &#039;&#039;Phase 0 Completed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Q2 Start-Mid ===&lt;br /&gt;
&lt;br /&gt;
* [[Viewer Stability]]&lt;br /&gt;
** [[Viewer Crash Reporting#Phase 2]]&lt;br /&gt;
** [[Viewer Crash Reporting#Viewer Crash Hunters|Viewer Crash Hunters]] continued&lt;br /&gt;
** [[Render Stability#GL Cleanup]]&lt;br /&gt;
&lt;br /&gt;
* [[User Interface Roadmap]]&lt;br /&gt;
** Improving the initial resident experience&lt;br /&gt;
*** Browser based HUD&lt;br /&gt;
*** Make UI Easier to Learn in First Five Minutes&lt;br /&gt;
** UI Cleanup&lt;br /&gt;
*** [[Notifications Redesign#Phase 2]]&lt;br /&gt;
*** [[UI Callbacks]]&lt;br /&gt;
** [[Skinning]]&lt;br /&gt;
*** [[Skinning#Phase 1]] (Switchable skins)&lt;br /&gt;
*** [[Skinning#Phase 2]] (Improve user localizations)&lt;br /&gt;
&lt;br /&gt;
* [[Texture Pipeline Improvements]]&lt;br /&gt;
** [[Texture Pipeline Improvements#Avatar Pipeline Improvements|Avatar Pipeline Improvements]]&lt;br /&gt;
&lt;br /&gt;
===Q2 End and Beyond===&lt;br /&gt;
&lt;br /&gt;
* [[Viewer Stability]]&lt;br /&gt;
** [[Render Stability#GL Abstraction]]&lt;br /&gt;
** [[Viewer App Cleanup#Phase 3]]&lt;br /&gt;
&lt;br /&gt;
* [[User Interface Roadmap]]&lt;br /&gt;
** Other&lt;br /&gt;
*** [[SL Search#Milestone 2]]&lt;br /&gt;
** UI Cleanup&lt;br /&gt;
*** [[Notifications Redesign#Phase 3]]&lt;br /&gt;
** Skinning&lt;br /&gt;
*** [[Skinning#Phase 3]] (XUI Cleanup)&lt;br /&gt;
*** [[Skinning#Phase 4]] (Data Driven Menus)&lt;br /&gt;
&lt;br /&gt;
* [[Texture Pipeline Improvements]]&lt;br /&gt;
** [[Texture Pipeline Improvements#Texture downloads over HTTP|Texture downloads over HTTP]]&lt;br /&gt;
&lt;br /&gt;
===Unscheduled at this Time===&lt;br /&gt;
==== Cleanup ====&lt;br /&gt;
* Improve [[Viewer Internationalization]]&lt;br /&gt;
* [[UI Cleanup#Phase 3]]&lt;br /&gt;
* [[Viewer Cache Cleanup]]&lt;br /&gt;
==== Optimization ====&lt;br /&gt;
* [[Viewer Frame Sync]]&lt;br /&gt;
** Allow users to sync/limit the viewer framerate and/or sleep a certain amount per frame&lt;br /&gt;
==== Features ====&lt;br /&gt;
* [[Voice]] Enhancements - &#039;&#039;Phase 1 Complete&#039;&#039; - &#039;&#039;Phase 2 Complete&#039;&#039;&lt;br /&gt;
** Provide Voice Chat in Second Life&lt;br /&gt;
* [[Media on a parcel]]  - &#039;&#039;Milestone 1 Complete&#039;&#039;&lt;br /&gt;
** Support HTML, textures, and other URL formats for parcel media&lt;br /&gt;
* [[WindLight]] Enhancements - &#039;&#039;Phase 1 Complete&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category: Linden Lab Projects]]&lt;br /&gt;
* [[User Interface Roadmap]]&lt;br /&gt;
* [[Render Roadmap]]&lt;br /&gt;
* [[Viewer Software Overview]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-08-27&amp;diff=88471</id>
		<title>Bug triage/2008-08-27</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Bug_triage/2008-08-27&amp;diff=88471"/>
		<updated>2008-08-27T20:58:14Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: added 8711&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Edit below to add or change issues.  To update the future formatting and text of this page, change [[Template:Triage Template]] instead. --&amp;gt;{{Bug triage}}&lt;br /&gt;
&lt;br /&gt;
Next meeting: 2008-08-27 at 3pm PST at {{User|Bridie Linden}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
== Import? ==&lt;br /&gt;
(Bugs reported in 1.20 &#039;&#039;&#039;Release&#039;&#039;&#039; — consider for import?, sorted by votes)&lt;br /&gt;
* {{jira|VWR-8775}} - Votes: 3 - Texture Deformation and Object Bounce/Jiggle at high altitudes - {{User|Poe Tatum}}&lt;br /&gt;
* {{jira|VWR-8773}} - Votes: 2 - Closing parenthesis &amp;quot;)&amp;quot; breaks urls - {{User|McCabe Maxsted}}&lt;br /&gt;
* {{jira|VWR-8340}} - Votes: 1 - Viewer 1.20 crashes with the Nvidia 8600 card - {{User|Ramzi Linden}}&lt;br /&gt;
* {{jira|VWR-8597}} - Votes: 1 - Viewer freezes for minutes at a time - {{User|Mimika Oh}}&lt;br /&gt;
* {{jira|VWR-8406}} - Votes: 0 - Double crash report dialog (Linux) - {{User|Vex Streeter}}&lt;br /&gt;
* {{jira|VWR-8411}} - Votes: 0 - Viewer 1.20.15-3D Graphics quality degraded - {{User|Qiana Tuqiri}}&lt;br /&gt;
* {{jira|VWR-8405}} - Votes: 0 - Linux: Viewer crashes and then hangs attempting to dump stack - {{User|Vex Streeter}}&lt;br /&gt;
* {{jira|VWR-8414}} - Votes: 0 - When using the new skin, anoying graphics pop up when using other things outside of SL - {{User|Raz01 Razor}}&lt;br /&gt;
* {{jira|VWR-8431}} - Votes: 0 - Client Freezing / Parcel Radio Stalls Momentarily - {{User|KellyM Watkins}}&lt;br /&gt;
* {{jira|VWR-8395}} - Votes: 0 - Full Mac system crash with 1.20 release - {{User|cunnie ling}}&lt;br /&gt;
* {{jira|VWR-8417}} - Votes: 0 - Prim Avatar Bouncing on Land - {{User|Tomiko Magic}}&lt;br /&gt;
* {{jira|VWR-8462}} - Votes: 0 - Avatar Floats During Movement w/ Animation that Controls Legs - {{User|Mark Karlfeldt}}&lt;br /&gt;
* {{jira|VWR-8467}} - Votes: 0 - Error Message upon clicking URL or attempting to open link to Internet Resource - {{User|Summoner Castaignede}}&lt;br /&gt;
* {{jira|VWR-8479}} - Votes: 0 - Crashes with supposedly new and improve viewer - {{User|Myslf Recreant}}&lt;br /&gt;
* {{jira|VWR-8404}} - Votes: 0 - Avatar impostors doesnt work with Nvidia GTX 280 - {{User|MIssSara Beck}}&lt;br /&gt;
* {{jira|VWR-8457}} - Votes: 0 - Communicate button doesn&#039;t close the Contacts window when clicking twice - {{User|Zoltan Insoo}}&lt;br /&gt;
* {{jira|VWR-8487}} - Votes: 0 - A thin white line appeared during a log in (not there at first), running vertical but not quite reaching the bottom of my screen. The width is very thin, thinner than most font used in SL. - {{User|Micah Navarathna}}&lt;br /&gt;
* {{jira|VWR-8502}} - Votes: 0 - my chat goes vertically filling up entire screen..instead of horizontally....help! - {{User|jennifer Tachikawa}}&lt;br /&gt;
* {{jira|VWR-8505}} - Votes: 0 - Changing Antialiasing from x4 to x8 causes odd graphics error - {{User|jason swain}}&lt;br /&gt;
* {{jira|VWR-8464}} - Votes: 0 - avie&#039;s can not wear more then one piece of jewlery on a hand at same time  like a ring and braclet use to be able to - {{User|MERLIN Collins}}&lt;br /&gt;
* {{jira|VWR-8501}} - Votes: 0 - Crash when renaming notecard in Busy mode - {{User|Zuba Zenovka}}&lt;br /&gt;
* {{jira|VWR-8522}} - Votes: 0 - Full perm clothes are not modifiable - {{User|MIssSara Beck}}&lt;br /&gt;
* {{jira|VWR-8478}} - Votes: 0 - Uploading not working, 64bit - {{User|Saiki Spirt}}&lt;br /&gt;
* {{jira|VWR-8525}} - Votes: 0 - No longer possible to avoid your avatar rotating 180 degrees and outstretching arms when entering Edit Appearance mode - {{User|astryd moore}}&lt;br /&gt;
* {{jira|VWR-8392}} - Votes: 0 - Dragging the mouse on a HUD rotates camera in the horizontal plane - {{User|Moon Metty}}&lt;br /&gt;
* {{jira|VWR-8420}} - Votes: 0 - Graphics Blurry in Mac OS 10.4.11 - {{User|Bro Wilder}}&lt;br /&gt;
* {{jira|VWR-8471}} - Votes: 0 - Invisible avatars or avatars appearing as gas balls - {{User|disisme Misfit}}&lt;br /&gt;
* {{jira|VWR-8550}} - Votes: 0 - Help -&amp;gt; Tutorial -- Corrections to Changing the View (4 of 9) and Changing Appearance (8 of 9) - {{User|dakota schwade}}&lt;br /&gt;
* {{jira|VWR-8556}} - Votes: 0 - Issue with buying L$ in game - {{User|Harrison Lewsey}}&lt;br /&gt;
* {{jira|VWR-8573}} - Votes: 0 - multi login causes screen monitor to go out of range , no recovery  ,sl viewer  ver 1.20.15 (92456)  - {{User|Karl Baryl}}&lt;br /&gt;
* {{jira|VWR-8562}} - Votes: 0 - Buying my own item being the owner and creator! - {{User|CanTell Mizser}}&lt;br /&gt;
* {{jira|VWR-8564}} - Votes: 0 - Having a media player open in background causes &#039;holes&#039; to appear in pure black textures, letting you see though to what is currently on the player&#039;s window. Holes persist when player is closed or minimized. - {{User|Tyro Dreamscape}}&lt;br /&gt;
* {{jira|VWR-8445}} - Votes: 0 - Pressing Search hangs then crashes viewer - {{User|rachel corleone}}&lt;br /&gt;
* {{jira|VWR-8622}} - Votes: 0 - &amp;quot;home&amp;quot; hotkey lands you in a random hub - {{User|Frank Skosh}}&lt;br /&gt;
* {{jira|VWR-8488}} - Votes: 0 - On a fresh install, selecting &amp;quot;play music when available&amp;quot; does not trigger play button despite music playing - {{User|McCabe Maxsted}}&lt;br /&gt;
* {{jira|VWR-8642}} - Votes: 0 - Sticky input keys and asymmetrical key responses - {{User|Nicoladie Gymnast}}&lt;br /&gt;
* {{jira|VWR-8644}} - Votes: 0 - ATI Radeon 2600--AV Disappears With Higher Quality Graphics Settings - {{User|dot lane}}&lt;br /&gt;
* {{jira|VWR-8646}} - Votes: 0 - VBO enabled boosts performance when standing still BUT framerate drops when moving - {{User|Netsuko Yoshikawa}}&lt;br /&gt;
* {{jira|VWR-8650}} - Votes: 0 - Opening the Groups tab in Contacts does not auto-scroll to active group - {{User|McCabe Maxsted}}&lt;br /&gt;
* {{jira|VWR-8651}} - Votes: 0 - No button to create default prism shape in UI - {{User|McCabe Maxsted}}&lt;br /&gt;
* {{jira|VWR-8669}} - Votes: 0 - Login Home page is missing from official client after installing the Mono Beta client - {{User|Satori Taringa}}&lt;br /&gt;
* {{jira|VWR-8686}} - Votes: 0 - Intel Core 2 Quad Reports as Pentium III - {{User|Sean Pirandello}}&lt;br /&gt;
* {{jira|VWR-8687}} - Votes: 0 - SL Viewer 1.20 takes down network connection - {{User|Felix Greyskin}}&lt;br /&gt;
* {{jira|VWR-8693}} - Votes: 0 - Cmd+H causes SL to Hide in OS X instead of bringing up Local Chat - {{User|Kevin Susenko}}&lt;br /&gt;
* {{jira|VWR-8703}} - Votes: 0 - Group owned land is not showing in Group Window, Land and L$ tab - {{User|Harmony Deschanel}}&lt;br /&gt;
* {{jira|VWR-8575}} - Votes: 0 - Viewer instantly crashes in Search &amp;gt; Showcase when switching tabs (eg: to &amp;quot;Hot Spots&amp;quot;) - {{User|baron nowhere}}&lt;br /&gt;
* {{jira|VWR-8705}} - Votes: 0 - When Flying, not walking, the left right arrow keys cause the media stream to reset if playing media using Per Agent Media Functions. - {{User|Media Hax}}&lt;br /&gt;
* {{jira|VWR-8707}} - Votes: 0 - Object losing permissions when some prims are unlinked - {{User|Cyall Akula}}&lt;br /&gt;
* {{jira|VWR-8710}} - Votes: 0 - MYSQL Errors in Search - {{User|madamg zagato}}&lt;br /&gt;
* {{jira|VWR-8711}} - Votes: 0 - Screen goes underwater above land ect.. - {{User|Garn Conover}}&lt;br /&gt;
* {{jira|VWR-8643}} - Votes: 0 - Hi-res snapshot to disk often have rainbow effects - {{User|Mimika Oh}}&lt;br /&gt;
* {{jira|VWR-8695}} - Votes: 0 - Phantom / Unpopulated Vehicles moving through various regions - {{User|DR Dahlgren}}&lt;br /&gt;
* {{jira|VWR-8720}} - Votes: 0 - Sculpted prims lose base texture resolution - {{User|Millie Thompson}}&lt;br /&gt;
* {{jira|VWR-8709}} - Votes: 0 - Alt-Code Characters display as small boxes - {{User|Poptart Skall}}&lt;br /&gt;
* {{jira|VWR-8727}} - Votes: 0 - Inventory &amp;gt; Rename line editor can overshoot inventory window - {{User|McCabe Maxsted}}&lt;br /&gt;
* {{jira|VWR-8315}} - Votes: 0 - Legs appear white inappropriately - {{User|Nikki Herrey}}&lt;br /&gt;
* {{jira|VWR-8731}} - Votes: 0 - Negative Value displays in Land Sale Final Confirmation dialog - {{User|Tabliopa Underwood}}&lt;br /&gt;
* {{jira|VWR-8713}} - Votes: 0 - Problem with the 9800 GTX +  GEFORCE Video Card and Template texures for Clothes on AVIE - {{User|Traveler Soon}}&lt;br /&gt;
* {{jira|VWR-8757}} - Votes: 0 - Inventory window unpredictably autoscrolls and opens folders while drag-n-drop is in progress - {{User|Maggie Darwin}}&lt;br /&gt;
* {{jira|VWR-8760}} - Votes: 0 - it&#039;s zooming on my head ! - {{User|Trancerog Oceanlane}}&lt;br /&gt;
* {{jira|VWR-8769}} - Votes: 0 - Not receiving replies in IM/Showing up as Offline - {{User|Hayley Paine}}&lt;br /&gt;
* {{jira|VWR-8771}} - Votes: 0 - LSL &amp;amp; Parcel Media Settings: Setting *.mp4 URL via LSL doesnt recognize URL as movie - {{User|Tillie Ariantho}}&lt;br /&gt;
* {{jira|VWR-8774}} - Votes: 0 - G5 iMac w/iSight MacOS X 10.4.11 (Tiger) - Voice enabled but behaves as disabled (Greyed out, No dots, etc) - {{User|Veras Prieto}}&lt;br /&gt;
* {{jira|VWR-8777}} - Votes: 0 - mouse clicks in the secondlife viewer window crashes the viewer. - {{User|oriana mfume}}&lt;br /&gt;
* {{jira|VWR-8780}} - Votes: 0 - Russian translation: some menu names can&#039;t be translated - {{User|Ian Kas}}&lt;br /&gt;
&lt;br /&gt;
== Fast Track Import ==&lt;br /&gt;
&lt;br /&gt;
(Move bugs here that have solid repros, or valid patches that you have reviewed)&lt;br /&gt;
&lt;br /&gt;
== Hot by Vote ==&lt;br /&gt;
&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=33&amp;amp;output=wiki High Voted Bugs]&lt;br /&gt;
&lt;br /&gt;
== Patches ==&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=34&amp;amp;output=wiki Patches]&lt;br /&gt;
&lt;br /&gt;
== Misc Pool ==&lt;br /&gt;
[http://www.sljirastats.com/jira_search.php?search=35&amp;amp;output=wiki Misc Pool]&lt;br /&gt;
&lt;br /&gt;
== Pre-meeting activity ==&lt;br /&gt;
&lt;br /&gt;
Some issues will be resolved in the course of building this agenda.  Rather than deleting them from the proposed agenda, move the issue and associated discussion into the appropriate section below.&lt;br /&gt;
&lt;br /&gt;
=== Imported ===&lt;br /&gt;
&lt;br /&gt;
=== Resolved ===&lt;br /&gt;
&lt;br /&gt;
== Transcript ==&lt;br /&gt;
Transcript is/will be at [[{{PAGENAME}}/Transcript]]&lt;br /&gt;
&lt;br /&gt;
== Creating An Agenda ==&lt;br /&gt;
{{Bug List Instructions}}&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=76483</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=76483"/>
		<updated>2008-07-06T01:48:40Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: updated group #&amp;#039;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NCI_Icon.png|thumb|300px|NCI/New Citizens Incorporated logo.]]&lt;br /&gt;
&lt;br /&gt;
===Group Name===&lt;br /&gt;
NCI/New Citizens Incorporated Groups&lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}}&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}}&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}}&lt;br /&gt;
* NCI Board of Directors&lt;br /&gt;
&lt;br /&gt;
===This Document Is Current As Of===&lt;br /&gt;
07/05/2008&lt;br /&gt;
&lt;br /&gt;
===Founder&#039;s Second Life Name===&lt;br /&gt;
Brace Coral&lt;br /&gt;
&lt;br /&gt;
(Brace Coral is longer involved in management of NCI. Carl Metropolitan is Executive Director of NCI/New Citizens Incorporated, and has been since September 2005. Please contact him about any issues concerning the NCI groups.)&lt;br /&gt;
&lt;br /&gt;
===Total Group Members=== &lt;br /&gt;
* {{SLWorld|group|25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3|New Citizens Inc.}} - 3735&lt;br /&gt;
* {{SLWorld|group|d1bc51b5-ca67-c090-14bb-d9cf4407b0de|NCI Alumni Association}} - 737&lt;br /&gt;
* {{SLWorld|group|f2b5354d-ad51-81be-614f-e4a6c3a0ed1f|NCI Land Holdings}} - 99&lt;br /&gt;
* NCI Board of Directors - 14&lt;br /&gt;
&lt;br /&gt;
===Group Charter===&lt;br /&gt;
NCI /New Citizens Incorporated is a portal to the Second Life® virtual world. &lt;br /&gt;
&lt;br /&gt;
Designed primarily for new residents, but open to all, NCI offers in-person advice from our team of NCI Helpers and NCI Land Officers classes, contests and social events, interactive tutorials, freebies, help notecards and landmarks, sandboxes for building, a new residents mall, Ginny Gremlin park, games, and newsstands with free in-world publications.&lt;br /&gt;
&lt;br /&gt;
NCI’s offers an extensive schedule of classes and events (over 60 a week), held at our campuses, and at venues of partner companies. NCI classes include basic and advanced  building and texturing, clothing and accessory creation, scripting, and land ownership. We also hold other basic SL classes, such as Intro to SL, Using the Search Menu and Maps, Avatar Makeover, and SL Consumer Skills. NCI events include Show &amp;amp; Tells, Parties, Blitz Building contests, New Player Q&amp;amp;A, and our longest running event—our weekly Newbie Salsa.&lt;br /&gt;
&lt;br /&gt;
NCI operates four Second Life campuses: NCI Kuula (the original and largest NCI location), NCI South (at Hamnida, directly adjacent to the South Welcome Area), NCI Beach (by the sea in the Class 5 Fishermans Cove sim) and our newest location NCI Caledon at the Duchy of Nova Civis Caledon (our first entire sim).  NCI also manages eleven NCI InfoNodes, located near or adjacent to Linden InfoHubs. InfoNodes serve as &amp;quot;mini-NCIs&amp;quot; with information, freebies, landmarks, maps, and schedules, providing information to new residents where they first rez, when they first rez.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;NCI classes, events, and resources are free and open to all.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
NCI is entirely resident-run and financed and is unaffiliated with Linden Lab. Land and tier for NCI’s four campuses has been purchased by NCI or donated by NCI members and supporters. NCI continues to pay its instructors, even after Linden Lab abandoned class funding in December 2006. NCI is not-for-profit and is funded via through individual donations, sponsored advertising, and by RL and in-world businesses that we conduct NCI-branded classes and events for.&lt;br /&gt;
&lt;br /&gt;
===The Tao of NCI===&lt;br /&gt;
*&#039;&#039;Help people.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Don&#039;t be an asshole.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Mission Focus &amp;amp; Statement===&lt;br /&gt;
*Main Focus: Help, Education, and Support for New Residents&lt;br /&gt;
&lt;br /&gt;
===Best Practices:===&lt;br /&gt;
[[Image:NCI_Plaza_Kuula.png|thumb|200px|NCI Kuula - Kuula]] [[Image:NCI_Plaza_South.png|thumb|200px|NCI South - Hamnida]][[Image:NCI_Beach.png |thumb|200px|NCI Beach - Fishermans Cove]] [[Image:NCI_Caledon.png |thumb|200px|NCI Caledon - Nova Civis Caledon]]&lt;br /&gt;
&lt;br /&gt;
*Campus Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Kuula/71/173/28/ NCI Kuula]&lt;br /&gt;
::Kuula Sim - NCI Main Campus&lt;br /&gt;
:[http://slurl.com/secondlife/Hamnida/227/65/112/ NCI South]&lt;br /&gt;
::Hamnida Sim - Adjacent to South Welcome Area&lt;br /&gt;
:[http://slurl.com/secondlife/Fishermans%20Cove/62/195/24/ NCI Beach]&lt;br /&gt;
::Fishermans Cove Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Nova%20Civis%20Caledon/170/52/35/ NCI Caledon]&lt;br /&gt;
::Nova Civis Caledon Sim - Full Openspace Sim&lt;br /&gt;
:[http://slurl.com/secondlife/Caledon%20Highlands/157/214/39/ NCI Caledon Annex]&lt;br /&gt;
::Caledon Highlands Sim - InfoNode and Classroom&lt;br /&gt;
&lt;br /&gt;
*InfoNode Locations&lt;br /&gt;
:[http://slurl.com/secondlife/Ambat/40/231/91/ Ambat], [http://slurl.com/secondlife/Baileya/233/47/21 Baileya/Hyles], [http://slurl.com/secondlife/Braunworth/141/100/178/ Braunworth], [http://slurl.com/secondlife/Chief/252/129/111 Chief/Bear], [http://slurl.com/secondlife/Hanson/153/147/109 Hanson], [http://slurl.com/secondlife/Istar/19/138/23/ Istar/Iris], [http://slurl.com/secondlife/Ominor/173/245/44/ Ominor/Helfell], [http://slurl.com/secondlife/Mahulu/89/241/86/ Mahulu], [http://slurl.com/secondlife/Al%20Tang/64/94/65/ Muse Village], [http://slurl.com/secondlife/Ross/36/128/52 Ross], and [http://slurl.com/secondlife/Warmouth/12/196/103 Warmouth].&lt;br /&gt;
&lt;br /&gt;
*Resources&lt;br /&gt;
:Helpers, Classes, Events, Tutorials, InfoNodes, NCI Blog, NCI Website, SLInfo Networked Help Card Vendors, FreebieNode Networked Freebie Vendors, Sandboxes (1000 prims at Kuula, Caledon, and Hamnida), &amp;quot;Live Help&amp;quot; via New Citizens Inc. Group Channel, SL Maps, Games, Newsstands, NCI Mall (free vendor space for new residents), Home Spots (places where new residents can set &amp;quot;Home&amp;quot; to at each NCI campus), Associated Special Interest Groups (such as NCI Scripters and NCI Business Forum). &lt;br /&gt;
&lt;br /&gt;
*Management Team&lt;br /&gt;
:*Executive Director - Carl Metropolitan&lt;br /&gt;
:*Deputy Director - Tateru Nino&lt;br /&gt;
:*Deputy Director &amp;amp; IT Coordinator - Garn Conover&lt;br /&gt;
:*Education Director - Afon Shepherd&lt;br /&gt;
:*Events Director - Gramma Fiddlesticks&lt;br /&gt;
:*AdNode Director - Eric Boyer&lt;br /&gt;
:*Freebies Director - Nardok Corimal&lt;br /&gt;
:*Web Hosting Director - Yukiko Omegamu &lt;br /&gt;
:*InfoNode Project Director - Yumi Murakami&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Linda Coffee&lt;br /&gt;
:*Director &amp;amp; Senior Land Officer - Beverly Montgomery&lt;br /&gt;
:*Director-at-Large - Shawk Pertwee&lt;br /&gt;
:*Director-at-Large - Zi Ree&lt;br /&gt;
:*Director Emeritus - Brace Coral&lt;br /&gt;
&lt;br /&gt;
===Coordinators===&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Tateru Nino&lt;br /&gt;
* Garn Conover&lt;br /&gt;
&lt;br /&gt;
===Group Documentarians===&lt;br /&gt;
* Garn Conover&lt;br /&gt;
* Carl Metropolitan&lt;br /&gt;
* Blu Laszlo&lt;br /&gt;
&lt;br /&gt;
===Requirements to Join===&lt;br /&gt;
* New Citizens Inc. - Open enrollment&lt;br /&gt;
* NCI Alumni Association - Open enrollment&lt;br /&gt;
* NCI Land Holdings - Officer group; by invitation only.&lt;br /&gt;
* NCI Board of Directors - Executive group; by invitation only.&lt;br /&gt;
&lt;br /&gt;
===Group Related Links===&lt;br /&gt;
* [http://www.nci-sl.org NCI Website]&lt;br /&gt;
* [http://blog.nci-sl.org NCI Blog]&lt;br /&gt;
&lt;br /&gt;
[[Category:Resident Help Network Applicants]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine/Dealing_With_Griefers&amp;diff=72108</id>
		<title>User:Fr43k Paine/Dealing With Griefers</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine/Dealing_With_Griefers&amp;diff=72108"/>
		<updated>2008-06-15T05:44:30Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: nci link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Intro ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
To hear all of the talk regarding the problem of &amp;quot;Griefing&amp;quot; in Second Life, one could be excused for thinking our world is overrun with juvenile delinquents with nothing better to do with their time than spoil other people&#039;s fun. &lt;br /&gt;
In actuality, nothing could be further from the truth!&lt;br /&gt;
&lt;br /&gt;
In my experience, Second Life is full of wonderful, creative, intelligent, talented people who contribute positively to the content &amp;amp; culture, the economy &amp;amp; ergonomics, the diversity &amp;amp; direction of our world -- but if you do happen to come across one of the sad few whose purpose is to diminish your enjoyment of Second Life, it helps to know how best to deal with the situation and what tools and services Second Life has in place to enable you to do so. This tutorial presents some tips and tricks to help you out in this regard. Here they are:&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Part I (Beginners) ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
=== Griefers ===&lt;br /&gt;
&#039;&#039;Ok, so what is a &amp;quot;Griefer&amp;quot;?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
It&#039;s a person who wants to upset your enjoyment of SL. &amp;quot;Griefing&amp;quot; is harassment, bothering, shooting in a safe or non RP-related zone, verbal abuse and other types of violations of the [http://secondlife.com/corporate/tos.php Terms of Service (TOS)] or [http://secondlife.com/corporate/cs.php Community Standards (CS)].&lt;br /&gt;
Griefing is willful and likely some teenaged boy who shouldn`t be here anyway :) And their motivations are simple they get their kicks out of irritatiting and dominating you.&lt;br /&gt;
&lt;br /&gt;
So rule #1 is: &lt;br /&gt;
&lt;br /&gt;
=== Stay Calm ===&lt;br /&gt;
But why stay calm? Because it spoils their fun. They&#039;re looking for a reaction, so they get bored if you just stay calm.&amp;lt;br&amp;gt;&lt;br /&gt;
So, don&#039;t give them the attention they want: the reaction. &#039;&#039;&#039;Avoid under all circumstances to make any damage on the griefers avatar.&#039;&#039;&#039; It gives them the chance to report &#039;&#039;&#039;you&#039;&#039;&#039; and make you look like the bad guy!&amp;lt;br&amp;gt;&lt;br /&gt;
Abusive Language, Intentionally Bumps, Shot by weapons, Caging, Orbiting and Deforming are the most used forms of griefing in SL. We`ll have a closer look on them in this article.&lt;br /&gt;
&lt;br /&gt;
=== Basic Knowledge ===&lt;br /&gt;
&lt;br /&gt;
Whatever a griefer tells you, do not believe him or her. They have no real powers and most important:&amp;lt;br&amp;gt;&lt;br /&gt;
They can not kill you, even if you are on a damage enabled sim and they use guns! You can not die in SL!&amp;lt;br&amp;gt;&lt;br /&gt;
If you should &amp;quot;die&amp;quot;, you will just teleport back to your home location. Also, you will NOT lose any money or inventory.&lt;br /&gt;
Again, stay calm, and NEVER pay a griefer who menaces to kill you, delete your items, account or would sent you a virus. That is absolute nonsense!&amp;lt;br&amp;gt;&lt;br /&gt;
Best thing you can do is to mute them, or just leave and go on exploring. :)&lt;br /&gt;
&lt;br /&gt;
=== Muting ===&lt;br /&gt;
&lt;br /&gt;
So, for abusive language, one way to make them to &amp;quot;shut up&amp;quot; is muting. Muting will give you five advantages:&lt;br /&gt;
#No chat from that person in the chat history, including gestures.&lt;br /&gt;
#You can`t receive IMs from that person, including group chat msgs.&lt;br /&gt;
#You can`t recieve items from them.&lt;br /&gt;
#You won`t hear their Voice, if Voice is activated on that area and last but not least; &lt;br /&gt;
#All objects from this person are muted too, including attachments.&lt;br /&gt;
[[Image:Dealing_With_Griefers-10.jpg|thumb|right|200px|How to mute Residents and objects.]]&lt;br /&gt;
The SL client offers you 3 simple ways to mute an avatar and 2 ways to mute an object:&lt;br /&gt;
#R-click on the persons Avatar and select &#039;&#039;Mute&#039;&#039; from the pie menu. Remember muting the owner of an object will also mute all his/her objects for you.&lt;br /&gt;
##To mute a specific object, do a  r-click on it and select  &#039;&#039;more&#039;&#039; -&amp;gt; &#039;&#039;more&#039;&#039; -&amp;gt; &#039;&#039;Mute&#039;&#039;.&lt;br /&gt;
#Mute the person by Profile. Use the people tab on Search, if the person is not near you to get the persons profile and then click on the &amp;quot;Mute&amp;quot; button there.&lt;br /&gt;
#Mute button in history. If chat history is activated (&#039;&#039;&#039;CTRL&#039;&#039;&#039;-&#039;&#039;&#039;H&#039;&#039;&#039;), click on the blue button at the upper right corner with &amp;quot;&amp;lt;&amp;lt;&amp;quot; on it. Select the persons name from the list and check &amp;quot;mute&amp;quot; on the bottom.&lt;br /&gt;
&lt;br /&gt;
You can see that &amp;quot;&#039;&#039;mute&#039;&#039;&amp;quot; can be a powerful feature. To view previously muted text, activate the &amp;quot;&#039;&#039;Show Muted Text&#039;&#039;&amp;quot; box in the chat history. If you scoll up, then you should see how much spam has been filtered by muting it.&lt;br /&gt;
To avoid you will see spam in the future, after you have muted a person or object, please &#039;&#039;&#039;un&#039;&#039;&#039;check the &amp;quot;Show Muted Text&amp;quot; option again.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note&#039;&#039;: Muting cages or their owners won`t prevent them working. I will teach you later how to deal with them.&amp;lt;br&amp;gt;&lt;br /&gt;
More options how to mute objects and residents will be tought in the advanced section of this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pushes &amp;amp; Hits ===&lt;br /&gt;
&lt;br /&gt;
Some griefers will become more agressive if you ignore them and will try to push you, or even worse.&lt;br /&gt;
So, let`s take a look at &#039;&#039;Bumps, Pushes and Hits&#039;&#039;. Ask a friend to bump into you and then please look at &#039;&#039;Help&#039;&#039; -&amp;gt;  &#039;&#039;Bumps, Pushes &amp;amp; Hits...&#039;&#039;&lt;br /&gt;
See what it says, what is a great tool to figure out who your griefer is, if you get hit or even caged, shot, orbited etc. If they cage you it shows up there (i.e.  &#039;&#039;Griefing Griefer hit you with a scripted object&#039;&#039;).&amp;lt;br&amp;gt;&lt;br /&gt;
One thing to be mentioned: &amp;lt;u&amp;gt;Not every bump is griefing&amp;lt;/u&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
Most newbies really have some problems to move and have no idea it`s &amp;quot;unfriendly&amp;quot; to bump someone in SL.&lt;br /&gt;
Same if you teleport into a new area that uses a landing point and people will tp on your head or bump into you, it is not their intention.&lt;br /&gt;
Anyway, a lot of residents will apologize if they bump into you, even if it was caused by lag. Depends on the persons character and experience though.&lt;br /&gt;
&lt;br /&gt;
=== Avoid Pushes ===&lt;br /&gt;
&lt;br /&gt;
A Movelock is a great tool to lock your AV at it`s current position, so it can`t be pushed by people.&lt;br /&gt;
But if you can sit, sit. That`s right, sit. &lt;br /&gt;
Try &#039;&#039;&#039;not&#039;&#039;&#039; to sit on the normal ground though, it`s still possible to push you with physical/scripted objects.&lt;br /&gt;
While you are sitting on a seat, bench etc., that is not physical (can`t be pushed/moved) you are safe from beeing pushed and even orbiting!&lt;br /&gt;
Sitting is a great defense along with rule #1 - Stay calm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Find Invisible Objects ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-12.jpg|thumb|left|200px|Find invisible objects.]]Sometimes things are invisible, so you can not say what hit you. Then press &#039;&#039;&#039;CTRL&#039;&#039;&#039;-&#039;&#039;&#039;ALT&#039;&#039;&#039;-&#039;&#039;&#039;T&#039;&#039;&#039; to highlight transparent objects.&lt;br /&gt;
Transparent objects will become highlighted in red and half-transparent. Now there you are able to detect invisible objects, you are also able to mute or report them if necessary. :)&amp;lt;br&amp;gt;&lt;br /&gt;
So, use this feature to check out stores because sometimes griefers leave invisible prims in stores where &amp;quot;build&amp;quot; is allowed and put a transparent prim over a legitimate vendor.&lt;br /&gt;
When you think you are paying a vendor, you are actually paying the griefer. The griefer gets the money and you get nothing...&lt;br /&gt;
So, if you are a victim of such a scam, file an &#039;&#039;Abuse Report&#039;&#039; (we will come to that) and IM the owner of the real vendor.&amp;lt;br&amp;gt;&lt;br /&gt;
Press &#039;&#039;&#039;CTRL&#039;&#039;&#039;-&#039;&#039;&#039;ALT&#039;&#039;&#039;-&#039;&#039;&#039;T&#039;&#039;&#039; again to deactivate &amp;quot;&#039;&#039;Highlight transparent objects&#039;&#039;&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
How to detect invisible micro prims will be tought in the advanced section in this article.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Particles ===&lt;br /&gt;
&lt;br /&gt;
You can`t &amp;quot;mute&amp;quot; visual things but you can make them disappear on your screen. Particles are rendered client side, which means they cause no lag, it`s all up to your computer.&lt;br /&gt;
The next powerful feature I will show you is the &amp;quot;&#039;&#039;Hide particles&#039;&#039;&amp;quot; option, which is under &amp;quot;&#039;&#039;View&#039;&#039; -&amp;gt; &#039;&#039;Beacons&#039;&#039;&amp;quot;. Check that option to hide particles.&lt;br /&gt;
This way you can get rid of real strong particle spam like these xxx picture spam (some of you might know that crap). &lt;br /&gt;
That`s pretty useful, if you want to stay in a sim, where some particle spam is going on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cages, Orbiters &amp;amp; Deformers ===&lt;br /&gt;
==== Cages ====&lt;br /&gt;
Okies, now we`ll go on with the bad stuff ^^&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Dealing_With_Griefers-14.jpg|thumb|right|200px|How to escape a cage.]]A cage will...well, cage you. Some low-tech cages will just catch you and thats it. High-tech cages will orbit you as well. Means, they will catch you and carry your avatar high in the sky.&lt;br /&gt;
Sometimes they are invisible, so if you got hit, use the learned &amp;quot;&#039;&#039;Highlight Transparent Objects&#039;&#039;&amp;quot; option to see if it is one.&lt;br /&gt;
If not, check the the &amp;quot;&#039;&#039;Bump, Pushes &amp;amp; Hits&#039;&#039;&amp;quot; box, to see who hit you with an orbiter.&lt;br /&gt;
&lt;br /&gt;
If you got caged by a usual cage, just try to sit on the cage and then stand up again. &lt;br /&gt;
If the cage won`t allow you to sit on it, but there is something else you can sit on, sit on that. In the case, that the area you are in has &amp;quot;build&amp;quot; allowed, you can rez a box and sit on that one.&amp;lt;br&amp;gt;&lt;br /&gt;
If there is &amp;quot;no build&amp;quot; you can do a short range teleport: Open the map and double click on a position near you. The loading time will be short, because it`s still the same sim.&lt;br /&gt;
The &amp;quot;high-tech&amp;quot; cages with an orbiter in it, to push you really high into the sky, will requiere to teleport out. At least more than 96 meters away, else the cage might catch you again.&amp;lt;br&amp;gt;&lt;br /&gt;
Do not forget to report (We will come to that soon) the cage(er) first, then tp out.&amp;lt;br&amp;gt;&lt;br /&gt;
Please note, some cages have a &amp;quot;Deformer Tool&amp;quot; active, so if you sit on the cage to get out it will deform your avatar. You need to unDeform your AV then (We will come to that).&lt;br /&gt;
&lt;br /&gt;
==== Orbiterts ====&lt;br /&gt;
&lt;br /&gt;
Usual orbiters are scripted tools that griefers use to push you into the sky. If you find yourself a victim of an instant &amp;quot;push&amp;quot; high in the sky, check the &amp;quot;&#039;&#039;Bumps, Pushes and Hits&#039;&#039;&amp;quot; box to get the griefers name.&lt;br /&gt;
Then file an &#039;&#039;Abuse Report&#039;&#039; and include a screenshot. Finally teleport back to the ground will &amp;quot;fix&amp;quot; this problem. &amp;lt;br&amp;gt;&lt;br /&gt;
Worst case: You are invisible after the teleport and you have to do a relog.&amp;lt;br&amp;gt;&lt;br /&gt;
As mentioned earlier, sit on a non-physical prim to be safe from orbiting.&lt;br /&gt;
&lt;br /&gt;
==== Deformers ====&lt;br /&gt;
&lt;br /&gt;
Rarely used, but out there. They will deform your whole avatar.&lt;br /&gt;
First point: Never save your shape at this point! If you should get in such a situation: &amp;quot;&#039;&#039;Bump, Pushes and Hits&#039;&#039;&amp;quot; box, file an Abuse Report and include a screenshot.&lt;br /&gt;
There is an [http://www.slexchange.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=338968 unDeformer Kit at SL EXchange for free]. &#039;&#039;&#039;If it doesn&#039;t work&#039;&#039;&#039;, clear your cache and relog.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have the permissions, then create a copy of your skin and shape, just in case such a tool should really break your shape, you still have a back up copy.&amp;lt;br&amp;gt;&lt;br /&gt;
See also: [[User:Lum_Pfohl/Troubleshooting#Help! I&#039;m A Monster!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fake Police &amp;amp; Fake Power ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-17.jpg|thumb|left|200px|Check groups in profiles!]]Do &#039;&#039;&#039;not&#039;&#039;&#039; trust the &amp;quot;&#039;&#039;SL police&#039;&#039;&amp;quot; groups. It`s a scam! They don`t have real powers in SL. It doesn`t matter what they say or wear. Most newbies are impressed because they have uniforms or even weapons...&amp;lt;br&amp;gt;&lt;br /&gt;
Some jerks  even try to &amp;quot;rob&amp;quot; newbies like &amp;quot;Give me your L$ or I`ll kill you&amp;quot;, or offer &amp;quot;protection&amp;quot;. Ignore, mute, and if needed, report them and leave!&lt;br /&gt;
The only people in SL with real grid-wide powers are the Lindens! They use their official &amp;quot;Linden&amp;quot; name, if they are on duty.&lt;br /&gt;
&lt;br /&gt;
Other people with powers in SL, are group related! Like for example the &amp;quot;&#039;&#039;NCI Land Officer&#039;&#039;&amp;quot; only has special powers on &amp;quot;NCI holdings&amp;quot;.&lt;br /&gt;
This is important to know, because it happens that griefers claim to be a manager or an officer, and tells residents to do this and that... Not only at [https://wiki.secondlife.com/wiki/New_Citizens_Incorporated NCI], everwhere in SL.&amp;lt;br&amp;gt;&lt;br /&gt;
So, if you have any doubts who you are dealing with, check the persons profile and double click the groups name (2nd life tab) and a window pops up with more detailed info, about the group and their rules.&amp;lt;br&amp;gt;&lt;br /&gt;
Speaking of rules: Don`t become a griefer by ignoring rules. Kindness and Respect goes along in SL. Follow the rules and you`ll be fine, else you may run into trouble.&lt;br /&gt;
If you want to shoot or do any other roleplay, go to the right places, where it is allowed.&lt;br /&gt;
If you should get reported and warned or even temporarily suspended from SL and you would like to become a LL associated at a later point of time, like an official [[Volunteer Portal|SL Mentor]], you are out of business.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spoofing ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;I didn&#039;t say that!&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Spoofing is when a griefer gives a prim your name, and has it say things. It will appear as though you said whatever it was. The trick is to watch the *color* of the text. If you look in Preferences -&amp;gt; Chat, you&#039;ll see the colors assigned to different sorts of messages. Only text in the &amp;quot;Users&amp;quot; color came from an actual person. Anything else is &#039;&#039;&#039;not&#039;&#039;&#039; someone talking. Unfortunately a lot of people will just look at the name and ignore the color, which is why spoofers continue to work for griefers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Texture Spam ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Someone is giving me lots and lots of textures!&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
Thats a texture spammer. They&#039;re fairly harmless now. Until the last update, there was no limit on how fast you could be given textures, and a texture spammer would bury you alive in spam, and likely crash your client. And there was no way to tell who did it. Now though, theres a reasonable limit on the speed with which you can be given textures. Also, look under Preferences -&amp;gt; Pop-Up, and *uncheck* &amp;quot;Automatically accept&amp;quot;, and the &amp;quot;Automatically view after accepting&amp;quot; (just in case), that will prevent them from automatically opening, and burying your client window in garbage. If someone is still trying to use a spammer on you, click Mute in the dialog that pops up, then abuse report them for attempting to spam you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Getting blitzed ===&lt;br /&gt;
&lt;br /&gt;
A blitzer is an unstable physics prim. Basically its a prim rotating at a ridiculous speed. When it hits you, it transfers a *LOT* of kinetic energy to you. This will often knock you so hard that you&#039;ll end up getting bounced so high that your altitude will roll over into negative numbers. Don&#039;t bother waiting to fall, you won&#039;t. Relog. The bad part is, theres a *small* chance that scripted attachments you&#039;re wearing at the time will crash. If this happens, the best you can do is reset the ones you have perms for (edit the object, then click Tools -&amp;gt; Reset Scripts in Selection). For things you don&#039;t have perms for, and have no backup copy of, try talking to the creator of the object, a number of people are fairly sympathetic about things like that, and may replace the object for free. They aren&#039;t obligated to, however.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abuse Reporting ===&lt;br /&gt;
&lt;br /&gt;
Now lets talk about the nearly most important: &#039;&#039;Abuse Reporting&#039;&#039;:&amp;lt;br&amp;gt; &lt;br /&gt;
Does anyone think they have privacy from the Lindens? &amp;lt;br&amp;gt;&lt;br /&gt;
NO! Everything that is said in chat or IM on server is logged, also all inventory transfers.&lt;br /&gt;
Now the good news is that only the detectives can access it and there are detectives people paid REAL Money to investigate crimes in SL and Abuse Reports are how they find out who to chase.&amp;lt;br&amp;gt;&lt;br /&gt;
There are two teams, one checks groups of Abuse Reports and the other deals one at a time with the leftovers. So when you file an Abuse Report it will be taken seriously. Just don`t give them an excuse to ignore it, fill out as much as possible.&amp;lt;br&amp;gt;&lt;br /&gt;
To bring this menu down, go to &#039;&#039;Help&#039;&#039; -&amp;gt; &#039;&#039;Report Abuse&#039;&#039; OR r-click the object (i.e. Cage) -&amp;gt; &#039;&#039;More&#039;&#039; -&amp;gt; &#039;&#039;More&#039;&#039; -&amp;gt; &#039;&#039;Report Abuse&#039;&#039;.&amp;lt;br&amp;gt; &lt;br /&gt;
I`d recommend the last option, so the owner of the object and the object itself get caught as well and you don`t have to do it.&amp;lt;br&amp;gt;&lt;br /&gt;
MOST important thing in a report:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Who&#039;&#039;&#039; - It really speeds the investigation and the exact time and date. The place is recorded. Please get sure you have checked the &amp;quot;Include Screenshot&amp;quot; option.&lt;br /&gt;
Together with the information you`ve entered on the Abuse Report and the screenshot displaying you IN the cage of ....., it`s a good proof you`ve been caged by that person.&lt;br /&gt;
Other things on the Abuse Report menu are pretty easy.&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;Category&#039;&#039;: What kind of griefing/abuse was it and a short clear headline. &amp;quot;&#039;&#039;A guy was mean&#039;&#039;&amp;quot; would just suck. &amp;quot;&#039;&#039;I got ... by...&#039;&#039;&amp;quot; does better. Other info such as chat quotes (if there are any) help too. Depends on the &amp;quot;category&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Assault&#039;&#039;&amp;quot; should be for weapon usage and screenshot is more important then. Chat quote(s) would be good to proof harassment. (Remember the 0 privacy rule and logging everything? Makes sense now, doesn`t it. :) )&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Disclosure&#039;&#039;&amp;quot; is used if you report someone who tells other people private informations about you or other people such as e-mail, or even RL name.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Age&#039;&#039;&amp;quot; is used if you report someone who admits to be under-aged (less than 18 years) and should be on the SL teen grid....etc.&lt;br /&gt;
&lt;br /&gt;
After you have reported the object or incident (if you think it is worth is, but I would recommend to report at least strong stuff like caging, because it clearly breaks the TOS), then try to get out of the situation.&amp;lt;br&amp;gt;&lt;br /&gt;
You`ll receive a mail from Linden Labs if your report has been received and they are on it to investigate. Else you won`t receive any further informations, what has happened to your griefer&amp;lt;br&amp;gt;&lt;br /&gt;
What happens to some &amp;quot;subjects&amp;quot; can be reviewed here:  http://secondlife.com/community/blotter.php&lt;br /&gt;
&lt;br /&gt;
=== Summary Part I ===&lt;br /&gt;
&lt;br /&gt;
So, to come to an end for the basic part:&lt;br /&gt;
*Got griefed? Stay calm, report it and use the learned techiques to have peace again.&lt;br /&gt;
*If you are building, have a chat... try to sit on a non-physical object, or have at least your movelock on. Especially at public sandboxes.&lt;br /&gt;
*If someone is rude, don`t care, just mute him/her. (I know it`s sometimes hard, but it gives you a better chance to get them busted and it will take their fun for the moment and maybe, even for the future...)&lt;br /&gt;
*Do NOT trust anyone: Never give out personal informations to other residents or to people who say they would work for LL or they are the &amp;quot;SL police&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
It`s not a guarantee you will never be griefed in SL, but it will keep you out of trouble as good as possible.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Part II (Advanced) ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
=== Mute List ===&lt;br /&gt;
As we already discussed earlier in this article, muting is a great feature. Now more advanced: Mute by Mute List (Useful if you can`t see or find the object).&amp;lt;br&amp;gt;&lt;br /&gt;
Get the objects name from the chat history if it is not visible and spams the chat. Then go to the menu at the top of your screen: &#039;&#039;View&#039;&#039; -&amp;gt; &#039;&#039;Mute List&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
You can also access the Mute List by clicking on the arrow besides the &amp;quot;&#039;&#039;Communicate&#039;&#039;&amp;quot; button on the bottom left of your screen.&amp;lt;br&amp;gt;&lt;br /&gt;
Finally click on the &amp;quot;Mute object by name&amp;quot; button. Enter the name of the spamming object and click on &amp;quot;&#039;&#039;Ok&#039;&#039;&amp;quot; to mute it. Done. :)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note: Names are case sensitive. Also copy and paste won`t work for objects, if you want to mute them by the Mute List. Additionally, muting objects this way will only avoid IM and chat spam.&lt;br /&gt;
&lt;br /&gt;
If you should ever need the Mute List to mute a resident: Copy and paste the name works for residents.&amp;lt;br&amp;gt;&lt;br /&gt;
Click on the &amp;quot;&#039;&#039;Mute Resident...&#039;&#039;&amp;quot; button (instead &amp;quot;&#039;&#039;Mute object...&#039;&#039;&amp;quot;).  Enter the name, or paste it, on the empty line and then right next to it, click on &amp;quot;&#039;&#039;Find&#039;&#039;&amp;quot;. &lt;br /&gt;
Then select the persons name on the list and click on &amp;quot;&#039;&#039;Select&#039;&#039;&amp;quot; at the bottom of the list. That will add the person to your mute list as well. &lt;br /&gt;
And don`t be afraid, it won`t mute any of your friends, even if some of your friends calling cards will be displayed under the list. As long as you only select the griefers name from the list you`ll be ok and your friends too.&amp;lt;br&amp;gt;&lt;br /&gt;
After muting the person, his/her name will appear on the left side of the Muting List. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Beacons ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-3.jpg|thumb|right|200px|Using Beacons to detect objects.]]Use Beacons to find scripted sources: &#039;&#039;View&#039;&#039; -&amp;gt; &#039;&#039;Beacons&#039;&#039; -&amp;gt; ... &amp;lt;br&amp;gt;&lt;br /&gt;
You will see some different options there you can chose from. If you &amp;quot;x&amp;quot; them, they will appear on your screen as a beacon, when you activate beacons.&lt;br /&gt;
I would recommend to activate them all, so you can easily switch the beacons &amp;quot;&#039;&#039;on&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;off&#039;&#039;&amp;quot; by pressing &#039;&#039;&#039;CTRL&#039;&#039;&#039;-&#039;&#039;&#039;N&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
ADDITIONALLY you have to have &amp;quot;&#039;&#039;Render Beacons&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;Render Highlights&#039;&#039;&amp;quot; enabled, else it won`t work!&amp;lt;br&amp;gt;&lt;br /&gt;
Now I`d like to ask you to go to &#039;&#039;View&#039;&#039; &amp;gt; &#039;&#039;Beacons&#039;&#039; &amp;gt; &#039;&#039;Beacon Width&#039;&#039; and select &amp;quot;&#039;&#039;4&#039;&#039;&amp;quot;. It will make the beacons more obviously. (Requieres client 1.19.4)&lt;br /&gt;
Ok, now activate the beacons and look around.&lt;br /&gt;
You will see a lot of Beacons and their center is a red little cube and red lines are going away from it and the X,Y, and Z axis.&lt;br /&gt;
It`s the beacon showing you &amp;quot;here is scripted object&amp;quot;. The color of the Beacon depends on the source.&lt;br /&gt;
*&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;RED&#039;&#039;&#039;&amp;lt;/font&amp;gt; outlines mark a scripted object. &lt;br /&gt;
*&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;PURPLE&#039;&#039;&#039;&amp;lt;/font&amp;gt; outlines mark an active particle source.&lt;br /&gt;
*&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&amp;lt;/font&amp;gt; marks an active sound source.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: If a source is not active, outlines are red to highlight at least that there`s a scripted object. If the source becomes active, outlines will change their color.&lt;br /&gt;
&lt;br /&gt;
Use the beacons to locate scripted sources and for sounds, use the volume as a track too. If it gets louder, you`re coming closer. &lt;br /&gt;
You can not select the beacon of an object! Beacons are only there to show you where a scripted object is located.&lt;br /&gt;
In order to select the object, you`ll need to r-click on the ground and select &amp;quot;&#039;&#039;Edit&#039;&#039;&amp;quot; from the pie menu to enter the edit mode. &lt;br /&gt;
Then either left click the spammer, or drag a box around it to select the object.&amp;lt;br&amp;gt;&lt;br /&gt;
If needed, zoom in a bit to get closer to it and then mute it directly via r-click -&amp;gt; &#039;&#039;more&#039;&#039; -&amp;gt; &#039;&#039;more&#039;&#039; -&amp;gt; &#039;&#039;mute&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
You have to mute it directly! As mentioned earlier in the article the &amp;quot;&#039;&#039;mute object...&#039;&#039;&amp;quot; by the Mute List will only turn off Chat/IM spam.&lt;br /&gt;
&lt;br /&gt;
So, why should you know that? If you own, administer land or even a whole sim and there`s sound/particle spam attack, you`ll be able to detect the source, which is often well hidden.&lt;br /&gt;
And if you are able to detect the source, then you`re able to report the spammer, delete the object and put the owners name on the ban list (we will come to that).&lt;br /&gt;
Under the bottom line: Beacons are a very good feature to detect invisible, tiny, &amp;quot;not-on-chat-appearing&amp;quot; objects which may annoy you.&lt;br /&gt;
&lt;br /&gt;
=== Abuse Report ===&lt;br /&gt;
&lt;br /&gt;
For the advanced Abuse Report you need to activate &amp;quot;&#039;&#039;Show interface in screenshot&#039;&#039;&amp;quot; option under &amp;quot;&#039;&#039;File&#039;&#039; -&amp;gt; &#039;&#039;Take snapshot&#039;&#039;&amp;quot;.&lt;br /&gt;
Orbiters only use scripts on you, but a cage as object offers more ways to get a griefers name. I prefer to r-click them and go to &amp;quot;&#039;&#039;Edit&#039;&#039;&amp;quot; and show the &amp;quot;&#039;&#039;General&#039;&#039;&amp;quot; tab with the owners name on it.&amp;lt;br&amp;gt;&lt;br /&gt;
Additionally I bring down the &amp;quot;&#039;&#039;Bump, Pushes and Hits&#039;&#039;&amp;quot; box with the griefers name on it and &#039;&#039;&#039;then&#039;&#039;&#039; I r-click the cage to report it. &lt;br /&gt;
Because you have activated the &amp;quot;&#039;&#039;Show interface in screenshot&#039;&#039;&amp;quot; option, all the info displayed on those windows can be seen by the investigation team as well, if you sent them an AR and include a screenshot.&amp;lt;br&amp;gt;&lt;br /&gt;
This way I`ll have 6 proofs:&lt;br /&gt;
#You got caged (Shown on the screenshot)&lt;br /&gt;
#Cage with owners name on the screen (General tab info on screenshot)&lt;br /&gt;
#Cage owner hit you (Hit box on screenshot)&lt;br /&gt;
#Cage owners name on the AR (Caught by SL)&lt;br /&gt;
#AR screen shows the current height position in SL (Shown on the screenshot)&lt;br /&gt;
#Object itself is picked by the AR and shown on the Report&lt;br /&gt;
&lt;br /&gt;
I bet there are some jerks out there who will say something on the chat, before they`ll grief you. So, if you quote them on the Report and have the chat history displayed on the screen, you`d also have additional proofs that this person was your griefer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Land Security ===&lt;br /&gt;
&lt;br /&gt;
If you are on land which you own, or allowed to administer, Second Life offers you powerful tools to prevent griefing attacks. You can control who is able to visit your land and what they can do there.&amp;lt;br&amp;gt;&lt;br /&gt;
If you are on group land, the ability to use land management options can be assigned to you through the &amp;quot;&#039;&#039;Allowed Abilities&#039;&#039;&amp;quot; for your Role in the group.&lt;br /&gt;
Right-click on the ground and select &amp;quot;&#039;&#039;About Land&#039;&#039;&amp;quot; from the pie menu, or select &amp;quot;&#039;&#039;World&#039;&#039; -&amp;gt; &#039;&#039;About Land...&#039;&#039;&amp;quot; from the menu, or click on the parcel name at the top of your screen to open the &amp;quot;&#039;&#039;About Land&#039;&#039;&amp;quot; window.&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;quot;About Land&amp;quot; window contains six tabs which allow land owners to set various land options. Three of these are interesting to minimize griefing attacks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== About Land - Objects ====&lt;br /&gt;
&lt;br /&gt;
The third tab, Objects, allows individuals with the appropriate abilities to see who has objects on the land and to return objects to owners.&lt;br /&gt;
You can return all objects owned by the parcel owner, all objects set to the parcel`s group or all objects owned by others. &lt;br /&gt;
If your land has been junked up by prims left by a large number of different people, quickly return all of them by hitting the &amp;quot;&#039;&#039;Return...&#039;&#039;&amp;quot; button on the &amp;quot;&#039;&#039;Owned by others&#039;&#039;&amp;quot; line.&amp;lt;br&amp;gt;&lt;br /&gt;
If, you want to allow others to keep objects on your land and there is only one (or a few) individuals who have left litter, you can selectively return these Avatars` objects. &lt;br /&gt;
Click the &amp;quot;&#039;&#039;Refresh List&#039;&#039;&amp;quot; button to update the list, then select the offending avatars&#039; names from the Object Owners list and click the &amp;quot;&#039;&#039;Return objects...&#039;&#039;&amp;quot; button immediately above this list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== About Land - Options ====&lt;br /&gt;
&lt;br /&gt;
The fourth tab, Options, allows land owners to control what can and can not happen on their land.&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;quot;&#039;&#039;Allow other residents to&#039;&#039;&amp;quot; should be clear so far. But you shouldn`t allow other residents to edit your terrain...&lt;br /&gt;
On the right side, &amp;quot;&#039;&#039;Create Objects&#039;&#039;&amp;quot; is needed so residents can build, rez items on the land. &amp;quot;&#039;&#039;Object Entry&#039;&#039;&amp;quot; means an object is allowed to enter your parcel, if it was rezzed somewhere else. &amp;quot;&#039;&#039;Run Scripts&#039;&#039;&amp;quot; will allow residents to run scripts on your land.&amp;lt;br&amp;gt;&lt;br /&gt;
If your land parcel comes under attack by self-replicating prims (in order to crash the sim), immediately turn off &amp;quot;&#039;&#039;Create Objects&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;Object Entry&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;Run Scripts&#039;&#039;&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
Then file an Abuse Report, return the junk and finally change back to normal.&amp;lt;br&amp;gt;&lt;br /&gt;
But I would recommend you to &amp;lt;u&amp;gt;wait about 15 minutes&amp;lt;/u&amp;gt; until you allow other residents to create objects and run scripts again. This should be enough time to file the AR and put the griefers name on the ban list.&amp;lt;br&amp;gt;&lt;br /&gt;
If you run a shop it might be best to turn off &amp;quot;&#039;&#039;Create Objects&#039;&#039;&amp;quot; and &amp;quot;&#039;&#039;Run scripts&#039;&#039;&amp;quot;. This way you can avoid griefers will leave scripted, or invisible stuff there. &lt;br /&gt;
If you have full parcel powers, you can sub-divide your land later and offer an &amp;quot;&#039;&#039;Unpacking Area&#039;&#039;&amp;quot; in the middle of the shop, where vendors are out of range.&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;quot;&#039;&#039;Land Options&#039;&#039;&amp;quot; option &amp;quot;&#039;&#039;Safe&#039;&#039;&amp;quot;, means that no game &amp;quot;damage&amp;quot; can be done on the land. &amp;lt;br&amp;gt;&lt;br /&gt;
By selecting &amp;quot;&#039;&#039;Restrict Pushing&#039;&#039;&amp;quot; you are able to prevent griefing, done by push weapons. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== About Land - Media ====&lt;br /&gt;
&lt;br /&gt;
Just a short advice: &amp;quot;&#039;&#039;Voice Settings&#039;&#039;&amp;quot;, &amp;quot;&#039;&#039;Disable spatial audio on this parcel&#039;&#039;&amp;quot; may prevent harassment by voice feature. But the &amp;quot;&#039;&#039;Mute&#039;&#039;&amp;quot; option makes this setting not really necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== About Land - Access &amp;amp; Ban ====&lt;br /&gt;
&lt;br /&gt;
If you want a quiet parcel of land without interruptions from outsiders, you can limit access to your parcel, either to a group it is set to, or to a list of specifically designated avatars in the &amp;quot;&#039;&#039;Allowed Residents&#039;&#039;&amp;quot; list.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;&#039;&#039;Allow Public Access&#039;&#039;&amp;quot; allows all SL residents to visit your land.&lt;br /&gt;
If you own mature rated land you can limit the access to residents who have an age verified account. Same for the payment info option. &lt;br /&gt;
It might keep out some newbies, &#039;&#039;&#039;but&#039;&#039;&#039; also potential customers...&amp;lt;br&amp;gt;&lt;br /&gt;
The &amp;quot;&#039;&#039;Banned Residents&#039;&#039;&amp;quot; list is like the Mute List. &lt;br /&gt;
Click the &amp;quot;&#039;&#039;Add...&#039;&#039;&amp;quot; button below, type the name of the avatar you wish to ban in the text-entry field which pops up. &lt;br /&gt;
Then click on &amp;quot;&#039;&#039;Find&#039;&#039;&amp;quot; and choose the avatar&#039;s name from the list and click &amp;quot;&#039;&#039;Select&#039;&#039;&amp;quot;, to ban the person.&lt;br /&gt;
&lt;br /&gt;
If the griefing avatar is on your land, you can also Freeze, Eject and/or Ban, him from your land. &lt;br /&gt;
Simply right-click on the offending avatar, choose &amp;quot;&#039;&#039;More&#039;&#039;&amp;quot; from the pie menu, then either &amp;quot;&#039;&#039;Freeze&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;Eject&#039;&#039;&amp;quot; from the second menu.&lt;br /&gt;
If you choose Freeze from the pie menu, a window will pop up enabling you to Freeze the avatar (rendering him unable to move, chat or interact with objects), Unfreeze an avatar who has been previously frozen, or Cancel the freeze request.&amp;lt;br&amp;gt;&lt;br /&gt;
If you choose Eject and also have land ban privileges, you will see a choice to simply eject the avatar from the parcel or to eject and simultaneously add him to the parcel&#039;s ban list.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Contributors ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
*[http://www.slprofiles.com/webtab/Trent%20Platthy Trent Platthy] - Original Concept&lt;br /&gt;
*[[User:Fr43k Paine|fr43k Paine]] - Extensive mod and additional topics&lt;br /&gt;
*[[User:Zai Lynch|Zai Lynch]] - Wikification&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
*http://www.rainbowdragon.ca - Basic class and land security material of this lecture&lt;br /&gt;
*[https://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=3989 Abuse report details] (Thanks to [[User:George Linden|George Linden]] for the Link ^_^ )&lt;br /&gt;
*[[Help:When and how to file an Abuse Report]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;200 px&amp;quot;|&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{User:Fr43k Paine}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-1.jpg|thumb|180px|Not even Lindens ask for your password.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-15.jpg|thumb|180px|Using a tool to undeform.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-11.jpg|thumb|180px|Bumps, Hits and Pushes.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-13.jpg|thumb|180px|How to hide particles.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-16.jpg|thumb|180px|Police groups in SL.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-2.jpg|thumb|180px|How to use the mute list.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-0.jpg|thumb|180px|File correct Abuse Reports.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-4.jpg|thumb|180px|Abuse Report screenshot]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-9.jpg|thumb|180px|How to (un)freeze, eject and ban.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-8.jpg|thumb|180px|About Land - Access List]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-7.jpg|thumb|180px|About Land - Media]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-6.jpg|thumb|180px|About Land - Options]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Dealing_With_Griefers-5.jpg|thumb|180px|About Land - Objects]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Userpages With Helpful Resources For Volunteers|{{PAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine&amp;diff=72107</id>
		<title>User:Fr43k Paine</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine&amp;diff=72107"/>
		<updated>2008-06-15T05:42:54Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: change 2nd nci link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; id=&amp;quot;general_relativity&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; font-size:90%; border: 1px solid gray&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:##C0C0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;| &#039;&#039;&#039;fr43k Paine&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#E3E3FF&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;|&amp;lt;center&amp;gt;[[Image:Queen.png|105px]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Click image for full view&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Useful Links for Mentors&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*http://vteamblog.com/&lt;br /&gt;
*[[Volunteer Portal]]&lt;br /&gt;
*[[Office Hours#Where do I find Linden office hours.3F|Meet a Linden]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;Wiki Links for Knowledge Seekers&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
*[[LSL Portal|Linden Script Language Portal]]&lt;br /&gt;
*[[LlParticleSystem|SL Particle System]]&lt;br /&gt;
*[[User:Fr43k Paine/Dealing With Griefers|Dealing With Griefers]]&lt;br /&gt;
*[https://wiki.secondlife.com/wiki/New_Citizens_Incorporated NCI Wiki-Site]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;External Wiki Links&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
*[http://www.roscrow.uklinux.net/NCI/index.html NCI Education WebSite]&lt;br /&gt;
*[http://blog.nci-sl.org/ NCI Blog]&lt;br /&gt;
*[http://nicolaescher.com/tutorials.php Clothing Tutorials]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|deu}}&lt;br /&gt;
&lt;br /&gt;
    {{visl &lt;br /&gt;
    |Greeters= &lt;br /&gt;
    |Mentors=* &lt;br /&gt;
    |Helpers=&lt;br /&gt;
    |Instructors=&lt;br /&gt;
    |Scribe=&lt;br /&gt;
    |Linguist=&lt;br /&gt;
    |Buddy=&lt;br /&gt;
    |ApprenticeBuddy=&lt;br /&gt;
    |Coach=&lt;br /&gt;
    |OrientationCoach=&lt;br /&gt;
    |}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
===About fr43k===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
I was born into [http://secondlife.com Second Life] on March 9th 2007 and hit the ground at Orientation Island, where I spent 2 days, before I found the teleport feature. Then I spent hours and hours in SL, exploring, and collecting freebies as if there was no tomorrow! I was a bit disappointed though, because for some reason I did not meet a single person for days, but I decided to give SL a chance.&lt;br /&gt;
&lt;br /&gt;
===Beginnings===&lt;br /&gt;
----&lt;br /&gt;
SL was difficult for me in the beginning  because everything was in English, even my client. &lt;br /&gt;
(English is NOT my native language, that`s german)&lt;br /&gt;
Finally, after a whole week I met a girl and two guys, who were having a discussion about money.&lt;br /&gt;
I was still a bit lost, with no idea where to go or what to do.... so I stood there and was just happy I had some company. That is until one guy asked the girl to give him some money.&lt;br /&gt;
Of course she denied his request, but to my surprise, she  paid me instead! I felt uncomfortable at this point but she said it would be ok and then her friend gave me some more money. In this way I became the &amp;quot;richest newbie&amp;quot; in SL or so I would guess. :)&lt;br /&gt;
&lt;br /&gt;
[[Image:FirstWings.png|left|thumb|My beloved Wings]]&lt;br /&gt;
&lt;br /&gt;
So, I had money and nothing to do... I liked the freebie wings I had found during my first few days, so I decided to visit a store to buy some &amp;quot;real&amp;quot; wings. Huge wings, and my favorite item in SL ever!  I was really proud and happy with those wings and of everything I had so far discovered about SL.&lt;br /&gt;
&lt;br /&gt;
===Change===&lt;br /&gt;
----&lt;br /&gt;
Soon, with my pair of wings on my back I again went exploring SL. I met Ro Gastel, who is a nice artist and a great man! He was impressed by the wings and offered me a little job as a model. I was very excited to learn there was a better way to earn money than working as an escort!&lt;br /&gt;
Ro was very patient and explained a lot of the SL basics like how to build things as well as other aspects of SL like photography. Soon I was “grown up” and no longer considered a “newbie” but I was still exploring SL and learning. &lt;br /&gt;
I am very thankful to Ro for always putting  his trust in me and motivating me to continue exploring and learning about SL.&lt;br /&gt;
&lt;br /&gt;
[[Image:NCILogo.jpg|thumb|NCI]]&lt;br /&gt;
===NCI===&lt;br /&gt;
----&lt;br /&gt;
After I had been in SL about 3 months I found [https://wiki.secondlife.com/wiki/New_Citizens_Incorporated NCI] ( New Citizens Incorporated ) and spent the most of my inworld time there. I helped a lot of new residents, just as Ro had helped me. Finally I graduated to become an official NCI Helper and went on to become an NCI Officer. I soon began teaching my first Q&amp;amp;A class. From there I taught more and more classes, met a lot of new people, made a lot of SL friends and got more and more involved with NCI. &lt;br /&gt;
&lt;br /&gt;
===Today===&lt;br /&gt;
----&lt;br /&gt;
Now I am a NCI teacher, and an NCI Events Host. I also work with the NCI AdNode System and Business Forum group. Now I am branching out once again as I have signed up to be a Second Life Mentor so that I can help more people right at the beginning. Now maybe they won`t be that lost as I was before. &lt;br /&gt;
I got accepted - woohoo!&lt;br /&gt;
&lt;br /&gt;
Now I switch between NCI and the [[Volunteer Portal|SL Mentors group]] from time to time. I like to be a &amp;quot;Ninja Mentor&amp;quot; as we call it. You don`t see me, but if help is needed I am there. :) &lt;br /&gt;
At the moment I am working on my own items and hope I can stay for a long, long, long time in SL, because it makes me just happy to be here.&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Image:Schaukel.jpg|center|thumb|200px|~hugs~ fr43k]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Thanks to Gramma Fiddlesticks for helping me to set up this text and have an eye on me at NCI. Also thanks to Carl Metropolitan, Afon Shepherd, Eric Boyer,Garn Conover, Muttenchops Chaplin, Nardok Corrimal, Locke Cardway, RoseLinUK London and all I missed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[User:Fr43k Paine|fr43k Paine]] 18:06, 12 May 2008 (PDT)&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine&amp;diff=72106</id>
		<title>User:Fr43k Paine</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Fr43k_Paine&amp;diff=72106"/>
		<updated>2008-06-15T05:41:38Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: changed nci link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; id=&amp;quot;general_relativity&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; font-size:90%; border: 1px solid gray&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:##C0C0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;| &#039;&#039;&#039;fr43k Paine&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#E3E3FF&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;|&amp;lt;center&amp;gt;[[Image:Queen.png|105px]]&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;Click image for full view&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Useful Links for Mentors&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*http://vteamblog.com/&lt;br /&gt;
*[[Volunteer Portal]]&lt;br /&gt;
*[[Office Hours#Where do I find Linden office hours.3F|Meet a Linden]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;Wiki Links for Knowledge Seekers&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
*[[LSL Portal|Linden Script Language Portal]]&lt;br /&gt;
*[[LlParticleSystem|SL Particle System]]&lt;br /&gt;
*[[User:Fr43k Paine/Dealing With Griefers|Dealing With Griefers]]&lt;br /&gt;
*[[NCI|NCI Wiki-Site]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;External Wiki Links&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
*[http://www.roscrow.uklinux.net/NCI/index.html NCI Education WebSite]&lt;br /&gt;
*[http://blog.nci-sl.org/ NCI Blog]&lt;br /&gt;
*[http://nicolaescher.com/tutorials.php Clothing Tutorials]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|deu}}&lt;br /&gt;
&lt;br /&gt;
    {{visl &lt;br /&gt;
    |Greeters= &lt;br /&gt;
    |Mentors=* &lt;br /&gt;
    |Helpers=&lt;br /&gt;
    |Instructors=&lt;br /&gt;
    |Scribe=&lt;br /&gt;
    |Linguist=&lt;br /&gt;
    |Buddy=&lt;br /&gt;
    |ApprenticeBuddy=&lt;br /&gt;
    |Coach=&lt;br /&gt;
    |OrientationCoach=&lt;br /&gt;
    |}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
===About fr43k===&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
I was born into [http://secondlife.com Second Life] on March 9th 2007 and hit the ground at Orientation Island, where I spent 2 days, before I found the teleport feature. Then I spent hours and hours in SL, exploring, and collecting freebies as if there was no tomorrow! I was a bit disappointed though, because for some reason I did not meet a single person for days, but I decided to give SL a chance.&lt;br /&gt;
&lt;br /&gt;
===Beginnings===&lt;br /&gt;
----&lt;br /&gt;
SL was difficult for me in the beginning  because everything was in English, even my client. &lt;br /&gt;
(English is NOT my native language, that`s german)&lt;br /&gt;
Finally, after a whole week I met a girl and two guys, who were having a discussion about money.&lt;br /&gt;
I was still a bit lost, with no idea where to go or what to do.... so I stood there and was just happy I had some company. That is until one guy asked the girl to give him some money.&lt;br /&gt;
Of course she denied his request, but to my surprise, she  paid me instead! I felt uncomfortable at this point but she said it would be ok and then her friend gave me some more money. In this way I became the &amp;quot;richest newbie&amp;quot; in SL or so I would guess. :)&lt;br /&gt;
&lt;br /&gt;
[[Image:FirstWings.png|left|thumb|My beloved Wings]]&lt;br /&gt;
&lt;br /&gt;
So, I had money and nothing to do... I liked the freebie wings I had found during my first few days, so I decided to visit a store to buy some &amp;quot;real&amp;quot; wings. Huge wings, and my favorite item in SL ever!  I was really proud and happy with those wings and of everything I had so far discovered about SL.&lt;br /&gt;
&lt;br /&gt;
===Change===&lt;br /&gt;
----&lt;br /&gt;
Soon, with my pair of wings on my back I again went exploring SL. I met Ro Gastel, who is a nice artist and a great man! He was impressed by the wings and offered me a little job as a model. I was very excited to learn there was a better way to earn money than working as an escort!&lt;br /&gt;
Ro was very patient and explained a lot of the SL basics like how to build things as well as other aspects of SL like photography. Soon I was “grown up” and no longer considered a “newbie” but I was still exploring SL and learning. &lt;br /&gt;
I am very thankful to Ro for always putting  his trust in me and motivating me to continue exploring and learning about SL.&lt;br /&gt;
&lt;br /&gt;
[[Image:NCILogo.jpg|thumb|NCI]]&lt;br /&gt;
===NCI===&lt;br /&gt;
----&lt;br /&gt;
After I had been in SL about 3 months I found [https://wiki.secondlife.com/wiki/New_Citizens_Incorporated NCI] ( New Citizens Incorporated ) and spent the most of my inworld time there. I helped a lot of new residents, just as Ro had helped me. Finally I graduated to become an official NCI Helper and went on to become an NCI Officer. I soon began teaching my first Q&amp;amp;A class. From there I taught more and more classes, met a lot of new people, made a lot of SL friends and got more and more involved with NCI. &lt;br /&gt;
&lt;br /&gt;
===Today===&lt;br /&gt;
----&lt;br /&gt;
Now I am a NCI teacher, and an NCI Events Host. I also work with the NCI AdNode System and Business Forum group. Now I am branching out once again as I have signed up to be a Second Life Mentor so that I can help more people right at the beginning. Now maybe they won`t be that lost as I was before. &lt;br /&gt;
I got accepted - woohoo!&lt;br /&gt;
&lt;br /&gt;
Now I switch between NCI and the [[Volunteer Portal|SL Mentors group]] from time to time. I like to be a &amp;quot;Ninja Mentor&amp;quot; as we call it. You don`t see me, but if help is needed I am there. :) &lt;br /&gt;
At the moment I am working on my own items and hope I can stay for a long, long, long time in SL, because it makes me just happy to be here.&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Image:Schaukel.jpg|center|thumb|200px|~hugs~ fr43k]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Special Thanks to Gramma Fiddlesticks for helping me to set up this text and have an eye on me at NCI. Also thanks to Carl Metropolitan, Afon Shepherd, Eric Boyer,Garn Conover, Muttenchops Chaplin, Nardok Corrimal, Locke Cardway, RoseLinUK London and all I missed&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[User:Fr43k Paine|fr43k Paine]] 18:06, 12 May 2008 (PDT)&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Volunteer_Groups&amp;diff=72105</id>
		<title>Volunteer Groups</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Volunteer_Groups&amp;diff=72105"/>
		<updated>2008-06-15T05:36:03Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: changed nci page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Info ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
This article lists non-profit volunteer groups. If you run such a group, feel free to add it to the list.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;note: some groups are currently not findable via the new search engine...&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Groups Limited to Second Life Mentors ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The groups are run by our very own Mentors, who put in tremendous efforts to ensure all Second Life residents have a great experience.&lt;br /&gt;
&lt;br /&gt;
In each group there will be different Mentors with various tags. This is a way to locate someone that fulfills a particular need quickly, such as a Mentor who speaks a specific language.&lt;br /&gt;
&lt;br /&gt;
Note that these are not groups run by Linden Lab or the VTeam.&lt;br /&gt;
&lt;br /&gt;
To join a volunteer group you simply need to write an in world IM to one of the following listed group owners:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border:1px solid #A3B1BF; text-align:left; background:#f5faff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;Owners / Officers to contact&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;Connected Wiki Article&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/3cbc93a0-87c1-eec9-28cc-6b89390e8fd2 Mentor Linguists]&lt;br /&gt;
|[[User:Holly Vandeverre|Holly Vandeverre]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|SL Danish Mentors&lt;br /&gt;
|[[User:Tue Torok|Tue Torok]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/ce460045-96e5-ed41-cc68-d25ac91d7486 SL Dutch Mentors]&lt;br /&gt;
|[[User:Magda Magnolia|Magda Magnolia]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/430e017c-a6ad-3e1b-bf0b-3df107c1c0a1 German Mentors]&lt;br /&gt;
|[[User:Orlandoo Habercom|Orlandoo Habercom]] or [[User:Holger Gilruth|Holger Gilruth]]&lt;br /&gt;
|[[German Mentors]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/40ddf30f-42d4-6524-8cd0-999886ce0786 Mentor Educators of SL]&lt;br /&gt;
|[[User:Contessa Marquez|Contessa Marquez]] or [[User:Jezzie McCellan|Jezzie McCellan]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mental Mentors&lt;br /&gt;
|[[User:Rails Bailey|Rails Bailey]] or [[User:Doctor Gascoigne|Doctor Gascoigne]]&lt;br /&gt;
|[[Mental Mentors]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/1e09a624-0ad7-1853-7ccf-ea6e659d39ec Second Life Italian Mentor]&lt;br /&gt;
|[[User:Michel Lemmon|Michel Lemmon]] or [[User:Aliceinwire Bleac|Aliceinwire Bleac]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Second Life Portuguese Mentor&lt;br /&gt;
|Radioactive Rosca or [[User:Ludinha Kamachi|Ludinha Kamachi]]&lt;br /&gt;
|[[Portuguese Mentor]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/aee1b16f-0e0e-2d8c-8de6-0705703bdc02 Volunteer World]&lt;br /&gt;
|[[User:Zaclegend Usher|Zaclegend Usher]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/1f6a259b-d31c-0925-fa1a-de23f590cb2e Second Life Spanish Mentor]&lt;br /&gt;
|[[User:Damian Zhaoying|Damian Zhaoying]] or [[User:Papalopulus Kobolowski|Papalopulus Kobolowski]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/5f939be9-6396-75e2-6ab4-c1ec46aaca5b Second Life Japanese Mentor]&lt;br /&gt;
|[[User:Nock Forager|Nock Forager]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Second Life Citizen&lt;br /&gt;
|[[User:Neovo Geesink|Neovo Geesink]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mentors to contact for Mentor Role specific issues: &lt;br /&gt;
*[[User:Doctor Gascoigne|Doctor Gascoigne]] for Buddies&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Endorsed Groups ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
These are groups which are certified by Linden Labs to fullfil a certain standart and to obey to certain guidelines... (more to come).&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== Other Volunteer Groups ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;border:1px solid #A3B1BF; text-align:left; background:#f5faff&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;Name&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;How to join&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #cee0f2; padding: 0.3em; text-align:center;&amp;quot;|&#039;&#039;&#039;Connected Wiki Article&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/46586c21-cb3e-d60b-cbea-4505d3c21c23 Help People!]&lt;br /&gt;
|Open Enrolement&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/25e187d1-3e88-b05c-9d2d-2dceeb9d4bc3 New Citizens Inc.]&lt;br /&gt;
|Open Enrolement&lt;br /&gt;
|[https://wiki.secondlife.com/wiki/New_Citizens_Incorporated]&lt;br /&gt;
|-&lt;br /&gt;
|German speaking Linguists&lt;br /&gt;
|IM [[User:Tom32 Anatine|Tom32 Anatine]] or [[User:Zai Lynch|Zai Lynch]] (up for change)&lt;br /&gt;
|[[German speaking Linguists]]&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/1c485c42-25d7-e897-e3b6-eb6adf71dd79 Willkommen Deutschland]&lt;br /&gt;
|Open Enrolement&lt;br /&gt;
|-&lt;br /&gt;
|[http://world.secondlife.com/group/3fb2f1ff-98fd-fbef-9406-41791347686f ALI - Accademia Land Italiane]&lt;br /&gt;
|IM [[User:Salahzar Stenvaag|Salahzar Stenvaag]] or [[User:Gaia Rossini|Gaia Rossini]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Open Enrolement&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Second Life Volunteers|Groups]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=71459</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=71459"/>
		<updated>2008-06-13T00:48:38Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Group Name===&lt;br /&gt;
New Citizens Incorporated&lt;br /&gt;
&lt;br /&gt;
===This Document Is Current As Of===&lt;br /&gt;
06/12/2008&lt;br /&gt;
&lt;br /&gt;
===Founder&#039;s Second Life Name===&lt;br /&gt;
Brace Coral&lt;br /&gt;
&lt;br /&gt;
===Total Group Members=== &lt;br /&gt;
3497&lt;br /&gt;
&lt;br /&gt;
===Group Charter===&lt;br /&gt;
This is a support system for those  new to SL. Helping New Citizens find out and implement what they want to do, be and/or accomplish here is our prime focus. You can be new for as long as you need to be and avail yourselves of what we have to offer; and we hope that you can in turn teach/help/encourage others who come along after you. Please keep general chat to minimum &amp;amp; &amp;quot;PG&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
We help new folks with building, scripting, clothing design, selling, events and jobs. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://wiki.secondlife.com/wiki/Tao_of_Volunteers Tao of Volunteers] &lt;br /&gt;
&lt;br /&gt;
===Mission Focus &amp;amp; Statement===&lt;br /&gt;
*Main Focus: New Resident Basics&lt;br /&gt;
&lt;br /&gt;
*Other: General Help, Social Events, Games, General Education&lt;br /&gt;
&lt;br /&gt;
===Best Practices:===&lt;br /&gt;
*Locations: Kuula, South, Beach, Nova Civis&lt;br /&gt;
*Resources: Blog, Website&lt;br /&gt;
&lt;br /&gt;
===Founder===&lt;br /&gt;
----&lt;br /&gt;
* Brace Coral&lt;br /&gt;
&lt;br /&gt;
===Coordinators===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
## &lt;br /&gt;
## &lt;br /&gt;
&lt;br /&gt;
===Group Documentarians===&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
===Requirements to Join===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Group Related Links===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Volunteer Information]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=71456</id>
		<title>New Citizens Incorporated</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=New_Citizens_Incorporated&amp;diff=71456"/>
		<updated>2008-06-13T00:40:27Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: New page: in prgress  Category:Volunteer Information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;in prgress&lt;br /&gt;
&lt;br /&gt;
[[Category:Volunteer Information]]&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=NCI&amp;diff=71451</id>
		<title>NCI</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=NCI&amp;diff=71451"/>
		<updated>2008-06-13T00:34:50Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; id=&amp;quot;general_relativity&amp;quot; style=&amp;quot;margin: 0 0 1em 1em; font-size:90%; border: 1px solid gray&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:##C0C0FF&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;| &#039;&#039;&#039;NCIs Quick Links&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#E3E3FF&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-bottom: 2px solid #ccf&amp;quot;|&amp;lt;center&amp;gt;[[Image:NCILogo.jpg|105px]]&amp;lt;br/&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;NCI Links&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
* [http://www.roscrow.uklinux.net/NCI/index.html NCI WebSite]&lt;br /&gt;
* [http://blog.nci-sl.org/ NCI Blog]&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&#039;&#039;&#039;Useful Links for Volunteers&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* [[Volunteer Portal]]&lt;br /&gt;
* [[User:Lum Pfohl|Lum Pfohls Mentor Tips]]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;Wiki Links for Knowledge Seekers&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;small&amp;gt;&lt;br /&gt;
* [[LSL Portal|Linden Script Language Portal]]&lt;br /&gt;
* [[llParticleSystem|SL Particle System]]&lt;br /&gt;
* [http://nicolaescher.com/tutorials.php Clothing Tutorials by Nicola Escher]&lt;br /&gt;
* [http://www.robinwood.com/Catalog/Technical/SL-Tuts/SLTutSet.html More Tuts by Robin Wood]&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;[[Image:NCI512.jpg|384px]]&amp;lt;/div&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;New Citizens Incorporated&#039;&#039;&#039; (also known as the NCI) was founded by [[User:Brace Coral|Brace Coral]] in April 2005 and has become one of the largest mainland &#039;help areas&#039;.&lt;br /&gt;
&lt;br /&gt;
NCI is operated and financed by volunteer residents with land and tier for NCI’s campuses purchased by NCI or donated by NCI members and supporters.&lt;br /&gt;
&lt;br /&gt;
===Offers===&lt;br /&gt;
----&lt;br /&gt;
Designed primarily for new residents, but open to all, NCI offers in-person advice from our team of NCI Helpers and NCI Land Officers. NCI also offers classes, held at our campuses, events, tutorials, freebies, help notecards and landmarks, sandboxes for building, a new residents mall, and newsstands with free in-world publications.&lt;br /&gt;
NCI classes include basic and advanced  building and texturing, clothing and accessory creation, scripting, and land ownership. We also hold other basic SL classes, such as Intro to SL, Using the Search Menu and Maps, Avatar Makeover, and SL Consumer Skills. &lt;br /&gt;
NCI events include Show &amp;amp; Tells, Parties, Blitz Building contests, New Player Q&amp;amp;A,  and our longest running event—our weekly Newbie Salsa.&lt;br /&gt;
The schedule of classes and events gets updated every week and can be viewed on NCIs [http://www.roscrow.uklinux.net/NCI/index.html education website].&lt;br /&gt;
&lt;br /&gt;
===Classrooms &amp;amp; Locations===&lt;br /&gt;
----&lt;br /&gt;
NCIs in-world classrooms are located on different sims such as Kuula, Fishermens Cove or Caledon.&lt;br /&gt;
You can click on the SLURLs below or use the in-world search feature to find NCI locations and events.&lt;br /&gt;
&lt;br /&gt;
# [http://slurl.com/secondlife/Kuula/71/146/28 NCI Plaza]&lt;br /&gt;
# [http://slurl.com/secondlife/Hamnida/237/83/112 South Hamnida]&lt;br /&gt;
# [http://slurl.com/secondlife/Fishermans%20Cove/65/190/25 Fishermens Cove]&lt;br /&gt;
## [http://slurl.com/secondlife/Fishermans%20Cove/37/232/25 Fishermens Cove - Island - Classroom]&lt;br /&gt;
## [http://slurl.com/secondlife/Fishermans%20Cove/28/150/326 Fishermens Cove - Sky Classroom]&lt;br /&gt;
# [http://slurl.com/secondlife/Nova%20Civis%20Caledon/174/116/25 Nova Civis Caledon]&lt;br /&gt;
## [http://slurl.com/secondlife/Nova%20Civis%20Caledon/197/28/25 Nova Civis Caledon - Classroom]&lt;br /&gt;
# [http://slurl.com/secondlife/Caledon%20Highlands/180/215/25 Caledon Highlands]&lt;br /&gt;
## [http://slurl.com/secondlife/Caledon%20Highlands/165/229/39 Caledon Highlands - Classroom]&lt;br /&gt;
&lt;br /&gt;
===Residents behind NCI===&lt;br /&gt;
----&lt;br /&gt;
* [[User:Brace Coral|Brace Coral]] founded NCI in April 2005.&lt;br /&gt;
* Current Executive Director [[User:Carl Metropolitan|Carl Metropolitan]] took the reins in September 2005. &amp;lt;br&amp;gt;His staff includes: &lt;br /&gt;
* Deputy Director [[User:Tateru Nino|Tateru Nino]]&lt;br /&gt;
* IT Director [[User:Yukiko Omegamu|Yukiko Omegamu]]&lt;br /&gt;
* InfoNode Director [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
* Education Director [[Afon Shepherd]]&lt;br /&gt;
* Events Coordinator [[User:Gramma Fiddlesticks|Gramma Fiddlesticks]]&lt;br /&gt;
* Freebie Director [[User:Garn Conover|Garn Conover]]&lt;br /&gt;
* NCI Mall Director [[User:Nardok Corrimal|Nardok Corrimal]]&lt;br /&gt;
* AdNode Coordinator [[User:Eric Boyer|Eric Boyer]]&lt;br /&gt;
* AdNode Sales Supervisor [[User:fr43k Paine|fr43k Paine]]&lt;br /&gt;
&lt;br /&gt;
===NCI timeline===&lt;br /&gt;
----&lt;br /&gt;
* 04-23-05 &lt;br /&gt;
** Brace Coral founds New Citizens Incorporated and opens the gates 04-24-05 on the former site of BC Boutique &lt;br /&gt;
* 08-14-05&lt;br /&gt;
** NCI&#039;s First (of many to come) Expansion&lt;br /&gt;
* 09-06-05&lt;br /&gt;
** Brace steps down as head of NCI &lt;br /&gt;
* 11-??-05 &lt;br /&gt;
** Tateru Nino&#039;s &amp;quot;Basic Building&amp;quot; class - First NCI class ever!&lt;br /&gt;
* 11-07-05 + 11-13-05 &lt;br /&gt;
** New NCI logo debuts + NCI Builders Grid opens &lt;br /&gt;
* 11-16-05 + 11-20-05 &lt;br /&gt;
** &amp;quot;NCI Land Holdings&amp;quot; group + &amp;quot;NCI Homeowners Association&amp;quot; formed&lt;br /&gt;
* 07-11-06  &lt;br /&gt;
** 15000L donation from Ginny Gremlin - NCI&#039;s largest ever single L$ donation)&lt;br /&gt;
* 09-27-06 &lt;br /&gt;
** NCI Park renamed &amp;quot;Ginny Gremlin Park&amp;quot;&lt;br /&gt;
* 10-??-06&lt;br /&gt;
** NCI gets Blurb in WIRED Newsletter!&lt;br /&gt;
* 09-24-07&lt;br /&gt;
** Nova Civis Caledon NCI opens officially!  &lt;br /&gt;
* 07-15-06 &lt;br /&gt;
** &amp;quot;BanLink&amp;quot; active at NCI &lt;br /&gt;
* 08-16-06 &lt;br /&gt;
** NCI hit with griefer attack ejecting all members&lt;br /&gt;
* 11-01-06 + 11-17-06 &lt;br /&gt;
** NCI South and NCI International officially opens &lt;br /&gt;
* 06-??-07&lt;br /&gt;
** Freebies get replaced with Web-based Vendor saving primes&lt;br /&gt;
* 07-??-07&lt;br /&gt;
** Adnode System comes online&lt;br /&gt;
* 08-29-07&lt;br /&gt;
** NCI Kuula gets invaded by particle Zombies!&lt;br /&gt;
* 09-20-07&lt;br /&gt;
** Blu Laszlo becomes NCI Directors Assistant and starts off by remaking the SL Basics and other notecards&lt;br /&gt;
* 09-22-07 + 09-24-07&lt;br /&gt;
** Gramma Fiddlesticks takes over as NCI Events Co-ordinator from Atasho Yue and Rainbow Drake retires as NCI Educational Director and passes it to Assistant RoselinUK London&lt;br /&gt;
* 09-30-07&lt;br /&gt;
** NCI International closes.&lt;br /&gt;
*09-??-07&lt;br /&gt;
**Adnode&#039;s management handed over to the Adnode Systems Team&lt;br /&gt;
*09-??-07&lt;br /&gt;
**NCI Kuula obtains large expansion across road from Castle Kuula to Uli border&lt;br /&gt;
*10-21-07&lt;br /&gt;
**Nova Civis Caledon NCI Opens officially!&lt;br /&gt;
*11-07-07&lt;br /&gt;
**Brace&#039;s Birthday and NCI Fundraiser!&lt;br /&gt;
*12-31-07&lt;br /&gt;
**NCI Adnode fills all 144 slots for 1st time!&lt;br /&gt;
*01-25-08&lt;br /&gt;
**SL Basics Info board comes online!&lt;br /&gt;
*04-05-08&lt;br /&gt;
**RoseUK London resigns - Afon Shepherd becomes NCI`s Educational Director&lt;br /&gt;
*04-24-08&lt;br /&gt;
**NCI&#039;s 3rd Birthday - Big party at Nova Civis&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:MDStyle_Orientation_Island&amp;diff=35560</id>
		<title>Talk:MDStyle Orientation Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:MDStyle_Orientation_Island&amp;diff=35560"/>
		<updated>2007-10-13T19:43:22Z</updated>

		<summary type="html">&lt;p&gt;Garn Conover: /* Diary of Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Diary of Events==&lt;br /&gt;
I noticed two things during my time at the MDS OI:&lt;br /&gt;
&lt;br /&gt;
1.  Need Language Kiosks for Chinese, Italian and Spanish (if they are there I did not see them).  I am not sure of all the other countries we cover so there may be other languages needed as well.&lt;br /&gt;
&lt;br /&gt;
2.  Some Newbies, when they come in, immediately hit the FLY button and go out through the opening in the roof at the entry way.  I don&#039;t know if the Newbies ever come back through to complete the Orientation.  Could this opening be changed to one way or closed off?  Tinsel Silvera 10-12-07 &lt;br /&gt;
&lt;br /&gt;
*  October 9, 2007 -- I have been stopping by the MDStyle OI for the past couple weeks, however now I&#039;ve observed the MDStyle OIs to begin with population.  Concentrating just on the inside experience mainly, I found it to be very linear which is a plus and imo needed.  Keeping a new resident focused on the task and not having to choose from paths will make them less overwhelmed and confused.  I do wonder if in future redesign of LL on OI, if the staging or activity areas such as Appearance, etc. should be larger.  I am seeing several residents grouped very close to the appearance sign and almost walking over eachother.  Since the new resident won&#039;t be able to compare their OI experience from LL to MD styles, further observation on how they grasp the basic activities will be needed.  [https://wiki.secondlife.com/wiki/User:McPhenius_Swain McPhenius Swain]&lt;br /&gt;
&lt;br /&gt;
* --[[User:Destiny Niles|Destiny Niles]] 21:33, 9 October 2007 (PDT) - Three things I noticed. 1) The landmark givers right after they leave the building are in a bad stop. Many new residents TP without seeing the rest of the island. 2) The &#039;free item tower&#039; is not self explanatory and the new residents don&#039;t know how to use the floor teleporter nor how to purchase items. 3) The new linear (really old) is much better then the current OI. The building preventing new residents from flying off is effective, but the current OI did have some good points too that should be incorporated into this island, such as move city.&lt;br /&gt;
&lt;br /&gt;
* --[[User:Neovo Geesink|Neovo Geesink]] 12:33, 10 October 2007 (CET) - To me, it occured that the Dutch translation of quite some infopanels were not quite logic or even plain in error.&lt;br /&gt;
I have heard from fellow Mentors that other languages meight be allso not that precise.&lt;br /&gt;
I have checked those panels and sent a new Dutch translation of the panels in a notecard to&lt;br /&gt;
the owner. (He / She is a Linden)&lt;br /&gt;
I have not yet seen the new translation in place (Up to 10/09/2007), nor did I got a response&lt;br /&gt;
for that, other then the Acknowledgement that the Notecard is Accepted.&lt;br /&gt;
I allso noticed that there is no translation in Dutch on the panels outside the building,&lt;br /&gt;
except the one of the Building area.&lt;br /&gt;
I do subscribe with the comments of Destiny Niles, regarding the &#039;free item tower&#039;.&lt;br /&gt;
 &lt;br /&gt;
* --[[User:Shiva Aabye|Shiva Aabye]] 03:47 AM, 10 October 2007 (PDT) - I agree, the landmark givers are a little bit misplaced, there is still so much space on the island...I would work over some translations, I can say this only for the german ones. And, there is something strange in the &amp;quot;sandbox&amp;quot;: You can&#039;t edit something by using the pie menu, Ctrl+3 and select works.&lt;br /&gt;
&lt;br /&gt;
* --[[User:Patchouli Woollahra|Patchouli Woollahra]] 10:18, 10 October 2007 (PDT) The inability to use &amp;quot;Build&amp;quot; menus or &amp;quot;Edit&amp;quot; in the MDstyle OIs is partially caused by the island being flagged explictly as a Orientation Islands. Regions flagged as such by Linden Lab will stop teleports not powered by a landmark, and gray out the &amp;quot;Build&amp;quot; button. This behaviour was beneficial in older LL OIs which had no such thing as a sandbox, but this needs to be corrected if rollout of the MDstyle is to continue. In any case, I believe teaching of lowest-level topics relating to SL navigation the way MeltingDots does it is the correct way to progress.&lt;br /&gt;
&lt;br /&gt;
* --[[User:Edward Griffith|Edward Griffith]] 13:54, 10 October 2007 (PDT)  Fist and most important - I think the general idea is wonderful.  The path analogy is far superior to the hub and spoke model.  Your design is clean and un cluttered, and the instructions clear.   &lt;br /&gt;
&lt;br /&gt;
My comment on the front &amp;quot;in the building&amp;quot; part of the orientation introduction is that there is none of the quirky fun stuff that marks SL.  For instance - after the plain sign instructing us to chat how about implementing something like the &amp;quot;Well&amp;quot; from the Pencil Factory on The Port?  In that exhibit, what you say in chat appears as solid letters in a well.  My point is - something brief but interesting in the form of a task directed exercise that reacts to the avatar would be a welcome &amp;quot;warmer&amp;quot; at the communication site. &lt;br /&gt;
&lt;br /&gt;
I would recommend the same in avatar appearance - provide a few directed exercises - demonstrating the relationship between shape and skin and how folders can be used to quickly change appearance.  I also recommend information that shapes skins and avatar appearance are huge markets in SL and that before someone spends hours trying to tweak their default - they might want to get through the rest of the orientation, THEN see what is available and base their modifications on that.  &lt;br /&gt;
&lt;br /&gt;
Second - My BIG question is: Why are the green landmarks signs right outside the intro building?   I watched several totally unprepared newbies TP to Yadni&#039;s in mid chat sentence.  Yes they can get to Help Island Public . . . but with no clue yet about search, groups, the map or even IM&#039;s - I have no idea how they are going to find it - as the average resident isn&#039;t very aware of HI or OI Public. &lt;br /&gt;
&lt;br /&gt;
The idea of directed destinations is splendid.  My suggestion would be to move move those signs to the END of the path.  Use the space instead for teaching people what their search tool and their map is. Have folks find Help resources in SL, and some classes they might be interested in using the search tool. That will serve to teach them the tool - and serve to get them aware of further help available all at the same time.  For the map - Have them find the free store right by them on the map, see the beacon and understand it.  &lt;br /&gt;
&lt;br /&gt;
Next we come to the Freebie store.  I&#039;m afraid I am NOT fond of the vertical design.  Without signs or indications what to do, the place feels cold, empty, and confusing.  Some labels on product and the teleporter are needed.  A few more signs here and a LOT more product would help.  Again, directed actions would improve the experience.   A simple exercise in un-boxing new product, finding it in inventory,  and using a pose stand would make sense.  &lt;br /&gt;
&lt;br /&gt;
The location of the sand box and the cow pasture should be swapped, and your arrow path should go through the sandbox.  Again, I suggest a directed activity here - one with obvious practical importance to residents.   Provide a living room with furniture and have folks arrange and resize the furniture.   Also - provide an avatar attachment like a belt, and have folks resize, move and adjust the belt.  That will give camera, edit, pose stand and avatar appearance skill practice all in one simple exercise.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
--[[User:Theodore Folsom|Theodore Folsom]] 19:08, 10 October 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
* All signs and boards are done well and also have translations into the common languages on them. &#039;&#039;&#039;Minus:&#039;&#039;&#039; Only the description was translated - not the full text. Non-english residents could read the description of the station in their language but not what to do and how to do it on that station ....&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;&#039;&#039;&#039;Time to fly&#039;&#039;&#039;&amp;quot; ... i recognized that a lot of new residents were trying to walk up the walls and follow the arrows in that way hehe. Barriers in front of the red arrows may avoid that a bit. Also a lot of new residents were typing a lot of &amp;quot;E&amp;quot;´s while trying to fly. It seems to be confusing. That could be avoided by showing them only one possibility of flying for the beginning (maybe the &amp;quot;page up, page down&amp;quot; - method).&lt;br /&gt;
&lt;br /&gt;
* Also i recognized, that (like on the old-style OIs) a lot of new residents keep asking &#039;&#039;&#039;how to get away&#039;&#039;&#039; from the OI. I know, there´s a sign which guides them to Help-Island and other places but maybe there´s a possibility to make it a bit more clear. Like a sign whith big red capital letters on it which says &amp;quot;CLICK HERE IF YOU WANT TO LEAVE THIS PLACE&amp;quot; or so ...&lt;br /&gt;
&lt;br /&gt;
Beside of that i think those MDStyle-OIs are a great improvement of the new users SL experience. I really like them. They´re very well structured, linear and they do really guide the user through his first steps in Second Life.&lt;br /&gt;
&lt;br /&gt;
Ok, thats it so far. Keep up the good work.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* --[[User:Richard Noonan|Richard Noonan]] - 10 OCT 2007&lt;br /&gt;
Overall view of the MDStyle was originally made few weeks ago. I think it has it&#039;s advantages to some but while there are several areas that need some special  attention and more user friendly standards need to be reviewed and applied. Those observations are listed below;&lt;br /&gt;
*Editing items&lt;br /&gt;
You cannot edit your own building items or anything you rez from inventory. I don&#039;t know if this was an oversight, but needs to be corrected. Also, there is no scripting allowed.&lt;br /&gt;
*Orientation Labyrinth of Learning&lt;br /&gt;
There is no access of entering these areas unless you start from the end or the beginning. This labyrinth of key locations should have administrative entrances and exits from it to facilitate those Mentors&#039; or key personell to access those areas of need; most ideally the new residents.&lt;br /&gt;
*Kiosks&lt;br /&gt;
The Kiosks need to be alternated or on some kind of alternating selector. The first one most all seen was the Babbler location on Phreak Island, and where most teleported to.&lt;br /&gt;
*The club/dance floor&lt;br /&gt;
There is no music in this area, for that matter I did not see anywhere there was an option to hear streaming music.&lt;br /&gt;
*MeltingDots Theme&lt;br /&gt;
The name of the theme The Meltingdots eludes me. I suppose I need to get out more because I have no idea what this is. I did some research on it and found a youtube link to some teenagers melting Dots [candy] in the microwave. Hince the word MeltingDots.&lt;br /&gt;
&lt;br /&gt;
*Conclusion I can understand why a lot of confusion of some of the residents would warrant such issues of the theme. Overall it is a workable enviroment with the suggestions and guidence the Mentors have suggested. After all they will be in attendance more than any other Second Life Resident.&lt;br /&gt;
I received more questions on &amp;quot;how do I get out of here&amp;quot; or &amp;quot;help me im stuck&amp;quot; comments than any other.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* --[[User:* --Zack Preminger|Zack Preminger]] I agree with the remarks about the freebie tower.&lt;br /&gt;
But overall I think the team who designed the MDStyle OI did a great job, as it solved many issues that the previous version caused (like not knowing which tutorial to choose, residents not getting the HUD, etc..)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been walking around those new OI&#039;s for about two days now. I think what is still needed is a clearer explanation on the fact that once residents leave the OI they can&#039;t come back, Maybe this should be placed around the &amp;quot;Go out and have fun&amp;quot; board, while we still have their attention on learning things.&lt;br /&gt;
After this point, there is only 2 questions I still heard more than any others. &amp;quot;How do we get out/travel?&amp;quot;&lt;br /&gt;
I really think it would help having a board showing the use of Search and Map somewhere, and it would also save mentors the trouble of having to repeat it to almost every resident.&lt;br /&gt;
The second question is &amp;quot;How do we get money?&amp;quot; I don&#039;t think it&#039;s necessary to place a board for this one on the OI, but my idea for mentors who read this is to create a detailed notecard. I got one I can send you if you feel tired of going over that question as well.&lt;br /&gt;
&lt;br /&gt;
I think that&#039;s all, keep up the good work everyone :)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
--[[User:Odysseus Fairymeadow|Odysseus Fairymeadow]] 10:03, 11 October 2007 (PDT) Okay, first time looking at the MDStyle, impressions&lt;br /&gt;
&lt;br /&gt;
* Could someone set these islands to be group owned?  A common problem with both this and the standard OI is prim litter hanging about (when I visited there I saw two vehicles floating about at various altitudes).  Turning on auto-return would be great, but looking at the land stats half the place would disappear...&lt;br /&gt;
&lt;br /&gt;
* People don&#039;t know how to use the elevator.  The (empty) first floor would be a great tutorial on how to use them (they&#039;re gonna have to figure it out sometime) but setting the default action on the buttons to &amp;quot;sit&amp;quot; would enable them to start working on left-click.  Also bring back more fun stuff, I still give the Unidentified Fun Object to random newbies.&lt;br /&gt;
&lt;br /&gt;
* The teleport locations after the initial tutorial are badly inappropriate.  Should only link to Help Island or someplace that would work as a Welcome Area.  A link to the Babbler store is not one of these, nor is the Tower of Prims (especially so far away from the sandbox).  An on-island Babbler vendor would be great (or mentors trying to stumble over themselves pushing the &amp;quot;gift&amp;quot; button before the newbie disappears).  Some of these signs would work great in WA&#039;s I would think (sign with rotating textures?).  Replace the non-WA links with ones to other languages (like the links we received for international-friendly places)&lt;br /&gt;
&lt;br /&gt;
--[[User:RobertKlein Dogpatch|RobertKlein Dogpatch]] 12:14, 11 October 2007 (PDT) The MDStyle Island appears to be an attempt at combining the Orientation Island with the Help Island into one neat package. To this end the design team seems to be well on its way towards accomplishing this goal. Some major and minor tweaks are needed and will be found in the “Ideas to Try” section. After spending quite a few weeks on these islands I have observed newbies seem to congregate in areas of the terminus and never come out. They will make it all the way to the end after the fly zone, turn around, and wander back into the terminus again. They prefer the larger area at the editing appearance section. If there are 10 people on the island, 7 of them will stay only in the terminus chatting. After emerging from the terminus they usually blow right past the signs since they can fly and head straight for the tower. Afterwards they just seem to wander around and not understand what to do next, but they are really good at chatting. :) Eventually they discover a sign that allows them to teleport and they do. I have not seen anyone click on the large spinning green disks.&lt;br /&gt;
&lt;br /&gt;
--[[User:RobertKlein Dogpatch|RobertKlein Dogpatch]] 10:54, 12 October 2007 (PDT) Found the hole in the ceiling above the landing pad in the terminus (love it) which makes it easier to get in and out to help people. Noticed quite a few people getting to the last sign outside the terminus and poofing. They did not spend any time exploring the island. I really like that many of the signs do not have to interlace into focus. Makes reading them so much easier. The game area (except the dance pad game) is cool and contains some fun challenges. Not exactly sure what the Japanese festival area is for at this time. It’s cute but not sure if it belongs. The inside of the terminus is decidedly “hospital” like, even the signs are red and white. Like Shrek would say, “Very very clean… too clean.” :)&lt;br /&gt;
&lt;br /&gt;
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I thing I see that might cause some issues is the Arrow on the begginning sign is red and the floor is blue.  I agree that the space is too narrow, a couple of times my camera would move outside the building as I was walking.  The hole in the ceiling- great idea but too accessible by new players by mistake?  For the flight tutorial, possibly hide the stairs behind the sign? We want players to take it so why have visable stairs?  After leaving the tutorials there needs to be a map, the area is large and it took me a while to find everything.  The Freebie Store looks bare and is very hard to navigate, personally i liked the InfoNode versions better.  For the landmark signs they need to be more expanation for them, I&#039;ve had as has always been the case had people asking me where do I go now.  The sandbox and gaming area and such should be more round shapped, like said above posibly &#039;drop&#039; them in the middle so they can turn around and see everything avalible off the bat. - Garn Conover&lt;br /&gt;
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==Strategies==&lt;br /&gt;
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===Ideas to try===&lt;br /&gt;
*  I have found that standing at the landing point can be pretty crowded when several new residents arrive.  Plus, they haven&#039;t learned how to chat, so they may become fustrated even with a nice &amp;quot;Hi, welcome to Second Life&amp;quot; if they don&#039;t know how to respond.  Although I am sure the greetings are well taken :)  I&#039;ve been standing near the chat sign or further into the building by appearance or flying.  It&#039;s almost fun to see what a new resident types after reading the sign on how to chat.  If they don&#039;t see you at first and you give them a response, it might just make there day! -- McPhenius Swain&lt;br /&gt;
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* Yes, the landing area needs to be larger and placed higher in elevation to the rest of the terminus. The next area would be a level down connected by stairs and so on. This will &amp;quot;funnel&amp;quot; people in a natural downward progression. The closed in feeling of the terminus is nice but encourages people to stay in that area like a bunch of gerbils. A larger opening at the end of the fly zone would help to usher them out. Even better would be to drop them out of the fly zone right in the middle of the island like a big faucet. -- RobertKlein Dogpatch&lt;br /&gt;
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* The &amp;quot;sign alley&amp;quot; is a bit overwhelming and needs to be sprinkled along the way in the terminus like airports do, just no teleporting items until after they get out of the terminus.  -- RobertKlein Dogpatch&lt;br /&gt;
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* A nice teleport pad that will poof them to various areas about the island would be nice. The only one I found was in the tower and it is not very easy to understand. Something bigger and more elementary with primary colors would be nice.  -- RobertKlein Dogpatch&lt;br /&gt;
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* Have not been able to get the dance pad games to work, they need to be fixed or removed. -- RobertKlein Dogpatch&lt;br /&gt;
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--[[User:RobertKlein Dogpatch|RobertKlein Dogpatch]] 10:57, 12 October 2007 (PDT) Mentors might want to position themselves just outside the terminus to provide help before new residents get to the signs. Speaking of the terminus building, de-sanitize it just a bit so the people don’t feel like they are wandering around an expensive asylum. Maybe some well placed organic types of objects or graffiti on the walls, or even some land/seascape murals?&lt;/div&gt;</summary>
		<author><name>Garn Conover</name></author>
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