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		<id>https://wiki.secondlife.com/w/index.php?title=Music_streams&amp;diff=1178639</id>
		<title>Music streams</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Music_streams&amp;diff=1178639"/>
		<updated>2013-05-27T19:35:24Z</updated>

		<summary type="html">&lt;p&gt;Kylinn Leimes: Moved Radio Riel to SL connected streams, added slurl for inworld headquarters&lt;/p&gt;
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&lt;div&gt;{{Help|Multimedia=*}}&lt;br /&gt;
{{Navbox/Media}}&lt;br /&gt;
&lt;br /&gt;
Certain Internet radio stations can be [[Streaming_Music | streamed]] into a land parcel in Second Life.  This page was created in response to the often asked question &#039;&#039;&#039;&amp;quot;What are some music urls?&amp;quot;&#039;&#039;&#039; The initial list was compiled by Lindal Kidd. Check out the streams below!&lt;br /&gt;
&lt;br /&gt;
{{TOClimit|3}}&lt;br /&gt;
==Streams with SecondLife&amp;amp;trade; connection or presence==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio Riel&#039;&#039;&#039; - &amp;quot;Internet-based public radio station supported by listeners and sponsors, with six audio streams providing a unique selection of music, spoken-word, drama and additional programming to inform, educate and entertain, twenty-four hours a day, seven days a week.&amp;quot; ([http://radioriel.org/ radioriel.org]) SL Group: Radio Riel. slurl: http://slurl.com/secondlife/Seraph%20City/51/164/107   &lt;br /&gt;
:http://music.radioriel.org&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RUFFNEK SecondLife Radio&#039;&#039;&#039; 24/7/365 blasting only the best in Rock, Remix and Electronica, Live call-in shows weekly staffed by an eclectic and genuine staff focused on providing the best radio experience to our clients. SecondLife specific ads with more ad space available to get your brand out to a whole new base of SecondLife customers. Check out our blog at http://ruffnekslradio.wordpress.com where you can also find a link to e-mail the owner any questions.&lt;br /&gt;
&lt;br /&gt;
:http://74.86.34.45:8004/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio CiBiGIBi&#039;&#039;&#039; (Radio CiBiGiBi) Non stop 24/7 Music for gourmandizer - no commercials. Join us inworld at The Alternative Music Radio CiBiGiBi Club http://maps.secondlife.com/secondlife/Lanestris/46/101/105.&lt;br /&gt;
&lt;br /&gt;
    http://87.117.193.43:8130 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BOSLradio&#039;&#039;&#039; &amp;quot;BOSL Radio ... news, music and entertainment to all SL residents.&amp;quot;([http://boslradio.com/])&lt;br /&gt;
:http://justlisten.boslradio.com&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IndieSpectrum Radio&#039;&#039;&#039; ([http://www.indiespectrum.com IndieSpectrum Radio]) Commercial free music, 24/7; featuring only independent original music from over 280 SL artists! since Nov 07 (Year??)&lt;br /&gt;
:http://indiespectrum.com:9000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ki$$&#039;&#039;&#039; Non Stop music 24/7. Commercial free with no annoying DJ&#039;s. Cutting Edge EDM, Drum and Bass, Dubstep, Trap and Hip-Hop. Interspersed with Top 40 Hits of today and the past.&lt;br /&gt;
:Formally Eutopia Hot Hitz, established in Teen Secondlife in June 2008 as the radio station for the popular Club Eutopia and becoming the official radio station of Eutopia Estate.&lt;br /&gt;
:Come and visit us at Teen Hangout on Epic, located on the former Teen Second Life Grid!! http://maps.secondlife.com/secondlife/Epic/71/218/22 &lt;br /&gt;
:http://85.17.30.132:9530&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KONA Stream&#039;&#039;&#039; 60s 70s 80s &amp;amp; More. ([http://www.konastream.com KONA Stream]) Featuring hit music from the best decades of music and SL artists. Online serving the SL community since October 2006.&lt;br /&gt;
:Stream: http://gold.slserver.com:8030&lt;br /&gt;
:SLurl: http://maps.secondlife.com/secondlife/Aracar/149/102/99&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xtreme Dance Radio&#039;&#039;&#039; &lt;br /&gt;
([http://www.xtremedanceradio.webs.com Xtreme Dance Radio])Specializing in Dance, House and Electro House, club tracks 24/7 currently ad free and serving SL since 2010.&lt;br /&gt;
:http://184.82.87.122:8745/&lt;br /&gt;
&lt;br /&gt;
==Genres==&lt;br /&gt;
These stations have been verified as active on August 21st 2011 (Updated by Amalthea Westland)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alternative Indie===&lt;br /&gt;
&lt;br /&gt;
===Dark Alternatives===&lt;br /&gt;
&#039;&#039;&#039;mth.Alternative&#039;&#039;&#039;&lt;br /&gt;
:http://194.97.52.210:8700&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EBM-Radio.com EBM/Industrial &amp;amp; More&#039;&#039;&#039;&lt;br /&gt;
:http://streams.ebm-radio.com:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DigitalGunfire&#039;&#039;&#039;&lt;br /&gt;
:http://129.16.159.166:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This Is Corrosion&#039;&#039;&#039;&lt;br /&gt;
:http://212.48.126.146:8230&lt;br /&gt;
&lt;br /&gt;
===Ambient===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chill-Out Radio Gaia&#039;&#039;&#039;&lt;br /&gt;
:http://listen.radionomy.com/chill-out-radio-gaia&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ambient&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.228:8006&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SmoothLounge.com - KSJZ.DB&#039;&#039;&#039;&lt;br /&gt;
:http://206.217.217.130:80&lt;br /&gt;
&lt;br /&gt;
===Blues===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belly Up 4 Blues&#039;&#039;&#039;&lt;br /&gt;
:http://64.62.252.134:5100&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.FM - Blues&#039;&#039;&#039;&lt;br /&gt;
:http://64.62.252.130:8030&lt;br /&gt;
&lt;br /&gt;
===Classical===&lt;br /&gt;
&amp;lt;span style=&amp;quot;text-decoration:line-through;&amp;quot;&amp;gt;&#039;&#039;&#039;WGBH&#039;&#039;&#039; 89.7-HD2&amp;lt;/span&amp;gt; (questionable status: please check)&lt;br /&gt;
:http://64.71.145.106:8004&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WKSU&#039;&#039;&#039; Classical Channel&lt;br /&gt;
:http://66.225.205.8:8030&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opera&#039;&#039;&#039; - Swiss Inet Radio&lt;br /&gt;
:http://82.197.165.139:80&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Classical Past&#039;&#039;&#039; - Swiss Inet Radio&lt;br /&gt;
:http://82.197.165.137:80&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;text-decoration:line-through;&amp;quot;&amp;gt;&#039;&#039;&#039;Classical Minnesota&#039;&#039;&#039;&amp;lt;/span&amp;gt;(questionable status: please check)&lt;br /&gt;
:http://205.234.179.203:80&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Ottos Baroque Musick&#039;&#039;&#039;&lt;br /&gt;
:http://64.62.253.223:9030&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guitar&#039;&#039;&#039; (Classical &amp;amp; Flamenco)&lt;br /&gt;
:http://205.188.215.232:8014&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WNYC2 Classical&#039;&#039;&#039;&lt;br /&gt;
:http://66.225.205.109:80&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Classical and Opera&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1006&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Classic Piano&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa04.stream.aol.com:80/stream/1004&lt;br /&gt;
&lt;br /&gt;
===Country===&lt;br /&gt;
&#039;&#039;&#039;Steel Radio&#039;&#039;&#039;&lt;br /&gt;
:http://38.96.148.19:8300&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.FM-Country&#039;&#039;&#039;&lt;br /&gt;
:http://64.62.194.11:8020&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Country&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1019&lt;br /&gt;
&lt;br /&gt;
===Hip Hop &amp;amp; R&amp;amp;B===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crazy Female DJ Drops Radio&#039;&#039;&#039; &lt;br /&gt;
([http://www.djdropscentral.com/Female_DJ_Drops.html Crazy Female DJ Drops Radio]) Original Remixes in Hip Hop &amp;amp; Top 40 - &amp;lt;br&amp;gt;&lt;br /&gt;
:http://76.73.96.50:8039&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHAT?! Radio&#039;&#039;&#039; &lt;br /&gt;
([http://www.itswhatradio.com WHAT?! Radio]) Hip Hop That Don&#039;t Stop - &amp;lt;br&amp;gt;&lt;br /&gt;
:http://whatradio.neostreams.org:9119&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Honey103&#039;&#039;&#039;&lt;br /&gt;
([http://honey103.com KHNY Honey 103]) Tune in 24/7 for the best in R&amp;amp;B to Satisfy Your Soul! &amp;lt;br&amp;gt;&lt;br /&gt;
:http://honey.neostreams.org:12634&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WJAY 106.9 THE EXPERIENCE&#039;&#039;&#039;&lt;br /&gt;
([http://www.wjay-krnb.com/ WJAY 106.9 &#039;THE EXPERIENCE&#039;]) Listen online 24/7 - Uncut Hip Hop, Live DJs&lt;br /&gt;
:http://gold.neostreams.info:12254&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KRNB97.7 THE GROOVE&#039;&#039;&#039;&lt;br /&gt;
([http://www.wjay-krnb.com/ KRNB 97.7 &#039;THE GROOVE&#039;])Listen online 24/7 - SMOOTH R&amp;amp;B, LIVE DJS&lt;br /&gt;
:http://teal.neostreams.info:11452 plug into your land&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WOTC 107.7 OFF THA CHAIN RADIO&#039;&#039;&#039;&lt;br /&gt;
([http://www.offthachain.com/ WOTC 107.7 &#039;OFF THA CHAIN RADIO&#039;]) Listen online 24/7 - LIVE DJS, Interviews, Personalities&lt;br /&gt;
:http://wotc.vengeanceradio.com&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BlackBeats.FM&#039;&#039;&#039; &lt;br /&gt;
([http://www.blackbeats.fm Hip Hop Radio]) 24/7 Hip Hop - R&amp;amp;B - Black Music - DJ Mixes. &lt;br /&gt;
:http://stream.blackbeats.fm:80&lt;br /&gt;
&lt;br /&gt;
===Jazz===&lt;br /&gt;
&#039;&#039;&#039;Jazz/Swing&#039;&#039;&#039; - Swiss Inet Radio&lt;br /&gt;
:http://82.197.167.138:80&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Spirit&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.228:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modern Jazz&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.227:8008&lt;br /&gt;
&lt;br /&gt;
===Smooth Jazz===&lt;br /&gt;
&amp;lt;span style=&amp;quot;text-decoration:line-through;&amp;quot;&amp;gt;&#039;&#039;&#039;SmoothJazz.com&#039;&#039;&#039;&amp;lt;/span&amp;gt; (questionable status: please check)&lt;br /&gt;
:http://207.200.96.226:8052&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Breeze 181.FM&#039;&#039;&#039;&lt;br /&gt;
:http://108.61.73.119:8004&lt;br /&gt;
&lt;br /&gt;
===Latin===&lt;br /&gt;
&#039;&#039;&#039;COLOMBIAMOR STEREO&#039;&#039; 24/7 latin music&lt;br /&gt;
:http://pear.neostreams.info:10416&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mega Radio&#039;&#039;&#039; (www.webradiobrasil.net.br) 24 hours, radio that only plays music, Dance, PoP,and Romatica!&lt;br /&gt;
:http://mega.webradiobrasil.net.br:8070&lt;br /&gt;
&lt;br /&gt;
===Rock===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ohana Rock Club&#039;&#039;&#039;&lt;br /&gt;
:http://stream.ohanarockclub.com&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;KDGR.fm&#039;&#039;&#039; ([http://KDGR.fm KDGR.fm Radio The Dagger])Featuring Everything from Mainstream Rock, Hard Rock and metal To Urban Cross Over And even Dubstep Live Request System and Mobile Apps parcel-music-url&lt;br /&gt;
:http://de.slstreaming.com:10560&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megarock Radio&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.228:8012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CRC Hard Rocking 80s&#039;&#039;&#039;&lt;br /&gt;
:http://64.202.98.133:9130&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AngelFireRadio&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.226:8018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aural Moon&#039;&#039;&#039;&lt;br /&gt;
:http://64.202.98.133:2010&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YO Yo Radio&#039;&#039;&#039;&lt;br /&gt;
:http://96.43.141.186:8202/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Rock Party&#039;&#039;&#039; Modern, alternative and classic rock; ([http://www.therockparty.com/])&lt;br /&gt;
:http://techno.neostreams.info:10014&lt;br /&gt;
&lt;br /&gt;
===Teen===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ki$$&#039;&#039;&#039; Non Stop music 24/7. Commercial free with no annoying DJ&#039;s or announcements. Cutting Edge EDM, Drum and Bass, Dubstep, Trap and Hip-Hop. Interspersed with Top 40 Hits of today and the past.&lt;br /&gt;
:http://85.17.30.132:9530&lt;br /&gt;
&lt;br /&gt;
===Techno===&lt;br /&gt;
&#039;&#039;&#039;Classic Techno&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.225:8004&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gabber&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.226:8006&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard Dance&#039;&#039;&#039;&lt;br /&gt;
:http://209.247.146.98:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limbik Frequencies&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.225:8018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Breaks&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.225:8002&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drum n Bass&#039;&#039;&#039;&lt;br /&gt;
:http://207.200.96.229:8030&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Multi-Genre&#039;&#039;&#039; Live Djs spinning around the clock. (House, Techno, Drum and Bass, Dubstep)&lt;br /&gt;
:http://184.82.87.122:8745/&lt;br /&gt;
:http://useless.streams.enation.fm:8000&lt;br /&gt;
:http://chi.streams.enation.fm:8242&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oldschool Electronica&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.225:8004&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BassDrive&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.226:8012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DanceRadio FreestyleFM&#039;&#039;&#039; Disco, Dance, Trance, 80&#039;s, 90&#039;s, Top40 ([http://listen.radionomy.com/freestylefm])&lt;br /&gt;
:http://81.26.214.146:6312&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VOCAL TRANCE&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1065&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRANCE&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa02.stream.aol.com:80/stream/1003&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GOA-PSY TRANCE&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1008&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Euro Dance&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1024&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vocal Dance&#039;&#039;&#039;&lt;br /&gt;
:http://scfire-ntc-aa03.stream.aol.com:80/stream/1024&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FUNKY HOUSE&#039;&#039;&#039;&lt;br /&gt;
:http://208.122.59.30:7284&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reggae===&lt;br /&gt;
&#039;&#039;&#039;Live Reggaecast &#039;&#039;&#039;&lt;br /&gt;
:http://64.202.98.51:808 808&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAGGAKINGS&#039;&#039;&#039; (Reggae)&lt;br /&gt;
:http://205.234.220.66:7970&lt;br /&gt;
&lt;br /&gt;
===Variety===&lt;br /&gt;
&#039;&#039;&#039;Bridge Radio FX&#039;&#039;&#039; &lt;br /&gt;
([http://www.bridgeradiofx.com Bridge Radio FX])Specialist DJs in many genres, a lot of fun and silliness, and some exclusive music&lt;br /&gt;
:http://204.77.222.2:8138 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Crazy Dj Drops Radio&#039;&#039;&#039; &lt;br /&gt;
([http://www.djdropscentral.com Crazy DJ Drops Radio]) Original Remixes in Hip Hop &amp;amp; Top 40 (Original remix? Is that like &amp;quot;jumbo shrimp&amp;quot;?)&lt;br /&gt;
:http://76.73.96.50:8039&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KDGR.fm&#039;&#039;&#039; ([http://KDGR.fm KDGR.fm Radio The Dagger])Mainstream Rock, Hard Rock and metal To Urban Cross Over And even Dubstep Live Request System and Mobile Apps&lt;br /&gt;
:http://de.slstreaming.com:10560&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CH Radio&#039;&#039;&#039; CH Radio is your station for Horse Racing and 24/7 music! Weekly Champion Horse Races (Sponsored and organized by Champion Horses)&lt;br /&gt;
:http://184.82.87.122:5658/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SecondRadio.de&#039;&#039;&#039; ([http://www.secondradio.de Secondradio]) Der Sender fuer virtuelle Welten &lt;br /&gt;
:http://secondstream.de:10001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Radio Paradise&#039;&#039;&#039;&lt;br /&gt;
:http://207.200.96.226:8056&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XLTRAX.COM&#039;&#039;&#039;&lt;br /&gt;
:http://xltrax.com:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.FM Chillout Lounge&#039;&#039;&#039;&lt;br /&gt;
:http://64.71.145.133:8010&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;977 80s&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.229:8004&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STAR1079.com 80s&#039;&#039;&#039;&lt;br /&gt;
:http://67.212.174.226:10001&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DaTempo Lounge&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.225:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Groove Salad&#039;&#039;&#039;&lt;br /&gt;
:http://207.200.96.228:8076&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HockingRadio&#039;&#039;&#039;&lt;br /&gt;
:http://stream.hockingradio.com:8015&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eutopia Hot Hitz&#039;&#039;&#039; Hot Hits music stream 24/7 - no commercials - no DJ&#039;s&lt;br /&gt;
:http://85.17.30.132:9530&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;club_re:noize&#039;&#039;&#039; (Rhythmic Noise, Powernoise, Harsh Industrial, IDM, 24/7)&lt;br /&gt;
:http://81.169.176.104:10417 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ChroniX Aggression&#039;&#039;&#039; &lt;br /&gt;
:http://205.188.215.225:8010 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diva Radio&amp;quot;&lt;br /&gt;
:http://88.191.16.70:10780&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; kinkfm.com&#039;&#039;&#039;&lt;br /&gt;
:http://81.173.3.20:80&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MPEGRadio.Com&#039;&#039;&#039;&lt;br /&gt;
:http://38.118.158.78:8070&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jamz 1.FM&#039;&#039;&#039; (HipHop)&lt;br /&gt;
:http://64.71.145.130:8055&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KryptonRadio.com&#039;&#039;&#039; ([http://kryptonradio.com]) Comics, Sci-Fi, Steampunk &amp;amp; the world of fandom, round the clock&lt;br /&gt;
:http://listento.kryptonradio.com:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WeFunk&#039;&#039;&#039; (Funk)&lt;br /&gt;
:http://207.200.96.226:8018&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salsa&#039;&#039;&#039;&lt;br /&gt;
:http://205.188.215.231:8010&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secret Agent&#039;&#039;&#039;&lt;br /&gt;
:http://207.200.96.225:8010&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Memories 89 One&#039;&#039;&#039; (Big Band)&lt;br /&gt;
:http://69.12.217.101:8000&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Schlager und Oldies&#039;&#039;&#039;&lt;br /&gt;
:http://82.149.227.170:11600&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IranianRadio&#039;&#039;&#039;&lt;br /&gt;
:http://213.73.255.244:10500&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Christmas Melody&#039;&#039;&#039;&lt;br /&gt;
:http://94.23.1.213:7000 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Northpole Radio&#039;&#039;&#039; &lt;br /&gt;
:http://74.54.30.146:9790 &lt;br /&gt;
&#039;&#039;&#039;1. FM – Always Christmas&#039;&#039;&#039; &lt;br /&gt;
:http://64.71.184.99:8650 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Play Xmas UK&#039;&#039;&#039; &lt;br /&gt;
:http://87.117.200.136:10002&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Big R Radio – Christmas Classics&#039;&#039;&#039; &lt;br /&gt;
:http://66.90.121.2:2800 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Musik.Christmas&#039;&#039;&#039; &lt;br /&gt;
:http://91.121.161.63:24000&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Big R Radio – Christmas Country&#039;&#039;&#039; &lt;br /&gt;
:http://66.90.121.2:2796&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1.FM-Flashback Alternatives &#039;&#039;&#039;&lt;br /&gt;
:http://216.66.69.100:6210&lt;br /&gt;
&lt;br /&gt;
==Other Resources==&lt;br /&gt;
&#039;&#039;&#039;SHOUTcast (AOL)&#039;&#039;&#039; &lt;br /&gt;
* http://www.shoutcast.com/ - Thousands of Free Internet Radio Stations&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;radio.live.nU&#039;&#039;&#039;&lt;br /&gt;
* http://radio.live.nu/ - Listen &amp;amp; Share your favorite Online Radio Stations : WITHOUT Commercial Breaks!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* &#039;&#039;&#039;[[Media playlists]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Play media]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Streaming Music]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Streaming Audio FAQ]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{KBtip|&#039;&#039;&#039;[[Play_media|Click here for help playing music &amp;amp; video streams in Second Life!]]&#039;&#039;&#039;}}&lt;/div&gt;</summary>
		<author><name>Kylinn Leimes</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=1150823</id>
		<title>Tiny</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=1150823"/>
		<updated>2011-08-08T02:46:51Z</updated>

		<summary type="html">&lt;p&gt;Kylinn Leimes: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help |Glossary=*}}An extremely small [[avatar]], usually a [[furry]], designed to resemble an animated stuffed animal.&lt;br /&gt;
&lt;br /&gt;
[[Resident]] {{User2|Kage Seraph}} was the first one who made a tiny avatar in Second Life. Tinies can&#039;t be created by just lowering the size of an avatar, via the [[How_to_change_your_appearance|appearance menu]], since the smallest avatar size is still too tall for a tiny. They need special [[animation]]s to fold/crush the avatar to a tiny size. Afterwards, [[prim]]s and [[invisiprim]]s are used to hide the rest of the regular avatar mesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.wikia.com/wiki/Tinies Second Life Wikia: Tinies]&lt;br /&gt;
* [http://community.secondlife.com/t5/EUREKA-The-Destination-Guide/Tiny-Is-As-Tiny-Does/ba-p/641003 Blog: Tiny is as tiny does]&lt;br /&gt;
* [http://elfclan.ning.com/profiles/blogs/tinies-for-biggies Blog: Tinies for Biggies]&lt;/div&gt;</summary>
		<author><name>Kylinn Leimes</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=1140512</id>
		<title>Tiny</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=1140512"/>
		<updated>2011-04-15T15:29:07Z</updated>

		<summary type="html">&lt;p&gt;Kylinn Leimes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help |Glossary=*}}An extremely small [[avatar]], usually a [[furry]], designed to resemble an animated stuffed animal.&lt;br /&gt;
&lt;br /&gt;
[[Resident]] {{User2|Kage Seraph}} was the first one who made a tiny avatar in Second Life. Tinies can&#039;t be created by just lowering the size of an avatar, via the [[How_to_change_your_appearance|appearance menu]], since the smallest avatar size is still too tall for a tiny. They need special [[animation]]s to fold/crush the avatar to a tiny size. Afterwards, [[prim]]s and [[invisiprim]]s are used to hide the rest of the regular avatar mesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.wikia.com/wiki/Tinies Second Life Wikia: Tinies]&lt;br /&gt;
* [http://blogs.secondlife.com/community/community/eureka/blog/2009/03/13/tiny-is-as-tiny-does Blog: Tiny is as tiny does]&lt;br /&gt;
* [http://elfclan.ning.com/profiles/blogs/tinies-for-biggies Blog: Tinies for Biggies]&lt;/div&gt;</summary>
		<author><name>Kylinn Leimes</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Advanced_menu/1.23/1.23&amp;diff=924783</id>
		<title>Advanced menu/1.23/1.23</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Advanced_menu/1.23/1.23&amp;diff=924783"/>
		<updated>2010-05-23T23:50:25Z</updated>

		<summary type="html">&lt;p&gt;Kylinn Leimes: /* What is this menu for? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{KBwarning|The &#039;&#039;&#039;Advanced&#039;&#039;&#039; menu and the unique features within it are NOT supported by Linden Lab, because they&#039;re intended for technical debugging. You may find the Advanced menu beneficial and we appreciate Residents documenting its use, but &#039;&#039;&#039;we do NOT guarantee it to function correctly. USE AT YOUR OWN RISK.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{Help|Viewer=*|Glossary=*}}&lt;br /&gt;
{{GettingStartedNav}}&lt;br /&gt;
&lt;br /&gt;
This page is part of the &#039;&#039;Resident-contributed, unofficial&#039;&#039; Second Life User&#039;s Manual, describing how the Viewer software works.  Please see the main [[User&#039;s Manual]] page as a starting point.&lt;br /&gt;
&lt;br /&gt;
==What is this menu for?==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Advanced&#039;&#039;&#039; menu contains more technical settings than the rest of the Second Life Viewer, which is why they&#039;re usually hidden. Some of them are useful, but none of them are essential in order to use any of Second Life&#039;s features. If you&#039;d like to enable the &#039;&#039;&#039;Advanced&#039;&#039;&#039; menu, use the following procedure:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;PC&#039;&#039;&#039; - {{KeyCombo|ctrl=*|alt=*|D}}&lt;br /&gt;
* &#039;&#039;&#039;Mac&#039;&#039;&#039; - {{KeyCombo|ctrl=*|opt=*|D}}&lt;br /&gt;
* &#039;&#039;&#039;Linux&#039;&#039;&#039; - {{KeyCombo|ctrl=*|alt=*|shift=*|D}}&lt;br /&gt;
&lt;br /&gt;
{{KBnote| In some cases, there may be a shortcut conflict with another application. In which case, hold down {{KeyCombo|ctrl=*|alt=*|shift=*|D}}.}}&lt;br /&gt;
&lt;br /&gt;
Video of how to do it:&lt;br /&gt;
&lt;br /&gt;
{{KBvideo|4243556}}&lt;br /&gt;
&lt;br /&gt;
== More details ==&lt;br /&gt;
=== Useful Items for General Users ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;High Res Snapshot&#039;&#039;&#039; - doubles pixel size of snapshots saved to disk&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Character &amp;gt; Character Tests &amp;gt; Go Away/AFK When Idle&#039;&#039;&#039; - disables inactivity timers for showing (Away) (5 minutes), and auto-logout (30 minutes)&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Character &amp;gt; [[Rebaking textures|Rebake Textures]]&#039;&#039;&#039; - Forces your computer to redo and send your avatar skin + clothing again.  Sometimes this does not happen correctly the first time, and other users will see your avatar as a persistent cloud (avatar did not load at all), grey (shape loaded but not textures), or parts look wrong (some textures did not load properly).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Debug Settings&#039;&#039;&#039; - Enter &amp;quot;RenderFarClip&amp;quot; to set draw distance to non-standard values.  Values below normal 64m minimum are useful to reduce lag. &#039;&#039;&#039;Caution:&#039;&#039;&#039; randomly changing debug settings can totally mess up your viewer program.&lt;br /&gt;
&lt;br /&gt;
=== All Advanced Menu Items ===&lt;br /&gt;
&lt;br /&gt;
[[File:V1.23 Advanced Menu.jpg|thumb|300px|left]]&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Consoles Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
Displays fixed windows with technical information about the viewer program:&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Frame Console&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;[[Texture Console]]&#039;&#039;&#039;&#039;&#039; - Shows progress and status information about textures while they are being fetched or decoded&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Debug Console&#039;&#039;&#039;&#039;&#039; - Shows a console window that displays technical information about the client&#039;s actions as it does them&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;[[Fast Timers]]&#039;&#039;&#039;&#039;&#039; - Shows how much time different tasks that are executed for each frame take&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Notifications Console&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Region Info to Debug Console&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Group Info to Debug Console&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Capabilities Info to Debug Console&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Reload personal setting overrides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;HUD Info Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
Displays fixed overlay on the 3D view with the following choices:&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Velocity&#039;&#039;&#039;&#039;&#039; - Shows a scale with current avatar velocity in m/s&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Camera&#039;&#039;&#039;&#039;&#039; - Shows avatar and camera positions in grid coordinates&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Wind&#039;&#039;&#039;&#039;&#039; - Shows wind speed and direction&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;FOV&#039;&#039;&#039;&#039;&#039; - Shows camera field of view&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;High-res Snapshot&#039;&#039;&#039; - When set, makes a snapshot double the screen size instead of equal to the screen size.  &lt;br /&gt;
* &#039;&#039;&#039;[[Quiet Snapshots to Disk]]&#039;&#039;&#039; - When set snapshot sound and animation are not played.&lt;br /&gt;
* &#039;&#039;&#039;Show Mouselook Crosshairs&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Debug Permissions]]&#039;&#039;&#039; - Shows detailed information about object permissions in the edit menu.&lt;br /&gt;
* &#039;&#039;&#039;Clear Group Cache&#039;&#039;&#039; - Clears the cached groupmembers lists.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Rendering Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
Controls many aspects of how the graphics card or chip displays the 3D view&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Types&#039;&#039;&#039;&#039;&#039; &amp;gt; - The items below are displayed when checked &lt;br /&gt;
&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Simple&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Alpha&#039;&#039;&#039;&#039;&#039; - [[Transparency]]/opacity&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Tree&#039;&#039;&#039;&#039;&#039; - Toggles rendering of [[terrain]] plants.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Character&#039;&#039;&#039;&#039;&#039; - Toggles rendering of the avatar mesh.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;SurfacePatch&#039;&#039;&#039;&#039;&#039; - [[Ground]]&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Sky&#039;&#039;&#039;&#039;&#039; - Toggles rendering of the sky box.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Water&#039;&#039;&#039;&#039;&#039; - Toggles rendering of water.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Ground&#039;&#039;&#039;&#039;&#039; - &#039;&#039;not sure what it renders but disabling it has not effect other than speeding up the client. -spitfire clary&#039;&#039;&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Volume&#039;&#039;&#039;&#039;&#039; - [[Prim]]s&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Grass&#039;&#039;&#039;&#039;&#039; - [[Grass]] and other terrain vegetation&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Clouds&#039;&#039;&#039;&#039;&#039; - [[Cloud]]s&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Particles&#039;&#039;&#039;&#039;&#039; - Toggles rendering of [[particles]].&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Bump&#039;&#039;&#039;&#039;&#039; - [[Bumpmapping]]&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Features&#039;&#039;&#039;&#039;&#039; &amp;gt; -&lt;br /&gt;
&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;UI&#039;&#039;&#039;&#039;&#039; - Toggle rendering of the [[user interface]]. Make sure to remember the key shortcut, as once you disable this the menus will disappear.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Selected&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Highlighted&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Dynamic Textures&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Foot Shadows&#039;&#039;&#039;&#039;&#039; - Toggles rendering of the small [[shadow]]s that appear at any [[avatar]]&#039;s feet.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Fog&#039;&#039;&#039;&#039;&#039; - [[Fog]]&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Test FRInfo&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Flexible Object&#039;&#039;&#039;&#039;&#039; - [[Flexible]] objects&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Info Displays&#039;&#039;&#039;&#039;&#039; &amp;gt; -&lt;br /&gt;
&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Verify &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;BBoxes &#039;&#039;&#039;&#039;&#039; - Bounding boxes&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Points &#039;&#039;&#039;&#039;&#039; - Vertices&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Octree &#039;&#039;&#039;&#039;&#039; - Occlusion tree&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Shadow Frusta &#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Occlusion &#039;&#039;&#039;&#039;&#039; - Occlusion planes&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Render Batches &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Animated Textures &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Texture Priority &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Avatar Rendering Cost &#039;&#039;&#039;&#039;&#039; - Shows a score above each avatar, indicating, how &#039;&#039;expensive&#039;&#039; it is to render. A higher score will lag the viewer more than a low score. Read [[Avatar Rendering Cost]] for more details.&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Texture Area (sqrt(A)) &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Face Area (sqrt(A)) &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Lights &#039;&#039;&#039;&#039;&#039; - [[Light]]s&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Particles &#039;&#039;&#039;&#039;&#039; - [[Particles]]&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Composition &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Glow &#039;&#039;&#039;&#039;&#039; - [[Glow]]&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Raycasting &#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Sculpt &#039;&#039;&#039;&#039;&#039; - [[Sculpted prim]]s&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Vectorize Perf Test&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Render Tests&#039;&#039;&#039;&#039;&#039; &amp;gt; -&lt;br /&gt;
&lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Camera Offset&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Randomize Framerate&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Periodic Slow Frame&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
::&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039;Frame Test&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Axes&#039;&#039;&#039;&#039;&#039; - Render coordinate frame at your position &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Hide Selected&#039;&#039;&#039;&#039;&#039; - Stops rendering of any selected object.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Tangent Basis&#039;&#039;&#039;&#039;&#039; - Render normal and binormal (debugging bump mapping) &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Selected Texture Info&#039;&#039;&#039;&#039;&#039; - When modify rights are granted, this outputs the texture UUIDs placed on a selected object.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Wireframe&#039;&#039;&#039;&#039;&#039; - Shows the world in [[wireframe]] mode.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Object-Object Occlusion&#039;&#039;&#039;&#039;&#039; - Skips rendering of objects that are out of view.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Debug GL&#039;&#039;&#039;&#039;&#039; - Enable strict GL debugging. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Debug Pipeline&#039;&#039;&#039;&#039;&#039; - Enable strict pipeline debugging. &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Fast Alpha&#039;&#039;&#039;&#039;&#039; - Use lossy alpha rendering optimization (opaque/nonexistent small alpha faces). &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Animate Textures&#039;&#039;&#039;&#039;&#039; - Enable texture animation (debug) &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Disable Textures&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Run Multiple Threads&#039;&#039;&#039;&#039;&#039; &amp;gt; - Improves performance by allowing threads to run in the background while rendering.  You should enable this option!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Cheesy Beacon&#039;&#039;&#039;&#039;&#039; - Changes the default tracking beacon to an animated &amp;quot;pulsing&amp;quot; beacon.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Attached Lights&#039;&#039;&#039;&#039;&#039; - Disables [[attach]]ed lightsources when unticked.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; &#039;&#039;&#039;&#039;&#039;Attached Particles&#039;&#039;&#039;&#039;&#039; - Disables attached particle sources when unticked.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;World Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Sim Sun Override&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Scripted Camera&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Fixed Weather&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Region Object Cache&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;UI Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Rotate Mini-Map&#039;&#039;&#039;&#039;&#039; - If is checked (&amp;quot;X&amp;quot;) the Mini-Map rotates with the movement of your avatar. If uncheck, the north (N) is always up, the compass don&#039;t rotate.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Use default system color picker&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show search panel in overlay bar&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Web Browser Test&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Editable UI&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump SelectMgr&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Inventory&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Focus Holder&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Print Selected Object Info&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Print Agent Info&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Memory Stats&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Double-Click Auto-Pilot&#039;&#039;&#039;&#039;&#039; - Torley Linden wrote [[User:Torley Linden/Debug Settings|here]]: &#039;&#039;&amp;quot;Some of you may find it useful for navigation. Set it to TRUE, then anywhere you double-click (with the left mouse button) inworld, you&#039;ll automatically walk, run, or fly towards. Our autopilot is kind of flakey, so don&#039;t be surprised if this doesn&#039;t always work and you get an &amp;quot;Autopilot canceled&amp;quot; message. Nevertheless, a fun novelty.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug SelectMgr&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Clicks&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Views&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Name Tooltips&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Mouse Events&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Keys&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug WindowProc&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Text Editor Tips&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Time&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Render Info&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Matrices&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Color Under Cursor&#039;&#039;&#039;&#039;&#039; - Show the RGB color values of the object the cursor is on.&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;XUI Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Floater Test...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Font Test...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Export Menus to XML...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Edit UI...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Load from XML...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Save to XML...&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show XUI Names&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Character Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Grab Baked Texture &amp;gt;&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Iris&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Head&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Upper Body&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Lower Body&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Skirt&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Hair&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Character Tests &amp;gt;&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Go Away/AFK When Idle&#039;&#039;&#039;&#039;&#039; - When checked, this item uses an idle timer to set (away) and auto-logout.  It is enabled by default.  If you do nothing with keyboard or mouse for 5 minutes, your avatar will show (Away) status, and after 30 minutes will be logged out automatically.&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Appearance to XML&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Toggle Character Geometry&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Test Male&#039;&#039;&#039;&#039;&#039; - Changes the avatar&#039;s appearance to a default male avatar.&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Test Female&#039;&#039;&#039;&#039;&#039; - Changes the avatar&#039;s appearance to a default female avatar.&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Toggle PG&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
:&amp;gt; &amp;gt; &#039;&#039;&#039;&#039;&#039; Allow Select Avatar&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Enable Lip Sync (Beta)&#039;&#039;&#039;&#039;&#039; - Makes your avatar&#039;s mouth move in sync with voice chat(?).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; [[Tap-Tap-Hold To Run]]&#039;&#039;&#039;&#039;&#039; - When toggled on, pressing the up-arrow key {{Keypress|↑}} twice shortly after another results in running.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Force Params to Default&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Reload Vertex Shader&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Animation Info&#039;&#039;&#039;&#039;&#039; - Displays currently active animation [[UUID]]s above avatar&#039;s heads.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Slow Motion Animations&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Look At&#039;&#039;&#039;&#039;&#039; - Indicates via crosshairs where agents are focusing their camera(s). It&#039;s not distinguishable which crosshair belongs to which agent. See the document about [[Show Look At]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Point At&#039;&#039;&#039;&#039;&#039; - See video tutorial about [[Video Tutorial/See where you&#039;re pointing with Show Point At|Show Point At]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Joint Updates&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Disable LOD&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Character Vis&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Show Collision Skeleton&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Display Agent Target&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Debug Rotation&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Attachments&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; [[Rebaking textures|Rebake Textures]]&#039;&#039;&#039;&#039;&#039; - Forces your computer to redo and send your avatar skin + clothing again. Sometimes this does not happen correctly the first time, and other users will see your avatar as a persistent cloud (avatar did not load at all), grey (shape loaded but not textures), or parts look wrong (some textures did not load properly).&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Network Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Enable Message Log&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Disable Message Log&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Velocity Interpolate Objects&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Ping Interpolate Object Positions&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Drop a Packet&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Recorder Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Full Session Logging&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Start Logging&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Stop Logging&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Log 10 Seconds&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Log 30 Seconds&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Log 60 Seconds&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Start Playback&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Stop Playback&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Loop Playback&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Start Record&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Stop Record&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Remainder of Advanced Menu&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Show Updates&#039;&#039;&#039; - Indicates visually which objects were updated recently. See [[I see blue, green, or red triangles coming from objects inworld that I think shouldn&#039;t be there.]] &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Compress Images&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Limit Select Distance&#039;&#039;&#039; - Limits the distance in which you&#039;re allowed to select and edit objects.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Disable Camera Constraints&#039;&#039;&#039; - Your camera movement is constrained in a maximum distance to your avatar. Ticking this option will allow you to move the camera further away.  &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mouse Smoothing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Console Window&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Output Debug Minidump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Debug Settings]]&#039;&#039;&#039; - Opens the &amp;quot;Debug Settings&amp;quot; floating window.  Allows manually setting essentially every Viewer setting.  &#039;&#039;&#039;Warning:&#039;&#039;&#039; randomly playing with these settings can make the viewer program unusable.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;View Admin Options&#039;&#039;&#039; - Makes the client act as if it has owner permissions on all objects and land. Any action the user does not have permission for will generate an error message. Also toggles visibility of the &amp;quot;Admin&amp;quot; dropdown menu on the top menu bar.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Request Admin Status&#039;&#039;&#039; - Also known as &amp;quot;[[God Mode]]&amp;quot;.  Enables administrative functions.  This only works for Linden Staff.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Leave Admin Status&#039;&#039;&#039; - Ends Admin Status or &amp;quot;[[God Mode]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Admin Menu ===&lt;br /&gt;
&lt;br /&gt;
[[File:V1.23 Admin Menu.jpg|thumb|300px|left]]&lt;br /&gt;
&lt;br /&gt;
{{KBwarning| This menu is off by default. Nobody who is not a [[Linden]] can use the options in the &#039;&#039;&#039;Admin&#039;&#039;&#039; menu. The options in the &#039;&#039;&#039;Admin&#039;&#039;&#039; menu are for viewing purposes only!}}&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Object Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Take Copy&#039;&#039;&#039;&#039;&#039; - Take a copy of an object, regardless of ownership.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Force Owner to Me&#039;&#039;&#039;&#039;&#039; - [[Teleport]] the owner of the object to the Linden&#039;s location.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Force Owner Permissive&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Delete&#039;&#039;&#039;&#039;&#039; - Delete an object, regardless of ownership.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Lock&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Get Asset IDs&#039;&#039;&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Parcel Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Owner to Me&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Set to Linden Content&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Claim Public Land&#039;&#039;&#039;&#039;&#039; -&lt;br /&gt;
&lt;br /&gt;
==== &#039;&#039;&#039;Region Submenu &amp;gt;&#039;&#039;&#039; ====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;&amp;gt; Dump Temp Asset Data&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;God Tools...&#039;&#039;&#039; - Opens &amp;quot;God Tools&amp;quot; floating window&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Save Region State&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced menu]]&lt;/div&gt;</summary>
		<author><name>Kylinn Leimes</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=904342</id>
		<title>Tiny</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Tiny&amp;diff=904342"/>
		<updated>2010-05-05T21:52:21Z</updated>

		<summary type="html">&lt;p&gt;Kylinn Leimes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help |Glossary=*}}An extremely small [[avatar]], usually a [[furry]], designed to resemble an animated stuffed animal.&lt;br /&gt;
&lt;br /&gt;
[[Resident]] {{User2|Kage Seraph}} was the first one who made a tiny avatar in Second Life. Tinies can&#039;t be created by just lowering the size of an avatar, via the [[How_to_change_your_appearance|appearance menu]], since the smallest avatar size is still to tall for a tiny. They need special [[animation]]s to fold/crush the avatar to a tiny size. Afterwards, [[prim]]s and [[invisiprim]]s are used to hide the rest of the regular avatar mesh.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://secondlife.wikia.com/wiki/Tinies Second Life Wikia: Tinies]&lt;br /&gt;
* [http://blogs.secondlife.com/community/community/eureka/blog/2009/03/13/tiny-is-as-tiny-does Blog: Tiny is as tiny does]&lt;br /&gt;
* [http://elfclan.ning.com/profiles/blogs/tinies-for-biggies Blog: Tinies for Biggies]&lt;/div&gt;</summary>
		<author><name>Kylinn Leimes</name></author>
	</entry>
</feed>