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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mattchew+Bulloch</id>
	<title>Second Life Wiki - User contributions [en]</title>
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	<updated>2026-07-24T15:40:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Mattchew_Bulloch&amp;diff=913022</id>
		<title>User:Mattchew Bulloch</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Mattchew_Bulloch&amp;diff=913022"/>
		<updated>2010-05-13T01:49:27Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: Created page with &amp;#039;I make all kinds of things for Second Life, including some unique stuff like whiteboards and PowerPoint slideshow editors.  I also work here: http://wtri.com.  We do some work in...&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I make all kinds of things for Second Life, including some unique stuff like whiteboards and PowerPoint slideshow editors.&lt;br /&gt;
&lt;br /&gt;
I also work here: http://wtri.com.  We do some work in Second Life.&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Compiling_and_Patching_Snowglobe_(Linux)&amp;diff=913012</id>
		<title>Talk:Compiling and Patching Snowglobe (Linux)</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Compiling_and_Patching_Snowglobe_(Linux)&amp;diff=913012"/>
		<updated>2010-05-13T01:48:12Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: getting the right version of g++&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I needed to install g++-4.1 to get the build to work.&lt;br /&gt;
&lt;br /&gt;
install g++-4.1 with apt-get.&lt;br /&gt;
&lt;br /&gt;
type EXPORT CXX=/usr/bin/g++-4.1   ..BEFORE.. running develop.py&lt;br /&gt;
&lt;br /&gt;
[[User:Mattchew Bulloch|Mattchew Bulloch]] 01:48, 13 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=369763</id>
		<title>Talk:Microsoft Windows Builds</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=369763"/>
		<updated>2009-05-23T02:14:47Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: /* Don&amp;#039;t forget to run cmake */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running viewer outside of MS VS ==&lt;br /&gt;
&lt;br /&gt;
To leave the executable where it is, but run it without running MSVS:&lt;br /&gt;
* Make a shortcut for linden/indra/build-VC80/relwithdebinfo/secondlife-bin.exe&lt;br /&gt;
* Right-click the shortcut, Properties, and for &amp;quot;Start in:&amp;quot;, navigate to &amp;quot;linden/indra/newview&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Lear Cale|Lear Cale]] 17:52, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you really want to pull SL executable out of the build environment:&lt;br /&gt;
(Thanks to Ambrosia of sldev list for this text.  I have not tried&lt;br /&gt;
it myself.  [[User:Lear Cale|Lear Cale]] 18:11, 5 February 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
Make a new folder, somewhere.&lt;br /&gt;
&lt;br /&gt;
Copy the contents of your build-vc90/release/* (or debug, or relwithdeb) folder into that one. The only exceptions are the secondlife-bin.* files aside of the .exe, you don&#039;t necessarily need those.&lt;br /&gt;
&lt;br /&gt;
Also copy the following files from indra/newview/ there:&lt;br /&gt;
&lt;br /&gt;
* app_settings&lt;br /&gt;
* character&lt;br /&gt;
* fonts&lt;br /&gt;
* skins&lt;br /&gt;
* all .txt files that include &#039;feature&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
llkdu.dll needs to be grabbed from a plain LL viewer. If you use OpenAL, you might have to rename openal.dll to openal32.dll, and you might have to manually copy fmod.dll from your /libraries/ folder into the new one.&lt;br /&gt;
&lt;br /&gt;
== What is TLC? ==&lt;br /&gt;
&lt;br /&gt;
Soft Linden introduced several sentences that include an acronym &amp;quot;TLC.&amp;quot;  What does that mean?  I looked up several dictionaries, but I got &amp;quot;thin layer chromatography&amp;quot; and &amp;quot;tender loving care&amp;quot;, that both don&#039;t make any sense in this context...  Please use plain, no cryptic English when updating SL wiki.  Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 06:48, 18 May 2008 (PDT)&lt;br /&gt;
:Actually, I&#039;m fairly sure he did mean &amp;quot;tender loving care&amp;quot;, by which Soft meant it needs some work. --[[User:Ky Aska|Ky Aska]] 05:19, 3 June 2008 (PDT)&lt;br /&gt;
:: Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 07:32, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== VS2008 ==&lt;br /&gt;
&lt;br /&gt;
On May 2008, Soft Linden entirely rewrote this page, and classified the build environments into three groups.  She put VS2008 under &#039;&#039;community experimental&#039;&#039; thing.  On June 2008, Sardonyx Linden edited this page and put VS2008 under &#039;&#039;community supported&#039;&#039;, without removing it from &#039;&#039;community experimental&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure whether it is possible to build a stable binary using VS2008, but at least there seems no instructions available on the wiki...&lt;br /&gt;
&lt;br /&gt;
--[[User:Alissa Sabre|Alissa Sabre]] 07:38, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
Quicktime has developer SDKs (presumably outdated, but they still work) on a branch of their website&lt;br /&gt;
[http://ftp.apple.com] [ftp://ftp.apple.com/developer/Development_Kits/]&lt;br /&gt;
&lt;br /&gt;
== llkdu.dll ==&lt;br /&gt;
&lt;br /&gt;
Why do the instructions say to copy llkdu.dll if you get an error message?  Isn&#039;t it always missing?  Shouldn&#039;t it be added to the instructions along with fmod and Quicktime to put it in libraries\i686-win32\lib\debug and release instead of into the build directory?  And why do the fmod and Quicktime instructions say &amp;quot;if you&#039;re using CMake?  Is there an alternative?&lt;br /&gt;
&lt;br /&gt;
[[User:Mm Alder|Mm Alder]] 04:04, 21 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don&#039;t forget to run cmake ==&lt;br /&gt;
&lt;br /&gt;
The Windows Build Instructions left out the detail that you must run: &lt;br /&gt;
&lt;br /&gt;
python develop.py cmake&lt;br /&gt;
&lt;br /&gt;
after you run &lt;br /&gt;
&lt;br /&gt;
python develop.py -G VC80/90&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368983</id>
		<title>Talk:Microsoft Windows Builds</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368983"/>
		<updated>2009-05-22T16:27:34Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: /* Don&amp;#039;t forget to run cmake */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running viewer outside of MS VS ==&lt;br /&gt;
&lt;br /&gt;
To leave the executable where it is, but run it without running MSVS:&lt;br /&gt;
* Make a shortcut for linden/indra/build-VC80/relwithdebinfo/secondlife-bin.exe&lt;br /&gt;
* Right-click the shortcut, Properties, and for &amp;quot;Start in:&amp;quot;, navigate to &amp;quot;linden/indra/newview&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Lear Cale|Lear Cale]] 17:52, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you really want to pull SL executable out of the build environment:&lt;br /&gt;
(Thanks to Ambrosia of sldev list for this text.  I have not tried&lt;br /&gt;
it myself.  [[User:Lear Cale|Lear Cale]] 18:11, 5 February 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
Make a new folder, somewhere.&lt;br /&gt;
&lt;br /&gt;
Copy the contents of your build-vc90/release/* (or debug, or relwithdeb) folder into that one. The only exceptions are the secondlife-bin.* files aside of the .exe, you don&#039;t necessarily need those.&lt;br /&gt;
&lt;br /&gt;
Also copy the following files from indra/newview/ there:&lt;br /&gt;
&lt;br /&gt;
* app_settings&lt;br /&gt;
* character&lt;br /&gt;
* fonts&lt;br /&gt;
* skins&lt;br /&gt;
* all .txt files that include &#039;feature&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
llkdu.dll needs to be grabbed from a plain LL viewer. If you use OpenAL, you might have to rename openal.dll to openal32.dll, and you might have to manually copy fmod.dll from your /libraries/ folder into the new one.&lt;br /&gt;
&lt;br /&gt;
== What is TLC? ==&lt;br /&gt;
&lt;br /&gt;
Soft Linden introduced several sentences that include an acronym &amp;quot;TLC.&amp;quot;  What does that mean?  I looked up several dictionaries, but I got &amp;quot;thin layer chromatography&amp;quot; and &amp;quot;tender loving care&amp;quot;, that both don&#039;t make any sense in this context...  Please use plain, no cryptic English when updating SL wiki.  Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 06:48, 18 May 2008 (PDT)&lt;br /&gt;
:Actually, I&#039;m fairly sure he did mean &amp;quot;tender loving care&amp;quot;, by which Soft meant it needs some work. --[[User:Ky Aska|Ky Aska]] 05:19, 3 June 2008 (PDT)&lt;br /&gt;
:: Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 07:32, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== VS2008 ==&lt;br /&gt;
&lt;br /&gt;
On May 2008, Soft Linden entirely rewrote this page, and classified the build environments into three groups.  She put VS2008 under &#039;&#039;community experimental&#039;&#039; thing.  On June 2008, Sardonyx Linden edited this page and put VS2008 under &#039;&#039;community supported&#039;&#039;, without removing it from &#039;&#039;community experimental&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure whether it is possible to build a stable binary using VS2008, but at least there seems no instructions available on the wiki...&lt;br /&gt;
&lt;br /&gt;
--[[User:Alissa Sabre|Alissa Sabre]] 07:38, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
Quicktime has developer SDKs (presumably outdated, but they still work) on a branch of their website&lt;br /&gt;
[http://ftp.apple.com] [ftp://ftp.apple.com/developer/Development_Kits/]&lt;br /&gt;
&lt;br /&gt;
== llkdu.dll ==&lt;br /&gt;
&lt;br /&gt;
Why do the instructions say to copy llkdu.dll if you get an error message?  Isn&#039;t it always missing?  Shouldn&#039;t it be added to the instructions along with fmod and Quicktime to put it in libraries\i686-win32\lib\debug and release instead of into the build directory?  And why do the fmod and Quicktime instructions say &amp;quot;if you&#039;re using CMake?  Is there an alternative?&lt;br /&gt;
&lt;br /&gt;
[[User:Mm Alder|Mm Alder]] 04:04, 21 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don&#039;t forget to run cmake ==&lt;br /&gt;
&lt;br /&gt;
The Windows Build Instructions left out the detail that you must run: &lt;br /&gt;
&lt;br /&gt;
python develop.py cmake&lt;br /&gt;
&lt;br /&gt;
after you run &lt;br /&gt;
&lt;br /&gt;
python develop.py -G VC80/90&lt;br /&gt;
&lt;br /&gt;
Doing so will alleviate the missing llkdu.dll file error&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368973</id>
		<title>Talk:Microsoft Windows Builds</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368973"/>
		<updated>2009-05-22T16:27:13Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: /* Don&amp;#039;t forget to run cmake */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running viewer outside of MS VS ==&lt;br /&gt;
&lt;br /&gt;
To leave the executable where it is, but run it without running MSVS:&lt;br /&gt;
* Make a shortcut for linden/indra/build-VC80/relwithdebinfo/secondlife-bin.exe&lt;br /&gt;
* Right-click the shortcut, Properties, and for &amp;quot;Start in:&amp;quot;, navigate to &amp;quot;linden/indra/newview&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Lear Cale|Lear Cale]] 17:52, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you really want to pull SL executable out of the build environment:&lt;br /&gt;
(Thanks to Ambrosia of sldev list for this text.  I have not tried&lt;br /&gt;
it myself.  [[User:Lear Cale|Lear Cale]] 18:11, 5 February 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
Make a new folder, somewhere.&lt;br /&gt;
&lt;br /&gt;
Copy the contents of your build-vc90/release/* (or debug, or relwithdeb) folder into that one. The only exceptions are the secondlife-bin.* files aside of the .exe, you don&#039;t necessarily need those.&lt;br /&gt;
&lt;br /&gt;
Also copy the following files from indra/newview/ there:&lt;br /&gt;
&lt;br /&gt;
* app_settings&lt;br /&gt;
* character&lt;br /&gt;
* fonts&lt;br /&gt;
* skins&lt;br /&gt;
* all .txt files that include &#039;feature&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
llkdu.dll needs to be grabbed from a plain LL viewer. If you use OpenAL, you might have to rename openal.dll to openal32.dll, and you might have to manually copy fmod.dll from your /libraries/ folder into the new one.&lt;br /&gt;
&lt;br /&gt;
== What is TLC? ==&lt;br /&gt;
&lt;br /&gt;
Soft Linden introduced several sentences that include an acronym &amp;quot;TLC.&amp;quot;  What does that mean?  I looked up several dictionaries, but I got &amp;quot;thin layer chromatography&amp;quot; and &amp;quot;tender loving care&amp;quot;, that both don&#039;t make any sense in this context...  Please use plain, no cryptic English when updating SL wiki.  Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 06:48, 18 May 2008 (PDT)&lt;br /&gt;
:Actually, I&#039;m fairly sure he did mean &amp;quot;tender loving care&amp;quot;, by which Soft meant it needs some work. --[[User:Ky Aska|Ky Aska]] 05:19, 3 June 2008 (PDT)&lt;br /&gt;
:: Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 07:32, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== VS2008 ==&lt;br /&gt;
&lt;br /&gt;
On May 2008, Soft Linden entirely rewrote this page, and classified the build environments into three groups.  She put VS2008 under &#039;&#039;community experimental&#039;&#039; thing.  On June 2008, Sardonyx Linden edited this page and put VS2008 under &#039;&#039;community supported&#039;&#039;, without removing it from &#039;&#039;community experimental&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure whether it is possible to build a stable binary using VS2008, but at least there seems no instructions available on the wiki...&lt;br /&gt;
&lt;br /&gt;
--[[User:Alissa Sabre|Alissa Sabre]] 07:38, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
Quicktime has developer SDKs (presumably outdated, but they still work) on a branch of their website&lt;br /&gt;
[http://ftp.apple.com] [ftp://ftp.apple.com/developer/Development_Kits/]&lt;br /&gt;
&lt;br /&gt;
== llkdu.dll ==&lt;br /&gt;
&lt;br /&gt;
Why do the instructions say to copy llkdu.dll if you get an error message?  Isn&#039;t it always missing?  Shouldn&#039;t it be added to the instructions along with fmod and Quicktime to put it in libraries\i686-win32\lib\debug and release instead of into the build directory?  And why do the fmod and Quicktime instructions say &amp;quot;if you&#039;re using CMake?  Is there an alternative?&lt;br /&gt;
&lt;br /&gt;
[[User:Mm Alder|Mm Alder]] 04:04, 21 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don&#039;t forget to run cmake ==&lt;br /&gt;
&lt;br /&gt;
The Windows Build Instructions left out the detail that you must run: &lt;br /&gt;
&lt;br /&gt;
python develop.py cmake&lt;br /&gt;
&lt;br /&gt;
after you run &lt;br /&gt;
&lt;br /&gt;
python develop.py -G VC80/90&lt;br /&gt;
&lt;br /&gt;
Doing so will alleviate the missing lldku.dll file error&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368963</id>
		<title>Talk:Microsoft Windows Builds</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Microsoft_Windows_Builds&amp;diff=368963"/>
		<updated>2009-05-22T16:24:38Z</updated>

		<summary type="html">&lt;p&gt;Mattchew Bulloch: /* Don&amp;#039;t forget to run cmake */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Running viewer outside of MS VS ==&lt;br /&gt;
&lt;br /&gt;
To leave the executable where it is, but run it without running MSVS:&lt;br /&gt;
* Make a shortcut for linden/indra/build-VC80/relwithdebinfo/secondlife-bin.exe&lt;br /&gt;
* Right-click the shortcut, Properties, and for &amp;quot;Start in:&amp;quot;, navigate to &amp;quot;linden/indra/newview&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[User:Lear Cale|Lear Cale]] 17:52, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you really want to pull SL executable out of the build environment:&lt;br /&gt;
(Thanks to Ambrosia of sldev list for this text.  I have not tried&lt;br /&gt;
it myself.  [[User:Lear Cale|Lear Cale]] 18:11, 5 February 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
Make a new folder, somewhere.&lt;br /&gt;
&lt;br /&gt;
Copy the contents of your build-vc90/release/* (or debug, or relwithdeb) folder into that one. The only exceptions are the secondlife-bin.* files aside of the .exe, you don&#039;t necessarily need those.&lt;br /&gt;
&lt;br /&gt;
Also copy the following files from indra/newview/ there:&lt;br /&gt;
&lt;br /&gt;
* app_settings&lt;br /&gt;
* character&lt;br /&gt;
* fonts&lt;br /&gt;
* skins&lt;br /&gt;
* all .txt files that include &#039;feature&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
llkdu.dll needs to be grabbed from a plain LL viewer. If you use OpenAL, you might have to rename openal.dll to openal32.dll, and you might have to manually copy fmod.dll from your /libraries/ folder into the new one.&lt;br /&gt;
&lt;br /&gt;
== What is TLC? ==&lt;br /&gt;
&lt;br /&gt;
Soft Linden introduced several sentences that include an acronym &amp;quot;TLC.&amp;quot;  What does that mean?  I looked up several dictionaries, but I got &amp;quot;thin layer chromatography&amp;quot; and &amp;quot;tender loving care&amp;quot;, that both don&#039;t make any sense in this context...  Please use plain, no cryptic English when updating SL wiki.  Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 06:48, 18 May 2008 (PDT)&lt;br /&gt;
:Actually, I&#039;m fairly sure he did mean &amp;quot;tender loving care&amp;quot;, by which Soft meant it needs some work. --[[User:Ky Aska|Ky Aska]] 05:19, 3 June 2008 (PDT)&lt;br /&gt;
:: Thanks.  --[[User:Alissa Sabre|Alissa Sabre]] 07:32, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== VS2008 ==&lt;br /&gt;
&lt;br /&gt;
On May 2008, Soft Linden entirely rewrote this page, and classified the build environments into three groups.  She put VS2008 under &#039;&#039;community experimental&#039;&#039; thing.  On June 2008, Sardonyx Linden edited this page and put VS2008 under &#039;&#039;community supported&#039;&#039;, without removing it from &#039;&#039;community experimental&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not sure whether it is possible to build a stable binary using VS2008, but at least there seems no instructions available on the wiki...&lt;br /&gt;
&lt;br /&gt;
--[[User:Alissa Sabre|Alissa Sabre]] 07:38, 28 July 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
Quicktime has developer SDKs (presumably outdated, but they still work) on a branch of their website&lt;br /&gt;
[http://ftp.apple.com] [ftp://ftp.apple.com/developer/Development_Kits/]&lt;br /&gt;
&lt;br /&gt;
== llkdu.dll ==&lt;br /&gt;
&lt;br /&gt;
Why do the instructions say to copy llkdu.dll if you get an error message?  Isn&#039;t it always missing?  Shouldn&#039;t it be added to the instructions along with fmod and Quicktime to put it in libraries\i686-win32\lib\debug and release instead of into the build directory?  And why do the fmod and Quicktime instructions say &amp;quot;if you&#039;re using CMake?  Is there an alternative?&lt;br /&gt;
&lt;br /&gt;
[[User:Mm Alder|Mm Alder]] 04:04, 21 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don&#039;t forget to run cmake ==&lt;br /&gt;
&lt;br /&gt;
The Windows Build Instructions left out the detail that you must run: &lt;br /&gt;
&lt;br /&gt;
python develop.py cmake&lt;br /&gt;
&lt;br /&gt;
after you run &lt;br /&gt;
&lt;br /&gt;
python develop.py -G VC80/90&lt;/div&gt;</summary>
		<author><name>Mattchew Bulloch</name></author>
	</entry>
</feed>