<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orange+Planer</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Orange+Planer"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Orange_Planer"/>
	<updated>2026-06-08T06:20:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209084</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209084"/>
		<updated>2020-01-26T00:09:46Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
How one navigates through and interacts with Second Life when dealing with one or more disabilities severely impacts one’s experience.  Therefore, the focus of this page is making content creators aware of accessibility needs in Second Life.  To accomplish this goal, this page will offer ideas, techniques, and suggestions to help content creators make their items more usable and useful for those dealing with accessibility needs.&lt;br /&gt;
&lt;br /&gt;
Stay tuned, we are under construction.--[[User:Orange Planer|Orange Planer]] ([[User talk:Orange Planer|talk]]) 15:37, 25 January 2020 (PST)&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039; means the degree to which an object, function, service, or environment is available for use by as many people as possible.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated and thus may be more clearly defined.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Universal Design&#039;&#039;&#039; (UD) is an approach to creating structures, products, and environments that are accessible to all people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disability&#039;&#039;&#039; means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “&#039;&#039;&#039;impairment&#039;&#039;&#039;,” which indicates a characteristic of an individual. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistive technology&#039;&#039;&#039; (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;&#039;People first language&#039;&#039;&#039;” is one way of emphasizing the similarities among all people before recognizing differences. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options.&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209083</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209083"/>
		<updated>2020-01-26T00:09:01Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
How one navigates through and interacts with Second Life when dealing with one or more disabilities severely impacts one’s experience.  Therefore, the focus of this page is making content creators aware of accessibility issues in Second Life.  To accomplish this goal, this page will offer ideas, techniques, and suggestions to help content creators make their items more usable and useful for those dealing with accessibility needs.&lt;br /&gt;
&lt;br /&gt;
Stay tuned, we are under construction.--[[User:Orange Planer|Orange Planer]] ([[User talk:Orange Planer|talk]]) 15:37, 25 January 2020 (PST)&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039; means the degree to which an object, function, service, or environment is available for use by as many people as possible.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated and thus may be more clearly defined.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Universal Design&#039;&#039;&#039; (UD) is an approach to creating structures, products, and environments that are accessible to all people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disability&#039;&#039;&#039; means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “&#039;&#039;&#039;impairment&#039;&#039;&#039;,” which indicates a characteristic of an individual. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistive technology&#039;&#039;&#039; (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;&#039;People first language&#039;&#039;&#039;” is one way of emphasizing the similarities among all people before recognizing differences. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options.&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1209082</id>
		<title>User:Orange Planer</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1209082"/>
		<updated>2020-01-25T23:40:04Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* The End Of The Second Life Mentors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant]]&lt;br /&gt;
&lt;br /&gt;
==29 June 2008==&lt;br /&gt;
&amp;lt;p&amp;gt;Nice to meet you, come on in!  Can I get you some coffee?  I just brewed it.  Here, have a seat at the kitchen table.  Tell me about yourself.  You want to know about me?  Oh, I don&#039;t know.  There isn&#039;t a lot to tell.  I&#039;ve been in Second Life since August 2007.  I discovered a lot of people, for whatever reason, just couldn&#039;t seem to figure out what they were supposed to do, or how to do it.  So, I listened to a couple people and picked up the patter.  Left-click on that sign right there.  No, over there.  Here, let me walk over to the sign so you can see what I&#039;m talking about.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Anyway, it grew from there.  Someone asked me to become a mentor, but I&#039;d only been around for a couple months.  So, I waited.  The day I turned six months the person came by and said &amp;quot;It&#039;s time.&amp;quot;  I had to laugh.  Anyway, I applied, got accepted, and started looking around.  The state of mentorship?  Oh, it has its issues.  Too many people have no clue what to do or don&#039;t care.  The process took all the warm bodies they could find, so it&#039;s been rather interesting to see what&#039;s been called a mentor.  Now they&#039;re trying to fix it after the fact, which is like closing the barn doors after the horses have escaped, but what the heck.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;I couldn&#039;t just sit there and do nothing - I mean, people run around spreading wrong information without doublechecking what they know.  &amp;quot;Sure, I&#039;m police.  Who told me that?  Oh, I heard from another mentor (whose name I will &amp;lt;em&amp;gt;never&amp;lt;/em&amp;gt; reveal to you).&amp;quot;  Yeah right.  Did you check the wiki?  Did you look in the JIRA?  What about the knowledgebase?  Did you ask the VTeam? How about any of the mentor groups?  No?  Come on, you can do better than that...&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Someone suggested running a class, an idea that had been percolating in the back of my head for awhile.  I&#039;ve taught.  It&#039;s not easy, but you get used to it, and there&#039;s a big upside at the back end when you see someone walk away with newfound confidence.  After sending the other person an email or two we began a group dedicated to creating a class for mentors.  I&#039;m hoping we actually get the class off the ground.  Right now we&#039;re brainstorming.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Peeves===&lt;br /&gt;
* Griefers&lt;br /&gt;
* People who should know better&lt;br /&gt;
* Litterers&lt;br /&gt;
* Gas guzzlers&lt;br /&gt;
* Glaring bugs in programming&lt;br /&gt;
* Being sick - it&#039;s just such a drag&lt;br /&gt;
&lt;br /&gt;
==July 22, 2008==&lt;br /&gt;
SL has become a huge part of my life.  In fact, it&#039;s become so huge, what with mentoring, doing some writing, teaching a class here and there, and working (I&#039;m a bouncer at Sixx Pack), that &amp;quot;real life&amp;quot; is beginning to get seriously impinged upon.  This is bad.  I have a wife, and while my wife is also my Second Life partner, we don&#039;t do much in SL because I&#039;m always busy.  I&#039;m in a quandary.  I have the job to pay for a wedding in SL, but I can only do the job once or twice a week because of mentoring activities.  This is getting frustrating.  If there were a way to only mentor for an hour, but often some issue will come up at 45 minutes that takes 30 minutes to resolve.  I could hand the issue off to another mentor, but I hate foisting my responsibilities off on other people.  &amp;lt;em&amp;gt;sigh&amp;lt;/em&amp;gt;  NOW what?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://wiki.secondlife.com/wiki/User:Orange_Planer/What_do_Second_Life_Mentors_Do&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 11, 2008==&lt;br /&gt;
I&#039;m giving a class on &amp;quot;The Lag Monster:  how to handle it.&amp;quot;  Come find out what causes lag, what you can do about it, and find out what limitations there are.  https://wiki.secondlife.com/wiki/Mainland_Mentor_Coaches_Class_Schedule&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
&lt;br /&gt;
Ran into a Dilbert situation.  Got asked for help, did research, suggested problem areas and constructive solutions and got told, effectively, to go to hell.  Some people do not know what they don&#039;t know and are not willing to accept the possibility they might not know what they&#039;re doing.  Instead, they frame the answer inside however they view the world.  We are all guilty of this in one form or other, but for GAWDS sake, if you are going to ask for help, be ready to consider the answer you get seriously.&lt;br /&gt;
&lt;br /&gt;
==March 9, 2009==&lt;br /&gt;
&lt;br /&gt;
Life moves in mysterious ways, but if there&#039;s one thing I find to be a constant, you are the quality of person your friends are.  Do your friends create tons of drama?  Do your friends make a habit of griefing others?  Look not inward to find who you are, look at your associates.&lt;br /&gt;
&lt;br /&gt;
==The End Of The Second Life Mentors==&lt;br /&gt;
: 2009 December 4&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be honest.  I threw myself body and soul into the program for almost two years.  I know that others have been in it longer, I&#039;m not comparing myself to them.  My expertise is computer technical information, my strength is in figuring out procedures that work and can be documented.  My sworn enemies are &amp;quot;belief without facts&amp;quot; and, worse yet, &amp;quot;making facts fit my beliefs.&amp;quot;  By day I&#039;m a network administrator where it&#039;s what I &#039;&#039;&#039;know&#039;&#039;&#039; that&#039;s important, not what I &#039;&#039;&#039;believe&#039;&#039;&#039;.  I&#039;ve researched information, tried various things, applied analytical thought and given my results.  I&#039;ve handed out notecards, made suggestions, emphasized education.  The end result has been - nothing noticable.&lt;br /&gt;
&lt;br /&gt;
People are generally resistant to change.  They stick with what they learned back in the beginning, no matter how flawed it might be.  When new information comes around many times it becomes an issue of &amp;quot;my teacher didn&#039;t teach me that, so it doesn&#039;t matter,&amp;quot; or &amp;quot;it isn&#039;t the way I&#039;ve done it, so I don&#039;t care.&amp;quot;  Or it simply gets lost in the chatter.  They didn&#039;t use it in a long time so forgot the information even existed.&lt;br /&gt;
&lt;br /&gt;
Now the Second Life Mentors are done in seven days.  Next Friday.  Two years of blowing in the wind, hoping to make a difference, and yet only, apparently, building a name for myself.  I couldn&#039;t care less about building a name for myself.  All that matters to me is the dissemination of correct information to help others.  I&#039;ve discovered the mentor groups really haven&#039;t got a lot of interest in spreading correct information; they&#039;ll spread whatever information they have, thinking it&#039;s good.&lt;br /&gt;
&lt;br /&gt;
So, I&#039;ve left all the mentor groups I was in.  They&#039;re now all applying for Resident Help Network status and more power to them.  Me, I&#039;m going into teaching.  It&#039;s not that I object to people who are resistant to change.  Sometimes that&#039;s a good thing.  A little cynicism goes a long, long way.  I just wish more people who disseminated information had a passion for it being correct information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Times They Are A&#039;Changin&#039;===&lt;br /&gt;
----&lt;br /&gt;
: 30 December 2009&lt;br /&gt;
&lt;br /&gt;
I hate concussions.  You don&#039;t even know you&#039;re injured.  You can&#039;t see what needs to be healed.  Even if you are aware that there&#039;s an injury, there&#039;s no way to tell on your own what you&#039;re missing.  It happened to me right before Thanksgiving.  It was two weeks before the headaches stopped.  Three weeks before my sense of humor started to be evident again.  Five weeks before I started to feel normal.&lt;br /&gt;
&lt;br /&gt;
Projects are moving forward.  Even I&#039;m working on my material now.  And I&#039;m on vacation!  This is the first extended break I&#039;ve had all year and man it feels good.  SL Cert Dev is making steady progress and we&#039;re getting some assistance.  It&#039;s hard to believe but after these last two years it appears we&#039;re finally on track.&lt;br /&gt;
&lt;br /&gt;
==People Constantly Surprise Me==&lt;br /&gt;
----&lt;br /&gt;
: 26 February 2011&lt;br /&gt;
&lt;br /&gt;
Virtual Ability constantly surprises me with doing what they say they&#039;re going to do.  They help people with disabilities and they&#039;re the only group in Second Life to start a transcription service for both voice and text.&lt;br /&gt;
&lt;br /&gt;
A friend of mine contacted me to ask about legal issues with the generation AFTER the next generation internet.  I didn&#039;t think he knew anything, just some whippersnapper.  Actually, he&#039;s my age and has been a computer scientist all his life.&lt;br /&gt;
&lt;br /&gt;
Someone else I knew runs a help group and every time he builds his area to be used by all the new residents he and his cohorts drag in his area gets better.  More content, less confusion.  His latest version is an awesome piece of work.  Finally, someone is taking seriously the needs of those who know nothing of Second Life.  At some point, someone is going to create the Ivory Tower of Prims version of &amp;quot;training up new residents.&amp;quot;  My money is on him.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209081</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209081"/>
		<updated>2020-01-25T23:37:49Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
How one navigates through and interacts with Second Life when dealing with one or more disabilities severely impacts one’s experience.  Therefore, the focus of this page is making content creators aware of accessibility issues in Second Life.  To accomplish this goal, this page will offer ideas, techniques, and suggestions to help content creators make their items more usable and useful for those dealing with accessibility issues.&lt;br /&gt;
&lt;br /&gt;
Stay tuned, we are under construction.--[[User:Orange Planer|Orange Planer]] ([[User talk:Orange Planer|talk]]) 15:37, 25 January 2020 (PST)&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039; means the degree to which an object, function, service, or environment is available for use by as many people as possible.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated and thus may be more clearly defined.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Universal Design&#039;&#039;&#039; (UD) is an approach to creating structures, products, and environments that are accessible to all people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disability&#039;&#039;&#039; means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “&#039;&#039;&#039;impairment&#039;&#039;&#039;,” which indicates a characteristic of an individual. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistive technology&#039;&#039;&#039; (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;&#039;People first language&#039;&#039;&#039;” is one way of emphasizing the similarities among all people before recognizing differences. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options.&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_3_menus&amp;diff=1209007</id>
		<title>Viewer 3 menus</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_3_menus&amp;diff=1209007"/>
		<updated>2020-01-07T01:09:10Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Communicate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*|Glossary=*}}&lt;br /&gt;
{{KBcaution|This listing is for the Second Life Viewer 3.8.0 (plus Oculus and Experience Tools). Other viewers will have different menu layouts, and similar menu items on other viewers may do different things.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Me==&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:2.8.0/Profile|Profile]]...&#039;&#039;&#039; (your own)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Changing your appearance|Appearance]]...&#039;&#039;&#039; choose and edit avatar wearables.&lt;br /&gt;
*&#039;&#039;&#039;Choose an avatar...&#039;&#039;&#039; wear starter outfits from the library.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:My Inventory|Inventory]]...&#039;&#039;&#039; {{K|Ctrl|I}}&lt;br /&gt;
*&#039;&#039;&#039;Places...&#039;&#039;&#039; [[Viewerhelp:Places - My Landmarks|My Landmarks]], [[Viewerhelp:Places - Teleport History|Teleport History]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Picks|Picks]]...&#039;&#039;&#039; edit profile picks and classifieds.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Experiences|Experiences]]...&#039;&#039;&#039; find, add, remove, change experiences and permissions.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Orbit Zoom Pan|Camera Controls]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Basic-movement-controls/ta-p/700033 Movement]&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Sit Down&#039;&#039;&#039; {{K|Alt|Shift|S}} sit your avatar here, no prim required. Helps keep your avatar from being pushed around.&lt;br /&gt;
**&#039;&#039;&#039;Fly&#039;&#039;&#039; {{K|Home}} start or stop flying.&lt;br /&gt;
**&#039;&#039;&#039;Stop flying&#039;&#039;&#039; {{K|Home}}&lt;br /&gt;
**&#039;&#039;&#039;Always Run&#039;&#039;&#039; {{K|Ctrl|R}}&lt;br /&gt;
**&#039;&#039;&#039;Stop Animating Me&#039;&#039;&#039; stop scripted animations and cancel animate permission to nearby objects.&lt;br /&gt;
**&#039;&#039;&#039;Walk / run / fly...&#039;&#039;&#039; open the [[Viewerhelp:2.0.2/Move|movement controls]] floater.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Status&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Away&#039;&#039;&#039; add an &amp;quot;Away&amp;quot; notice over your name tag.&lt;br /&gt;
**&#039;&#039;&#039;Do Not Disturb&#039;&#039;&#039; add a &amp;quot;Do Not Disturb&amp;quot; notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly &amp;quot;busy mode&amp;quot;)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Buy Linden Dollars|Buy L$]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Merchant outbox|Merchant Outbox...]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Account dashboard...&#039;&#039;&#039; open a web browser window with your [https://secondlife.com/my/ Second Life account page].&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Preferences...&#039;&#039;&#039; {{K|Ctrl|P}} viewer and SL settings: [[Viewerhelp:2.7.1/Preferences - General|General]], [[Viewerhelp:2.7.1/Preferences - Graphics|Graphics]], [[Viewerhelp:Preferences - Sound &amp;amp; Media|Sound &amp;amp; Media]], [[Viewerhelp:3.5.0/Preferences - Chat|Chat]], [[Viewerhelp:3.2.1/Preferences - Move &amp;amp; View|Move &amp;amp; View]], [[Viewerhelp:Preferences - Notifications|Notifications]], [[Viewerhelp:Preferences - Colors|Colors]], [[Viewerhelp:3.5.0/Preferences - Privacy|Privacy]], [[Viewerhelp:2.7.1/Preferences - Setup|Setup]], [[Viewerhelp:2.7.1/Preferences - Advanced|Advanced]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Toolbar buttons|Toolbar buttons]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hide all controls&#039;&#039;&#039; {{K|Ctrl|Shift|U}} &amp;amp;mdash; press {{K|Ctrl|Shift|U}} again to restore.&lt;br /&gt;
*&#039;&#039;&#039;Show [http://community.secondlife.com/t5/English-Knowledge-Base/Heads-up-displays-HUDs/ta-p/700083 HUD] attachments&#039;&#039;&#039; {{K|Alt|Shift|H}} &amp;amp;mdash; pick again to restore.&lt;br /&gt;
*&#039;&#039;&#039;Toggle [http://community.secondlife.com/t5/Featured-News/Using-the-Oculus-Rift-with-Second-Life/ba-p/2728824 HMD Mode]&#039;&#039;&#039; {{K|Ctrl|Shift|D}} switch head mounted display on or off. &#039;&#039;(Oculus viewers)&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Exit Second Life&#039;&#039;&#039; {{K|Ctrl|Q}} close the viewer.&lt;br /&gt;
&lt;br /&gt;
==Communicate==&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:3.5.0/Conversations|Conversations]]...&#039;&#039;&#039; {{K|Ctrl|T}} open/close the instant message floater.&lt;br /&gt;
*&#039;&#039;&#039;Nearby Chat...&#039;&#039;&#039; {{K|Ctrl|H}} open/close the local chat panel.&lt;br /&gt;
*&#039;&#039;&#039;Speak&#039;&#039;&#039; toggle [http://community.secondlife.com/t5/English-Knowledge-Base/Using-voice-chat/ta-p/700169 microphone] on and off.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Conversation Log|Conversation Log]]...&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Post to Facebook|Facebook...]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/Featured-News/SLShare-with-Flickr-and-Twitter-Support-Is-Now-in-the-Main/ba-p/2757300 Twitter...]&#039;&#039;&#039; send tweet with optional snapshot and SL location&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/Featured-News/SLShare-with-Flickr-and-Twitter-Support-Is-Now-in-the-Main/ba-p/2757300 Flickr...]&#039;&#039;&#039; snapshot to Flickr with optional location&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Voice Morphing|Voice morphing]]&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;No voice morphing&#039;&#039;&#039; disable the feature.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;(optional voice names)&#039;&#039;&#039;&#039;&#039; enable morphing using this voice font.&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Preview Voice Morphing|Preview]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Subscribe...&#039;&#039;&#039; open a web browser with the [http://secondlife.com/landing/voicemorphing SL voice morphing] page.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Gestures|Gestures]]...&#039;&#039;&#039; {{K|Ctrl|G}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Friends|Friends]]&#039;&#039;&#039; {{K|Ctrl|Shift|F}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Groups|Groups]]&#039;&#039;&#039; {{K|Ctrl|Shift|G}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Nearby|Nearby people]]&#039;&#039;&#039; {{K|Ctrl|Shift|A}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Blocked|Block List]]&#039;&#039;&#039; (formerly &amp;quot;mute list&amp;quot;)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Do Not Disturb&#039;&#039;&#039; &amp;lt;!-- intentional duplicate--&amp;gt; add a &amp;quot;Do Not Disturb&amp;quot; notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly &amp;quot;busy mode&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==World==&lt;br /&gt;
*&#039;&#039;&#039;Landmark This Place&#039;&#039;&#039; add a landmark for this location to your inventory.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Destinations|Destinations]]&#039;&#039;&#039; open an abbreviated view of the [[Destination Guide]].&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:World Map|World map]]&#039;&#039;&#039; {{K|Ctrl|M}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Mini-Map|Mini-map]]&#039;&#039;&#039; {{K|Ctrl|Shift|M}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:2.7.1/Search Second Life|Search]]&#039;&#039;&#039; {{K|Ctrl|F}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Teleport home&#039;&#039;&#039; {{K|Ctrl|Shift|H}} go to your home location; if you have not set a home, go to a random [[infohub]] matching your [[Viewerhelp:Maturity rating|maturity rating]].&lt;br /&gt;
*&#039;&#039;&#039;Set home to here&#039;&#039;&#039; make the spot you are standing on your home location; [http://community.secondlife.com/t5/English-Knowledge-Base/Landmarks-teleporting-and-SLurls/ta-p/700123#Section_.3.1 details in the knowledge base].&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:3.2.2/Snapshot Preview|Snapshot]]&#039;&#039;&#039; {{K|Ctrl|Shift|S}} screen capture.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Places - Place Profile|Place profile]]&#039;&#039;&#039; brief view of parcel information.&lt;br /&gt;
*&#039;&#039;&#039;About land&#039;&#039;&#039; full view of parcel settings: [[Viewerhelp:About Land - General|General]], [[Viewerhelp:About Land - Covenant|Covenant]], [[Viewerhelp:About Land - Objects|Objects]], [[Viewerhelp:2.8.0/About Land - Options|Options]], [[Viewerhelp:About Land - Media|Media]], [[Viewerhelp:2.8.0/About Land - Sound|Sound]], [[Viewerhelp:About Land - Access|Access]]&lt;br /&gt;
*&#039;&#039;&#039;Region / Estate&#039;&#039;&#039; region owner information and settings: [[Viewerhelp:2.7.1/Region/Estate - Estate|Estate]], [[Viewerhelp:Region/Estate - Covenant|Covenant]], [[Viewerhelp:Region/Estate - Region|Region]], [[Viewerhelp:2.7.1/Region/Estate - Terrain|Terrain]], [[Viewerhelp:Region/Estate - Environment|Environment]], [[Viewerhelp:Region/Estate - Debug|Debug]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:My Land|My land holdings]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Buy Land|Buy this land]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Show&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Ban Lines&#039;&#039;&#039; show yellow &amp;quot;no entry&amp;quot; and green &amp;quot;pay to enter&amp;quot; fences.&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Beacons|Beacons]]&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|N}} find objects by general properties.&lt;br /&gt;
**&#039;&#039;&#039;Property Lines&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|P}} show parcel borders along the ground. Colors are the same as for [[Show Land Owners]], double lines with a gap show region boundaries.&lt;br /&gt;
**&#039;&#039;&#039;[[Show Land Owners|Land Owners]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Coordinates&#039;&#039;&#039; add your X/Y/Z position to the navigation bar.&lt;br /&gt;
**&#039;&#039;&#039;Parcel properties&#039;&#039;&#039; add icons to the navigation bar: no build, scripts, fly, push, voice; avatar visibility.&lt;br /&gt;
**&#039;&#039;&#039;[[#Advanced|Advanced Menu]]&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|D}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Sun&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Sunrise&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Midday&#039;&#039;&#039; {{K|Ctrl|Shift|Y}}&lt;br /&gt;
**&#039;&#039;&#039;Sunset&#039;&#039;&#039; {{K|Ctrl|Shift|N}}&lt;br /&gt;
**&#039;&#039;&#039;Midnight&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Use Region Settings&#039;&#039;&#039; restore default sun and environment.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Environment Editor&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; (formerly Windlight)&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Environment Settings|Environment Settings]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;[[Viewerhelp:Water Presets|Water Presets]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Sky Presets&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; [[Viewerhelp:Sky Presets - Atmosphere|Atmosphere]], [[Viewerhelp:Sky Presets - Lighting|Lighting]], [[Viewerhelp:Sky Presets - Clouds|Clouds]]&lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;[[Viewerhelp:Day Cycle Presets|Day Presets]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; &lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Build==&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Build-Tools/ta-p/700039 Build]&#039;&#039;&#039; {{K|Ctrl|B}} open the build tools floater with [[Viewerhelp:Build_Tools#Create|Create]] selected.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Select Build Tool&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Focus|Focus Tool]]&#039;&#039;&#039; {{K|Ctrl|1}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Move|Move Tool]]&#039;&#039;&#039; {{K|Ctrl|2}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Edit|Edit Tool]]&#039;&#039;&#039; {{K|Ctrl|3}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Create|Create Tool]]&#039;&#039;&#039; {{K|Ctrl|4}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build Tools - Edit Terrain|Land Tool]]&#039;&#039;&#039; {{K|Ctrl|5}}&lt;br /&gt;
*&#039;&#039;&#039;[[Link]]&#039;&#039;&#039; {{K|Ctrl|L}}&lt;br /&gt;
*&#039;&#039;&#039;[[Unlink]]&#039;&#039;&#039; {{K|Ctrl|Shift|L}}&lt;br /&gt;
*&#039;&#039;&#039;Edit Linked Parts&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Select Linked Parts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Select Next Part&#039;&#039;&#039; {{K|Ctrl|.}}&lt;br /&gt;
**&#039;&#039;&#039;Select Previous Part&#039;&#039;&#039; {{K|Ctrl|,}}&lt;br /&gt;
**&#039;&#039;&#039;Include Next Part&#039;&#039;&#039; {{K|Ctrl|Shift|.}}&lt;br /&gt;
**&#039;&#039;&#039;Include Previous Part&#039;&#039;&#039; {{K|Ctrl|Shift|,}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Pathfinding linksets|Linksets]]...&#039;&#039;&#039; &amp;lt;!-- intentional duplicate --&amp;gt; locate pathfinding objects.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Focus on Selection&#039;&#039;&#039; {{K|H}}&lt;br /&gt;
*&#039;&#039;&#039;Zoom to Selection&#039;&#039;&#039; {{K|Shift|H}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Object&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Take&#039;&#039;&#039; to inventory.&lt;br /&gt;
**&#039;&#039;&#039;Take Copy&#039;&#039;&#039; to inventory.&lt;br /&gt;
**&#039;&#039;&#039;Save Back to Object Contents&#039;&#039;&#039; replace an object rezzed from another object&#039;s inventory. Only works if you do not rename the edited item.&lt;br /&gt;
**&#039;&#039;&#039;Return Object&#039;&#039;&#039; to its owner.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Scripts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; applies to scripts in the selected object or prim&#039;s inventory.&lt;br /&gt;
**&#039;&#039;&#039;Recompile Scripts (Mono)&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Recompile Scripts (LSL)&#039;&#039;&#039; also called LSO.&lt;br /&gt;
**&#039;&#039;&#039;Reset Scripts&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Set Scripts to Running&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Set Scripts to Not Running&#039;&#039;&#039; Careful, not-running scripts can lose data on region crossings or restarts.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Pathfinding in Second Life|Pathfinding]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding linksets|Linksets]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding characters|Characters]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding View/Test|View / test]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Pathfinding Tools in the Second Life Viewer#Rebake_Region|Rebake region]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Options&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Show [[Debug Permissions|Advanced Permissions]]&#039;&#039;&#039;&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Select Only My Objects&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Select Only Movable Objects&#039;&#039;&#039; objects you are allowed to move.&lt;br /&gt;
**&#039;&#039;&#039;Select By Surrounding&#039;&#039;&#039; in [[Viewerhelp:Build_Tools#Edit|edit]] mode, drag the mouse to make a box to select objects. If on, include only objects totally inside the box. If off, add objects partially inside too.&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Show Selection Outlines&#039;&#039;&#039; draw glowing lines around selected objects, yellow=root prim, blue=child.&lt;br /&gt;
**&#039;&#039;&#039;Show Hidden Selection&#039;&#039;&#039; draw outlines for selected objects to reveal geometry.&lt;br /&gt;
**&#039;&#039;&#039;Show Light Radius for Selection&#039;&#039;&#039; draw selected local light sources as semitransparent spheres.&lt;br /&gt;
**&#039;&#039;&#039;Show Selection Beam&#039;&#039;&#039; show the trail of glowing dots from your left hand to selected object, does not affect what others see.&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Snap to Grid&#039;&#039;&#039; {{K|G}} See [http://www.youtube.com/watch?v=8k-XoIPycm8 video tutorial].&lt;br /&gt;
**&#039;&#039;&#039;Snap Object XY to Grid&#039;&#039;&#039; {{K|Shift|X}}&lt;br /&gt;
**&#039;&#039;&#039;Use Selection for Grid&#039;&#039;&#039; {{K|Shift|G}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Grid Options|Grid Options]]&#039;&#039;&#039; {{K|Ctrl|Shift|B}}&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Upload&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Image|Image]]...&#039;&#039;&#039; {{K|Ctrl|U}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Sound|Sound]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Animation|Animation]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Model...&#039;&#039;&#039; for [[mesh]]: [[Viewerhelp:Upload Model - Level of Detail|Level of Detail]], [[Viewerhelp:Upload Model - Physics|Physics]], [[Viewerhelp:Upload Model - Modifiers|Modifiers]]&lt;br /&gt;
**&#039;&#039;&#039;Bulk...&#039;&#039;&#039; upload batches of assets, without preview.&lt;br /&gt;
**&#039;&#039;&#039;Set Default Upload Permissions&#039;&#039;&#039; choose what permissions are initially used on uploaded assets.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Undo&#039;&#039;&#039; {{K|Ctrl|Z}}&lt;br /&gt;
*&#039;&#039;&#039;Redo&#039;&#039;&#039; {{K|Ctrl|Y}}&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
*&#039;&#039;&#039;How to...&#039;&#039;&#039; {{K|F1}} basics of moving around and communicating.&lt;br /&gt;
*&#039;&#039;&#039;Quickstart&#039;&#039;&#039; open [http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-Quickstart/ta-p/1087919 Second Life Quickstart] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Knowledge Base&#039;&#039;&#039; open [http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-User-s-Guide/ta-p/1244857 Second Life User&#039;s Guide] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Wiki&#039;&#039;&#039; you are here.&lt;br /&gt;
*&#039;&#039;&#039;Community Forums&#039;&#039;&#039; open [http://community.secondlife.com/t5/Forums/ct-p/Forums Second Life Forums] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Support portal&#039;&#039;&#039; open [https://support.secondlife.com/ Second Life Help] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Second Life News&#039;&#039;&#039; open [http://community.secondlife.com/t5/Featured-News/bg-p/blog_feature_news Featured News] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Second Life Blogs&#039;&#039;&#039; open [http://community.secondlife.com/t5/Blogs/ct-p/Blogs main SL blog page] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Report Abuse|Report Abuse]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Bug Reporting|Report Bug]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:About - Info|About Second Life]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&#039;&#039;To enable, go to &#039;&#039;&#039;Me&amp;gt;Preferences&#039;&#039;&#039;, Advanced tab, and check &amp;quot;Show Advanced Menu&amp;quot;.&#039;&#039;&lt;br /&gt;
{{KBnote|Many Advanced menu items were moved to the [[Develop menu]]. If you don&#039;t find it here, look there.}}&lt;br /&gt;
*&#039;&#039;&#039;Rebake Textures&#039;&#039;&#039; {{K|Ctrl|Alt|R}} no real effect since the change to [http://community.secondlife.com/t5/Featured-News/Project-Sunshine-Goes-Grid-Wide/ba-p/2148427 server side appearance]. It recreated worn avatar textures under old server versions.&lt;br /&gt;
*&#039;&#039;&#039;Set UI Size to Default&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Set Window Size...&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Limit Select Distance&#039;&#039;&#039; to nearby objects.&lt;br /&gt;
*&#039;&#039;&#039;Disable Camera Constraints&#039;&#039;&#039; allow camera to pass through solid objects.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;High-res Snapshot&#039;&#039;&#039; to disk, forces snapshots larger than screen.&lt;br /&gt;
*&#039;&#039;&#039;Quiet Snapshots to Disk&#039;&#039;&#039; don&#039;t send the message that triggers camera sound and animation.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Performance Tools&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Lag Meter|Lag Meter]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Statistics|Statistics Bar]]&#039;&#039;&#039; {{K|Ctrl|Shift|1}} see also [http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923#Section_.3 How to improve Viewer performance]&lt;br /&gt;
**&#039;&#039;&#039;Scene Load Statistics&#039;&#039;&#039; {{K|Ctrl|Shift|2}} alternate statistics bar, with focus on object load and cache performance.&lt;br /&gt;
**&#039;&#039;&#039;[[Mesh/Rendering weight|Show Draw Weight for Avatars]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Highlighting and Visibility&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Cheesy Beacon&#039;&#039;&#039; animate the red world map beacon.&lt;br /&gt;
**&#039;&#039;&#039;Hide Particles&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|{{=}}}}&lt;br /&gt;
**&#039;&#039;&#039;Hide Selected&#039;&#039;&#039; objects.&lt;br /&gt;
**&#039;&#039;&#039;Highlight Transparent&#039;&#039;&#039; {{K|Ctrl|Alt|T}} transparent faces are tinted red, excluding [[invisiprim]]s.&lt;br /&gt;
**&#039;&#039;&#039;Show Mouselook Crosshairs&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Rendering Types&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; show or hide:&lt;br /&gt;
**&#039;&#039;&#039;Simple&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|1}} textures &#039;&#039;without&#039;&#039; alpha channels.&lt;br /&gt;
**&#039;&#039;&#039;Alpha&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|2}} textures &#039;&#039;with&#039;&#039; alpha channels.&lt;br /&gt;
**&#039;&#039;&#039;Tree&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|3}} Linden plants.&lt;br /&gt;
**&#039;&#039;&#039;Avatars&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|4}} bodies and attachments, but not name tags.&lt;br /&gt;
**&#039;&#039;&#039;Surface Patch&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|5}} terrain/ground texture.&lt;br /&gt;
**&#039;&#039;&#039;Sky&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|6}} entire sky dome including clouds and sun/moon.&lt;br /&gt;
**&#039;&#039;&#039;Water&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|7}} water surface only, view when under water is still tinted.&lt;br /&gt;
**&#039;&#039;&#039;Ground&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|8}}&lt;br /&gt;
**&#039;&#039;&#039;Volume&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|9}} all objects, except Linden plants and attached rigged mesh.&lt;br /&gt;
**&#039;&#039;&#039;Grass&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|0}} Linden plants.&lt;br /&gt;
**&#039;&#039;&#039;Clouds&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|-}}&lt;br /&gt;
**&#039;&#039;&#039;Particles&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|{{=}}}}&lt;br /&gt;
**&#039;&#039;&#039;Bump&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|\}} legacy bump map and shiny effects.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Rendering Features&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;UI&#039;&#039;&#039; {{K|Ctrl|Alt|F1}} same effect as &#039;&#039;&#039;Me&amp;gt;Hide all controls&#039;&#039;&#039; but works independently.&lt;br /&gt;
**&#039;&#039;&#039;Selected&#039;&#039;&#039; {{K|Ctrl|Alt|F2}} display texture alignment crosshair boxes with &amp;quot;Select Face&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Highlighted&#039;&#039;&#039; {{K|Ctrl|Alt|F3}} (not used)&lt;br /&gt;
**&#039;&#039;&#039;Dynamic Textures&#039;&#039;&#039; {{K|Ctrl|Alt|F4}} enable clothing and sculpt previews in texture upload floater.&lt;br /&gt;
**&#039;&#039;&#039;Foot Shadows&#039;&#039;&#039; {{K|Ctrl|Alt|F5}} show/hide.&lt;br /&gt;
**&#039;&#039;&#039;Fog&#039;&#039;&#039; {{K|Ctrl|Alt|F6}} show/hide.&lt;br /&gt;
**&#039;&#039;&#039;Test FRInfo&#039;&#039;&#039; {{K|Ctrl|Alt|F8}} (not used).&lt;br /&gt;
**&#039;&#039;&#039;Flexible Objects&#039;&#039;&#039; {{K|Ctrl|Alt|F9}} enable/disable [[flexible]] prim effect.&lt;br /&gt;
*&#039;&#039;&#039;Use Plugin Read Thread&#039;&#039;&#039; for web and media.&lt;br /&gt;
*&#039;&#039;&#039;Clear Group Cache&#039;&#039;&#039; from memory. You should close group floaters first.&lt;br /&gt;
*&#039;&#039;&#039;Mouse Smoothing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Release Keys&#039;&#039;&#039; drop permission from any objects that [[llTakeControls|took controls]], and detach if worn.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Shortcuts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Show Advanced Menu - legacy shortcut&#039;&#039;&#039; {{K|Ctrl|Alt|D}}&lt;br /&gt;
**&#039;&#039;&#039;Close Window&#039;&#039;&#039; {{K|Ctrl|W}}&lt;br /&gt;
**&#039;&#039;&#039;Close All Windows&#039;&#039;&#039; {{K|Ctrl|Shift|W}}&lt;br /&gt;
**&#039;&#039;&#039;Snapshot to Disk&#039;&#039;&#039; {{K|Ctrl|`}} direct save without opening snapshot preview floater.&lt;br /&gt;
**&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Camera-point-of-view-controls/ta-p/700047#Section_.4 Mouselook&#039;&#039;&#039;] {{K|M}}&lt;br /&gt;
**&#039;&#039;&#039;[[Flycam|Joystick Flycam]]&#039;&#039;&#039; {{K|Alt|Shift|F}}&lt;br /&gt;
**&#039;&#039;&#039;Reset View&#039;&#039;&#039; {{K|Esc}} reset camera position, not FOV or other settings.&lt;br /&gt;
**&#039;&#039;&#039;Look at Last Chatter&#039;&#039;&#039; {{K|Ctrl|\}} avatar or object.&lt;br /&gt;
**&#039;&#039;&#039;Zoom In&#039;&#039;&#039; {{K|Ctrl|0}} narrow the field of view.&lt;br /&gt;
**&#039;&#039;&#039;Zoom Default&#039;&#039;&#039; {{K|Ctrl|9}} reset field of view to 60&amp;amp;deg;.&lt;br /&gt;
**&#039;&#039;&#039;Zoom Out&#039;&#039;&#039; {{K|Ctrl|8}} widen the field of view.&lt;br /&gt;
*&#039;&#039;&#039;Show [[Debug Settings]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Develop menu|Show Develop Menu]]&#039;&#039;&#039; {{K|Ctrl|Alt|Q}}&lt;br /&gt;
&lt;br /&gt;
==Develop==&lt;br /&gt;
The [[Develop menu]] is long enough to have its own page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced menu]]&lt;br /&gt;
[[Category:User interface]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Viewer_3_menus&amp;diff=1209006</id>
		<title>Viewer 3 menus</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Viewer_3_menus&amp;diff=1209006"/>
		<updated>2020-01-07T01:08:30Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Communicate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*|Glossary=*}}&lt;br /&gt;
{{KBcaution|This listing is for the Second Life Viewer 3.8.0 (plus Oculus and Experience Tools). Other viewers will have different menu layouts, and similar menu items on other viewers may do different things.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
==Me==&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:2.8.0/Profile|Profile]]...&#039;&#039;&#039; (your own)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Changing your appearance|Appearance]]...&#039;&#039;&#039; choose and edit avatar wearables.&lt;br /&gt;
*&#039;&#039;&#039;Choose an avatar...&#039;&#039;&#039; wear starter outfits from the library.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:My Inventory|Inventory]]...&#039;&#039;&#039; {{K|Ctrl|I}}&lt;br /&gt;
*&#039;&#039;&#039;Places...&#039;&#039;&#039; [[Viewerhelp:Places - My Landmarks|My Landmarks]], [[Viewerhelp:Places - Teleport History|Teleport History]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Picks|Picks]]...&#039;&#039;&#039; edit profile picks and classifieds.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Experiences|Experiences]]...&#039;&#039;&#039; find, add, remove, change experiences and permissions.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Orbit Zoom Pan|Camera Controls]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Basic-movement-controls/ta-p/700033 Movement]&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Sit Down&#039;&#039;&#039; {{K|Alt|Shift|S}} sit your avatar here, no prim required. Helps keep your avatar from being pushed around.&lt;br /&gt;
**&#039;&#039;&#039;Fly&#039;&#039;&#039; {{K|Home}} start or stop flying.&lt;br /&gt;
**&#039;&#039;&#039;Stop flying&#039;&#039;&#039; {{K|Home}}&lt;br /&gt;
**&#039;&#039;&#039;Always Run&#039;&#039;&#039; {{K|Ctrl|R}}&lt;br /&gt;
**&#039;&#039;&#039;Stop Animating Me&#039;&#039;&#039; stop scripted animations and cancel animate permission to nearby objects.&lt;br /&gt;
**&#039;&#039;&#039;Walk / run / fly...&#039;&#039;&#039; open the [[Viewerhelp:2.0.2/Move|movement controls]] floater.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Status&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Away&#039;&#039;&#039; add an &amp;quot;Away&amp;quot; notice over your name tag.&lt;br /&gt;
**&#039;&#039;&#039;Do Not Disturb&#039;&#039;&#039; add a &amp;quot;Do Not Disturb&amp;quot; notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly &amp;quot;busy mode&amp;quot;)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Buy Linden Dollars|Buy L$]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Merchant outbox|Merchant Outbox...]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Account dashboard...&#039;&#039;&#039; open a web browser window with your [https://secondlife.com/my/ Second Life account page].&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Preferences...&#039;&#039;&#039; {{K|Ctrl|P}} viewer and SL settings: [[Viewerhelp:2.7.1/Preferences - General|General]], [[Viewerhelp:2.7.1/Preferences - Graphics|Graphics]], [[Viewerhelp:Preferences - Sound &amp;amp; Media|Sound &amp;amp; Media]], [[Viewerhelp:3.5.0/Preferences - Chat|Chat]], [[Viewerhelp:3.2.1/Preferences - Move &amp;amp; View|Move &amp;amp; View]], [[Viewerhelp:Preferences - Notifications|Notifications]], [[Viewerhelp:Preferences - Colors|Colors]], [[Viewerhelp:3.5.0/Preferences - Privacy|Privacy]], [[Viewerhelp:2.7.1/Preferences - Setup|Setup]], [[Viewerhelp:2.7.1/Preferences - Advanced|Advanced]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Toolbar buttons|Toolbar buttons]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hide all controls&#039;&#039;&#039; {{K|Ctrl|Shift|U}} &amp;amp;mdash; press {{K|Ctrl|Shift|U}} again to restore.&lt;br /&gt;
*&#039;&#039;&#039;Show [http://community.secondlife.com/t5/English-Knowledge-Base/Heads-up-displays-HUDs/ta-p/700083 HUD] attachments&#039;&#039;&#039; {{K|Alt|Shift|H}} &amp;amp;mdash; pick again to restore.&lt;br /&gt;
*&#039;&#039;&#039;Toggle [http://community.secondlife.com/t5/Featured-News/Using-the-Oculus-Rift-with-Second-Life/ba-p/2728824 HMD Mode]&#039;&#039;&#039; {{K|Ctrl|Shift|D}} switch head mounted display on or off. &#039;&#039;(Oculus viewers)&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Exit Second Life&#039;&#039;&#039; {{K|Ctrl|Q}} close the viewer.&lt;br /&gt;
&lt;br /&gt;
==Communicate==&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:3.5.0/Conversations|Conversations]]...&#039;&#039;&#039; {{K|Ctrl|T}} open/-close the instant message floater.&lt;br /&gt;
*&#039;&#039;&#039;Nearby Chat...&#039;&#039;&#039; {{K|Ctrl|H}} open/close the local chat panel.&lt;br /&gt;
*&#039;&#039;&#039;Speak&#039;&#039;&#039; toggle [http://community.secondlife.com/t5/English-Knowledge-Base/Using-voice-chat/ta-p/700169 microphone] on and off.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Conversation Log|Conversation Log]]...&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Post to Facebook|Facebook...]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/Featured-News/SLShare-with-Flickr-and-Twitter-Support-Is-Now-in-the-Main/ba-p/2757300 Twitter...]&#039;&#039;&#039; send tweet with optional snapshot and SL location&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/Featured-News/SLShare-with-Flickr-and-Twitter-Support-Is-Now-in-the-Main/ba-p/2757300 Flickr...]&#039;&#039;&#039; snapshot to Flickr with optional location&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Voice Morphing|Voice morphing]]&#039;&#039;&#039;&#039;&#039; &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;No voice morphing&#039;&#039;&#039; disable the feature.&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;(optional voice names)&#039;&#039;&#039;&#039;&#039; enable morphing using this voice font.&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Preview Voice Morphing|Preview]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Subscribe...&#039;&#039;&#039; open a web browser with the [http://secondlife.com/landing/voicemorphing SL voice morphing] page.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Gestures|Gestures]]...&#039;&#039;&#039; {{K|Ctrl|G}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Friends|Friends]]&#039;&#039;&#039; {{K|Ctrl|Shift|F}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Groups|Groups]]&#039;&#039;&#039; {{K|Ctrl|Shift|G}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Nearby|Nearby people]]&#039;&#039;&#039; {{K|Ctrl|Shift|A}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:People - Blocked|Block List]]&#039;&#039;&#039; (formerly &amp;quot;mute list&amp;quot;)&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Do Not Disturb&#039;&#039;&#039; &amp;lt;!-- intentional duplicate--&amp;gt; add a &amp;quot;Do Not Disturb&amp;quot; notice over your name tag, suppress interruptions from chat and IM, and send automatic busy notices to avatars who IM you. (formerly &amp;quot;busy mode&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
==World==&lt;br /&gt;
*&#039;&#039;&#039;Landmark This Place&#039;&#039;&#039; add a landmark for this location to your inventory.&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Destinations|Destinations]]&#039;&#039;&#039; open an abbreviated view of the [[Destination Guide]].&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:World Map|World map]]&#039;&#039;&#039; {{K|Ctrl|M}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Mini-Map|Mini-map]]&#039;&#039;&#039; {{K|Ctrl|Shift|M}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:2.7.1/Search Second Life|Search]]&#039;&#039;&#039; {{K|Ctrl|F}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Teleport home&#039;&#039;&#039; {{K|Ctrl|Shift|H}} go to your home location; if you have not set a home, go to a random [[infohub]] matching your [[Viewerhelp:Maturity rating|maturity rating]].&lt;br /&gt;
*&#039;&#039;&#039;Set home to here&#039;&#039;&#039; make the spot you are standing on your home location; [http://community.secondlife.com/t5/English-Knowledge-Base/Landmarks-teleporting-and-SLurls/ta-p/700123#Section_.3.1 details in the knowledge base].&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:3.2.2/Snapshot Preview|Snapshot]]&#039;&#039;&#039; {{K|Ctrl|Shift|S}} screen capture.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Places - Place Profile|Place profile]]&#039;&#039;&#039; brief view of parcel information.&lt;br /&gt;
*&#039;&#039;&#039;About land&#039;&#039;&#039; full view of parcel settings: [[Viewerhelp:About Land - General|General]], [[Viewerhelp:About Land - Covenant|Covenant]], [[Viewerhelp:About Land - Objects|Objects]], [[Viewerhelp:2.8.0/About Land - Options|Options]], [[Viewerhelp:About Land - Media|Media]], [[Viewerhelp:2.8.0/About Land - Sound|Sound]], [[Viewerhelp:About Land - Access|Access]]&lt;br /&gt;
*&#039;&#039;&#039;Region / Estate&#039;&#039;&#039; region owner information and settings: [[Viewerhelp:2.7.1/Region/Estate - Estate|Estate]], [[Viewerhelp:Region/Estate - Covenant|Covenant]], [[Viewerhelp:Region/Estate - Region|Region]], [[Viewerhelp:2.7.1/Region/Estate - Terrain|Terrain]], [[Viewerhelp:Region/Estate - Environment|Environment]], [[Viewerhelp:Region/Estate - Debug|Debug]]&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:My Land|My land holdings]]...&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Buy Land|Buy this land]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Show&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Ban Lines&#039;&#039;&#039; show yellow &amp;quot;no entry&amp;quot; and green &amp;quot;pay to enter&amp;quot; fences.&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Beacons|Beacons]]&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|N}} find objects by general properties.&lt;br /&gt;
**&#039;&#039;&#039;Property Lines&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|P}} show parcel borders along the ground. Colors are the same as for [[Show Land Owners]], double lines with a gap show region boundaries.&lt;br /&gt;
**&#039;&#039;&#039;[[Show Land Owners|Land Owners]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Coordinates&#039;&#039;&#039; add your X/Y/Z position to the navigation bar.&lt;br /&gt;
**&#039;&#039;&#039;Parcel properties&#039;&#039;&#039; add icons to the navigation bar: no build, scripts, fly, push, voice; avatar visibility.&lt;br /&gt;
**&#039;&#039;&#039;[[#Advanced|Advanced Menu]]&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|D}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Sun&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Sunrise&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Midday&#039;&#039;&#039; {{K|Ctrl|Shift|Y}}&lt;br /&gt;
**&#039;&#039;&#039;Sunset&#039;&#039;&#039; {{K|Ctrl|Shift|N}}&lt;br /&gt;
**&#039;&#039;&#039;Midnight&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Use Region Settings&#039;&#039;&#039; restore default sun and environment.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Environment Editor&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; (formerly Windlight)&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Environment Settings|Environment Settings]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;[[Viewerhelp:Water Presets|Water Presets]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;Sky Presets&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; [[Viewerhelp:Sky Presets - Atmosphere|Atmosphere]], [[Viewerhelp:Sky Presets - Lighting|Lighting]], [[Viewerhelp:Sky Presets - Clouds|Clouds]]&lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;&#039;&#039;[[Viewerhelp:Day Cycle Presets|Day Presets]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; &lt;br /&gt;
***&#039;&#039;&#039;New preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Edit preset...&#039;&#039;&#039;&lt;br /&gt;
***&#039;&#039;&#039;Delete preset...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Build==&lt;br /&gt;
*&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Build-Tools/ta-p/700039 Build]&#039;&#039;&#039; {{K|Ctrl|B}} open the build tools floater with [[Viewerhelp:Build_Tools#Create|Create]] selected.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Select Build Tool&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Focus|Focus Tool]]&#039;&#039;&#039; {{K|Ctrl|1}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Move|Move Tool]]&#039;&#039;&#039; {{K|Ctrl|2}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Edit|Edit Tool]]&#039;&#039;&#039; {{K|Ctrl|3}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build_Tools#Create|Create Tool]]&#039;&#039;&#039; {{K|Ctrl|4}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Build Tools - Edit Terrain|Land Tool]]&#039;&#039;&#039; {{K|Ctrl|5}}&lt;br /&gt;
*&#039;&#039;&#039;[[Link]]&#039;&#039;&#039; {{K|Ctrl|L}}&lt;br /&gt;
*&#039;&#039;&#039;[[Unlink]]&#039;&#039;&#039; {{K|Ctrl|Shift|L}}&lt;br /&gt;
*&#039;&#039;&#039;Edit Linked Parts&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Select Linked Parts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Select Next Part&#039;&#039;&#039; {{K|Ctrl|.}}&lt;br /&gt;
**&#039;&#039;&#039;Select Previous Part&#039;&#039;&#039; {{K|Ctrl|,}}&lt;br /&gt;
**&#039;&#039;&#039;Include Next Part&#039;&#039;&#039; {{K|Ctrl|Shift|.}}&lt;br /&gt;
**&#039;&#039;&#039;Include Previous Part&#039;&#039;&#039; {{K|Ctrl|Shift|,}}&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Pathfinding linksets|Linksets]]...&#039;&#039;&#039; &amp;lt;!-- intentional duplicate --&amp;gt; locate pathfinding objects.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Focus on Selection&#039;&#039;&#039; {{K|H}}&lt;br /&gt;
*&#039;&#039;&#039;Zoom to Selection&#039;&#039;&#039; {{K|Shift|H}}&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Object&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Take&#039;&#039;&#039; to inventory.&lt;br /&gt;
**&#039;&#039;&#039;Take Copy&#039;&#039;&#039; to inventory.&lt;br /&gt;
**&#039;&#039;&#039;Save Back to Object Contents&#039;&#039;&#039; replace an object rezzed from another object&#039;s inventory. Only works if you do not rename the edited item.&lt;br /&gt;
**&#039;&#039;&#039;Return Object&#039;&#039;&#039; to its owner.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Scripts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; applies to scripts in the selected object or prim&#039;s inventory.&lt;br /&gt;
**&#039;&#039;&#039;Recompile Scripts (Mono)&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Recompile Scripts (LSL)&#039;&#039;&#039; also called LSO.&lt;br /&gt;
**&#039;&#039;&#039;Reset Scripts&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Set Scripts to Running&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Set Scripts to Not Running&#039;&#039;&#039; Careful, not-running scripts can lose data on region crossings or restarts.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[Pathfinding in Second Life|Pathfinding]]&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding linksets|Linksets]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding characters|Characters]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Pathfinding View/Test|View / test]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Pathfinding Tools in the Second Life Viewer#Rebake_Region|Rebake region]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Options&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Show [[Debug Permissions|Advanced Permissions]]&#039;&#039;&#039;&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Select Only My Objects&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Select Only Movable Objects&#039;&#039;&#039; objects you are allowed to move.&lt;br /&gt;
**&#039;&#039;&#039;Select By Surrounding&#039;&#039;&#039; in [[Viewerhelp:Build_Tools#Edit|edit]] mode, drag the mouse to make a box to select objects. If on, include only objects totally inside the box. If off, add objects partially inside too.&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Show Selection Outlines&#039;&#039;&#039; draw glowing lines around selected objects, yellow=root prim, blue=child.&lt;br /&gt;
**&#039;&#039;&#039;Show Hidden Selection&#039;&#039;&#039; draw outlines for selected objects to reveal geometry.&lt;br /&gt;
**&#039;&#039;&#039;Show Light Radius for Selection&#039;&#039;&#039; draw selected local light sources as semitransparent spheres.&lt;br /&gt;
**&#039;&#039;&#039;Show Selection Beam&#039;&#039;&#039; show the trail of glowing dots from your left hand to selected object, does not affect what others see.&amp;lt;hr/&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Snap to Grid&#039;&#039;&#039; {{K|G}} See [http://www.youtube.com/watch?v=8k-XoIPycm8 video tutorial].&lt;br /&gt;
**&#039;&#039;&#039;Snap Object XY to Grid&#039;&#039;&#039; {{K|Shift|X}}&lt;br /&gt;
**&#039;&#039;&#039;Use Selection for Grid&#039;&#039;&#039; {{K|Shift|G}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Grid Options|Grid Options]]&#039;&#039;&#039; {{K|Ctrl|Shift|B}}&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Upload&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Image|Image]]...&#039;&#039;&#039; {{K|Ctrl|U}}&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Sound|Sound]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Upload Animation|Animation]]...&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Model...&#039;&#039;&#039; for [[mesh]]: [[Viewerhelp:Upload Model - Level of Detail|Level of Detail]], [[Viewerhelp:Upload Model - Physics|Physics]], [[Viewerhelp:Upload Model - Modifiers|Modifiers]]&lt;br /&gt;
**&#039;&#039;&#039;Bulk...&#039;&#039;&#039; upload batches of assets, without preview.&lt;br /&gt;
**&#039;&#039;&#039;Set Default Upload Permissions&#039;&#039;&#039; choose what permissions are initially used on uploaded assets.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Undo&#039;&#039;&#039; {{K|Ctrl|Z}}&lt;br /&gt;
*&#039;&#039;&#039;Redo&#039;&#039;&#039; {{K|Ctrl|Y}}&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
*&#039;&#039;&#039;How to...&#039;&#039;&#039; {{K|F1}} basics of moving around and communicating.&lt;br /&gt;
*&#039;&#039;&#039;Quickstart&#039;&#039;&#039; open [http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-Quickstart/ta-p/1087919 Second Life Quickstart] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Knowledge Base&#039;&#039;&#039; open [http://community.secondlife.com/t5/English-Knowledge-Base/Second-Life-User-s-Guide/ta-p/1244857 Second Life User&#039;s Guide] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Wiki&#039;&#039;&#039; you are here.&lt;br /&gt;
*&#039;&#039;&#039;Community Forums&#039;&#039;&#039; open [http://community.secondlife.com/t5/Forums/ct-p/Forums Second Life Forums] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Support portal&#039;&#039;&#039; open [https://support.secondlife.com/ Second Life Help] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Second Life News&#039;&#039;&#039; open [http://community.secondlife.com/t5/Featured-News/bg-p/blog_feature_news Featured News] in a browser window.&lt;br /&gt;
*&#039;&#039;&#039;Second Life Blogs&#039;&#039;&#039; open [http://community.secondlife.com/t5/Blogs/ct-p/Blogs main SL blog page] in a browser window.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Report Abuse|Report Abuse]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:Bug Reporting|Report Bug]]&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;[[Viewerhelp:About - Info|About Second Life]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Advanced==&lt;br /&gt;
&#039;&#039;To enable, go to &#039;&#039;&#039;Me&amp;gt;Preferences&#039;&#039;&#039;, Advanced tab, and check &amp;quot;Show Advanced Menu&amp;quot;.&#039;&#039;&lt;br /&gt;
{{KBnote|Many Advanced menu items were moved to the [[Develop menu]]. If you don&#039;t find it here, look there.}}&lt;br /&gt;
*&#039;&#039;&#039;Rebake Textures&#039;&#039;&#039; {{K|Ctrl|Alt|R}} no real effect since the change to [http://community.secondlife.com/t5/Featured-News/Project-Sunshine-Goes-Grid-Wide/ba-p/2148427 server side appearance]. It recreated worn avatar textures under old server versions.&lt;br /&gt;
*&#039;&#039;&#039;Set UI Size to Default&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Set Window Size...&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;Limit Select Distance&#039;&#039;&#039; to nearby objects.&lt;br /&gt;
*&#039;&#039;&#039;Disable Camera Constraints&#039;&#039;&#039; allow camera to pass through solid objects.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;High-res Snapshot&#039;&#039;&#039; to disk, forces snapshots larger than screen.&lt;br /&gt;
*&#039;&#039;&#039;Quiet Snapshots to Disk&#039;&#039;&#039; don&#039;t send the message that triggers camera sound and animation.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Performance Tools&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Lag Meter|Lag Meter]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Viewerhelp:Statistics|Statistics Bar]]&#039;&#039;&#039; {{K|Ctrl|Shift|1}} see also [http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923#Section_.3 How to improve Viewer performance]&lt;br /&gt;
**&#039;&#039;&#039;Scene Load Statistics&#039;&#039;&#039; {{K|Ctrl|Shift|2}} alternate statistics bar, with focus on object load and cache performance.&lt;br /&gt;
**&#039;&#039;&#039;[[Mesh/Rendering weight|Show Draw Weight for Avatars]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Highlighting and Visibility&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Cheesy Beacon&#039;&#039;&#039; animate the red world map beacon.&lt;br /&gt;
**&#039;&#039;&#039;Hide Particles&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|{{=}}}}&lt;br /&gt;
**&#039;&#039;&#039;Hide Selected&#039;&#039;&#039; objects.&lt;br /&gt;
**&#039;&#039;&#039;Highlight Transparent&#039;&#039;&#039; {{K|Ctrl|Alt|T}} transparent faces are tinted red, excluding [[invisiprim]]s.&lt;br /&gt;
**&#039;&#039;&#039;Show Mouselook Crosshairs&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Rendering Types&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654; show or hide:&lt;br /&gt;
**&#039;&#039;&#039;Simple&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|1}} textures &#039;&#039;without&#039;&#039; alpha channels.&lt;br /&gt;
**&#039;&#039;&#039;Alpha&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|2}} textures &#039;&#039;with&#039;&#039; alpha channels.&lt;br /&gt;
**&#039;&#039;&#039;Tree&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|3}} Linden plants.&lt;br /&gt;
**&#039;&#039;&#039;Avatars&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|4}} bodies and attachments, but not name tags.&lt;br /&gt;
**&#039;&#039;&#039;Surface Patch&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|5}} terrain/ground texture.&lt;br /&gt;
**&#039;&#039;&#039;Sky&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|6}} entire sky dome including clouds and sun/moon.&lt;br /&gt;
**&#039;&#039;&#039;Water&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|7}} water surface only, view when under water is still tinted.&lt;br /&gt;
**&#039;&#039;&#039;Ground&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|8}}&lt;br /&gt;
**&#039;&#039;&#039;Volume&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|9}} all objects, except Linden plants and attached rigged mesh.&lt;br /&gt;
**&#039;&#039;&#039;Grass&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|0}} Linden plants.&lt;br /&gt;
**&#039;&#039;&#039;Clouds&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|-}}&lt;br /&gt;
**&#039;&#039;&#039;Particles&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|{{=}}}}&lt;br /&gt;
**&#039;&#039;&#039;Bump&#039;&#039;&#039; {{K|Ctrl|Alt|Shift|\}} legacy bump map and shiny effects.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Rendering Features&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;UI&#039;&#039;&#039; {{K|Ctrl|Alt|F1}} same effect as &#039;&#039;&#039;Me&amp;gt;Hide all controls&#039;&#039;&#039; but works independently.&lt;br /&gt;
**&#039;&#039;&#039;Selected&#039;&#039;&#039; {{K|Ctrl|Alt|F2}} display texture alignment crosshair boxes with &amp;quot;Select Face&amp;quot;.&lt;br /&gt;
**&#039;&#039;&#039;Highlighted&#039;&#039;&#039; {{K|Ctrl|Alt|F3}} (not used)&lt;br /&gt;
**&#039;&#039;&#039;Dynamic Textures&#039;&#039;&#039; {{K|Ctrl|Alt|F4}} enable clothing and sculpt previews in texture upload floater.&lt;br /&gt;
**&#039;&#039;&#039;Foot Shadows&#039;&#039;&#039; {{K|Ctrl|Alt|F5}} show/hide.&lt;br /&gt;
**&#039;&#039;&#039;Fog&#039;&#039;&#039; {{K|Ctrl|Alt|F6}} show/hide.&lt;br /&gt;
**&#039;&#039;&#039;Test FRInfo&#039;&#039;&#039; {{K|Ctrl|Alt|F8}} (not used).&lt;br /&gt;
**&#039;&#039;&#039;Flexible Objects&#039;&#039;&#039; {{K|Ctrl|Alt|F9}} enable/disable [[flexible]] prim effect.&lt;br /&gt;
*&#039;&#039;&#039;Use Plugin Read Thread&#039;&#039;&#039; for web and media.&lt;br /&gt;
*&#039;&#039;&#039;Clear Group Cache&#039;&#039;&#039; from memory. You should close group floaters first.&lt;br /&gt;
*&#039;&#039;&#039;Mouse Smoothing&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Release Keys&#039;&#039;&#039; drop permission from any objects that [[llTakeControls|took controls]], and detach if worn.&lt;br /&gt;
----&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Shortcuts&#039;&#039;&#039;&#039;&#039;  &amp;amp;#9654;&lt;br /&gt;
**&#039;&#039;&#039;Show Advanced Menu - legacy shortcut&#039;&#039;&#039; {{K|Ctrl|Alt|D}}&lt;br /&gt;
**&#039;&#039;&#039;Close Window&#039;&#039;&#039; {{K|Ctrl|W}}&lt;br /&gt;
**&#039;&#039;&#039;Close All Windows&#039;&#039;&#039; {{K|Ctrl|Shift|W}}&lt;br /&gt;
**&#039;&#039;&#039;Snapshot to Disk&#039;&#039;&#039; {{K|Ctrl|`}} direct save without opening snapshot preview floater.&lt;br /&gt;
**&#039;&#039;&#039;[http://community.secondlife.com/t5/English-Knowledge-Base/Camera-point-of-view-controls/ta-p/700047#Section_.4 Mouselook&#039;&#039;&#039;] {{K|M}}&lt;br /&gt;
**&#039;&#039;&#039;[[Flycam|Joystick Flycam]]&#039;&#039;&#039; {{K|Alt|Shift|F}}&lt;br /&gt;
**&#039;&#039;&#039;Reset View&#039;&#039;&#039; {{K|Esc}} reset camera position, not FOV or other settings.&lt;br /&gt;
**&#039;&#039;&#039;Look at Last Chatter&#039;&#039;&#039; {{K|Ctrl|\}} avatar or object.&lt;br /&gt;
**&#039;&#039;&#039;Zoom In&#039;&#039;&#039; {{K|Ctrl|0}} narrow the field of view.&lt;br /&gt;
**&#039;&#039;&#039;Zoom Default&#039;&#039;&#039; {{K|Ctrl|9}} reset field of view to 60&amp;amp;deg;.&lt;br /&gt;
**&#039;&#039;&#039;Zoom Out&#039;&#039;&#039; {{K|Ctrl|8}} widen the field of view.&lt;br /&gt;
*&#039;&#039;&#039;Show [[Debug Settings]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Develop menu|Show Develop Menu]]&#039;&#039;&#039; {{K|Ctrl|Alt|Q}}&lt;br /&gt;
&lt;br /&gt;
==Develop==&lt;br /&gt;
The [[Develop menu]] is long enough to have its own page.&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced menu]]&lt;br /&gt;
[[Category:User interface]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209005</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1209005"/>
		<updated>2020-01-07T01:06:52Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Keyboard/Mouse Impairment Accessibility Issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039; means the degree to which an object, function, service, or environment is available for use by as many people as possible.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility.&lt;br /&gt;
&lt;br /&gt;
In many countries accessibility is legislated and thus may be more clearly defined.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Universal Design&#039;&#039;&#039; (UD) is an approach to creating structures, products, and environments that are accessible to all people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disability&#039;&#039;&#039; means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “&#039;&#039;&#039;impairment&#039;&#039;&#039;,” which indicates a characteristic of an individual. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistive technology&#039;&#039;&#039; (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;&#039;People first language&#039;&#039;&#039;” is one way of emphasizing the similarities among all people before recognizing differences. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options.&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Limits&amp;diff=1180051</id>
		<title>Limits</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Limits&amp;diff=1180051"/>
		<updated>2013-07-17T15:34:06Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Spelling change:  &amp;quot;own then&amp;quot; to &amp;quot;own them&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{KBmaster}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
== Summary ==&lt;br /&gt;
{{RightToc}}&lt;br /&gt;
The Second Life Viewer and simulators have a division of labor, keeping track of the data that makes Second Life run. The Viewer&#039;s job is to:&lt;br /&gt;
&lt;br /&gt;
* Handle locations of objects.&lt;br /&gt;
* Get velocities and other physics information, and does simple physics to keep track of what is moving where.&lt;br /&gt;
&lt;br /&gt;
The simulator&#039;s job is to:&lt;br /&gt;
&lt;br /&gt;
* Run the physics engine.&lt;br /&gt;
* Detect collisions.&lt;br /&gt;
* Keep track of where everything is&lt;br /&gt;
* Send locations of content to the Viewer along with updates when certain changes occur.&lt;br /&gt;
&lt;br /&gt;
Limits are necessary for all of these components to work together. The list below outlines many of the &#039;&#039;&#039;Second Life numerical limits that affect your inworld experience&#039;&#039;&#039;. Some of these will likely change over time, so if you spot something incorrect/outdated, please take a moment to update it.&lt;br /&gt;
&lt;br /&gt;
{{KBcaution|1=The scope of this page is focused on Linden Lab&#039;s official Viewers, keeping in mind [[Third_Party_Viewer_Directory|3rd-party viewers may differ]]. Cite sources and provide substantiation for limits that aren&#039;t provided by Linden Lab. Also, unconfirmed speculation [[Talk:Limits|goes on this discussion page]]. Don&#039;t add data without a hard limit, and don&#039;t add obscure trivia that doesn&#039;t practically affect the general inworld experience.|width=80%}}&lt;br /&gt;
&lt;br /&gt;
== [[Avatar]] ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Max. # of attachments&#039;&#039;&#039; - 38 combined [[HUD]] or body attachments.&lt;br /&gt;
** They can be viewed by right-clicking your avatar and choosing &#039;&#039;&#039;Take Off&#039;&#039;&#039; &amp;gt; &#039;&#039;&#039;HUD&#039;&#039;&#039; or &#039;&#039;&#039;Detach&#039;&#039;&#039;.&lt;br /&gt;
** With the formal introduction of [[multiple attachments|multiple attachments to a single point]] in Viewer 2.4, you can attach up to 38 total objects, and they can all be attached to a single point. &lt;br /&gt;
* &#039;&#039;&#039;Max. # of clothing layers per slot&#039;&#039;&#039; - 5 (this includes alpha and Tattoo Layers)&lt;br /&gt;
* &#039;&#039;&#039;Max. unassisted fly height&#039;&#039;&#039; - Stable hover at 5064m.&lt;br /&gt;
** You can easily acquire a flight attachment to fly high. Also see [[flight limit]] and [[Limits#Navigation|the Navigation section]] below.&lt;br /&gt;
* &#039;&#039;&#039;Common shoe sizes&#039;&#039;&#039; - Most women&#039;s shoes are designed for a size 0 (zero) foot. Men&#039;s generally scale up to 14.&lt;br /&gt;
** You can check this by going to Edit menu &amp;gt; Appearance and clicking on the Shape &amp;gt; Legs tab.&lt;br /&gt;
&amp;lt;!--Can someone verify the following?&lt;br /&gt;
* &#039;&#039;&#039;Min. length of avatar name&#039;&#039;&#039; - 2 for first name, 2 for last name, 5 in total (including the space).--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Max. length of avatar name&#039;&#039;&#039; - 31 for first name, 31 for last name, 63 in total (including the space).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Max. length of {{LSLGC|Username}}&#039;&#039;&#039; - All lower case and a maximum of 63 including the &#039;.&#039;(eg; firstname.lastname)&lt;br /&gt;
**Older account user names are a combination of the First and last name in lower case separated by a period(.)(eg; lilmix.pixelmaid)&lt;br /&gt;
**Modern user names are a single name(no period)(eg; john1234) - &#039;&#039;&#039;Max.&#039;&#039;&#039; length is 31 characters&lt;br /&gt;
**The {{LSLGC|Legacy Name}}s for modern user names always shows Resident as the last name. So the Max is 40 characters in total for a new avatar&#039;s legacy name(including the space and last name &#039;Resident&#039;)&lt;br /&gt;
*&#039;&#039;&#039;Min. length of [[Display_Names]]&#039;&#039;&#039; - At least one script character&lt;br /&gt;
*&#039;&#039;&#039;Max. length of Display Names&#039;&#039;&#039; - 31 characters&lt;br /&gt;
**Display Names can include most Unicode script characters, spaces, and some punctuation.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Max. avatar speed&#039;&#039;&#039; - 250m/s (with only attachments to assist)&lt;br /&gt;
* &#039;&#039;&#039;Max. teleport speed&#039;&#039;&#039;&amp;lt;!-- - 3 teleports per 15 seconds (server 1.27.0) and 10 teleports per 15 seconds (server 1.27.1)--&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Server 1.27.1&#039;&#039;&#039; - 10 teleports per 15 seconds&lt;br /&gt;
** &#039;&#039;&#039;Server 1.27.0&#039;&#039;&#039; - 3 teleports per 15 seconds&lt;br /&gt;
&lt;br /&gt;
== [[Animation]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Animation]]&lt;br /&gt;
||Length of animation&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|60.0 seconds}}&lt;br /&gt;
| {{yes|Limited by length or Size, whichever is reached first}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Animation]]&lt;br /&gt;
||Size of Animation&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|120k bytes}}&lt;br /&gt;
| {{yes|Limited by length or Size, whichever is reached first}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
||[[Animation]]&lt;br /&gt;
||animation priority&lt;br /&gt;
| {{yes|0}}&lt;br /&gt;
| {{yes|4, with custom tools 5}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|[[Animation_Priority]]}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Animation]]&lt;br /&gt;
||Number of unique joints per animation&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|32}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Building ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||[[Prim]] dimensions&lt;br /&gt;
| {{yes|&amp;lt;0.01, 0.01, 0.01&amp;gt;}}&lt;br /&gt;
| {{yes|&amp;lt;64.0, 64.0, 64.0&amp;gt;}}&lt;br /&gt;
| {{yes|Used to be &amp;lt;10.0, 10.0, 10.0&amp;gt; prior to Second Life Server version 11.08.17.238770}}&lt;br /&gt;
| {{yes|[[llSetScale]] and [[PRIM_SIZE]] and [[Megaprim]]}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Number of prims in a linkset&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|256 prims}}&lt;br /&gt;
| {{yes|Used to be 255 prior to Second Life Server version 1.26}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Linking distance&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|[[Linkability_Rules]]}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Physics weight for a physical object&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|32.0}}&lt;br /&gt;
||Additional notes:&lt;br /&gt;
* If you try to link more, it&#039;ll either say &amp;quot;Can&#039;t enable physics for objects with more than 32 primitives&amp;quot; or &amp;quot;Object has too many primitives -- its dynamics have been disabled.&amp;quot;.&lt;br /&gt;
* On server versions 1.38 and below, each sitting avatar counted as 1 prim. From 1.40.2 the limit is only on actual prims.&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Build or rez height&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|4096.0 meters}}&lt;br /&gt;
| {{yes|768.0 meters for Viewers prior to version 1.20}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Prim name length&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|63 bytes UTF-8 [[String|string]]}}&lt;br /&gt;
| {{yes|same limit for avatar names, although the character set for avatar names is significantly limited.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Prim description length&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|127 bytes UTF-8 [[String|string]]}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Temporary prims&#039; lifetime&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|up to around 60 seconds}}&lt;br /&gt;
| {{yes|depends on when the next garbage collector cycle is.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Number of temporary prims&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|RegionPrimLimit - NumberOfPrimsInRegion + Minimum(0.5*RegionPrimLimit, 1000)}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;&#039;BUILDING&#039;&#039;&#039;&lt;br /&gt;
||Length of hovertext&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|a UTF-8 [[String|string]] with 254 bytes or single-byte characters}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|[[llSetText]] and [[PRIM_TEXT]]}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Communication]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Whisper distance&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|10 meters}}&lt;br /&gt;
| {{yes|&amp;lt;code&amp;gt;/whisper&amp;lt;/code&amp;gt; as the first few characters in a message can be used in viewer-2-code based viewers in local chat.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Chat distance&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|20 meters}}&lt;br /&gt;
| {{yes|text spoken as a &amp;quot;chat&amp;quot; step &#039;&#039;&#039;within gestures&#039;&#039;&#039; cannot be shouted or whispered.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Shout distance&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|100 meters}}&lt;br /&gt;
| {{yes|&amp;lt;code&amp;gt;/shout&amp;lt;/code&amp;gt; as the first few characters in a message can be used in viewer-2-code based viewers in local chat.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Length of a chat message and whether or not it is truncated&lt;br /&gt;
| {{yes|1 byte or single-byte character}}&lt;br /&gt;
| {{yes|1024 bytes or single-byte characters}}&lt;br /&gt;
| {{yes|Limit does not apply to instant messages via [[llInstantMessage]] and communication between IM and email, the limit there is 1180 bytes or single-byte characters. This is true as of 2012-08-13.}}&lt;br /&gt;
| {{yes|[[llInstantMessage]]}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Number of offline messages&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|Capped at 25 messages.}}&lt;br /&gt;
| {{yes|Number of offline messages (involving [[IM|IMs]], inventory offers, group notices, group invitations) received before messages get capped.}}&lt;br /&gt;
| {{yes|[[IM]]}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Length of a properly delivered email reply to an [[IM]]&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|1023 bytes or single-byte characters}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Time after which a reply to an [[IM]] can be sent via email.&lt;br /&gt;
| {{yes|when receiving the IM via email.}}&lt;br /&gt;
| {{yes|5 days after receiving the offline IM via email.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|[https://blogs.secondlife.com/community/features/blog/2007/02/06/im-to-e-mail-return-addresses-changing Second Life Blogs]}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Time period for which [[IM|IMs]] are stored within Second Life.&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|31 days after receiving the [[IM]]}}&lt;br /&gt;
| {{yes|[[User:Torley_Linden|Torley Linden]] confirmed this with [[User:Kelly_Linden|Kelly Linden]]}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Communication]]&lt;br /&gt;
||Number of [[IM|IMs]] sent by an object within an hour&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|5000 per hour}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Gesture]]s ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Gesture]]&lt;br /&gt;
||Shortcut key mappings&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|33 unique combinations, since {{K|F2}}&amp;amp;ndash;{{K|F12}} can be used with the {{K|Ctrl}} or {{K|Shift}} modifiers.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|[[All_keyboard_shortcut_keys]] and [[Viewer_2_Quick_Start_Guide/Appendix_-_Keyboard_Shortcuts]]}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Gesture]]&lt;br /&gt;
||Chat step length&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|127 bytes or single-byte characters}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Gesture]]&lt;br /&gt;
||Wait time&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|3600 seconds (which is one hour)}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Group]]s ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maximum number of groups you can belong to:&#039;&#039;&#039; 42&lt;br /&gt;
** Roles within groups are sort of like sub-groups. In many cases, you can use them instead of creating new groups.&lt;br /&gt;
* &#039;&#039;&#039;Minimum number of members in a group:&#039;&#039;&#039; 2&lt;br /&gt;
** A group with only 1 person for 48 hours will be disbanded (cancelled). Unless the group owns land.&lt;br /&gt;
* &#039;&#039;&#039;Maximum number of roles allowed in a group:&#039;&#039;&#039; 10 (including &amp;quot;Owners&amp;quot; and &amp;quot;Everyone&amp;quot;, which cannot be deleted)&lt;br /&gt;
* &#039;&#039;&#039;Maximum Group Name:&#039;&#039;&#039; 35 single-byte characters.&lt;br /&gt;
* &#039;&#039;&#039;Maximum Group Title:&#039;&#039;&#039; 20 single-byte characters.&lt;br /&gt;
* &#039;&#039;&#039;Maximum Length of a Group Notice:&#039;&#039;&#039; 512 single-byte characters.&lt;br /&gt;
&lt;br /&gt;
== [[Inventory]] ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maximum number of inventory items that can be sent in a folder:&#039;&#039;&#039; 42&lt;br /&gt;
** Folders count as items too. This has more to do with packet size limits than cheeky Douglas Adams references.&lt;br /&gt;
* &#039;&#039;&#039;Maximum number of inventory items that can be contained in a prim:&#039;&#039;&#039; None, but more items increase the loading time when you open it.&lt;br /&gt;
* &#039;&#039;&#039;Maximum characters in an inventory item name:&#039;&#039;&#039; 63&lt;br /&gt;
* &#039;&#039;&#039;Maximum notecard line:&#039;&#039;&#039; None, but scripts can only read the first 255 bytes.&lt;br /&gt;
* &#039;&#039;&#039;Maximum notecard size:&#039;&#039;&#039; 65,536 bytes&lt;br /&gt;
* &#039;&#039;&#039;Number of items in the Library:&#039;&#039;&#039; 1,248 as of 2010-06-17&lt;br /&gt;
* &#039;&#039;&#039;Number of items in the Library:&#039;&#039;&#039; 2,210 as of 2012-11-04&lt;br /&gt;
** Verified by [[How_does_the_Library_work|hiding the Library]] and counting the difference.&lt;br /&gt;
* &#039;&#039;&#039;Maximum number of inventory items Displayed in an Inventory Folder:&#039;&#039;&#039; Approximately 10,000.&lt;br /&gt;
** This was discussed during [http://wiki.secondlife.com/wiki/Simulator_User_Group/Transcripts/2011.03.08] &amp;quot;the folder will load up to the limit number of items, and remaining ones won&#039;t show up in the viewer. you still own them, they aren&#039;t lost, but they will be hidden until the folder size is reduced.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== [[Land]] ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maximum [[Land#Parcel|parcel]] size:&#039;&#039;&#039; 65,536 meters²&lt;br /&gt;
** Covering a whole region, or square on the World Map.&lt;br /&gt;
* &#039;&#039;&#039;Minimum parcel size:&#039;&#039;&#039; 16 meters²&lt;br /&gt;
* &#039;&#039;&#039;Maximum parcel name length:&#039;&#039;&#039; 63 single-byte characters&lt;br /&gt;
* &#039;&#039;&#039;Maximum parcel description length:&#039;&#039;&#039; 255 characters&lt;br /&gt;
* &#039;&#039;&#039;Region name length:&#039;&#039;&#039; Under Linden Concierge policy, minimum of 3 characters, and a maximum of 25 characters (including spaces). See [[Linden Lab Official:Guidelines for Private Region Naming|Guidelines for Private Region Naming]].&lt;br /&gt;
** Rare exceptions exist, like [http://slurl.com/secondlife/Q/128/128/24 Q].&lt;br /&gt;
* &#039;&#039;&#039;Maximum &amp;quot;NO ENTRY&amp;quot; ban line height:&#039;&#039;&#039; is for all options 80 meter. Only the option &#039;Banned Residents&#039; (named) has a 5020 meter ban line high, which is visible up to a high of 800 meter above the terrain mesh.&lt;br /&gt;
* &#039;&#039;&#039;Maximum prims in a [[Land#Region|region]]:&#039;&#039;&#039;&lt;br /&gt;
** Full region: 15,000&lt;br /&gt;
** [[Land#Homestead|Homestead]]: 3,750&lt;br /&gt;
** [[Land#Openspace|Openspace]]: 750&lt;br /&gt;
* &#039;&#039;&#039;Maximum auto return value&#039;&#039;&#039;: Besides &amp;quot;0&amp;quot; (which means &#039;&#039;never&#039;&#039;), {{HoverText|999,999|Almost 23 months}} minutes is the highest auto return value.&lt;br /&gt;
* &#039;&#039;&#039;Terraforming limits:&#039;&#039;&#039;&lt;br /&gt;
** Most mainland can be raised/lowered by 4 meters (+/-).&lt;br /&gt;
** Some mainland cannot be terraformed, including: Bay City Regions, Blumfield, Boardman, Brown, De Haro, Nautilus City Regions, Nova Albion Regions, Shermerville Regions, and West Haven.&lt;br /&gt;
** A few, very old mainland Regions like Da Boom have a terraform range of 40 meters (+/-).&lt;br /&gt;
** Estate (private island) terraformability is settable to a maximum of 100 meters (+/-) by the estate owner or managers.&lt;br /&gt;
* &#039;&#039;&#039;Maximum water height:&#039;&#039;&#039; 100 meters using inworld controls (mainland limit), 255 meters by using a *.raw file upload.&lt;br /&gt;
** Region water height is usually 20 meters, and adjacent regions should have the same water height, or else they will look discontinuous.&lt;br /&gt;
* &#039;&#039;&#039;Maximum terrain height:&#039;&#039;&#039; 255 meters using inworld controls (mainland limit), 510 meters by using a *.raw file upload.&lt;br /&gt;
* &#039;&#039;&#039;Miscellaneous estate limits:&#039;&#039;&#039; You can have a maximum of 10 estate managers, 500 allowed Residents, 63 allowed groups, and 500 banned Residents.&lt;br /&gt;
** See World menu &amp;gt; Region/Estate &amp;gt; Estate tab.&lt;br /&gt;
* &#039;&#039;&#039;Mainland maximum number of agents&#039;&#039;&#039;&lt;br /&gt;
** Full region: 100 (Historically set to 40 by LL but this does vary. Some meeting areas have this set to 60 and higher.)&lt;br /&gt;
*** Recent server performance improvements make regions with 60 agents in them perform quite well.&lt;br /&gt;
** [[Land#Homestead|Homestead]]: 20&lt;br /&gt;
** [[Land#Openspace|Openspace]]: 10&lt;br /&gt;
* &#039;&#039;&#039;Island maximum number of agents:&#039;&#039;&#039;&lt;br /&gt;
** Full region: 100&lt;br /&gt;
** [[Land#Homestead|Homestead]]: 20&lt;br /&gt;
** [[Land#Openspace|Openspace]]: 10&lt;br /&gt;
* &#039;&#039;&#039;Freeze Time:&#039;&#039;&#039; Land owners can [[freeze]] other Residents for up to 30 seconds.  Members of land owning groups can also be granted this ability.&lt;br /&gt;
* &#039;&#039;&#039;Minimum parcel that can be listed in Places or All search:&#039;&#039;&#039; 144 meters² &amp;lt;!-- 128 and under are disabled --&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Minimum parcel that can be listed in Events:&#039;&#039;&#039; 512 meters²&lt;br /&gt;
* &#039;&#039;&#039;Maximum altitude for event listings:&#039;&#039;&#039;  768 meters ({{JIRA|WEB-814}})&lt;br /&gt;
* &#039;&#039;&#039;Maximum heights that objects can be seen on the [[World Map]]:&#039;&#039;&#039; 400.005m&lt;br /&gt;
* &#039;&#039;&#039;[[Classic clouds]] layer:&#039;&#039;&#039; Approximately 150-225 meters, although the edges of particles can appear to exceed that.&lt;br /&gt;
&lt;br /&gt;
== [[Mesh]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||Number of vertices&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|65536 vertices per LOD for each [[mesh]]}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||COLLADA file size&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|Maximum mesh asset size after compression is 8 MB, roughly equivalent to a 256 MB Raw COLLADA file.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||Bone influence weights per vertex&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|4}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||Number of materials per mesh&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|8}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||Number of materials per face&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|1}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|-&lt;br /&gt;
||[[Mesh]]&lt;br /&gt;
||Physics weight for a vehicle&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|32.0}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===User Found Temporary Mesh limits:===&lt;br /&gt;
&#039;&#039;Because of an apparent bug in the importer stay within these limits.&#039;&#039;&lt;br /&gt;
* 174,752 triangles, beyond which additional triangles will appear as holes.&lt;br /&gt;
* The 64k vertices per material is pre-empted by a limit of 21,844 triangles per material, which is presently reported as a bug. (2/2013)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: The import process will continue making new materials beyond 8 x 21,844 (=174,752) triangles, but the extra triangles then get dropped by the limitation to 8 materials, causing holes in the resulting object. Over the 21,844 triangle limit, the vertex count will start to climb steeply, even with smooth shading, because the materials get highly interspersed. So the same vertices have to appear in multiple material lists. So the moral of the story is to stay below 21,844 triangles per material, for now, if you want to avoid some unexpected effects.&lt;br /&gt;
&lt;br /&gt;
== Misc. ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[https://secondlife.com/currency/describe-limits.php Billing and Trading Limits]&#039;&#039;&#039; - Includes [https://secondlife.com/whatis/economy-market.php LindeX] currency exchange limits.&lt;br /&gt;
*&#039;&#039;&#039;Contacts in Communication &amp;gt; Friends tab &#039;&#039;&#039; - A maximum of 20 simultaneous contacts can be selected to change permissions, remove, or invite for a conference chat.&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
&lt;br /&gt;
[[File:Max Alt.jpg|thumb|right|435px|&#039;&#039;&#039;Height counter error above 2147483647 meters&#039;&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;Absolute height limit:&#039;&#039;&#039; [http://en.wikipedia.org/wiki/2147483647#2147483647_in_computing 2147483647]&amp;amp;nbsp;=&amp;amp;nbsp;2&amp;lt;sup&amp;gt;31&amp;lt;/sup&amp;gt;&amp;amp;nbsp;−&amp;amp;nbsp;1 meters, which causes the altitude counter to roll over. Altitudes well below this cause graphics errors probably due to limited floating point number precision.&lt;br /&gt;
* &#039;&#039;&#039;Highest z-value of an [[SLurl]], that will still teleport you to a positive altitude:&#039;&#039;&#039; 2147483583&lt;br /&gt;
** This is lower than the &#039;&#039;Absolute height limit&#039;&#039; above probably because of precision issues. Any value higher than 2147483583 would be rounded up to something beyond 2147483647 and thus cause an [http://en.wikipedia.org/wiki/Arithmetic_overflow overflow], while 2147483583 will still be rounded down to 2147483520 (see below).&lt;br /&gt;
* &#039;&#039;&#039;Highest altitude you can teleport to with an SLurl:&#039;&#039;&#039; 2147483520 meters&lt;br /&gt;
&lt;br /&gt;
== [[Profile]] ==&lt;br /&gt;
&lt;br /&gt;
Each 7-bit ASCII character is encoded in one byte. International characters might need more bytes. When pasting text instead of typing, you can get in one byte more into each of the below.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;2nd Life tab&#039;s About field&#039;&#039;&#039; - 510 bytes&lt;br /&gt;
* &#039;&#039;&#039;Picks tab&#039;&#039;&#039; - 10 picks with 1022 bytes each&lt;br /&gt;
* &#039;&#039;&#039;1st Life tab&#039;s Info field&#039;&#039;&#039; - 253 bytes&lt;br /&gt;
* &#039;&#039;&#039;Classified tab&#039;&#039;&#039; - 100 listings with x bytes each&lt;br /&gt;
* &#039;&#039;&#039;My Notes&#039;&#039;&#039; - 1022 bytes&lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Healthy Viewer FPS&#039;&#039;&#039; - Generally, FPS above 15 is good. The higher it gets, the smoother. You can check via Help menu &amp;gt; Lag Meter, or for more advanced usage, see View menu &amp;gt; Statistics Bar.&lt;br /&gt;
* &#039;&#039;&#039;Avatar Rendering Cost scores&#039;&#039;&#039; - [[Avatar Rendering Cost|Learn all about it!]]&lt;br /&gt;
&lt;br /&gt;
== [[Scripting]] ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Height at which scripts reactivate on a no-script parcel&#039;&#039;&#039; - 50 m above terrain mesh. Scripted objects that take controls continue to remain active when you fly down or enter a no-script parcel.&lt;br /&gt;
* &#039;&#039;&#039;Maximum height where scripts can run&#039;&#039;&#039; - none, as long as the object remains rezzed or attached.&lt;br /&gt;
* &#039;&#039;&#039;Maximum script source code size&#039;&#039;&#039; - 65536 single byte characters (that&#039;s a viewer limit and can be changed in the config file &#039;panel_script_ed.xml&#039;).&lt;br /&gt;
* &#039;&#039;&#039;Maximum script memory size (LSO)&#039;&#039;&#039; - 16384 bytes.&lt;br /&gt;
* &#039;&#039;&#039;Maximum script memory size (Mono)&#039;&#039;&#039; - 65536 bytes (the memory size of Mono scripts can be reduced with [[LlSetMemoryLimit]]).&lt;br /&gt;
* &#039;&#039;&#039;Maximum activ listener per script&#039;&#039;&#039; - 65.&lt;br /&gt;
** &#039;&#039;&#039;Usable channel for each listener&#039;&#039;&#039; - &#039;&#039;min.&#039;&#039; -2147483648, &#039;&#039;max.&#039;&#039; 2147483647, &#039;&#039;local chat&#039;&#039; 0  &#039;&#039;and&#039;&#039; [[DEBUG_CHANNEL]].&lt;br /&gt;
* For specific scripting limits, lookup calls in the &#039;&#039;&#039;[[LSL Portal]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== [[Sound]] ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; width=&amp;quot;100%&amp;quot; {{Prettytable}}&lt;br /&gt;
|- {{Hl2}}&lt;br /&gt;
! &#039;&#039;&#039;Category&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Limit affects&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Lower limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Upper limit&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;Comment&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;More coverage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||[[Sound]]&lt;br /&gt;
||Soung length&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
| {{yes|10.0 seconds}}&lt;br /&gt;
| {{yes|You&#039;re advised to cut longer sounds into 9.9-second-pieces.}}&lt;br /&gt;
| {{no|n/a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Textures]] ==&lt;br /&gt;
* &#039;&#039;&#039;[http://en.wikipedia.org/wiki/Aspect_ratio Aspect ratios]&#039;&#039;&#039; of profile, place, etc. pictures — all of these were measured at UI size (Edit menu &amp;gt; Preferences &amp;gt; General tab &amp;gt; UI Size) = 1.000:&lt;br /&gt;
&lt;br /&gt;
=== 1.x Series Viewers ===&lt;br /&gt;
&lt;br /&gt;
(official Viewer up to 1.23.5, most [[Alternate viewers|Third Party Viewers]])&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; All for &amp;quot;Classifieds&amp;quot;, &amp;quot;People&amp;quot;, and &amp;quot;Places&amp;quot;&#039;&#039;&#039; - 4:3 (256&amp;amp;times;192 pi&amp;amp;times;els)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Places and Classified tabs&#039;&#039;&#039; - ~7:5 (398&amp;amp;times;282 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Land tab&#039;&#039;&#039; - ~7:5 (358&amp;amp;times;252 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; 2nd Life tab&#039;&#039;&#039; - ~4:3 (178&amp;amp;times;133 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; Picks tab&#039;&#039;&#039; - 16:9 (288&amp;amp;times;162 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; 1st Life tab&#039;&#039;&#039; - 1:1 (133&amp;amp;times;133 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; Classifieds tab&#039;&#039;&#039; - ~3:2 (206&amp;amp;times;137 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; Web tab&#039;&#039;&#039; - 1:1 (400&amp;amp;times;400 pixels)&lt;br /&gt;
** A scrollbar uses 15 pixels on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;About Land &amp;gt; Options tab&#039;&#039;&#039; - ~3:2 (178&amp;amp;times;117 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Group Information &amp;gt; General tab&#039;s &amp;quot;Group Insignia&amp;quot;&#039;&#039;&#039; - 1:1 (126&amp;amp;times;126 pixels)&lt;br /&gt;
** Some of these textures are shared (for example, Search &amp;gt; All place pages, Search &amp;gt; Places, and About Land &amp;gt; Options use the same image), so you should pick a well-balanced ratio and size.&lt;br /&gt;
** [[Texture_aspect_ratios|Learn how to get correct texture aspect ratios when editing images.]]&lt;br /&gt;
&lt;br /&gt;
=== 2.x Series Viewers ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Classifieds thumbnail&#039;&#039;&#039; - 4:3 (60&amp;amp;times;45 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Classifieds expanded&#039;&#039;&#039; - ~4:3 (252&amp;amp;times;188 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Classifieds expanded &amp;gt; Details&#039;&#039;&#039; - 17:7 (272&amp;amp;times;112 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; People&#039;&#039;&#039; - 4:3 (188&amp;amp;times;141 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Destination Guide thumbnail&#039;&#039;&#039; - ~4:3 (45&amp;amp;times;34 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Search &amp;gt; Destination Guide expanded&#039;&#039;&#039; - 5:3 (250&amp;amp;times;150 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; 2nd Life tab&#039;&#039;&#039; - ~1:1 (100&amp;amp;times;99 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; Picks thumbnail&#039;&#039;&#039; - 8:5 (88&amp;amp;times;55 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Profile &amp;gt; Pick expanded&#039;&#039;&#039; - ~5:3 (285&amp;amp;times;172 pixels)&lt;br /&gt;
* &#039;&#039;&#039;About Land &amp;gt; Options tab&#039;&#039;&#039; - ~20:13 (193&amp;amp;times;125 pixels)&lt;br /&gt;
* &#039;&#039;&#039;Places &amp;gt; More information&#039;&#039;&#039; - ~11:7 (272&amp;amp;times;173 pixels)&lt;br /&gt;
&lt;br /&gt;
=== All Viewers ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Maximum texture size&#039;&#039;&#039; - 1024&amp;amp;times;1024 pixels&lt;br /&gt;
** All Second Life textures are constrained to [http://en.wikipedia.org/wiki/Power_of_2 powers of 2] (e.g., 128, 256, 512).&lt;br /&gt;
** Some textures inworld have a resolution as high as 2048&amp;amp;times;2048; this is due to a previous limit that was higher.&lt;br /&gt;
** We strongly recommend you use as small textures as possible because larger ones consume more memory and take substantially longer to load.&lt;br /&gt;
** Where large textures are being forced by import to only 512&amp;amp;times;512, lower your ...&amp;gt; Preferences &amp;gt;...&amp;gt; UI Size under 1.0, to increase import size to the max 1024&amp;amp;times;1024.&lt;br /&gt;
&lt;br /&gt;
[[Category:Creation]] [[Category:Tutorials]] [[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
In general 1 byte is enough to contain one character.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=All_keyboard_shortcut_keys&amp;diff=1157715</id>
		<title>All keyboard shortcut keys</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=All_keyboard_shortcut_keys&amp;diff=1157715"/>
		<updated>2011-11-14T02:28:37Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Added Vieewer 3.2 keyboard shortcuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
This page contains a comprehensive list of keyboard shortcut keys in the Second Life Viewer, even ones that are rarely used. &lt;br /&gt;
&lt;br /&gt;
For a list of only the most commonly-used keyboard shortcut keys, see [[Keyboard shortcut keys]]. For consideration of new shortcuts, look at [[Shortcuts SL-UX]] to minimize trouble in different operating systems.&lt;br /&gt;
&lt;br /&gt;
== Viewer 3.2 Keyboard Shortcuts ==&lt;br /&gt;
&lt;br /&gt;
[[File:Viewer3KeyboardShortcuts.png]]&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable collapsible&amp;quot; {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;click the boxed arrows to sort on columns&#039;&#039;&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|P}} || Me &amp;gt; Preferences|| Edit &amp;gt; Preferences... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|I}} || Me &amp;gt; My Inventory &#039;&#039;(sidebar)&#039;&#039;|| View &amp;gt; Inventory &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|I}} || {{Icon Gear}} &amp;gt; New inventory Window &#039;&#039;(inventory floaters)&#039;&#039; || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|G}} || Me &amp;gt; My Gestures|| Edit &amp;gt; Gestures... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|Shift|S}} || Me &amp;gt; Movement &amp;gt; Sit Down|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Home}} || Me &amp;gt; Movement &amp;gt; Fly|| World &amp;gt; Fly &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|R}} || Me &amp;gt; Movement &amp;gt; Always Run|| World &amp;gt; Always Run &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Q}} || Me &amp;gt; Quit|| File &amp;gt; Quit &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|F}} || Communicate &amp;gt; My Friends|| Edit &amp;gt; Friends... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|G}} || Communicate &amp;gt; My Groups|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|H}} || Communicate &amp;gt; Nearby Chat|| View &amp;gt; Local Chat &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|A}} || Communicate &amp;gt; Nearby People|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|M}} || World &amp;gt; Mini-Map|| View &amp;gt; Mini-Map &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|M}} || World &amp;gt; World Map|| View &amp;gt; World Map &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|F}} || World &amp;gt; Search&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Search|| Edit &amp;gt; Search... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|S}} || World &amp;gt; Snapshot|| File &amp;gt; Take or Refresh Snapshot &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|N}} || World &amp;gt; Show &amp;gt; Beacons|| View &amp;gt; Beacons &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|P}} || World &amp;gt; Show &amp;gt; Property Lines|| View &amp;gt; Property Lines &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|D}}&amp;lt;br /&amp;gt;{{K|Ctrl|Alt|Shift|D}} || World &amp;gt; Show &amp;gt; Advanced Menu&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Show Advanced Menu - legacy shortcut|| &#039;&#039;(keyboard only)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|H}} || World &amp;gt; Teleport Home|| World &amp;gt; Teleport Home &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|Y}} || World &amp;gt; Sun &amp;gt; Midday|| World &amp;gt; Environment Settings &amp;gt; Midday &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|N}} || World &amp;gt; Sun &amp;gt; Sunset|| World &amp;gt; Environment Settings &amp;gt; Sunset &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|B}} || Build &amp;gt; Build|| &#039;&#039;see {{K|B}}&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|1}} || Build &amp;gt; Select Build Tool &amp;gt; Focus Tool&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Focus Tool|| Tools &amp;gt; Select Tool &amp;gt; Focus &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|2}} || Build &amp;gt; Select Build Tool &amp;gt; Move Tool&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Move Tool|| Tools &amp;gt; Select Tool &amp;gt; Move &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|3}} || Build &amp;gt; Select Build Tool &amp;gt; Edit Tool&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Edit Tool|| Tools &amp;gt; Select Tool &amp;gt; Edit &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|4}} || Build &amp;gt; Select Build Tool &amp;gt; Create Tool&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Create Tool|| Tools &amp;gt; Select Tool &amp;gt; Create &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|5}} || Build &amp;gt; Select Build Tool &amp;gt; Land Tool&amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Land Tool|| Tools &amp;gt; Select Tool &amp;gt; Land &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|L}} || Build &amp;gt; Link|| Tools &amp;gt; Link &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|L}} || Build &amp;gt; Unlink|| Tools &amp;gt; Unlink &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|.}} || Build &amp;gt; Select Linked Parts &amp;gt; Select Next Part|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|,}} || Build &amp;gt; Select Linked Parts &amp;gt; Select Previous Part|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|.}} || Build &amp;gt; Select Linked Parts &amp;gt; Include Next Part|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|,}} || Build &amp;gt; Select Linked Parts &amp;gt; Include Previous Part|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|H}} || Build &amp;gt; Focus on Selection|| Tools &amp;gt; Focus on Selection &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|H}} || Build &amp;gt; Zoom to Selection|| Tools &amp;gt; Zoom to Selection &lt;br /&gt;
|-&lt;br /&gt;
| {{K|G}} || Build &amp;gt; Options &amp;gt; Snap to Grid|| Tools &amp;gt; Snap to Grid &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|X}} || Build &amp;gt; Options &amp;gt; Snap Object XY to Grid|| Tools &amp;gt; Snap Object XY to Grid &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|G}} || Build &amp;gt; Options &amp;gt; Use Selection for Grid|| Tools &amp;gt; Use Selection for Grid &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|B}} || Build &amp;gt; Options &amp;gt; Grid Options|| Tools &amp;gt; Grid Options... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|U}} || Build &amp;gt; Upload &amp;gt; Image&amp;lt;br /&amp;gt;{{Icon Add Item}} &amp;gt; Upload &amp;gt; Image &#039;&#039;(inventory floaters)&#039;&#039; &amp;lt;br /&amp;gt;Advanced &amp;gt; Shortcuts &amp;gt; Image|| File &amp;gt; Upload Image... &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Z}} || Build &amp;gt; Undo|| Edit &amp;gt; Undo &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Y}} || Build &amp;gt; Redo|| Edit &amp;gt; Redo &lt;br /&gt;
|-&lt;br /&gt;
| {{K|F1}} || Help &amp;gt; Second Life Help|| Help &amp;gt; Second Life Help &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|R}} || Advanced &amp;gt; Rebake Textures|| Advanced &amp;gt; Character &amp;gt; Rebake Textures &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|1}} || Advanced &amp;gt; Performance Tools &amp;gt; Statistics Bar|| View &amp;gt; Statistics Bar &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|T}} || Advanced &amp;gt; Highlighting and Visibility &amp;gt; Highlight Transparent|| View &amp;gt; Highlight Transparent &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|Shift|H}} || Advanced &amp;gt; Highlighting and Visibility &amp;gt; Show HUD Attachments|| View &amp;gt; Show HUD Attachments &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|1}} || Advanced &amp;gt; Rendering Types &amp;gt; Simple|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Simple &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|2}} || Advanced &amp;gt; Rendering Types &amp;gt; Alpha|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Alpha &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|3}} || Advanced &amp;gt; Rendering Types &amp;gt; Tree|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Tree &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|4}} || Advanced &amp;gt; Rendering Types &amp;gt; Character|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Character &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|5}} || Advanced &amp;gt; Rendering Types &amp;gt; SurfacePatch|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; SurfacePatch &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|6}} || Advanced &amp;gt; Rendering Types &amp;gt; Sky|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Sky &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|7}} || Advanced &amp;gt; Rendering Types &amp;gt; Water|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Water &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|8}} || Advanced &amp;gt; Rendering Types &amp;gt; Ground|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Ground &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|9}} || Advanced &amp;gt; Rendering Types &amp;gt; Volume|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Volume &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|0}} || Advanced &amp;gt; Rendering Types &amp;gt; Grass|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Grass &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|-}} || Advanced &amp;gt; Rendering Types &amp;gt; Clouds|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Clouds &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|{{=}}}} || Advanced &amp;gt; Rendering Types &amp;gt; Particles&amp;lt;br /&amp;gt;Advanced &amp;gt; Highlighting and Visibility &amp;gt; Hide Particles|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Particles &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|\}} || Advanced &amp;gt; Rendering Types &amp;gt; Bump|| Advanced &amp;gt; Rendering &amp;gt; Types &amp;gt; Bump &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F1}} || Advanced &amp;gt; Rendering Features &amp;gt; UI|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; UI &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F2}} || Advanced &amp;gt; Rendering Features &amp;gt; Selected|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Selected &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F3}} || Advanced &amp;gt; Rendering Features &amp;gt; Highlighted|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Highlighted &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F4}} || Advanced &amp;gt; Rendering Features &amp;gt; Dynamic Textures|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Dynamic Textures &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F5}} || Advanced &amp;gt; Rendering Features &amp;gt; Foot Shadows|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Foot Shadows &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F6}} || Advanced &amp;gt; Rendering Features &amp;gt; Fog|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Fog &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F8}} || Advanced &amp;gt; Rendering Features &amp;gt; Test FRInfo|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Test FRInfo &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F9}} || Advanced &amp;gt; Rendering Features &amp;gt; Flexible Objects|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Flexible Objects  &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|W}} || Advanced &amp;gt; Shortcuts &amp;gt; Close Window|| File &amp;gt; Close Window &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|W}} || Advanced &amp;gt; Shortcuts &amp;gt; Close All Windows|| File &amp;gt; Close All Windows &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|`}} || Advanced &amp;gt; Shortcuts &amp;gt; Snapshot to Disk|| File &amp;gt; Snapshot to Disk &lt;br /&gt;
|-&lt;br /&gt;
| {{K|M}} || Advanced &amp;gt; Shortcuts &amp;gt; Mouselook|| View &amp;gt; Mouselook &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|Shift|F}} || Advanced &amp;gt; Shortcuts &amp;gt; Joystick Flycam|| View &amp;gt; Joystick Flycam &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Esc}} || Advanced &amp;gt; Shortcuts &amp;gt; Reset View|| View &amp;gt; Reset View &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|\}} || Advanced &amp;gt; Shortcuts &amp;gt; Look at Last Chatter|| View &amp;gt; Look at Last Chatter &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|0}} || Advanced &amp;gt; Shortcuts &amp;gt; Zoom In|| View &amp;gt; Zoom In &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|9}} || Advanced &amp;gt; Shortcuts &amp;gt; Zoom Default|| View &amp;gt; Zoom Default &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|8}} || Advanced &amp;gt; Shortcuts &amp;gt; Zoom Out|| View &amp;gt; Zoom Out &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Q}} || Advanced &amp;gt; Show Develop Menu|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used) &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|3}} || Develop &amp;gt; Consoles &amp;gt; Texture Console|| Advanced &amp;gt; Consoles &amp;gt; Texture Console &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|4}} || Develop &amp;gt; Consoles &amp;gt; Debug Console|| Advanced &amp;gt; Consoles &amp;gt; Debug Console &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|5}} || Develop &amp;gt; Consoles &amp;gt; Notifications Console|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|6}} || Develop &amp;gt; Consoles &amp;gt; Texture Size Console|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|7}} || Develop &amp;gt; Consoles &amp;gt; Texture Category Console|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|9}} || Develop &amp;gt; Consoles &amp;gt; Fast Timers|| Advanced &amp;gt; Consoles &amp;gt; Fast Timers &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|H}} || Develop &amp;gt; Consoles &amp;gt; Badge|| &#039;&#039;(keyboard only)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|U}} || Develop &amp;gt; Show Info &amp;gt; Show Updates to Objects|| Advanced &amp;gt; Show Updates &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|B}} || Force Breakpoint|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|T}} || Develop &amp;gt; Rendering &amp;gt; Selected Texture Info|| Advanced &amp;gt; Rendering &amp;gt; Selected Texture Info &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|R}} || Develop &amp;gt; Rendering &amp;gt; Wireframe|| Advanced &amp;gt; Rendering &amp;gt; Wireframe &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|O}} || Develop &amp;gt; Rendering &amp;gt; Object-Object Occlusion || Advanced &amp;gt; Rendering &amp;gt; Object-Object Occlusion &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|L}} || Develop &amp;gt; Network &amp;gt; Drop a Packet|| Advanced &amp;gt; Network &amp;gt; Drop a Packet &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|Z}} || Develop &amp;gt; UI &amp;gt; Web Content Browser|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|P}} || Develop &amp;gt; UI &amp;gt; Print Selected Object Info || Advanced &amp;gt; UI &amp;gt; Print Selected Object Info &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|P}} || Develop &amp;gt; UI &amp;gt; Print Agent Info|| Advanced &amp;gt; UI &amp;gt; Print Agent Info &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|M}} || Develop &amp;gt; UI &amp;gt; Memory Stats|| Advanced &amp;gt; UI &amp;gt; Memory Stats &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|`}} || Develop &amp;gt; UI &amp;gt; Region Debug Console|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|A}} || Develop &amp;gt; Avatar &amp;gt; Debug Avatar Textures|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|Shift|M}} || Develop &amp;gt; Avatar &amp;gt; Dump Local Textures|| &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|G}} || Develop &amp;gt; Request Admin Status|| Advanced &amp;gt; Request Admin Status &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|G}} || Develop &amp;gt; Leave Admin Status|| Advanced &amp;gt; Leave Admin Status &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|O}} || Admin &amp;gt; Object &amp;gt; Take Copy|| Admin &amp;gt; Object &amp;gt; Take Copy &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|Del}} || Admin &amp;gt; Object &amp;gt; Delete|| Admin &amp;gt; Object &amp;gt; Delete &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|L}} || Admin &amp;gt; Object &amp;gt; Lock|| Admin &amp;gt; Object &amp;gt; Lock &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|I}} || Admin &amp;gt; Object &amp;gt; Get Asset IDs|| Admin &amp;gt; Object &amp;gt; Get Asset IDs &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|C}} || Admin &amp;gt; Parcel &amp;gt; Set to Linden Content|| Admin &amp;gt; Parcel &amp;gt; Set to Linden Content &amp;lt;!-- ********** --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|X}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Cut &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|C}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Copy &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|V}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Paste &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Del}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Delete &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|A}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Select All &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|E}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Deselect &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|D}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(keyboard only)&#039;&#039;|| Edit &amp;gt; Duplicate &lt;br /&gt;
|-&lt;br /&gt;
| {{K|B}} || &#039;&#039;see {{K|Ctrl|B}}&#039;&#039;|| View &amp;gt; Build &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|T}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039;|| View &amp;gt; Communicate &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|T}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used, use ShowHoverTips debug setting)&#039;&#039;|| View &amp;gt; Hover Tips &amp;gt; Show Tips&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|Enter}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039;|| View &amp;gt; Toggle Fullscreen &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Enter}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(focus to chat bar)&#039;&#039;|| World &amp;gt; Chat &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|2}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039;|| Advanced &amp;gt; Consoles &amp;gt; Frame Console &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|0}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039;|| Advanced &amp;gt; Consoles &amp;gt; Memory &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|F2}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used?)&#039;&#039;|| Advanced &amp;gt; Reload personal settings overrides &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F7}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used)&#039;&#039;|| Advanced &amp;gt; Rendering &amp;gt; Features &amp;gt; Palletized Textures &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|F}} || &#039;&#039;Develop &amp;gt; UI &amp;gt; Dump Focus Holder (no shortcut)&#039;&#039;|| Advanced &amp;gt; UI &amp;gt; Dump Focus Holder &lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|V}} || &#039;&#039;Develop &amp;gt; Show Admin Menu (no shortcut)&#039;&#039;|| Advanced &amp;gt; View Admin Options &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Navigation ==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|W}} &#039;&#039;or&#039;&#039; {{K|Up}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Move forward&lt;br /&gt;
|-&lt;br /&gt;
| {{K|S}} &#039;&#039;or&#039;&#039; {{K|Down}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Move backward&lt;br /&gt;
|-&lt;br /&gt;
| {{K|A}} &#039;&#039;or&#039;&#039; {{K|Left}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Turn left &#039;&#039;(normal view)&#039;&#039;&amp;lt;br /&amp;gt;Move left &#039;&#039;(mouselook)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{K|D}} &#039;&#039;or&#039;&#039; {{K|Right}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Turn right &#039;&#039;(normal view)&#039;&#039;&amp;lt;br /&amp;gt;Move right&#039;&#039;(mouselook)&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|A}} &#039;&#039;or&#039;&#039; {{K|Shift|Left}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Move left&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Shift|D}} &#039;&#039;or&#039;&#039; {{K|Shift|Right}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Move right&lt;br /&gt;
|-&lt;br /&gt;
| {{K|E}} &#039;&#039;or&#039;&#039; {{K|PgUp}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Jump / Fly up&lt;br /&gt;
|-&lt;br /&gt;
| {{K|C}} &#039;&#039;or&#039;&#039; {{K|PgDown}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Crouch / Fly down&lt;br /&gt;
|-&lt;br /&gt;
| {{K|F}} &#039;&#039;or&#039;&#039; {{K|Home}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Fly on/off&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Camera ==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|W}} &#039;&#039;or&#039;&#039; {{K|Alt|Up}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Zoom in&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|S}} &#039;&#039;or&#039;&#039; {{K|Alt|Down}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Zoom out&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|A}} &#039;&#039;or&#039;&#039; {{K|Alt|Left}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Left}}|| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Orbit clockwise&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|D}} &#039;&#039;or&#039;&#039; {{K|Alt|Right}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Right}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Orbit anticlockwise&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|E}} &#039;&#039;or&#039;&#039; {{K|Alt|PgUp}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Up}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Orbit forward&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Alt|C}} &#039;&#039;or&#039;&#039; {{K|Alt|PgDown}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Down}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Orbit back&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|W}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Shift|Up}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Pan up&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|S}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Shift|Down}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Pan down&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|A}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Shift|Left}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Pan left&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Alt|Shift|D}} &#039;&#039;or&#039;&#039; {{K|Ctrl|Alt|Shift|Right}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Pan right&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Bar ==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Enter}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Shout&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Up}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Recall previous chat/IM input line.&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Down }}|| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Recall next chat/IM input line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|S}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Save notecard/script.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Login window ==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- {{KBtablehead}}&lt;br /&gt;
! Key !!Viewer 2.8 !! Viewer 1.23&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|Shift|G}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Grid selection pulldown&lt;br /&gt;
|-&lt;br /&gt;
| {{K|Ctrl|T}} || colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center&amp;quot;|Test floater&lt;br /&gt;
|-&lt;br /&gt;
| {{K|F2}} || &amp;lt;span style=&amp;quot;display:none&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&#039;&#039;(not used?)&#039;&#039; || TOS window&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Viewer3KeyboardShortcuts.png&amp;diff=1157701</id>
		<title>File:Viewer3KeyboardShortcuts.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Viewer3KeyboardShortcuts.png&amp;diff=1157701"/>
		<updated>2011-11-13T08:08:58Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Viewer 3.2 Keyboard Shortcuts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Viewer 3.2 Keyboard Shortcuts&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Release_Notes/Second_Life_Beta_Viewer/2.8&amp;diff=1149289</id>
		<title>Release Notes/Second Life Beta Viewer/2.8</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Release_Notes/Second_Life_Beta_Viewer/2.8&amp;diff=1149289"/>
		<updated>2011-07-22T02:52:46Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Created page with &amp;quot;OK, no release notes?  Please tell me the dog ate them.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;OK, no release notes?  Please tell me the dog ate them.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1142698</id>
		<title>SL Cert - Basic Mentoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1142698"/>
		<updated>2011-05-06T12:37:24Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Undo revision 1142697 by Orange Planer (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
This definition codifies what tutors need to know to help people competently from both a communications and technical standpoint.&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
People and organizations who want to help others.&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
Must be at least six months in Second Life.&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;br /&gt;
&lt;br /&gt;
Describe the skills and knowledge necessary to tutor competently and effectively at a basic level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Mentor Skillset =&lt;br /&gt;
&lt;br /&gt;
== Communication Skillset ==&lt;br /&gt;
&lt;br /&gt;
=== Leaving the ego at the door ===&lt;br /&gt;
Understanding the necessity of focusing on the person being helped.&lt;br /&gt;
&lt;br /&gt;
=== Presenting yourself ===&lt;br /&gt;
&lt;br /&gt;
=== Terms of Service ===&lt;br /&gt;
http://secondlife.com/corporate/tos.php&lt;br /&gt;
&lt;br /&gt;
=== Community Standards ===&lt;br /&gt;
http://secondlife.com/corporate/cs.php&lt;br /&gt;
&lt;br /&gt;
=== The function of a tutor ===&lt;br /&gt;
&lt;br /&gt;
=== Definitions of PG, Adult, and Mature regions ===&lt;br /&gt;
&lt;br /&gt;
=== Be familiar with Second Life acronyms (see [[Acronyms]]) ===&lt;br /&gt;
&lt;br /&gt;
=== Know the resources ===&lt;br /&gt;
* http://wiki.secondlife.com&lt;br /&gt;
* http://secondlife.com/support&lt;br /&gt;
* http://jira.secondlife.com&lt;br /&gt;
* Your colleagues&lt;br /&gt;
&lt;br /&gt;
=== Announcing who you are and why you&#039;re there:  goals and methods ===&lt;br /&gt;
&lt;br /&gt;
=== Communicate effectively with people from other cultures ===&lt;br /&gt;
&lt;br /&gt;
=== Describe things and procedures accurately:  techniques for describing procedures ===&lt;br /&gt;
&lt;br /&gt;
=== Know your limits:  realizing how many people you can help at one time ===&lt;br /&gt;
&lt;br /&gt;
=== Steps for dealing with misbehaving residents ===&lt;br /&gt;
&lt;br /&gt;
=== Understand how and when Report Abuse interface accurately and efficiently ===&lt;br /&gt;
&lt;br /&gt;
== Technical Skillset ==&lt;br /&gt;
&lt;br /&gt;
Viewer 2 Keyboard Shortcuts[http://home.comcast.net/~orange.planer/Viewer%202%20Keyboard%20Shortcuts.png Viewer 2 Keyboard Shortcuts]&lt;br /&gt;
&lt;br /&gt;
=== Moving ===&lt;br /&gt;
&lt;br /&gt;
==== Locally ====&lt;br /&gt;
&lt;br /&gt;
===== Walking/Running =====&lt;br /&gt;
&lt;br /&gt;
===== Hovering/Flying =====&lt;br /&gt;
&lt;br /&gt;
===== Using the Mini-Map =====&lt;br /&gt;
&lt;br /&gt;
==== Globally ====&lt;br /&gt;
&lt;br /&gt;
===== Using the Map - Where am I? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Search - Where is that? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Landmarks - How do I get there again? =====&lt;br /&gt;
&lt;br /&gt;
=== Hunting/Gathering ===&lt;br /&gt;
&lt;br /&gt;
==== Inventory - I can have stuff! ====&lt;br /&gt;
&lt;br /&gt;
==== Appearance - I can change how I look! ====&lt;br /&gt;
&lt;br /&gt;
===== Kinds of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an item of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Creating an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Modifying an outfit =====&lt;br /&gt;
&lt;br /&gt;
==== Organizing what you have - How do I find things quickly? ====&lt;br /&gt;
&lt;br /&gt;
==== Purchasing ====&lt;br /&gt;
&lt;br /&gt;
===== Money =====&lt;br /&gt;
&lt;br /&gt;
===== What is it? =====&lt;br /&gt;
&lt;br /&gt;
===== Is it necessary? =====&lt;br /&gt;
&lt;br /&gt;
===== How much can I have? =====&lt;br /&gt;
&lt;br /&gt;
===== How do I get it? =====&lt;br /&gt;
&lt;br /&gt;
===== Purchasing things with or without money =====&lt;br /&gt;
&lt;br /&gt;
===== Organizing what you&#039;ve purchased =====&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
&lt;br /&gt;
==== Chatting with people nearby ====&lt;br /&gt;
&lt;br /&gt;
==== The Friends List ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with one person privately ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with many people privately - Conference chat ====&lt;br /&gt;
&lt;br /&gt;
==== Groups - people of a feather ====&lt;br /&gt;
&lt;br /&gt;
===== Finding a group =====&lt;br /&gt;
&lt;br /&gt;
===== Joining a group (various methods) =====&lt;br /&gt;
&lt;br /&gt;
===== Chatting with many people - Group chat =====&lt;br /&gt;
&lt;br /&gt;
==== Voice Chat ====&lt;br /&gt;
&lt;br /&gt;
=== Know the basic Macintosh shortcuts (see [[Technical issues with Mac OS X#Using Second Life under Mac OS X|Second Life under Mac OS X]] ) ===&lt;br /&gt;
&lt;br /&gt;
=== The profile ===&lt;br /&gt;
&lt;br /&gt;
=== Preferences ===&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1142697</id>
		<title>SL Cert - Basic Mentoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1142697"/>
		<updated>2011-05-06T12:37:01Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
b = Overview =&lt;br /&gt;
&lt;br /&gt;
This definition codifies what tutors need to know to help people competently from both a communications and technical standpoint.&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
People and organizations who want to help others.&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
Must be at least six months in Second Life.&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;br /&gt;
&lt;br /&gt;
Describe the skills and knowledge necessary to tutor competently and effectively at a basic level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Mentor Skillset =&lt;br /&gt;
&lt;br /&gt;
== Communication Skillset ==&lt;br /&gt;
&lt;br /&gt;
=== Leaving the ego at the door ===&lt;br /&gt;
Understanding the necessity of focusing on the person being helped.&lt;br /&gt;
&lt;br /&gt;
=== Presenting yourself ===&lt;br /&gt;
&lt;br /&gt;
=== Terms of Service ===&lt;br /&gt;
http://secondlife.com/corporate/tos.php&lt;br /&gt;
&lt;br /&gt;
=== Community Standards ===&lt;br /&gt;
http://secondlife.com/corporate/cs.php&lt;br /&gt;
&lt;br /&gt;
=== The function of a tutor ===&lt;br /&gt;
&lt;br /&gt;
=== Definitions of PG, Adult, and Mature regions ===&lt;br /&gt;
&lt;br /&gt;
=== Be familiar with Second Life acronyms (see [[Acronyms]]) ===&lt;br /&gt;
&lt;br /&gt;
=== Know the resources ===&lt;br /&gt;
* http://wiki.secondlife.com&lt;br /&gt;
* http://secondlife.com/support&lt;br /&gt;
* http://jira.secondlife.com&lt;br /&gt;
* Your colleagues&lt;br /&gt;
&lt;br /&gt;
=== Announcing who you are and why you&#039;re there:  goals and methods ===&lt;br /&gt;
&lt;br /&gt;
=== Communicate effectively with people from other cultures ===&lt;br /&gt;
&lt;br /&gt;
=== Describe things and procedures accurately:  techniques for describing procedures ===&lt;br /&gt;
&lt;br /&gt;
=== Know your limits:  realizing how many people you can help at one time ===&lt;br /&gt;
&lt;br /&gt;
=== Steps for dealing with misbehaving residents ===&lt;br /&gt;
&lt;br /&gt;
=== Understand how and when Report Abuse interface accurately and efficiently ===&lt;br /&gt;
&lt;br /&gt;
== Technical Skillset ==&lt;br /&gt;
&lt;br /&gt;
Viewer 2 Keyboard Shortcuts[http://home.comcast.net/~orange.planer/Viewer%202%20Keyboard%20Shortcuts.png Viewer 2 Keyboard Shortcuts]&lt;br /&gt;
&lt;br /&gt;
=== Moving ===&lt;br /&gt;
&lt;br /&gt;
==== Locally ====&lt;br /&gt;
&lt;br /&gt;
===== Walking/Running =====&lt;br /&gt;
&lt;br /&gt;
===== Hovering/Flying =====&lt;br /&gt;
&lt;br /&gt;
===== Using the Mini-Map =====&lt;br /&gt;
&lt;br /&gt;
==== Globally ====&lt;br /&gt;
&lt;br /&gt;
===== Using the Map - Where am I? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Search - Where is that? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Landmarks - How do I get there again? =====&lt;br /&gt;
&lt;br /&gt;
=== Hunting/Gathering ===&lt;br /&gt;
&lt;br /&gt;
==== Inventory - I can have stuff! ====&lt;br /&gt;
&lt;br /&gt;
==== Appearance - I can change how I look! ====&lt;br /&gt;
&lt;br /&gt;
===== Kinds of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an item of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Creating an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Modifying an outfit =====&lt;br /&gt;
&lt;br /&gt;
==== Organizing what you have - How do I find things quickly? ====&lt;br /&gt;
&lt;br /&gt;
==== Purchasing ====&lt;br /&gt;
&lt;br /&gt;
===== Money =====&lt;br /&gt;
&lt;br /&gt;
===== What is it? =====&lt;br /&gt;
&lt;br /&gt;
===== Is it necessary? =====&lt;br /&gt;
&lt;br /&gt;
===== How much can I have? =====&lt;br /&gt;
&lt;br /&gt;
===== How do I get it? =====&lt;br /&gt;
&lt;br /&gt;
===== Purchasing things with or without money =====&lt;br /&gt;
&lt;br /&gt;
===== Organizing what you&#039;ve purchased =====&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
&lt;br /&gt;
==== Chatting with people nearby ====&lt;br /&gt;
&lt;br /&gt;
==== The Friends List ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with one person privately ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with many people privately - Conference chat ====&lt;br /&gt;
&lt;br /&gt;
==== Groups - people of a feather ====&lt;br /&gt;
&lt;br /&gt;
===== Finding a group =====&lt;br /&gt;
&lt;br /&gt;
===== Joining a group (various methods) =====&lt;br /&gt;
&lt;br /&gt;
===== Chatting with many people - Group chat =====&lt;br /&gt;
&lt;br /&gt;
==== Voice Chat ====&lt;br /&gt;
&lt;br /&gt;
=== Know the basic Macintosh shortcuts (see [[Technical issues with Mac OS X#Using Second Life under Mac OS X|Second Life under Mac OS X]] ) ===&lt;br /&gt;
&lt;br /&gt;
=== The profile ===&lt;br /&gt;
&lt;br /&gt;
=== Preferences ===&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1142696</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1142696"/>
		<updated>2011-05-06T12:36:20Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Undo revision 1142695 by Orange Planer (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them.&lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
The SL Certification Developers group will be providing the certification service.  SL Certification Developers welcomes input from anyone, although it reserves judgment on whether the input is valuable.  Linden Lab has no intent of operating the certification service.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow or shrink over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010 but will be reviewed as technology changes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1142695</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1142695"/>
		<updated>2011-05-06T12:35:27Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them.&lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
The SL Certification Developers group will be providing the certification service.  SL Certification Developers welcomes input from anyone, although it reserves judgment on whether the input is valuable.  Linden Lab has no intent of operating the certification service.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow or shrink over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010 but will be reviewed as technology changes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135218</id>
		<title>User:Orange Planer</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135218"/>
		<updated>2011-03-01T02:21:54Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant]]&lt;br /&gt;
&lt;br /&gt;
==29 June 2008==&lt;br /&gt;
&amp;lt;p&amp;gt;Nice to meet you, come on in!  Can I get you some coffee?  I just brewed it.  Here, have a seat at the kitchen table.  Tell me about yourself.  You want to know about me?  Oh, I don&#039;t know.  There isn&#039;t a lot to tell.  I&#039;ve been in Second Life since August 2007.  I discovered a lot of people, for whatever reason, just couldn&#039;t seem to figure out what they were supposed to do, or how to do it.  So, I listened to a couple people and picked up the patter.  Left-click on that sign right there.  No, over there.  Here, let me walk over to the sign so you can see what I&#039;m talking about.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Anyway, it grew from there.  Someone asked me to become a mentor, but I&#039;d only been around for a couple months.  So, I waited.  The day I turned six months the person came by and said &amp;quot;It&#039;s time.&amp;quot;  I had to laugh.  Anyway, I applied, got accepted, and started looking around.  The state of mentorship?  Oh, it has its issues.  Too many people have no clue what to do or don&#039;t care.  The process took all the warm bodies they could find, so it&#039;s been rather interesting to see what&#039;s been called a mentor.  Now they&#039;re trying to fix it after the fact, which is like closing the barn doors after the horses have escaped, but what the heck.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;I couldn&#039;t just sit there and do nothing - I mean, people run around spreading wrong information without doublechecking what they know.  &amp;quot;Sure, I&#039;m police.  Who told me that?  Oh, I heard from another mentor (whose name I will &amp;lt;em&amp;gt;never&amp;lt;/em&amp;gt; reveal to you).&amp;quot;  Yeah right.  Did you check the wiki?  Did you look in the JIRA?  What about the knowledgebase?  Did you ask the VTeam? How about any of the mentor groups?  No?  Come on, you can do better than that...&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Someone suggested running a class, an idea that had been percolating in the back of my head for awhile.  I&#039;ve taught.  It&#039;s not easy, but you get used to it, and there&#039;s a big upside at the back end when you see someone walk away with newfound confidence.  After sending the other person an email or two we began a group dedicated to creating a class for mentors.  I&#039;m hoping we actually get the class off the ground.  Right now we&#039;re brainstorming.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Peeves===&lt;br /&gt;
* Griefers&lt;br /&gt;
* People who should know better&lt;br /&gt;
* Litterers&lt;br /&gt;
* Gas guzzlers&lt;br /&gt;
* Glaring bugs in programming&lt;br /&gt;
* Being sick - it&#039;s just such a drag&lt;br /&gt;
&lt;br /&gt;
==July 22, 2008==&lt;br /&gt;
SL has become a huge part of my life.  In fact, it&#039;s become so huge, what with mentoring, doing some writing, teaching a class here and there, and working (I&#039;m a bouncer at Sixx Pack), that &amp;quot;real life&amp;quot; is beginning to get seriously impinged upon.  This is bad.  I have a wife, and while my wife is also my Second Life partner, we don&#039;t do much in SL because I&#039;m always busy.  I&#039;m in a quandary.  I have the job to pay for a wedding in SL, but I can only do the job once or twice a week because of mentoring activities.  This is getting frustrating.  If there were a way to only mentor for an hour, but often some issue will come up at 45 minutes that takes 30 minutes to resolve.  I could hand the issue off to another mentor, but I hate foisting my responsibilities off on other people.  &amp;lt;em&amp;gt;sigh&amp;lt;/em&amp;gt;  NOW what?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://wiki.secondlife.com/wiki/User:Orange_Planer/What_do_Second_Life_Mentors_Do&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 11, 2008==&lt;br /&gt;
I&#039;m giving a class on &amp;quot;The Lag Monster:  how to handle it.&amp;quot;  Come find out what causes lag, what you can do about it, and find out what limitations there are.  https://wiki.secondlife.com/wiki/Mainland_Mentor_Coaches_Class_Schedule&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
&lt;br /&gt;
Ran into a Dilbert situation.  Got asked for help, did research, suggested problem areas and constructive solutions and got told, effectively, to go to hell.  Some people do not know what they don&#039;t know and are not willing to accept the possibility they might not know what they&#039;re doing.  Instead, they frame the answer inside however they view the world.  We are all guilty of this in one form or other, but for GAWDS sake, if you are going to ask for help, be ready to consider the answer you get seriously.&lt;br /&gt;
&lt;br /&gt;
==March 9, 2009==&lt;br /&gt;
&lt;br /&gt;
Life moves in mysterious ways, but if there&#039;s one thing I find to be a constant, you are the quality of person your friends are.  Do your friends create tons of drama?  Do your friends make a habit of griefing others?  Look not inward to find who you are, look at your associates.&lt;br /&gt;
&lt;br /&gt;
==The End Of The Second Life Mentors==&lt;br /&gt;
: 2009 December 4&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be honest.  I threw myself body and soul into the program for the almost two years.  I know that others have been in it longer, I&#039;m not comparing myself to them.  My expertise is computer technical information, my strength is in figuring out procedures that work and can be documented.  My sworn enemies are &amp;quot;belief without facts&amp;quot; and, worse yet, &amp;quot;making facts fit my beliefs.&amp;quot;  By day I&#039;m a network administrator where it&#039;s what I &#039;&#039;&#039;know&#039;&#039;&#039; that&#039;s important, not what I &#039;&#039;&#039;believe&#039;&#039;&#039;.  I&#039;ve researched information, tried various things, applied analytical thought and given my results.  I&#039;ve handed out notecards, made suggestions, emphasized education.  The end result has been - nothing noticable.&lt;br /&gt;
&lt;br /&gt;
People are generally resistent to change.  They stick with what they learned back in the beginning, no matter how flawed it might be.  When new information comes around many times it becomes an issue of &amp;quot;my teacher didn&#039;t teach me that, so it doesn&#039;t matter,&amp;quot; or &amp;quot;it isn&#039;t the way I&#039;ve done it, so I don&#039;t care.&amp;quot;  Or it simply gets lost in the chatter.  They didn&#039;t use it in a long time so forgot the information even existed.&lt;br /&gt;
&lt;br /&gt;
Now the Second Life Mentors are done in seven days.  Next Friday.  Two years of blowing in the wind, hoping to make a difference, and yet only, apparently, building a name for myself.  I couldn&#039;t care less about building a name for myself.  All that matters to me is the dissemination of correct information to help others.  I&#039;ve discovered the mentor groups really haven&#039;t got a lot of interest in spreading correct information; they&#039;ll spread whatever information they have, thinking it&#039;s good.&lt;br /&gt;
&lt;br /&gt;
So, I&#039;ve left all the mentor groups I was in.  They&#039;re now all applying for Resident Help Network status, and more power to them.  Me, I&#039;m going into teaching.  It&#039;s not that I object to people who are resistant to change.  Sometimes that&#039;s a good thing.  A little cynicism goes a long, long way.  I just wish more people who disseminated information had a passion about it being correct information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Times They Are A&#039;Changin&#039;===&lt;br /&gt;
----&lt;br /&gt;
: 30 December 2009&lt;br /&gt;
&lt;br /&gt;
I hate concussions.  You don&#039;t even know you&#039;re injured.  You can&#039;t see what needs to be healed.  Even if you are aware that there&#039;s an injury, there&#039;s no way to tell on your own what you&#039;re missing.  It happened to me right before Thanksgiving.  It was two weeks before the headaches stopped.  Three weeks before my sense of humor started to be evident again.  Five weeks before I started to feel normal.&lt;br /&gt;
&lt;br /&gt;
Projects are moving forward.  Even I&#039;m working on my material now.  And I&#039;m on vacation!  This is the first extended break I&#039;ve had all year and man it feels good.  SL Cert Dev is making steady progress and we&#039;re getting some assistance.  It&#039;s hard to believe but after these last two years it appears we&#039;re finally on track.&lt;br /&gt;
&lt;br /&gt;
==People Constantly Surprise Me==&lt;br /&gt;
----&lt;br /&gt;
: 26 February 2011&lt;br /&gt;
&lt;br /&gt;
Virtual Ability constantly surprises me with doing what they say they&#039;re going to do.  They help people with disabilities and they&#039;re the only group in Second Life to start a transcription service for both voice and text.&lt;br /&gt;
&lt;br /&gt;
A friend of mine contacted me to ask about legal issues with the generation AFTER the next generation internet.  I didn&#039;t think he knew anything, just some whippersnapper.  Actually, he&#039;s my age and has been a computer scientist all his life.&lt;br /&gt;
&lt;br /&gt;
Someone else I knew runs a help group and every time he builds his area to be used by all the new residents he and his cohorts drag in his area gets better.  More content, less confusion.  His latest version is an awesome piece of work.  Finally, someone is taking seriously the needs of those who know nothing of Second Life.  At some point, someone is going to create the Ivory Tower of Prims version of &amp;quot;training up new residents.&amp;quot;  My money is on him.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135217</id>
		<title>User:Orange Planer</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135217"/>
		<updated>2011-03-01T02:14:01Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant]]&lt;br /&gt;
&lt;br /&gt;
==29 June 2008==&lt;br /&gt;
&amp;lt;p&amp;gt;Nice to meet you, come on in!  Can I get you some coffee?  I just brewed it.  Here, have a seat at the kitchen table.  Tell me about yourself.  You want to know about me?  Oh, I don&#039;t know.  There isn&#039;t a lot to tell.  I&#039;ve been in Second Life since August 2007.  I discovered a lot of people, for whatever reason, just couldn&#039;t seem to figure out what they were supposed to do, or how to do it.  So, I listened to a couple people and picked up the patter.  Left-click on that sign right there.  No, over there.  Here, let me walk over to the sign so you can see what I&#039;m talking about.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Anyway, it grew from there.  Someone asked me to become a mentor, but I&#039;d only been around for a couple months.  So, I waited.  The day I turned six months the person came by and said &amp;quot;It&#039;s time.&amp;quot;  I had to laugh.  Anyway, I applied, got accepted, and started looking around.  The state of mentorship?  Oh, it has its issues.  Too many people have no clue what to do or don&#039;t care.  The process took all the warm bodies they could find, so it&#039;s been rather interesting to see what&#039;s been called a mentor.  Now they&#039;re trying to fix it after the fact, which is like closing the barn doors after the horses have escaped, but what the heck.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;I couldn&#039;t just sit there and do nothing - I mean, people run around spreading wrong information without doublechecking what they know.  &amp;quot;Sure, I&#039;m police.  Who told me that?  Oh, I heard from another mentor (whose name I will &amp;lt;em&amp;gt;never&amp;lt;/em&amp;gt; reveal to you).&amp;quot;  Yeah right.  Did you check the wiki?  Did you look in the JIRA?  What about the knowledgebase?  Did you ask the VTeam? How about any of the mentor groups?  No?  Come on, you can do better than that...&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Someone suggested running a class, an idea that had been percolating in the back of my head for awhile.  I&#039;ve taught.  It&#039;s not easy, but you get used to it, and there&#039;s a big upside at the back end when you see someone walk away with newfound confidence.  After sending the other person an email or two we began a group dedicated to creating a class for mentors.  I&#039;m hoping we actually get the class off the ground.  Right now we&#039;re brainstorming.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Peeves===&lt;br /&gt;
* Griefers&lt;br /&gt;
* People who should know better&lt;br /&gt;
* Litterers&lt;br /&gt;
* Gas guzzlers&lt;br /&gt;
* Glaring bugs in programming&lt;br /&gt;
* Being sick - it&#039;s just such a drag&lt;br /&gt;
&lt;br /&gt;
==July 22, 2008==&lt;br /&gt;
SL has become a huge part of my life.  In fact, it&#039;s become so huge, what with mentoring, doing some writing, teaching a class here and there, and working (I&#039;m a bouncer at Sixx Pack), that &amp;quot;real life&amp;quot; is beginning to get seriously impinged upon.  This is bad.  I have a wife, and while my wife is also my Second Life partner, we don&#039;t do much in SL because I&#039;m always busy.  I&#039;m in a quandary.  I have the job to pay for a wedding in SL, but I can only do the job once or twice a week because of mentoring activities.  This is getting frustrating.  If there were a way to only mentor for an hour, but often some issue will come up at 45 minutes that takes 30 minutes to resolve.  I could hand the issue off to another mentor, but I hate foisting my responsibilities off on other people.  &amp;lt;em&amp;gt;sigh&amp;lt;/em&amp;gt;  NOW what?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://wiki.secondlife.com/wiki/User:Orange_Planer/What_do_Second_Life_Mentors_Do&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 11, 2008==&lt;br /&gt;
I&#039;m giving a class on &amp;quot;The Lag Monster:  how to handle it.&amp;quot;  Come find out what causes lag, what you can do about it, and find out what limitations there are.  https://wiki.secondlife.com/wiki/Mainland_Mentor_Coaches_Class_Schedule&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
&lt;br /&gt;
Ran into a Dilbert situation.  Got asked for help, did research, suggested problem areas and constructive solutions and got told, effectively, to go to hell.  Some people do not know what they don&#039;t know and are not willing to accept the possibility they might not know what they&#039;re doing.  Instead, they frame the answer inside however they view the world.  We are all guilty of this in one form or other, but for GAWDS sake, if you are going to ask for help, be ready to consider the answer you get seriously.&lt;br /&gt;
&lt;br /&gt;
==March 9, 2009==&lt;br /&gt;
&lt;br /&gt;
Life moves in mysterious ways, but if there&#039;s one thing I find to be a constant, you are the quality of person your friends are.  Do your friends create tons of drama?  Do your friends make a habit of griefing others?  Look not inward to find who you are, look at your associates.&lt;br /&gt;
&lt;br /&gt;
==The End Of The Second Life Mentors==&lt;br /&gt;
: 2009 December 4&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be honest.  I threw myself body and soul into the program for the almost two years.  I know that others have been in it longer, I&#039;m not comparing myself to them.  My expertise is computer technical information, my strength is in figuring out procedures that work and can be documented.  My sworn enemies are &amp;quot;belief without facts&amp;quot; and, worse yet, &amp;quot;making facts fit my beliefs.&amp;quot;  By day I&#039;m a network administrator where it&#039;s what I &#039;&#039;&#039;know&#039;&#039;&#039; that&#039;s important, not what I &#039;&#039;&#039;believe&#039;&#039;&#039;.  I&#039;ve researched information, tried various things, applied analytical thought and given my results.  I&#039;ve handed out notecards, made suggestions, emphasized education.  The end result has been - nothing noticable.&lt;br /&gt;
&lt;br /&gt;
People are generally resistent to change.  They stick with what they learned back in the beginning, no matter how flawed it might be.  When new information comes around many times it becomes an issue of &amp;quot;my teacher didn&#039;t teach me that, so it doesn&#039;t matter,&amp;quot; or &amp;quot;it isn&#039;t the way I&#039;ve done it, so I don&#039;t care.&amp;quot;  Or it simply gets lost in the chatter.  They didn&#039;t use it in a long time so forgot the information even existed.&lt;br /&gt;
&lt;br /&gt;
Now the Second Life Mentors are done in seven days.  Next Friday.  Two years of blowing in the wind, hoping to make a difference, and yet only, apparently, building a name for myself.  I couldn&#039;t care less about building a name for myself.  All that matters to me is the dissemination of correct information to help others.  I&#039;ve discovered the mentor groups really haven&#039;t got a lot of interest in spreading correct information; they&#039;ll spread whatever information they have, thinking it&#039;s good.&lt;br /&gt;
&lt;br /&gt;
So, I&#039;ve left all the mentor groups I was in.  They&#039;re now all applying for Resident Help Network status, and more power to them.  Me, I&#039;m going into teaching.  It&#039;s not that I object to people who are resistant to change.  Sometimes that&#039;s a good thing.  A little cynicism goes a long, long way.  I just wish more people who disseminated information had a passion about it being correct information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Times They Are A&#039;Changin&#039;===&lt;br /&gt;
----&lt;br /&gt;
: 30 December 2009&lt;br /&gt;
&lt;br /&gt;
I hate concussions.  You don&#039;t even know you&#039;re injured.  You can&#039;t see what needs to be healed.  Even if you are aware that there&#039;s an injury, there&#039;s no way to tell on your own what you&#039;re missing.  It happened to me right before Thanksgiving.  It was two weeks before the headaches stopped.  Three weeks before my sense of humor started to be evident again.  Five weeks before I started to feel normal.&lt;br /&gt;
&lt;br /&gt;
Projects are moving forward.  Even I&#039;m working on my material now.  And I&#039;m on vacation!  This is the first extended break I&#039;ve had all year and man it feels good.  SL Cert Dev is making steady progress and we&#039;re getting some assistance.  It&#039;s hard to believe but after these last two years it appears we&#039;re finally on track.&lt;br /&gt;
&lt;br /&gt;
==People Constantly Surprise Me==&lt;br /&gt;
----&lt;br /&gt;
: 26 February 2011&lt;br /&gt;
&lt;br /&gt;
Virtual Ability constantly surprises me with doing what they say they&#039;re going to do.  They help people with disabilities and they&#039;re the only group in Second Life to start a transcription service for both voice and text.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135095</id>
		<title>User:Orange Planer</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Orange_Planer&amp;diff=1135095"/>
		<updated>2011-02-27T02:00:11Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant]]&lt;br /&gt;
&lt;br /&gt;
==29 June 2008==&lt;br /&gt;
&amp;lt;p&amp;gt;Nice to meet you, come on in!  Can I get you some coffee?  I just brewed it.  Here, have a seat at the kitchen table.  Tell me about yourself.  You want to know about me?  Oh, I don&#039;t know.  There isn&#039;t a lot to tell.  I&#039;ve been in Second Life since August 2007.  I discovered a lot of people, for whatever reason, just couldn&#039;t seem to figure out what they were supposed to do, or how to do it.  So, I listened to a couple people and picked up the patter.  Left-click on that sign right there.  No, over there.  Here, let me walk over to the sign so you can see what I&#039;m talking about.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Anyway, it grew from there.  Someone asked me to become a mentor, but I&#039;d only been around for a couple months.  So, I waited.  The day I turned six months the person came by and said &amp;quot;It&#039;s time.&amp;quot;  I had to laugh.  Anyway, I applied, got accepted, and started looking around.  The state of mentorship?  Oh, it has its issues.  Too many people have no clue what to do or don&#039;t care.  The process took all the warm bodies they could find, so it&#039;s been rather interesting to see what&#039;s been called a mentor.  Now they&#039;re trying to fix it after the fact, which is like closing the barn doors after the horses have escaped, but what the heck.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;I couldn&#039;t just sit there and do nothing - I mean, people run around spreading wrong information without doublechecking what they know.  &amp;quot;Sure, I&#039;m police.  Who told me that?  Oh, I heard from another mentor (whose name I will &amp;lt;em&amp;gt;never&amp;lt;/em&amp;gt; reveal to you).&amp;quot;  Yeah right.  Did you check the wiki?  Did you look in the JIRA?  What about the knowledgebase?  Did you ask the VTeam? How about any of the mentor groups?  No?  Come on, you can do better than that...&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Someone suggested running a class, an idea that had been percolating in the back of my head for awhile.  I&#039;ve taught.  It&#039;s not easy, but you get used to it, and there&#039;s a big upside at the back end when you see someone walk away with newfound confidence.  After sending the other person an email or two we began a group dedicated to creating a class for mentors.  I&#039;m hoping we actually get the class off the ground.  Right now we&#039;re brainstorming.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Peeves===&lt;br /&gt;
* Griefers&lt;br /&gt;
* People who should know better&lt;br /&gt;
* Litterers&lt;br /&gt;
* Gas guzzlers&lt;br /&gt;
* Glaring bugs in programming&lt;br /&gt;
* Being sick - it&#039;s just such a drag&lt;br /&gt;
&lt;br /&gt;
==July 22, 2008==&lt;br /&gt;
SL has become a huge part of my life.  In fact, it&#039;s become so huge, what with mentoring, doing some writing, teaching a class here and there, and working (I&#039;m a bouncer at Sixx Pack), that &amp;quot;real life&amp;quot; is beginning to get seriously impinged upon.  This is bad.  I have a wife, and while my wife is also my Second Life partner, we don&#039;t do much in SL because I&#039;m always busy.  I&#039;m in a quandary.  I have the job to pay for a wedding in SL, but I can only do the job once or twice a week because of mentoring activities.  This is getting frustrating.  If there were a way to only mentor for an hour, but often some issue will come up at 45 minutes that takes 30 minutes to resolve.  I could hand the issue off to another mentor, but I hate foisting my responsibilities off on other people.  &amp;lt;em&amp;gt;sigh&amp;lt;/em&amp;gt;  NOW what?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
https://wiki.secondlife.com/wiki/User:Orange_Planer/What_do_Second_Life_Mentors_Do&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt; &amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 11, 2008==&lt;br /&gt;
I&#039;m giving a class on &amp;quot;The Lag Monster:  how to handle it.&amp;quot;  Come find out what causes lag, what you can do about it, and find out what limitations there are.  https://wiki.secondlife.com/wiki/Mainland_Mentor_Coaches_Class_Schedule&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
&lt;br /&gt;
Ran into a Dilbert situation.  Got asked for help, did research, suggested problem areas and constructive solutions and got told, effectively, to go to hell.  Some people do not know what they don&#039;t know and are not willing to accept the possibility they might not know what they&#039;re doing.  Instead, they frame the answer inside however they view the world.  We are all guilty of this in one form or other, but for GAWDS sake, if you are going to ask for help, be ready to consider the answer you get seriously.&lt;br /&gt;
&lt;br /&gt;
==March 9, 2009==&lt;br /&gt;
&lt;br /&gt;
Life moves in mysterious ways, but if there&#039;s one thing I find to be a constant, you are the quality of person your friends are.  Do your friends create tons of drama?  Do your friends make a habit of griefing others?  Look not inward to find who you are, look at your associates.&lt;br /&gt;
&lt;br /&gt;
==The End Of The Second Life Mentors==&lt;br /&gt;
: 2009 December 4&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be honest.  I threw myself body and soul into the program for the almost two years.  I know that others have been in it longer, I&#039;m not comparing myself to them.  My expertise is computer technical information, my strength is in figuring out procedures that work and can be documented.  My sworn enemies are &amp;quot;belief without facts&amp;quot; and, worse yet, &amp;quot;making facts fit my beliefs.&amp;quot;  By day I&#039;m a network administrator where it&#039;s what I &#039;&#039;&#039;know&#039;&#039;&#039; that&#039;s important, not what I &#039;&#039;&#039;believe&#039;&#039;&#039;.  I&#039;ve researched information, tried various things, applied analytical thought and given my results.  I&#039;ve handed out notecards, made suggestions, emphasized education.  The end result has been - nothing noticable.&lt;br /&gt;
&lt;br /&gt;
People are generally resistent to change.  They stick with what they learned back in the beginning, no matter how flawed it might be.  When new information comes around many times it becomes an issue of &amp;quot;my teacher didn&#039;t teach me that, so it doesn&#039;t matter,&amp;quot; or &amp;quot;it isn&#039;t the way I&#039;ve done it, so I don&#039;t care.&amp;quot;  Or it simply gets lost in the chatter.  They didn&#039;t use it in a long time so forgot the information even existed.&lt;br /&gt;
&lt;br /&gt;
Now the Second Life Mentors are done in seven days.  Next Friday.  Two years of blowing in the wind, hoping to make a difference, and yet only, apparently, building a name for myself.  I couldn&#039;t care less about building a name for myself.  All that matters to me is the dissemination of correct information to help others.  I&#039;ve discovered the mentor groups really haven&#039;t got a lot of interest in spreading correct information; they&#039;ll spread whatever information they have, thinking it&#039;s good.&lt;br /&gt;
&lt;br /&gt;
So, I&#039;ve left all the mentor groups I was in.  They&#039;re now all applying for Resident Help Network status, and more power to them.  Me, I&#039;m going into teaching.  It&#039;s not that I object to people who are resistant to change.  Sometimes that&#039;s a good thing.  A little cynicism goes a long, long way.  I just wish more people who disseminated information had a passion about it being correct information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Times They Are A&#039;Changin&#039;===&lt;br /&gt;
----&lt;br /&gt;
: 30 December 2009&lt;br /&gt;
&lt;br /&gt;
I hate concussions.  You don&#039;t even know you&#039;re injured.  You can&#039;t see what needs to be healed.  Even if you are aware that there&#039;s an injury, there&#039;s no way to tell on your own what you&#039;re missing.  It happened to me right before Thanksgiving.  It was two weeks before the headaches stopped.  Three weeks before my sense of humor started to be evident again.  Five weeks before I started to feel normal.&lt;br /&gt;
&lt;br /&gt;
Projects are moving forward.  Even I&#039;m working on my material now.  And I&#039;m on vacation!  This is the first extended break I&#039;ve had all year and man it feels good.  SL Cert Dev is making steady progress and we&#039;re getting some assistance.  It&#039;s hard to believe but after these last two years it appears we&#039;re finally on track.&lt;br /&gt;
&lt;br /&gt;
==People Constantly Surprise Me==&lt;br /&gt;
----&lt;br /&gt;
: 26 February 2011&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1131294</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1131294"/>
		<updated>2011-01-11T03:41:12Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Definitions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Accessibility&#039;&#039;&#039; means the degree to which an object, function, service, or environment is available for use by as many people as possible.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility.&lt;br /&gt;
&lt;br /&gt;
In many countries accessibility is legislated and thus may be more clearly defined.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Universal Design&#039;&#039;&#039; (UD) is an approach to creating structures, products, and environments that are accessible to all people. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disability&#039;&#039;&#039; means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “&#039;&#039;&#039;impairment&#039;&#039;&#039;,” which indicates a characteristic of an individual. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Assistive technology&#039;&#039;&#039; (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. &lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;&#039;People first language&#039;&#039;&#039;” is one way of emphasizing the similarities among all people before recognizing differences. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130772</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130772"/>
		<updated>2011-01-06T03:36:13Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Definitions */ Fix a couple grammatical issues with commas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries accessibility is legislated and thus may be more clearly defined. In the US the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina State University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
# Equitable use&lt;br /&gt;
# Flexibility in use&lt;br /&gt;
# Simple and intuitive &lt;br /&gt;
# Perceptible information&lt;br /&gt;
# Tolerance for error&lt;br /&gt;
# Low physical effort&lt;br /&gt;
# Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with a person&#039;s capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130771</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130771"/>
		<updated>2011-01-06T02:54:42Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Definitions */ Fix numbered list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
# Equitable use&lt;br /&gt;
# Flexibility in use&lt;br /&gt;
# Simple and intuitive &lt;br /&gt;
# Perceptible information&lt;br /&gt;
# Tolerance for error&lt;br /&gt;
# Low physical effort&lt;br /&gt;
# Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130770</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130770"/>
		<updated>2011-01-06T02:52:20Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Add handicap image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
[[Image:Handicap.png]] This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Handicap.png&amp;diff=1130769</id>
		<title>File:Handicap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Handicap.png&amp;diff=1130769"/>
		<updated>2011-01-06T02:47:46Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: International handicap symbol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;International handicap symbol&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130768</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130768"/>
		<updated>2011-01-06T02:37:41Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: More fixing links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
 This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068 UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/ Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632 United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/ Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/ Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/ World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130767</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130767"/>
		<updated>2011-01-06T02:35:58Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Fixing more links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
 This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov &lt;br /&gt;
Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.section508.gov &lt;br /&gt;
Section 508]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.access-board.gov &lt;br /&gt;
United States Access Board]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068&lt;br /&gt;
UK Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/&lt;br /&gt;
Australian Disability Discrimination Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://laws.justice.gc.ca/eng/H-6/index.html &lt;br /&gt;
Canadian Human Rights Act, Article 25]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632&lt;br /&gt;
United Nations Convention on the Rights of Persons with Disabilities]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.w3.org/TR/WCAG20/&lt;br /&gt;
Web Content Accessibility Guidelines]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.design.ncsu.edu/cud/&lt;br /&gt;
Center for Universal Design at North Carolina Sate University]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.who.int/icidh/&lt;br /&gt;
World Health Organization International Classification of Functioning, Disability, and Health]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130766</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130766"/>
		<updated>2011-01-06T02:28:20Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Fixing links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
 This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://www.ada.gov Americans with Disability Act]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Section 508 &lt;br /&gt;
http://www.section508.gov&lt;br /&gt;
&lt;br /&gt;
United States Access Board &lt;br /&gt;
http://www.access-board.gov&lt;br /&gt;
&lt;br /&gt;
UK Disability Discrimination Act &lt;br /&gt;
http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068&lt;br /&gt;
&lt;br /&gt;
Australian Disability Discrimination Act &lt;br /&gt;
http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/&lt;br /&gt;
&lt;br /&gt;
Canadian Human Rights Act, Article 25&lt;br /&gt;
http://laws.justice.gc.ca/eng/H-6/index.html&lt;br /&gt;
&lt;br /&gt;
United Nations Convention on the Rights of Persons with Disabilities &lt;br /&gt;
http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632&lt;br /&gt;
&lt;br /&gt;
Web Content Accessibility Guidelines&lt;br /&gt;
http://www.w3.org/TR/WCAG20/&lt;br /&gt;
&lt;br /&gt;
Center for Universal Design at North Carolina Sate University&lt;br /&gt;
http://www.design.ncsu.edu/cud/&lt;br /&gt;
&lt;br /&gt;
World Health Organization International Classification of Functioning, Disability, and Health &lt;br /&gt;
http://www.who.int/icidh/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130765</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130765"/>
		<updated>2011-01-06T02:20:57Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Fixed weblinks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
 This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
Americans with Disability Act   &lt;br /&gt;
http://www.ada.gov&lt;br /&gt;
&lt;br /&gt;
Section 508 &lt;br /&gt;
http://www.section508.gov&lt;br /&gt;
&lt;br /&gt;
United States Access Board &lt;br /&gt;
http://www.access-board.gov&lt;br /&gt;
&lt;br /&gt;
UK Disability Discrimination Act &lt;br /&gt;
http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068&lt;br /&gt;
&lt;br /&gt;
Australian Disability Discrimination Act &lt;br /&gt;
http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/&lt;br /&gt;
&lt;br /&gt;
Canadian Human Rights Act, Article 25&lt;br /&gt;
http://laws.justice.gc.ca/eng/H-6/index.html&lt;br /&gt;
&lt;br /&gt;
United Nations Convention on the Rights of Persons with Disabilities &lt;br /&gt;
http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632&lt;br /&gt;
&lt;br /&gt;
Web Content Accessibility Guidelines&lt;br /&gt;
http://www.w3.org/TR/WCAG20/&lt;br /&gt;
&lt;br /&gt;
Center for Universal Design at North Carolina Sate University&lt;br /&gt;
http://www.design.ncsu.edu/cud/&lt;br /&gt;
&lt;br /&gt;
World Health Organization International Classification of Functioning, Disability, and Health &lt;br /&gt;
http://www.who.int/icidh/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130763</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130763"/>
		<updated>2011-01-06T02:15:38Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Addition of definitions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
  &lt;br /&gt;
Accessibility means the degree to which an object, function, service, or environment is available for use by as many people as possible. Although often thought of as mainly an issue for people with disabilities, or even more specifically as an issue for those who use assistive technology, accessibility is an issue that affects us all.  This broad definition includes wheelchair accessibility (e.g., ramps or lifts instead of stairs, designated parking, and curb cuts), sensory accessibility (assistive listening devices for theaters, audio signals at street corners, Braille signs, TTY in public phones, and alt tags on websites), and many other kinds of accessibility. The numeronym for accessibility is a11y.&lt;br /&gt;
&lt;br /&gt;
 This is an internationally recognized symbol for accessibility. However, some people with disabilities do not recognize it as representing their needs. Others feel it is a symbol of the segregation of those with special access needs.&lt;br /&gt;
&lt;br /&gt;
In many countries, accessibility is legislated, and thus may be more clearly defined. In the US, the Americans with Disability Act (ADA) defines access to public and private businesses. Section 508 (an amendment to the Rehabilitation Act of 1973) defines information technology accessibility for all Federal agencies. The United States Access Board is the US federal agency responsible for setting technical standards for Section 508.&lt;br /&gt;
&lt;br /&gt;
The UK’s Disability Discrimination Act and the Australian Disability Discrimination Act serve similar purposes to the ADA. The Canadian Human Rights Act, Article 25, defines “disability” and protects the rights of Canadians with disabilities.&lt;br /&gt;
&lt;br /&gt;
Signatories of the United Nations Convention on the Rights of Persons with Disabilities ascribe to full legal equity for persons with disabilities. In order to promote independent living and full participation, signatory countries should ensure accessibility to all public facilities and services, including information and communications technology (ICT).&lt;br /&gt;
&lt;br /&gt;
International guidelines for website accessibility include the Web Content Accessibility Guidelines (WCAG), a project of the World Wide Web Consortium (W3C). The W3C recognizes that people use a wide range of Web browsers, media players, assistive technology, and other “user agents” to find and interact with Web content. The WCAG guidelines help Web developers create content that is broadly accessible.&lt;br /&gt;
&lt;br /&gt;
Universal Design (UD) is an approach to creating structures, products, and environments that are accessible to all people. The seven UD principles promoted by the Center for Universal Design at North Carolina Sate University show how this concept extends beyond accessibility:&lt;br /&gt;
&lt;br /&gt;
1.	Equitable use&lt;br /&gt;
2.	Flexibility in use&lt;br /&gt;
3.	Simple and intuitive &lt;br /&gt;
4.	Perceptible information&lt;br /&gt;
5.	Tolerance for error&lt;br /&gt;
6.	Low physical effort&lt;br /&gt;
7.	Size and space for approach and use&lt;br /&gt;
&lt;br /&gt;
Disability means a lack of one or more human abilities, which include physical, mental, emotional, sensory, and developmental abilities. The effects of chronic illnesses are often included as disabilities. &lt;br /&gt;
&lt;br /&gt;
Disability can be further defined from several perspectives, often known as models. In the medical model of disability, the focus is on the cause (disease, health condition, or trauma) of the disability. The goal under this model is “fixing” or “curing” the disability, and health and capability are seen as human rights. In the social model of disability, disability is thought to be created by external societal factors that interact with the individual’s condition. The goal of the social model is full integration of all people into society, and equal access is seen as a human right.&lt;br /&gt;
&lt;br /&gt;
The term “disability” is often contrasted with the term “impairment,” which indicates a characteristic of an individual. The World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) defines impairments of body structures and functions that limit people in domains such as the activities of daily living, learning, communicating, interpersonal relationships, and social and civic life.&lt;br /&gt;
&lt;br /&gt;
Assistive technology (AT) includes all devices (whether assistive, adaptive, or rehabilitative) that help people accomplish tasks they can not do adequately or at all without the device. AT can enhance a person’s capabilities, or it can change the method of interaction to one that is compatible with capabilities. A wide variety of AT is used by people in Second Life. Many specific examples are given in the Solutions and Sources section of this wiki.&lt;br /&gt;
&lt;br /&gt;
“People first language” is one way of emphasizing the similarities among all people before recognizing differences. This simple grammatical rule, putting the person first in naming, creates this emphasis. Using “person with a disability” rather than “disabled person” indicates that the disability modifies a person rather than subordinating humanity to the disability. Similarly, a person’s assistive technology should be seen as a tool (“a person who uses a wheelchair”) rather than as a limitation (“a person confined to a wheelchair”). Note that not all disabled people feel that “people first language” is important, nor does the concept apply in all languages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LINKS:&lt;br /&gt;
&lt;br /&gt;
Americans with Disability Act   &lt;br /&gt;
www.ada.gov&lt;br /&gt;
&lt;br /&gt;
Section 508 &lt;br /&gt;
www.section508.gov&lt;br /&gt;
&lt;br /&gt;
United States Access Board &lt;br /&gt;
www.access-board.gov&lt;br /&gt;
&lt;br /&gt;
UK Disability Discrimination Act &lt;br /&gt;
http://www.direct.gov.uk/en/DisabledPeople/RightsAndObligations/DisabilityRights/DG_4001068&lt;br /&gt;
&lt;br /&gt;
Australian Disability Discrimination Act &lt;br /&gt;
http://www.austlii.edu.au/au/legis/cth/consol_act/dda1992264/&lt;br /&gt;
&lt;br /&gt;
Canadian Human Rights Act, Article 25&lt;br /&gt;
http://laws.justice.gc.ca/eng/H-6/index.html&lt;br /&gt;
&lt;br /&gt;
United Nations Convention on the Rights of Persons with Disabilities &lt;br /&gt;
http://www.unhcr.org/cgi-bin/texis/vtx/refworld/rwmain?docid=45f973632&lt;br /&gt;
&lt;br /&gt;
Web Content Accessibility Guidelines&lt;br /&gt;
www.w3.org/TR/WCAG20/&lt;br /&gt;
&lt;br /&gt;
Center for Universal Design at North Carolina Sate University&lt;br /&gt;
www.design.ncsu.edu/cud/&lt;br /&gt;
&lt;br /&gt;
World Health Organization International Classification of Functioning, Disability, and Health &lt;br /&gt;
www.who.int/icidh/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130294</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130294"/>
		<updated>2011-01-05T03:16:56Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: typo fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
Accessibility, open source, Universal Design, etc.&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues===&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130293</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=1130293"/>
		<updated>2011-01-05T03:15:50Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Replaced original material with Gentle Heron&amp;#039;s reorganization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
==Definitions==&lt;br /&gt;
Accessibility, open source, Universal Design, etc.&lt;br /&gt;
&lt;br /&gt;
==Accessibility Issues with Second Life==&lt;br /&gt;
&lt;br /&gt;
==Solutions and Sources==&lt;br /&gt;
&lt;br /&gt;
===Keyboard/Mouse Impairment Accessibility Issues===&lt;br /&gt;
Including inworld work-arounds, voice recognition software (built-in and purchased), alternative keyboards and other input options&lt;br /&gt;
&lt;br /&gt;
===Hearing Impairment Accessibility Issues==&lt;br /&gt;
Including V2T transcription, delayed transcription, captioning    &lt;br /&gt;
&lt;br /&gt;
===Print Impairment Accessibility Issues===&lt;br /&gt;
Including adjusting UI size, Voice Chat, T2V transcription, text reader devices&lt;br /&gt;
&lt;br /&gt;
===Other Accessibility Issues===&lt;br /&gt;
Including safety for adult-children  &lt;br /&gt;
                      &lt;br /&gt;
==Discussions of Accessibility Issues==&lt;br /&gt;
Transcripts and calendar of events&lt;br /&gt;
&lt;br /&gt;
==Public Issue Tracker (JIRAs) Related to Accessibility Issues==&lt;br /&gt;
Including directions how to use it&lt;br /&gt;
&lt;br /&gt;
==User-developed Projects To Develop Accessibility Tools==&lt;br /&gt;
Including the Max technologies, Restricted Viewer, Access Viewer, and Radegast&lt;br /&gt;
&lt;br /&gt;
==Academic Research Projects Related to Accessibility==&lt;br /&gt;
&lt;br /&gt;
==Related Resources==&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Satir_decuir_sl_cert&amp;diff=1129906</id>
		<title>Satir decuir sl cert</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Satir_decuir_sl_cert&amp;diff=1129906"/>
		<updated>2011-01-04T02:00:06Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Not an approved SL Cert page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028413</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028413"/>
		<updated>2010-09-07T16:48:51Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Certification Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them.&lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
The SL Certification Developers group will be providing the certification service.  SL Certification Developers welcomes input from anyone, although it reserves judgment on whether the input is valuable.  Linden Lab has no intent of operating the certification service.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow or shrink over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010 but will be reviewed as technology changes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028383</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028383"/>
		<updated>2010-09-07T16:46:55Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Who will be providing the Certification service? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them.&lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
The SL Certification Developers group will be providing the certification service.  SL Certification Developers welcomes input from anyone, although it reserves judgment on whether the input is valuable.  Linden Lab has no intent of operating the certification service.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt; &lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028373</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028373"/>
		<updated>2010-09-07T16:43:43Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Is Linden Lab mandating content of certification? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them.&lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028363</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028363"/>
		<updated>2010-09-07T16:42:25Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Portfolios already show if someone is competent; why do we need certification? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Not everyone has an extensive portfolio, despite obvious skill and talent.  Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them, it is simply supporting the process. &lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028343</id>
		<title>SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Certification&amp;diff=1028343"/>
		<updated>2010-09-07T16:39:55Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* What is the value of Certification? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Certification Project=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
There are many classes on many different Second Life skills and all of the classes focus on different sets of abilities within each skill.  The SL Certification Project&#039;s goal is twofold:&lt;br /&gt;
&lt;br /&gt;
* Create extensive and complete lists of abilities within as many different Second Life-specific skillsets as required by businesses and individuals in Second Life.&lt;br /&gt;
&lt;br /&gt;
* Create certification exams as another way, separate from portfolio, for Second Life residents and solution providers to prove their ability within a specific skillset.&lt;br /&gt;
&lt;br /&gt;
SL Certification is a task-based approach to identifying those who have attained a given level of proficiency in world in a given knowledge and skills area. &#039;&#039;&#039;To become an SL Certification project participant, contact {{User|Orange Planer}} (Leader).&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of certified individuals would be maintained and made publicly available.&lt;br /&gt;
&lt;br /&gt;
==Action Plan==&lt;br /&gt;
&lt;br /&gt;
=== Phase One - Develop Skills Lists ===&lt;br /&gt;
&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to:&lt;br /&gt;
#* Create and maintain a single schools list on the Second Life Wiki with links to their information locations showing what they teach.&lt;br /&gt;
#* Create and maintain multiple skills lists on the Second Life Wiki of one should know to attain levels of ability in those skillsets.&lt;br /&gt;
# The volunteer moderators keep the skills lists current.&lt;br /&gt;
# Schools will:&lt;br /&gt;
#* Educate those interested to reach those levels.&lt;br /&gt;
#* The schools will create learning content based on the certification criteria.&lt;br /&gt;
#* Remain responsible for their own existing certification programs.&lt;br /&gt;
# Residents will have a choice of where to go to learn the skills.&lt;br /&gt;
# Everyone has the benefit of a shared set of skills lists for reference.&lt;br /&gt;
#* Individuals have:&lt;br /&gt;
#** A checklist for managing their own skills education program.&lt;br /&gt;
#** A list of schools who are known to give classes on material they want to take.&lt;br /&gt;
#* Schools have:&lt;br /&gt;
#** The opportunity to be known for the classes they already make available.&lt;br /&gt;
#** The opportunity to offer new classes not yet available.&lt;br /&gt;
#* Solution Providers have a checklist for managing their employee skills education programs or checking skills levels of their contractors&lt;br /&gt;
&lt;br /&gt;
=== Phase Two - Develop Skills Tests ===&lt;br /&gt;
# The SL Certification Developers team uses volunteer moderators to develop, test, and document:&lt;br /&gt;
#* Multiple skills tests of what people need to know, and know how to do, in multiple categories of Second Life skills&lt;br /&gt;
#* Use the best blends of testing methods including but not limited to: Written (True/False; Multiple Choice), Performance (Build; Texture; Plan)&lt;br /&gt;
&lt;br /&gt;
=== Phase Three - Create A Mechanism For Establishing Certification Testing ===&lt;br /&gt;
# The SL Certification Developers team will identify one or more mechanisms to establish certification testing including:&lt;br /&gt;
#* Creating a group that would manage the examination process&lt;br /&gt;
#* Having schools or the certification group proctor exams&lt;br /&gt;
#* Having schools or the certification group grade the exams&lt;br /&gt;
#* Exam scores and tests will be kept in a database for which reporting will be available; the exact details shall be worked out at a later time, in particular, who will manage the database, who will have access to the database, what database shall be used, how access will be granted, and where the database will be stored, among others issues.&lt;br /&gt;
&lt;br /&gt;
=== Phase Four - Certification in Operation ===&lt;br /&gt;
* Linden Lab liaison reviews SL Certification Developer recommendations&lt;br /&gt;
* Present plan for Executive Committee discussion, approval, budgeting&lt;br /&gt;
* Target Q4 2010 to begin&lt;br /&gt;
&lt;br /&gt;
== Process Guides ==&lt;br /&gt;
&lt;br /&gt;
=== SL Certification Process ===&lt;br /&gt;
* [[SL Cert Process Document | How skills lists become skills tests]]&lt;br /&gt;
&lt;br /&gt;
=== Roles Guide ===&lt;br /&gt;
* [[SL Certification Roles | Action roles in the SL Certification Project]]&lt;br /&gt;
&lt;br /&gt;
=== Certification Guide ===&lt;br /&gt;
* [[SL Cert Guide to Certification Testing | How 3rd party testing companies work]]&lt;br /&gt;
&lt;br /&gt;
=== Wiki Guide ===&lt;br /&gt;
* [http://wiki.secondlife.com/wiki/Style_Guide | SL KB Style Guide]&lt;br /&gt;
&lt;br /&gt;
=== Skills List Template ===&lt;br /&gt;
* [[SL Cert Criteria Template | A template for consistent format of skills list criteria pages.]]&lt;br /&gt;
&lt;br /&gt;
== Company Lists ==&lt;br /&gt;
&lt;br /&gt;
=== Education Companies / Schools ===&lt;br /&gt;
:Moderator: {{User|Lady Hathaway}}&lt;br /&gt;
* [[List of Second Life Skills Training Schools|SL Cert Schools]]&lt;br /&gt;
&lt;br /&gt;
== Skills Lists ==&lt;br /&gt;
* In Phase One Action Plan these lists are sorted in the order they were first created.&lt;br /&gt;
* In Phase Two Action Plan a logical grouping will be added to make subjects easier to find.&lt;br /&gt;
&lt;br /&gt;
=== Moderators (subject matter experts) ===&lt;br /&gt;
:Land Management Moderator: {{User|Annie Twilight}}&lt;br /&gt;
&lt;br /&gt;
:Texturing Moderator: {{User|}}&lt;br /&gt;
&lt;br /&gt;
:Terraforming Moderator: {{User|Patrice Cournoyer}}&lt;br /&gt;
&lt;br /&gt;
:Scripting Moderator: {{User|Grandma Bates}}&lt;br /&gt;
&lt;br /&gt;
:Event Hosting Moderator: {{User|Linda Sautereau}}&lt;br /&gt;
&lt;br /&gt;
:Machinima Moderator: {{User|Toxic Menges}}&lt;br /&gt;
&lt;br /&gt;
:Building Moderator: {{User|Aquarius Paravane}}&lt;br /&gt;
&lt;br /&gt;
:Marketing Moderator: {{User|Ppmediadev Blinker}}&lt;br /&gt;
&lt;br /&gt;
:Second Life Tutoring Moderator: {{User|Orange Planer}}&lt;br /&gt;
&lt;br /&gt;
:Sculpty: {{User|Vickie Greenwood}}&lt;br /&gt;
&lt;br /&gt;
== Skills Tests ==&lt;br /&gt;
&lt;br /&gt;
Skills tests are now being created.  Creating the skills tests will be coordinated with when certification exams begin.&lt;br /&gt;
&lt;br /&gt;
== Meetings and Notes ==&lt;br /&gt;
Certification discussions, hosted by {{User|Orange Planer}} (2009/2010) and {{User|Emily Darrow}} (2008/2007)&lt;br /&gt;
* [http://slurl.com/secondlife/SLDEVU/227/73/27 Location (SLDEVU ISLAND)] - accessible by group members only&lt;br /&gt;
&lt;br /&gt;
* [[SL Cert - Meeting Minutes|Meeting Minutes]]&lt;br /&gt;
&lt;br /&gt;
=== 4th Quarter 2008 Accomplishments ===&lt;br /&gt;
* Team Leader [[User:Emily Darrow|Emily Darrow]]&lt;br /&gt;
* Developed Action Plan&lt;br /&gt;
* Schools List Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2009 Accomplishments ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Additional Participation Generated by Post on XStreet&lt;br /&gt;
* Ten Skills Lists Up on Wiki&lt;br /&gt;
&lt;br /&gt;
=== Second Quarter 2009 Goals ===&lt;br /&gt;
* Team Leader {{User|Orange Planer}}&lt;br /&gt;
* Continue and Deepen Generation of Skills Lists&lt;br /&gt;
* Begin Generation of Skills Tests&lt;br /&gt;
* Identify 3rd Party testing companies to be used for certification process&lt;br /&gt;
&lt;br /&gt;
=== Fourth Quarter 2009 Goals ===&lt;br /&gt;
* Complete rough drafts of all certifications&lt;br /&gt;
&lt;br /&gt;
=== First Quarter 2010 Goals ===&lt;br /&gt;
* Acquire outside review of all certification requirements&lt;br /&gt;
* Complete final revisions of all certification requirements&lt;br /&gt;
&lt;br /&gt;
== Linden Participation ==&lt;br /&gt;
* {{User|Lexie Linden}}&lt;br /&gt;
* {{User|Katrin Linden}}&lt;br /&gt;
&lt;br /&gt;
Linden Lab is supporting the development of certification for the use of key Second Life tools. We’ll begin with in-world building tools and LSL. We believe this will benefit Residents, Developers, and anyone who wishes to use Second Life by clearly identifying both key skills and the holders of those skills. This will also enable the creation of training to build the skills required for certification.&lt;br /&gt;
&lt;br /&gt;
== [[:Category:SL Certification Participant|Resident Participants]] ==&lt;br /&gt;
{{:Category:SL Certification Participant}}&lt;br /&gt;
&lt;br /&gt;
== Certification Mailing List ==&lt;br /&gt;
https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcertification&lt;br /&gt;
&lt;br /&gt;
== SL Certification Group ==&lt;br /&gt;
SL Certification Devs - request membership from {{User|Orange Planer}} in world.  Membership is open to anyone who requests it. Meetings are announced here and in-world.&lt;br /&gt;
&lt;br /&gt;
== Meeting Announcements ==&lt;br /&gt;
March 20, 2010 at 9 AM SLT/PST.  If you do not have the landmark, please ask {{User|Orange Planer}} in-world.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
=== What is the value of Certification? ===&lt;br /&gt;
The primary value of certification is to those hiring people to create content for them in SL. Specifically, it answers the question &amp;quot;where can I find a group of contractors that I can interview for work I need done?&amp;quot;  Certification is a strong indication that someone has at least a minimum set of skills. Certification is only one of many ways to demonstrate competency. &lt;br /&gt;
&lt;br /&gt;
Certification also provides a set of skills against which anyone in Second Life, whether they build for fun or for hire, can measure their accomplishments.&lt;br /&gt;
&lt;br /&gt;
By more clearly defining skills related to Second Life tools, certification may improve the quality of construction in Second Life, and may encourage a broader range of instruction about the Second Life tools.&lt;br /&gt;
&lt;br /&gt;
=== Portfolios already show if someone is competent; why do we need certification? ===&lt;br /&gt;
Portfolios have a valuable role in demonstrating accomplishment, both in RL and SL. In Second Life, many projects are done collaboratively.  Builds can incorporate content that is bought and created, and many people can be involved. It can be hard to look at a project and understand what a particular person has contributed. Certification provides one method of demonstrating your own skill set. It should be only one of many potential ways to evaluate a candidate.&lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating certification? ===&lt;br /&gt;
You can chose to be certified if you want, or not. Linden Lab has no intent to monitor or mandate that Second Life content be created only by Residents with certification, or to mandate certification in any way. Nor will Certification (or non-certification) be tied by Linden Lab in any way to land ownership, group membership, membership level, or any other attribute of a Second Life account. While Linden Lab may provide a way for those listed in the Developer Directory to identify certification, it will not require it for the Developer Directory, Classifieds, Events, or any other Linden Lab-operated listing service.  &lt;br /&gt;
&lt;br /&gt;
=== Is Linden Lab mandating content of certification? ===&lt;br /&gt;
Linden Lab has engaged the Residents in defining the skills involved in competency, and in developing the appropriate demonstration of those skills. Linden Lab is not defining the skills nor the demonstration of them, it is simply supporting the process. &lt;br /&gt;
&lt;br /&gt;
=== Will it cost money? Does Linden Lab intend to profit by Certification? ===&lt;br /&gt;
Linden Lab was looking to have a third party organization manage certification; we don&#039;t want the administrative hassle of doing it, nor the potential for anyone to claim that we would have influence on who gets certified. We intend to make certification as widely available as possible. We will work with Residents, Instructors and Developers to find the best way to enable certification.&lt;br /&gt;
&lt;br /&gt;
=== Who will be providing the Certification service? ===&lt;br /&gt;
At this time, the only answer we can give is &amp;quot;Not Linden Lab.&amp;quot; We will work with the Residents who participate in developing certification to find the best provider - whether a Resident, an external third party, or some other provider. Ironically, our original reason for only considering an external provider was to prevent any concern that one group of Residents might use Certification against other Residents. Linden Lab has no intent of operating the Certification service - we don&#039;t have the expertise or resources, nor do we want the inevitable accusations of bias.&lt;br /&gt;
&lt;br /&gt;
=== Will certification make it harder to become competent in using Second Life tools? ===&lt;br /&gt;
Certification is a way to more clearly communicate skills. Without certification, everyone has their own idea of what competency is.  Some classes will teach one set of skills, others another, and outcomes aren&#039;t comparable. That&#039;s why we&#039;re involving SL instructors in this project.&lt;br /&gt;
&lt;br /&gt;
Learning to use SL Tools will still take the same amount of effort.  Certification will help guide builders and scripters in what they ought to learn in order to achieve particular measurable standards.&lt;br /&gt;
&lt;br /&gt;
=== How will information on who is certified by made available? ===&lt;br /&gt;
Residents who are certified will be listed on a public website, along with what certifications they hold.&lt;br /&gt;
&lt;br /&gt;
=== Can we do certification in Second Life? ===&lt;br /&gt;
At least one Resident has started building a set of in-world tasks that could become part of a certification system.  This seems preferable to having external tests/tasks.&lt;br /&gt;
&lt;br /&gt;
== Certification Categories ==&lt;br /&gt;
Categories for certification will be varied, and will grow over time. &lt;br /&gt;
The basic principal behind the certification process is to provide as wide an array of subjects as possible, and involve residents with skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Currently the following categories are being developed at [[#Skills Lists|Skills Lists]] above.&lt;br /&gt;
&lt;br /&gt;
The certification skillsets were completed in 3rd Quarter 2010.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026952</id>
		<title>Talk:SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026952"/>
		<updated>2010-09-06T19:31:51Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Categories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Naming of Certification Lists ==&lt;br /&gt;
&lt;br /&gt;
Just a small issue; I was wondering why the current certification pages have the moderator&#039;s names in the title? Not just the link but the actual page. It gives them the flavour of sponsorship or something (e.g. The Louise Rumpler Certificate of Basic Scripting), and it&#039;s not unheard of for moderators to change. Can we give the pages generic titles with &amp;quot;Moderated by..&amp;quot; on the pages themselves? --[[User:Lucius Nesterov|Lucius Nesterov]] 13:10, 18 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s actually a good point, and the pages have been removed from the User Pages area.&lt;br /&gt;
[[User:Orange Planer|O]] 00:01, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues to Resolve ==&lt;br /&gt;
&lt;br /&gt;
It seems the debate is losing some focus.  I&#039;m proposing a list of the main issues to sit at the top so we can try to resolve each one systematically.  The order of the issues should represent their importance.  Please add to the list, re-shuffle etc, but lets try to keep it clear; with the discussion below.  &lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 03:44, 30 April 2007 (PDT)&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beneficiaries&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Identify who is intended to benefit, so that the certification can be designed to meet their needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      The beneficiaries of this process are the real life companies and solution providers who want to find a qualified list of candidates whom to approach and prospective hirable candidates. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Certification Categories&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      The categories are Land Management, Texturing, Terraforming, Scripting, Event Hosting, Machinima, Building, Marketing, and Mentoring.  Each certification has been split in to three parts:  Beginning, Intermediate, and Advanced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Versioning&#039;&#039;&#039; &#039;&#039;Nearly resolved?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Differentiating certification gained at different times.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Course Content&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Course content can cover more than what is listed in the certification lists, but at the least it has to cover what is in the lists.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Examination Process&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Where will the examination take place (test centre, online, test grid etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Who will handle testing?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;What form of testing is appropriate (MCQ, practical demonstration etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Dissemination&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      How will the information be made available?&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Educational Seal of LL Approval&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Determine whether Linden Lab or an educational group should provide a seal to educators operating in complicance with TOS standards for all images, video, audio, and written sources.&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Examination&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Be aware that the process for testing has not yet been established. It is likely that for at least the theory testing this will be done via a third party to ensure it&#039;s properly controlled and eliminate the threat of accusations of biasing. (Hunter)&lt;br /&gt;
&lt;br /&gt;
:I notice on the [http://wiki.secondlife.com/wiki/Hunter_Benazzi_SL_Cert_Process_Document Cert Process Document] page that a standard &#039;&#039;Basic, Intermediate and Advanced&#039;&#039; format was decided on. A basic certification in an aspect of using SL will carry very little weight, and isn&#039;t worth going to a third party for. I&#039;d recommend that the schools themselves be allowed to issue basic level certificates to students who attend a certain cluster of classes. --[[User:Lucius Nesterov|Lucius Nesterov]] 22:26, 19 February 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
I&#039;m suggesting that any examinations for building or scripting disallow the use of prefabricated content; Any building work should be done in front of an examiner in-world, and if possible scripting should be done via VNC so peeps can&#039;t copy &amp;amp; paste.&lt;br /&gt;
&lt;br /&gt;
[[User:SignpostMarv Martin|SignpostMarv Martin]] 12:19, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, that&#039;s a great idea.&lt;br /&gt;
:And I&#039;d love to join/test. :)&lt;br /&gt;
:Elle74&lt;br /&gt;
&lt;br /&gt;
::Not being able to copy and paste can be a bit rough. For more complicated scripting tests, the user should be provided with a library of prefabricated functions to use; this will reduce the amount of time required to both take and score the test, not to mention encourage code reuse (these functions would be available before hand and would be included in study material). Requiring the use of VNC is a bit rough (there should be standard cross platform instructions on how to set it up). [[User:Strife Onizuka|Strife Onizuka]] 06:12, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Speaking (er ... writing!) as someone who has been hacking code for over 33 years (eep!) I think I can say that most (if not all) coders keep their own &#039;libraries&#039; of code segments available for re-use, mostly as a time-saving device. Copy/paste is a standard way of working and, I&#039;d suggest, if one is testing someone on their memory for functions then any &#039;test&#039; will take a whole lot longer if they are limited in this way. --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::Copy &amp;amp; Paste in this context refers to people ripping off other people&#039;s code.&lt;br /&gt;
::::[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:04, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::::A &#039;show me what you can do&#039; test in this situation is flawed because you have no knowledge of what&#039;s happening at the testee&#039;s end.  Even if you can see what&#039;s happening on their computer, who&#039;s to say they aren&#039;t copying from print-outs, or even that it&#039;s the person you think it is?  Asking people to explain their code or correct flawed scripts supplied to them may be a better solution.  Some will cheat, but they gain little benefit if they can&#039;t actually do the work. --[[User:Lucius Nesterov|Lucius Nesterov]] 03:20, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::::As a professional RL developer of 25 years I&#039;d have to totally agree with Alison Wheels on this one. Like all developers I know I don&#039;t code on a blank canvas except in very unusual circumstances. Instead I usually work from an existing script, cutting and pasting from other scripts and online examples like the Wiki or Forums. Neiher do I memorize list of functions, events, parameters and like - I look things up as need.  If this certification is aimed at the equivalent of &#039;can you code a vehicle script from scratch&#039; or the like then it really doesn&#039;t add anything of use.  --[[User:Hiro Market|Hiro Market]] 08:00, 27 April 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: How would the actual identity of someone taking the exam be verified online?  Anyone could be driving the avatar.&lt;br /&gt;
: --[[User:Kim Anubis|Kim Anubis]] 13:55, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Can I suggest looking at the issue of examination in a different, more scholastic way? Lets consider developing a standardised test database that contains a huge cross section of questions (multi-choice preferably) that can evaluate a person on a wide range of skills. The testing system we select (and there are many freely available) should allow random permutation of questions, timed input for each question and of course uniqueness of the user and test. I think that this in combination with a practical examination of in-world work would make for a fair evaluation system. Comments? &lt;br /&gt;
: --[[User:Lexx Greatrex|Lexx Greatrex]] 17:54PM, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
:An issue would be who prepares the questions?  The database would also need to be continually updated as answers are circulated, things change etc.  Although I do agree that this could potentially be the best system: question database + practical demonstrations in-world evaluated by experts.  Scripting certification could also automated checking proposed by Strife Onizuka, while I guess Modellling would need a higher percentage of practical demonstration.  However, the question remains as to who will do the testing?  Even a third party certification company will need to hire SL residents to prepare questions and assess some of the work.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:25, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Testing Grid ===&lt;br /&gt;
&lt;br /&gt;
Just some &#039;thinking outside the box&#039; ideas for the examination.  With an environment as original as SL, it would be nice if the examinations were a bit more unique.  Please add some more.&lt;br /&gt;
# &#039;&#039;&#039;Testing Grid:&#039;&#039;&#039; There&#039;s been mention of the need for practical demonstrations of skills, so perhaps a dedicated testing grid (small - perhaps just one sim) could be used; seperate from the main grid in the same way the Beta grid is.  Removing access to personal inventories and friend lists would create a more controlled environment.&lt;br /&gt;
# &#039;&#039;&#039;Group Testing:&#039;&#039;&#039; Building on the idea of a test grid, several testees could be working away at the same time.  Examiners could wander amongst them, asking random questions and checking progress.  There could also be some sort of sporadic IM test questions being fired at them just to put the pressure on.&lt;br /&gt;
# &#039;&#039;&#039;Showcase:&#039;&#039;&#039; For the highest levels of certification it could be enough for a resident to produce something original, which demonstrates certain features.  These could be made open to viewing, both to represent the creative talent in SL and to allow challenges to the originality (e.g. &amp;quot;That&#039;s my statue in his foyer&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 02:44, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: A testing grid would require at least 4, probabaly in the following pattern:&lt;br /&gt;
:&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;background:#006;text-align:center;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; width=&amp;quot;64px&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The number of sims, and the layout is for the following reasons:&lt;br /&gt;
:# CHANGED_REGION&lt;br /&gt;
:# Inter-sim communications&lt;br /&gt;
:# [[llRequestSimulatorData]]&lt;br /&gt;
:#&lt;br /&gt;
:## Plotting a course around the sims using [[llEdgeOfWorld]] and [[llGetParcelFlags]]&lt;br /&gt;
:## Indicating whether [[llMapDestination]]/[[llTeleportAgent]] should be used to reach a region.&lt;br /&gt;
:#* I could go into greater detail for how to design a course to demonstrate effective usage of the LSL functions that are capable of moving primitives, but that would fill up too much space :-D&lt;br /&gt;
:# A Class 5 server can run 4 regions.&lt;br /&gt;
:I&#039;m sure people can think of other reasons why this setup would be useful, as well as bring up any downsides to it :-)&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:15, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Why are we looking at Modeling and Scripting as the first SL Certifications?  Wouldn’t it be better to start with basic skills needed to operate within the SL environment and UI?  As a Mentor/Greeter &amp;amp; Instructor for well over a year, I have had very few questions from new residents on modeling and scripting.  However, I get many questions that start, “How do I...”&lt;br /&gt;
&lt;br /&gt;
As a teacher in RL, I was taught that you start with basics then move into more advanced areas.  We have mentors admitting at just about every meeting that they would benefit from basic skills training.  One only has to listen to the Mentor group channel for a short while to hear mentors asking for answers to very basic questions.  This indicates to me that we need to certify the volunteers on the basics before we teach modeling and scripting. I would be interested in understanding the reasoning behind modeling and scripting as initial certifications.&lt;br /&gt;
&lt;br /&gt;
Jennifer McLuhan&lt;br /&gt;
::Because no one hires mentors.  Certifications are for telling if the person you are hiring is qualified or not. [[User:Gigs Taggart|Gigs Taggart]] 17:57, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::So Gigs you are telling me this has nothing to do with the mentor certification program?&lt;br /&gt;
:::Jen&lt;br /&gt;
&lt;br /&gt;
::::Apparently not. [[User:Gigs Taggart|Gigs Taggart]] 20:35, 23 April 2007 (PDT)\&lt;br /&gt;
&lt;br /&gt;
:::::Perhaps it has more to do with entrepreneurs moving into SL, with little or no knowledge of it, and needing to find reputable people to produce work for them.  Surely experts in the community have reputations already established by word of mouth.  This seems mainly to reduce the risk to new residents.  --[[User:Lucius Nesterov|Lucius Nesterov]] 03:28, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Certification should not be conducted in normal inside-Second-Life for reasons outlined very clearly here and on the main page - if the person is really sitting at home, you don&#039;t know what resources they have outside their computer.  All the professional certifications I&#039;ve ever obtained, for example at Sylvan, have been conducted at their premises on their computers.  So to take the certification, the prospective certified person should be required to go to a certification center in person and sign in to a special Certification Center account so that the resources available to them are the same for all taking the test.  Then they take it in an in person supervised location minimizing the ability to use IMs, paper notes, etc.  [[User:Carlisse Midnight|Carlisse Midnight]] 09:56, 28 April 2007 (PDT)&lt;br /&gt;
:# Second Life only exists inside Second Life&lt;br /&gt;
:# Internationalisation will be a bitch (can you guarantee that everyone with a Second Life account will be able to reach an accreditation center ?)&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 23:49, 28 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Good topics, bad topics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I think we should focus on certifying skills, not topics. For instance, 3-D modeling techniques and how to use the tools is a good area to certify. &amp;quot;Weapons and vehicles&amp;quot; is not. &amp;quot;LSL communication protocol&amp;quot; is a good scripting topic, &amp;quot;attachments&amp;quot; is not.  Keep in mind many of the things we&#039;re trying to certify are already covered in traditional game-design and 3-D Design collegiate curriculum, and we should look to that as a base model to start from. &lt;br /&gt;
[[User:Hiro Pendragon|Hiro Pendragon]]&lt;br /&gt;
&lt;br /&gt;
::I agree on focusing on skills.  It also prevents artistic arguments and claims of bias. --[[User:Storm Thunders|Storm Thunders]] 09:30, 26 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I do agree and disagree with Hiro (sorry :P). On one part, looking at the construction of a piece of work, eg. is its angles, alignments, use of shapes, unique shapes and so on, is the basis of what we&#039;re looking into for the certification, we have to consider proportion, scale and replica too. A Pistol for example, the use of primitives to combine and shape it together is one thing, but is it to scale? has it the correct dimensions? these could also play an important part into how the grading system is played upon.&lt;br /&gt;
&lt;br /&gt;
Say you are grading a pistol and a sword, both of which are very well built, no noticable prim flicker, good use of texture and overall the skills of both builders are accurate to a point. Now say that the guns chamber is too big (if the gun is an obvious replica) or the sword is guard is too high up. This also goes for vehicles too, as they whole thing may look nice and pretty, but theres eye-catching &#039;put-offs&#039; that draw your attention away.&lt;br /&gt;
&lt;br /&gt;
* I do think some artistic temprement should come into it, as it would show the onlooker if they can build from a photograph, or build with their imagination. This all depends on how willing the Judge is and the depth of the requirements for the grade. *&lt;br /&gt;
&lt;br /&gt;
Then again, should texture and building be separately graded? To model and object is one thing, but to create unique &#039;artistic&#039; textures to go with it is a different matter. As I explained on another wiki page, you can texture singularly or as a texture-map/texture-zone. Not many people do this in SL, and to do it manually is a complicated task in itself. More people using this technique could drematically bring down bandwidth usage, so should be encouraged.&lt;br /&gt;
&lt;br /&gt;
But this is all medium to advanced modeling on the higher user end.&lt;br /&gt;
&lt;br /&gt;
On the lower end, we should think about grading the users basic functions, prim minipulation, prim conservation, joining prim, texture usage and file resolution, then leading on to further skills. But this is only for example. [[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think it can be approached as art is judged: what are the problems this work presents and how did the builder solve them? And that would include technique and appearance. Of course there would be disagreement on some ways of solving problems but that is how the process evolves. So a task could be presented such as build a gun that an avatar can hold. Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Who is the beneficiary? ==&lt;br /&gt;
Is the title appropriate for this section?  It seems to be more general questions and answers.  Maybe it should be divided into different sections. [[User:Lucius Nesterov|Lucius Nesterov]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Is this only for the benefit of residents looking to hire a builder/scripter? If so, I&#039;m not interested as I&#039;m not for hire. I certainly won&#039;t object to work-for-hire people getting certified, though.&lt;br /&gt;
&lt;br /&gt;
Will it be used, directly or indirectly, to the detriment of un-certified sellers of *pre-made* (not-for-hire) items? If so, and particularly if it costs money, it&#039;s yet another way for those who have connections to extract money and privilege from those who don&#039;t.&lt;br /&gt;
&lt;br /&gt;
#Who is the beneficiary of this plan?&lt;br /&gt;
#What consequences are there for non-certification?&lt;br /&gt;
#Will it cost money?&lt;br /&gt;
:[[User:Anna Gulaev|Anna Gulaev]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Good questions to which I will add my own (and number yours)&lt;br /&gt;
&amp;lt;ol start=4&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Who will be providing the certification service?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will a business providing certification services need to be certified?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will this program scale as SL grows?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Strife Onizuka|Strife Onizuka]] 06:45, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&amp;lt;ol start=7&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;What will be the responsibilities (if any) of a Certified person? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Are certified persons expected to serve as &amp;quot;on call&amp;quot; mentors? Do these certified people take the place of a &amp;quot;live help&amp;quot; pool on a given topic?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will certification be verified?&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Right now, I can call myself &amp;quot;Expert Scripter&amp;quot; and no one can challenge me on that. (though I wouldn&#039;t)... What process will be available to verify that a certification does indeed exist for this person?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will certifications expire? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;back in July, SL was a different place, and LSL was a different animal. (I pick on LSL because I can&#039;t imagine how would could be tested for ability to BUILD). In just 9 short months, LSL has changed quite a bit. Not radically, most of what was good then is still good now.. but LSL is an ever changing language, with little-to-no official documentation from the group developing the actual language (unlike HTML/XHTML for example). Someone who was an expert in 2004 could be quite out of their depths now. I also wonder how many Lindens could pass LSL certification.&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Winter Ventura|Winter Ventura]] 5:42pm (PDT), April 24, 2007&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to the above...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# The corporate entities entering into SL who are completely clueless as to how it functions and can&#039;t afford to hire the ESC.&lt;br /&gt;
# You&#039;re less likely to get hired by someone who prefers paper over portfolio.&lt;br /&gt;
# Don&#039;t know. Makes sense that it would- I&#039;m wondering if they&#039;ll accept payment in L$ :-P&lt;br /&gt;
# A third party company/organisation who specialises in providing such certification (it was mentioned at the meeting, but I think I forgot to mention it in the notes I posted).&lt;br /&gt;
# Businesses don&#039;t perform work, the employees do.&lt;br /&gt;
# Refer to MySQL/PHP/MCSE certification processes for when the software in question gets upgraded.&lt;br /&gt;
# No.&lt;br /&gt;
# Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
:: I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&amp;lt;/div&amp;gt;&lt;br /&gt;
# See point 6.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I feel I would benefit as a student and teacher in SL.  I would have standards to measure my own progress against and a sense that important skills were not left out of my training.  I would enjoy a sense of accomplishment and an expanded possibility of contributing to SL.  When I teach, I see students all the time that would love to have some recognition of their skill sets and a direction as to what else they could learn.  I suspect very few would want to be hired so much as they would like to feel part of SL.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
==llRequestAgentData==&lt;br /&gt;
&#039;&#039;Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&#039;&#039; [[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&lt;br /&gt;
:If the certification status is displayed via the in-world profile, then it should be available via [[llRequestAgentData]]. &lt;br /&gt;
:However, if the status isn&#039;t displayed via the in-world profile, then there is no need for a param for it.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 10:15, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Voices Against ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
This system is the final institution of the FIC. It&#039;s not a positive development, as the free market and free media should establish value for skills. A free market and free media also enable anyone new to be able to access that market and media without having to clear unnecessary hurdles and bastions of establishment thinking and procedure.&lt;br /&gt;
&lt;br /&gt;
All that&#039;s happening here is that Linden Lab is dispensing licenses to create, completely overriding their concept of &amp;quot;your world/your imagination&amp;quot;. That is, sure, anybody can go on rezzing a cube, but Lindens are now deciding, in Central Committee fashion, who does this *well enough* to be able to qualify to exist in their certified community. It runs entirely contrary to the notions of openness and creativity which they originally promoted. I personally will not seek to become certified in such a system prone to cronyism and corruption. It cannot help unsightly builds on the grid, unless you also anticipate having quality-control committees added on to vet content manditorily along with certification -- oh, is that coming next? The comparison to software and IT companies having developers&#039; certifications is patently fraudulent: Linden Lab&#039;s role in shaping the Metaverse is not analogous to merely some software company; they are world-builders, and need to stop funnelling and bottle-necking with concepts like this.&lt;br /&gt;
&lt;br /&gt;
Analogies to software companies that certify are false, because such RL companies are often publicly-traded with a great deal more reputation and transparency than Linden Lab has. Has anybody thought about how they will limit liability or resolve disputes and have fiscal responsibility for certified person who engage in fraud or shoddy workmanship?&lt;br /&gt;
&lt;br /&gt;
Heretic Linden has now made a closed group, not visible in the Groups list, by invitation only, which ultimately institutionalizes the FIC as an actual discrete group of people, and among them are many with no obvious skills or reputation or capacity to objectively develop an impartial and professional system for certification, but only jumping on the bandwagon to get a seal of approval from LL.&lt;br /&gt;
[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I agree with Prokofy to a certain point. The SL Certification system should be done by parties who are either 1) Employed by Linden Labs or 2) They do not financially gain from Second Life. Competition who hold grudges against people like Prokofy or myself will seek to not even consider us for certification in our respected fields. That would be unfair and violate LL&#039;s stance of not getting involved in citizen disputes. If they want citizens to run this then remove it from the official LL milestones and let a citizen group run it. [[User: Wrestling Hulka|Wrestling Hulka]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I&#039;d been reading this &#039;certification&#039; in a similar way to the many other software and hardware certifications in the IT industry out there. Nice to have the piece of paper, and it may show you know something (though not neccessarily that you can put it into &#039;real life&#039; practice, and &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; something that you &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; have in order to be engaged to do the job. I&#039;d agree that should Linden Labs suddenly demand that everyone building anything in SL be certified (a highly improbable idea in itself) it would be unworkable in practice (though would save us seeing some of the &#039;sights&#039; we currently suffer on the grid!) --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Quite - I was rather surprised to see certifications in IT being raised as examples of this in RL, as they are really only a way of proving that somebody isn&#039;t simply making up the fact that they have skill X (unless, of course, they are lying about their certification!) and their actual skill and professionalism is something that is only judgeable by careful individual interviewing by a skilled practitioner, examples of previous work and, mostly, how they actually perform once they are hired. A checklist of revision topics really doesn&#039;t help. A manager or customer who hires someone purely because of an MCSE or a good degree will be disappointed in short measure. The subject of how to properly judge someone&#039;s skills is a very complex one and in practice, managers and customers go on portfolios and performance. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 13:58, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
What, exactly, is the &amp;quot;problem&amp;quot; that certification &amp;quot;solves?&amp;quot; Normally if you want to get hired as a content creator, you create a portfolio of work for potentional employers to look at. I think the conspiracy theory here is that land owners will be able to ban non-certified creations. This would allow some more timid brands to control the &amp;quot;flying pink objects&amp;quot; problem in their space. Please, correct me if I&#039;m wrong! :) [[User:OneBigRiver Stork|OneBigRiver Stork]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certification is mainly for big business and to give SL the illusion of being mature. For example when I first stated in computers (shortly after the Abacus) noone have any experience of classes. Now big companies are asking for 4 years degree to use a 4 function calulator. [[User:Destiny Niles|Destiny Niles]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I would agree to a very large extent with Prokofy on this.  I&#039;m a professional RL coder of over 25+ years and frankly I don&#039;t see what there is in LSL to really certify.  Whilst certainly beyond toy level we&#039;re hardly looking at something of the complexity of C++, Oracle or the like, and the language itself is so broken in many places (shakes head at lists, no arrays, no objects, no.....) that really that should be fixed before anyone can be held to account for good coding practices. One does rather suspect that LL is just taking the idea of certification because it&#039;s the &#039;done&#039; thing in the industry and shoehorning it into SL to make SL look like a professional environment.  Once LL has got it&#039;s finger out and implemented Mono with a decent coding language or two on top then there may indeed be a place for this, but at the moment one is deeply skeptical.&lt;br /&gt;
[[User:Hiro Market|Hiro Market]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certifications never seem to work how they should.  Companies providing certs have incentive to mint certifications since the people seeking the certifications are paying the bills, and certifying as many people as possible means more revenue.  &lt;br /&gt;
&lt;br /&gt;
Really seems like you should be able to do something better in this medium.  Something more akin to customer product/service feedback.  Even better would be some sort of contract system (provided by a third party) that can measure success in terms of agreed upon milestones, scope, and budget and provide feedback not only to future customers, but also to contractors on the ease or difficulty of working with a particular customer.&lt;br /&gt;
&lt;br /&gt;
For anyone interested, we created an &amp;quot;Advanced Scripters of Secondlife&amp;quot; group a while back that people can pay $L100 to join.  People that contribute to the group by sharing novel questions and answers are given the title &amp;quot;Certified Scripter&amp;quot;.  The $L100 join fees are distributed back to the people who make valued contributions to the group.  This is not a money making endeavor, rather providing a forum for sufficiently advanced scripters to share and collaboratively solve problems SL presents, the join fee is more to discourage people who would diminish the value of the group.   Non-scripters and less advanced scripters are welcome to join and listen in.&lt;br /&gt;
[[User:Heather Goodliffe|Heather Goodliffe]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
A &amp;quot;certified&amp;quot; builder can fail to perform just as well as a non-certified builder, and since LL is not interested in certification nor enforcement of in-game contracts, who would actually benefit the most? My guess is someone using certification to defraud potential customers. (No, I don&#039;t think that people are basically bad, just that such a program would attract those so inclined) [[User:Malachi Petunia|Malachi Petunia]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plus Points==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* Should be available to everyone.&lt;br /&gt;
* If a charge is applicable, then it should not be thousands of L$ masking out an area of people.&lt;br /&gt;
* If Free, then people should have a &#039;Cooling-Down&#039; period so that they&#039;re not constantly reapplying.&lt;br /&gt;
* This should encourage people (new and old) who want to learn, regardless if they want to use it as an employment marker or not.&lt;br /&gt;
* Just like in Real Life, people deserve the right to be able to progress in their own learning and have something to show and aim for, &#039;encourage-evolution&#039;. &amp;lt;If they wish to&amp;gt;.&lt;br /&gt;
* Usually, Certification developes pride in the person undergoing it, you work hard, you put the hours in to understand and for those people who WANT to be tested and put through the elements of the process, then so be it. Its only as much as what RL is about, and we can all agree that Second Life is becoming more a platform for it.&lt;br /&gt;
* People can see what is entailed in the area they want to be certified in. This again would encourage growth in knowledge.&lt;br /&gt;
* Should not be run like a whos who for RL companies to come in and work the fields - Give it more depth and it will involve more people.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
:Thousands of lindens is only $6.  I seriously doubt it would be less than say $50 per test to hire any certification organization. The cheapest certifications out there go for about $200 each.  [[User:Gigs Taggart|Gigs Taggart]] 00:43, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Even so, this is hardly going to be certification either professionally recognised or any degree of professional training involved, I know how much college certifications go for and 3rd company involvement, but this is hardly going to be something you put on your next CV/Resume for further employment. There is only self accomplishment in SL, scripting may have some background as well as texture artists having a professional education. But we&#039;re talking about SL here, not a global known university in which everyone has go to pay into something that you know you can or cant do. Again, people will still approach individuals from examples of work, so why dim out some people that come here to &#039;Play&#039; because thats what its all about, this shouldnt be a money making scheme. &lt;br /&gt;
But then again, if people want to pay $50 for something thats only recognised in-world, then so be it. I see alot of people not even bothering if this is the case, and I can certainly say, I wont be wasting my time or money on something that I&#039;m already well known for. I am only here to hope that everyone is given the chance to get in on this.... but yet, it seems people are more self concerned in keeping &#039;the rich, rich and the poor, poor&#039;&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Education&#039;&#039;&#039; &#039;&#039;Issues concerning an Academic Seal of Excellence: Pros and Cons&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      On SLed, educators have been debating the worth of a seal that would indicate that recipients compy with LL TOS and TOS standards of programs used to create inworld content; further, discussion about requiring citations in SL (or links out to citation) and adhering to student privacy laws was explored.  A few people (at present, 7) spoke up against a community-driven seal; of these, 4 advocated for scrapping the idea entirely and 3 advocated for a thrid party vendor).  14 people replied in support of such a seal; of these, none indicated a preference for a community created SLed seal or a LL seal.  An in-world group will be formed, and discussions will begin to take place concerning the possibility of a Seal being part of the SL certification process.  &lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
# Quality control on the grid? But how does it differ than a content-vetting committee?&lt;br /&gt;
# Frequent complains of fraud? But credentialled scripters or builders are just as capable of fraud and incompetence as anyone else, and without also adding a disputes resolution system to handle complaints of the &amp;quot;credentialed&amp;quot; building shoddy structures or not performing on contracts, it is meaningless.&lt;br /&gt;
# If the problem universally claimed for Second Life is the steep learning curve and the lack of an intuitive user interface, how does making the knowledge more unreachable and more subject to controls help those chronic issues?&lt;br /&gt;
# Who needs a set of credentialed builders and scripters? 1) those builders and scripters -- suggesting it is not enough of a reason, as it is self-referential 2) Linden Lab -- for reasons it has failed to make explicit in its recursive &amp;quot;general purpose&amp;quot; intro to this wiki.&lt;br /&gt;
# What happened to &amp;quot;your world/your imagination&amp;quot; with this concept, that seeks to reward a tiny percentage of those a) willing and b) able to pass a credentialling process?&lt;br /&gt;
:[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to Prok&#039;s questions:&#039;&#039;&#039;&lt;br /&gt;
#&lt;br /&gt;
#* Portfolio is better than Paper.&lt;br /&gt;
#* Competent scripters are known amongst the scripting community, Competent builders are known amongs the building community etc.&lt;br /&gt;
#* Paper will only be useful to those who don&#039;t have the resources to check the skill and portfolio of a Resident, or are too paranoid to trust their reputation.&lt;br /&gt;
# Agreed. This is where portfolio and reputation trumps paper.&lt;br /&gt;
# I believe the phrase is &amp;quot;ZOMG l337NESS&amp;quot;. The certification program is seperate to lowering the barriers of entry. It&#039;s more a case of saying &amp;quot;these people definately know their shit, these people probably do, but we don&#039;t know&amp;quot;.&lt;br /&gt;
# See point 1 in the above list.&lt;br /&gt;
# Just as you have people coding for fun, making websites for fun, some people use SL as a source of income. Attaining MCSE status would likely make a bank more likely to give a business loan. Attaining LLCP, LLCM (Linden Lab Certified Programmer and Builder respectively :-P) status would make a bank more likely to shell out for a business loan.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I did a little cleanup on the formatting.. it was getting confusing.&lt;br /&gt;
:[[Winter Ventura|Winter Ventura]] 8:46pm (PDT) April 24, 2007&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
1. The question being answered here is &amp;quot;how do I quickly find someone who has a good chance of being reputable and knowledgeable enough to do the work I need.&amp;quot;  This isn&#039;t a replacement for doing a full-on interview process, but an enhancement of it.  This gives you more options, not fewer.&lt;br /&gt;
&lt;br /&gt;
2. We are planning on a dispute resolution process.  The details are still being worked out, but feel free to contribute ideas.&lt;br /&gt;
&lt;br /&gt;
3. Providing a certification process doesn&#039;t make the knowledge more hidden, it actually reveals more knowledge.  Someone can go to the wiki pages here and find out what they don&#039;t know, for example.&lt;br /&gt;
&lt;br /&gt;
4. Signpost Marv points out that scripters and builders are well known in their respective communities, and that is true.  OK, now take someone who isn&#039;t part of those communities and doesn&#039;t know how to tell who knows what.  We constantly hear stories from people who have been taken advantage of by those who (this is a partial list) a) didn&#039;t actually know what they were doing; b) provided substandard or no work; c) provided work that was not asked for and didn&#039;t do what they were asked for.&lt;br /&gt;
&lt;br /&gt;
5. First, we already have a group of self-starters who have become experts in their respective topics.  The problem is the supply of qualified people is hidden from the demand side (residents).  All we&#039;re doing here is letting people who have a need find what they&#039;re looking for.  This has nothing to do with your world/your imagination.  People are free to create as they wish.  If contractors are providing services, however, then it&#039;s not a matter of your world/your imagination.  The contractor is supposed to do as the people hiring them wish.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 19:06, 6 September 2010 (UTC)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== My Input, i.e. how not to do it. ==&lt;br /&gt;
&lt;br /&gt;
# Don&#039;t require classes.  Nothing pisses me off more than seeing that some certification requires a certain class.  If you have the skills, you should be able to take the test to prove it, without paying for and sitting through classes about stuff you already know.  If you have to take a class, I&#039;d venture to say you probably don&#039;t deserve the certification anyway.&lt;br /&gt;
# Don&#039;t make it some silly &amp;quot;paper test&amp;quot;.  Skills need to be shown with actual real world scenarios, not some multiple choice question.  Look at the Red Hat certification tests for some guidance here.&lt;br /&gt;
# Don&#039;t make it expire at arbitrary intervals, or even at all.  This is a blatant scam that some companies do to ensure ongoing income from certifications.  I&#039;m in favor of certifications that don&#039;t expire, like CompTIA.  If you were good enough to get the certification once, then you probably have kept up with the changes since then, or can easily get up to speed.  My A+ test I took in the 90s included information on how to calibrate 360k floppy disks.  Am I still qualified to build and repair PCs?  You bet.&lt;br /&gt;
# Don&#039;t avoid improving your product to shore up certification income.  I fully believe Oracle and Cisco keep their products difficult to use to support their network of certified professionals.  This is similar to Dell using nonstandard parts so that only Dell repair centers can do repairs.  It happens.  Don&#039;t let it happen here.&lt;br /&gt;
&lt;br /&gt;
[[User:Gigs Taggart|Gigs Taggart]] 02:21, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I do agree with Gigs, if LL is thinking about putting a charge on this, then the certificates should not have an expiry date. If my college certs had them, I&#039;d be spending a fortune every few years, going back and taking the same thing over and over. I dont see the point in that at all. If you&#039;ve proven you can do the work under a strict test environment, then you should have the privilege to have that under your belt for the remainder. Knowledge is like riding a bike, you never forget.&lt;br /&gt;
&lt;br /&gt;
Please, please, please, dont turn this into a money maker.&lt;br /&gt;
&lt;br /&gt;
On another note, god knows how you&#039;re going to grade and test scripters, people can just copy and paste, or have a friend in IM answering questions. Even if LL devised a &#039;Live Script Screen&#039;, you&#039;ll never know whats happening on the user side. &amp;lt;--- I think someone mentioned this somewhere lol sorry for the repeat.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think classes should be required but that they should be available to all and be in accord with the certification standards (not all classes..some can be for fun and socializing).  I also think that there should be levels of certification such as apprentice, intern, journeyman and master..like a guild.  Dnali Anabuik&lt;br /&gt;
&lt;br /&gt;
== Versioning and Pricing ==&lt;br /&gt;
&lt;br /&gt;
#The cost of updating an old certification should be a percentage of the full cost equal to the percentage of change in LSL plus some small fixed rate no greater then 10$US or 5% of the cost of a full certification (which ever is less).&lt;br /&gt;
#The major version number of the certification being offered shouldn&#039;t change until some threshold percentage of change has been made to LSL. So the {{HoverText|SC2007|Scripting Certification 2007}} may be offered until 2010; this is to reduce the frequency of market forces pushing for certification updates.&lt;br /&gt;
#Upgraded certifications will still bare their original major version with an appended hyphenated new major version or can be represent with the new certification handle.&lt;br /&gt;
#*So the 2010 upgrade of the 2007 certification would be {{HoverText|SC2007-2010|Scripting Certification 2010, upgraded from 2007}} or {{HoverText|SC2010|Scripting Certification 2010}}.&lt;br /&gt;
#*The 2015 upgrade to that certification would be {{HoverText|SC2007-2015|Scripting Certification 2015, upgraded from 2007}} or {{HoverText|SC2015|Scripting Certification 2015}}.&lt;br /&gt;
#*This will make users with older but upgraded certifications more attractive then newly certified users (suggests years of experience).&lt;br /&gt;
Old certifications shouldn&#039;t expire, just become less applicable and the upgrade path should be very affordable. Considering how little changes in languages, I would expect the major version certifications to last for about 3 years at least. &lt;br /&gt;
[[User:Strife Onizuka|Strife Onizuka]] 03:50, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my goal with pricing to have it be as cheep as possible. For the scripting certification, I imagine that it could be fully automated. -- [[User:Strife Onizuka|Strife Onizuka]] 15:18, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Corporate Friendly Stamp&amp;quot; or &amp;quot;Structured Education&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The need for &#039;certification&#039; is vague, and has caused people to question whether there is a hidden objective.  In addition it is completely at odds with the essence of current web 2.0 systems of community reputation.  More honesty about what the purpose of the certification is may help.&lt;br /&gt;
&lt;br /&gt;
===Corporate Friendly Stamp===&lt;br /&gt;
&#039;&#039;edited based on comments&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the main purpose of certification is to assist employers in finding suitable residents to hire, then it may be useful, but can only achieve part of this aim.  The term &#039;Corporate Friendly&#039; is not used to mean &#039;freindly towards corporations&#039;, but more &#039;low risk&#039;.&lt;br /&gt;
&lt;br /&gt;
A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&lt;br /&gt;
&lt;br /&gt;
In contrast though it cannot demonstrate that an individual is creative (as mentioned above), is reliable, works to deadlines, considers the need of the client etc.  In general the things that references and portfolio cover in the real-world.  Plus a portfolio is far easier to supply in SL than RL since any object can be rezzed for the client to view, or instantly teleported to observe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some comments may appear out of context based on the above changes&#039;&#039;&lt;br /&gt;
:Whether or not a person is corporate friendly or what their track record is, it is beyond the scope of certification (and thus this discussion). -- [[User:Strife Onizuka|Strife Onizuka]] 04:35, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::It is relavent to the discussion if the main purpose of certification is to help corporations identify individuals to employ.  If this is the case then general certification might harm the community at large and still not meet its main objective of protecting corporate interests. --[[User:Lucius Nesterov|Lucius Nesterov]] 04:54, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::No, it&#039;s not.  People aren&#039;t hired if they aren&#039;t advertising and don&#039;t contact any prospective clients.  [[User:Gigs Taggart|Gigs Taggart]] 05:17, 25 April 2007 (PDT)&lt;br /&gt;
::::In general yes, but it depends on how the information is made available.  Being so closely linked to SL there is the potential for a list (or league table) of residents to be produced, either by searching profiles, the use of a bot, details being released by a third party etc.  An individual might be approached because of their placing on this list (e.g. &amp;quot;we need the best vehicle scripter, s/he is X&amp;quot;).  With your alternatives, how do you approach a client if you have no idea which companies are considering entering SL, how much SL advertising is in places those not in SL would be exposed to?  It&#039;s all speculation, but this is what I had in mind when I posted the reply.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::How do you determine if someone is &amp;quot;Corporate Friendly&amp;quot;? To complicate things there are different corporate models that people may or may not be compatible with. Sure it would be nice to know who if a person is a total sellout but how do you quantize it? How do you test for it? &amp;quot;Corporate Friendly&amp;quot; Certifications sounds like a system that will punish those not certified and be abused by those who are (once you were certified it would be difficult to loose the certification). The flaws outweigh the benefits. -- [[User:Strife Onizuka|Strife Onizuka]] 05:27, 25 April 2007 (PDT)&lt;br /&gt;
::::That&#039;s a fair point, but it could be argued that any certification will punish those not certified.  That&#039;s its purpose; it is proof of competency, while non-certified people must be considered to lack the competency unless they prove otherwise.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
:::::Good point, I should have limited that argument to only the abuse. -- [[User:Strife Onizuka|Strife Onizuka]] 17:04, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, Lucius. Can you please limit your very valuable criticism to the discussion page? Thanks. 1) &amp;quot;Read as: Yes it will cost money, if the &#039;third party&#039; is anything other than community-based volunteers. As in the real-world the cost will depend on the duration, presitge and popularity of the courses&amp;quot; 2) &amp;quot;Of course anyone can always select an object and use the &#039;edit&#039; tool to determine who created it - is that so very hard?&amp;quot;&lt;br /&gt;
::[[User:Heretic Linden|Heretic Linden]] 18:01, 25 April 2007  (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Apologies.  Of course you never actually answered the question of whether it would cost (&amp;quot;don&#039;t know&amp;quot; is a valid answer) or whether LL would profit (&amp;quot;would like to&amp;quot; is also a valid answer).  Also the second point above wasn&#039;t me.&lt;br /&gt;
:::--[[User:Lucius Nesterov|Lucius Nesterov]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m puzzled, Heretic. If this exercise is really supposed to be about creating a corps or group of cadres of competent persons who really are skilled at what they claim to be skilled at for the use of corporations doing business in Second Life, why is the group they must join by your or other Linden invitation only hidden in the groups list, and hidden on their profile? Doesn&#039;t that run counter to the entire premise here? Is this perhaps merely an oversight (check off &amp;quot;show in groups list&amp;quot; on the menu). It&#039;s also important to see the list of those who are claiming expertise in being able to have the impartiality and ability to devise a certification system. So far, one can find in the list quite a few who are looking for a seal of approval but don&#039;t understand what is involved in impartial and publicly-credible institution-building. There&#039;s also some concern about anything that is &amp;quot;volunteer and community-based&amp;quot;. That can be a very misleading concept, which merely means hand-picked friends of Lindens, in our setting -- there&#039;s no &amp;quot;community&amp;quot; in any wider, public and transparent sense (especially with a closed, invitation-only group). If this system must go forward (and I oppose it as unnecessary and inhibitive privileging and credentialing that has no place in an open-ended creative world), then it should be done by a professional third-party outsider that is not rooted and embedded in the Linden Lab/resident axis of favouritism. If you set up the usual favour bank, Heretic, it simply will not have any credibility in the corporate world which you intend to woo with this concept. The idea that such profit-making companies would somehow be suspect merely for making a profit would be false, as people tend to screen employees, work to a standard, and have credibility when their company has to face a bottom line. The usual group of volunteers cannot carry it or have crediblity.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Prokofy Neva|Prokofy Neva]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::This quote from the edited artice really rubs me the wrong way, Heretic.  &amp;quot;A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&amp;quot;    Excuse me, Heretic?  I am logged into SL EVERY DAY for at least 1-2 hours, often as much as 6 or more hours.   I build, I run two stores, I just completed a build project for a new sim in the Caledon group, I am part of the COMMUNITY of Caledon...AND I am at the limits of the discretionary spending I can earmark to SL just to maintain my tier.    Sooo, I will not be able to afford &#039;for pay&#039; certification without scaling back other things (land, stores, etc.)...but according to YOU, not having the certification means I am somehow NOT COMMITTED to working in SL?    Your concept of &#039;committed to working in SL disgusts me!   Seem like there is no room in SL anymore for the non-money mindset...and it is clear that Prokofy is correct, this is nothing but another &#039;gift to the inner circle&#039; who are making money from SL at the expense of folks like me doing this for community and not the almighty $L or $US.    Great way to lock the little guy out of things.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Maklin Deckard|Maklin Deckard]]&lt;br /&gt;
:::: If you consider SL a &amp;quot;discretionary expense&amp;quot;, i.e. a hobby, then no, you have no business being certified.  I am sick of trying to hire people, only to have them quit saying &amp;quot;it was too much like work&amp;quot;.  Well no shit!  I was paying you with real money, didn&#039;t you expect it to be real work?  If someone is serious about working in SL, then yes, they can shell out a few bucks to be certified. [[User:Gigs Taggart|Gigs Taggart]] 13:09, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
So, Gigs, we&#039;re to morph the entire platform around your need not to get burned when you hire a builder? Why would you depend on a synthetic and fictional certification device of anonymous avatars at skills that we can&#039;t even transparently and democratically participate in ruling on here? If you are spending real money, you owe it to yourself to go outside the constraints of SL and get a real resume on a real email and get a real portfolio of works you can visit in SL, with real recommendations. There&#039;s no need to create a lousy certification service because you&#039;re unwilling to go to real life when you need to, and use common-sense procedures to verify a hire. -- Prokofy Neva&lt;br /&gt;
&lt;br /&gt;
::::: I don&#039;t see why one&#039;s pocketbook should affect whether they become certified in technical competency at all, besides pure economic necessity, regardless of your past recruitment failures. And that is the whole point of this section. Some people seem to believe that the purpose of this is to provide a service to recruiters. Others are more of the opinion that it is to provide an educational curriculum and provide a badge for having completed that. I imagine that the two can be reconciled, but I can certainly say that I am firmly in the latter camp myself. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 12:12, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: Maklin, it&#039;s actually me, not Heretic, that you should be directing your anger against, since I wrote that comment.  I assure you though that I wasn&#039;t trying to question the dedication of people who didn&#039;t want to (or couldn&#039;t) take the certification; I was just trying to see a positive reason for it.  No doubt your hard work has won the respect of the people who know you directly, and possibly spread further by reputation, but that is still a relatively small group.  If someone prepares for the certification, spends money to take the test, and then passes, that too sends a strong message of dedication.  Not as strong as turning up everyday and putting hours into building a community, but still a clear message and one that&#039;s going to reach a wider audience.  Feel free to edit the text above to something you&#039;re comfortable with. --[[User:Lucius Nesterov|Lucius Nesterov]] 01:51, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
===Structured Education===&lt;br /&gt;
If instead the purpose is to create a system of structured education, in the form of &#039;person X has completed class-A level-2 so they can now take class-A level-3&#039;, then there is a debate as to whether it is necessary.  Is a more &#039;academic&#039; system better than the current practical, you could say vocational, tutorial system.  Is teaching principles better than teaching projects?  This is a debate for educators and residents.&lt;br /&gt;
&lt;br /&gt;
The part that involved Linden Labs is whether this information (the level of someone&#039;s achievements) should be made public record.  Which again is debateable.&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 04:08, 25 April 2007 (PDT)&lt;br /&gt;
I do think that classes should be informed and shaped by the Cert Standards but if you can do it and take the test and pass, that should be just fine.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== In-world Group ==&lt;br /&gt;
&lt;br /&gt;
I understand that a closed group has been formed in SL to which certain people who have put their names down here - but not all - have been invited. Can the method of getting membership in this, and its purpose, be clarified please? I can&#039;t find reference to it here on the wiki. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 05:27, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Hiya, Ordinal! Hmmm, I set up the group yesterday. Everyone who put their name down to participate should have gotten an invite. I did receive a few IMs yesterday from Residents who mentioned getting an offline invite, but when they logged in, nothing. If you would like to participate in the &#039;&#039;&#039;development&#039;&#039;&#039; of SL Certification, and you did not receive an invite, IM me. Thanks! --[[User: Heretic Linden|Heretic Linden]] 10:38, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
:Just as a note for anyone reading this - I&#039;m now in the group after IMing, so I would suggest anyone who is on the list but hasn&#039;t gotten an invite does the same. It _was_ an update day yesterday after all :) --[[User:Ordinal Malaprop|Ordinal Malaprop]] 15:07, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It says on the page that if you&#039;re interested in the group, please contact [[User:Orange Planer|Orange Planer]].  I mean it.  Contact me.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Is the intent that someone wanting to be certified in Modeling would need to know all of&lt;br /&gt;
&lt;br /&gt;
Architecture&amp;lt;br&amp;gt;&lt;br /&gt;
Furnishings/Interior Design&amp;lt;br&amp;gt;&lt;br /&gt;
Objects&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons and Vehicles &lt;br /&gt;
&lt;br /&gt;
or would certification indicate &amp;lt;i&amp;gt;which&amp;lt;/i&amp;gt; of these things the builder was proficient with?&lt;br /&gt;
&lt;br /&gt;
Same question for scripting, of course. --[[User:Anna Gulaev|Anna Gulaev]] 09:00, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:We are wrestling with the same queston with regards to [[Scripting Certification]]. You should probably take this question to the [[Modeling Certification]] [[Talk:Modeling Certification|talk page]]. It all hinges on what the goal of certification is, Is it to mark people as Gurus or something less? -- [[User:Strife Onizuka|Strife Onizuka]] 06:24, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, thanks for setting up those pages, folks! Strife, the Guru tag was just something fun. We can change it if you like. We don&#039;t have answers to a lot of these questions. We&#039;re hoping all of you will help us determine the best course of action. [[User:Heretic Linden|Heretic Linden]] 10:53, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m fine with the title that goes with group membership, I was more referring to the level of knowledge the certificants. I thought the title was flattering ^_^ -- [[User:Strife Onizuka|Strife Onizuka]] 12:25, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Do we have to use a Wiki?  They&#039;re not &amp;quot;user friendly&amp;quot; like forums are.  I&#039;m really struggling to follow how this damn thing works, and I shouldn&#039;t have to waste time trying to learn something I am never likely to use simply to make sure I don&#039;t get left out.  It&#039;s bad enough having the scheme in the first place - which is going to be essential as a Developement Directory member, however much LL try to play it down - so let&#039;s not make it harder than it needs to be, eh?  Lewis Nerd&lt;br /&gt;
&lt;br /&gt;
:: Lewis what you say can be said about any method. &amp;quot;Do we have to use ...&amp;lt;insert beef here&amp;gt;?... I like the wiki because you can just read the article and get the information you want. For discussions it&#039;s not the best but for solid information it far better than any forums.--[[User:Destiny Niles|Destiny Niles]] 15:03, 16 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m not comfortable with either list on the wiki. They divide things into end-results, not by skill-sets. They are also far too long lists. Certification should have more general areas because it&#039;s kind of worthless to have a certification in just one tiny slice of SL. I have edited the Scripting section with an alternative setup, which everything in the original easily can be sorted into. [[User:Hiro Pendragon|Hiro Pendragon]] Oct 28, 2008&lt;br /&gt;
&lt;br /&gt;
: Have you looked at the dedicated page for the [[Scripting Certification]] yet? It divides things up by LSL topic and not end result. The list on this page hasn&#039;t been updated recently... the entire certification project lost momentum last year. -- &#039;&#039;&#039;[[User:Strife_Onizuka|Strife]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:55, 29 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Yes, it did.  Things picked up in the fall of 2008.  2009 was fairly busy in Q1, very quiet during Q2, but busy again since then.&lt;br /&gt;
&lt;br /&gt;
== Certify this. ==&lt;br /&gt;
&lt;br /&gt;
If there&#039;s to be certification of Architecture and Weapons building skills, shouldn&#039;t Genitalia should be added to the list? [[User:SuezanneC Baskerville|SuezanneC Baskerville]]&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see why it couldn&#039;t be a secondary building certification. Though i would suggestion not limiting it just to genitalia but make it a certification for bodyparts. -- [[User:Strife Onizuka|Strife Onizuka]] 11:13, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Anatomy would probably be the correct term for that. Or some other way to refer to organic models that isn&#039;t just limited to specifically humans but can also involve fantasy-like beasts and creatures such as the popular Furry genre. Either Anatomy or Organic would fit that. Otherwise if there were Genitalia there would be a contest for other bits and bobs such as Muscles or particular structures of muscles, bones, skin tissue and so on. --[[User:Nexii Malthus|Nexii Malthus]] 10:05, 15 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Who is certifiable? ==&lt;br /&gt;
&lt;br /&gt;
Does the certification goes to the Avatar or the human and all his/her avatars and alts? The reason I asked is related to how certification is verified. Are certifications revocable? and what would the grounds for revocation be? grieving? excessive complaints? --[[User:Destiny Niles|Destiny Niles]] 10:02, 1 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Given the difficulties of validating the person taking the test, I definitely think that there should be a procedure for them to be revoked.  The only valid reason I can see for revocation though would be complaints from employers of sub-standard work.  However, this would require an independent complaints committee or equivalent.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:33, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I agree that certification should have a revoke clause if complaints of substandard work are received. This might be the best use of a guild system.  I envision this system as empowered by the master builders and scriptors with a certain time in SL  (frankly I hold the oldies in awe) but that is for another time.&lt;br /&gt;
Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Is this now an official Linden Lab Project or have LL washed their hands of it? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Orange_Planer|Orange]] has just removed from all categorized pages the following &amp;quot;legalese&amp;quot;: SLCertification is a community project guided by Linden Lab (see [[SL_Certification#Frequently_Asked_Questions|FAQ]]). This project page and its contents are not endorsed, managed or supervised by Linden Lab. Linden Lab may link to this resource in the future solely as an informational service to the Second Life community.&lt;br /&gt;
:Not only was there a useful link to the FAQ that would go some way toward explaining what this is all about but also it was clear in the succinct note where LL stood with regard to this idea/project. What changed (if anything)? Is this now an official endorsed LL project? Or have LL decided that they have no interest in it? Why the removal of this helpful note? -- &#039;&#039;&#039;[[User:Fred_Gandt|Fred Gandt]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi Fred.  Well, the project isn&#039;t being sponsored by Linden Lab and group ownership was turned over to residents back in the spring.  The language was originally added on Glenn Linden&#039;s request last fall but is no longer appropriate.  Residents have, and always have, created all of the material on this set of wiki pages.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 18:47, 6 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026942</id>
		<title>Talk:SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026942"/>
		<updated>2010-09-06T19:29:50Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Naming of Certification Lists ==&lt;br /&gt;
&lt;br /&gt;
Just a small issue; I was wondering why the current certification pages have the moderator&#039;s names in the title? Not just the link but the actual page. It gives them the flavour of sponsorship or something (e.g. The Louise Rumpler Certificate of Basic Scripting), and it&#039;s not unheard of for moderators to change. Can we give the pages generic titles with &amp;quot;Moderated by..&amp;quot; on the pages themselves? --[[User:Lucius Nesterov|Lucius Nesterov]] 13:10, 18 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s actually a good point, and the pages have been removed from the User Pages area.&lt;br /&gt;
[[User:Orange Planer|O]] 00:01, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues to Resolve ==&lt;br /&gt;
&lt;br /&gt;
It seems the debate is losing some focus.  I&#039;m proposing a list of the main issues to sit at the top so we can try to resolve each one systematically.  The order of the issues should represent their importance.  Please add to the list, re-shuffle etc, but lets try to keep it clear; with the discussion below.  &lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 03:44, 30 April 2007 (PDT)&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beneficiaries&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Identify who is intended to benefit, so that the certification can be designed to meet their needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      The beneficiaries of this process are the real life companies and solution providers who want to find a qualified list of candidates whom to approach and prospective hirable candidates. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Certification Categories&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      The categories are Land Management, Texturing, Terraforming, Scripting, Event Hosting, Machinima, Building, Marketing, and Mentoring.  Each certification has been split in to three parts:  Beginning, Intermediate, and Advanced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Versioning&#039;&#039;&#039; &#039;&#039;Nearly resolved?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Differentiating certification gained at different times.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Course Content&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Course content can cover more than what is listed in the certification lists, but at the least it has to cover what is in the lists.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Examination Process&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Where will the examination take place (test centre, online, test grid etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Who will handle testing?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;What form of testing is appropriate (MCQ, practical demonstration etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Dissemination&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      How will the information be made available?&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Educational Seal of LL Approval&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Determine whether Linden Lab or an educational group should provide a seal to educators operating in complicance with TOS standards for all images, video, audio, and written sources.&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Examination&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Be aware that the process for testing has not yet been established. It is likely that for at least the theory testing this will be done via a third party to ensure it&#039;s properly controlled and eliminate the threat of accusations of biasing. (Hunter)&lt;br /&gt;
&lt;br /&gt;
:I notice on the [http://wiki.secondlife.com/wiki/Hunter_Benazzi_SL_Cert_Process_Document Cert Process Document] page that a standard &#039;&#039;Basic, Intermediate and Advanced&#039;&#039; format was decided on. A basic certification in an aspect of using SL will carry very little weight, and isn&#039;t worth going to a third party for. I&#039;d recommend that the schools themselves be allowed to issue basic level certificates to students who attend a certain cluster of classes. --[[User:Lucius Nesterov|Lucius Nesterov]] 22:26, 19 February 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
I&#039;m suggesting that any examinations for building or scripting disallow the use of prefabricated content; Any building work should be done in front of an examiner in-world, and if possible scripting should be done via VNC so peeps can&#039;t copy &amp;amp; paste.&lt;br /&gt;
&lt;br /&gt;
[[User:SignpostMarv Martin|SignpostMarv Martin]] 12:19, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, that&#039;s a great idea.&lt;br /&gt;
:And I&#039;d love to join/test. :)&lt;br /&gt;
:Elle74&lt;br /&gt;
&lt;br /&gt;
::Not being able to copy and paste can be a bit rough. For more complicated scripting tests, the user should be provided with a library of prefabricated functions to use; this will reduce the amount of time required to both take and score the test, not to mention encourage code reuse (these functions would be available before hand and would be included in study material). Requiring the use of VNC is a bit rough (there should be standard cross platform instructions on how to set it up). [[User:Strife Onizuka|Strife Onizuka]] 06:12, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Speaking (er ... writing!) as someone who has been hacking code for over 33 years (eep!) I think I can say that most (if not all) coders keep their own &#039;libraries&#039; of code segments available for re-use, mostly as a time-saving device. Copy/paste is a standard way of working and, I&#039;d suggest, if one is testing someone on their memory for functions then any &#039;test&#039; will take a whole lot longer if they are limited in this way. --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::Copy &amp;amp; Paste in this context refers to people ripping off other people&#039;s code.&lt;br /&gt;
::::[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:04, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::::A &#039;show me what you can do&#039; test in this situation is flawed because you have no knowledge of what&#039;s happening at the testee&#039;s end.  Even if you can see what&#039;s happening on their computer, who&#039;s to say they aren&#039;t copying from print-outs, or even that it&#039;s the person you think it is?  Asking people to explain their code or correct flawed scripts supplied to them may be a better solution.  Some will cheat, but they gain little benefit if they can&#039;t actually do the work. --[[User:Lucius Nesterov|Lucius Nesterov]] 03:20, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::::As a professional RL developer of 25 years I&#039;d have to totally agree with Alison Wheels on this one. Like all developers I know I don&#039;t code on a blank canvas except in very unusual circumstances. Instead I usually work from an existing script, cutting and pasting from other scripts and online examples like the Wiki or Forums. Neiher do I memorize list of functions, events, parameters and like - I look things up as need.  If this certification is aimed at the equivalent of &#039;can you code a vehicle script from scratch&#039; or the like then it really doesn&#039;t add anything of use.  --[[User:Hiro Market|Hiro Market]] 08:00, 27 April 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: How would the actual identity of someone taking the exam be verified online?  Anyone could be driving the avatar.&lt;br /&gt;
: --[[User:Kim Anubis|Kim Anubis]] 13:55, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Can I suggest looking at the issue of examination in a different, more scholastic way? Lets consider developing a standardised test database that contains a huge cross section of questions (multi-choice preferably) that can evaluate a person on a wide range of skills. The testing system we select (and there are many freely available) should allow random permutation of questions, timed input for each question and of course uniqueness of the user and test. I think that this in combination with a practical examination of in-world work would make for a fair evaluation system. Comments? &lt;br /&gt;
: --[[User:Lexx Greatrex|Lexx Greatrex]] 17:54PM, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
:An issue would be who prepares the questions?  The database would also need to be continually updated as answers are circulated, things change etc.  Although I do agree that this could potentially be the best system: question database + practical demonstrations in-world evaluated by experts.  Scripting certification could also automated checking proposed by Strife Onizuka, while I guess Modellling would need a higher percentage of practical demonstration.  However, the question remains as to who will do the testing?  Even a third party certification company will need to hire SL residents to prepare questions and assess some of the work.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:25, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Testing Grid ===&lt;br /&gt;
&lt;br /&gt;
Just some &#039;thinking outside the box&#039; ideas for the examination.  With an environment as original as SL, it would be nice if the examinations were a bit more unique.  Please add some more.&lt;br /&gt;
# &#039;&#039;&#039;Testing Grid:&#039;&#039;&#039; There&#039;s been mention of the need for practical demonstrations of skills, so perhaps a dedicated testing grid (small - perhaps just one sim) could be used; seperate from the main grid in the same way the Beta grid is.  Removing access to personal inventories and friend lists would create a more controlled environment.&lt;br /&gt;
# &#039;&#039;&#039;Group Testing:&#039;&#039;&#039; Building on the idea of a test grid, several testees could be working away at the same time.  Examiners could wander amongst them, asking random questions and checking progress.  There could also be some sort of sporadic IM test questions being fired at them just to put the pressure on.&lt;br /&gt;
# &#039;&#039;&#039;Showcase:&#039;&#039;&#039; For the highest levels of certification it could be enough for a resident to produce something original, which demonstrates certain features.  These could be made open to viewing, both to represent the creative talent in SL and to allow challenges to the originality (e.g. &amp;quot;That&#039;s my statue in his foyer&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 02:44, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: A testing grid would require at least 4, probabaly in the following pattern:&lt;br /&gt;
:&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;background:#006;text-align:center;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; width=&amp;quot;64px&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The number of sims, and the layout is for the following reasons:&lt;br /&gt;
:# CHANGED_REGION&lt;br /&gt;
:# Inter-sim communications&lt;br /&gt;
:# [[llRequestSimulatorData]]&lt;br /&gt;
:#&lt;br /&gt;
:## Plotting a course around the sims using [[llEdgeOfWorld]] and [[llGetParcelFlags]]&lt;br /&gt;
:## Indicating whether [[llMapDestination]]/[[llTeleportAgent]] should be used to reach a region.&lt;br /&gt;
:#* I could go into greater detail for how to design a course to demonstrate effective usage of the LSL functions that are capable of moving primitives, but that would fill up too much space :-D&lt;br /&gt;
:# A Class 5 server can run 4 regions.&lt;br /&gt;
:I&#039;m sure people can think of other reasons why this setup would be useful, as well as bring up any downsides to it :-)&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:15, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Why are we looking at Modeling and Scripting as the first SL Certifications?  Wouldn’t it be better to start with basic skills needed to operate within the SL environment and UI?  As a Mentor/Greeter &amp;amp; Instructor for well over a year, I have had very few questions from new residents on modeling and scripting.  However, I get many questions that start, “How do I...”&lt;br /&gt;
&lt;br /&gt;
As a teacher in RL, I was taught that you start with basics then move into more advanced areas.  We have mentors admitting at just about every meeting that they would benefit from basic skills training.  One only has to listen to the Mentor group channel for a short while to hear mentors asking for answers to very basic questions.  This indicates to me that we need to certify the volunteers on the basics before we teach modeling and scripting. I would be interested in understanding the reasoning behind modeling and scripting as initial certifications.&lt;br /&gt;
&lt;br /&gt;
Jennifer McLuhan&lt;br /&gt;
::Because no one hires mentors.  Certifications are for telling if the person you are hiring is qualified or not. [[User:Gigs Taggart|Gigs Taggart]] 17:57, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::So Gigs you are telling me this has nothing to do with the mentor certification program?&lt;br /&gt;
:::Jen&lt;br /&gt;
&lt;br /&gt;
::::Apparently not. [[User:Gigs Taggart|Gigs Taggart]] 20:35, 23 April 2007 (PDT)\&lt;br /&gt;
&lt;br /&gt;
:::::Perhaps it has more to do with entrepreneurs moving into SL, with little or no knowledge of it, and needing to find reputable people to produce work for them.  Surely experts in the community have reputations already established by word of mouth.  This seems mainly to reduce the risk to new residents.  --[[User:Lucius Nesterov|Lucius Nesterov]] 03:28, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Certification should not be conducted in normal inside-Second-Life for reasons outlined very clearly here and on the main page - if the person is really sitting at home, you don&#039;t know what resources they have outside their computer.  All the professional certifications I&#039;ve ever obtained, for example at Sylvan, have been conducted at their premises on their computers.  So to take the certification, the prospective certified person should be required to go to a certification center in person and sign in to a special Certification Center account so that the resources available to them are the same for all taking the test.  Then they take it in an in person supervised location minimizing the ability to use IMs, paper notes, etc.  [[User:Carlisse Midnight|Carlisse Midnight]] 09:56, 28 April 2007 (PDT)&lt;br /&gt;
:# Second Life only exists inside Second Life&lt;br /&gt;
:# Internationalisation will be a bitch (can you guarantee that everyone with a Second Life account will be able to reach an accreditation center ?)&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 23:49, 28 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Good topics, bad topics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I think we should focus on certifying skills, not topics. For instance, 3-D modeling techniques and how to use the tools is a good area to certify. &amp;quot;Weapons and vehicles&amp;quot; is not. &amp;quot;LSL communication protocol&amp;quot; is a good scripting topic, &amp;quot;attachments&amp;quot; is not.  Keep in mind many of the things we&#039;re trying to certify are already covered in traditional game-design and 3-D Design collegiate curriculum, and we should look to that as a base model to start from. &lt;br /&gt;
[[User:Hiro Pendragon|Hiro Pendragon]]&lt;br /&gt;
&lt;br /&gt;
::I agree on focusing on skills.  It also prevents artistic arguments and claims of bias. --[[User:Storm Thunders|Storm Thunders]] 09:30, 26 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I do agree and disagree with Hiro (sorry :P). On one part, looking at the construction of a piece of work, eg. is its angles, alignments, use of shapes, unique shapes and so on, is the basis of what we&#039;re looking into for the certification, we have to consider proportion, scale and replica too. A Pistol for example, the use of primitives to combine and shape it together is one thing, but is it to scale? has it the correct dimensions? these could also play an important part into how the grading system is played upon.&lt;br /&gt;
&lt;br /&gt;
Say you are grading a pistol and a sword, both of which are very well built, no noticable prim flicker, good use of texture and overall the skills of both builders are accurate to a point. Now say that the guns chamber is too big (if the gun is an obvious replica) or the sword is guard is too high up. This also goes for vehicles too, as they whole thing may look nice and pretty, but theres eye-catching &#039;put-offs&#039; that draw your attention away.&lt;br /&gt;
&lt;br /&gt;
* I do think some artistic temprement should come into it, as it would show the onlooker if they can build from a photograph, or build with their imagination. This all depends on how willing the Judge is and the depth of the requirements for the grade. *&lt;br /&gt;
&lt;br /&gt;
Then again, should texture and building be separately graded? To model and object is one thing, but to create unique &#039;artistic&#039; textures to go with it is a different matter. As I explained on another wiki page, you can texture singularly or as a texture-map/texture-zone. Not many people do this in SL, and to do it manually is a complicated task in itself. More people using this technique could drematically bring down bandwidth usage, so should be encouraged.&lt;br /&gt;
&lt;br /&gt;
But this is all medium to advanced modeling on the higher user end.&lt;br /&gt;
&lt;br /&gt;
On the lower end, we should think about grading the users basic functions, prim minipulation, prim conservation, joining prim, texture usage and file resolution, then leading on to further skills. But this is only for example. [[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think it can be approached as art is judged: what are the problems this work presents and how did the builder solve them? And that would include technique and appearance. Of course there would be disagreement on some ways of solving problems but that is how the process evolves. So a task could be presented such as build a gun that an avatar can hold. Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Who is the beneficiary? ==&lt;br /&gt;
Is the title appropriate for this section?  It seems to be more general questions and answers.  Maybe it should be divided into different sections. [[User:Lucius Nesterov|Lucius Nesterov]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Is this only for the benefit of residents looking to hire a builder/scripter? If so, I&#039;m not interested as I&#039;m not for hire. I certainly won&#039;t object to work-for-hire people getting certified, though.&lt;br /&gt;
&lt;br /&gt;
Will it be used, directly or indirectly, to the detriment of un-certified sellers of *pre-made* (not-for-hire) items? If so, and particularly if it costs money, it&#039;s yet another way for those who have connections to extract money and privilege from those who don&#039;t.&lt;br /&gt;
&lt;br /&gt;
#Who is the beneficiary of this plan?&lt;br /&gt;
#What consequences are there for non-certification?&lt;br /&gt;
#Will it cost money?&lt;br /&gt;
:[[User:Anna Gulaev|Anna Gulaev]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Good questions to which I will add my own (and number yours)&lt;br /&gt;
&amp;lt;ol start=4&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Who will be providing the certification service?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will a business providing certification services need to be certified?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will this program scale as SL grows?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Strife Onizuka|Strife Onizuka]] 06:45, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&amp;lt;ol start=7&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;What will be the responsibilities (if any) of a Certified person? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Are certified persons expected to serve as &amp;quot;on call&amp;quot; mentors? Do these certified people take the place of a &amp;quot;live help&amp;quot; pool on a given topic?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will certification be verified?&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Right now, I can call myself &amp;quot;Expert Scripter&amp;quot; and no one can challenge me on that. (though I wouldn&#039;t)... What process will be available to verify that a certification does indeed exist for this person?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will certifications expire? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;back in July, SL was a different place, and LSL was a different animal. (I pick on LSL because I can&#039;t imagine how would could be tested for ability to BUILD). In just 9 short months, LSL has changed quite a bit. Not radically, most of what was good then is still good now.. but LSL is an ever changing language, with little-to-no official documentation from the group developing the actual language (unlike HTML/XHTML for example). Someone who was an expert in 2004 could be quite out of their depths now. I also wonder how many Lindens could pass LSL certification.&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Winter Ventura|Winter Ventura]] 5:42pm (PDT), April 24, 2007&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to the above...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# The corporate entities entering into SL who are completely clueless as to how it functions and can&#039;t afford to hire the ESC.&lt;br /&gt;
# You&#039;re less likely to get hired by someone who prefers paper over portfolio.&lt;br /&gt;
# Don&#039;t know. Makes sense that it would- I&#039;m wondering if they&#039;ll accept payment in L$ :-P&lt;br /&gt;
# A third party company/organisation who specialises in providing such certification (it was mentioned at the meeting, but I think I forgot to mention it in the notes I posted).&lt;br /&gt;
# Businesses don&#039;t perform work, the employees do.&lt;br /&gt;
# Refer to MySQL/PHP/MCSE certification processes for when the software in question gets upgraded.&lt;br /&gt;
# No.&lt;br /&gt;
# Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
:: I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&amp;lt;/div&amp;gt;&lt;br /&gt;
# See point 6.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I feel I would benefit as a student and teacher in SL.  I would have standards to measure my own progress against and a sense that important skills were not left out of my training.  I would enjoy a sense of accomplishment and an expanded possibility of contributing to SL.  When I teach, I see students all the time that would love to have some recognition of their skill sets and a direction as to what else they could learn.  I suspect very few would want to be hired so much as they would like to feel part of SL.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
==llRequestAgentData==&lt;br /&gt;
&#039;&#039;Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&#039;&#039; [[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&lt;br /&gt;
:If the certification status is displayed via the in-world profile, then it should be available via [[llRequestAgentData]]. &lt;br /&gt;
:However, if the status isn&#039;t displayed via the in-world profile, then there is no need for a param for it.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 10:15, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Voices Against ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
This system is the final institution of the FIC. It&#039;s not a positive development, as the free market and free media should establish value for skills. A free market and free media also enable anyone new to be able to access that market and media without having to clear unnecessary hurdles and bastions of establishment thinking and procedure.&lt;br /&gt;
&lt;br /&gt;
All that&#039;s happening here is that Linden Lab is dispensing licenses to create, completely overriding their concept of &amp;quot;your world/your imagination&amp;quot;. That is, sure, anybody can go on rezzing a cube, but Lindens are now deciding, in Central Committee fashion, who does this *well enough* to be able to qualify to exist in their certified community. It runs entirely contrary to the notions of openness and creativity which they originally promoted. I personally will not seek to become certified in such a system prone to cronyism and corruption. It cannot help unsightly builds on the grid, unless you also anticipate having quality-control committees added on to vet content manditorily along with certification -- oh, is that coming next? The comparison to software and IT companies having developers&#039; certifications is patently fraudulent: Linden Lab&#039;s role in shaping the Metaverse is not analogous to merely some software company; they are world-builders, and need to stop funnelling and bottle-necking with concepts like this.&lt;br /&gt;
&lt;br /&gt;
Analogies to software companies that certify are false, because such RL companies are often publicly-traded with a great deal more reputation and transparency than Linden Lab has. Has anybody thought about how they will limit liability or resolve disputes and have fiscal responsibility for certified person who engage in fraud or shoddy workmanship?&lt;br /&gt;
&lt;br /&gt;
Heretic Linden has now made a closed group, not visible in the Groups list, by invitation only, which ultimately institutionalizes the FIC as an actual discrete group of people, and among them are many with no obvious skills or reputation or capacity to objectively develop an impartial and professional system for certification, but only jumping on the bandwagon to get a seal of approval from LL.&lt;br /&gt;
[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I agree with Prokofy to a certain point. The SL Certification system should be done by parties who are either 1) Employed by Linden Labs or 2) They do not financially gain from Second Life. Competition who hold grudges against people like Prokofy or myself will seek to not even consider us for certification in our respected fields. That would be unfair and violate LL&#039;s stance of not getting involved in citizen disputes. If they want citizens to run this then remove it from the official LL milestones and let a citizen group run it. [[User: Wrestling Hulka|Wrestling Hulka]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I&#039;d been reading this &#039;certification&#039; in a similar way to the many other software and hardware certifications in the IT industry out there. Nice to have the piece of paper, and it may show you know something (though not neccessarily that you can put it into &#039;real life&#039; practice, and &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; something that you &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; have in order to be engaged to do the job. I&#039;d agree that should Linden Labs suddenly demand that everyone building anything in SL be certified (a highly improbable idea in itself) it would be unworkable in practice (though would save us seeing some of the &#039;sights&#039; we currently suffer on the grid!) --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Quite - I was rather surprised to see certifications in IT being raised as examples of this in RL, as they are really only a way of proving that somebody isn&#039;t simply making up the fact that they have skill X (unless, of course, they are lying about their certification!) and their actual skill and professionalism is something that is only judgeable by careful individual interviewing by a skilled practitioner, examples of previous work and, mostly, how they actually perform once they are hired. A checklist of revision topics really doesn&#039;t help. A manager or customer who hires someone purely because of an MCSE or a good degree will be disappointed in short measure. The subject of how to properly judge someone&#039;s skills is a very complex one and in practice, managers and customers go on portfolios and performance. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 13:58, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
What, exactly, is the &amp;quot;problem&amp;quot; that certification &amp;quot;solves?&amp;quot; Normally if you want to get hired as a content creator, you create a portfolio of work for potentional employers to look at. I think the conspiracy theory here is that land owners will be able to ban non-certified creations. This would allow some more timid brands to control the &amp;quot;flying pink objects&amp;quot; problem in their space. Please, correct me if I&#039;m wrong! :) [[User:OneBigRiver Stork|OneBigRiver Stork]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certification is mainly for big business and to give SL the illusion of being mature. For example when I first stated in computers (shortly after the Abacus) noone have any experience of classes. Now big companies are asking for 4 years degree to use a 4 function calulator. [[User:Destiny Niles|Destiny Niles]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I would agree to a very large extent with Prokofy on this.  I&#039;m a professional RL coder of over 25+ years and frankly I don&#039;t see what there is in LSL to really certify.  Whilst certainly beyond toy level we&#039;re hardly looking at something of the complexity of C++, Oracle or the like, and the language itself is so broken in many places (shakes head at lists, no arrays, no objects, no.....) that really that should be fixed before anyone can be held to account for good coding practices. One does rather suspect that LL is just taking the idea of certification because it&#039;s the &#039;done&#039; thing in the industry and shoehorning it into SL to make SL look like a professional environment.  Once LL has got it&#039;s finger out and implemented Mono with a decent coding language or two on top then there may indeed be a place for this, but at the moment one is deeply skeptical.&lt;br /&gt;
[[User:Hiro Market|Hiro Market]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certifications never seem to work how they should.  Companies providing certs have incentive to mint certifications since the people seeking the certifications are paying the bills, and certifying as many people as possible means more revenue.  &lt;br /&gt;
&lt;br /&gt;
Really seems like you should be able to do something better in this medium.  Something more akin to customer product/service feedback.  Even better would be some sort of contract system (provided by a third party) that can measure success in terms of agreed upon milestones, scope, and budget and provide feedback not only to future customers, but also to contractors on the ease or difficulty of working with a particular customer.&lt;br /&gt;
&lt;br /&gt;
For anyone interested, we created an &amp;quot;Advanced Scripters of Secondlife&amp;quot; group a while back that people can pay $L100 to join.  People that contribute to the group by sharing novel questions and answers are given the title &amp;quot;Certified Scripter&amp;quot;.  The $L100 join fees are distributed back to the people who make valued contributions to the group.  This is not a money making endeavor, rather providing a forum for sufficiently advanced scripters to share and collaboratively solve problems SL presents, the join fee is more to discourage people who would diminish the value of the group.   Non-scripters and less advanced scripters are welcome to join and listen in.&lt;br /&gt;
[[User:Heather Goodliffe|Heather Goodliffe]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
A &amp;quot;certified&amp;quot; builder can fail to perform just as well as a non-certified builder, and since LL is not interested in certification nor enforcement of in-game contracts, who would actually benefit the most? My guess is someone using certification to defraud potential customers. (No, I don&#039;t think that people are basically bad, just that such a program would attract those so inclined) [[User:Malachi Petunia|Malachi Petunia]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plus Points==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* Should be available to everyone.&lt;br /&gt;
* If a charge is applicable, then it should not be thousands of L$ masking out an area of people.&lt;br /&gt;
* If Free, then people should have a &#039;Cooling-Down&#039; period so that they&#039;re not constantly reapplying.&lt;br /&gt;
* This should encourage people (new and old) who want to learn, regardless if they want to use it as an employment marker or not.&lt;br /&gt;
* Just like in Real Life, people deserve the right to be able to progress in their own learning and have something to show and aim for, &#039;encourage-evolution&#039;. &amp;lt;If they wish to&amp;gt;.&lt;br /&gt;
* Usually, Certification developes pride in the person undergoing it, you work hard, you put the hours in to understand and for those people who WANT to be tested and put through the elements of the process, then so be it. Its only as much as what RL is about, and we can all agree that Second Life is becoming more a platform for it.&lt;br /&gt;
* People can see what is entailed in the area they want to be certified in. This again would encourage growth in knowledge.&lt;br /&gt;
* Should not be run like a whos who for RL companies to come in and work the fields - Give it more depth and it will involve more people.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
:Thousands of lindens is only $6.  I seriously doubt it would be less than say $50 per test to hire any certification organization. The cheapest certifications out there go for about $200 each.  [[User:Gigs Taggart|Gigs Taggart]] 00:43, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Even so, this is hardly going to be certification either professionally recognised or any degree of professional training involved, I know how much college certifications go for and 3rd company involvement, but this is hardly going to be something you put on your next CV/Resume for further employment. There is only self accomplishment in SL, scripting may have some background as well as texture artists having a professional education. But we&#039;re talking about SL here, not a global known university in which everyone has go to pay into something that you know you can or cant do. Again, people will still approach individuals from examples of work, so why dim out some people that come here to &#039;Play&#039; because thats what its all about, this shouldnt be a money making scheme. &lt;br /&gt;
But then again, if people want to pay $50 for something thats only recognised in-world, then so be it. I see alot of people not even bothering if this is the case, and I can certainly say, I wont be wasting my time or money on something that I&#039;m already well known for. I am only here to hope that everyone is given the chance to get in on this.... but yet, it seems people are more self concerned in keeping &#039;the rich, rich and the poor, poor&#039;&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Education&#039;&#039;&#039; &#039;&#039;Issues concerning an Academic Seal of Excellence: Pros and Cons&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      On SLed, educators have been debating the worth of a seal that would indicate that recipients compy with LL TOS and TOS standards of programs used to create inworld content; further, discussion about requiring citations in SL (or links out to citation) and adhering to student privacy laws was explored.  A few people (at present, 7) spoke up against a community-driven seal; of these, 4 advocated for scrapping the idea entirely and 3 advocated for a thrid party vendor).  14 people replied in support of such a seal; of these, none indicated a preference for a community created SLed seal or a LL seal.  An in-world group will be formed, and discussions will begin to take place concerning the possibility of a Seal being part of the SL certification process.  &lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
# Quality control on the grid? But how does it differ than a content-vetting committee?&lt;br /&gt;
# Frequent complains of fraud? But credentialled scripters or builders are just as capable of fraud and incompetence as anyone else, and without also adding a disputes resolution system to handle complaints of the &amp;quot;credentialed&amp;quot; building shoddy structures or not performing on contracts, it is meaningless.&lt;br /&gt;
# If the problem universally claimed for Second Life is the steep learning curve and the lack of an intuitive user interface, how does making the knowledge more unreachable and more subject to controls help those chronic issues?&lt;br /&gt;
# Who needs a set of credentialed builders and scripters? 1) those builders and scripters -- suggesting it is not enough of a reason, as it is self-referential 2) Linden Lab -- for reasons it has failed to make explicit in its recursive &amp;quot;general purpose&amp;quot; intro to this wiki.&lt;br /&gt;
# What happened to &amp;quot;your world/your imagination&amp;quot; with this concept, that seeks to reward a tiny percentage of those a) willing and b) able to pass a credentialling process?&lt;br /&gt;
:[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to Prok&#039;s questions:&#039;&#039;&#039;&lt;br /&gt;
#&lt;br /&gt;
#* Portfolio is better than Paper.&lt;br /&gt;
#* Competent scripters are known amongst the scripting community, Competent builders are known amongs the building community etc.&lt;br /&gt;
#* Paper will only be useful to those who don&#039;t have the resources to check the skill and portfolio of a Resident, or are too paranoid to trust their reputation.&lt;br /&gt;
# Agreed. This is where portfolio and reputation trumps paper.&lt;br /&gt;
# I believe the phrase is &amp;quot;ZOMG l337NESS&amp;quot;. The certification program is seperate to lowering the barriers of entry. It&#039;s more a case of saying &amp;quot;these people definately know their shit, these people probably do, but we don&#039;t know&amp;quot;.&lt;br /&gt;
# See point 1 in the above list.&lt;br /&gt;
# Just as you have people coding for fun, making websites for fun, some people use SL as a source of income. Attaining MCSE status would likely make a bank more likely to give a business loan. Attaining LLCP, LLCM (Linden Lab Certified Programmer and Builder respectively :-P) status would make a bank more likely to shell out for a business loan.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I did a little cleanup on the formatting.. it was getting confusing.&lt;br /&gt;
:[[Winter Ventura|Winter Ventura]] 8:46pm (PDT) April 24, 2007&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
1. The question being answered here is &amp;quot;how do I quickly find someone who has a good chance of being reputable and knowledgeable enough to do the work I need.&amp;quot;  This isn&#039;t a replacement for doing a full-on interview process, but an enhancement of it.  This gives you more options, not fewer.&lt;br /&gt;
&lt;br /&gt;
2. We are planning on a dispute resolution process.  The details are still being worked out, but feel free to contribute ideas.&lt;br /&gt;
&lt;br /&gt;
3. Providing a certification process doesn&#039;t make the knowledge more hidden, it actually reveals more knowledge.  Someone can go to the wiki pages here and find out what they don&#039;t know, for example.&lt;br /&gt;
&lt;br /&gt;
4. Signpost Marv points out that scripters and builders are well known in their respective communities, and that is true.  OK, now take someone who isn&#039;t part of those communities and doesn&#039;t know how to tell who knows what.  We constantly hear stories from people who have been taken advantage of by those who (this is a partial list) a) didn&#039;t actually know what they were doing; b) provided substandard or no work; c) provided work that was not asked for and didn&#039;t do what they were asked for.&lt;br /&gt;
&lt;br /&gt;
5. First, we already have a group of self-starters who have become experts in their respective topics.  The problem is the supply of qualified people is hidden from the demand side (residents).  All we&#039;re doing here is letting people who have a need find what they&#039;re looking for.  This has nothing to do with your world/your imagination.  People are free to create as they wish.  If contractors are providing services, however, then it&#039;s not a matter of your world/your imagination.  The contractor is supposed to do as the people hiring them wish.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 19:06, 6 September 2010 (UTC)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== My Input, i.e. how not to do it. ==&lt;br /&gt;
&lt;br /&gt;
# Don&#039;t require classes.  Nothing pisses me off more than seeing that some certification requires a certain class.  If you have the skills, you should be able to take the test to prove it, without paying for and sitting through classes about stuff you already know.  If you have to take a class, I&#039;d venture to say you probably don&#039;t deserve the certification anyway.&lt;br /&gt;
# Don&#039;t make it some silly &amp;quot;paper test&amp;quot;.  Skills need to be shown with actual real world scenarios, not some multiple choice question.  Look at the Red Hat certification tests for some guidance here.&lt;br /&gt;
# Don&#039;t make it expire at arbitrary intervals, or even at all.  This is a blatant scam that some companies do to ensure ongoing income from certifications.  I&#039;m in favor of certifications that don&#039;t expire, like CompTIA.  If you were good enough to get the certification once, then you probably have kept up with the changes since then, or can easily get up to speed.  My A+ test I took in the 90s included information on how to calibrate 360k floppy disks.  Am I still qualified to build and repair PCs?  You bet.&lt;br /&gt;
# Don&#039;t avoid improving your product to shore up certification income.  I fully believe Oracle and Cisco keep their products difficult to use to support their network of certified professionals.  This is similar to Dell using nonstandard parts so that only Dell repair centers can do repairs.  It happens.  Don&#039;t let it happen here.&lt;br /&gt;
&lt;br /&gt;
[[User:Gigs Taggart|Gigs Taggart]] 02:21, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I do agree with Gigs, if LL is thinking about putting a charge on this, then the certificates should not have an expiry date. If my college certs had them, I&#039;d be spending a fortune every few years, going back and taking the same thing over and over. I dont see the point in that at all. If you&#039;ve proven you can do the work under a strict test environment, then you should have the privilege to have that under your belt for the remainder. Knowledge is like riding a bike, you never forget.&lt;br /&gt;
&lt;br /&gt;
Please, please, please, dont turn this into a money maker.&lt;br /&gt;
&lt;br /&gt;
On another note, god knows how you&#039;re going to grade and test scripters, people can just copy and paste, or have a friend in IM answering questions. Even if LL devised a &#039;Live Script Screen&#039;, you&#039;ll never know whats happening on the user side. &amp;lt;--- I think someone mentioned this somewhere lol sorry for the repeat.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think classes should be required but that they should be available to all and be in accord with the certification standards (not all classes..some can be for fun and socializing).  I also think that there should be levels of certification such as apprentice, intern, journeyman and master..like a guild.  Dnali Anabuik&lt;br /&gt;
&lt;br /&gt;
== Versioning and Pricing ==&lt;br /&gt;
&lt;br /&gt;
#The cost of updating an old certification should be a percentage of the full cost equal to the percentage of change in LSL plus some small fixed rate no greater then 10$US or 5% of the cost of a full certification (which ever is less).&lt;br /&gt;
#The major version number of the certification being offered shouldn&#039;t change until some threshold percentage of change has been made to LSL. So the {{HoverText|SC2007|Scripting Certification 2007}} may be offered until 2010; this is to reduce the frequency of market forces pushing for certification updates.&lt;br /&gt;
#Upgraded certifications will still bare their original major version with an appended hyphenated new major version or can be represent with the new certification handle.&lt;br /&gt;
#*So the 2010 upgrade of the 2007 certification would be {{HoverText|SC2007-2010|Scripting Certification 2010, upgraded from 2007}} or {{HoverText|SC2010|Scripting Certification 2010}}.&lt;br /&gt;
#*The 2015 upgrade to that certification would be {{HoverText|SC2007-2015|Scripting Certification 2015, upgraded from 2007}} or {{HoverText|SC2015|Scripting Certification 2015}}.&lt;br /&gt;
#*This will make users with older but upgraded certifications more attractive then newly certified users (suggests years of experience).&lt;br /&gt;
Old certifications shouldn&#039;t expire, just become less applicable and the upgrade path should be very affordable. Considering how little changes in languages, I would expect the major version certifications to last for about 3 years at least. &lt;br /&gt;
[[User:Strife Onizuka|Strife Onizuka]] 03:50, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my goal with pricing to have it be as cheep as possible. For the scripting certification, I imagine that it could be fully automated. -- [[User:Strife Onizuka|Strife Onizuka]] 15:18, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Corporate Friendly Stamp&amp;quot; or &amp;quot;Structured Education&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The need for &#039;certification&#039; is vague, and has caused people to question whether there is a hidden objective.  In addition it is completely at odds with the essence of current web 2.0 systems of community reputation.  More honesty about what the purpose of the certification is may help.&lt;br /&gt;
&lt;br /&gt;
===Corporate Friendly Stamp===&lt;br /&gt;
&#039;&#039;edited based on comments&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the main purpose of certification is to assist employers in finding suitable residents to hire, then it may be useful, but can only achieve part of this aim.  The term &#039;Corporate Friendly&#039; is not used to mean &#039;freindly towards corporations&#039;, but more &#039;low risk&#039;.&lt;br /&gt;
&lt;br /&gt;
A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&lt;br /&gt;
&lt;br /&gt;
In contrast though it cannot demonstrate that an individual is creative (as mentioned above), is reliable, works to deadlines, considers the need of the client etc.  In general the things that references and portfolio cover in the real-world.  Plus a portfolio is far easier to supply in SL than RL since any object can be rezzed for the client to view, or instantly teleported to observe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some comments may appear out of context based on the above changes&#039;&#039;&lt;br /&gt;
:Whether or not a person is corporate friendly or what their track record is, it is beyond the scope of certification (and thus this discussion). -- [[User:Strife Onizuka|Strife Onizuka]] 04:35, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::It is relavent to the discussion if the main purpose of certification is to help corporations identify individuals to employ.  If this is the case then general certification might harm the community at large and still not meet its main objective of protecting corporate interests. --[[User:Lucius Nesterov|Lucius Nesterov]] 04:54, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::No, it&#039;s not.  People aren&#039;t hired if they aren&#039;t advertising and don&#039;t contact any prospective clients.  [[User:Gigs Taggart|Gigs Taggart]] 05:17, 25 April 2007 (PDT)&lt;br /&gt;
::::In general yes, but it depends on how the information is made available.  Being so closely linked to SL there is the potential for a list (or league table) of residents to be produced, either by searching profiles, the use of a bot, details being released by a third party etc.  An individual might be approached because of their placing on this list (e.g. &amp;quot;we need the best vehicle scripter, s/he is X&amp;quot;).  With your alternatives, how do you approach a client if you have no idea which companies are considering entering SL, how much SL advertising is in places those not in SL would be exposed to?  It&#039;s all speculation, but this is what I had in mind when I posted the reply.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::How do you determine if someone is &amp;quot;Corporate Friendly&amp;quot;? To complicate things there are different corporate models that people may or may not be compatible with. Sure it would be nice to know who if a person is a total sellout but how do you quantize it? How do you test for it? &amp;quot;Corporate Friendly&amp;quot; Certifications sounds like a system that will punish those not certified and be abused by those who are (once you were certified it would be difficult to loose the certification). The flaws outweigh the benefits. -- [[User:Strife Onizuka|Strife Onizuka]] 05:27, 25 April 2007 (PDT)&lt;br /&gt;
::::That&#039;s a fair point, but it could be argued that any certification will punish those not certified.  That&#039;s its purpose; it is proof of competency, while non-certified people must be considered to lack the competency unless they prove otherwise.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
:::::Good point, I should have limited that argument to only the abuse. -- [[User:Strife Onizuka|Strife Onizuka]] 17:04, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, Lucius. Can you please limit your very valuable criticism to the discussion page? Thanks. 1) &amp;quot;Read as: Yes it will cost money, if the &#039;third party&#039; is anything other than community-based volunteers. As in the real-world the cost will depend on the duration, presitge and popularity of the courses&amp;quot; 2) &amp;quot;Of course anyone can always select an object and use the &#039;edit&#039; tool to determine who created it - is that so very hard?&amp;quot;&lt;br /&gt;
::[[User:Heretic Linden|Heretic Linden]] 18:01, 25 April 2007  (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Apologies.  Of course you never actually answered the question of whether it would cost (&amp;quot;don&#039;t know&amp;quot; is a valid answer) or whether LL would profit (&amp;quot;would like to&amp;quot; is also a valid answer).  Also the second point above wasn&#039;t me.&lt;br /&gt;
:::--[[User:Lucius Nesterov|Lucius Nesterov]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m puzzled, Heretic. If this exercise is really supposed to be about creating a corps or group of cadres of competent persons who really are skilled at what they claim to be skilled at for the use of corporations doing business in Second Life, why is the group they must join by your or other Linden invitation only hidden in the groups list, and hidden on their profile? Doesn&#039;t that run counter to the entire premise here? Is this perhaps merely an oversight (check off &amp;quot;show in groups list&amp;quot; on the menu). It&#039;s also important to see the list of those who are claiming expertise in being able to have the impartiality and ability to devise a certification system. So far, one can find in the list quite a few who are looking for a seal of approval but don&#039;t understand what is involved in impartial and publicly-credible institution-building. There&#039;s also some concern about anything that is &amp;quot;volunteer and community-based&amp;quot;. That can be a very misleading concept, which merely means hand-picked friends of Lindens, in our setting -- there&#039;s no &amp;quot;community&amp;quot; in any wider, public and transparent sense (especially with a closed, invitation-only group). If this system must go forward (and I oppose it as unnecessary and inhibitive privileging and credentialing that has no place in an open-ended creative world), then it should be done by a professional third-party outsider that is not rooted and embedded in the Linden Lab/resident axis of favouritism. If you set up the usual favour bank, Heretic, it simply will not have any credibility in the corporate world which you intend to woo with this concept. The idea that such profit-making companies would somehow be suspect merely for making a profit would be false, as people tend to screen employees, work to a standard, and have credibility when their company has to face a bottom line. The usual group of volunteers cannot carry it or have crediblity.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Prokofy Neva|Prokofy Neva]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::This quote from the edited artice really rubs me the wrong way, Heretic.  &amp;quot;A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&amp;quot;    Excuse me, Heretic?  I am logged into SL EVERY DAY for at least 1-2 hours, often as much as 6 or more hours.   I build, I run two stores, I just completed a build project for a new sim in the Caledon group, I am part of the COMMUNITY of Caledon...AND I am at the limits of the discretionary spending I can earmark to SL just to maintain my tier.    Sooo, I will not be able to afford &#039;for pay&#039; certification without scaling back other things (land, stores, etc.)...but according to YOU, not having the certification means I am somehow NOT COMMITTED to working in SL?    Your concept of &#039;committed to working in SL disgusts me!   Seem like there is no room in SL anymore for the non-money mindset...and it is clear that Prokofy is correct, this is nothing but another &#039;gift to the inner circle&#039; who are making money from SL at the expense of folks like me doing this for community and not the almighty $L or $US.    Great way to lock the little guy out of things.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Maklin Deckard|Maklin Deckard]]&lt;br /&gt;
:::: If you consider SL a &amp;quot;discretionary expense&amp;quot;, i.e. a hobby, then no, you have no business being certified.  I am sick of trying to hire people, only to have them quit saying &amp;quot;it was too much like work&amp;quot;.  Well no shit!  I was paying you with real money, didn&#039;t you expect it to be real work?  If someone is serious about working in SL, then yes, they can shell out a few bucks to be certified. [[User:Gigs Taggart|Gigs Taggart]] 13:09, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
So, Gigs, we&#039;re to morph the entire platform around your need not to get burned when you hire a builder? Why would you depend on a synthetic and fictional certification device of anonymous avatars at skills that we can&#039;t even transparently and democratically participate in ruling on here? If you are spending real money, you owe it to yourself to go outside the constraints of SL and get a real resume on a real email and get a real portfolio of works you can visit in SL, with real recommendations. There&#039;s no need to create a lousy certification service because you&#039;re unwilling to go to real life when you need to, and use common-sense procedures to verify a hire. -- Prokofy Neva&lt;br /&gt;
&lt;br /&gt;
::::: I don&#039;t see why one&#039;s pocketbook should affect whether they become certified in technical competency at all, besides pure economic necessity, regardless of your past recruitment failures. And that is the whole point of this section. Some people seem to believe that the purpose of this is to provide a service to recruiters. Others are more of the opinion that it is to provide an educational curriculum and provide a badge for having completed that. I imagine that the two can be reconciled, but I can certainly say that I am firmly in the latter camp myself. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 12:12, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: Maklin, it&#039;s actually me, not Heretic, that you should be directing your anger against, since I wrote that comment.  I assure you though that I wasn&#039;t trying to question the dedication of people who didn&#039;t want to (or couldn&#039;t) take the certification; I was just trying to see a positive reason for it.  No doubt your hard work has won the respect of the people who know you directly, and possibly spread further by reputation, but that is still a relatively small group.  If someone prepares for the certification, spends money to take the test, and then passes, that too sends a strong message of dedication.  Not as strong as turning up everyday and putting hours into building a community, but still a clear message and one that&#039;s going to reach a wider audience.  Feel free to edit the text above to something you&#039;re comfortable with. --[[User:Lucius Nesterov|Lucius Nesterov]] 01:51, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
===Structured Education===&lt;br /&gt;
If instead the purpose is to create a system of structured education, in the form of &#039;person X has completed class-A level-2 so they can now take class-A level-3&#039;, then there is a debate as to whether it is necessary.  Is a more &#039;academic&#039; system better than the current practical, you could say vocational, tutorial system.  Is teaching principles better than teaching projects?  This is a debate for educators and residents.&lt;br /&gt;
&lt;br /&gt;
The part that involved Linden Labs is whether this information (the level of someone&#039;s achievements) should be made public record.  Which again is debateable.&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 04:08, 25 April 2007 (PDT)&lt;br /&gt;
I do think that classes should be informed and shaped by the Cert Standards but if you can do it and take the test and pass, that should be just fine.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== In-world Group ==&lt;br /&gt;
&lt;br /&gt;
I understand that a closed group has been formed in SL to which certain people who have put their names down here - but not all - have been invited. Can the method of getting membership in this, and its purpose, be clarified please? I can&#039;t find reference to it here on the wiki. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 05:27, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Hiya, Ordinal! Hmmm, I set up the group yesterday. Everyone who put their name down to participate should have gotten an invite. I did receive a few IMs yesterday from Residents who mentioned getting an offline invite, but when they logged in, nothing. If you would like to participate in the &#039;&#039;&#039;development&#039;&#039;&#039; of SL Certification, and you did not receive an invite, IM me. Thanks! --[[User: Heretic Linden|Heretic Linden]] 10:38, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
:Just as a note for anyone reading this - I&#039;m now in the group after IMing, so I would suggest anyone who is on the list but hasn&#039;t gotten an invite does the same. It _was_ an update day yesterday after all :) --[[User:Ordinal Malaprop|Ordinal Malaprop]] 15:07, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It says on the page that if you&#039;re interested in the group, please contact [[User:Orange Planer|Orange Planer]].  I mean it.  Contact me.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Is the intent that someone wanting to be certified in Modeling would need to know all of&lt;br /&gt;
&lt;br /&gt;
Architecture&amp;lt;br&amp;gt;&lt;br /&gt;
Furnishings/Interior Design&amp;lt;br&amp;gt;&lt;br /&gt;
Objects&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons and Vehicles &lt;br /&gt;
&lt;br /&gt;
or would certification indicate &amp;lt;i&amp;gt;which&amp;lt;/i&amp;gt; of these things the builder was proficient with?&lt;br /&gt;
&lt;br /&gt;
Same question for scripting, of course. --[[User:Anna Gulaev|Anna Gulaev]] 09:00, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:We are wrestling with the same queston with regards to [[Scripting Certification]]. You should probably take this question to the [[Modeling Certification]] [[Talk:Modeling Certification|talk page]]. It all hinges on what the goal of certification is, Is it to mark people as Gurus or something less? -- [[User:Strife Onizuka|Strife Onizuka]] 06:24, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, thanks for setting up those pages, folks! Strife, the Guru tag was just something fun. We can change it if you like. We don&#039;t have answers to a lot of these questions. We&#039;re hoping all of you will help us determine the best course of action. [[User:Heretic Linden|Heretic Linden]] 10:53, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m fine with the title that goes with group membership, I was more referring to the level of knowledge the certificants. I thought the title was flattering ^_^ -- [[User:Strife Onizuka|Strife Onizuka]] 12:25, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Do we have to use a Wiki?  They&#039;re not &amp;quot;user friendly&amp;quot; like forums are.  I&#039;m really struggling to follow how this damn thing works, and I shouldn&#039;t have to waste time trying to learn something I am never likely to use simply to make sure I don&#039;t get left out.  It&#039;s bad enough having the scheme in the first place - which is going to be essential as a Developement Directory member, however much LL try to play it down - so let&#039;s not make it harder than it needs to be, eh?  Lewis Nerd&lt;br /&gt;
&lt;br /&gt;
:: Lewis what you say can be said about any method. &amp;quot;Do we have to use ...&amp;lt;insert beef here&amp;gt;?... I like the wiki because you can just read the article and get the information you want. For discussions it&#039;s not the best but for solid information it far better than any forums.--[[User:Destiny Niles|Destiny Niles]] 15:03, 16 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m not comfortable with either list on the wiki. They divide things into end-results, not by skill-sets. They are also far too long lists. Certification should have more general areas because it&#039;s kind of worthless to have a certification in just one tiny slice of SL. I have edited the Scripting section with an alternative setup, which everything in the original easily can be sorted into. [[User:Hiro Pendragon|Hiro Pendragon]] Oct 28, 2008&lt;br /&gt;
&lt;br /&gt;
: Have you looked at the dedicated page for the [[Scripting Certification]] yet? It divides things up by LSL topic and not end result. The list on this page hasn&#039;t been updated recently... the entire certification project lost momentum last year. -- &#039;&#039;&#039;[[User:Strife_Onizuka|Strife]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:55, 29 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Certify this. ==&lt;br /&gt;
&lt;br /&gt;
If there&#039;s to be certification of Architecture and Weapons building skills, shouldn&#039;t Genitalia should be added to the list? [[User:SuezanneC Baskerville|SuezanneC Baskerville]]&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see why it couldn&#039;t be a secondary building certification. Though i would suggestion not limiting it just to genitalia but make it a certification for bodyparts. -- [[User:Strife Onizuka|Strife Onizuka]] 11:13, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Anatomy would probably be the correct term for that. Or some other way to refer to organic models that isn&#039;t just limited to specifically humans but can also involve fantasy-like beasts and creatures such as the popular Furry genre. Either Anatomy or Organic would fit that. Otherwise if there were Genitalia there would be a contest for other bits and bobs such as Muscles or particular structures of muscles, bones, skin tissue and so on. --[[User:Nexii Malthus|Nexii Malthus]] 10:05, 15 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Who is certifiable? ==&lt;br /&gt;
&lt;br /&gt;
Does the certification goes to the Avatar or the human and all his/her avatars and alts? The reason I asked is related to how certification is verified. Are certifications revocable? and what would the grounds for revocation be? grieving? excessive complaints? --[[User:Destiny Niles|Destiny Niles]] 10:02, 1 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Given the difficulties of validating the person taking the test, I definitely think that there should be a procedure for them to be revoked.  The only valid reason I can see for revocation though would be complaints from employers of sub-standard work.  However, this would require an independent complaints committee or equivalent.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:33, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I agree that certification should have a revoke clause if complaints of substandard work are received. This might be the best use of a guild system.  I envision this system as empowered by the master builders and scriptors with a certain time in SL  (frankly I hold the oldies in awe) but that is for another time.&lt;br /&gt;
Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Is this now an official Linden Lab Project or have LL washed their hands of it? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Orange_Planer|Orange]] has just removed from all categorized pages the following &amp;quot;legalese&amp;quot;: SLCertification is a community project guided by Linden Lab (see [[SL_Certification#Frequently_Asked_Questions|FAQ]]). This project page and its contents are not endorsed, managed or supervised by Linden Lab. Linden Lab may link to this resource in the future solely as an informational service to the Second Life community.&lt;br /&gt;
:Not only was there a useful link to the FAQ that would go some way toward explaining what this is all about but also it was clear in the succinct note where LL stood with regard to this idea/project. What changed (if anything)? Is this now an official endorsed LL project? Or have LL decided that they have no interest in it? Why the removal of this helpful note? -- &#039;&#039;&#039;[[User:Fred_Gandt|Fred Gandt]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi Fred.  Well, the project isn&#039;t being sponsored by Linden Lab and group ownership was turned over to residents back in the spring.  The language was originally added on Glenn Linden&#039;s request last fall but is no longer appropriate.  Residents have, and always have, created all of the material on this set of wiki pages.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 18:47, 6 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026932</id>
		<title>Talk:SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026932"/>
		<updated>2010-09-06T19:20:52Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* In-world Group */  - Urging people who are interested in the group to contact me.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Naming of Certification Lists ==&lt;br /&gt;
&lt;br /&gt;
Just a small issue; I was wondering why the current certification pages have the moderator&#039;s names in the title? Not just the link but the actual page. It gives them the flavour of sponsorship or something (e.g. The Louise Rumpler Certificate of Basic Scripting), and it&#039;s not unheard of for moderators to change. Can we give the pages generic titles with &amp;quot;Moderated by..&amp;quot; on the pages themselves? --[[User:Lucius Nesterov|Lucius Nesterov]] 13:10, 18 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s actually a good point, and the pages have been removed from the User Pages area.&lt;br /&gt;
[[User:Orange Planer|O]] 00:01, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues to Resolve ==&lt;br /&gt;
&lt;br /&gt;
It seems the debate is losing some focus.  I&#039;m proposing a list of the main issues to sit at the top so we can try to resolve each one systematically.  The order of the issues should represent their importance.  Please add to the list, re-shuffle etc, but lets try to keep it clear; with the discussion below.  &lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 03:44, 30 April 2007 (PDT)&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beneficiaries&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Identify who is intended to benefit, so that the certification can be designed to meet their needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      The beneficiaries of this process are the real life companies and solution providers who want to find a qualified list of candidates whom to approach and prospective hirable candidates. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Certification Categories&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      The categories are Land Management, Texturing, Terraforming, Scripting, Event Hosting, Machinima, Building, Marketing, and Mentoring.  Each certification has been split in to three parts:  Beginning, Intermediate, and Advanced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Versioning&#039;&#039;&#039; &#039;&#039;Nearly resolved?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Differentiating certification gained at different times.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Course Content&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Course content can cover more than what is listed in the certification lists, but at the least it has to cover what is in the lists.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Examination Process&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Where will the examination take place (test centre, online, test grid etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Who will handle testing?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;What form of testing is appropriate (MCQ, practical demonstration etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Dissemination&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      How will the information be made available?&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Educational Seal of LL Approval&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Determine whether Linden Lab or an educational group should provide a seal to educators operating in complicance with TOS standards for all images, video, audio, and written sources.&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Examination&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Be aware that the process for testing has not yet been established. It is likely that for at least the theory testing this will be done via a third party to ensure it&#039;s properly controlled and eliminate the threat of accusations of biasing. (Hunter)&lt;br /&gt;
&lt;br /&gt;
:I notice on the [http://wiki.secondlife.com/wiki/Hunter_Benazzi_SL_Cert_Process_Document Cert Process Document] page that a standard &#039;&#039;Basic, Intermediate and Advanced&#039;&#039; format was decided on. A basic certification in an aspect of using SL will carry very little weight, and isn&#039;t worth going to a third party for. I&#039;d recommend that the schools themselves be allowed to issue basic level certificates to students who attend a certain cluster of classes. --[[User:Lucius Nesterov|Lucius Nesterov]] 22:26, 19 February 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
I&#039;m suggesting that any examinations for building or scripting disallow the use of prefabricated content; Any building work should be done in front of an examiner in-world, and if possible scripting should be done via VNC so peeps can&#039;t copy &amp;amp; paste.&lt;br /&gt;
&lt;br /&gt;
[[User:SignpostMarv Martin|SignpostMarv Martin]] 12:19, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, that&#039;s a great idea.&lt;br /&gt;
:And I&#039;d love to join/test. :)&lt;br /&gt;
:Elle74&lt;br /&gt;
&lt;br /&gt;
::Not being able to copy and paste can be a bit rough. For more complicated scripting tests, the user should be provided with a library of prefabricated functions to use; this will reduce the amount of time required to both take and score the test, not to mention encourage code reuse (these functions would be available before hand and would be included in study material). Requiring the use of VNC is a bit rough (there should be standard cross platform instructions on how to set it up). [[User:Strife Onizuka|Strife Onizuka]] 06:12, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Speaking (er ... writing!) as someone who has been hacking code for over 33 years (eep!) I think I can say that most (if not all) coders keep their own &#039;libraries&#039; of code segments available for re-use, mostly as a time-saving device. Copy/paste is a standard way of working and, I&#039;d suggest, if one is testing someone on their memory for functions then any &#039;test&#039; will take a whole lot longer if they are limited in this way. --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::Copy &amp;amp; Paste in this context refers to people ripping off other people&#039;s code.&lt;br /&gt;
::::[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:04, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::::A &#039;show me what you can do&#039; test in this situation is flawed because you have no knowledge of what&#039;s happening at the testee&#039;s end.  Even if you can see what&#039;s happening on their computer, who&#039;s to say they aren&#039;t copying from print-outs, or even that it&#039;s the person you think it is?  Asking people to explain their code or correct flawed scripts supplied to them may be a better solution.  Some will cheat, but they gain little benefit if they can&#039;t actually do the work. --[[User:Lucius Nesterov|Lucius Nesterov]] 03:20, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::::As a professional RL developer of 25 years I&#039;d have to totally agree with Alison Wheels on this one. Like all developers I know I don&#039;t code on a blank canvas except in very unusual circumstances. Instead I usually work from an existing script, cutting and pasting from other scripts and online examples like the Wiki or Forums. Neiher do I memorize list of functions, events, parameters and like - I look things up as need.  If this certification is aimed at the equivalent of &#039;can you code a vehicle script from scratch&#039; or the like then it really doesn&#039;t add anything of use.  --[[User:Hiro Market|Hiro Market]] 08:00, 27 April 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: How would the actual identity of someone taking the exam be verified online?  Anyone could be driving the avatar.&lt;br /&gt;
: --[[User:Kim Anubis|Kim Anubis]] 13:55, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Can I suggest looking at the issue of examination in a different, more scholastic way? Lets consider developing a standardised test database that contains a huge cross section of questions (multi-choice preferably) that can evaluate a person on a wide range of skills. The testing system we select (and there are many freely available) should allow random permutation of questions, timed input for each question and of course uniqueness of the user and test. I think that this in combination with a practical examination of in-world work would make for a fair evaluation system. Comments? &lt;br /&gt;
: --[[User:Lexx Greatrex|Lexx Greatrex]] 17:54PM, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
:An issue would be who prepares the questions?  The database would also need to be continually updated as answers are circulated, things change etc.  Although I do agree that this could potentially be the best system: question database + practical demonstrations in-world evaluated by experts.  Scripting certification could also automated checking proposed by Strife Onizuka, while I guess Modellling would need a higher percentage of practical demonstration.  However, the question remains as to who will do the testing?  Even a third party certification company will need to hire SL residents to prepare questions and assess some of the work.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:25, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Testing Grid ===&lt;br /&gt;
&lt;br /&gt;
Just some &#039;thinking outside the box&#039; ideas for the examination.  With an environment as original as SL, it would be nice if the examinations were a bit more unique.  Please add some more.&lt;br /&gt;
# &#039;&#039;&#039;Testing Grid:&#039;&#039;&#039; There&#039;s been mention of the need for practical demonstrations of skills, so perhaps a dedicated testing grid (small - perhaps just one sim) could be used; seperate from the main grid in the same way the Beta grid is.  Removing access to personal inventories and friend lists would create a more controlled environment.&lt;br /&gt;
# &#039;&#039;&#039;Group Testing:&#039;&#039;&#039; Building on the idea of a test grid, several testees could be working away at the same time.  Examiners could wander amongst them, asking random questions and checking progress.  There could also be some sort of sporadic IM test questions being fired at them just to put the pressure on.&lt;br /&gt;
# &#039;&#039;&#039;Showcase:&#039;&#039;&#039; For the highest levels of certification it could be enough for a resident to produce something original, which demonstrates certain features.  These could be made open to viewing, both to represent the creative talent in SL and to allow challenges to the originality (e.g. &amp;quot;That&#039;s my statue in his foyer&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 02:44, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: A testing grid would require at least 4, probabaly in the following pattern:&lt;br /&gt;
:&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;background:#006;text-align:center;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; width=&amp;quot;64px&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The number of sims, and the layout is for the following reasons:&lt;br /&gt;
:# CHANGED_REGION&lt;br /&gt;
:# Inter-sim communications&lt;br /&gt;
:# [[llRequestSimulatorData]]&lt;br /&gt;
:#&lt;br /&gt;
:## Plotting a course around the sims using [[llEdgeOfWorld]] and [[llGetParcelFlags]]&lt;br /&gt;
:## Indicating whether [[llMapDestination]]/[[llTeleportAgent]] should be used to reach a region.&lt;br /&gt;
:#* I could go into greater detail for how to design a course to demonstrate effective usage of the LSL functions that are capable of moving primitives, but that would fill up too much space :-D&lt;br /&gt;
:# A Class 5 server can run 4 regions.&lt;br /&gt;
:I&#039;m sure people can think of other reasons why this setup would be useful, as well as bring up any downsides to it :-)&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:15, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Why are we looking at Modeling and Scripting as the first SL Certifications?  Wouldn’t it be better to start with basic skills needed to operate within the SL environment and UI?  As a Mentor/Greeter &amp;amp; Instructor for well over a year, I have had very few questions from new residents on modeling and scripting.  However, I get many questions that start, “How do I...”&lt;br /&gt;
&lt;br /&gt;
As a teacher in RL, I was taught that you start with basics then move into more advanced areas.  We have mentors admitting at just about every meeting that they would benefit from basic skills training.  One only has to listen to the Mentor group channel for a short while to hear mentors asking for answers to very basic questions.  This indicates to me that we need to certify the volunteers on the basics before we teach modeling and scripting. I would be interested in understanding the reasoning behind modeling and scripting as initial certifications.&lt;br /&gt;
&lt;br /&gt;
Jennifer McLuhan&lt;br /&gt;
::Because no one hires mentors.  Certifications are for telling if the person you are hiring is qualified or not. [[User:Gigs Taggart|Gigs Taggart]] 17:57, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::So Gigs you are telling me this has nothing to do with the mentor certification program?&lt;br /&gt;
:::Jen&lt;br /&gt;
&lt;br /&gt;
::::Apparently not. [[User:Gigs Taggart|Gigs Taggart]] 20:35, 23 April 2007 (PDT)\&lt;br /&gt;
&lt;br /&gt;
:::::Perhaps it has more to do with entrepreneurs moving into SL, with little or no knowledge of it, and needing to find reputable people to produce work for them.  Surely experts in the community have reputations already established by word of mouth.  This seems mainly to reduce the risk to new residents.  --[[User:Lucius Nesterov|Lucius Nesterov]] 03:28, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Certification should not be conducted in normal inside-Second-Life for reasons outlined very clearly here and on the main page - if the person is really sitting at home, you don&#039;t know what resources they have outside their computer.  All the professional certifications I&#039;ve ever obtained, for example at Sylvan, have been conducted at their premises on their computers.  So to take the certification, the prospective certified person should be required to go to a certification center in person and sign in to a special Certification Center account so that the resources available to them are the same for all taking the test.  Then they take it in an in person supervised location minimizing the ability to use IMs, paper notes, etc.  [[User:Carlisse Midnight|Carlisse Midnight]] 09:56, 28 April 2007 (PDT)&lt;br /&gt;
:# Second Life only exists inside Second Life&lt;br /&gt;
:# Internationalisation will be a bitch (can you guarantee that everyone with a Second Life account will be able to reach an accreditation center ?)&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 23:49, 28 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Good topics, bad topics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I think we should focus on certifying skills, not topics. For instance, 3-D modeling techniques and how to use the tools is a good area to certify. &amp;quot;Weapons and vehicles&amp;quot; is not. &amp;quot;LSL communication protocol&amp;quot; is a good scripting topic, &amp;quot;attachments&amp;quot; is not.  Keep in mind many of the things we&#039;re trying to certify are already covered in traditional game-design and 3-D Design collegiate curriculum, and we should look to that as a base model to start from. &lt;br /&gt;
[[User:Hiro Pendragon|Hiro Pendragon]]&lt;br /&gt;
&lt;br /&gt;
::I agree on focusing on skills.  It also prevents artistic arguments and claims of bias. --[[User:Storm Thunders|Storm Thunders]] 09:30, 26 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I do agree and disagree with Hiro (sorry :P). On one part, looking at the construction of a piece of work, eg. is its angles, alignments, use of shapes, unique shapes and so on, is the basis of what we&#039;re looking into for the certification, we have to consider proportion, scale and replica too. A Pistol for example, the use of primitives to combine and shape it together is one thing, but is it to scale? has it the correct dimensions? these could also play an important part into how the grading system is played upon.&lt;br /&gt;
&lt;br /&gt;
Say you are grading a pistol and a sword, both of which are very well built, no noticable prim flicker, good use of texture and overall the skills of both builders are accurate to a point. Now say that the guns chamber is too big (if the gun is an obvious replica) or the sword is guard is too high up. This also goes for vehicles too, as they whole thing may look nice and pretty, but theres eye-catching &#039;put-offs&#039; that draw your attention away.&lt;br /&gt;
&lt;br /&gt;
* I do think some artistic temprement should come into it, as it would show the onlooker if they can build from a photograph, or build with their imagination. This all depends on how willing the Judge is and the depth of the requirements for the grade. *&lt;br /&gt;
&lt;br /&gt;
Then again, should texture and building be separately graded? To model and object is one thing, but to create unique &#039;artistic&#039; textures to go with it is a different matter. As I explained on another wiki page, you can texture singularly or as a texture-map/texture-zone. Not many people do this in SL, and to do it manually is a complicated task in itself. More people using this technique could drematically bring down bandwidth usage, so should be encouraged.&lt;br /&gt;
&lt;br /&gt;
But this is all medium to advanced modeling on the higher user end.&lt;br /&gt;
&lt;br /&gt;
On the lower end, we should think about grading the users basic functions, prim minipulation, prim conservation, joining prim, texture usage and file resolution, then leading on to further skills. But this is only for example. [[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think it can be approached as art is judged: what are the problems this work presents and how did the builder solve them? And that would include technique and appearance. Of course there would be disagreement on some ways of solving problems but that is how the process evolves. So a task could be presented such as build a gun that an avatar can hold. Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Who is the beneficiary? ==&lt;br /&gt;
Is the title appropriate for this section?  It seems to be more general questions and answers.  Maybe it should be divided into different sections. [[User:Lucius Nesterov|Lucius Nesterov]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Is this only for the benefit of residents looking to hire a builder/scripter? If so, I&#039;m not interested as I&#039;m not for hire. I certainly won&#039;t object to work-for-hire people getting certified, though.&lt;br /&gt;
&lt;br /&gt;
Will it be used, directly or indirectly, to the detriment of un-certified sellers of *pre-made* (not-for-hire) items? If so, and particularly if it costs money, it&#039;s yet another way for those who have connections to extract money and privilege from those who don&#039;t.&lt;br /&gt;
&lt;br /&gt;
#Who is the beneficiary of this plan?&lt;br /&gt;
#What consequences are there for non-certification?&lt;br /&gt;
#Will it cost money?&lt;br /&gt;
:[[User:Anna Gulaev|Anna Gulaev]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Good questions to which I will add my own (and number yours)&lt;br /&gt;
&amp;lt;ol start=4&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Who will be providing the certification service?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will a business providing certification services need to be certified?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will this program scale as SL grows?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Strife Onizuka|Strife Onizuka]] 06:45, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&amp;lt;ol start=7&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;What will be the responsibilities (if any) of a Certified person? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Are certified persons expected to serve as &amp;quot;on call&amp;quot; mentors? Do these certified people take the place of a &amp;quot;live help&amp;quot; pool on a given topic?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will certification be verified?&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Right now, I can call myself &amp;quot;Expert Scripter&amp;quot; and no one can challenge me on that. (though I wouldn&#039;t)... What process will be available to verify that a certification does indeed exist for this person?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will certifications expire? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;back in July, SL was a different place, and LSL was a different animal. (I pick on LSL because I can&#039;t imagine how would could be tested for ability to BUILD). In just 9 short months, LSL has changed quite a bit. Not radically, most of what was good then is still good now.. but LSL is an ever changing language, with little-to-no official documentation from the group developing the actual language (unlike HTML/XHTML for example). Someone who was an expert in 2004 could be quite out of their depths now. I also wonder how many Lindens could pass LSL certification.&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Winter Ventura|Winter Ventura]] 5:42pm (PDT), April 24, 2007&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to the above...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# The corporate entities entering into SL who are completely clueless as to how it functions and can&#039;t afford to hire the ESC.&lt;br /&gt;
# You&#039;re less likely to get hired by someone who prefers paper over portfolio.&lt;br /&gt;
# Don&#039;t know. Makes sense that it would- I&#039;m wondering if they&#039;ll accept payment in L$ :-P&lt;br /&gt;
# A third party company/organisation who specialises in providing such certification (it was mentioned at the meeting, but I think I forgot to mention it in the notes I posted).&lt;br /&gt;
# Businesses don&#039;t perform work, the employees do.&lt;br /&gt;
# Refer to MySQL/PHP/MCSE certification processes for when the software in question gets upgraded.&lt;br /&gt;
# No.&lt;br /&gt;
# Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
:: I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&amp;lt;/div&amp;gt;&lt;br /&gt;
# See point 6.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I feel I would benefit as a student and teacher in SL.  I would have standards to measure my own progress against and a sense that important skills were not left out of my training.  I would enjoy a sense of accomplishment and an expanded possibility of contributing to SL.  When I teach, I see students all the time that would love to have some recognition of their skill sets and a direction as to what else they could learn.  I suspect very few would want to be hired so much as they would like to feel part of SL.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
==llRequestAgentData==&lt;br /&gt;
&#039;&#039;Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&#039;&#039; [[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&lt;br /&gt;
:If the certification status is displayed via the in-world profile, then it should be available via [[llRequestAgentData]]. &lt;br /&gt;
:However, if the status isn&#039;t displayed via the in-world profile, then there is no need for a param for it.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 10:15, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Voices Against ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
This system is the final institution of the FIC. It&#039;s not a positive development, as the free market and free media should establish value for skills. A free market and free media also enable anyone new to be able to access that market and media without having to clear unnecessary hurdles and bastions of establishment thinking and procedure.&lt;br /&gt;
&lt;br /&gt;
All that&#039;s happening here is that Linden Lab is dispensing licenses to create, completely overriding their concept of &amp;quot;your world/your imagination&amp;quot;. That is, sure, anybody can go on rezzing a cube, but Lindens are now deciding, in Central Committee fashion, who does this *well enough* to be able to qualify to exist in their certified community. It runs entirely contrary to the notions of openness and creativity which they originally promoted. I personally will not seek to become certified in such a system prone to cronyism and corruption. It cannot help unsightly builds on the grid, unless you also anticipate having quality-control committees added on to vet content manditorily along with certification -- oh, is that coming next? The comparison to software and IT companies having developers&#039; certifications is patently fraudulent: Linden Lab&#039;s role in shaping the Metaverse is not analogous to merely some software company; they are world-builders, and need to stop funnelling and bottle-necking with concepts like this.&lt;br /&gt;
&lt;br /&gt;
Analogies to software companies that certify are false, because such RL companies are often publicly-traded with a great deal more reputation and transparency than Linden Lab has. Has anybody thought about how they will limit liability or resolve disputes and have fiscal responsibility for certified person who engage in fraud or shoddy workmanship?&lt;br /&gt;
&lt;br /&gt;
Heretic Linden has now made a closed group, not visible in the Groups list, by invitation only, which ultimately institutionalizes the FIC as an actual discrete group of people, and among them are many with no obvious skills or reputation or capacity to objectively develop an impartial and professional system for certification, but only jumping on the bandwagon to get a seal of approval from LL.&lt;br /&gt;
[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I agree with Prokofy to a certain point. The SL Certification system should be done by parties who are either 1) Employed by Linden Labs or 2) They do not financially gain from Second Life. Competition who hold grudges against people like Prokofy or myself will seek to not even consider us for certification in our respected fields. That would be unfair and violate LL&#039;s stance of not getting involved in citizen disputes. If they want citizens to run this then remove it from the official LL milestones and let a citizen group run it. [[User: Wrestling Hulka|Wrestling Hulka]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I&#039;d been reading this &#039;certification&#039; in a similar way to the many other software and hardware certifications in the IT industry out there. Nice to have the piece of paper, and it may show you know something (though not neccessarily that you can put it into &#039;real life&#039; practice, and &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; something that you &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; have in order to be engaged to do the job. I&#039;d agree that should Linden Labs suddenly demand that everyone building anything in SL be certified (a highly improbable idea in itself) it would be unworkable in practice (though would save us seeing some of the &#039;sights&#039; we currently suffer on the grid!) --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Quite - I was rather surprised to see certifications in IT being raised as examples of this in RL, as they are really only a way of proving that somebody isn&#039;t simply making up the fact that they have skill X (unless, of course, they are lying about their certification!) and their actual skill and professionalism is something that is only judgeable by careful individual interviewing by a skilled practitioner, examples of previous work and, mostly, how they actually perform once they are hired. A checklist of revision topics really doesn&#039;t help. A manager or customer who hires someone purely because of an MCSE or a good degree will be disappointed in short measure. The subject of how to properly judge someone&#039;s skills is a very complex one and in practice, managers and customers go on portfolios and performance. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 13:58, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
What, exactly, is the &amp;quot;problem&amp;quot; that certification &amp;quot;solves?&amp;quot; Normally if you want to get hired as a content creator, you create a portfolio of work for potentional employers to look at. I think the conspiracy theory here is that land owners will be able to ban non-certified creations. This would allow some more timid brands to control the &amp;quot;flying pink objects&amp;quot; problem in their space. Please, correct me if I&#039;m wrong! :) [[User:OneBigRiver Stork|OneBigRiver Stork]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certification is mainly for big business and to give SL the illusion of being mature. For example when I first stated in computers (shortly after the Abacus) noone have any experience of classes. Now big companies are asking for 4 years degree to use a 4 function calulator. [[User:Destiny Niles|Destiny Niles]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I would agree to a very large extent with Prokofy on this.  I&#039;m a professional RL coder of over 25+ years and frankly I don&#039;t see what there is in LSL to really certify.  Whilst certainly beyond toy level we&#039;re hardly looking at something of the complexity of C++, Oracle or the like, and the language itself is so broken in many places (shakes head at lists, no arrays, no objects, no.....) that really that should be fixed before anyone can be held to account for good coding practices. One does rather suspect that LL is just taking the idea of certification because it&#039;s the &#039;done&#039; thing in the industry and shoehorning it into SL to make SL look like a professional environment.  Once LL has got it&#039;s finger out and implemented Mono with a decent coding language or two on top then there may indeed be a place for this, but at the moment one is deeply skeptical.&lt;br /&gt;
[[User:Hiro Market|Hiro Market]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certifications never seem to work how they should.  Companies providing certs have incentive to mint certifications since the people seeking the certifications are paying the bills, and certifying as many people as possible means more revenue.  &lt;br /&gt;
&lt;br /&gt;
Really seems like you should be able to do something better in this medium.  Something more akin to customer product/service feedback.  Even better would be some sort of contract system (provided by a third party) that can measure success in terms of agreed upon milestones, scope, and budget and provide feedback not only to future customers, but also to contractors on the ease or difficulty of working with a particular customer.&lt;br /&gt;
&lt;br /&gt;
For anyone interested, we created an &amp;quot;Advanced Scripters of Secondlife&amp;quot; group a while back that people can pay $L100 to join.  People that contribute to the group by sharing novel questions and answers are given the title &amp;quot;Certified Scripter&amp;quot;.  The $L100 join fees are distributed back to the people who make valued contributions to the group.  This is not a money making endeavor, rather providing a forum for sufficiently advanced scripters to share and collaboratively solve problems SL presents, the join fee is more to discourage people who would diminish the value of the group.   Non-scripters and less advanced scripters are welcome to join and listen in.&lt;br /&gt;
[[User:Heather Goodliffe|Heather Goodliffe]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
A &amp;quot;certified&amp;quot; builder can fail to perform just as well as a non-certified builder, and since LL is not interested in certification nor enforcement of in-game contracts, who would actually benefit the most? My guess is someone using certification to defraud potential customers. (No, I don&#039;t think that people are basically bad, just that such a program would attract those so inclined) [[User:Malachi Petunia|Malachi Petunia]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plus Points==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* Should be available to everyone.&lt;br /&gt;
* If a charge is applicable, then it should not be thousands of L$ masking out an area of people.&lt;br /&gt;
* If Free, then people should have a &#039;Cooling-Down&#039; period so that they&#039;re not constantly reapplying.&lt;br /&gt;
* This should encourage people (new and old) who want to learn, regardless if they want to use it as an employment marker or not.&lt;br /&gt;
* Just like in Real Life, people deserve the right to be able to progress in their own learning and have something to show and aim for, &#039;encourage-evolution&#039;. &amp;lt;If they wish to&amp;gt;.&lt;br /&gt;
* Usually, Certification developes pride in the person undergoing it, you work hard, you put the hours in to understand and for those people who WANT to be tested and put through the elements of the process, then so be it. Its only as much as what RL is about, and we can all agree that Second Life is becoming more a platform for it.&lt;br /&gt;
* People can see what is entailed in the area they want to be certified in. This again would encourage growth in knowledge.&lt;br /&gt;
* Should not be run like a whos who for RL companies to come in and work the fields - Give it more depth and it will involve more people.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
:Thousands of lindens is only $6.  I seriously doubt it would be less than say $50 per test to hire any certification organization. The cheapest certifications out there go for about $200 each.  [[User:Gigs Taggart|Gigs Taggart]] 00:43, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Even so, this is hardly going to be certification either professionally recognised or any degree of professional training involved, I know how much college certifications go for and 3rd company involvement, but this is hardly going to be something you put on your next CV/Resume for further employment. There is only self accomplishment in SL, scripting may have some background as well as texture artists having a professional education. But we&#039;re talking about SL here, not a global known university in which everyone has go to pay into something that you know you can or cant do. Again, people will still approach individuals from examples of work, so why dim out some people that come here to &#039;Play&#039; because thats what its all about, this shouldnt be a money making scheme. &lt;br /&gt;
But then again, if people want to pay $50 for something thats only recognised in-world, then so be it. I see alot of people not even bothering if this is the case, and I can certainly say, I wont be wasting my time or money on something that I&#039;m already well known for. I am only here to hope that everyone is given the chance to get in on this.... but yet, it seems people are more self concerned in keeping &#039;the rich, rich and the poor, poor&#039;&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Education&#039;&#039;&#039; &#039;&#039;Issues concerning an Academic Seal of Excellence: Pros and Cons&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      On SLed, educators have been debating the worth of a seal that would indicate that recipients compy with LL TOS and TOS standards of programs used to create inworld content; further, discussion about requiring citations in SL (or links out to citation) and adhering to student privacy laws was explored.  A few people (at present, 7) spoke up against a community-driven seal; of these, 4 advocated for scrapping the idea entirely and 3 advocated for a thrid party vendor).  14 people replied in support of such a seal; of these, none indicated a preference for a community created SLed seal or a LL seal.  An in-world group will be formed, and discussions will begin to take place concerning the possibility of a Seal being part of the SL certification process.  &lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
# Quality control on the grid? But how does it differ than a content-vetting committee?&lt;br /&gt;
# Frequent complains of fraud? But credentialled scripters or builders are just as capable of fraud and incompetence as anyone else, and without also adding a disputes resolution system to handle complaints of the &amp;quot;credentialed&amp;quot; building shoddy structures or not performing on contracts, it is meaningless.&lt;br /&gt;
# If the problem universally claimed for Second Life is the steep learning curve and the lack of an intuitive user interface, how does making the knowledge more unreachable and more subject to controls help those chronic issues?&lt;br /&gt;
# Who needs a set of credentialed builders and scripters? 1) those builders and scripters -- suggesting it is not enough of a reason, as it is self-referential 2) Linden Lab -- for reasons it has failed to make explicit in its recursive &amp;quot;general purpose&amp;quot; intro to this wiki.&lt;br /&gt;
# What happened to &amp;quot;your world/your imagination&amp;quot; with this concept, that seeks to reward a tiny percentage of those a) willing and b) able to pass a credentialling process?&lt;br /&gt;
:[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to Prok&#039;s questions:&#039;&#039;&#039;&lt;br /&gt;
#&lt;br /&gt;
#* Portfolio is better than Paper.&lt;br /&gt;
#* Competent scripters are known amongst the scripting community, Competent builders are known amongs the building community etc.&lt;br /&gt;
#* Paper will only be useful to those who don&#039;t have the resources to check the skill and portfolio of a Resident, or are too paranoid to trust their reputation.&lt;br /&gt;
# Agreed. This is where portfolio and reputation trumps paper.&lt;br /&gt;
# I believe the phrase is &amp;quot;ZOMG l337NESS&amp;quot;. The certification program is seperate to lowering the barriers of entry. It&#039;s more a case of saying &amp;quot;these people definately know their shit, these people probably do, but we don&#039;t know&amp;quot;.&lt;br /&gt;
# See point 1 in the above list.&lt;br /&gt;
# Just as you have people coding for fun, making websites for fun, some people use SL as a source of income. Attaining MCSE status would likely make a bank more likely to give a business loan. Attaining LLCP, LLCM (Linden Lab Certified Programmer and Builder respectively :-P) status would make a bank more likely to shell out for a business loan.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I did a little cleanup on the formatting.. it was getting confusing.&lt;br /&gt;
:[[Winter Ventura|Winter Ventura]] 8:46pm (PDT) April 24, 2007&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
1. The question being answered here is &amp;quot;how do I quickly find someone who has a good chance of being reputable and knowledgeable enough to do the work I need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. We are planning on a dispute resolution process.  The details are still being worked out, but feel free to contribute ideas.&lt;br /&gt;
&lt;br /&gt;
3. Providing a certification process doesn&#039;t make the knowledge more hidden, it actually reveals more knowledge.  Someone can go to the wiki pages here and find out what they don&#039;t know, for example.&lt;br /&gt;
&lt;br /&gt;
4. Signpost Marv points out that scripters and builders are well known in their respective communities, and that is true.  OK, now take someone who isn&#039;t part of those communities and doesn&#039;t know how to tell who knows what.  We constantly hear stories from people who have been taken advantage of by those who (this is a partial list) a) didn&#039;t actually know what they were doing; b) provided substandard or no work; c) provided work that was not asked for and didn&#039;t do what they were asked for.&lt;br /&gt;
&lt;br /&gt;
5. First, we already have a group of self-starters who have become experts in their respective topics.  The problem is the supply of qualified people is hidden from the demand side (residents).  All we&#039;re doing here is letting people who have a need find what they&#039;re looking for.  This has nothing to do with your world/your imagination.  People are free to create as they wish.  If contractors are providing services, however, then it&#039;s not a matter of your world/your imagination.  The contractor is supposed to do as the people hiring them wish.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 19:06, 6 September 2010 (UTC)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== My Input, i.e. how not to do it. ==&lt;br /&gt;
&lt;br /&gt;
# Don&#039;t require classes.  Nothing pisses me off more than seeing that some certification requires a certain class.  If you have the skills, you should be able to take the test to prove it, without paying for and sitting through classes about stuff you already know.  If you have to take a class, I&#039;d venture to say you probably don&#039;t deserve the certification anyway.&lt;br /&gt;
# Don&#039;t make it some silly &amp;quot;paper test&amp;quot;.  Skills need to be shown with actual real world scenarios, not some multiple choice question.  Look at the Red Hat certification tests for some guidance here.&lt;br /&gt;
# Don&#039;t make it expire at arbitrary intervals, or even at all.  This is a blatant scam that some companies do to ensure ongoing income from certifications.  I&#039;m in favor of certifications that don&#039;t expire, like CompTIA.  If you were good enough to get the certification once, then you probably have kept up with the changes since then, or can easily get up to speed.  My A+ test I took in the 90s included information on how to calibrate 360k floppy disks.  Am I still qualified to build and repair PCs?  You bet.&lt;br /&gt;
# Don&#039;t avoid improving your product to shore up certification income.  I fully believe Oracle and Cisco keep their products difficult to use to support their network of certified professionals.  This is similar to Dell using nonstandard parts so that only Dell repair centers can do repairs.  It happens.  Don&#039;t let it happen here.&lt;br /&gt;
&lt;br /&gt;
[[User:Gigs Taggart|Gigs Taggart]] 02:21, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I do agree with Gigs, if LL is thinking about putting a charge on this, then the certificates should not have an expiry date. If my college certs had them, I&#039;d be spending a fortune every few years, going back and taking the same thing over and over. I dont see the point in that at all. If you&#039;ve proven you can do the work under a strict test environment, then you should have the privilege to have that under your belt for the remainder. Knowledge is like riding a bike, you never forget.&lt;br /&gt;
&lt;br /&gt;
Please, please, please, dont turn this into a money maker.&lt;br /&gt;
&lt;br /&gt;
On another note, god knows how you&#039;re going to grade and test scripters, people can just copy and paste, or have a friend in IM answering questions. Even if LL devised a &#039;Live Script Screen&#039;, you&#039;ll never know whats happening on the user side. &amp;lt;--- I think someone mentioned this somewhere lol sorry for the repeat.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think classes should be required but that they should be available to all and be in accord with the certification standards (not all classes..some can be for fun and socializing).  I also think that there should be levels of certification such as apprentice, intern, journeyman and master..like a guild.  Dnali Anabuik&lt;br /&gt;
&lt;br /&gt;
== Versioning and Pricing ==&lt;br /&gt;
&lt;br /&gt;
#The cost of updating an old certification should be a percentage of the full cost equal to the percentage of change in LSL plus some small fixed rate no greater then 10$US or 5% of the cost of a full certification (which ever is less).&lt;br /&gt;
#The major version number of the certification being offered shouldn&#039;t change until some threshold percentage of change has been made to LSL. So the {{HoverText|SC2007|Scripting Certification 2007}} may be offered until 2010; this is to reduce the frequency of market forces pushing for certification updates.&lt;br /&gt;
#Upgraded certifications will still bare their original major version with an appended hyphenated new major version or can be represent with the new certification handle.&lt;br /&gt;
#*So the 2010 upgrade of the 2007 certification would be {{HoverText|SC2007-2010|Scripting Certification 2010, upgraded from 2007}} or {{HoverText|SC2010|Scripting Certification 2010}}.&lt;br /&gt;
#*The 2015 upgrade to that certification would be {{HoverText|SC2007-2015|Scripting Certification 2015, upgraded from 2007}} or {{HoverText|SC2015|Scripting Certification 2015}}.&lt;br /&gt;
#*This will make users with older but upgraded certifications more attractive then newly certified users (suggests years of experience).&lt;br /&gt;
Old certifications shouldn&#039;t expire, just become less applicable and the upgrade path should be very affordable. Considering how little changes in languages, I would expect the major version certifications to last for about 3 years at least. &lt;br /&gt;
[[User:Strife Onizuka|Strife Onizuka]] 03:50, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my goal with pricing to have it be as cheep as possible. For the scripting certification, I imagine that it could be fully automated. -- [[User:Strife Onizuka|Strife Onizuka]] 15:18, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Corporate Friendly Stamp&amp;quot; or &amp;quot;Structured Education&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The need for &#039;certification&#039; is vague, and has caused people to question whether there is a hidden objective.  In addition it is completely at odds with the essence of current web 2.0 systems of community reputation.  More honesty about what the purpose of the certification is may help.&lt;br /&gt;
&lt;br /&gt;
===Corporate Friendly Stamp===&lt;br /&gt;
&#039;&#039;edited based on comments&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the main purpose of certification is to assist employers in finding suitable residents to hire, then it may be useful, but can only achieve part of this aim.  The term &#039;Corporate Friendly&#039; is not used to mean &#039;freindly towards corporations&#039;, but more &#039;low risk&#039;.&lt;br /&gt;
&lt;br /&gt;
A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&lt;br /&gt;
&lt;br /&gt;
In contrast though it cannot demonstrate that an individual is creative (as mentioned above), is reliable, works to deadlines, considers the need of the client etc.  In general the things that references and portfolio cover in the real-world.  Plus a portfolio is far easier to supply in SL than RL since any object can be rezzed for the client to view, or instantly teleported to observe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some comments may appear out of context based on the above changes&#039;&#039;&lt;br /&gt;
:Whether or not a person is corporate friendly or what their track record is, it is beyond the scope of certification (and thus this discussion). -- [[User:Strife Onizuka|Strife Onizuka]] 04:35, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::It is relavent to the discussion if the main purpose of certification is to help corporations identify individuals to employ.  If this is the case then general certification might harm the community at large and still not meet its main objective of protecting corporate interests. --[[User:Lucius Nesterov|Lucius Nesterov]] 04:54, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::No, it&#039;s not.  People aren&#039;t hired if they aren&#039;t advertising and don&#039;t contact any prospective clients.  [[User:Gigs Taggart|Gigs Taggart]] 05:17, 25 April 2007 (PDT)&lt;br /&gt;
::::In general yes, but it depends on how the information is made available.  Being so closely linked to SL there is the potential for a list (or league table) of residents to be produced, either by searching profiles, the use of a bot, details being released by a third party etc.  An individual might be approached because of their placing on this list (e.g. &amp;quot;we need the best vehicle scripter, s/he is X&amp;quot;).  With your alternatives, how do you approach a client if you have no idea which companies are considering entering SL, how much SL advertising is in places those not in SL would be exposed to?  It&#039;s all speculation, but this is what I had in mind when I posted the reply.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::How do you determine if someone is &amp;quot;Corporate Friendly&amp;quot;? To complicate things there are different corporate models that people may or may not be compatible with. Sure it would be nice to know who if a person is a total sellout but how do you quantize it? How do you test for it? &amp;quot;Corporate Friendly&amp;quot; Certifications sounds like a system that will punish those not certified and be abused by those who are (once you were certified it would be difficult to loose the certification). The flaws outweigh the benefits. -- [[User:Strife Onizuka|Strife Onizuka]] 05:27, 25 April 2007 (PDT)&lt;br /&gt;
::::That&#039;s a fair point, but it could be argued that any certification will punish those not certified.  That&#039;s its purpose; it is proof of competency, while non-certified people must be considered to lack the competency unless they prove otherwise.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
:::::Good point, I should have limited that argument to only the abuse. -- [[User:Strife Onizuka|Strife Onizuka]] 17:04, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, Lucius. Can you please limit your very valuable criticism to the discussion page? Thanks. 1) &amp;quot;Read as: Yes it will cost money, if the &#039;third party&#039; is anything other than community-based volunteers. As in the real-world the cost will depend on the duration, presitge and popularity of the courses&amp;quot; 2) &amp;quot;Of course anyone can always select an object and use the &#039;edit&#039; tool to determine who created it - is that so very hard?&amp;quot;&lt;br /&gt;
::[[User:Heretic Linden|Heretic Linden]] 18:01, 25 April 2007  (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Apologies.  Of course you never actually answered the question of whether it would cost (&amp;quot;don&#039;t know&amp;quot; is a valid answer) or whether LL would profit (&amp;quot;would like to&amp;quot; is also a valid answer).  Also the second point above wasn&#039;t me.&lt;br /&gt;
:::--[[User:Lucius Nesterov|Lucius Nesterov]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m puzzled, Heretic. If this exercise is really supposed to be about creating a corps or group of cadres of competent persons who really are skilled at what they claim to be skilled at for the use of corporations doing business in Second Life, why is the group they must join by your or other Linden invitation only hidden in the groups list, and hidden on their profile? Doesn&#039;t that run counter to the entire premise here? Is this perhaps merely an oversight (check off &amp;quot;show in groups list&amp;quot; on the menu). It&#039;s also important to see the list of those who are claiming expertise in being able to have the impartiality and ability to devise a certification system. So far, one can find in the list quite a few who are looking for a seal of approval but don&#039;t understand what is involved in impartial and publicly-credible institution-building. There&#039;s also some concern about anything that is &amp;quot;volunteer and community-based&amp;quot;. That can be a very misleading concept, which merely means hand-picked friends of Lindens, in our setting -- there&#039;s no &amp;quot;community&amp;quot; in any wider, public and transparent sense (especially with a closed, invitation-only group). If this system must go forward (and I oppose it as unnecessary and inhibitive privileging and credentialing that has no place in an open-ended creative world), then it should be done by a professional third-party outsider that is not rooted and embedded in the Linden Lab/resident axis of favouritism. If you set up the usual favour bank, Heretic, it simply will not have any credibility in the corporate world which you intend to woo with this concept. The idea that such profit-making companies would somehow be suspect merely for making a profit would be false, as people tend to screen employees, work to a standard, and have credibility when their company has to face a bottom line. The usual group of volunteers cannot carry it or have crediblity.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Prokofy Neva|Prokofy Neva]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::This quote from the edited artice really rubs me the wrong way, Heretic.  &amp;quot;A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&amp;quot;    Excuse me, Heretic?  I am logged into SL EVERY DAY for at least 1-2 hours, often as much as 6 or more hours.   I build, I run two stores, I just completed a build project for a new sim in the Caledon group, I am part of the COMMUNITY of Caledon...AND I am at the limits of the discretionary spending I can earmark to SL just to maintain my tier.    Sooo, I will not be able to afford &#039;for pay&#039; certification without scaling back other things (land, stores, etc.)...but according to YOU, not having the certification means I am somehow NOT COMMITTED to working in SL?    Your concept of &#039;committed to working in SL disgusts me!   Seem like there is no room in SL anymore for the non-money mindset...and it is clear that Prokofy is correct, this is nothing but another &#039;gift to the inner circle&#039; who are making money from SL at the expense of folks like me doing this for community and not the almighty $L or $US.    Great way to lock the little guy out of things.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Maklin Deckard|Maklin Deckard]]&lt;br /&gt;
:::: If you consider SL a &amp;quot;discretionary expense&amp;quot;, i.e. a hobby, then no, you have no business being certified.  I am sick of trying to hire people, only to have them quit saying &amp;quot;it was too much like work&amp;quot;.  Well no shit!  I was paying you with real money, didn&#039;t you expect it to be real work?  If someone is serious about working in SL, then yes, they can shell out a few bucks to be certified. [[User:Gigs Taggart|Gigs Taggart]] 13:09, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
So, Gigs, we&#039;re to morph the entire platform around your need not to get burned when you hire a builder? Why would you depend on a synthetic and fictional certification device of anonymous avatars at skills that we can&#039;t even transparently and democratically participate in ruling on here? If you are spending real money, you owe it to yourself to go outside the constraints of SL and get a real resume on a real email and get a real portfolio of works you can visit in SL, with real recommendations. There&#039;s no need to create a lousy certification service because you&#039;re unwilling to go to real life when you need to, and use common-sense procedures to verify a hire. -- Prokofy Neva&lt;br /&gt;
&lt;br /&gt;
::::: I don&#039;t see why one&#039;s pocketbook should affect whether they become certified in technical competency at all, besides pure economic necessity, regardless of your past recruitment failures. And that is the whole point of this section. Some people seem to believe that the purpose of this is to provide a service to recruiters. Others are more of the opinion that it is to provide an educational curriculum and provide a badge for having completed that. I imagine that the two can be reconciled, but I can certainly say that I am firmly in the latter camp myself. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 12:12, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: Maklin, it&#039;s actually me, not Heretic, that you should be directing your anger against, since I wrote that comment.  I assure you though that I wasn&#039;t trying to question the dedication of people who didn&#039;t want to (or couldn&#039;t) take the certification; I was just trying to see a positive reason for it.  No doubt your hard work has won the respect of the people who know you directly, and possibly spread further by reputation, but that is still a relatively small group.  If someone prepares for the certification, spends money to take the test, and then passes, that too sends a strong message of dedication.  Not as strong as turning up everyday and putting hours into building a community, but still a clear message and one that&#039;s going to reach a wider audience.  Feel free to edit the text above to something you&#039;re comfortable with. --[[User:Lucius Nesterov|Lucius Nesterov]] 01:51, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
===Structured Education===&lt;br /&gt;
If instead the purpose is to create a system of structured education, in the form of &#039;person X has completed class-A level-2 so they can now take class-A level-3&#039;, then there is a debate as to whether it is necessary.  Is a more &#039;academic&#039; system better than the current practical, you could say vocational, tutorial system.  Is teaching principles better than teaching projects?  This is a debate for educators and residents.&lt;br /&gt;
&lt;br /&gt;
The part that involved Linden Labs is whether this information (the level of someone&#039;s achievements) should be made public record.  Which again is debateable.&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 04:08, 25 April 2007 (PDT)&lt;br /&gt;
I do think that classes should be informed and shaped by the Cert Standards but if you can do it and take the test and pass, that should be just fine.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== In-world Group ==&lt;br /&gt;
&lt;br /&gt;
I understand that a closed group has been formed in SL to which certain people who have put their names down here - but not all - have been invited. Can the method of getting membership in this, and its purpose, be clarified please? I can&#039;t find reference to it here on the wiki. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 05:27, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Hiya, Ordinal! Hmmm, I set up the group yesterday. Everyone who put their name down to participate should have gotten an invite. I did receive a few IMs yesterday from Residents who mentioned getting an offline invite, but when they logged in, nothing. If you would like to participate in the &#039;&#039;&#039;development&#039;&#039;&#039; of SL Certification, and you did not receive an invite, IM me. Thanks! --[[User: Heretic Linden|Heretic Linden]] 10:38, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
:Just as a note for anyone reading this - I&#039;m now in the group after IMing, so I would suggest anyone who is on the list but hasn&#039;t gotten an invite does the same. It _was_ an update day yesterday after all :) --[[User:Ordinal Malaprop|Ordinal Malaprop]] 15:07, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It says on the page that if you&#039;re interested in the group, please contact [[User:Orange Planer|Orange Planer]].  I mean it.  Contact me.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Is the intent that someone wanting to be certified in Modeling would need to know all of&lt;br /&gt;
&lt;br /&gt;
Architecture&amp;lt;br&amp;gt;&lt;br /&gt;
Furnishings/Interior Design&amp;lt;br&amp;gt;&lt;br /&gt;
Objects&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons and Vehicles &lt;br /&gt;
&lt;br /&gt;
or would certification indicate &amp;lt;i&amp;gt;which&amp;lt;/i&amp;gt; of these things the builder was proficient with?&lt;br /&gt;
&lt;br /&gt;
Same question for scripting, of course. --[[User:Anna Gulaev|Anna Gulaev]] 09:00, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:We are wrestling with the same queston with regards to [[Scripting Certification]]. You should probably take this question to the [[Modeling Certification]] [[Talk:Modeling Certification|talk page]]. It all hinges on what the goal of certification is, Is it to mark people as Gurus or something less? -- [[User:Strife Onizuka|Strife Onizuka]] 06:24, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, thanks for setting up those pages, folks! Strife, the Guru tag was just something fun. We can change it if you like. We don&#039;t have answers to a lot of these questions. We&#039;re hoping all of you will help us determine the best course of action. [[User:Heretic Linden|Heretic Linden]] 10:53, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m fine with the title that goes with group membership, I was more referring to the level of knowledge the certificants. I thought the title was flattering ^_^ -- [[User:Strife Onizuka|Strife Onizuka]] 12:25, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Do we have to use a Wiki?  They&#039;re not &amp;quot;user friendly&amp;quot; like forums are.  I&#039;m really struggling to follow how this damn thing works, and I shouldn&#039;t have to waste time trying to learn something I am never likely to use simply to make sure I don&#039;t get left out.  It&#039;s bad enough having the scheme in the first place - which is going to be essential as a Developement Directory member, however much LL try to play it down - so let&#039;s not make it harder than it needs to be, eh?  Lewis Nerd&lt;br /&gt;
&lt;br /&gt;
:: Lewis what you say can be said about any method. &amp;quot;Do we have to use ...&amp;lt;insert beef here&amp;gt;?... I like the wiki because you can just read the article and get the information you want. For discussions it&#039;s not the best but for solid information it far better than any forums.--[[User:Destiny Niles|Destiny Niles]] 15:03, 16 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m not comfortable with either list on the wiki. They divide things into end-results, not by skill-sets. They are also far too long lists. Certification should have more general areas because it&#039;s kind of worthless to have a certification in just one tiny slice of SL. I have edited the Scripting section with an alternative setup, which everything in the original easily can be sorted into. [[User:Hiro Pendragon|Hiro Pendragon]] Oct 28, 2008&lt;br /&gt;
&lt;br /&gt;
: Have you looked at the dedicated page for the [[Scripting Certification]] yet? It divides things up by LSL topic and not end result. The list on this page hasn&#039;t been updated recently... the entire certification project lost momentum last year. -- &#039;&#039;&#039;[[User:Strife_Onizuka|Strife]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:55, 29 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Certify this. ==&lt;br /&gt;
&lt;br /&gt;
If there&#039;s to be certification of Architecture and Weapons building skills, shouldn&#039;t Genitalia should be added to the list? [[User:SuezanneC Baskerville|SuezanneC Baskerville]]&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see why it couldn&#039;t be a secondary building certification. Though i would suggestion not limiting it just to genitalia but make it a certification for bodyparts. -- [[User:Strife Onizuka|Strife Onizuka]] 11:13, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Anatomy would probably be the correct term for that. Or some other way to refer to organic models that isn&#039;t just limited to specifically humans but can also involve fantasy-like beasts and creatures such as the popular Furry genre. Either Anatomy or Organic would fit that. Otherwise if there were Genitalia there would be a contest for other bits and bobs such as Muscles or particular structures of muscles, bones, skin tissue and so on. --[[User:Nexii Malthus|Nexii Malthus]] 10:05, 15 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Who is certifiable? ==&lt;br /&gt;
&lt;br /&gt;
Does the certification goes to the Avatar or the human and all his/her avatars and alts? The reason I asked is related to how certification is verified. Are certifications revocable? and what would the grounds for revocation be? grieving? excessive complaints? --[[User:Destiny Niles|Destiny Niles]] 10:02, 1 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Given the difficulties of validating the person taking the test, I definitely think that there should be a procedure for them to be revoked.  The only valid reason I can see for revocation though would be complaints from employers of sub-standard work.  However, this would require an independent complaints committee or equivalent.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:33, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I agree that certification should have a revoke clause if complaints of substandard work are received. This might be the best use of a guild system.  I envision this system as empowered by the master builders and scriptors with a certain time in SL  (frankly I hold the oldies in awe) but that is for another time.&lt;br /&gt;
Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Is this now an official Linden Lab Project or have LL washed their hands of it? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Orange_Planer|Orange]] has just removed from all categorized pages the following &amp;quot;legalese&amp;quot;: SLCertification is a community project guided by Linden Lab (see [[SL_Certification#Frequently_Asked_Questions|FAQ]]). This project page and its contents are not endorsed, managed or supervised by Linden Lab. Linden Lab may link to this resource in the future solely as an informational service to the Second Life community.&lt;br /&gt;
:Not only was there a useful link to the FAQ that would go some way toward explaining what this is all about but also it was clear in the succinct note where LL stood with regard to this idea/project. What changed (if anything)? Is this now an official endorsed LL project? Or have LL decided that they have no interest in it? Why the removal of this helpful note? -- &#039;&#039;&#039;[[User:Fred_Gandt|Fred Gandt]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi Fred.  Well, the project isn&#039;t being sponsored by Linden Lab and group ownership was turned over to residents back in the spring.  The language was originally added on Glenn Linden&#039;s request last fall but is no longer appropriate.  Residents have, and always have, created all of the material on this set of wiki pages.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 18:47, 6 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026902</id>
		<title>Talk:SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026902"/>
		<updated>2010-09-06T19:06:26Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? */ - Answers Prokofy&amp;#039;s questions from a very long time ago.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Naming of Certification Lists ==&lt;br /&gt;
&lt;br /&gt;
Just a small issue; I was wondering why the current certification pages have the moderator&#039;s names in the title? Not just the link but the actual page. It gives them the flavour of sponsorship or something (e.g. The Louise Rumpler Certificate of Basic Scripting), and it&#039;s not unheard of for moderators to change. Can we give the pages generic titles with &amp;quot;Moderated by..&amp;quot; on the pages themselves? --[[User:Lucius Nesterov|Lucius Nesterov]] 13:10, 18 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s actually a good point, and the pages have been removed from the User Pages area.&lt;br /&gt;
[[User:Orange Planer|O]] 00:01, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues to Resolve ==&lt;br /&gt;
&lt;br /&gt;
It seems the debate is losing some focus.  I&#039;m proposing a list of the main issues to sit at the top so we can try to resolve each one systematically.  The order of the issues should represent their importance.  Please add to the list, re-shuffle etc, but lets try to keep it clear; with the discussion below.  &lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 03:44, 30 April 2007 (PDT)&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beneficiaries&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Identify who is intended to benefit, so that the certification can be designed to meet their needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      The beneficiaries of this process are the real life companies and solution providers who want to find a qualified list of candidates whom to approach and prospective hirable candidates. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Certification Categories&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      The categories are Land Management, Texturing, Terraforming, Scripting, Event Hosting, Machinima, Building, Marketing, and Mentoring.  Each certification has been split in to three parts:  Beginning, Intermediate, and Advanced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Versioning&#039;&#039;&#039; &#039;&#039;Nearly resolved?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Differentiating certification gained at different times.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Course Content&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Course content can cover more than what is listed in the certification lists, but at the least it has to cover what is in the lists.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Examination Process&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Where will the examination take place (test centre, online, test grid etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Who will handle testing?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;What form of testing is appropriate (MCQ, practical demonstration etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Dissemination&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      How will the information be made available?&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Educational Seal of LL Approval&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Determine whether Linden Lab or an educational group should provide a seal to educators operating in complicance with TOS standards for all images, video, audio, and written sources.&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Examination&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Be aware that the process for testing has not yet been established. It is likely that for at least the theory testing this will be done via a third party to ensure it&#039;s properly controlled and eliminate the threat of accusations of biasing. (Hunter)&lt;br /&gt;
&lt;br /&gt;
:I notice on the [http://wiki.secondlife.com/wiki/Hunter_Benazzi_SL_Cert_Process_Document Cert Process Document] page that a standard &#039;&#039;Basic, Intermediate and Advanced&#039;&#039; format was decided on. A basic certification in an aspect of using SL will carry very little weight, and isn&#039;t worth going to a third party for. I&#039;d recommend that the schools themselves be allowed to issue basic level certificates to students who attend a certain cluster of classes. --[[User:Lucius Nesterov|Lucius Nesterov]] 22:26, 19 February 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
I&#039;m suggesting that any examinations for building or scripting disallow the use of prefabricated content; Any building work should be done in front of an examiner in-world, and if possible scripting should be done via VNC so peeps can&#039;t copy &amp;amp; paste.&lt;br /&gt;
&lt;br /&gt;
[[User:SignpostMarv Martin|SignpostMarv Martin]] 12:19, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, that&#039;s a great idea.&lt;br /&gt;
:And I&#039;d love to join/test. :)&lt;br /&gt;
:Elle74&lt;br /&gt;
&lt;br /&gt;
::Not being able to copy and paste can be a bit rough. For more complicated scripting tests, the user should be provided with a library of prefabricated functions to use; this will reduce the amount of time required to both take and score the test, not to mention encourage code reuse (these functions would be available before hand and would be included in study material). Requiring the use of VNC is a bit rough (there should be standard cross platform instructions on how to set it up). [[User:Strife Onizuka|Strife Onizuka]] 06:12, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Speaking (er ... writing!) as someone who has been hacking code for over 33 years (eep!) I think I can say that most (if not all) coders keep their own &#039;libraries&#039; of code segments available for re-use, mostly as a time-saving device. Copy/paste is a standard way of working and, I&#039;d suggest, if one is testing someone on their memory for functions then any &#039;test&#039; will take a whole lot longer if they are limited in this way. --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::Copy &amp;amp; Paste in this context refers to people ripping off other people&#039;s code.&lt;br /&gt;
::::[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:04, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::::A &#039;show me what you can do&#039; test in this situation is flawed because you have no knowledge of what&#039;s happening at the testee&#039;s end.  Even if you can see what&#039;s happening on their computer, who&#039;s to say they aren&#039;t copying from print-outs, or even that it&#039;s the person you think it is?  Asking people to explain their code or correct flawed scripts supplied to them may be a better solution.  Some will cheat, but they gain little benefit if they can&#039;t actually do the work. --[[User:Lucius Nesterov|Lucius Nesterov]] 03:20, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::::As a professional RL developer of 25 years I&#039;d have to totally agree with Alison Wheels on this one. Like all developers I know I don&#039;t code on a blank canvas except in very unusual circumstances. Instead I usually work from an existing script, cutting and pasting from other scripts and online examples like the Wiki or Forums. Neiher do I memorize list of functions, events, parameters and like - I look things up as need.  If this certification is aimed at the equivalent of &#039;can you code a vehicle script from scratch&#039; or the like then it really doesn&#039;t add anything of use.  --[[User:Hiro Market|Hiro Market]] 08:00, 27 April 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: How would the actual identity of someone taking the exam be verified online?  Anyone could be driving the avatar.&lt;br /&gt;
: --[[User:Kim Anubis|Kim Anubis]] 13:55, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Can I suggest looking at the issue of examination in a different, more scholastic way? Lets consider developing a standardised test database that contains a huge cross section of questions (multi-choice preferably) that can evaluate a person on a wide range of skills. The testing system we select (and there are many freely available) should allow random permutation of questions, timed input for each question and of course uniqueness of the user and test. I think that this in combination with a practical examination of in-world work would make for a fair evaluation system. Comments? &lt;br /&gt;
: --[[User:Lexx Greatrex|Lexx Greatrex]] 17:54PM, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
:An issue would be who prepares the questions?  The database would also need to be continually updated as answers are circulated, things change etc.  Although I do agree that this could potentially be the best system: question database + practical demonstrations in-world evaluated by experts.  Scripting certification could also automated checking proposed by Strife Onizuka, while I guess Modellling would need a higher percentage of practical demonstration.  However, the question remains as to who will do the testing?  Even a third party certification company will need to hire SL residents to prepare questions and assess some of the work.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:25, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Testing Grid ===&lt;br /&gt;
&lt;br /&gt;
Just some &#039;thinking outside the box&#039; ideas for the examination.  With an environment as original as SL, it would be nice if the examinations were a bit more unique.  Please add some more.&lt;br /&gt;
# &#039;&#039;&#039;Testing Grid:&#039;&#039;&#039; There&#039;s been mention of the need for practical demonstrations of skills, so perhaps a dedicated testing grid (small - perhaps just one sim) could be used; seperate from the main grid in the same way the Beta grid is.  Removing access to personal inventories and friend lists would create a more controlled environment.&lt;br /&gt;
# &#039;&#039;&#039;Group Testing:&#039;&#039;&#039; Building on the idea of a test grid, several testees could be working away at the same time.  Examiners could wander amongst them, asking random questions and checking progress.  There could also be some sort of sporadic IM test questions being fired at them just to put the pressure on.&lt;br /&gt;
# &#039;&#039;&#039;Showcase:&#039;&#039;&#039; For the highest levels of certification it could be enough for a resident to produce something original, which demonstrates certain features.  These could be made open to viewing, both to represent the creative talent in SL and to allow challenges to the originality (e.g. &amp;quot;That&#039;s my statue in his foyer&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 02:44, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: A testing grid would require at least 4, probabaly in the following pattern:&lt;br /&gt;
:&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;background:#006;text-align:center;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; width=&amp;quot;64px&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The number of sims, and the layout is for the following reasons:&lt;br /&gt;
:# CHANGED_REGION&lt;br /&gt;
:# Inter-sim communications&lt;br /&gt;
:# [[llRequestSimulatorData]]&lt;br /&gt;
:#&lt;br /&gt;
:## Plotting a course around the sims using [[llEdgeOfWorld]] and [[llGetParcelFlags]]&lt;br /&gt;
:## Indicating whether [[llMapDestination]]/[[llTeleportAgent]] should be used to reach a region.&lt;br /&gt;
:#* I could go into greater detail for how to design a course to demonstrate effective usage of the LSL functions that are capable of moving primitives, but that would fill up too much space :-D&lt;br /&gt;
:# A Class 5 server can run 4 regions.&lt;br /&gt;
:I&#039;m sure people can think of other reasons why this setup would be useful, as well as bring up any downsides to it :-)&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:15, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Why are we looking at Modeling and Scripting as the first SL Certifications?  Wouldn’t it be better to start with basic skills needed to operate within the SL environment and UI?  As a Mentor/Greeter &amp;amp; Instructor for well over a year, I have had very few questions from new residents on modeling and scripting.  However, I get many questions that start, “How do I...”&lt;br /&gt;
&lt;br /&gt;
As a teacher in RL, I was taught that you start with basics then move into more advanced areas.  We have mentors admitting at just about every meeting that they would benefit from basic skills training.  One only has to listen to the Mentor group channel for a short while to hear mentors asking for answers to very basic questions.  This indicates to me that we need to certify the volunteers on the basics before we teach modeling and scripting. I would be interested in understanding the reasoning behind modeling and scripting as initial certifications.&lt;br /&gt;
&lt;br /&gt;
Jennifer McLuhan&lt;br /&gt;
::Because no one hires mentors.  Certifications are for telling if the person you are hiring is qualified or not. [[User:Gigs Taggart|Gigs Taggart]] 17:57, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::So Gigs you are telling me this has nothing to do with the mentor certification program?&lt;br /&gt;
:::Jen&lt;br /&gt;
&lt;br /&gt;
::::Apparently not. [[User:Gigs Taggart|Gigs Taggart]] 20:35, 23 April 2007 (PDT)\&lt;br /&gt;
&lt;br /&gt;
:::::Perhaps it has more to do with entrepreneurs moving into SL, with little or no knowledge of it, and needing to find reputable people to produce work for them.  Surely experts in the community have reputations already established by word of mouth.  This seems mainly to reduce the risk to new residents.  --[[User:Lucius Nesterov|Lucius Nesterov]] 03:28, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Certification should not be conducted in normal inside-Second-Life for reasons outlined very clearly here and on the main page - if the person is really sitting at home, you don&#039;t know what resources they have outside their computer.  All the professional certifications I&#039;ve ever obtained, for example at Sylvan, have been conducted at their premises on their computers.  So to take the certification, the prospective certified person should be required to go to a certification center in person and sign in to a special Certification Center account so that the resources available to them are the same for all taking the test.  Then they take it in an in person supervised location minimizing the ability to use IMs, paper notes, etc.  [[User:Carlisse Midnight|Carlisse Midnight]] 09:56, 28 April 2007 (PDT)&lt;br /&gt;
:# Second Life only exists inside Second Life&lt;br /&gt;
:# Internationalisation will be a bitch (can you guarantee that everyone with a Second Life account will be able to reach an accreditation center ?)&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 23:49, 28 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Good topics, bad topics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I think we should focus on certifying skills, not topics. For instance, 3-D modeling techniques and how to use the tools is a good area to certify. &amp;quot;Weapons and vehicles&amp;quot; is not. &amp;quot;LSL communication protocol&amp;quot; is a good scripting topic, &amp;quot;attachments&amp;quot; is not.  Keep in mind many of the things we&#039;re trying to certify are already covered in traditional game-design and 3-D Design collegiate curriculum, and we should look to that as a base model to start from. &lt;br /&gt;
[[User:Hiro Pendragon|Hiro Pendragon]]&lt;br /&gt;
&lt;br /&gt;
::I agree on focusing on skills.  It also prevents artistic arguments and claims of bias. --[[User:Storm Thunders|Storm Thunders]] 09:30, 26 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I do agree and disagree with Hiro (sorry :P). On one part, looking at the construction of a piece of work, eg. is its angles, alignments, use of shapes, unique shapes and so on, is the basis of what we&#039;re looking into for the certification, we have to consider proportion, scale and replica too. A Pistol for example, the use of primitives to combine and shape it together is one thing, but is it to scale? has it the correct dimensions? these could also play an important part into how the grading system is played upon.&lt;br /&gt;
&lt;br /&gt;
Say you are grading a pistol and a sword, both of which are very well built, no noticable prim flicker, good use of texture and overall the skills of both builders are accurate to a point. Now say that the guns chamber is too big (if the gun is an obvious replica) or the sword is guard is too high up. This also goes for vehicles too, as they whole thing may look nice and pretty, but theres eye-catching &#039;put-offs&#039; that draw your attention away.&lt;br /&gt;
&lt;br /&gt;
* I do think some artistic temprement should come into it, as it would show the onlooker if they can build from a photograph, or build with their imagination. This all depends on how willing the Judge is and the depth of the requirements for the grade. *&lt;br /&gt;
&lt;br /&gt;
Then again, should texture and building be separately graded? To model and object is one thing, but to create unique &#039;artistic&#039; textures to go with it is a different matter. As I explained on another wiki page, you can texture singularly or as a texture-map/texture-zone. Not many people do this in SL, and to do it manually is a complicated task in itself. More people using this technique could drematically bring down bandwidth usage, so should be encouraged.&lt;br /&gt;
&lt;br /&gt;
But this is all medium to advanced modeling on the higher user end.&lt;br /&gt;
&lt;br /&gt;
On the lower end, we should think about grading the users basic functions, prim minipulation, prim conservation, joining prim, texture usage and file resolution, then leading on to further skills. But this is only for example. [[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think it can be approached as art is judged: what are the problems this work presents and how did the builder solve them? And that would include technique and appearance. Of course there would be disagreement on some ways of solving problems but that is how the process evolves. So a task could be presented such as build a gun that an avatar can hold. Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Who is the beneficiary? ==&lt;br /&gt;
Is the title appropriate for this section?  It seems to be more general questions and answers.  Maybe it should be divided into different sections. [[User:Lucius Nesterov|Lucius Nesterov]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Is this only for the benefit of residents looking to hire a builder/scripter? If so, I&#039;m not interested as I&#039;m not for hire. I certainly won&#039;t object to work-for-hire people getting certified, though.&lt;br /&gt;
&lt;br /&gt;
Will it be used, directly or indirectly, to the detriment of un-certified sellers of *pre-made* (not-for-hire) items? If so, and particularly if it costs money, it&#039;s yet another way for those who have connections to extract money and privilege from those who don&#039;t.&lt;br /&gt;
&lt;br /&gt;
#Who is the beneficiary of this plan?&lt;br /&gt;
#What consequences are there for non-certification?&lt;br /&gt;
#Will it cost money?&lt;br /&gt;
:[[User:Anna Gulaev|Anna Gulaev]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Good questions to which I will add my own (and number yours)&lt;br /&gt;
&amp;lt;ol start=4&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Who will be providing the certification service?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will a business providing certification services need to be certified?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will this program scale as SL grows?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Strife Onizuka|Strife Onizuka]] 06:45, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&amp;lt;ol start=7&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;What will be the responsibilities (if any) of a Certified person? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Are certified persons expected to serve as &amp;quot;on call&amp;quot; mentors? Do these certified people take the place of a &amp;quot;live help&amp;quot; pool on a given topic?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will certification be verified?&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Right now, I can call myself &amp;quot;Expert Scripter&amp;quot; and no one can challenge me on that. (though I wouldn&#039;t)... What process will be available to verify that a certification does indeed exist for this person?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will certifications expire? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;back in July, SL was a different place, and LSL was a different animal. (I pick on LSL because I can&#039;t imagine how would could be tested for ability to BUILD). In just 9 short months, LSL has changed quite a bit. Not radically, most of what was good then is still good now.. but LSL is an ever changing language, with little-to-no official documentation from the group developing the actual language (unlike HTML/XHTML for example). Someone who was an expert in 2004 could be quite out of their depths now. I also wonder how many Lindens could pass LSL certification.&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Winter Ventura|Winter Ventura]] 5:42pm (PDT), April 24, 2007&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to the above...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# The corporate entities entering into SL who are completely clueless as to how it functions and can&#039;t afford to hire the ESC.&lt;br /&gt;
# You&#039;re less likely to get hired by someone who prefers paper over portfolio.&lt;br /&gt;
# Don&#039;t know. Makes sense that it would- I&#039;m wondering if they&#039;ll accept payment in L$ :-P&lt;br /&gt;
# A third party company/organisation who specialises in providing such certification (it was mentioned at the meeting, but I think I forgot to mention it in the notes I posted).&lt;br /&gt;
# Businesses don&#039;t perform work, the employees do.&lt;br /&gt;
# Refer to MySQL/PHP/MCSE certification processes for when the software in question gets upgraded.&lt;br /&gt;
# No.&lt;br /&gt;
# Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
:: I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&amp;lt;/div&amp;gt;&lt;br /&gt;
# See point 6.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I feel I would benefit as a student and teacher in SL.  I would have standards to measure my own progress against and a sense that important skills were not left out of my training.  I would enjoy a sense of accomplishment and an expanded possibility of contributing to SL.  When I teach, I see students all the time that would love to have some recognition of their skill sets and a direction as to what else they could learn.  I suspect very few would want to be hired so much as they would like to feel part of SL.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
==llRequestAgentData==&lt;br /&gt;
&#039;&#039;Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&#039;&#039; [[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&lt;br /&gt;
:If the certification status is displayed via the in-world profile, then it should be available via [[llRequestAgentData]]. &lt;br /&gt;
:However, if the status isn&#039;t displayed via the in-world profile, then there is no need for a param for it.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 10:15, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Voices Against ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
This system is the final institution of the FIC. It&#039;s not a positive development, as the free market and free media should establish value for skills. A free market and free media also enable anyone new to be able to access that market and media without having to clear unnecessary hurdles and bastions of establishment thinking and procedure.&lt;br /&gt;
&lt;br /&gt;
All that&#039;s happening here is that Linden Lab is dispensing licenses to create, completely overriding their concept of &amp;quot;your world/your imagination&amp;quot;. That is, sure, anybody can go on rezzing a cube, but Lindens are now deciding, in Central Committee fashion, who does this *well enough* to be able to qualify to exist in their certified community. It runs entirely contrary to the notions of openness and creativity which they originally promoted. I personally will not seek to become certified in such a system prone to cronyism and corruption. It cannot help unsightly builds on the grid, unless you also anticipate having quality-control committees added on to vet content manditorily along with certification -- oh, is that coming next? The comparison to software and IT companies having developers&#039; certifications is patently fraudulent: Linden Lab&#039;s role in shaping the Metaverse is not analogous to merely some software company; they are world-builders, and need to stop funnelling and bottle-necking with concepts like this.&lt;br /&gt;
&lt;br /&gt;
Analogies to software companies that certify are false, because such RL companies are often publicly-traded with a great deal more reputation and transparency than Linden Lab has. Has anybody thought about how they will limit liability or resolve disputes and have fiscal responsibility for certified person who engage in fraud or shoddy workmanship?&lt;br /&gt;
&lt;br /&gt;
Heretic Linden has now made a closed group, not visible in the Groups list, by invitation only, which ultimately institutionalizes the FIC as an actual discrete group of people, and among them are many with no obvious skills or reputation or capacity to objectively develop an impartial and professional system for certification, but only jumping on the bandwagon to get a seal of approval from LL.&lt;br /&gt;
[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I agree with Prokofy to a certain point. The SL Certification system should be done by parties who are either 1) Employed by Linden Labs or 2) They do not financially gain from Second Life. Competition who hold grudges against people like Prokofy or myself will seek to not even consider us for certification in our respected fields. That would be unfair and violate LL&#039;s stance of not getting involved in citizen disputes. If they want citizens to run this then remove it from the official LL milestones and let a citizen group run it. [[User: Wrestling Hulka|Wrestling Hulka]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I&#039;d been reading this &#039;certification&#039; in a similar way to the many other software and hardware certifications in the IT industry out there. Nice to have the piece of paper, and it may show you know something (though not neccessarily that you can put it into &#039;real life&#039; practice, and &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; something that you &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; have in order to be engaged to do the job. I&#039;d agree that should Linden Labs suddenly demand that everyone building anything in SL be certified (a highly improbable idea in itself) it would be unworkable in practice (though would save us seeing some of the &#039;sights&#039; we currently suffer on the grid!) --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Quite - I was rather surprised to see certifications in IT being raised as examples of this in RL, as they are really only a way of proving that somebody isn&#039;t simply making up the fact that they have skill X (unless, of course, they are lying about their certification!) and their actual skill and professionalism is something that is only judgeable by careful individual interviewing by a skilled practitioner, examples of previous work and, mostly, how they actually perform once they are hired. A checklist of revision topics really doesn&#039;t help. A manager or customer who hires someone purely because of an MCSE or a good degree will be disappointed in short measure. The subject of how to properly judge someone&#039;s skills is a very complex one and in practice, managers and customers go on portfolios and performance. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 13:58, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
What, exactly, is the &amp;quot;problem&amp;quot; that certification &amp;quot;solves?&amp;quot; Normally if you want to get hired as a content creator, you create a portfolio of work for potentional employers to look at. I think the conspiracy theory here is that land owners will be able to ban non-certified creations. This would allow some more timid brands to control the &amp;quot;flying pink objects&amp;quot; problem in their space. Please, correct me if I&#039;m wrong! :) [[User:OneBigRiver Stork|OneBigRiver Stork]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certification is mainly for big business and to give SL the illusion of being mature. For example when I first stated in computers (shortly after the Abacus) noone have any experience of classes. Now big companies are asking for 4 years degree to use a 4 function calulator. [[User:Destiny Niles|Destiny Niles]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I would agree to a very large extent with Prokofy on this.  I&#039;m a professional RL coder of over 25+ years and frankly I don&#039;t see what there is in LSL to really certify.  Whilst certainly beyond toy level we&#039;re hardly looking at something of the complexity of C++, Oracle or the like, and the language itself is so broken in many places (shakes head at lists, no arrays, no objects, no.....) that really that should be fixed before anyone can be held to account for good coding practices. One does rather suspect that LL is just taking the idea of certification because it&#039;s the &#039;done&#039; thing in the industry and shoehorning it into SL to make SL look like a professional environment.  Once LL has got it&#039;s finger out and implemented Mono with a decent coding language or two on top then there may indeed be a place for this, but at the moment one is deeply skeptical.&lt;br /&gt;
[[User:Hiro Market|Hiro Market]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certifications never seem to work how they should.  Companies providing certs have incentive to mint certifications since the people seeking the certifications are paying the bills, and certifying as many people as possible means more revenue.  &lt;br /&gt;
&lt;br /&gt;
Really seems like you should be able to do something better in this medium.  Something more akin to customer product/service feedback.  Even better would be some sort of contract system (provided by a third party) that can measure success in terms of agreed upon milestones, scope, and budget and provide feedback not only to future customers, but also to contractors on the ease or difficulty of working with a particular customer.&lt;br /&gt;
&lt;br /&gt;
For anyone interested, we created an &amp;quot;Advanced Scripters of Secondlife&amp;quot; group a while back that people can pay $L100 to join.  People that contribute to the group by sharing novel questions and answers are given the title &amp;quot;Certified Scripter&amp;quot;.  The $L100 join fees are distributed back to the people who make valued contributions to the group.  This is not a money making endeavor, rather providing a forum for sufficiently advanced scripters to share and collaboratively solve problems SL presents, the join fee is more to discourage people who would diminish the value of the group.   Non-scripters and less advanced scripters are welcome to join and listen in.&lt;br /&gt;
[[User:Heather Goodliffe|Heather Goodliffe]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
A &amp;quot;certified&amp;quot; builder can fail to perform just as well as a non-certified builder, and since LL is not interested in certification nor enforcement of in-game contracts, who would actually benefit the most? My guess is someone using certification to defraud potential customers. (No, I don&#039;t think that people are basically bad, just that such a program would attract those so inclined) [[User:Malachi Petunia|Malachi Petunia]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plus Points==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* Should be available to everyone.&lt;br /&gt;
* If a charge is applicable, then it should not be thousands of L$ masking out an area of people.&lt;br /&gt;
* If Free, then people should have a &#039;Cooling-Down&#039; period so that they&#039;re not constantly reapplying.&lt;br /&gt;
* This should encourage people (new and old) who want to learn, regardless if they want to use it as an employment marker or not.&lt;br /&gt;
* Just like in Real Life, people deserve the right to be able to progress in their own learning and have something to show and aim for, &#039;encourage-evolution&#039;. &amp;lt;If they wish to&amp;gt;.&lt;br /&gt;
* Usually, Certification developes pride in the person undergoing it, you work hard, you put the hours in to understand and for those people who WANT to be tested and put through the elements of the process, then so be it. Its only as much as what RL is about, and we can all agree that Second Life is becoming more a platform for it.&lt;br /&gt;
* People can see what is entailed in the area they want to be certified in. This again would encourage growth in knowledge.&lt;br /&gt;
* Should not be run like a whos who for RL companies to come in and work the fields - Give it more depth and it will involve more people.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
:Thousands of lindens is only $6.  I seriously doubt it would be less than say $50 per test to hire any certification organization. The cheapest certifications out there go for about $200 each.  [[User:Gigs Taggart|Gigs Taggart]] 00:43, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Even so, this is hardly going to be certification either professionally recognised or any degree of professional training involved, I know how much college certifications go for and 3rd company involvement, but this is hardly going to be something you put on your next CV/Resume for further employment. There is only self accomplishment in SL, scripting may have some background as well as texture artists having a professional education. But we&#039;re talking about SL here, not a global known university in which everyone has go to pay into something that you know you can or cant do. Again, people will still approach individuals from examples of work, so why dim out some people that come here to &#039;Play&#039; because thats what its all about, this shouldnt be a money making scheme. &lt;br /&gt;
But then again, if people want to pay $50 for something thats only recognised in-world, then so be it. I see alot of people not even bothering if this is the case, and I can certainly say, I wont be wasting my time or money on something that I&#039;m already well known for. I am only here to hope that everyone is given the chance to get in on this.... but yet, it seems people are more self concerned in keeping &#039;the rich, rich and the poor, poor&#039;&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Education&#039;&#039;&#039; &#039;&#039;Issues concerning an Academic Seal of Excellence: Pros and Cons&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      On SLed, educators have been debating the worth of a seal that would indicate that recipients compy with LL TOS and TOS standards of programs used to create inworld content; further, discussion about requiring citations in SL (or links out to citation) and adhering to student privacy laws was explored.  A few people (at present, 7) spoke up against a community-driven seal; of these, 4 advocated for scrapping the idea entirely and 3 advocated for a thrid party vendor).  14 people replied in support of such a seal; of these, none indicated a preference for a community created SLed seal or a LL seal.  An in-world group will be formed, and discussions will begin to take place concerning the possibility of a Seal being part of the SL certification process.  &lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
# Quality control on the grid? But how does it differ than a content-vetting committee?&lt;br /&gt;
# Frequent complains of fraud? But credentialled scripters or builders are just as capable of fraud and incompetence as anyone else, and without also adding a disputes resolution system to handle complaints of the &amp;quot;credentialed&amp;quot; building shoddy structures or not performing on contracts, it is meaningless.&lt;br /&gt;
# If the problem universally claimed for Second Life is the steep learning curve and the lack of an intuitive user interface, how does making the knowledge more unreachable and more subject to controls help those chronic issues?&lt;br /&gt;
# Who needs a set of credentialed builders and scripters? 1) those builders and scripters -- suggesting it is not enough of a reason, as it is self-referential 2) Linden Lab -- for reasons it has failed to make explicit in its recursive &amp;quot;general purpose&amp;quot; intro to this wiki.&lt;br /&gt;
# What happened to &amp;quot;your world/your imagination&amp;quot; with this concept, that seeks to reward a tiny percentage of those a) willing and b) able to pass a credentialling process?&lt;br /&gt;
:[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to Prok&#039;s questions:&#039;&#039;&#039;&lt;br /&gt;
#&lt;br /&gt;
#* Portfolio is better than Paper.&lt;br /&gt;
#* Competent scripters are known amongst the scripting community, Competent builders are known amongs the building community etc.&lt;br /&gt;
#* Paper will only be useful to those who don&#039;t have the resources to check the skill and portfolio of a Resident, or are too paranoid to trust their reputation.&lt;br /&gt;
# Agreed. This is where portfolio and reputation trumps paper.&lt;br /&gt;
# I believe the phrase is &amp;quot;ZOMG l337NESS&amp;quot;. The certification program is seperate to lowering the barriers of entry. It&#039;s more a case of saying &amp;quot;these people definately know their shit, these people probably do, but we don&#039;t know&amp;quot;.&lt;br /&gt;
# See point 1 in the above list.&lt;br /&gt;
# Just as you have people coding for fun, making websites for fun, some people use SL as a source of income. Attaining MCSE status would likely make a bank more likely to give a business loan. Attaining LLCP, LLCM (Linden Lab Certified Programmer and Builder respectively :-P) status would make a bank more likely to shell out for a business loan.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I did a little cleanup on the formatting.. it was getting confusing.&lt;br /&gt;
:[[Winter Ventura|Winter Ventura]] 8:46pm (PDT) April 24, 2007&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
1. The question being answered here is &amp;quot;how do I quickly find someone who has a good chance of being reputable and knowledgeable enough to do the work I need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. We are planning on a dispute resolution process.  The details are still being worked out, but feel free to contribute ideas.&lt;br /&gt;
&lt;br /&gt;
3. Providing a certification process doesn&#039;t make the knowledge more hidden, it actually reveals more knowledge.  Someone can go to the wiki pages here and find out what they don&#039;t know, for example.&lt;br /&gt;
&lt;br /&gt;
4. Signpost Marv points out that scripters and builders are well known in their respective communities, and that is true.  OK, now take someone who isn&#039;t part of those communities and doesn&#039;t know how to tell who knows what.  We constantly hear stories from people who have been taken advantage of by those who (this is a partial list) a) didn&#039;t actually know what they were doing; b) provided substandard or no work; c) provided work that was not asked for and didn&#039;t do what they were asked for.&lt;br /&gt;
&lt;br /&gt;
5. First, we already have a group of self-starters who have become experts in their respective topics.  The problem is the supply of qualified people is hidden from the demand side (residents).  All we&#039;re doing here is letting people who have a need find what they&#039;re looking for.  This has nothing to do with your world/your imagination.  People are free to create as they wish.  If contractors are providing services, however, then it&#039;s not a matter of your world/your imagination.  The contractor is supposed to do as the people hiring them wish.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 19:06, 6 September 2010 (UTC)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== My Input, i.e. how not to do it. ==&lt;br /&gt;
&lt;br /&gt;
# Don&#039;t require classes.  Nothing pisses me off more than seeing that some certification requires a certain class.  If you have the skills, you should be able to take the test to prove it, without paying for and sitting through classes about stuff you already know.  If you have to take a class, I&#039;d venture to say you probably don&#039;t deserve the certification anyway.&lt;br /&gt;
# Don&#039;t make it some silly &amp;quot;paper test&amp;quot;.  Skills need to be shown with actual real world scenarios, not some multiple choice question.  Look at the Red Hat certification tests for some guidance here.&lt;br /&gt;
# Don&#039;t make it expire at arbitrary intervals, or even at all.  This is a blatant scam that some companies do to ensure ongoing income from certifications.  I&#039;m in favor of certifications that don&#039;t expire, like CompTIA.  If you were good enough to get the certification once, then you probably have kept up with the changes since then, or can easily get up to speed.  My A+ test I took in the 90s included information on how to calibrate 360k floppy disks.  Am I still qualified to build and repair PCs?  You bet.&lt;br /&gt;
# Don&#039;t avoid improving your product to shore up certification income.  I fully believe Oracle and Cisco keep their products difficult to use to support their network of certified professionals.  This is similar to Dell using nonstandard parts so that only Dell repair centers can do repairs.  It happens.  Don&#039;t let it happen here.&lt;br /&gt;
&lt;br /&gt;
[[User:Gigs Taggart|Gigs Taggart]] 02:21, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I do agree with Gigs, if LL is thinking about putting a charge on this, then the certificates should not have an expiry date. If my college certs had them, I&#039;d be spending a fortune every few years, going back and taking the same thing over and over. I dont see the point in that at all. If you&#039;ve proven you can do the work under a strict test environment, then you should have the privilege to have that under your belt for the remainder. Knowledge is like riding a bike, you never forget.&lt;br /&gt;
&lt;br /&gt;
Please, please, please, dont turn this into a money maker.&lt;br /&gt;
&lt;br /&gt;
On another note, god knows how you&#039;re going to grade and test scripters, people can just copy and paste, or have a friend in IM answering questions. Even if LL devised a &#039;Live Script Screen&#039;, you&#039;ll never know whats happening on the user side. &amp;lt;--- I think someone mentioned this somewhere lol sorry for the repeat.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think classes should be required but that they should be available to all and be in accord with the certification standards (not all classes..some can be for fun and socializing).  I also think that there should be levels of certification such as apprentice, intern, journeyman and master..like a guild.  Dnali Anabuik&lt;br /&gt;
&lt;br /&gt;
== Versioning and Pricing ==&lt;br /&gt;
&lt;br /&gt;
#The cost of updating an old certification should be a percentage of the full cost equal to the percentage of change in LSL plus some small fixed rate no greater then 10$US or 5% of the cost of a full certification (which ever is less).&lt;br /&gt;
#The major version number of the certification being offered shouldn&#039;t change until some threshold percentage of change has been made to LSL. So the {{HoverText|SC2007|Scripting Certification 2007}} may be offered until 2010; this is to reduce the frequency of market forces pushing for certification updates.&lt;br /&gt;
#Upgraded certifications will still bare their original major version with an appended hyphenated new major version or can be represent with the new certification handle.&lt;br /&gt;
#*So the 2010 upgrade of the 2007 certification would be {{HoverText|SC2007-2010|Scripting Certification 2010, upgraded from 2007}} or {{HoverText|SC2010|Scripting Certification 2010}}.&lt;br /&gt;
#*The 2015 upgrade to that certification would be {{HoverText|SC2007-2015|Scripting Certification 2015, upgraded from 2007}} or {{HoverText|SC2015|Scripting Certification 2015}}.&lt;br /&gt;
#*This will make users with older but upgraded certifications more attractive then newly certified users (suggests years of experience).&lt;br /&gt;
Old certifications shouldn&#039;t expire, just become less applicable and the upgrade path should be very affordable. Considering how little changes in languages, I would expect the major version certifications to last for about 3 years at least. &lt;br /&gt;
[[User:Strife Onizuka|Strife Onizuka]] 03:50, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my goal with pricing to have it be as cheep as possible. For the scripting certification, I imagine that it could be fully automated. -- [[User:Strife Onizuka|Strife Onizuka]] 15:18, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Corporate Friendly Stamp&amp;quot; or &amp;quot;Structured Education&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The need for &#039;certification&#039; is vague, and has caused people to question whether there is a hidden objective.  In addition it is completely at odds with the essence of current web 2.0 systems of community reputation.  More honesty about what the purpose of the certification is may help.&lt;br /&gt;
&lt;br /&gt;
===Corporate Friendly Stamp===&lt;br /&gt;
&#039;&#039;edited based on comments&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the main purpose of certification is to assist employers in finding suitable residents to hire, then it may be useful, but can only achieve part of this aim.  The term &#039;Corporate Friendly&#039; is not used to mean &#039;freindly towards corporations&#039;, but more &#039;low risk&#039;.&lt;br /&gt;
&lt;br /&gt;
A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&lt;br /&gt;
&lt;br /&gt;
In contrast though it cannot demonstrate that an individual is creative (as mentioned above), is reliable, works to deadlines, considers the need of the client etc.  In general the things that references and portfolio cover in the real-world.  Plus a portfolio is far easier to supply in SL than RL since any object can be rezzed for the client to view, or instantly teleported to observe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some comments may appear out of context based on the above changes&#039;&#039;&lt;br /&gt;
:Whether or not a person is corporate friendly or what their track record is, it is beyond the scope of certification (and thus this discussion). -- [[User:Strife Onizuka|Strife Onizuka]] 04:35, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::It is relavent to the discussion if the main purpose of certification is to help corporations identify individuals to employ.  If this is the case then general certification might harm the community at large and still not meet its main objective of protecting corporate interests. --[[User:Lucius Nesterov|Lucius Nesterov]] 04:54, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::No, it&#039;s not.  People aren&#039;t hired if they aren&#039;t advertising and don&#039;t contact any prospective clients.  [[User:Gigs Taggart|Gigs Taggart]] 05:17, 25 April 2007 (PDT)&lt;br /&gt;
::::In general yes, but it depends on how the information is made available.  Being so closely linked to SL there is the potential for a list (or league table) of residents to be produced, either by searching profiles, the use of a bot, details being released by a third party etc.  An individual might be approached because of their placing on this list (e.g. &amp;quot;we need the best vehicle scripter, s/he is X&amp;quot;).  With your alternatives, how do you approach a client if you have no idea which companies are considering entering SL, how much SL advertising is in places those not in SL would be exposed to?  It&#039;s all speculation, but this is what I had in mind when I posted the reply.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::How do you determine if someone is &amp;quot;Corporate Friendly&amp;quot;? To complicate things there are different corporate models that people may or may not be compatible with. Sure it would be nice to know who if a person is a total sellout but how do you quantize it? How do you test for it? &amp;quot;Corporate Friendly&amp;quot; Certifications sounds like a system that will punish those not certified and be abused by those who are (once you were certified it would be difficult to loose the certification). The flaws outweigh the benefits. -- [[User:Strife Onizuka|Strife Onizuka]] 05:27, 25 April 2007 (PDT)&lt;br /&gt;
::::That&#039;s a fair point, but it could be argued that any certification will punish those not certified.  That&#039;s its purpose; it is proof of competency, while non-certified people must be considered to lack the competency unless they prove otherwise.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
:::::Good point, I should have limited that argument to only the abuse. -- [[User:Strife Onizuka|Strife Onizuka]] 17:04, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, Lucius. Can you please limit your very valuable criticism to the discussion page? Thanks. 1) &amp;quot;Read as: Yes it will cost money, if the &#039;third party&#039; is anything other than community-based volunteers. As in the real-world the cost will depend on the duration, presitge and popularity of the courses&amp;quot; 2) &amp;quot;Of course anyone can always select an object and use the &#039;edit&#039; tool to determine who created it - is that so very hard?&amp;quot;&lt;br /&gt;
::[[User:Heretic Linden|Heretic Linden]] 18:01, 25 April 2007  (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Apologies.  Of course you never actually answered the question of whether it would cost (&amp;quot;don&#039;t know&amp;quot; is a valid answer) or whether LL would profit (&amp;quot;would like to&amp;quot; is also a valid answer).  Also the second point above wasn&#039;t me.&lt;br /&gt;
:::--[[User:Lucius Nesterov|Lucius Nesterov]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m puzzled, Heretic. If this exercise is really supposed to be about creating a corps or group of cadres of competent persons who really are skilled at what they claim to be skilled at for the use of corporations doing business in Second Life, why is the group they must join by your or other Linden invitation only hidden in the groups list, and hidden on their profile? Doesn&#039;t that run counter to the entire premise here? Is this perhaps merely an oversight (check off &amp;quot;show in groups list&amp;quot; on the menu). It&#039;s also important to see the list of those who are claiming expertise in being able to have the impartiality and ability to devise a certification system. So far, one can find in the list quite a few who are looking for a seal of approval but don&#039;t understand what is involved in impartial and publicly-credible institution-building. There&#039;s also some concern about anything that is &amp;quot;volunteer and community-based&amp;quot;. That can be a very misleading concept, which merely means hand-picked friends of Lindens, in our setting -- there&#039;s no &amp;quot;community&amp;quot; in any wider, public and transparent sense (especially with a closed, invitation-only group). If this system must go forward (and I oppose it as unnecessary and inhibitive privileging and credentialing that has no place in an open-ended creative world), then it should be done by a professional third-party outsider that is not rooted and embedded in the Linden Lab/resident axis of favouritism. If you set up the usual favour bank, Heretic, it simply will not have any credibility in the corporate world which you intend to woo with this concept. The idea that such profit-making companies would somehow be suspect merely for making a profit would be false, as people tend to screen employees, work to a standard, and have credibility when their company has to face a bottom line. The usual group of volunteers cannot carry it or have crediblity.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Prokofy Neva|Prokofy Neva]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::This quote from the edited artice really rubs me the wrong way, Heretic.  &amp;quot;A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&amp;quot;    Excuse me, Heretic?  I am logged into SL EVERY DAY for at least 1-2 hours, often as much as 6 or more hours.   I build, I run two stores, I just completed a build project for a new sim in the Caledon group, I am part of the COMMUNITY of Caledon...AND I am at the limits of the discretionary spending I can earmark to SL just to maintain my tier.    Sooo, I will not be able to afford &#039;for pay&#039; certification without scaling back other things (land, stores, etc.)...but according to YOU, not having the certification means I am somehow NOT COMMITTED to working in SL?    Your concept of &#039;committed to working in SL disgusts me!   Seem like there is no room in SL anymore for the non-money mindset...and it is clear that Prokofy is correct, this is nothing but another &#039;gift to the inner circle&#039; who are making money from SL at the expense of folks like me doing this for community and not the almighty $L or $US.    Great way to lock the little guy out of things.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Maklin Deckard|Maklin Deckard]]&lt;br /&gt;
:::: If you consider SL a &amp;quot;discretionary expense&amp;quot;, i.e. a hobby, then no, you have no business being certified.  I am sick of trying to hire people, only to have them quit saying &amp;quot;it was too much like work&amp;quot;.  Well no shit!  I was paying you with real money, didn&#039;t you expect it to be real work?  If someone is serious about working in SL, then yes, they can shell out a few bucks to be certified. [[User:Gigs Taggart|Gigs Taggart]] 13:09, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
So, Gigs, we&#039;re to morph the entire platform around your need not to get burned when you hire a builder? Why would you depend on a synthetic and fictional certification device of anonymous avatars at skills that we can&#039;t even transparently and democratically participate in ruling on here? If you are spending real money, you owe it to yourself to go outside the constraints of SL and get a real resume on a real email and get a real portfolio of works you can visit in SL, with real recommendations. There&#039;s no need to create a lousy certification service because you&#039;re unwilling to go to real life when you need to, and use common-sense procedures to verify a hire. -- Prokofy Neva&lt;br /&gt;
&lt;br /&gt;
::::: I don&#039;t see why one&#039;s pocketbook should affect whether they become certified in technical competency at all, besides pure economic necessity, regardless of your past recruitment failures. And that is the whole point of this section. Some people seem to believe that the purpose of this is to provide a service to recruiters. Others are more of the opinion that it is to provide an educational curriculum and provide a badge for having completed that. I imagine that the two can be reconciled, but I can certainly say that I am firmly in the latter camp myself. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 12:12, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: Maklin, it&#039;s actually me, not Heretic, that you should be directing your anger against, since I wrote that comment.  I assure you though that I wasn&#039;t trying to question the dedication of people who didn&#039;t want to (or couldn&#039;t) take the certification; I was just trying to see a positive reason for it.  No doubt your hard work has won the respect of the people who know you directly, and possibly spread further by reputation, but that is still a relatively small group.  If someone prepares for the certification, spends money to take the test, and then passes, that too sends a strong message of dedication.  Not as strong as turning up everyday and putting hours into building a community, but still a clear message and one that&#039;s going to reach a wider audience.  Feel free to edit the text above to something you&#039;re comfortable with. --[[User:Lucius Nesterov|Lucius Nesterov]] 01:51, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
===Structured Education===&lt;br /&gt;
If instead the purpose is to create a system of structured education, in the form of &#039;person X has completed class-A level-2 so they can now take class-A level-3&#039;, then there is a debate as to whether it is necessary.  Is a more &#039;academic&#039; system better than the current practical, you could say vocational, tutorial system.  Is teaching principles better than teaching projects?  This is a debate for educators and residents.&lt;br /&gt;
&lt;br /&gt;
The part that involved Linden Labs is whether this information (the level of someone&#039;s achievements) should be made public record.  Which again is debateable.&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 04:08, 25 April 2007 (PDT)&lt;br /&gt;
I do think that classes should be informed and shaped by the Cert Standards but if you can do it and take the test and pass, that should be just fine.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== In-world Group ==&lt;br /&gt;
&lt;br /&gt;
I understand that a closed group has been formed in SL to which certain people who have put their names down here - but not all - have been invited. Can the method of getting membership in this, and its purpose, be clarified please? I can&#039;t find reference to it here on the wiki. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 05:27, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Hiya, Ordinal! Hmmm, I set up the group yesterday. Everyone who put their name down to participate should have gotten an invite. I did receive a few IMs yesterday from Residents who mentioned getting an offline invite, but when they logged in, nothing. If you would like to participate in the &#039;&#039;&#039;development&#039;&#039;&#039; of SL Certification, and you did not receive an invite, IM me. Thanks! --[[User: Heretic Linden|Heretic Linden]] 10:38, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
:Just as a note for anyone reading this - I&#039;m now in the group after IMing, so I would suggest anyone who is on the list but hasn&#039;t gotten an invite does the same. It _was_ an update day yesterday after all :) --[[User:Ordinal Malaprop|Ordinal Malaprop]] 15:07, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Is the intent that someone wanting to be certified in Modeling would need to know all of&lt;br /&gt;
&lt;br /&gt;
Architecture&amp;lt;br&amp;gt;&lt;br /&gt;
Furnishings/Interior Design&amp;lt;br&amp;gt;&lt;br /&gt;
Objects&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons and Vehicles &lt;br /&gt;
&lt;br /&gt;
or would certification indicate &amp;lt;i&amp;gt;which&amp;lt;/i&amp;gt; of these things the builder was proficient with?&lt;br /&gt;
&lt;br /&gt;
Same question for scripting, of course. --[[User:Anna Gulaev|Anna Gulaev]] 09:00, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:We are wrestling with the same queston with regards to [[Scripting Certification]]. You should probably take this question to the [[Modeling Certification]] [[Talk:Modeling Certification|talk page]]. It all hinges on what the goal of certification is, Is it to mark people as Gurus or something less? -- [[User:Strife Onizuka|Strife Onizuka]] 06:24, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, thanks for setting up those pages, folks! Strife, the Guru tag was just something fun. We can change it if you like. We don&#039;t have answers to a lot of these questions. We&#039;re hoping all of you will help us determine the best course of action. [[User:Heretic Linden|Heretic Linden]] 10:53, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m fine with the title that goes with group membership, I was more referring to the level of knowledge the certificants. I thought the title was flattering ^_^ -- [[User:Strife Onizuka|Strife Onizuka]] 12:25, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Do we have to use a Wiki?  They&#039;re not &amp;quot;user friendly&amp;quot; like forums are.  I&#039;m really struggling to follow how this damn thing works, and I shouldn&#039;t have to waste time trying to learn something I am never likely to use simply to make sure I don&#039;t get left out.  It&#039;s bad enough having the scheme in the first place - which is going to be essential as a Developement Directory member, however much LL try to play it down - so let&#039;s not make it harder than it needs to be, eh?  Lewis Nerd&lt;br /&gt;
&lt;br /&gt;
:: Lewis what you say can be said about any method. &amp;quot;Do we have to use ...&amp;lt;insert beef here&amp;gt;?... I like the wiki because you can just read the article and get the information you want. For discussions it&#039;s not the best but for solid information it far better than any forums.--[[User:Destiny Niles|Destiny Niles]] 15:03, 16 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m not comfortable with either list on the wiki. They divide things into end-results, not by skill-sets. They are also far too long lists. Certification should have more general areas because it&#039;s kind of worthless to have a certification in just one tiny slice of SL. I have edited the Scripting section with an alternative setup, which everything in the original easily can be sorted into. [[User:Hiro Pendragon|Hiro Pendragon]] Oct 28, 2008&lt;br /&gt;
&lt;br /&gt;
: Have you looked at the dedicated page for the [[Scripting Certification]] yet? It divides things up by LSL topic and not end result. The list on this page hasn&#039;t been updated recently... the entire certification project lost momentum last year. -- &#039;&#039;&#039;[[User:Strife_Onizuka|Strife]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:55, 29 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Certify this. ==&lt;br /&gt;
&lt;br /&gt;
If there&#039;s to be certification of Architecture and Weapons building skills, shouldn&#039;t Genitalia should be added to the list? [[User:SuezanneC Baskerville|SuezanneC Baskerville]]&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see why it couldn&#039;t be a secondary building certification. Though i would suggestion not limiting it just to genitalia but make it a certification for bodyparts. -- [[User:Strife Onizuka|Strife Onizuka]] 11:13, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Anatomy would probably be the correct term for that. Or some other way to refer to organic models that isn&#039;t just limited to specifically humans but can also involve fantasy-like beasts and creatures such as the popular Furry genre. Either Anatomy or Organic would fit that. Otherwise if there were Genitalia there would be a contest for other bits and bobs such as Muscles or particular structures of muscles, bones, skin tissue and so on. --[[User:Nexii Malthus|Nexii Malthus]] 10:05, 15 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Who is certifiable? ==&lt;br /&gt;
&lt;br /&gt;
Does the certification goes to the Avatar or the human and all his/her avatars and alts? The reason I asked is related to how certification is verified. Are certifications revocable? and what would the grounds for revocation be? grieving? excessive complaints? --[[User:Destiny Niles|Destiny Niles]] 10:02, 1 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Given the difficulties of validating the person taking the test, I definitely think that there should be a procedure for them to be revoked.  The only valid reason I can see for revocation though would be complaints from employers of sub-standard work.  However, this would require an independent complaints committee or equivalent.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:33, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I agree that certification should have a revoke clause if complaints of substandard work are received. This might be the best use of a guild system.  I envision this system as empowered by the master builders and scriptors with a certain time in SL  (frankly I hold the oldies in awe) but that is for another time.&lt;br /&gt;
Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Is this now an official Linden Lab Project or have LL washed their hands of it? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Orange_Planer|Orange]] has just removed from all categorized pages the following &amp;quot;legalese&amp;quot;: SLCertification is a community project guided by Linden Lab (see [[SL_Certification#Frequently_Asked_Questions|FAQ]]). This project page and its contents are not endorsed, managed or supervised by Linden Lab. Linden Lab may link to this resource in the future solely as an informational service to the Second Life community.&lt;br /&gt;
:Not only was there a useful link to the FAQ that would go some way toward explaining what this is all about but also it was clear in the succinct note where LL stood with regard to this idea/project. What changed (if anything)? Is this now an official endorsed LL project? Or have LL decided that they have no interest in it? Why the removal of this helpful note? -- &#039;&#039;&#039;[[User:Fred_Gandt|Fred Gandt]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi Fred.  Well, the project isn&#039;t being sponsored by Linden Lab and group ownership was turned over to residents back in the spring.  The language was originally added on Glenn Linden&#039;s request last fall but is no longer appropriate.  Residents have, and always have, created all of the material on this set of wiki pages.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 18:47, 6 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026893</id>
		<title>Talk:SL Certification</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:SL_Certification&amp;diff=1026893"/>
		<updated>2010-09-06T18:47:14Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: /* Is this now an official Linden Lab Project or have LL washed their hands of it? */  - Answered the question of why I removed the legalese.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Naming of Certification Lists ==&lt;br /&gt;
&lt;br /&gt;
Just a small issue; I was wondering why the current certification pages have the moderator&#039;s names in the title? Not just the link but the actual page. It gives them the flavour of sponsorship or something (e.g. The Louise Rumpler Certificate of Basic Scripting), and it&#039;s not unheard of for moderators to change. Can we give the pages generic titles with &amp;quot;Moderated by..&amp;quot; on the pages themselves? --[[User:Lucius Nesterov|Lucius Nesterov]] 13:10, 18 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
That&#039;s actually a good point, and the pages have been removed from the User Pages area.&lt;br /&gt;
[[User:Orange Planer|O]] 00:01, 30 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues to Resolve ==&lt;br /&gt;
&lt;br /&gt;
It seems the debate is losing some focus.  I&#039;m proposing a list of the main issues to sit at the top so we can try to resolve each one systematically.  The order of the issues should represent their importance.  Please add to the list, re-shuffle etc, but lets try to keep it clear; with the discussion below.  &lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 03:44, 30 April 2007 (PDT)&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beneficiaries&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Identify who is intended to benefit, so that the certification can be designed to meet their needs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      The beneficiaries of this process are the real life companies and solution providers who want to find a qualified list of candidates whom to approach and prospective hirable candidates. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Certification Categories&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      The categories are Land Management, Texturing, Terraforming, Scripting, Event Hosting, Machinima, Building, Marketing, and Mentoring.  Each certification has been split in to three parts:  Beginning, Intermediate, and Advanced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Versioning&#039;&#039;&#039; &#039;&#039;Nearly resolved?&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Differentiating certification gained at different times.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Course Content&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Course content can cover more than what is listed in the certification lists, but at the least it has to cover what is in the lists.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Examination Process&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      &amp;lt;ul&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Where will the examination take place (test centre, online, test grid etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;Who will handle testing?&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;li&amp;gt;What form of testing is appropriate (MCQ, practical demonstration etc)?&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Dissemination&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      How will the information be made available?&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Educational Seal of LL Approval&#039;&#039;&#039; &#039;&#039;Under Discussion&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      Determine whether Linden Lab or an educational group should provide a seal to educators operating in complicance with TOS standards for all images, video, audio, and written sources.&amp;lt;br&amp;gt;&lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Examination&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Be aware that the process for testing has not yet been established. It is likely that for at least the theory testing this will be done via a third party to ensure it&#039;s properly controlled and eliminate the threat of accusations of biasing. (Hunter)&lt;br /&gt;
&lt;br /&gt;
:I notice on the [http://wiki.secondlife.com/wiki/Hunter_Benazzi_SL_Cert_Process_Document Cert Process Document] page that a standard &#039;&#039;Basic, Intermediate and Advanced&#039;&#039; format was decided on. A basic certification in an aspect of using SL will carry very little weight, and isn&#039;t worth going to a third party for. I&#039;d recommend that the schools themselves be allowed to issue basic level certificates to students who attend a certain cluster of classes. --[[User:Lucius Nesterov|Lucius Nesterov]] 22:26, 19 February 2009 (UTC)  &lt;br /&gt;
&lt;br /&gt;
I&#039;m suggesting that any examinations for building or scripting disallow the use of prefabricated content; Any building work should be done in front of an examiner in-world, and if possible scripting should be done via VNC so peeps can&#039;t copy &amp;amp; paste.&lt;br /&gt;
&lt;br /&gt;
[[User:SignpostMarv Martin|SignpostMarv Martin]] 12:19, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Yes, that&#039;s a great idea.&lt;br /&gt;
:And I&#039;d love to join/test. :)&lt;br /&gt;
:Elle74&lt;br /&gt;
&lt;br /&gt;
::Not being able to copy and paste can be a bit rough. For more complicated scripting tests, the user should be provided with a library of prefabricated functions to use; this will reduce the amount of time required to both take and score the test, not to mention encourage code reuse (these functions would be available before hand and would be included in study material). Requiring the use of VNC is a bit rough (there should be standard cross platform instructions on how to set it up). [[User:Strife Onizuka|Strife Onizuka]] 06:12, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Speaking (er ... writing!) as someone who has been hacking code for over 33 years (eep!) I think I can say that most (if not all) coders keep their own &#039;libraries&#039; of code segments available for re-use, mostly as a time-saving device. Copy/paste is a standard way of working and, I&#039;d suggest, if one is testing someone on their memory for functions then any &#039;test&#039; will take a whole lot longer if they are limited in this way. --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::Copy &amp;amp; Paste in this context refers to people ripping off other people&#039;s code.&lt;br /&gt;
::::[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:04, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::::A &#039;show me what you can do&#039; test in this situation is flawed because you have no knowledge of what&#039;s happening at the testee&#039;s end.  Even if you can see what&#039;s happening on their computer, who&#039;s to say they aren&#039;t copying from print-outs, or even that it&#039;s the person you think it is?  Asking people to explain their code or correct flawed scripts supplied to them may be a better solution.  Some will cheat, but they gain little benefit if they can&#039;t actually do the work. --[[User:Lucius Nesterov|Lucius Nesterov]] 03:20, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::::::As a professional RL developer of 25 years I&#039;d have to totally agree with Alison Wheels on this one. Like all developers I know I don&#039;t code on a blank canvas except in very unusual circumstances. Instead I usually work from an existing script, cutting and pasting from other scripts and online examples like the Wiki or Forums. Neiher do I memorize list of functions, events, parameters and like - I look things up as need.  If this certification is aimed at the equivalent of &#039;can you code a vehicle script from scratch&#039; or the like then it really doesn&#039;t add anything of use.  --[[User:Hiro Market|Hiro Market]] 08:00, 27 April 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: How would the actual identity of someone taking the exam be verified online?  Anyone could be driving the avatar.&lt;br /&gt;
: --[[User:Kim Anubis|Kim Anubis]] 13:55, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Can I suggest looking at the issue of examination in a different, more scholastic way? Lets consider developing a standardised test database that contains a huge cross section of questions (multi-choice preferably) that can evaluate a person on a wide range of skills. The testing system we select (and there are many freely available) should allow random permutation of questions, timed input for each question and of course uniqueness of the user and test. I think that this in combination with a practical examination of in-world work would make for a fair evaluation system. Comments? &lt;br /&gt;
: --[[User:Lexx Greatrex|Lexx Greatrex]] 17:54PM, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
:An issue would be who prepares the questions?  The database would also need to be continually updated as answers are circulated, things change etc.  Although I do agree that this could potentially be the best system: question database + practical demonstrations in-world evaluated by experts.  Scripting certification could also automated checking proposed by Strife Onizuka, while I guess Modellling would need a higher percentage of practical demonstration.  However, the question remains as to who will do the testing?  Even a third party certification company will need to hire SL residents to prepare questions and assess some of the work.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:25, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Testing Grid ===&lt;br /&gt;
&lt;br /&gt;
Just some &#039;thinking outside the box&#039; ideas for the examination.  With an environment as original as SL, it would be nice if the examinations were a bit more unique.  Please add some more.&lt;br /&gt;
# &#039;&#039;&#039;Testing Grid:&#039;&#039;&#039; There&#039;s been mention of the need for practical demonstrations of skills, so perhaps a dedicated testing grid (small - perhaps just one sim) could be used; seperate from the main grid in the same way the Beta grid is.  Removing access to personal inventories and friend lists would create a more controlled environment.&lt;br /&gt;
# &#039;&#039;&#039;Group Testing:&#039;&#039;&#039; Building on the idea of a test grid, several testees could be working away at the same time.  Examiners could wander amongst them, asking random questions and checking progress.  There could also be some sort of sporadic IM test questions being fired at them just to put the pressure on.&lt;br /&gt;
# &#039;&#039;&#039;Showcase:&#039;&#039;&#039; For the highest levels of certification it could be enough for a resident to produce something original, which demonstrates certain features.  These could be made open to viewing, both to represent the creative talent in SL and to allow challenges to the originality (e.g. &amp;quot;That&#039;s my statue in his foyer&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 02:44, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: A testing grid would require at least 4, probabaly in the following pattern:&lt;br /&gt;
:&amp;lt;table cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;background:#006;text-align:center;&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; width=&amp;quot;64px&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width=&amp;quot;64px&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot; height=&amp;quot;64px&amp;quot;&amp;gt;2&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;background:#0c0;font-size:30px;&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:The number of sims, and the layout is for the following reasons:&lt;br /&gt;
:# CHANGED_REGION&lt;br /&gt;
:# Inter-sim communications&lt;br /&gt;
:# [[llRequestSimulatorData]]&lt;br /&gt;
:#&lt;br /&gt;
:## Plotting a course around the sims using [[llEdgeOfWorld]] and [[llGetParcelFlags]]&lt;br /&gt;
:## Indicating whether [[llMapDestination]]/[[llTeleportAgent]] should be used to reach a region.&lt;br /&gt;
:#* I could go into greater detail for how to design a course to demonstrate effective usage of the LSL functions that are capable of moving primitives, but that would fill up too much space :-D&lt;br /&gt;
:# A Class 5 server can run 4 regions.&lt;br /&gt;
:I&#039;m sure people can think of other reasons why this setup would be useful, as well as bring up any downsides to it :-)&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:15, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Certification ==&lt;br /&gt;
Why are we looking at Modeling and Scripting as the first SL Certifications?  Wouldn’t it be better to start with basic skills needed to operate within the SL environment and UI?  As a Mentor/Greeter &amp;amp; Instructor for well over a year, I have had very few questions from new residents on modeling and scripting.  However, I get many questions that start, “How do I...”&lt;br /&gt;
&lt;br /&gt;
As a teacher in RL, I was taught that you start with basics then move into more advanced areas.  We have mentors admitting at just about every meeting that they would benefit from basic skills training.  One only has to listen to the Mentor group channel for a short while to hear mentors asking for answers to very basic questions.  This indicates to me that we need to certify the volunteers on the basics before we teach modeling and scripting. I would be interested in understanding the reasoning behind modeling and scripting as initial certifications.&lt;br /&gt;
&lt;br /&gt;
Jennifer McLuhan&lt;br /&gt;
::Because no one hires mentors.  Certifications are for telling if the person you are hiring is qualified or not. [[User:Gigs Taggart|Gigs Taggart]] 17:57, 23 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::So Gigs you are telling me this has nothing to do with the mentor certification program?&lt;br /&gt;
:::Jen&lt;br /&gt;
&lt;br /&gt;
::::Apparently not. [[User:Gigs Taggart|Gigs Taggart]] 20:35, 23 April 2007 (PDT)\&lt;br /&gt;
&lt;br /&gt;
:::::Perhaps it has more to do with entrepreneurs moving into SL, with little or no knowledge of it, and needing to find reputable people to produce work for them.  Surely experts in the community have reputations already established by word of mouth.  This seems mainly to reduce the risk to new residents.  --[[User:Lucius Nesterov|Lucius Nesterov]] 03:28, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Certification should not be conducted in normal inside-Second-Life for reasons outlined very clearly here and on the main page - if the person is really sitting at home, you don&#039;t know what resources they have outside their computer.  All the professional certifications I&#039;ve ever obtained, for example at Sylvan, have been conducted at their premises on their computers.  So to take the certification, the prospective certified person should be required to go to a certification center in person and sign in to a special Certification Center account so that the resources available to them are the same for all taking the test.  Then they take it in an in person supervised location minimizing the ability to use IMs, paper notes, etc.  [[User:Carlisse Midnight|Carlisse Midnight]] 09:56, 28 April 2007 (PDT)&lt;br /&gt;
:# Second Life only exists inside Second Life&lt;br /&gt;
:# Internationalisation will be a bitch (can you guarantee that everyone with a Second Life account will be able to reach an accreditation center ?)&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 23:49, 28 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Good topics, bad topics ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I think we should focus on certifying skills, not topics. For instance, 3-D modeling techniques and how to use the tools is a good area to certify. &amp;quot;Weapons and vehicles&amp;quot; is not. &amp;quot;LSL communication protocol&amp;quot; is a good scripting topic, &amp;quot;attachments&amp;quot; is not.  Keep in mind many of the things we&#039;re trying to certify are already covered in traditional game-design and 3-D Design collegiate curriculum, and we should look to that as a base model to start from. &lt;br /&gt;
[[User:Hiro Pendragon|Hiro Pendragon]]&lt;br /&gt;
&lt;br /&gt;
::I agree on focusing on skills.  It also prevents artistic arguments and claims of bias. --[[User:Storm Thunders|Storm Thunders]] 09:30, 26 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I do agree and disagree with Hiro (sorry :P). On one part, looking at the construction of a piece of work, eg. is its angles, alignments, use of shapes, unique shapes and so on, is the basis of what we&#039;re looking into for the certification, we have to consider proportion, scale and replica too. A Pistol for example, the use of primitives to combine and shape it together is one thing, but is it to scale? has it the correct dimensions? these could also play an important part into how the grading system is played upon.&lt;br /&gt;
&lt;br /&gt;
Say you are grading a pistol and a sword, both of which are very well built, no noticable prim flicker, good use of texture and overall the skills of both builders are accurate to a point. Now say that the guns chamber is too big (if the gun is an obvious replica) or the sword is guard is too high up. This also goes for vehicles too, as they whole thing may look nice and pretty, but theres eye-catching &#039;put-offs&#039; that draw your attention away.&lt;br /&gt;
&lt;br /&gt;
* I do think some artistic temprement should come into it, as it would show the onlooker if they can build from a photograph, or build with their imagination. This all depends on how willing the Judge is and the depth of the requirements for the grade. *&lt;br /&gt;
&lt;br /&gt;
Then again, should texture and building be separately graded? To model and object is one thing, but to create unique &#039;artistic&#039; textures to go with it is a different matter. As I explained on another wiki page, you can texture singularly or as a texture-map/texture-zone. Not many people do this in SL, and to do it manually is a complicated task in itself. More people using this technique could drematically bring down bandwidth usage, so should be encouraged.&lt;br /&gt;
&lt;br /&gt;
But this is all medium to advanced modeling on the higher user end.&lt;br /&gt;
&lt;br /&gt;
On the lower end, we should think about grading the users basic functions, prim minipulation, prim conservation, joining prim, texture usage and file resolution, then leading on to further skills. But this is only for example. [[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think it can be approached as art is judged: what are the problems this work presents and how did the builder solve them? And that would include technique and appearance. Of course there would be disagreement on some ways of solving problems but that is how the process evolves. So a task could be presented such as build a gun that an avatar can hold. Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Who is the beneficiary? ==&lt;br /&gt;
Is the title appropriate for this section?  It seems to be more general questions and answers.  Maybe it should be divided into different sections. [[User:Lucius Nesterov|Lucius Nesterov]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Is this only for the benefit of residents looking to hire a builder/scripter? If so, I&#039;m not interested as I&#039;m not for hire. I certainly won&#039;t object to work-for-hire people getting certified, though.&lt;br /&gt;
&lt;br /&gt;
Will it be used, directly or indirectly, to the detriment of un-certified sellers of *pre-made* (not-for-hire) items? If so, and particularly if it costs money, it&#039;s yet another way for those who have connections to extract money and privilege from those who don&#039;t.&lt;br /&gt;
&lt;br /&gt;
#Who is the beneficiary of this plan?&lt;br /&gt;
#What consequences are there for non-certification?&lt;br /&gt;
#Will it cost money?&lt;br /&gt;
:[[User:Anna Gulaev|Anna Gulaev]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Good questions to which I will add my own (and number yours)&lt;br /&gt;
&amp;lt;ol start=4&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Who will be providing the certification service?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will a business providing certification services need to be certified?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will this program scale as SL grows?&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Strife Onizuka|Strife Onizuka]] 06:45, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&amp;lt;ol start=7&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;What will be the responsibilities (if any) of a Certified person? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Are certified persons expected to serve as &amp;quot;on call&amp;quot; mentors? Do these certified people take the place of a &amp;quot;live help&amp;quot; pool on a given topic?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;How will certification be verified?&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;Right now, I can call myself &amp;quot;Expert Scripter&amp;quot; and no one can challenge me on that. (though I wouldn&#039;t)... What process will be available to verify that a certification does indeed exist for this person?&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Will certifications expire? &amp;lt;div style=&amp;quot;margin-left:5em; width:70%;font-size:0.8em;font-style:italic;&amp;quot;&amp;gt;back in July, SL was a different place, and LSL was a different animal. (I pick on LSL because I can&#039;t imagine how would could be tested for ability to BUILD). In just 9 short months, LSL has changed quite a bit. Not radically, most of what was good then is still good now.. but LSL is an ever changing language, with little-to-no official documentation from the group developing the actual language (unlike HTML/XHTML for example). Someone who was an expert in 2004 could be quite out of their depths now. I also wonder how many Lindens could pass LSL certification.&amp;lt;/div&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
:[[User:Winter Ventura|Winter Ventura]] 5:42pm (PDT), April 24, 2007&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to the above...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# The corporate entities entering into SL who are completely clueless as to how it functions and can&#039;t afford to hire the ESC.&lt;br /&gt;
# You&#039;re less likely to get hired by someone who prefers paper over portfolio.&lt;br /&gt;
# Don&#039;t know. Makes sense that it would- I&#039;m wondering if they&#039;ll accept payment in L$ :-P&lt;br /&gt;
# A third party company/organisation who specialises in providing such certification (it was mentioned at the meeting, but I think I forgot to mention it in the notes I posted).&lt;br /&gt;
# Businesses don&#039;t perform work, the employees do.&lt;br /&gt;
# Refer to MySQL/PHP/MCSE certification processes for when the software in question gets upgraded.&lt;br /&gt;
# No.&lt;br /&gt;
# Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
:: I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&amp;lt;/div&amp;gt;&lt;br /&gt;
# See point 6.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I feel I would benefit as a student and teacher in SL.  I would have standards to measure my own progress against and a sense that important skills were not left out of my training.  I would enjoy a sense of accomplishment and an expanded possibility of contributing to SL.  When I teach, I see students all the time that would love to have some recognition of their skill sets and a direction as to what else they could learn.  I suspect very few would want to be hired so much as they would like to feel part of SL.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
==llRequestAgentData==&lt;br /&gt;
&#039;&#039;Probably as an extra field in the in-world profile, and a matching param for [[llRequestAgentData]].&#039;&#039; [[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I think this is actually a really bad idea. If the point of this process is to act as a representation of technical proficiency for people hiring scripters or builders, it doesn&#039;t need to be programmatically accessible. Employers can just check a website that manages the &amp;quot;official&amp;quot; list of certified avatars. If we make it too easy for certification to be programmatically read by scripts, it could get turned into the program that Prokofy fears it is with certification acting as membership card in some club. [[User:Zetetic Aubret|Zetetic Aubret]]&lt;br /&gt;
:If the certification status is displayed via the in-world profile, then it should be available via [[llRequestAgentData]]. &lt;br /&gt;
:However, if the status isn&#039;t displayed via the in-world profile, then there is no need for a param for it.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 10:15, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Voices Against ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
This system is the final institution of the FIC. It&#039;s not a positive development, as the free market and free media should establish value for skills. A free market and free media also enable anyone new to be able to access that market and media without having to clear unnecessary hurdles and bastions of establishment thinking and procedure.&lt;br /&gt;
&lt;br /&gt;
All that&#039;s happening here is that Linden Lab is dispensing licenses to create, completely overriding their concept of &amp;quot;your world/your imagination&amp;quot;. That is, sure, anybody can go on rezzing a cube, but Lindens are now deciding, in Central Committee fashion, who does this *well enough* to be able to qualify to exist in their certified community. It runs entirely contrary to the notions of openness and creativity which they originally promoted. I personally will not seek to become certified in such a system prone to cronyism and corruption. It cannot help unsightly builds on the grid, unless you also anticipate having quality-control committees added on to vet content manditorily along with certification -- oh, is that coming next? The comparison to software and IT companies having developers&#039; certifications is patently fraudulent: Linden Lab&#039;s role in shaping the Metaverse is not analogous to merely some software company; they are world-builders, and need to stop funnelling and bottle-necking with concepts like this.&lt;br /&gt;
&lt;br /&gt;
Analogies to software companies that certify are false, because such RL companies are often publicly-traded with a great deal more reputation and transparency than Linden Lab has. Has anybody thought about how they will limit liability or resolve disputes and have fiscal responsibility for certified person who engage in fraud or shoddy workmanship?&lt;br /&gt;
&lt;br /&gt;
Heretic Linden has now made a closed group, not visible in the Groups list, by invitation only, which ultimately institutionalizes the FIC as an actual discrete group of people, and among them are many with no obvious skills or reputation or capacity to objectively develop an impartial and professional system for certification, but only jumping on the bandwagon to get a seal of approval from LL.&lt;br /&gt;
[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I agree with Prokofy to a certain point. The SL Certification system should be done by parties who are either 1) Employed by Linden Labs or 2) They do not financially gain from Second Life. Competition who hold grudges against people like Prokofy or myself will seek to not even consider us for certification in our respected fields. That would be unfair and violate LL&#039;s stance of not getting involved in citizen disputes. If they want citizens to run this then remove it from the official LL milestones and let a citizen group run it. [[User: Wrestling Hulka|Wrestling Hulka]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I&#039;d been reading this &#039;certification&#039; in a similar way to the many other software and hardware certifications in the IT industry out there. Nice to have the piece of paper, and it may show you know something (though not neccessarily that you can put it into &#039;real life&#039; practice, and &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; something that you &#039;&#039;&#039;&#039;&#039;must&#039;&#039;&#039;&#039;&#039; have in order to be engaged to do the job. I&#039;d agree that should Linden Labs suddenly demand that everyone building anything in SL be certified (a highly improbable idea in itself) it would be unworkable in practice (though would save us seeing some of the &#039;sights&#039; we currently suffer on the grid!) --[[User:Alison Wheels|Alison Wheels]] 09:16, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Quite - I was rather surprised to see certifications in IT being raised as examples of this in RL, as they are really only a way of proving that somebody isn&#039;t simply making up the fact that they have skill X (unless, of course, they are lying about their certification!) and their actual skill and professionalism is something that is only judgeable by careful individual interviewing by a skilled practitioner, examples of previous work and, mostly, how they actually perform once they are hired. A checklist of revision topics really doesn&#039;t help. A manager or customer who hires someone purely because of an MCSE or a good degree will be disappointed in short measure. The subject of how to properly judge someone&#039;s skills is a very complex one and in practice, managers and customers go on portfolios and performance. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 13:58, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
What, exactly, is the &amp;quot;problem&amp;quot; that certification &amp;quot;solves?&amp;quot; Normally if you want to get hired as a content creator, you create a portfolio of work for potentional employers to look at. I think the conspiracy theory here is that land owners will be able to ban non-certified creations. This would allow some more timid brands to control the &amp;quot;flying pink objects&amp;quot; problem in their space. Please, correct me if I&#039;m wrong! :) [[User:OneBigRiver Stork|OneBigRiver Stork]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certification is mainly for big business and to give SL the illusion of being mature. For example when I first stated in computers (shortly after the Abacus) noone have any experience of classes. Now big companies are asking for 4 years degree to use a 4 function calulator. [[User:Destiny Niles|Destiny Niles]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I would agree to a very large extent with Prokofy on this.  I&#039;m a professional RL coder of over 25+ years and frankly I don&#039;t see what there is in LSL to really certify.  Whilst certainly beyond toy level we&#039;re hardly looking at something of the complexity of C++, Oracle or the like, and the language itself is so broken in many places (shakes head at lists, no arrays, no objects, no.....) that really that should be fixed before anyone can be held to account for good coding practices. One does rather suspect that LL is just taking the idea of certification because it&#039;s the &#039;done&#039; thing in the industry and shoehorning it into SL to make SL look like a professional environment.  Once LL has got it&#039;s finger out and implemented Mono with a decent coding language or two on top then there may indeed be a place for this, but at the moment one is deeply skeptical.&lt;br /&gt;
[[User:Hiro Market|Hiro Market]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Certifications never seem to work how they should.  Companies providing certs have incentive to mint certifications since the people seeking the certifications are paying the bills, and certifying as many people as possible means more revenue.  &lt;br /&gt;
&lt;br /&gt;
Really seems like you should be able to do something better in this medium.  Something more akin to customer product/service feedback.  Even better would be some sort of contract system (provided by a third party) that can measure success in terms of agreed upon milestones, scope, and budget and provide feedback not only to future customers, but also to contractors on the ease or difficulty of working with a particular customer.&lt;br /&gt;
&lt;br /&gt;
For anyone interested, we created an &amp;quot;Advanced Scripters of Secondlife&amp;quot; group a while back that people can pay $L100 to join.  People that contribute to the group by sharing novel questions and answers are given the title &amp;quot;Certified Scripter&amp;quot;.  The $L100 join fees are distributed back to the people who make valued contributions to the group.  This is not a money making endeavor, rather providing a forum for sufficiently advanced scripters to share and collaboratively solve problems SL presents, the join fee is more to discourage people who would diminish the value of the group.   Non-scripters and less advanced scripters are welcome to join and listen in.&lt;br /&gt;
[[User:Heather Goodliffe|Heather Goodliffe]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
A &amp;quot;certified&amp;quot; builder can fail to perform just as well as a non-certified builder, and since LL is not interested in certification nor enforcement of in-game contracts, who would actually benefit the most? My guess is someone using certification to defraud potential customers. (No, I don&#039;t think that people are basically bad, just that such a program would attract those so inclined) [[User:Malachi Petunia|Malachi Petunia]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plus Points==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
* Should be available to everyone.&lt;br /&gt;
* If a charge is applicable, then it should not be thousands of L$ masking out an area of people.&lt;br /&gt;
* If Free, then people should have a &#039;Cooling-Down&#039; period so that they&#039;re not constantly reapplying.&lt;br /&gt;
* This should encourage people (new and old) who want to learn, regardless if they want to use it as an employment marker or not.&lt;br /&gt;
* Just like in Real Life, people deserve the right to be able to progress in their own learning and have something to show and aim for, &#039;encourage-evolution&#039;. &amp;lt;If they wish to&amp;gt;.&lt;br /&gt;
* Usually, Certification developes pride in the person undergoing it, you work hard, you put the hours in to understand and for those people who WANT to be tested and put through the elements of the process, then so be it. Its only as much as what RL is about, and we can all agree that Second Life is becoming more a platform for it.&lt;br /&gt;
* People can see what is entailed in the area they want to be certified in. This again would encourage growth in knowledge.&lt;br /&gt;
* Should not be run like a whos who for RL companies to come in and work the fields - Give it more depth and it will involve more people.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
:Thousands of lindens is only $6.  I seriously doubt it would be less than say $50 per test to hire any certification organization. The cheapest certifications out there go for about $200 each.  [[User:Gigs Taggart|Gigs Taggart]] 00:43, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
Even so, this is hardly going to be certification either professionally recognised or any degree of professional training involved, I know how much college certifications go for and 3rd company involvement, but this is hardly going to be something you put on your next CV/Resume for further employment. There is only self accomplishment in SL, scripting may have some background as well as texture artists having a professional education. But we&#039;re talking about SL here, not a global known university in which everyone has go to pay into something that you know you can or cant do. Again, people will still approach individuals from examples of work, so why dim out some people that come here to &#039;Play&#039; because thats what its all about, this shouldnt be a money making scheme. &lt;br /&gt;
But then again, if people want to pay $50 for something thats only recognised in-world, then so be it. I see alot of people not even bothering if this is the case, and I can certainly say, I wont be wasting my time or money on something that I&#039;m already well known for. I am only here to hope that everyone is given the chance to get in on this.... but yet, it seems people are more self concerned in keeping &#039;the rich, rich and the poor, poor&#039;&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;li&amp;gt;&#039;&#039;&#039;Education&#039;&#039;&#039; &#039;&#039;Issues concerning an Academic Seal of Excellence: Pros and Cons&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
      On SLed, educators have been debating the worth of a seal that would indicate that recipients compy with LL TOS and TOS standards of programs used to create inworld content; further, discussion about requiring citations in SL (or links out to citation) and adhering to student privacy laws was explored.  A few people (at present, 7) spoke up against a community-driven seal; of these, 4 advocated for scrapping the idea entirely and 3 advocated for a thrid party vendor).  14 people replied in support of such a seal; of these, none indicated a preference for a community created SLed seal or a LL seal.  An in-world group will be formed, and discussions will begin to take place concerning the possibility of a Seal being part of the SL certification process.  &lt;br /&gt;
  &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== What is the problem that this &amp;quot;solution&amp;quot; is intended to solve? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #cccccc;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
# Quality control on the grid? But how does it differ than a content-vetting committee?&lt;br /&gt;
# Frequent complains of fraud? But credentialled scripters or builders are just as capable of fraud and incompetence as anyone else, and without also adding a disputes resolution system to handle complaints of the &amp;quot;credentialed&amp;quot; building shoddy structures or not performing on contracts, it is meaningless.&lt;br /&gt;
# If the problem universally claimed for Second Life is the steep learning curve and the lack of an intuitive user interface, how does making the knowledge more unreachable and more subject to controls help those chronic issues?&lt;br /&gt;
# Who needs a set of credentialed builders and scripters? 1) those builders and scripters -- suggesting it is not enough of a reason, as it is self-referential 2) Linden Lab -- for reasons it has failed to make explicit in its recursive &amp;quot;general purpose&amp;quot; intro to this wiki.&lt;br /&gt;
# What happened to &amp;quot;your world/your imagination&amp;quot; with this concept, that seeks to reward a tiny percentage of those a) willing and b) able to pass a credentialling process?&lt;br /&gt;
:[[User:Prokofy Neva|Prokofy Neva]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #ff0000;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Answers to Prok&#039;s questions:&#039;&#039;&#039;&lt;br /&gt;
#&lt;br /&gt;
#* Portfolio is better than Paper.&lt;br /&gt;
#* Competent scripters are known amongst the scripting community, Competent builders are known amongs the building community etc.&lt;br /&gt;
#* Paper will only be useful to those who don&#039;t have the resources to check the skill and portfolio of a Resident, or are too paranoid to trust their reputation.&lt;br /&gt;
# Agreed. This is where portfolio and reputation trumps paper.&lt;br /&gt;
# I believe the phrase is &amp;quot;ZOMG l337NESS&amp;quot;. The certification program is seperate to lowering the barriers of entry. It&#039;s more a case of saying &amp;quot;these people definately know their shit, these people probably do, but we don&#039;t know&amp;quot;.&lt;br /&gt;
# See point 1 in the above list.&lt;br /&gt;
# Just as you have people coding for fun, making websites for fun, some people use SL as a source of income. Attaining MCSE status would likely make a bank more likely to give a business loan. Attaining LLCP, LLCM (Linden Lab Certified Programmer and Builder respectively :-P) status would make a bank more likely to shell out for a business loan.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 18:34, 24 April 2007 (PDT)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:5px;border:1px dashed #00ff00;padding:5px;&amp;quot;&amp;gt;&lt;br /&gt;
I did a little cleanup on the formatting.. it was getting confusing.&lt;br /&gt;
:[[Winter Ventura|Winter Ventura]] 8:46pm (PDT) April 24, 2007&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== My Input, i.e. how not to do it. ==&lt;br /&gt;
&lt;br /&gt;
# Don&#039;t require classes.  Nothing pisses me off more than seeing that some certification requires a certain class.  If you have the skills, you should be able to take the test to prove it, without paying for and sitting through classes about stuff you already know.  If you have to take a class, I&#039;d venture to say you probably don&#039;t deserve the certification anyway.&lt;br /&gt;
# Don&#039;t make it some silly &amp;quot;paper test&amp;quot;.  Skills need to be shown with actual real world scenarios, not some multiple choice question.  Look at the Red Hat certification tests for some guidance here.&lt;br /&gt;
# Don&#039;t make it expire at arbitrary intervals, or even at all.  This is a blatant scam that some companies do to ensure ongoing income from certifications.  I&#039;m in favor of certifications that don&#039;t expire, like CompTIA.  If you were good enough to get the certification once, then you probably have kept up with the changes since then, or can easily get up to speed.  My A+ test I took in the 90s included information on how to calibrate 360k floppy disks.  Am I still qualified to build and repair PCs?  You bet.&lt;br /&gt;
# Don&#039;t avoid improving your product to shore up certification income.  I fully believe Oracle and Cisco keep their products difficult to use to support their network of certified professionals.  This is similar to Dell using nonstandard parts so that only Dell repair centers can do repairs.  It happens.  Don&#039;t let it happen here.&lt;br /&gt;
&lt;br /&gt;
[[User:Gigs Taggart|Gigs Taggart]] 02:21, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Yeah, I do agree with Gigs, if LL is thinking about putting a charge on this, then the certificates should not have an expiry date. If my college certs had them, I&#039;d be spending a fortune every few years, going back and taking the same thing over and over. I dont see the point in that at all. If you&#039;ve proven you can do the work under a strict test environment, then you should have the privilege to have that under your belt for the remainder. Knowledge is like riding a bike, you never forget.&lt;br /&gt;
&lt;br /&gt;
Please, please, please, dont turn this into a money maker.&lt;br /&gt;
&lt;br /&gt;
On another note, god knows how you&#039;re going to grade and test scripters, people can just copy and paste, or have a friend in IM answering questions. Even if LL devised a &#039;Live Script Screen&#039;, you&#039;ll never know whats happening on the user side. &amp;lt;--- I think someone mentioned this somewhere lol sorry for the repeat.&lt;br /&gt;
[[User:Detect Surface|Detect Surface]]&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think classes should be required but that they should be available to all and be in accord with the certification standards (not all classes..some can be for fun and socializing).  I also think that there should be levels of certification such as apprentice, intern, journeyman and master..like a guild.  Dnali Anabuik&lt;br /&gt;
&lt;br /&gt;
== Versioning and Pricing ==&lt;br /&gt;
&lt;br /&gt;
#The cost of updating an old certification should be a percentage of the full cost equal to the percentage of change in LSL plus some small fixed rate no greater then 10$US or 5% of the cost of a full certification (which ever is less).&lt;br /&gt;
#The major version number of the certification being offered shouldn&#039;t change until some threshold percentage of change has been made to LSL. So the {{HoverText|SC2007|Scripting Certification 2007}} may be offered until 2010; this is to reduce the frequency of market forces pushing for certification updates.&lt;br /&gt;
#Upgraded certifications will still bare their original major version with an appended hyphenated new major version or can be represent with the new certification handle.&lt;br /&gt;
#*So the 2010 upgrade of the 2007 certification would be {{HoverText|SC2007-2010|Scripting Certification 2010, upgraded from 2007}} or {{HoverText|SC2010|Scripting Certification 2010}}.&lt;br /&gt;
#*The 2015 upgrade to that certification would be {{HoverText|SC2007-2015|Scripting Certification 2015, upgraded from 2007}} or {{HoverText|SC2015|Scripting Certification 2015}}.&lt;br /&gt;
#*This will make users with older but upgraded certifications more attractive then newly certified users (suggests years of experience).&lt;br /&gt;
Old certifications shouldn&#039;t expire, just become less applicable and the upgrade path should be very affordable. Considering how little changes in languages, I would expect the major version certifications to last for about 3 years at least. &lt;br /&gt;
[[User:Strife Onizuka|Strife Onizuka]] 03:50, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
It&#039;s my goal with pricing to have it be as cheep as possible. For the scripting certification, I imagine that it could be fully automated. -- [[User:Strife Onizuka|Strife Onizuka]] 15:18, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Corporate Friendly Stamp&amp;quot; or &amp;quot;Structured Education&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The need for &#039;certification&#039; is vague, and has caused people to question whether there is a hidden objective.  In addition it is completely at odds with the essence of current web 2.0 systems of community reputation.  More honesty about what the purpose of the certification is may help.&lt;br /&gt;
&lt;br /&gt;
===Corporate Friendly Stamp===&lt;br /&gt;
&#039;&#039;edited based on comments&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the main purpose of certification is to assist employers in finding suitable residents to hire, then it may be useful, but can only achieve part of this aim.  The term &#039;Corporate Friendly&#039; is not used to mean &#039;freindly towards corporations&#039;, but more &#039;low risk&#039;.&lt;br /&gt;
&lt;br /&gt;
A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&lt;br /&gt;
&lt;br /&gt;
In contrast though it cannot demonstrate that an individual is creative (as mentioned above), is reliable, works to deadlines, considers the need of the client etc.  In general the things that references and portfolio cover in the real-world.  Plus a portfolio is far easier to supply in SL than RL since any object can be rezzed for the client to view, or instantly teleported to observe.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Some comments may appear out of context based on the above changes&#039;&#039;&lt;br /&gt;
:Whether or not a person is corporate friendly or what their track record is, it is beyond the scope of certification (and thus this discussion). -- [[User:Strife Onizuka|Strife Onizuka]] 04:35, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::It is relavent to the discussion if the main purpose of certification is to help corporations identify individuals to employ.  If this is the case then general certification might harm the community at large and still not meet its main objective of protecting corporate interests. --[[User:Lucius Nesterov|Lucius Nesterov]] 04:54, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::No, it&#039;s not.  People aren&#039;t hired if they aren&#039;t advertising and don&#039;t contact any prospective clients.  [[User:Gigs Taggart|Gigs Taggart]] 05:17, 25 April 2007 (PDT)&lt;br /&gt;
::::In general yes, but it depends on how the information is made available.  Being so closely linked to SL there is the potential for a list (or league table) of residents to be produced, either by searching profiles, the use of a bot, details being released by a third party etc.  An individual might be approached because of their placing on this list (e.g. &amp;quot;we need the best vehicle scripter, s/he is X&amp;quot;).  With your alternatives, how do you approach a client if you have no idea which companies are considering entering SL, how much SL advertising is in places those not in SL would be exposed to?  It&#039;s all speculation, but this is what I had in mind when I posted the reply.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::How do you determine if someone is &amp;quot;Corporate Friendly&amp;quot;? To complicate things there are different corporate models that people may or may not be compatible with. Sure it would be nice to know who if a person is a total sellout but how do you quantize it? How do you test for it? &amp;quot;Corporate Friendly&amp;quot; Certifications sounds like a system that will punish those not certified and be abused by those who are (once you were certified it would be difficult to loose the certification). The flaws outweigh the benefits. -- [[User:Strife Onizuka|Strife Onizuka]] 05:27, 25 April 2007 (PDT)&lt;br /&gt;
::::That&#039;s a fair point, but it could be argued that any certification will punish those not certified.  That&#039;s its purpose; it is proof of competency, while non-certified people must be considered to lack the competency unless they prove otherwise.&lt;br /&gt;
::::--[[User:Lucius Nesterov|Lucius Nesterov]] 15:40, 25 April 2007 (PDT)&lt;br /&gt;
:::::Good point, I should have limited that argument to only the abuse. -- [[User:Strife Onizuka|Strife Onizuka]] 17:04, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
::Hi, Lucius. Can you please limit your very valuable criticism to the discussion page? Thanks. 1) &amp;quot;Read as: Yes it will cost money, if the &#039;third party&#039; is anything other than community-based volunteers. As in the real-world the cost will depend on the duration, presitge and popularity of the courses&amp;quot; 2) &amp;quot;Of course anyone can always select an object and use the &#039;edit&#039; tool to determine who created it - is that so very hard?&amp;quot;&lt;br /&gt;
::[[User:Heretic Linden|Heretic Linden]] 18:01, 25 April 2007  (PDT)&lt;br /&gt;
&lt;br /&gt;
:::Apologies.  Of course you never actually answered the question of whether it would cost (&amp;quot;don&#039;t know&amp;quot; is a valid answer) or whether LL would profit (&amp;quot;would like to&amp;quot; is also a valid answer).  Also the second point above wasn&#039;t me.&lt;br /&gt;
:::--[[User:Lucius Nesterov|Lucius Nesterov]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m puzzled, Heretic. If this exercise is really supposed to be about creating a corps or group of cadres of competent persons who really are skilled at what they claim to be skilled at for the use of corporations doing business in Second Life, why is the group they must join by your or other Linden invitation only hidden in the groups list, and hidden on their profile? Doesn&#039;t that run counter to the entire premise here? Is this perhaps merely an oversight (check off &amp;quot;show in groups list&amp;quot; on the menu). It&#039;s also important to see the list of those who are claiming expertise in being able to have the impartiality and ability to devise a certification system. So far, one can find in the list quite a few who are looking for a seal of approval but don&#039;t understand what is involved in impartial and publicly-credible institution-building. There&#039;s also some concern about anything that is &amp;quot;volunteer and community-based&amp;quot;. That can be a very misleading concept, which merely means hand-picked friends of Lindens, in our setting -- there&#039;s no &amp;quot;community&amp;quot; in any wider, public and transparent sense (especially with a closed, invitation-only group). If this system must go forward (and I oppose it as unnecessary and inhibitive privileging and credentialing that has no place in an open-ended creative world), then it should be done by a professional third-party outsider that is not rooted and embedded in the Linden Lab/resident axis of favouritism. If you set up the usual favour bank, Heretic, it simply will not have any credibility in the corporate world which you intend to woo with this concept. The idea that such profit-making companies would somehow be suspect merely for making a profit would be false, as people tend to screen employees, work to a standard, and have credibility when their company has to face a bottom line. The usual group of volunteers cannot carry it or have crediblity.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Prokofy Neva|Prokofy Neva]] 14:27, 25 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::This quote from the edited artice really rubs me the wrong way, Heretic.  &amp;quot;A positive aspect of certification is that, particularly if there is a cost involved in obtaining them, they show that a resident is commited to working in SL.&amp;quot;    Excuse me, Heretic?  I am logged into SL EVERY DAY for at least 1-2 hours, often as much as 6 or more hours.   I build, I run two stores, I just completed a build project for a new sim in the Caledon group, I am part of the COMMUNITY of Caledon...AND I am at the limits of the discretionary spending I can earmark to SL just to maintain my tier.    Sooo, I will not be able to afford &#039;for pay&#039; certification without scaling back other things (land, stores, etc.)...but according to YOU, not having the certification means I am somehow NOT COMMITTED to working in SL?    Your concept of &#039;committed to working in SL disgusts me!   Seem like there is no room in SL anymore for the non-money mindset...and it is clear that Prokofy is correct, this is nothing but another &#039;gift to the inner circle&#039; who are making money from SL at the expense of folks like me doing this for community and not the almighty $L or $US.    Great way to lock the little guy out of things.&lt;br /&gt;
&lt;br /&gt;
:::--[[User:Maklin Deckard|Maklin Deckard]]&lt;br /&gt;
:::: If you consider SL a &amp;quot;discretionary expense&amp;quot;, i.e. a hobby, then no, you have no business being certified.  I am sick of trying to hire people, only to have them quit saying &amp;quot;it was too much like work&amp;quot;.  Well no shit!  I was paying you with real money, didn&#039;t you expect it to be real work?  If someone is serious about working in SL, then yes, they can shell out a few bucks to be certified. [[User:Gigs Taggart|Gigs Taggart]] 13:09, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
So, Gigs, we&#039;re to morph the entire platform around your need not to get burned when you hire a builder? Why would you depend on a synthetic and fictional certification device of anonymous avatars at skills that we can&#039;t even transparently and democratically participate in ruling on here? If you are spending real money, you owe it to yourself to go outside the constraints of SL and get a real resume on a real email and get a real portfolio of works you can visit in SL, with real recommendations. There&#039;s no need to create a lousy certification service because you&#039;re unwilling to go to real life when you need to, and use common-sense procedures to verify a hire. -- Prokofy Neva&lt;br /&gt;
&lt;br /&gt;
::::: I don&#039;t see why one&#039;s pocketbook should affect whether they become certified in technical competency at all, besides pure economic necessity, regardless of your past recruitment failures. And that is the whole point of this section. Some people seem to believe that the purpose of this is to provide a service to recruiters. Others are more of the opinion that it is to provide an educational curriculum and provide a badge for having completed that. I imagine that the two can be reconciled, but I can certainly say that I am firmly in the latter camp myself. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 12:12, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: Maklin, it&#039;s actually me, not Heretic, that you should be directing your anger against, since I wrote that comment.  I assure you though that I wasn&#039;t trying to question the dedication of people who didn&#039;t want to (or couldn&#039;t) take the certification; I was just trying to see a positive reason for it.  No doubt your hard work has won the respect of the people who know you directly, and possibly spread further by reputation, but that is still a relatively small group.  If someone prepares for the certification, spends money to take the test, and then passes, that too sends a strong message of dedication.  Not as strong as turning up everyday and putting hours into building a community, but still a clear message and one that&#039;s going to reach a wider audience.  Feel free to edit the text above to something you&#039;re comfortable with. --[[User:Lucius Nesterov|Lucius Nesterov]] 01:51, 27 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
===Structured Education===&lt;br /&gt;
If instead the purpose is to create a system of structured education, in the form of &#039;person X has completed class-A level-2 so they can now take class-A level-3&#039;, then there is a debate as to whether it is necessary.  Is a more &#039;academic&#039; system better than the current practical, you could say vocational, tutorial system.  Is teaching principles better than teaching projects?  This is a debate for educators and residents.&lt;br /&gt;
&lt;br /&gt;
The part that involved Linden Labs is whether this information (the level of someone&#039;s achievements) should be made public record.  Which again is debateable.&lt;br /&gt;
&lt;br /&gt;
--[[User:Lucius Nesterov|Lucius Nesterov]] 04:08, 25 April 2007 (PDT)&lt;br /&gt;
I do think that classes should be informed and shaped by the Cert Standards but if you can do it and take the test and pass, that should be just fine.  Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== In-world Group ==&lt;br /&gt;
&lt;br /&gt;
I understand that a closed group has been formed in SL to which certain people who have put their names down here - but not all - have been invited. Can the method of getting membership in this, and its purpose, be clarified please? I can&#039;t find reference to it here on the wiki. --[[User:Ordinal Malaprop|Ordinal Malaprop]] 05:27, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Hiya, Ordinal! Hmmm, I set up the group yesterday. Everyone who put their name down to participate should have gotten an invite. I did receive a few IMs yesterday from Residents who mentioned getting an offline invite, but when they logged in, nothing. If you would like to participate in the &#039;&#039;&#039;development&#039;&#039;&#039; of SL Certification, and you did not receive an invite, IM me. Thanks! --[[User: Heretic Linden|Heretic Linden]] 10:38, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
:Just as a note for anyone reading this - I&#039;m now in the group after IMing, so I would suggest anyone who is on the list but hasn&#039;t gotten an invite does the same. It _was_ an update day yesterday after all :) --[[User:Ordinal Malaprop|Ordinal Malaprop]] 15:07, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Is the intent that someone wanting to be certified in Modeling would need to know all of&lt;br /&gt;
&lt;br /&gt;
Architecture&amp;lt;br&amp;gt;&lt;br /&gt;
Furnishings/Interior Design&amp;lt;br&amp;gt;&lt;br /&gt;
Objects&amp;lt;br&amp;gt;&lt;br /&gt;
Weapons and Vehicles &lt;br /&gt;
&lt;br /&gt;
or would certification indicate &amp;lt;i&amp;gt;which&amp;lt;/i&amp;gt; of these things the builder was proficient with?&lt;br /&gt;
&lt;br /&gt;
Same question for scripting, of course. --[[User:Anna Gulaev|Anna Gulaev]] 09:00, 26 April 2007 (EDT)&lt;br /&gt;
&lt;br /&gt;
:We are wrestling with the same queston with regards to [[Scripting Certification]]. You should probably take this question to the [[Modeling Certification]] [[Talk:Modeling Certification|talk page]]. It all hinges on what the goal of certification is, Is it to mark people as Gurus or something less? -- [[User:Strife Onizuka|Strife Onizuka]] 06:24, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Wow, thanks for setting up those pages, folks! Strife, the Guru tag was just something fun. We can change it if you like. We don&#039;t have answers to a lot of these questions. We&#039;re hoping all of you will help us determine the best course of action. [[User:Heretic Linden|Heretic Linden]] 10:53, 26 April 2007 (SLT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;m fine with the title that goes with group membership, I was more referring to the level of knowledge the certificants. I thought the title was flattering ^_^ -- [[User:Strife Onizuka|Strife Onizuka]] 12:25, 26 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Do we have to use a Wiki?  They&#039;re not &amp;quot;user friendly&amp;quot; like forums are.  I&#039;m really struggling to follow how this damn thing works, and I shouldn&#039;t have to waste time trying to learn something I am never likely to use simply to make sure I don&#039;t get left out.  It&#039;s bad enough having the scheme in the first place - which is going to be essential as a Developement Directory member, however much LL try to play it down - so let&#039;s not make it harder than it needs to be, eh?  Lewis Nerd&lt;br /&gt;
&lt;br /&gt;
:: Lewis what you say can be said about any method. &amp;quot;Do we have to use ...&amp;lt;insert beef here&amp;gt;?... I like the wiki because you can just read the article and get the information you want. For discussions it&#039;s not the best but for solid information it far better than any forums.--[[User:Destiny Niles|Destiny Niles]] 15:03, 16 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m not comfortable with either list on the wiki. They divide things into end-results, not by skill-sets. They are also far too long lists. Certification should have more general areas because it&#039;s kind of worthless to have a certification in just one tiny slice of SL. I have edited the Scripting section with an alternative setup, which everything in the original easily can be sorted into. [[User:Hiro Pendragon|Hiro Pendragon]] Oct 28, 2008&lt;br /&gt;
&lt;br /&gt;
: Have you looked at the dedicated page for the [[Scripting Certification]] yet? It divides things up by LSL topic and not end result. The list on this page hasn&#039;t been updated recently... the entire certification project lost momentum last year. -- &#039;&#039;&#039;[[User:Strife_Onizuka|Strife]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 21:55, 29 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Certify this. ==&lt;br /&gt;
&lt;br /&gt;
If there&#039;s to be certification of Architecture and Weapons building skills, shouldn&#039;t Genitalia should be added to the list? [[User:SuezanneC Baskerville|SuezanneC Baskerville]]&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t see why it couldn&#039;t be a secondary building certification. Though i would suggestion not limiting it just to genitalia but make it a certification for bodyparts. -- [[User:Strife Onizuka|Strife Onizuka]] 11:13, 29 April 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Anatomy would probably be the correct term for that. Or some other way to refer to organic models that isn&#039;t just limited to specifically humans but can also involve fantasy-like beasts and creatures such as the popular Furry genre. Either Anatomy or Organic would fit that. Otherwise if there were Genitalia there would be a contest for other bits and bobs such as Muscles or particular structures of muscles, bones, skin tissue and so on. --[[User:Nexii Malthus|Nexii Malthus]] 10:05, 15 August 2008 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Who is certifiable? ==&lt;br /&gt;
&lt;br /&gt;
Does the certification goes to the Avatar or the human and all his/her avatars and alts? The reason I asked is related to how certification is verified. Are certifications revocable? and what would the grounds for revocation be? grieving? excessive complaints? --[[User:Destiny Niles|Destiny Niles]] 10:02, 1 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Given the difficulties of validating the person taking the test, I definitely think that there should be a procedure for them to be revoked.  The only valid reason I can see for revocation though would be complaints from employers of sub-standard work.  However, this would require an independent complaints committee or equivalent.&lt;br /&gt;
:--[[User:Lucius Nesterov|Lucius Nesterov]] 05:33, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I agree that certification should have a revoke clause if complaints of substandard work are received. This might be the best use of a guild system.  I envision this system as empowered by the master builders and scriptors with a certain time in SL  (frankly I hold the oldies in awe) but that is for another time.&lt;br /&gt;
Dnali Anabuki&lt;br /&gt;
&lt;br /&gt;
== Is this now an official Linden Lab Project or have LL washed their hands of it? ==&lt;br /&gt;
&lt;br /&gt;
[[User:Orange_Planer|Orange]] has just removed from all categorized pages the following &amp;quot;legalese&amp;quot;: SLCertification is a community project guided by Linden Lab (see [[SL_Certification#Frequently_Asked_Questions|FAQ]]). This project page and its contents are not endorsed, managed or supervised by Linden Lab. Linden Lab may link to this resource in the future solely as an informational service to the Second Life community.&lt;br /&gt;
:Not only was there a useful link to the FAQ that would go some way toward explaining what this is all about but also it was clear in the succinct note where LL stood with regard to this idea/project. What changed (if anything)? Is this now an official endorsed LL project? Or have LL decided that they have no interest in it? Why the removal of this helpful note? -- &#039;&#039;&#039;[[User:Fred_Gandt|Fred Gandt]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;([[User talk:Fred_Gandt|talk]]|[[Special:Contributions/Fred_Gandt|contribs]])&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 17:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hi Fred.  Well, the project isn&#039;t being sponsored by Linden Lab and group ownership was turned over to residents back in the spring.  The language was originally added on Glenn Linden&#039;s request last fall but is no longer appropriate.  Residents have, and always have, created all of the material on this set of wiki pages.&lt;br /&gt;
[[User:Orange Planer|Orange Planer]] 18:47, 6 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Mentoring&amp;diff=1026823</id>
		<title>SL Cert - Advanced Mentoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Mentoring&amp;diff=1026823"/>
		<updated>2010-09-06T16:35:56Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= SL Cert - Advanced Tutoring =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
These are the requirements for advanced tutoring in Second Life.&lt;br /&gt;
&lt;br /&gt;
== Audience ==&lt;br /&gt;
&lt;br /&gt;
People and organizations who want to help others.&lt;br /&gt;
&lt;br /&gt;
== Pre-requisites ==&lt;br /&gt;
&lt;br /&gt;
* Be at least two years of age&lt;br /&gt;
* Have passed both the Basic and Intermediate exams&lt;br /&gt;
* Have a sub-specialty at the intermediate level&lt;br /&gt;
* Have mentored for six months after passing the Intermediate exam&lt;br /&gt;
* Be part of an apprenticeship program for one year&lt;br /&gt;
* Have started developing sub-specialties in other certification categories&lt;br /&gt;
* Have three recommendations; suggestions are your primary sponsor, a resident in a group with management-level responsibilities, and your immediate supervisor&lt;br /&gt;
&lt;br /&gt;
== Criteria ==&lt;br /&gt;
&lt;br /&gt;
Describe the skills and knowledge necessary to tutor competently and effectively at an advanced level.&lt;br /&gt;
&lt;br /&gt;
== Communications Skill Set ==&lt;br /&gt;
&lt;br /&gt;
=== Handling an unruly area on your own ===&lt;br /&gt;
&lt;br /&gt;
=== Methods of bringing people over to the Good Side ===&lt;br /&gt;
&lt;br /&gt;
== Technical Skill Set ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced knowledge of all menus in the standard interface ===&lt;br /&gt;
&lt;br /&gt;
=== Advanced knowledge of the Preferences interface ===&lt;br /&gt;
&lt;br /&gt;
=== Understand hardware and networking issues ===&lt;br /&gt;
&lt;br /&gt;
=== Know the resources ===&lt;br /&gt;
Be able to research solutions in any of the below areas:&lt;br /&gt;
* http://wiki.secondlife.com&lt;br /&gt;
* http://secondlife.com/support&lt;br /&gt;
* http://jira.secondlife.com&lt;br /&gt;
* http://name your search engine&lt;br /&gt;
&lt;br /&gt;
=== Computer knowledge ===&lt;br /&gt;
&lt;br /&gt;
==== Video cards ====&lt;br /&gt;
&lt;br /&gt;
==== CPUs ====&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Mentoring&amp;diff=1026813</id>
		<title>SL Cert - Intermediate Mentoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Mentoring&amp;diff=1026813"/>
		<updated>2010-09-06T16:34:31Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
=SL Cert - Intermediate Tutoring=&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
This is the definition of the abilities one is expected to have for intermediate level tutoring in Second Life.&lt;br /&gt;
&lt;br /&gt;
==Audience==&lt;br /&gt;
&lt;br /&gt;
People and organizations who want to help others.&lt;br /&gt;
&lt;br /&gt;
==Pre-requisites==&lt;br /&gt;
&lt;br /&gt;
Must be a minimum of six months of age in Second Life, have passed the Second Life Mentoring - Basic Level exam, and have mentored for a month after passing that exam.&lt;br /&gt;
&lt;br /&gt;
==Criteria==&lt;br /&gt;
&lt;br /&gt;
Describe the skills and knowledge necessary to mentor at an intermediate level competently and effectively.&lt;br /&gt;
&lt;br /&gt;
== Communications Skillset ==&lt;br /&gt;
=== Thorough knowledge of Linden Lab copyright in Second Life ===&lt;br /&gt;
=== Thorough knowledge of disclosure ===&lt;br /&gt;
=== Dealing with underage residents ===&lt;br /&gt;
=== Dealing with different types of residents ===&lt;br /&gt;
=== Handling yourself at a busy area ===&lt;br /&gt;
=== Counseling frustrated residents about continuing to use Second Life ===&lt;br /&gt;
&lt;br /&gt;
== Technical Skillset ==&lt;br /&gt;
=== Keyboard shortcuts ===&lt;br /&gt;
=== Familiar with multiple viewers ===&lt;br /&gt;
&lt;br /&gt;
Suggestions:  Snowglobe 2, Second Life Viewer 2, Emerald, Second Life Viewer 1.23.&lt;br /&gt;
&lt;br /&gt;
=== Avatar Rendering Cost ===&lt;br /&gt;
=== Diagnostics ===&lt;br /&gt;
==== Lag ====&lt;br /&gt;
===== The Lag Meter =====&lt;br /&gt;
===== The Statistics Console =====&lt;br /&gt;
===== The Help - About menu =====&lt;br /&gt;
==== How to locate sound sources ====&lt;br /&gt;
==== How to locate particle sources ====&lt;br /&gt;
&lt;br /&gt;
=== Console windows ===&lt;br /&gt;
&lt;br /&gt;
=== Land permissions ===&lt;br /&gt;
&lt;br /&gt;
=== Voice Chat ===&lt;br /&gt;
==== Controls for Windows and Macintosh systems ====&lt;br /&gt;
==== The process for initiating voice chat ====&lt;br /&gt;
===== Check the microphone and speaker settings =====&lt;br /&gt;
===== Steps for turning on and controlling voice in SL =====&lt;br /&gt;
==== What can go wrong ====&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1026803</id>
		<title>SL Cert - Basic Mentoring</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Mentoring&amp;diff=1026803"/>
		<updated>2010-09-06T16:32:35Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
This definition codifies what tutors need to know to help people competently from both a communications and technical standpoint.&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
People and organizations who want to help others.&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
Must be at least six months in Second Life.&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;br /&gt;
&lt;br /&gt;
Describe the skills and knowledge necessary to tutor competently and effectively at a basic level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Mentor Skillset =&lt;br /&gt;
&lt;br /&gt;
== Communication Skillset ==&lt;br /&gt;
&lt;br /&gt;
=== Leaving the ego at the door ===&lt;br /&gt;
Understanding the necessity of focusing on the person being helped.&lt;br /&gt;
&lt;br /&gt;
=== Presenting yourself ===&lt;br /&gt;
&lt;br /&gt;
=== Terms of Service ===&lt;br /&gt;
http://secondlife.com/corporate/tos.php&lt;br /&gt;
&lt;br /&gt;
=== Community Standards ===&lt;br /&gt;
http://secondlife.com/corporate/cs.php&lt;br /&gt;
&lt;br /&gt;
=== The function of a tutor ===&lt;br /&gt;
&lt;br /&gt;
=== Definitions of PG, Adult, and Mature regions ===&lt;br /&gt;
&lt;br /&gt;
=== Be familiar with Second Life acronyms (see [[Acronyms]]) ===&lt;br /&gt;
&lt;br /&gt;
=== Know the resources ===&lt;br /&gt;
* http://wiki.secondlife.com&lt;br /&gt;
* http://secondlife.com/support&lt;br /&gt;
* http://jira.secondlife.com&lt;br /&gt;
* Your colleagues&lt;br /&gt;
&lt;br /&gt;
=== Announcing who you are and why you&#039;re there:  goals and methods ===&lt;br /&gt;
&lt;br /&gt;
=== Communicate effectively with people from other cultures ===&lt;br /&gt;
&lt;br /&gt;
=== Describe things and procedures accurately:  techniques for describing procedures ===&lt;br /&gt;
&lt;br /&gt;
=== Know your limits:  realizing how many people you can help at one time ===&lt;br /&gt;
&lt;br /&gt;
=== Steps for dealing with misbehaving residents ===&lt;br /&gt;
&lt;br /&gt;
=== Understand how and when Report Abuse interface accurately and efficiently ===&lt;br /&gt;
&lt;br /&gt;
== Technical Skillset ==&lt;br /&gt;
&lt;br /&gt;
Viewer 2 Keyboard Shortcuts[http://home.comcast.net/~orange.planer/Viewer%202%20Keyboard%20Shortcuts.png Viewer 2 Keyboard Shortcuts]&lt;br /&gt;
&lt;br /&gt;
=== Moving ===&lt;br /&gt;
&lt;br /&gt;
==== Locally ====&lt;br /&gt;
&lt;br /&gt;
===== Walking/Running =====&lt;br /&gt;
&lt;br /&gt;
===== Hovering/Flying =====&lt;br /&gt;
&lt;br /&gt;
===== Using the Mini-Map =====&lt;br /&gt;
&lt;br /&gt;
==== Globally ====&lt;br /&gt;
&lt;br /&gt;
===== Using the Map - Where am I? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Search - Where is that? =====&lt;br /&gt;
&lt;br /&gt;
===== Using Landmarks - How do I get there again? =====&lt;br /&gt;
&lt;br /&gt;
=== Hunting/Gathering ===&lt;br /&gt;
&lt;br /&gt;
==== Inventory - I can have stuff! ====&lt;br /&gt;
&lt;br /&gt;
==== Appearance - I can change how I look! ====&lt;br /&gt;
&lt;br /&gt;
===== Kinds of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an item of clothing =====&lt;br /&gt;
&lt;br /&gt;
===== Creating an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Wearing an outfit =====&lt;br /&gt;
&lt;br /&gt;
===== Modifying an outfit =====&lt;br /&gt;
&lt;br /&gt;
==== Organizing what you have - How do I find things quickly? ====&lt;br /&gt;
&lt;br /&gt;
==== Purchasing ====&lt;br /&gt;
&lt;br /&gt;
===== Money =====&lt;br /&gt;
&lt;br /&gt;
===== What is it? =====&lt;br /&gt;
&lt;br /&gt;
===== Is it necessary? =====&lt;br /&gt;
&lt;br /&gt;
===== How much can I have? =====&lt;br /&gt;
&lt;br /&gt;
===== How do I get it? =====&lt;br /&gt;
&lt;br /&gt;
===== Purchasing things with or without money =====&lt;br /&gt;
&lt;br /&gt;
===== Organizing what you&#039;ve purchased =====&lt;br /&gt;
&lt;br /&gt;
=== Communications ===&lt;br /&gt;
&lt;br /&gt;
==== Chatting with people nearby ====&lt;br /&gt;
&lt;br /&gt;
==== The Friends List ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with one person privately ====&lt;br /&gt;
&lt;br /&gt;
==== Chatting with many people privately - Conference chat ====&lt;br /&gt;
&lt;br /&gt;
==== Groups - people of a feather ====&lt;br /&gt;
&lt;br /&gt;
===== Finding a group =====&lt;br /&gt;
&lt;br /&gt;
===== Joining a group (various methods) =====&lt;br /&gt;
&lt;br /&gt;
===== Chatting with many people - Group chat =====&lt;br /&gt;
&lt;br /&gt;
==== Voice Chat ====&lt;br /&gt;
&lt;br /&gt;
=== Know the basic Macintosh shortcuts (see [[Technical issues with Mac OS X#Using Second Life under Mac OS X|Second Life under Mac OS X]] ) ===&lt;br /&gt;
&lt;br /&gt;
=== The profile ===&lt;br /&gt;
&lt;br /&gt;
=== Preferences ===&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Marketing&amp;diff=1026793</id>
		<title>SL Cert - Advanced Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Marketing&amp;diff=1026793"/>
		<updated>2010-09-06T16:31:03Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Advanced ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to become certified in advanced marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of advanced Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for advanced Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
Applicant must hold basic marketing certification and intermediate marketing certification.&lt;br /&gt;
&lt;br /&gt;
(Recommended) An application should have a basic understanding of marketing and economical terms. It’s also recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to advanced level===&lt;br /&gt;
&lt;br /&gt;
In the advanced skill sets a person should demonstrate a mastery of advanced marketing tasks. The following categories provide the advanced categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview  ====&lt;br /&gt;
&lt;br /&gt;
* Brands&lt;br /&gt;
* Product lifetime and development&lt;br /&gt;
* Pricing strategies&lt;br /&gt;
* Distribution and reseller marketing&lt;br /&gt;
&lt;br /&gt;
The advanced categorie focusses on &amp;quot;marketing beyond the product&amp;quot;; marketing your brand, marketeer&#039;s involvement in product development, how to explore new markets using pricing strategies and how to set up and maintain a distribution and reseller network.&lt;br /&gt;
&lt;br /&gt;
==== Brands ====&lt;br /&gt;
&lt;br /&gt;
* Your brand &amp;amp; it&#039;s image&lt;br /&gt;
* Brand support using logo&#039;s and packaging&lt;br /&gt;
* Brand support through service and relations&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze the current position and image of the brand, and to formulate the desired image and position of the brand. The person should also have knowledge about how to influence the brand image by using logo&#039;s, house style and packaging, and how to promote and support a brand through service and relations with all parties involved.&lt;br /&gt;
&lt;br /&gt;
==== Product lifetime and development ====&lt;br /&gt;
&lt;br /&gt;
* Lifecycle of products&lt;br /&gt;
* Analyzing&lt;br /&gt;
* Competitors&lt;br /&gt;
* Development&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate knowledge of the product lifecycle; he should be able to analyze the lifecycle of his own products and services and to analyze the lifecycle of his direct competitors&#039; products. Based on this, a person should demonstrate to know how to keep the product developers up-to-date about the lifecycle of the product, and to advise product developers on necessary changes/updates to the product.&lt;br /&gt;
&lt;br /&gt;
==== Pricing Strategies ====&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate knowledge of how to introduce products to new markets using pricing strategies. (ie. price penetration strategy).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Distribution and reseller marketing ====&lt;br /&gt;
&lt;br /&gt;
A person should know the basics of distribution and reseller marketing - ie. how to choose the right people and relations. A person should also demonstrate knowledge of how to maintain relations with resellers and distributors, and how to set up marketing actions together with them.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Marketing&amp;diff=1026783</id>
		<title>SL Cert - Intermediate Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Marketing&amp;diff=1026783"/>
		<updated>2010-09-06T16:27:22Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Intermediate ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to become certified in intermediate marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of intermediate Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for intermediate Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
Applicant must hold basic marketing certification.&lt;br /&gt;
&lt;br /&gt;
(Recommended) An application should have a basic understanding of marketing and economical terms. It’s also recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to intermediate level===&lt;br /&gt;
&lt;br /&gt;
In the intermediate skill sets a person should demonstrate a mastery of intermediate marketing tasks. The following categories provide the intermediate categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview  ====&lt;br /&gt;
&lt;br /&gt;
* The marketing environment&lt;br /&gt;
* Market segmentation &amp;amp; Product position&lt;br /&gt;
* Customer relations&lt;br /&gt;
* Searching for and creating added values&lt;br /&gt;
&lt;br /&gt;
The intermediate marketing certification mainly focusses on analyzing your marketing environment, your products/services and how to maintain your customer relations. &lt;br /&gt;
&lt;br /&gt;
==== The marketing environment ====&lt;br /&gt;
&lt;br /&gt;
* Micro&lt;br /&gt;
* Macro&lt;br /&gt;
* Market research&lt;br /&gt;
* Customer behavior &amp;amp; influences&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze the micro/macro environment in Second Life, analyze his competitors and analyze customer behavior and influences. This analysis should be one of the basic pillars for the marketeer to base his marketing strategy on.&lt;br /&gt;
&lt;br /&gt;
==== Market segmentation &amp;amp; product position ====&lt;br /&gt;
&lt;br /&gt;
* Market segmentation &amp;amp; target group&lt;br /&gt;
* Positioning your product on the market&lt;br /&gt;
&lt;br /&gt;
A person should be able to mark his target group and position his product on the market, based upon his analysis of the market.&lt;br /&gt;
&lt;br /&gt;
==== Customer relations ====&lt;br /&gt;
&lt;br /&gt;
* Customer satisfaction&lt;br /&gt;
* Customer service&lt;br /&gt;
&lt;br /&gt;
A person should be able to develop a basic strategy for customer relations, including ways to check on customer satisfaction, deal with customer problems and offer an easy-to-understand and easy-to-access method for customers to communicate any suggestions, feedback, comments and problems back to the merchant/developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Searching for and creating added values ====&lt;br /&gt;
&lt;br /&gt;
* Analyzing &lt;br /&gt;
* Strategies&lt;br /&gt;
&lt;br /&gt;
Based upon his customer relations and his market analysis, a person should demonstrate knowing how to analyze and compare his product, and where to look for added values.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=1026773</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=1026773"/>
		<updated>2010-09-06T16:26:49Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix for these using the 4 P&#039;s of marketing.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze their marketing position by doing a SWOT analysis; they should be able to analyze the strenghts and weaknesses of their own products and/or services, and know how to analyze the market looking for opportunities and threads.&lt;br /&gt;
&lt;br /&gt;
After having done a SWOT analysis, a marketeer should be able to propose a strategy to make optimal use of the facts discovered during the SWOT analysis.&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing results&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate his/her knowledge of how to set targets for short and mid-long term, and how to analyze the results on the end of these terms. &lt;br /&gt;
&lt;br /&gt;
Afterwards they should be able to analyze why they made or did not make their targets, and come up with a strategy to improve.&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Sculpty&amp;diff=1026763</id>
		<title>SL Cert - Advanced Sculpty</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Sculpty&amp;diff=1026763"/>
		<updated>2010-09-06T16:25:40Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Sculpty&amp;diff=1026753</id>
		<title>SL Cert - Intermediate Sculpty</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Sculpty&amp;diff=1026753"/>
		<updated>2010-09-06T16:22:35Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Sculpty&amp;diff=1026743</id>
		<title>SL Cert - Basic Sculpty</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Sculpty&amp;diff=1026743"/>
		<updated>2010-09-06T16:21:49Z</updated>

		<summary type="html">&lt;p&gt;Orange Planer: Remove legalese.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{multi-lang}}&lt;br /&gt;
{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Audience =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pre-requisites =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Criteria =&lt;/div&gt;</summary>
		<author><name>Orange Planer</name></author>
	</entry>
</feed>