<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pathfinder+Linden</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pathfinder+Linden"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Pathfinder_Linden"/>
	<updated>2026-07-24T16:07:05Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Tuesday&amp;diff=702222</id>
		<title>User:Pathfinder Linden/Office Hours/Tuesday</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Tuesday&amp;diff=702222"/>
		<updated>2010-01-12T16:30:53Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hCalendar event/Office Hours&lt;br /&gt;
|mode={{{mode|}}}&lt;br /&gt;
|Resident=Pathfinder Linden&lt;br /&gt;
|weekday=Tuesday&lt;br /&gt;
|start=8am {{SLT}}&lt;br /&gt;
|end=9am {{SLT}}&lt;br /&gt;
|description=&#039;&#039;Innovation happens at intersections, so I spend most of my time exploring the intersections between different communities and markets in Second Life.  This includes Education, Academic Research, Healthcare, Business, Government, Consumer, and the Arts.  If you know of any specific innovative projects happening in any of these areas, please let me know!  During my Office Hours I&#039;m happy to chat about all of this as well as discuss strategies for success in SL.  I do not respond to IM&#039;s during my Office Hours, and folks can ask me any questions they like in open chat.  If for some reason I cannot make one of my scheduled Office Hours or I am running late, I will let folks know via [http://www.twitter.com/Pathfinder my Twitter feed.]   ([http://pathfinderlinden.com Background Info on Pathfinder Linden])&#039;&#039;&lt;br /&gt;
|location=[http://slurl.com/secondlife/Ambleside/57/107/26?title=Linden%20Village Meet at Pathfinder&#039;s Office]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Twitter&amp;diff=476772</id>
		<title>Twitter</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Twitter&amp;diff=476772"/>
		<updated>2009-09-01T18:18:00Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Individual Lindens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Many Linden Lab employees and Residents use [http://twitter.com Twitter] to share status updates, announcements, casual conversation, links of interest, and other insights into stuff they&#039;re involved in.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Note that LL doesn&#039;t formally provide service support through Twitter; while we can point you in the right direction, you should always use the &#039;&#039;&#039;[http://secondlife.com/support Support Portal]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Please keep this list sorted neatly.&lt;br /&gt;
&lt;br /&gt;
== Lindens ==&lt;br /&gt;
=== Topics ===&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/secondlife SecondLife]&#039;&#039;&#039; - The MAIN account.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/learninginworld Inworld Learning]&#039;&#039;&#039; - [http://blogs.secondlife.com/community/learninginworld More info.]&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/workinginworld Inworld Working]&#039;&#039;&#039; - [http://work.secondlife.com/ More info.]&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/slmerchants Second Life Merchants]&#039;&#039;&#039; - For vendors and fans of [http://www.xstreetsl.com/ Xstreet SL] and commerce.&lt;br /&gt;
&lt;br /&gt;
=== Individual Lindens ===&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/slballyhoo Catherine Linden]&#039;&#039;&#039; - Communications/marketing.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/pathfinder Pathfinder Linden]&#039;&#039;&#039; - Innovation at the intersections of different SL communities and markets.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/kate_linden Kate Linden]&#039;&#039;&#039; - On the [[Documentation Team]].&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/jeremy_linden Jeremy Linden]&#039;&#039;&#039; - On the [[Documentation Team]].&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/jon_linden Jon Linden]&#039;&#039;&#039; - On the [[Documentation Team]].&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/torley Torley Linden]&#039;&#039;&#039; - Creativity and lots of non-SL things like computer music. On the [[Documentation Team]].&lt;br /&gt;
&lt;br /&gt;
== Residents ==&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/cerebrate Athanasius Skytower]&#039;&#039;&#039; - blogger, scripter, entrepreneur, and curmudgeon.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/graybeam Gray Beam]&#039;&#039;&#039; - Long time resident and geek.  (LOL - well, I was first when the page started!)&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/Tipsy_Cerulean]&#039;&#039;&#039; - Cerulean Capalini: resident, blogger, builder, farmer, Tipsy Commentary&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/stbishop]&#039;&#039;&#039; - Bishop Emmons: resident, blogger, complainer de jour, explorer&lt;br /&gt;
* &#039;&#039;&#039;Eureka Dejavu Entrepreneur and Artist&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/MadameMaracas Madame Maracas]&#039;&#039;&#039; - RadioRadio DJ, Founder, Owner; SLCC2007 Chicago Guru; Avarice &amp;amp; Scintillation design groups. On Plurk as [http://www.plurk.com/MadameMaracas Madame Maracas].&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/surlaroute Melody Paperdoll]&#039;&#039;&#039; - also Casper Paperdoll, SL musician &#039;n lots of randomness.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/merrycalliope Merry Calliope]&#039;&#039;&#039; - Adventurer&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/burhop Burhop Piccard]&#039;&#039;&#039; - 3D Software developer&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/Blarion Blarion Gazov]&#039;&#039;&#039; - Random fennec.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/carthalis Carthalis]&#039;&#039;&#039; - resident, explorer and photographer&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/DEPickett Wicked Picket]&#039;&#039;&#039; - Wanderer of the Grid since selling my private sim.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/HolocluckHenly Holocluck Henly]&#039;&#039;&#039; - Cartoonist, illustrator, writer, builder, eccentric EMH.&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/isfullofcrap Crap Mariner]&#039;&#039;&#039; - Deranged windup clockwork figure&lt;br /&gt;
* &#039;&#039;&#039;[http://twitter.com/MariaKorolov Maria Korolov]&#039;&#039;&#039; - Editor of Hypergrid Business, Marie Kolache in Second Life.&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Friday&amp;diff=476472</id>
		<title>User:Pathfinder Linden/Office Hours/Friday</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Friday&amp;diff=476472"/>
		<updated>2009-09-01T14:48:24Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hCalendar event/Office Hours&lt;br /&gt;
|mode={{{mode|}}}&lt;br /&gt;
|Resident=Pathfinder Linden&lt;br /&gt;
|weekday=Friday&lt;br /&gt;
|start=12pm {{SLT}}&lt;br /&gt;
|end=1pm {{SLT}}&lt;br /&gt;
|description=&#039;&#039;Innovation happens at intersections, so I spend most of my time exploring the intersections between different communities and markets in Second Life.  This includes Education, Academic Research, Healthcare, Business, Government, Consumer, and the Arts.  If you know of any specific innovative projects happening in any of these areas, please let me know!  During my Office Hours I&#039;m happy to chat about all of this as well as discuss strategies for success in SL.  I do not respond to IM&#039;s during my Office Hours, and folks can ask me any questions they like in open chat.  If for some reason I cannot make one of my scheduled Office Hours or I am running late, I will let folks know via [http://www.twitter.com/Pathfinder my Twitter feed.]   ([http://pathfinderlinden.com Background Info on Pathfinder Linden])&#039;&#039;&lt;br /&gt;
|location=[http://slurl.com/secondlife/Ambleside/57/107/26?title=Linden%20Village Meet at Pathfinder&#039;s Office]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Tuesday&amp;diff=476462</id>
		<title>User:Pathfinder Linden/Office Hours/Tuesday</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Pathfinder_Linden/Office_Hours/Tuesday&amp;diff=476462"/>
		<updated>2009-09-01T14:44:08Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hCalendar event/Office Hours&lt;br /&gt;
|mode={{{mode|}}}&lt;br /&gt;
|Resident=Pathfinder Linden&lt;br /&gt;
|weekday=Tuesday&lt;br /&gt;
|start=7am {{SLT}}&lt;br /&gt;
|end=8am {{SLT}}&lt;br /&gt;
|description=&#039;&#039;Innovation happens at intersections, so I spend most of my time exploring the intersections between different communities and markets in Second Life.  This includes Education, Academic Research, Healthcare, Business, Government, Consumer, and the Arts.  If you know of any specific innovative projects happening in any of these areas, please let me know!  During my Office Hours I&#039;m happy to chat about all of this as well as discuss strategies for success in SL.  I do not respond to IM&#039;s during my Office Hours, and folks can ask me any questions they like in open chat.  If for some reason I cannot make one of my scheduled Office Hours or I am running late, I will let folks know via [http://www.twitter.com/Pathfinder my Twitter feed.]   ([http://pathfinderlinden.com Background Info on Pathfinder Linden])&#039;&#039;&lt;br /&gt;
|location=[http://slurl.com/secondlife/Ambleside/57/107/26?title=Linden%20Village Meet at Pathfinder&#039;s Office]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428323</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428323"/>
		<updated>2009-07-10T19:47:40Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Public Issue Tracker issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feels are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is very important to have it added to Second Life.  &#039;&#039;&#039;The more votes a particular feature request gets, the more Linden Lab will prioritize the request.&#039;&#039;&#039; [http://wiki.secondlife.com/wiki/Issue_tracker#Vote_for_issues Here are details on how voting works in PJira.]&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
* [http://jira.secondlife.com/browse/SVC-4515 SVC-4515]) Is a pJira proposing a new prim property be added for &amp;quot;annotation&amp;quot; on prims and objects. This would be made available to viewers centered on accessibility, and would be accompanied by a new function like llSetObjectName/Desc: llSetObjectAnnotation.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428313</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428313"/>
		<updated>2009-07-10T19:46:29Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Public Issue Tracker issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feel are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is important.  &#039;&#039;&#039;The more votes a particular feature request gets, the more Linden Lab will prioritize the request.&#039;&#039;&#039; [http://wiki.secondlife.com/wiki/Issue_tracker#Vote_for_issues Here are details on how voting works in PJira.]&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
* [http://jira.secondlife.com/browse/SVC-4515 SVC-4515]) Is a pJira proposing a new prim property be added for &amp;quot;annotation&amp;quot; on prims and objects. This would be made available to viewers centered on accessibility, and would be accompanied by a new function like llSetObjectName/Desc: llSetObjectAnnotation.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428303</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428303"/>
		<updated>2009-07-10T19:46:12Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Public Issue Tracker issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feel are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is important.  &#039;&#039;&#039;The more votes a particular feature request gets, the more Linden Lab will prioritize the request.&#039;&#039;&#039; [http://wiki.secondlife.com/wiki/Issue_tracker#Vote_for_issues Here are details on how voting works in PJira.]&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
[http://jira.secondlife.com/browse/SVC-4515 SVC-4515]) Is a pJira proposing a new prim property be added for &amp;quot;annotation&amp;quot; on prims and objects. This would be made available to viewers centered on accessibility, and would be accompanied by a new function like llSetObjectName/Desc: llSetObjectAnnotation.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428293</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428293"/>
		<updated>2009-07-10T19:45:49Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Public Issue Tracker issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feel are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is important.  &#039;&#039;&#039;The more votes a particular feature request gets, the more Linden Lab will prioritize the request.&#039;&#039;&#039; [http://wiki.secondlife.com/wiki/Issue_tracker#Vote_for_issues Here are some details on exactly how voting works in PJira.]&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
[http://jira.secondlife.com/browse/SVC-4515 SVC-4515]) Is a pJira proposing a new prim property be added for &amp;quot;annotation&amp;quot; on prims and objects. This would be made available to viewers centered on accessibility, and would be accompanied by a new function like llSetObjectName/Desc: llSetObjectAnnotation.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428253</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428253"/>
		<updated>2009-07-10T19:35:37Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Public Issue Tracker issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feel are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is important.  &#039;&#039;&#039;The more votes a particular feature request gets, the more Linden Lab will prioritize the request.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428243</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=428243"/>
		<updated>2009-07-10T19:32:18Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Jira issues focused on improving Accessibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Public Issue Tracker issues focused on improving Accessibility ==&lt;br /&gt;
The [http://wiki.secondlife.com/wiki/Issue_tracker Public Issue Tracker]) website (also known as Jira, Public Jira, or PJira), is a system that helps Linden Lab identify new features that the community of Second Life Residents feel are important.  When you log on to PJira, you can vote for a specific feature request if you feel it is important.  The more votes a feature request gets, the more Linden Lab will prioritize the request.&lt;br /&gt;
&lt;br /&gt;
This section of the Accessibility wiki is for keeping track of specific feature requests in PJira that are focused on improving accessibility.  Please feel free to add links to them so that folks can learn more and have the opportunity to cast their votes.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User_talk:SignpostMarv_Martin/twitbots/slOfficeHours&amp;diff=426612</id>
		<title>User talk:SignpostMarv Martin/twitbots/slOfficeHours</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User_talk:SignpostMarv_Martin/twitbots/slOfficeHours&amp;diff=426612"/>
		<updated>2009-07-08T20:46:16Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is for leaving feedback, bug reports etc. on the [http://twitter.com/slOfficeHours SL Office Hours twitBot], which tweets the [[Office Hours/By Day2|Office Hours]] of Lindens, giving you a 15 minute reminder!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
== How to add suggestions==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
If you want to leave a comment / start a discussion about the twitBot, please operate as follows:&lt;br /&gt;
* Press the &#039;&#039;&#039;edit&#039;&#039;&#039; tab on top of the page. (You may need to &#039;&#039;&#039;log in&#039;&#039;&#039; to edit.)&lt;br /&gt;
* Scroll down and start a &#039;&#039;&#039;new topic&#039;&#039;&#039; using: &amp;lt;nowiki&amp;gt;== Name of the topic ==&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
* Write your questions/suggestions and &#039;&#039;&#039;sign it&#039;&#039;&#039; with four tildes: &amp;lt;tt&amp;gt;&amp;lt;big&amp;gt;&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/tt&amp;gt; (or the signature button [[Image:Button_sig.png]]). These will automatically be converted into your username and a timestamp.&lt;br /&gt;
* Preview the page and save it if you&#039;re comfortable with it.&lt;br /&gt;
* If you want to answer to a persons posting you can scroll behind the posting, hit enter to start a new line and begin it with a colon (:). It will be displayed as an intended line then.&lt;br /&gt;
* If you want to answer to an answer, please write multiple colons in the beginning of the line.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~ &amp;lt;/nowiki&amp;gt;[[User:SignpostMarv Martin|SignpostMarv Martin]]&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== This bot is telling folks I&#039;m having office hours when I am not ==&lt;br /&gt;
I&#039;ve been getting pinged by folks who think I am having office hours when I am not.  They are getting this information from http://twitter.com/SLOfficeHours.  My office hours are on Tuesdays and Fridays (see http://wiki.secondlife.com/wiki/User:Pathfinder_Linden/Office_Hours), but today (Wednesday) the bot tweeted that I was having an office hour from noon to 1pm.  Can you fix this please? [[User:Pathfinder Linden|Pathfinder Linden]] 20:46, 8 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m glad to see this. Three things: ==&lt;br /&gt;
&lt;br /&gt;
# Please don&#039;t use &amp;quot;SLT&amp;quot;. It&#039;s officially deprecated. Use &amp;quot;Pacific Time&amp;quot; or &amp;quot;PST/PDT&amp;quot; as-appropriate. And place a space like this: &amp;quot;PDT @ &amp;quot;&lt;br /&gt;
# Use a different icon, the current one infringes on [http://secondlife.com/corporate/trademark/ LL trademarks].&lt;br /&gt;
# If you could use an URL-shortening service with metrics like [http://tr.im tr.im], that&#039;d be even better.&lt;br /&gt;
&lt;br /&gt;
I will wait for this to mature before highlighting it further, but it&#039;s a good start. &amp;lt;font color=&amp;quot;#ff0080&amp;quot;&amp;gt;&#039;&#039;&#039;- [[Image:Torley-favicon.png]] [[User:Torley Linden|Torley]] on 2009-03-02 @ 8:13 AM PST&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:# This is a simple fix- the PDT/PST string replacement is done on the wiki side of things :-)&lt;br /&gt;
:# I suck at graphics design, I&#039;ll poke around for help on this.&lt;br /&gt;
:# I had thought about doing that- There&#039;s a bunch of code in the twitBot for abbreviating things so that the tweets will fit into the 140 character limit. I suppose it depends on how important it is for the url *not* to be hidden from view.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 00:42, 3 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::# Implemented&lt;br /&gt;
::# I&#039;ve put together a functional icon :-P&lt;br /&gt;
::# I&#039;ve implemented an URL shortening services on marvulous.sl that only accepts domains operated by Linden Lab :-)&lt;br /&gt;
::[[User:SignpostMarv Martin|SignpostMarv Martin]] 11:46, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Non-weekly meetings ==&lt;br /&gt;
&lt;br /&gt;
Does the bot take into account meetings that only happen say, once a month, or every other week? [[User:Drew Dwi|Drew Dwi]] 16:20, 28 April 2009 (UTC)&lt;br /&gt;
: The bot is relatively dumb. It checks for all events occurring in the next 12 to 17 minutes (to account for any time differences in the execution of scripts, server settings etc.).&lt;br /&gt;
: For monthly or fortnightly meetings, the wiki templates would need to be modified to not use the hCalendar class attribute values whenever the meeting wasn&#039;t occurring, then the iCal feed generated by Technorati and the slOfficeHours twitbot would automatically act accordingly, since as far as they&#039;re concerned, the events wouldn&#039;t exist when the hCalendar class attribute values aren&#039;t there.&lt;br /&gt;
: [[User:SignpostMarv Martin|SignpostMarv Martin]] 19:14, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I see, I think there&#039;s a bug also, or maybe i&#039;m confused on how the timezones work... &lt;br /&gt;
&lt;br /&gt;
Andrew, 12-1pm @ http://marvulous.sl/8 Technical issues, SL architecture, physics engine.&lt;br /&gt;
SL Office Hours   Apr 28   2:45 pm&lt;br /&gt;
&lt;br /&gt;
But his office hours run 11am-12pm... [[User:Drew Dwi|Drew Dwi]] 19:31, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, that was a bug- its already been reported.&lt;br /&gt;
:[[User:SignpostMarv Martin|SignpostMarv Martin]] 14:49, 30 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=425302</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=425302"/>
		<updated>2009-07-07T15:22:16Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Be sure to post all of your great snapshots to [http://www.flickr.com/groups/helenkellerday/ Helen Keller Day Flickr]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Helen Keller Day Art Installation - Memorial Site ==&lt;br /&gt;
Bryn Oh, [http://brynoh.blogspot.com/ a well-known artist in both Real Life and Second Life], created an art installation for Helen Keller Day.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL to the Memorial - http://slurl.com/secondlife/Davenport/62/24/98&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Machinima of the Memorial - http://blip.tv/file/2272782&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Message from Saxet Uralia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The organizers of Helen Keller Day in Second Life are thankful for the talents of Bryn Oh who created  the &amp;quot;Carousel of Dreams and Sorrows&amp;quot; sound sculpture to celebrate Virtual Pioneers.  The sights and sounds fill the senses with wonder and encourage you to look deeper - to search the soul of the sculpture.  &lt;br /&gt;
&lt;br /&gt;
The sculpture is also a tribute to all of the volunteers who worked so hard to make Helen Keller Day a success.  This sculpture is a reminder to look deeper within Second Life and find the lessons that are to be taught and learned here.&lt;br /&gt;
&lt;br /&gt;
Inclusion for Everyone in Virtual Worlds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Message from Bryn Oh&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The music loops in my sculpture were given to me by my friend Tama Ahn.  I have taken the four music loops and given them a timed script which will play each instrument in a varied manner so the song will always change yet still fit together properly.  The build has hidden elements so I would suggest left clicking on things to see what happens.&lt;br /&gt;
&lt;br /&gt;
It was my pleasure to work with the Helen Keller Foundation and I would like to thank Pathfinder Linden for giving me a permanent location to exhibit this work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poem by Saxet Uralia about the Memorial&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The hilltop is desolate and forbidding -&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A worthless rock.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not even vegetation finds a place.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;But, then I hear it and turn to see.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The chimes, they call me.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Do you hear them?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The tunes and the drums?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Music to my soul.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I look up to find the source.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Oh - there and there.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See them?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Music boxes make me smile.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The milkweed seeds drift by&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calling me to let my thoughts wander in the wind.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wait, what is this?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That was not obvious to me at first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am compelled to look beyond&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And experience what is not so obvious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To my senses of sight and hearing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I find the potential in what lies beneath.&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Presentations &amp;amp; Contest Awards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All times are SLT/PDT&lt;br /&gt;
&lt;br /&gt;
12:00AM-1:00AM- &amp;quot;History of Disabilities in SL&amp;quot;&lt;br /&gt;
                Speaker- Simon Walsh&lt;br /&gt;
                Introduction by Polgara Paine&lt;br /&gt;
                Transcriber - Gazanfer Jehangir&lt;br /&gt;
                                    &lt;br /&gt;
1:00AM-2:00AM - &amp;quot;The Power of Awareness&amp;quot;&lt;br /&gt;
                Willow Halfpint and Saxet Uralia&lt;br /&gt;
                                                     &lt;br /&gt;
2:00AM-3:00AM - &amp;quot;Entertainment and Business in Virtual Worlds&amp;quot;&lt;br /&gt;
                Speaker - AWM Mars&lt;br /&gt;
                Transcriber - Cowgrl Crystal&lt;br /&gt;
 &lt;br /&gt;
3:00AM-4:00AM - Virtual Teaching Panel &lt;br /&gt;
                Moderator - Willow Halfpint&lt;br /&gt;
                Panelists - Denlee Wobbitt &amp;amp; Charles Mountain&lt;br /&gt;
                Transcriber - Aullere Ocello&lt;br /&gt;
                                &lt;br /&gt;
4:00AM-5:00AM -  &amp;quot;Who Was Helen Keller? Audio Description of a Montage of &amp;quot;The Miracle Worker&amp;quot; &lt;br /&gt;
                by Edgemar Center for the Arts&lt;br /&gt;
                www.edgemarcenter.org&lt;br /&gt;
                Audio Described Video Video &lt;br /&gt;
                                                                &lt;br /&gt;
5:00AM-6:00AM -&amp;quot;Economic Changes in Second Life and the Future of 3D Vrtual Environment&amp;quot;&lt;br /&gt;
                Speaker - Mark Montage&lt;br /&gt;
                Transcriber - Cowgrl Crystal&lt;br /&gt;
                                &lt;br /&gt;
6:00AM-7:00AM - &amp;quot;Let&#039;s Talk about Accessibility&amp;quot;&lt;br /&gt;
                Group discussion on how we can make virtual worlds more accessible&lt;br /&gt;
                Transcriber Aullere Ocello&lt;br /&gt;
&lt;br /&gt;
7:00AM-8:00AM - &amp;quot;Kids Bridge&amp;quot;&lt;br /&gt;
                Speaker - Dusty Artaud&lt;br /&gt;
                Transcriber - Tali Walmer&lt;br /&gt;
                                   &lt;br /&gt;
8:00AM-8:30AM - &amp;quot;Job Accommodation Network: What JAN Can Do For You&amp;quot;&lt;br /&gt;
                Speaker - Beth Loy, Ph.D., Job Accommodation Network  (JAN Xomotron in SL)&lt;br /&gt;
                Transcriber - Kara Spengler&lt;br /&gt;
&lt;br /&gt;
8:30AM-9:00AM - &amp;quot;If You Say Marco, I Say Polo&amp;quot;&lt;br /&gt;
                Speaker - Chade Villota&lt;br /&gt;
                Transcriber - Tali Walmer &lt;br /&gt;
&lt;br /&gt;
9:00AM-9:30AM - &amp;quot;Verbal Annotations for Virtual Worlds&amp;quot;&lt;br /&gt;
                Speaker - Bill Carter aka Capstan Cliff&lt;br /&gt;
                Transcriber - Pink Clarity&lt;br /&gt;
&lt;br /&gt;
9:30AM-10:00AM - &amp;quot;Teaching Techniniques for Special Needs&amp;quot;&lt;br /&gt;
                Speakers - Louise Later and Polgara Paine&lt;br /&gt;
                Transcriber - Pink Clarity&lt;br /&gt;
&lt;br /&gt;
10:00AM-11:00AM - Keynote: Pathfinder Linden&lt;br /&gt;
                Transcriber - Arian Writer&lt;br /&gt;
                                    &lt;br /&gt;
11:00AM-11:30AM - &amp;quot;Understanding 3D spaces for Blind&amp;quot;&lt;br /&gt;
                Speaker - Jolie Mason&lt;br /&gt;
                Transcriber - Kithop Cusack &lt;br /&gt;
&lt;br /&gt;
11:30AM-12:00N  - &amp;quot;Blindness in the 21st Century&amp;quot;&lt;br /&gt;
                Speaker - Michael Hingson&lt;br /&gt;
                Transcriber - Kithop Cusack&lt;br /&gt;
&lt;br /&gt;
12:00PM-1:00PM - Keynote: Keller Thompson of the Helen Keller Foundation&lt;br /&gt;
                Speaker - Keller Johnson Tompson&lt;br /&gt;
                Transcriber - Carson Quinnell&lt;br /&gt;
                                    &lt;br /&gt;
1:00PM-2:00PM - Vision Quest Contest&lt;br /&gt;
                Speaker - Jenaia Morane&lt;br /&gt;
                  &lt;br /&gt;
2:00PM-3:00PM - Organizational Outreach Panel&lt;br /&gt;
                Speaker - PirateLionECU for Lions Club &lt;br /&gt;
                Speaker - Louise Later for Los Angeles Radio Reading Service and Audio Description&lt;br /&gt;
                Transcriber - Carson Quinnell&lt;br /&gt;
&lt;br /&gt;
3:00PM-4:00PM - Style-Enabled Fashion Show&lt;br /&gt;
&lt;br /&gt;
4:00PM-5:00PM - Virtual Teaching Panel&lt;br /&gt;
                Moderator - JanythKU Techsan&lt;br /&gt;
                Panelists - ChrisG Techsan and Salamanca Congrejo&lt;br /&gt;
                Transcriber - Arian Writer&lt;br /&gt;
                            &lt;br /&gt;
5:00PM-5:30PM - &amp;quot;SL Voice and Impact on Deaf&amp;quot;&lt;br /&gt;
                Speaker - LadySlipper Constantine&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
5:30pm-6:00pm - Accessible Building Contest Update and &amp;quot;Let&#039;s talk about Accessibile Builds&lt;br /&gt;
                with Ciebird McCullough and Yosemite Aero&amp;quot;&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
6:00pm-6:30pm - &amp;quot;3-D Wiki Multi-Channel Interactive Game&amp;quot;&lt;br /&gt;
                Speaker - Jeremy Braver&lt;br /&gt;
                Transcriber - JennaRae Decuir&lt;br /&gt;
&lt;br /&gt;
6:30pm-7:00pm - &amp;quot;Where&#039;s Max?&amp;quot; Flicker Contest Information and Update&lt;br /&gt;
                Speaker - Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
7:00pm-8:00pm - Employment Panel &lt;br /&gt;
                Moderator - Bjorlyn Loon&lt;br /&gt;
                Panelists - Lowri Mills - Community Director for Language Labs&lt;br /&gt;
                            Georgianna Blackburn - Technical Marketing Specialist with Sigma-Aldrich Corp.&lt;br /&gt;
                            Jade Lily - Community Manager with Metaversality&lt;br /&gt;
                            Gwenette Writer - Independent Consultant with Kennesaw State University&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
8:00pm-8:30pm - Poster Contest Update and Information&lt;br /&gt;
                Speaker - JanythKU Techsan&lt;br /&gt;
                                &lt;br /&gt;
8:30pm-9:00pm - Scripting contest Update and Information&lt;br /&gt;
&lt;br /&gt;
9:00pm-10:00pm - &amp;quot;Who Was Helen Keller? Audio Description of a Montage of &#039;The Miracle Worker&#039;&amp;quot; &lt;br /&gt;
                by Edgemar Center for the Arts&lt;br /&gt;
                www.edgemarcenter.org&lt;br /&gt;
                Audio Described Video Video &lt;br /&gt;
&lt;br /&gt;
10:00pm-11:00pm - LAURENLIVE Second Life Comedian &lt;br /&gt;
                Speaker - Lauren Weyland&lt;br /&gt;
                Transcribers - Tali Walmer, Arian Writer, and Orange Planer&lt;br /&gt;
&lt;br /&gt;
11:00pm-~Until~ - &amp;quot;I Am One&amp;quot; Party - Party down with DJ TributeTim Kwak and the Helen Keller Volunteers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entertainment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All times are SLT/PDT  (Hosts are in parentheses)&lt;br /&gt;
&lt;br /&gt;
12:00am - Swina Allen (Jaleia Collins)&lt;br /&gt;
&lt;br /&gt;
1:00am - choise clip (Kadoodle Snoodle)&lt;br /&gt;
&lt;br /&gt;
2:00am - Wombat Quinnell (Kadoodle Snoodle)&lt;br /&gt;
&lt;br /&gt;
3:00am - Jessy Sommer (Allegra Genira)&lt;br /&gt;
&lt;br /&gt;
4:00am - SOAR (Allegra Genira)&lt;br /&gt;
&lt;br /&gt;
5:00am - Harleykillernl Back (Jeannie Jannings) &lt;br /&gt;
&lt;br /&gt;
6:00am - Rara Destiny (Elphaba Thibedeau)&lt;br /&gt;
&lt;br /&gt;
7:00am - Russell Eponym (Elphaba Thibedeau)&lt;br /&gt;
&lt;br /&gt;
8:00am - Avvy Barzanne (Jezzabelle Pinklady)&lt;br /&gt;
&lt;br /&gt;
9:00am - Maximillion Kleene (Jezzabelle Pinklady)&lt;br /&gt;
&lt;br /&gt;
10:00am - DonFranko Dagostino (Kaysie - To Be Confirmed)&lt;br /&gt;
&lt;br /&gt;
11:00am - Al Hoffmann (PetiteLittleGirl Pinklady)&lt;br /&gt;
&lt;br /&gt;
12:00pm - Grif Bamaisin (PetiteLittleGirl Pinklady)&lt;br /&gt;
&lt;br /&gt;
1:00pm - Etherian Kamboko / CharlesE Bristol (Loki Wycliffe)&lt;br /&gt;
&lt;br /&gt;
2:00pm - KevinMThomas Carpool (Loki Wycliffe)&lt;br /&gt;
&lt;br /&gt;
3:00pm - Tone Uriza (Shellie Sands)&lt;br /&gt;
&lt;br /&gt;
4:00pm - Detritus Rau (Vorchairs Dagger)&lt;br /&gt;
&lt;br /&gt;
5:00pm - JimmyT49 Dukes (Vorchairs Dagger)&lt;br /&gt;
&lt;br /&gt;
6:00pm - KelvinBlue Oh (Shellie Sands&lt;br /&gt;
&lt;br /&gt;
7:00pm - Dakila Lacava (Tinus Koskinen)&lt;br /&gt;
&lt;br /&gt;
8:00pm - tauri Tigerpaw (Zany Xevious and Guru Witte)&lt;br /&gt;
&lt;br /&gt;
9:00pm - Noma Falta (Zany Xevious and Guru Witte)&lt;br /&gt;
&lt;br /&gt;
10:00pm - Tukso Okey (Ehme Sands) &lt;br /&gt;
&lt;br /&gt;
11:00pm - &amp;quot;I Am One&amp;quot; Party - Party down with DJ TributeTim Kwak (AKA &amp;quot;Despicable Bastard)and the Helen Keller Volunteers  (Jeannie Jannings)&lt;br /&gt;
&lt;br /&gt;
== Contests ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== Contests submission dates have been extended to July 1, 12 noon SLT/PDT with winners announced on July 3rd ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BUILDING CONTEST&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsors: 1daisy Short, Pookymedia, Soundbytes &amp;amp; Over Cie&#039;s Art Textures&lt;br /&gt;
&lt;br /&gt;
Event Contact: Ciebird McCullough&lt;br /&gt;
&lt;br /&gt;
In Second Life, there are three accessibility issues to consider when discussing &amp;quot;building&amp;quot;: &amp;quot;what features should a good build have?,&amp;quot; &amp;quot;how can everyone build?,&amp;quot; and &amp;quot;how can we help everyone learn about real-world accessibility issues?&amp;quot;               &lt;br /&gt;
&lt;br /&gt;
1. First, buildings in general. When you build a house, office, store or other structure, how can you be sure that it is accessible to everyone? For example, does your building have places where avatars get &amp;quot;stuck&amp;quot; or fall off spiral staircases? Have you avoided flashing lights that might trigger a seizure? Is your signage readable by someone who is colorblind and cannot distinguish letters that do not have high contrast from the background? Does your design have doors?  Do the doors have to be clicked on to open? (Remember: those that are blind cannot use a mouse or click on a certain area of the screen.) &lt;br /&gt;
&lt;br /&gt;
2. Second, what if you have a real-world situation that keeps you from using a mouse -- such as the mouse on your computer suddenly dying and you don&#039;t have an alternative or you cannot see well enough to orient a mouse? Without adequate eyesight, building becomes impossible. Can you make building options available to those who can&#039;t use a mouse?&lt;br /&gt;
&lt;br /&gt;
3. Third, there are educational opportunities that await you in every build. For example, in real life, wheelchairs cannot climb stairs and ramps must have an appropriate slope to be used. While being in Second Life makes such issues seem irrelevant and unnecessary, some people in wheelchairs will not use stairs. Teleporting is not always a positive experience because many times it leaves the person standing in front of his/her wheelchair. That means some great builders and designers lose sales. Are you one of them? Some great sites have visitors who never leave the landing area. Is yours one of those?&lt;br /&gt;
&lt;br /&gt;
Since the focus of the day is &amp;quot;include everyone,&amp;quot; we are holding a building contest to take on those difficult areas to clarify what needs to be done, and perhaps to come up with solutions.&lt;br /&gt;
&lt;br /&gt;
Submissions for the building contest will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
* You may build on your own land and submit the location SLURL in your entry&lt;br /&gt;
* Apply to build on Biloxi sim. You can apply for one of the 18 available parcels at Biloxi. These will be awarded on a first request basis. Apply by sending a notecard to Ciebird McCullough. Parcels on Biloxi have a 250 Prim limit and the plot size is 576m.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to enter: &lt;br /&gt;
&lt;br /&gt;
Send a notecard to VHHMax Baily and Ciebird McCullough titled &amp;quot;HKD Building Contest &amp;lt;avatar name&amp;gt; and include:&lt;br /&gt;
&lt;br /&gt;
* Choose one of the categories listed below&lt;br /&gt;
* Explain how your building design meets the criterion of the chosen category&lt;br /&gt;
* List accessibility features you included in your build&lt;br /&gt;
* Display a sign in front of your contest entry with the following: &amp;quot;Helen Keller Building Contest Entry&amp;quot;&lt;br /&gt;
* Include the names of all avatars working on the building entry&lt;br /&gt;
* Take a picture of the builder(s) in front of the build and submit in the email&lt;br /&gt;
* Include the landmark of your building contest entry in the notecard&lt;br /&gt;
&lt;br /&gt;
There are 3 categories of &amp;quot;accessible&amp;quot; building:&lt;br /&gt;
&lt;br /&gt;
1. Use Second Life to Illustrate Real World Accessibility Requirements. 3D models in Second Life can help people plan out and build in the real world. The award-winning builds will help people understand and implement real-world accessibility requirements in Second Life to help everyone learn what these requirements are and how to do them. An example can be found at: http://slurl.com/secondlife/Morrill/40/208/25. This category also includes ways to overcome  SL &amp;quot;inaccessibility&amp;quot; such as places where an avatar gets &amp;quot;stuck.&amp;quot;&lt;br /&gt;
(See the requirements on the Accessible Checklist.)&lt;br /&gt;
&lt;br /&gt;
2. Make Building Accessible to Everyone. This category looks for ways to accomplish what is &amp;quot;impossible.&amp;quot; How can someone who cannot use normal methods of building still be able to build in Second Life? Do you have a special script or gizmo that avoids using a mouse? A clever combination of apps that lets you build even when you are low or no vision? &lt;br /&gt;
&lt;br /&gt;
3. Use Builds in Second Life to Further Real-Life Education, Employment, Entertainment, and social Engagement for EVERYONE while promoting accessibility. Creations in SL generate real-world learning, jobs, fun, or significance for everyone. SL has some good money makers--like SL dogs and fishing, and ingenious educational builds. Submit yours! Be creative and make it and example of something that everyone can use and enjoy.                       &lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $1,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Best Illustration of Real World Accessibility Requirements&lt;br /&gt;
Best Entry of Making Building Accessible to Everyone&lt;br /&gt;
Best Entry that Promotes Accessibility Creations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THE SECOND LIFE VISION QUEST:  Exploring what it means to see&#039;&#039;&#039; [http://slurl.com/secondlife/Olde/39/95/30 SLURL]&lt;br /&gt;
&lt;br /&gt;
Event Contact: Jenaia Morane&lt;br /&gt;
 &lt;br /&gt;
What does it mean to &amp;quot;see?&amp;quot;  Anyone who is blind or has limited eyesight will tell you there are many ways to perceive the world. All the senses are involved  - smell, taste, touch, and hearing - not to mention that elusive, not quite definable sixth sense. It&#039;s that sixth sense takes us beyond the realm of pure physical sight into what is often called, &amp;quot;vision.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
The Native Americans understood the concept of &amp;quot;vision&amp;quot; well.  Knowing the limitations of physical sight, they built rituals into their lives that helped them go beyond those limits to discover other, hidden insights.  They called these rituals &amp;quot;visions quests,&amp;quot; or journeys that expanded reality and made it possible to &amp;quot;see&amp;quot; in new and different ways. &lt;br /&gt;
 &lt;br /&gt;
This Second Life version of a Vision Quest is designed to spark your imagination and encourage you to &amp;quot;see&amp;quot; in new and thought provoking ways.  Participants will have a choice between one of two Story Trails to pursue:&lt;br /&gt;
&lt;br /&gt;
* Story Trail #1: Told through the perceptions of a person who is blind. &lt;br /&gt;
* Story Trail #2: Told from the eyes of a seeing eye dog named Max.   &lt;br /&gt;
&lt;br /&gt;
Each trail will have a specific set of clues to find and follow in order to tell your story.  These clues will include everything from finding actual physical objects and interacting with them to doing a bit of online sleuthing in order make your story more authentic.  No matter which story you choose, you must use MAX the seeing dog (free to all participants) to find the physical clues hidden on the sims.  Other requirements for the story will be explained in the instructions.&lt;br /&gt;
 &lt;br /&gt;
Participants in the Quest will also be encouraged to take photos as they work through the clues and email them to &amp;quot;Saxet Uralia&amp;quot; &amp;lt;saxeturalia@gmail.com&amp;gt; for her to post to a Flickr group called, &amp;quot;Where&#039;s Max?&amp;quot;  These images will be used as part of the awards ceremony presentation.  Instructions on how to post will be included in the the Instruction Kit each participant will receive at the start.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Vision Quest begins on Saturday, June 20 at midnight PDT and runs until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT and winning stories read aloud.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Vision Quest begins at Olde sim at SL Education Faire.  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Participants can choose their story trails, pick up their Instruction Kits, and get a Free copy of Max, the VHH Virtual Guidedog, at the starting point on either sim.  Volunteers will be present to help those who are unsure about how to use the dog.  The instructions will contain directions to the first clue.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
Cash prizes will be given to the top three stories: $10,000 Lindens for First, $7,500 Lindens for Second, and $5,000 Lindens for Third.  Judging will be conducted by a panel of five judges and commence on Wednesday, June 24.&lt;br /&gt;
 &lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Awards will be handed out at The Vision Quest awards ceremony to be held on Friday, July 3 at 1:00 pm (PDT).  Winners will be notified beforehand and asked to read their winning entries at the ceremony.  If for some reason a winner does not want to read his/her story, Jenaia Morane or another appointed avatar will read it for him/her.&lt;br /&gt;
 &lt;br /&gt;
Questions? Contact Jenaia Morane inworld or drop her an email at: jenaia@tvwsp.com &lt;br /&gt;
Copyright 2009 by Jena Ball (aka Jenaia Morane).  All Rights Reserved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;POSTER CONTEST - &amp;quot;Including Everyone in Virtual Worlds&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsors: vTSTC, Cafe 101 and Lone Wolf Virtual Partners&lt;br /&gt;
&lt;br /&gt;
Event Contact: JanythKU Techsan&lt;br /&gt;
&lt;br /&gt;
What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contest Rules:&lt;br /&gt;
&lt;br /&gt;
Design a poster that illustrates &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot; The poster will be judged by the following criteria:&lt;br /&gt;
&lt;br /&gt;
*Relevance to the topic of &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
*Achieving the the elements of design  - Refer to: http://en.wikipedia.org/wiki/Design_principles_and_elements&lt;br /&gt;
*All submissions must include a description notecard.  You will describe your poster in such a way that someone who is blind will be able to understand the meaning, elements, and the beauty of your poster design.  Descriptions should be limited to no more than 300 words.&lt;br /&gt;
*Posters will be displayed on a PG sim and must have the appropriate content and remember -- Max&#039;s mom will be seeing them, too!  Entries with inappropriate content will not be displayed or judged.&lt;br /&gt;
*All entries will become the property of Virtual Helping Hands.  By entering the contest, all parties agree that Virtual Helping Hands and its associates have the right to display, copy, distribute, and otherwise use the posters as it sees fit without any fee or other form of compensation.  &lt;br /&gt;
&lt;br /&gt;
Submission Guidelines&lt;br /&gt;
&lt;br /&gt;
*Create a folder titled HKD Poster Contest with your avatar name. (example: HKD Poster Contest VHHMax Baily)&lt;br /&gt;
*All submissions must be uploaded as 512x512 textures&lt;br /&gt;
*All submissions must be full permissions (right click on the texture, go to Properties  and make sure that Modify, Copy and Transfer are all checked)&lt;br /&gt;
*Posters will be displayed on a PG sim and must have the appropriate content and Max&#039;s mom will be seeing them too!  Entries with inappropriate content will not be displayed or judged.&lt;br /&gt;
*All entries will be sent to JanythKU Techsan by the deadline below. &lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
Best Poster Design communicating &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Entries will be displayed at v.TSTC [http://slurl.com/secondlife/TSTC%20Commons/105/127/22 SLURL]&lt;br /&gt;
Winning posters will be displayed at: [http://slurl.com/secondlife/TSTC%20Commons/35/201/32 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;WHERE&#039;S MAX?&amp;quot; FLICKR PHOTO CONTEST: &amp;quot;Max, the VVH Virtual Guidedog, Welcomes Everyone to Explore Second Life&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsors: SecondAbility Mentors&lt;br /&gt;
&lt;br /&gt;
Why - What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
A welcome at the door makes everyone feel great! People who are already in Second Life can show others what they enjoy there - education, employment, entertainment, and social engagement. Including everyone is not easy, so let&#039;s show what makes the effort worth it! &lt;br /&gt;
&lt;br /&gt;
How do I enter?&lt;br /&gt;
&lt;br /&gt;
* Go to Wheelies on the Water (http:slurl.com/secondlife/Taupo/174/134/29 )&lt;br /&gt;
* Pick up Max, the VHH Virtual Guidedog for free&lt;br /&gt;
* Take Max traveling in Second Life to to the most beautiful, interesting, and engaging places for education, employment, entertainment, and social engagement in Second Life. While you are there at your favorite beauty spot or business, grab a snapshot of you and Max to be posted on Flickr.&lt;br /&gt;
* Post your entries to the Flickr group: http://www.flickr.com/groups/helenkellerday/ &lt;br /&gt;
* The Flicker Group will contain many images from Helen Keller Day so in the description area you must put the following&lt;br /&gt;
1. The text &amp;quot;Contest Entry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Entry category (Example: Max Finds His Inner Student) &lt;br /&gt;
&lt;br /&gt;
3. The SLURL where the picture was taken in SL&lt;br /&gt;
&lt;br /&gt;
4. A description of the photo to be read to someone who is blind    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE: &amp;quot;Keep it clean - Max&#039;s mother is going to see these!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
When&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
1st Place - $2,000L and Helen Keller Day sculptured trophy award (each category)&lt;br /&gt;
Honorable Mention - $200L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Max Finds Beauty in Nature&lt;br /&gt;
&lt;br /&gt;
Max Finds His Inner Student&lt;br /&gt;
&lt;br /&gt;
Max Finds His Sense of Humor&lt;br /&gt;
&lt;br /&gt;
Max Finds His Artistic Side&lt;br /&gt;
&lt;br /&gt;
Max Finds Adventure&lt;br /&gt;
&lt;br /&gt;
Max Finds Something Strange&lt;br /&gt;
&lt;br /&gt;
Max Finds Success&lt;br /&gt;
&lt;br /&gt;
Max Finds Danger&lt;br /&gt;
&lt;br /&gt;
Max Finds SciFi&lt;br /&gt;
&lt;br /&gt;
Max Finds Romance&lt;br /&gt;
&lt;br /&gt;
Max Finds Lindens&lt;br /&gt;
&lt;br /&gt;
Portraits of Max&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3-D WIKI MULTI-CHANNEL INTERACTIVE GAME by Jeremy Braver from Braver Consulting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsor and Event Contact: Jeremy Braver from Braver Consulting&lt;br /&gt;
&lt;br /&gt;
Housed in two locations:&lt;br /&gt;
A 3D wiki in SL at Supporte Island(near landing point) http://slurl.com/secondlife/Supporte/161/143&lt;br /&gt;
A Wiki doc located at http://blinddeafawareness.pbworks.com&lt;br /&gt;
&lt;br /&gt;
Experience a game that will change your view of reality while also increasing your understanding of how and why to include everyone in Virtual Worlds.  The game bridges over into art because its content is open to different interpretations and you are a vital part of the interaction. Players: Those interested in contributing to a potentially world changing movement. Game Play: Players will contribute to a shared document in the form of a wiki. Players can contribute in many different ways (see awards). Each day, players can earn awards based upon their contributions. Daily award winners will be announced on the wiki at approximately 8pm PST. End of Game Awards will be announced on the wiki at approximately 1pm PST on Friday at 7/3/09. Rules: Contributions that are posted first will get credit. Contributions that are too similar will be removed at the end of each day. Any info posted to the wiki from 6/20/09 through 7/1/09 will automatically be placed into the 3D wiki in SL on the day of the conference. On the day of the conference, contributions can be made in world or on the wiki. The game ends on 6/27/09 at midnight PST, but the document will live on and continue to be open for additions and influence blindness awareness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness. Lots of people do not understand why or how people with disabilities would want to use virtual worlds for employment, education, entertainment, and social engagement. Normal wikis in SL are not lasting (once you lose the build, you have lost the data). But Peter Miller from UK and Jeremy Braver are creating a wiki system that will allow people in Second Life to contribute lasting information, thus constantly adding to the pool of information resources. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT. Jeremy will conduct a presentation that shares what new insights have been gained.                                    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The wiki will continue indefinitely. We are actively seeking a worthy entity that may carry this document into the future so as to not let this torch of awareness die.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $1,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Most Valuable Contributor - $L (see prizes above)&lt;br /&gt;
Other Recognitions:&lt;br /&gt;
These can be earned at the end of each day that the game runs. Recipients will be announced on the wiki (6/20-6/27)&lt;br /&gt;
Most URLS (min. 2)&lt;br /&gt;
Networked information (posting data)&lt;br /&gt;
Best Individual Narrative (sharing an experience)&lt;br /&gt;
Contribution to format (fixing/improving flow of doc)&lt;br /&gt;
Most new pages (no min)&lt;br /&gt;
Most edits (grammar &amp;amp; punctuation)&lt;br /&gt;
Clarification (to data only, not narratives)&lt;br /&gt;
Most references (research, literature, or supporting docs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACCESSIBILITY SCRIPTING CONTEST - &amp;quot;Inclusion for Everyone in Virtual Worlds&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsors: IBM&lt;br /&gt;
&lt;br /&gt;
Event Contact:&lt;br /&gt;
&lt;br /&gt;
What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Design a script that furthers &amp;quot;Including Everyone in Virtual Worlds.&amp;quot;  The script will be judged by the following criteria:&lt;br /&gt;
&lt;br /&gt;
* Relevance to the topic of &amp;quot;Including Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* How thoroughly it (a) implements an accessibility capability distinct from what the current SL viewers offer or (b) adds value to those accessibility capabilities through extension or enhancement -- things delivered as finished work will score better than unfinished ideas&lt;br /&gt;
&lt;br /&gt;
* Ease of further implementation: Because the intent of this contest is to gain useful capabilities that can be offered to others, ease of implementation is important.  Those capabilties that are easier to implement (such as simple dropping of a script into the root prim of an object) will fare better in judging than those that require complex configrations or many changes to objects.&lt;br /&gt;
&lt;br /&gt;
* Breadth of applicability: the more broadly the script&#039;s behavior or capability can assist inclusion of everyone, the stronger will be its position in the judging&lt;br /&gt;
&lt;br /&gt;
* Effects on region performance: Yes, all objects can contain scripts; but thousands of scripts in thousands of objects, all doing lots of things, will clearly not lead to inclusion of everyone in virtual worlds.  Good 3D experience design includes consideration of what effect the experience will have on the environment in which it plays.  Therefore, the judging panel will also consider what the likely effects of the capability will be on a region, based on the submitter&#039;s description of what the capability is and how it would be implemented.&lt;br /&gt;
&lt;br /&gt;
Note: What you submit must be your own creation.  It is particularly important that the creator of a script is the same name as the submitter.  Submissions that are evidently not the creation of the submitter will be disqualified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Send a notecard to Willow Halfpint titled &amp;quot;HKD Scripting Contest &amp;lt;avatar name&amp;gt; and include:&lt;br /&gt;
&lt;br /&gt;
* Explain how your script improves accessibility and capabilities&lt;br /&gt;
* Display a sign in front of your contest entry with the following: &amp;quot;Helen Keller Scripting Contest Entry&amp;quot;&lt;br /&gt;
* Include the names of all avatars working on the scripting entry&lt;br /&gt;
* Take a picture in front of the object or build activating the script&lt;br /&gt;
* Include the landmark of your contest entry in the notecard&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $10,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $7,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Best Script that improves &amp;quot;Including Everyone in Virtual Worlds&amp;quot; and attempts to overcome the impossible&lt;br /&gt;
&lt;br /&gt;
== Events (please check back for updates)== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIRTUAL HELPING HANDS GOLD MINE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designers: Vladmire Torok,Rayna Merlin with scripting by Richardjrn Weatherwax&lt;br /&gt;
&lt;br /&gt;
Power problems in Virtual Helping Hands Gold Mine challenge the explorer who needs to use assistive technology devices (Max / the Marco/Polo scripts or other) to overcome obstacles and accomplish goals. Come explore the Gold Mine to see what it is like to be on your own - with just your wits and your trusted technology to help you accomplish your goals. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHEELCHAIR RACE TRACK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designer Vald String &amp;amp; Anonymous Calamity&lt;br /&gt;
&lt;br /&gt;
Knowledge Volunteers: Martin Nasu &amp;amp; Nohle Kondor&lt;br /&gt;
&lt;br /&gt;
This wheelchair race track to have permanent placement at Wheelies. People will be racing in 2 lanes, each lane is 5-meters wide. Your racing wheelchair can be rezzed ether with a click or a typed command. Once in your wheelchair, you can race a partner or against the clock. A script times the racers and posts the names of who races against whom and the times. Come try your skills at pushing the envelope in racing while having fun. Let&#039;s get rolling! Your award? Bragging Rights, enough said!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMAZING MAZE&#039;&#039;&#039; [http://slurl.com/secondlife/Faire/94/150/35 SLURL]&lt;br /&gt;
&lt;br /&gt;
Designer: Marcus Parrott&lt;br /&gt;
&lt;br /&gt;
If you are into mazes, funhouses and Monty Python humor. Or, you like getting lost or just wanting to see something really awesome, this maze is where you want to be!!!&lt;br /&gt;
&lt;br /&gt;
Everytime you take a path, it really does put you somewhere else visually, working to disorient and give you the feeling of being lost. Also, the optical illusions used in this maze are flawless. There is one room specifically that will make you pee your pants. When you find it, you&#039;ll know the one haha :P &lt;br /&gt;
&lt;br /&gt;
Not only does the maze play tricks on the eyes and mind, but it also houses surprises at very turn. I don&#039;t want to give too much away, but I can say that you will be...shocked ^_^&lt;br /&gt;
&lt;br /&gt;
So please take this amazing journey through this brilliant maze. This is probably the most brilliant maze in all of SL. The attention to detail is unlike anything else you&#039;ll find, and the illusion will bend your brain!! &lt;br /&gt;
&lt;br /&gt;
So, if you are the type who laughs at wacky humor, you will be so into this maze. Don&#039;t expect to solve it first try -- It is huge and complex -- but each journey is incredible as you wander and wonder in a maze filled with the unexpected. But don&#039;t let US give it away . . .  The object is to enjoy the Wow factor of how much more the 3D world has to offer than you expect. On-going during the event - so experience it while you can. If you finish it, you do get a prize and MOLTO bragging rights. And - the most fun of all - discussing with others what was the most incredible thing for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STYLE-ENABLED MODELING AGENCY FASHION SHOW &amp;amp; DISPLAY&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SL Fashion Designers under the direction of Polgara Paine&lt;br /&gt;
&lt;br /&gt;
Having a real-life and/or Second-Life disability does not mean you don&#039;t want to be fashionably dressed. The women and men of Style Enabled Modeling Agency will model designs by some of Second Life&#039;s leading designers. These models will show you some wonderfully designed outfits that work whether you have a disability or not. &lt;br /&gt;
&lt;br /&gt;
In the graphical environment of Second Life, some people with visual impairments find that clothing of white or very light colors helps them track their avatars on the screen. The avatars&#039; garments also should not interfere with their virtual guidedogs or canes. People who are in Second Life wheelchairs need garments that will drape correctly in the chair and at least two skirts that are attached to different parts of the body or a low skirt that is in two parts and attached to the lower legs.&lt;br /&gt;
&lt;br /&gt;
Before and after the Show be sure to go to the Accessible Fashions Display. See the innovative designs that overcome some &amp;quot;only in SL situations&amp;quot;: flexi-skirts that don&#039;t drape through chairs, white clothes that are easier for people with low-vision to see, outfits that work with canes, wheelchairs, and guidedogs. These fashions will also be displayed at the Style Enabled Modeling Agency Fashion Show (3-4 pm) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Virtual Pioneers&amp;quot; Sound Sculpture.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Enjoy the &amp;quot;Virtual Pioneers Include Everyone in Virtual Worlds&amp;quot; Sound Sculpture by Bryn Oh. Pathfinder Linden will &amp;quot;activate&amp;quot; and &amp;quot;unveil&amp;quot; a Sound Sculpture celebrating Virtual Pioneers. The sculpture will be able to be enjoyed by everyone. A specially-created the sculpture is on display permanently in a mainland plot donated by Pathfinder Linden. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtual Helping Hands Guidedog Memorial Garden&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsor: Virtual Helping Hands &lt;br /&gt;
[http://slurl.com/secondlife/Biloxi/131/62/22 SLURL] &lt;br /&gt;
You can learn about great guidedogs who have passed on and how they helped their partners. Each space will have a framed picture the dog by breed (black lab, yellow lab, chocolate lab, golden retriever, German shepherd, &amp;quot;dog water bowl with heart on water for &amp;quot;other type of dog&amp;quot; framed picture) and a notecard telling about the particular dog. Jolie Mason will set up the first space for Yuma as an example. Anyone who knows of guidedog owners who would like to commemorate their dogs should tell the owners that space is available for free. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Play in the Dog Park&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Come by the Dog Park and have fun while learning. What is guide dog etiquette? Do you know these surprising facts about the history of guidedogs? Also, see the permutations of the SL dog who became &amp;quot;Max, the VHH Virtual Guidedog.&amp;quot; Have fun playing with beautiful and clever Second Life dogs from the Virtual Kennel Club (VKC). Learn and see with your own &amp;quot;paws-on&amp;quot; experiences how Second Life pet dogs differ from Max - but both make good companions for their different uses. (VKC and other SL dogs welcome.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braille Translation Project&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designer: Tom32 Anatine&lt;br /&gt;
&lt;br /&gt;
Have you ever wondered how your name would look like in braille font? Have you ever wondered how a specific word would look?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Braille Tiles&amp;quot; Game&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Come play the game simply by typing in SL text chatbox what you would like to see in braille font.&lt;br /&gt;
&lt;br /&gt;
1. Have your avatar stand facing the line of the 10 &amp;quot;tiles.&amp;quot; Each tile stands for one letter. (The six dots are called a braille &amp;quot;cell.&amp;quot;)&lt;br /&gt;
 &lt;br /&gt;
2. Bring up the SL chatbox by typing control H to see the SL chat &amp;quot;History.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
3. NOTE: You must start what you type with /111. The &amp;quot;Braille Tiles&amp;quot; game will not convert any message unless the message starts with /111. &lt;br /&gt;
&lt;br /&gt;
4. For example, you could type /111 YOUR NAME HERE. The tiles will change to show what your name would look like in braille, with each black circle standing for a raised dot which would be felt by moving the finger over the font.&lt;br /&gt;
&lt;br /&gt;
5. If you type a longer message, the tiles show the first 10 characters (counting spaces)at a time. The dots on these 10 tiles will fade away to be replaced by the next 10 characters until your message is complete.  &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&amp;quot;How Well Do YOU Know Braille?&amp;quot; Game&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. The large white &amp;quot;platform&amp;quot; on the ground with the six circles is a giant braille &amp;quot;cell.&amp;quot; Each black circle is like a raised braille dot.&lt;br /&gt;
&lt;br /&gt;
2. Have your avatar stand on the braille cell platform.&lt;br /&gt;
&lt;br /&gt;
3. Click a circle on the platform to toggle it either to &amp;quot;black&amp;quot; or &amp;quot;empty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
4. By clicking on the circles, you can try to compose a letter.&lt;br /&gt;
&lt;br /&gt;
5. Once you are done making the right pattern of black dots, just click on the platform on the ground to see in the SL text chatbox which letter you composed.&lt;br /&gt;
&lt;br /&gt;
6. Hint: Play this game along with the &amp;quot;Braille Tiles&amp;quot; game to learn to spell your name character by character. &lt;br /&gt;
&lt;br /&gt;
Maybe this can be your next secret way to communicate with friends? Use various accessible applications to put your name or other text into braille as a signal to others that at your home or business that you provide reasonable accommodations for those who are blind. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wheelies Fun Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Teleport to the Wheelies sim [http://slurl.com/secondlife/Taupo/156/122/29 SLURL] to enjoy a full range of fun activities from Chess, cards, 4-in-a-Row to fishing for the rare &amp;quot;Guidedog fish.&amp;quot;&lt;br /&gt;
* Connect Four - Play the classic game that allows you to place four pieces in a row to beat your opponent.&lt;br /&gt;
* Fishing - Come do some quality fishing with the 7 Seas fishing poles. It&#039;s the best fishing you&#039;ll do without a real live fishing pole.&lt;br /&gt;
* Slopoly - This is Monopoly, but SL style. bring your friends and play the game everyone loves.&lt;br /&gt;
* Sudoku - Challenge yourself in filling in the entire puzzle board with numbers, but in a specific order. This game will keep your brain going and going.&lt;br /&gt;
* War! - Play against the computer or your best friend. Match wits to gain all 52 cards. The first one to get all the cards wins the War! Contact: IM Able Landfall in SL. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HEAR WHAT SECOND LIFE LOOKS LIKE&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sonify&amp;quot; whatever you point your mouse at. Teleport up to a pure white skyroom and play four games to experiment with a special application called the vOICe (V Oh, I see! E.)&lt;br /&gt;
&lt;br /&gt;
Discover if you are &amp;quot;sound savvy&amp;quot; enough to walk, to sit and to buy an item - all by sound alone.&lt;br /&gt;
&lt;br /&gt;
If you need a &amp;quot;hands on&amp;quot; tutorial or help with the install, at 5 pm SLT 6/27/2009, Tali Walmer and other users of &amp;quot;the vOICe&amp;quot; application will be available to offer assistance.&lt;br /&gt;
Learn how intriguing it is to &amp;quot;see with sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The vOICe application can be downloaded from www.seeingwithsound.com.&lt;br /&gt;
NOTE: for Windows only. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;THE vOICe&amp;quot; GAMES: HEAR WHAT YOU SEE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part One: INTRO&lt;br /&gt;
&lt;br /&gt;
This set of games uses &amp;quot;the vOICe&amp;quot; app which is available only for Windows. &lt;br /&gt;
The vOICe is not part of the Max assistive technology. &lt;br /&gt;
&lt;br /&gt;
The  name the &amp;quot;vOICe&amp;quot; uses the caps as word play for &amp;quot;v Oh, I see! e.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once you have the vOICe running, it will &amp;quot;sonify&amp;quot; what you see around you--meaning &amp;quot;change its sound to indicate changes in the visual field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The White Room for &amp;quot;The vOICe&amp;quot; Games is at [http://slurl.com/secondlife/Faire/81/164/35 SLURL]&lt;br /&gt;
&lt;br /&gt;
There are &amp;quot;Install Directions&amp;quot; below, but  read &amp;quot;IMPORTANT NOTE&amp;quot; first because the app sometimes starts at a deafening volume.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT NOTE: How to Alter &amp;quot;The vOICe&amp;quot; Volume&lt;br /&gt;
 &lt;br /&gt;
(Thank you for reading this before installing. ;))&lt;br /&gt;
&lt;br /&gt;
*A. Press F2 to MUTE the vOICe (press  again to UNMUTE sound).&lt;br /&gt;
&lt;br /&gt;
*B. To raise or lower the vOICe volume:&lt;br /&gt;
&lt;br /&gt;
1. Click on the title bar of the vOICe app to activate the app. (Bar turns from gray to blue.) &lt;br /&gt;
&lt;br /&gt;
2. Then on the menu bar, select edit/Visual Sound Mapping Preferences. &lt;br /&gt;
&lt;br /&gt;
3. At the very bottom of the Visual Sound Mapping Preferences&amp;quot; dialog box, adjust the &amp;quot;Master volume control&amp;quot; slider to your liking and then press OK. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Two: INSTALL DIRECTIONS&lt;br /&gt;
   &lt;br /&gt;
1.Download the application called &amp;quot;the vOICe&amp;quot; from&lt;br /&gt;
http://www.seeingwithsound.com/voice.exe.&lt;br /&gt;
&lt;br /&gt;
*a. If you need to, click the button at the bottom left of the browser frame &amp;quot;Open in my web browser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*b. Click on Run.&lt;br /&gt;
&lt;br /&gt;
*c. Do the install for your system. (This is your system - you are responsible; VHH has no liability.) &lt;br /&gt;
&lt;br /&gt;
3. You will hear the word &amp;quot;left&amp;quot; as a black &amp;quot;the vOICe&amp;quot; logo box comes up. It vanishes by itself. &lt;br /&gt;
&lt;br /&gt;
4. When the &amp;quot;Video Source&amp;quot; text box comes up, leave the white space  for &amp;quot;select video device . . .&amp;quot; empty.&lt;br /&gt;
&lt;br /&gt;
5. Click the OK button.&lt;br /&gt;
&lt;br /&gt;
6. Then you will hear a voice that says &amp;quot;I&#039;m sorry. The vOICe cannot find your webcam.&amp;quot;&lt;br /&gt;
That shows you have done the install right!&lt;br /&gt;
You will see a picture of a Volkswagon in the Visual Field box. &lt;br /&gt;
&lt;br /&gt;
7. Press F9 to enable &amp;quot;mouse area look&amp;quot; on the vOICe field box.&lt;br /&gt;
(Or use the menu bar: Options/Sonify GUI/Mouse Area.)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Three: HEAR WHAT YOUR MOUSE IS POINTING AT &lt;br /&gt;
  &lt;br /&gt;
1. Now, wherever your mouse is pointing, the vOICe will show that area in its little Visual Field box and play the sound of that visual field.&lt;br /&gt;
&lt;br /&gt;
(When you get used to hearing what your mouse is pointing at, you can minimize the little Visual Field box  and still hear the sounds.)&lt;br /&gt;
 &lt;br /&gt;
2. As you move your mouse pointer, it takes a moment for the app to switch between visual fields, so please be patient.&lt;br /&gt;
&lt;br /&gt;
3. The best location for your mouse pointer is just over your avatar&#039;s head.&lt;br /&gt;
&lt;br /&gt;
(Note:  If you don&#039;t want to sonify the tag over your av&#039;s head, you can remove the tag: ctrl P/ general/ checkbox &amp;quot;Hide My Name On My Avatar&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
4. Experiment with hearing how the VOICe sonifys whatever your mouse is pointing to.&lt;br /&gt;
&lt;br /&gt;
Listen to the sounds of the colors and shapes around you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Four: GAMES&lt;br /&gt;
&lt;br /&gt;
To explore the sound environment, try some of these games and win a prize at the end. :)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game One.&#039;&#039; &amp;quot;Steady On.&amp;quot;&lt;br /&gt;
*Find and move along the green path using the contrast of green against the white background keep on the path.&lt;br /&gt;
*Stop at the T intersection. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game Two.&#039;&#039; &amp;quot;Visual Overlap&amp;quot;&lt;br /&gt;
*At the &amp;quot;T&amp;quot; intersection, turn to the right along the path towards the blue ball when the black couch is behind it.&lt;br /&gt;
*Note the sound values of the blue against black.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game Three.&#039;&#039; &amp;quot;Click and Sit&amp;quot;&lt;br /&gt;
*Using just the sound of the vOICe, try sitting on the couch.&lt;br /&gt;
*You can sit with just a normal mouse click.&lt;br /&gt;
*Advanced: turn around and walk down the path and sit in either chair at the end of the Y.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039; Game Four.&#039;&#039; &amp;quot;Buy Us&amp;quot; &lt;br /&gt;
*Find the checkered triangle and &amp;quot;buy&amp;quot; its contents by clicking on the triangle.&lt;br /&gt;
*Note the interesting sound of the checkered pattern.&lt;br /&gt;
*Click on it and get a prize.&lt;br /&gt;
&lt;br /&gt;
Thanks so much for playing!&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;A BACKGROUND STORY by Louise Later&#039;&#039;A blind person does not use a mouse because it needs to be visually aligned before you click. So blind people can NOT do the common Second Life actions of &amp;quot;click on the chair and sit&amp;quot; or &amp;quot;click the box and buy&amp;quot; or steer the avatar visually. I am partially sighted and found these actions difficult to manage. However, one day, as I was falling over the edge of a stage, I noticed that Tail Walmar, who also can&#039;t see well, was turning beautifully at the edge and even sitting in chairs. I asked her how she was doing this miracle in SL. She said that she was using &amp;quot;the vOICe&amp;quot; application. So, we are giving you a chance to see how well you can do at navigating by &amp;quot;sonifying&amp;quot; and still using a mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Let&#039;s Enjoy the Music!&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Follow various teleport links to dancing and other musical entertainment. See the Entertainment Calendar above.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(BRP) SL Accessible Home of the Future&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
This house is taking accessibility to a new level. There are loose prims (unlinked primitives) throughout the house to give Max, the VHH Virtual Guidedog, well-named prims to &amp;quot;read&amp;quot; it all. The doors have, for example, scripts that give Max more information to read. The basic concept is here on display and is FREE to any resident who wants a copy.  Please do come check it out by using Max, the VHH Virtual Guidedog!  &lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Supporte/119/160/36 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HKD 2009 Panda Bear Search&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
This is a hunt for clues throughout the four HKD regions, and eventually you get to the prize!  The prize this year is a panda bear and will be findable when the event starts!  Everyone is welcome to join the hunt!  Please do know that everyone has to find it themselives -- no giving out the bear location. Anyone doing so is cheating and griefing.  Please keep it fun for everyone! &lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Supporte/119/160/36 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Octopus Garden Party! &#039;&#039;&#039;&lt;br /&gt;
Dance and swim underwater  http://slurl.com/secondlife/Supporte/189/227/15&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Sky Sculptures Gallery (Ub Yifu) &lt;br /&gt;
#  Second Staffing (Robin Roar ) Fantasea (Corkie Houston)&lt;br /&gt;
# Pulse Point Marketing (Willow Halfpint)&lt;br /&gt;
# National AIDS Testing Day (Ricken Flow)&lt;br /&gt;
# Oz Products /Support Solutions (Oliver Szondi)&lt;br /&gt;
#  Ferds Chats to speech &lt;br /&gt;
# Textures by Torley (Torley Linden)&lt;br /&gt;
# Wheelchair Races in Second Life  (Robin Roar)&lt;br /&gt;
# Wilmington Cape Fear Lions (Piratelionecu Humphreys)&lt;br /&gt;
# Keep Hearts Beating CPR (Shadow Marlin/Poppy McDunnough)&lt;br /&gt;
# XStreet SL&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Press and Blog Coverage ==&lt;br /&gt;
* [https://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life] - Linden Lab&#039;s Second Life Blog  - June 17, 2009 &lt;br /&gt;
* [http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
* [http://xtralarge.wordpress.com/2009/06/05/helen-keller-day-june-27th/ Helen Keller Day] - Roland Zepp&#039;s Fashion Sense Blog - June 5, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=425292</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=425292"/>
		<updated>2009-07-07T15:01:21Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Be sure to post all of your great snapshots to [http://www.flickr.com/groups/helenkellerday/ Helen Keller Day Flickr]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Helen Keller Day Art Installation - Memorial Site ==&lt;br /&gt;
Bryn Oh, [http://brynoh.blogspot.com/ a well-known artist in both Real Life and Second Life], created an art installation for Helen Keller Day.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL to the Memorial - http://slurl.com/secondlife/Davenport/62/24/98&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Machinima of the Memorial - http://blip.tv/file/2272782&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Message from Saxet Uralia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The organizers of Helen Keller Day in Second Life are thankful for the talents of Bryn Oh who created  the &amp;quot;Carousel of Dreams and Sorrows&amp;quot; sound sculpture to celebrate Virtual Pioneers.  The sights and sounds fill the senses with wonder and encourage you to look deeper - to search the soul of the sculpture.  &lt;br /&gt;
&lt;br /&gt;
The sculpture is also a tribute to all of the volunteers who worked so hard to make Helen Keller Day a success.  This sculpture is a reminder to look deeper within Second Life and find the lessons that are to be taught and learned here.&lt;br /&gt;
&lt;br /&gt;
Inclusion for Everyone in Virtual Worlds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Message from Bryn Oh&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The music loops in my sculpture were given to me by my friend Tama Ahn.  I have taken the four music loops and given them a timed script which will play each instrument in a varied manner so the song will always change yet still fit together properly.  The build has hidden elements so I would suggest left clicking on things to see what happens.&lt;br /&gt;
&lt;br /&gt;
It was my pleasure to work with the Helen Keller Foundation and I would like to thank Pathfinder Linden for giving me a permanent location to exhibit this work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Poem by Saxet Uralia about the Memorial&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The hilltop is desolate and forbidding -&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A worthless rock.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not even vegetation finds a place.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;But, then I hear it and turn to see.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The chimes, they call me.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Do you hear them?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The tunes and the drums?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Music to my soul.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I look up to find the source.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Oh - there and there.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See them?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Music boxes make me smile.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The milkweed seeds drift by&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Calling me to let my thoughts wander in the wind.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wait, what is this?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That was not obvious to me at first.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I am compelled to look beyond&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And experience what is not so obvious&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;To my senses of sight and hearing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I find the potential in what lies beneath.&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Presentations &amp;amp; Contest Awards&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All times are SLT/PDT&lt;br /&gt;
&lt;br /&gt;
12:00AM-1:00AM- &amp;quot;History of Disabilities in SL&amp;quot;&lt;br /&gt;
                Speaker- Simon Walsh&lt;br /&gt;
                Introduction by Polgara Paine&lt;br /&gt;
                Transcriber - Gazanfer Jehangir&lt;br /&gt;
                                    &lt;br /&gt;
1:00AM-2:00AM - &amp;quot;The Power of Awareness&amp;quot;&lt;br /&gt;
                Willow Halfpint and Saxet Uralia&lt;br /&gt;
                                                     &lt;br /&gt;
2:00AM-3:00AM - &amp;quot;Entertainment and Business in Virtual Worlds&amp;quot;&lt;br /&gt;
                Speaker - AWM Mars&lt;br /&gt;
                Transcriber - Cowgrl Crystal&lt;br /&gt;
 &lt;br /&gt;
3:00AM-4:00AM - Virtual Teaching Panel &lt;br /&gt;
                Moderator - Willow Halfpint&lt;br /&gt;
                Panelists - Denlee Wobbitt &amp;amp; Charles Mountain&lt;br /&gt;
                Transcriber - Aullere Ocello&lt;br /&gt;
                                &lt;br /&gt;
4:00AM-5:00AM -  &amp;quot;Who Was Helen Keller? Audio Description of a Montage of &amp;quot;The Miracle Worker&amp;quot; &lt;br /&gt;
                by Edgemar Center for the Arts&lt;br /&gt;
                www.edgemarcenter.org&lt;br /&gt;
                Audio Described Video Video &lt;br /&gt;
                                                                &lt;br /&gt;
5:00AM-6:00AM -&amp;quot;Economic Changes in Second Life and the Future of 3D Vrtual Environment&amp;quot;&lt;br /&gt;
                Speaker - Mark Montage&lt;br /&gt;
                Transcriber - Cowgrl Crystal&lt;br /&gt;
                                &lt;br /&gt;
6:00AM-7:00AM - &amp;quot;Let&#039;s Talk about Accessibility&amp;quot;&lt;br /&gt;
                Group discussion on how we can make virtual worlds more accessible&lt;br /&gt;
                Transcriber Aullere Ocello&lt;br /&gt;
&lt;br /&gt;
7:00AM-8:00AM - &amp;quot;Kids Bridge&amp;quot;&lt;br /&gt;
                Speaker - Dusty Artaud&lt;br /&gt;
                Transcriber - Tali Walmer&lt;br /&gt;
                                   &lt;br /&gt;
8:00AM-8:30AM - &amp;quot;Job Accommodation Network: What JAN Can Do For You&amp;quot;&lt;br /&gt;
                Speaker - Beth Loy, Ph.D., Job Accommodation Network  (JAN Xomotron in SL)&lt;br /&gt;
                Transcriber - Kara Spengler&lt;br /&gt;
&lt;br /&gt;
8:30AM-9:00AM - &amp;quot;If You Say Marco, I Say Polo&amp;quot;&lt;br /&gt;
                Speaker - Chade Villota&lt;br /&gt;
                Transcriber - Tali Walmer &lt;br /&gt;
&lt;br /&gt;
9:00AM-9:30AM - &amp;quot;Verbal Annotations for Virtual Worlds&amp;quot;&lt;br /&gt;
                Speaker - Bill Carter aka Capstan Cliff&lt;br /&gt;
                Transcriber - Pink Clarity&lt;br /&gt;
&lt;br /&gt;
9:30AM-10:00AM - &amp;quot;Teaching Techniniques for Special Needs&amp;quot;&lt;br /&gt;
                Speakers - Louise Later and Polgara Paine&lt;br /&gt;
                Transcriber - Pink Clarity&lt;br /&gt;
&lt;br /&gt;
10:00AM-11:00AM - Keynote: Pathfinder Linden&lt;br /&gt;
                Transcriber - Arian Writer&lt;br /&gt;
                                    &lt;br /&gt;
11:00AM-11:30AM - &amp;quot;Understanding 3D spaces for Blind&amp;quot;&lt;br /&gt;
                Speaker - Jolie Mason&lt;br /&gt;
                Transcriber - Kithop Cusack &lt;br /&gt;
&lt;br /&gt;
11:30AM-12:00N  - &amp;quot;Blindness in the 21st Century&amp;quot;&lt;br /&gt;
                Speaker - Michael Hingson&lt;br /&gt;
                Transcriber - Kithop Cusack&lt;br /&gt;
&lt;br /&gt;
12:00PM-1:00PM - Keynote: Keller Thompson of the Helen Keller Foundation&lt;br /&gt;
                Speaker - Keller Johnson Tompson&lt;br /&gt;
                Transcriber - Carson Quinnell&lt;br /&gt;
                                    &lt;br /&gt;
1:00PM-2:00PM - Vision Quest Contest&lt;br /&gt;
                Speaker - Jenaia Morane&lt;br /&gt;
                  &lt;br /&gt;
2:00PM-3:00PM - Organizational Outreach Panel&lt;br /&gt;
                Speaker - PirateLionECU for Lions Club &lt;br /&gt;
                Speaker - Louise Later for Los Angeles Radio Reading Service and Audio Description&lt;br /&gt;
                Transcriber - Carson Quinnell&lt;br /&gt;
&lt;br /&gt;
3:00PM-4:00PM - Style-Enabled Fashion Show&lt;br /&gt;
&lt;br /&gt;
4:00PM-5:00PM - Virtual Teaching Panel&lt;br /&gt;
                Moderator - JanythKU Techsan&lt;br /&gt;
                Panelists - ChrisG Techsan and Salamanca Congrejo&lt;br /&gt;
                Transcriber - Arian Writer&lt;br /&gt;
                            &lt;br /&gt;
5:00PM-5:30PM - &amp;quot;SL Voice and Impact on Deaf&amp;quot;&lt;br /&gt;
                Speaker - LadySlipper Constantine&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
5:30pm-6:00pm - Accessible Building Contest Update and &amp;quot;Let&#039;s talk about Accessibile Builds&lt;br /&gt;
                with Ciebird McCullough and Yosemite Aero&amp;quot;&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
6:00pm-6:30pm - &amp;quot;3-D Wiki Multi-Channel Interactive Game&amp;quot;&lt;br /&gt;
                Speaker - Jeremy Braver&lt;br /&gt;
                Transcriber - JennaRae Decuir&lt;br /&gt;
&lt;br /&gt;
6:30pm-7:00pm - &amp;quot;Where&#039;s Max?&amp;quot; Flicker Contest Information and Update&lt;br /&gt;
                Speaker - Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
7:00pm-8:00pm - Employment Panel &lt;br /&gt;
                Moderator - Bjorlyn Loon&lt;br /&gt;
                Panelists - Lowri Mills - Community Director for Language Labs&lt;br /&gt;
                            Georgianna Blackburn - Technical Marketing Specialist with Sigma-Aldrich Corp.&lt;br /&gt;
                            Jade Lily - Community Manager with Metaversality&lt;br /&gt;
                            Gwenette Writer - Independent Consultant with Kennesaw State University&lt;br /&gt;
                Transcriber - Orange Planer&lt;br /&gt;
&lt;br /&gt;
8:00pm-8:30pm - Poster Contest Update and Information&lt;br /&gt;
                Speaker - JanythKU Techsan&lt;br /&gt;
                                &lt;br /&gt;
8:30pm-9:00pm - Scripting contest Update and Information&lt;br /&gt;
&lt;br /&gt;
9:00pm-10:00pm - &amp;quot;Who Was Helen Keller? Audio Description of a Montage of &#039;The Miracle Worker&#039;&amp;quot; &lt;br /&gt;
                by Edgemar Center for the Arts&lt;br /&gt;
                www.edgemarcenter.org&lt;br /&gt;
                Audio Described Video Video &lt;br /&gt;
&lt;br /&gt;
10:00pm-11:00pm - LAURENLIVE Second Life Comedian &lt;br /&gt;
                Speaker - Lauren Weyland&lt;br /&gt;
                Transcribers - Tali Walmer, Arian Writer, and Orange Planer&lt;br /&gt;
&lt;br /&gt;
11:00pm-~Until~ - &amp;quot;I Am One&amp;quot; Party - Party down with DJ TributeTim Kwak and the Helen Keller Volunteers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entertainment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All times are SLT/PDT  (Hosts are in parentheses)&lt;br /&gt;
&lt;br /&gt;
12:00am - Swina Allen (Jaleia Collins)&lt;br /&gt;
&lt;br /&gt;
1:00am - choise clip (Kadoodle Snoodle)&lt;br /&gt;
&lt;br /&gt;
2:00am - Wombat Quinnell (Kadoodle Snoodle)&lt;br /&gt;
&lt;br /&gt;
3:00am - Jessy Sommer (Allegra Genira)&lt;br /&gt;
&lt;br /&gt;
4:00am - SOAR (Allegra Genira)&lt;br /&gt;
&lt;br /&gt;
5:00am - Harleykillernl Back (Jeannie Jannings) &lt;br /&gt;
&lt;br /&gt;
6:00am - Rara Destiny (Elphaba Thibedeau)&lt;br /&gt;
&lt;br /&gt;
7:00am - Russell Eponym (Elphaba Thibedeau)&lt;br /&gt;
&lt;br /&gt;
8:00am - Avvy Barzanne (Jezzabelle Pinklady)&lt;br /&gt;
&lt;br /&gt;
9:00am - Maximillion Kleene (Jezzabelle Pinklady)&lt;br /&gt;
&lt;br /&gt;
10:00am - DonFranko Dagostino (Kaysie - To Be Confirmed)&lt;br /&gt;
&lt;br /&gt;
11:00am - Al Hoffmann (PetiteLittleGirl Pinklady)&lt;br /&gt;
&lt;br /&gt;
12:00pm - Grif Bamaisin (PetiteLittleGirl Pinklady)&lt;br /&gt;
&lt;br /&gt;
1:00pm - Etherian Kamboko / CharlesE Bristol (Loki Wycliffe)&lt;br /&gt;
&lt;br /&gt;
2:00pm - KevinMThomas Carpool (Loki Wycliffe)&lt;br /&gt;
&lt;br /&gt;
3:00pm - Tone Uriza (Shellie Sands)&lt;br /&gt;
&lt;br /&gt;
4:00pm - Detritus Rau (Vorchairs Dagger)&lt;br /&gt;
&lt;br /&gt;
5:00pm - JimmyT49 Dukes (Vorchairs Dagger)&lt;br /&gt;
&lt;br /&gt;
6:00pm - KelvinBlue Oh (Shellie Sands&lt;br /&gt;
&lt;br /&gt;
7:00pm - Dakila Lacava (Tinus Koskinen)&lt;br /&gt;
&lt;br /&gt;
8:00pm - tauri Tigerpaw (Zany Xevious and Guru Witte)&lt;br /&gt;
&lt;br /&gt;
9:00pm - Noma Falta (Zany Xevious and Guru Witte)&lt;br /&gt;
&lt;br /&gt;
10:00pm - Tukso Okey (Ehme Sands) &lt;br /&gt;
&lt;br /&gt;
11:00pm - &amp;quot;I Am One&amp;quot; Party - Party down with DJ TributeTim Kwak (AKA &amp;quot;Despicable Bastard)and the Helen Keller Volunteers  (Jeannie Jannings)&lt;br /&gt;
&lt;br /&gt;
== Contests ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;== Contests submission dates have been extended to July 1, 12 noon SLT/PDT with winners announced on July 3rd ==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BUILDING CONTEST&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsors: 1daisy Short, Pookymedia, Soundbytes &amp;amp; Over Cie&#039;s Art Textures&lt;br /&gt;
&lt;br /&gt;
Event Contact: Ciebird McCullough&lt;br /&gt;
&lt;br /&gt;
In Second Life, there are three accessibility issues to consider when discussing &amp;quot;building&amp;quot;: &amp;quot;what features should a good build have?,&amp;quot; &amp;quot;how can everyone build?,&amp;quot; and &amp;quot;how can we help everyone learn about real-world accessibility issues?&amp;quot;               &lt;br /&gt;
&lt;br /&gt;
1. First, buildings in general. When you build a house, office, store or other structure, how can you be sure that it is accessible to everyone? For example, does your building have places where avatars get &amp;quot;stuck&amp;quot; or fall off spiral staircases? Have you avoided flashing lights that might trigger a seizure? Is your signage readable by someone who is colorblind and cannot distinguish letters that do not have high contrast from the background? Does your design have doors?  Do the doors have to be clicked on to open? (Remember: those that are blind cannot use a mouse or click on a certain area of the screen.) &lt;br /&gt;
&lt;br /&gt;
2. Second, what if you have a real-world situation that keeps you from using a mouse -- such as the mouse on your computer suddenly dying and you don&#039;t have an alternative or you cannot see well enough to orient a mouse? Without adequate eyesight, building becomes impossible. Can you make building options available to those who can&#039;t use a mouse?&lt;br /&gt;
&lt;br /&gt;
3. Third, there are educational opportunities that await you in every build. For example, in real life, wheelchairs cannot climb stairs and ramps must have an appropriate slope to be used. While being in Second Life makes such issues seem irrelevant and unnecessary, some people in wheelchairs will not use stairs. Teleporting is not always a positive experience because many times it leaves the person standing in front of his/her wheelchair. That means some great builders and designers lose sales. Are you one of them? Some great sites have visitors who never leave the landing area. Is yours one of those?&lt;br /&gt;
&lt;br /&gt;
Since the focus of the day is &amp;quot;include everyone,&amp;quot; we are holding a building contest to take on those difficult areas to clarify what needs to be done, and perhaps to come up with solutions.&lt;br /&gt;
&lt;br /&gt;
Submissions for the building contest will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
* You may build on your own land and submit the location SLURL in your entry&lt;br /&gt;
* Apply to build on Biloxi sim. You can apply for one of the 18 available parcels at Biloxi. These will be awarded on a first request basis. Apply by sending a notecard to Ciebird McCullough. Parcels on Biloxi have a 250 Prim limit and the plot size is 576m.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to enter: &lt;br /&gt;
&lt;br /&gt;
Send a notecard to VHHMax Baily and Ciebird McCullough titled &amp;quot;HKD Building Contest &amp;lt;avatar name&amp;gt; and include:&lt;br /&gt;
&lt;br /&gt;
* Choose one of the categories listed below&lt;br /&gt;
* Explain how your building design meets the criterion of the chosen category&lt;br /&gt;
* List accessibility features you included in your build&lt;br /&gt;
* Display a sign in front of your contest entry with the following: &amp;quot;Helen Keller Building Contest Entry&amp;quot;&lt;br /&gt;
* Include the names of all avatars working on the building entry&lt;br /&gt;
* Take a picture of the builder(s) in front of the build and submit in the email&lt;br /&gt;
* Include the landmark of your building contest entry in the notecard&lt;br /&gt;
&lt;br /&gt;
There are 3 categories of &amp;quot;accessible&amp;quot; building:&lt;br /&gt;
&lt;br /&gt;
1. Use Second Life to Illustrate Real World Accessibility Requirements. 3D models in Second Life can help people plan out and build in the real world. The award-winning builds will help people understand and implement real-world accessibility requirements in Second Life to help everyone learn what these requirements are and how to do them. An example can be found at: http://slurl.com/secondlife/Morrill/40/208/25. This category also includes ways to overcome  SL &amp;quot;inaccessibility&amp;quot; such as places where an avatar gets &amp;quot;stuck.&amp;quot;&lt;br /&gt;
(See the requirements on the Accessible Checklist.)&lt;br /&gt;
&lt;br /&gt;
2. Make Building Accessible to Everyone. This category looks for ways to accomplish what is &amp;quot;impossible.&amp;quot; How can someone who cannot use normal methods of building still be able to build in Second Life? Do you have a special script or gizmo that avoids using a mouse? A clever combination of apps that lets you build even when you are low or no vision? &lt;br /&gt;
&lt;br /&gt;
3. Use Builds in Second Life to Further Real-Life Education, Employment, Entertainment, and social Engagement for EVERYONE while promoting accessibility. Creations in SL generate real-world learning, jobs, fun, or significance for everyone. SL has some good money makers--like SL dogs and fishing, and ingenious educational builds. Submit yours! Be creative and make it and example of something that everyone can use and enjoy.                       &lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $1,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Best Illustration of Real World Accessibility Requirements&lt;br /&gt;
Best Entry of Making Building Accessible to Everyone&lt;br /&gt;
Best Entry that Promotes Accessibility Creations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THE SECOND LIFE VISION QUEST:  Exploring what it means to see&#039;&#039;&#039; [http://slurl.com/secondlife/Olde/39/95/30 SLURL]&lt;br /&gt;
&lt;br /&gt;
Event Contact: Jenaia Morane&lt;br /&gt;
 &lt;br /&gt;
What does it mean to &amp;quot;see?&amp;quot;  Anyone who is blind or has limited eyesight will tell you there are many ways to perceive the world. All the senses are involved  - smell, taste, touch, and hearing - not to mention that elusive, not quite definable sixth sense. It&#039;s that sixth sense takes us beyond the realm of pure physical sight into what is often called, &amp;quot;vision.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
The Native Americans understood the concept of &amp;quot;vision&amp;quot; well.  Knowing the limitations of physical sight, they built rituals into their lives that helped them go beyond those limits to discover other, hidden insights.  They called these rituals &amp;quot;visions quests,&amp;quot; or journeys that expanded reality and made it possible to &amp;quot;see&amp;quot; in new and different ways. &lt;br /&gt;
 &lt;br /&gt;
This Second Life version of a Vision Quest is designed to spark your imagination and encourage you to &amp;quot;see&amp;quot; in new and thought provoking ways.  Participants will have a choice between one of two Story Trails to pursue:&lt;br /&gt;
&lt;br /&gt;
* Story Trail #1: Told through the perceptions of a person who is blind. &lt;br /&gt;
* Story Trail #2: Told from the eyes of a seeing eye dog named Max.   &lt;br /&gt;
&lt;br /&gt;
Each trail will have a specific set of clues to find and follow in order to tell your story.  These clues will include everything from finding actual physical objects and interacting with them to doing a bit of online sleuthing in order make your story more authentic.  No matter which story you choose, you must use MAX the seeing dog (free to all participants) to find the physical clues hidden on the sims.  Other requirements for the story will be explained in the instructions.&lt;br /&gt;
 &lt;br /&gt;
Participants in the Quest will also be encouraged to take photos as they work through the clues and email them to &amp;quot;Saxet Uralia&amp;quot; &amp;lt;saxeturalia@gmail.com&amp;gt; for her to post to a Flickr group called, &amp;quot;Where&#039;s Max?&amp;quot;  These images will be used as part of the awards ceremony presentation.  Instructions on how to post will be included in the the Instruction Kit each participant will receive at the start.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Vision Quest begins on Saturday, June 20 at midnight PDT and runs until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT and winning stories read aloud.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Vision Quest begins at Olde sim at SL Education Faire.  &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Participants can choose their story trails, pick up their Instruction Kits, and get a Free copy of Max, the VHH Virtual Guidedog, at the starting point on either sim.  Volunteers will be present to help those who are unsure about how to use the dog.  The instructions will contain directions to the first clue.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
Cash prizes will be given to the top three stories: $10,000 Lindens for First, $7,500 Lindens for Second, and $5,000 Lindens for Third.  Judging will be conducted by a panel of five judges and commence on Wednesday, June 24.&lt;br /&gt;
 &lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Awards will be handed out at The Vision Quest awards ceremony to be held on Friday, July 3 at 1:00 pm (PDT).  Winners will be notified beforehand and asked to read their winning entries at the ceremony.  If for some reason a winner does not want to read his/her story, Jenaia Morane or another appointed avatar will read it for him/her.&lt;br /&gt;
 &lt;br /&gt;
Questions? Contact Jenaia Morane inworld or drop her an email at: jenaia@tvwsp.com &lt;br /&gt;
Copyright 2009 by Jena Ball (aka Jenaia Morane).  All Rights Reserved. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;POSTER CONTEST - &amp;quot;Including Everyone in Virtual Worlds&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsors: vTSTC, Cafe 101 and Lone Wolf Virtual Partners&lt;br /&gt;
&lt;br /&gt;
Event Contact: JanythKU Techsan&lt;br /&gt;
&lt;br /&gt;
What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Contest Rules:&lt;br /&gt;
&lt;br /&gt;
Design a poster that illustrates &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot; The poster will be judged by the following criteria:&lt;br /&gt;
&lt;br /&gt;
*Relevance to the topic of &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
*Achieving the the elements of design  - Refer to: http://en.wikipedia.org/wiki/Design_principles_and_elements&lt;br /&gt;
*All submissions must include a description notecard.  You will describe your poster in such a way that someone who is blind will be able to understand the meaning, elements, and the beauty of your poster design.  Descriptions should be limited to no more than 300 words.&lt;br /&gt;
*Posters will be displayed on a PG sim and must have the appropriate content and remember -- Max&#039;s mom will be seeing them, too!  Entries with inappropriate content will not be displayed or judged.&lt;br /&gt;
*All entries will become the property of Virtual Helping Hands.  By entering the contest, all parties agree that Virtual Helping Hands and its associates have the right to display, copy, distribute, and otherwise use the posters as it sees fit without any fee or other form of compensation.  &lt;br /&gt;
&lt;br /&gt;
Submission Guidelines&lt;br /&gt;
&lt;br /&gt;
*Create a folder titled HKD Poster Contest with your avatar name. (example: HKD Poster Contest VHHMax Baily)&lt;br /&gt;
*All submissions must be uploaded as 512x512 textures&lt;br /&gt;
*All submissions must be full permissions (right click on the texture, go to Properties  and make sure that Modify, Copy and Transfer are all checked)&lt;br /&gt;
*Posters will be displayed on a PG sim and must have the appropriate content and Max&#039;s mom will be seeing them too!  Entries with inappropriate content will not be displayed or judged.&lt;br /&gt;
*All entries will be sent to JanythKU Techsan by the deadline below. &lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
Best Poster Design communicating &amp;quot;Celebrating Inclusion of  Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Entries will be displayed at v.TSTC [http://slurl.com/secondlife/TSTC%20Commons/105/127/22 SLURL]&lt;br /&gt;
Winning posters will be displayed at: [http://slurl.com/secondlife/TSTC%20Commons/35/201/32 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;WHERE&#039;S MAX?&amp;quot; FLICKR PHOTO CONTEST: &amp;quot;Max, the VVH Virtual Guidedog, Welcomes Everyone to Explore Second Life&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsors: SecondAbility Mentors&lt;br /&gt;
&lt;br /&gt;
Why - What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
A welcome at the door makes everyone feel great! People who are already in Second Life can show others what they enjoy there - education, employment, entertainment, and social engagement. Including everyone is not easy, so let&#039;s show what makes the effort worth it! &lt;br /&gt;
&lt;br /&gt;
How do I enter?&lt;br /&gt;
&lt;br /&gt;
* Go to Wheelies on the Water (http:slurl.com/secondlife/Taupo/174/134/29 )&lt;br /&gt;
* Pick up Max, the VHH Virtual Guidedog for free&lt;br /&gt;
* Take Max traveling in Second Life to to the most beautiful, interesting, and engaging places for education, employment, entertainment, and social engagement in Second Life. While you are there at your favorite beauty spot or business, grab a snapshot of you and Max to be posted on Flickr.&lt;br /&gt;
* Post your entries to the Flickr group: http://www.flickr.com/groups/helenkellerday/ &lt;br /&gt;
* The Flicker Group will contain many images from Helen Keller Day so in the description area you must put the following&lt;br /&gt;
1. The text &amp;quot;Contest Entry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
2. Entry category (Example: Max Finds His Inner Student) &lt;br /&gt;
&lt;br /&gt;
3. The SLURL where the picture was taken in SL&lt;br /&gt;
&lt;br /&gt;
4. A description of the photo to be read to someone who is blind    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NOTE: &amp;quot;Keep it clean - Max&#039;s mother is going to see these!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
When&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
1st Place - $2,000L and Helen Keller Day sculptured trophy award (each category)&lt;br /&gt;
Honorable Mention - $200L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Max Finds Beauty in Nature&lt;br /&gt;
&lt;br /&gt;
Max Finds His Inner Student&lt;br /&gt;
&lt;br /&gt;
Max Finds His Sense of Humor&lt;br /&gt;
&lt;br /&gt;
Max Finds His Artistic Side&lt;br /&gt;
&lt;br /&gt;
Max Finds Adventure&lt;br /&gt;
&lt;br /&gt;
Max Finds Something Strange&lt;br /&gt;
&lt;br /&gt;
Max Finds Success&lt;br /&gt;
&lt;br /&gt;
Max Finds Danger&lt;br /&gt;
&lt;br /&gt;
Max Finds SciFi&lt;br /&gt;
&lt;br /&gt;
Max Finds Romance&lt;br /&gt;
&lt;br /&gt;
Max Finds Lindens&lt;br /&gt;
&lt;br /&gt;
Portraits of Max&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3-D WIKI MULTI-CHANNEL INTERACTIVE GAME by Jeremy Braver from Braver Consulting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sponsor and Event Contact: Jeremy Braver from Braver Consulting&lt;br /&gt;
&lt;br /&gt;
Housed in two locations:&lt;br /&gt;
A 3D wiki in SL at Supporte Island(near landing point) http://slurl.com/secondlife/Supporte/161/143&lt;br /&gt;
A Wiki doc located at http://blinddeafawareness.pbworks.com&lt;br /&gt;
&lt;br /&gt;
Experience a game that will change your view of reality while also increasing your understanding of how and why to include everyone in Virtual Worlds.  The game bridges over into art because its content is open to different interpretations and you are a vital part of the interaction. Players: Those interested in contributing to a potentially world changing movement. Game Play: Players will contribute to a shared document in the form of a wiki. Players can contribute in many different ways (see awards). Each day, players can earn awards based upon their contributions. Daily award winners will be announced on the wiki at approximately 8pm PST. End of Game Awards will be announced on the wiki at approximately 1pm PST on Friday at 7/3/09. Rules: Contributions that are posted first will get credit. Contributions that are too similar will be removed at the end of each day. Any info posted to the wiki from 6/20/09 through 7/1/09 will automatically be placed into the 3D wiki in SL on the day of the conference. On the day of the conference, contributions can be made in world or on the wiki. The game ends on 6/27/09 at midnight PST, but the document will live on and continue to be open for additions and influence blindness awareness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness. Lots of people do not understand why or how people with disabilities would want to use virtual worlds for employment, education, entertainment, and social engagement. Normal wikis in SL are not lasting (once you lose the build, you have lost the data). But Peter Miller from UK and Jeremy Braver are creating a wiki system that will allow people in Second Life to contribute lasting information, thus constantly adding to the pool of information resources. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT. Jeremy will conduct a presentation that shares what new insights have been gained.                                    &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The wiki will continue indefinitely. We are actively seeking a worthy entity that may carry this document into the future so as to not let this torch of awareness die.&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $2,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $1,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Most Valuable Contributor - $L (see prizes above)&lt;br /&gt;
Other Recognitions:&lt;br /&gt;
These can be earned at the end of each day that the game runs. Recipients will be announced on the wiki (6/20-6/27)&lt;br /&gt;
Most URLS (min. 2)&lt;br /&gt;
Networked information (posting data)&lt;br /&gt;
Best Individual Narrative (sharing an experience)&lt;br /&gt;
Contribution to format (fixing/improving flow of doc)&lt;br /&gt;
Most new pages (no min)&lt;br /&gt;
Most edits (grammar &amp;amp; punctuation)&lt;br /&gt;
Clarification (to data only, not narratives)&lt;br /&gt;
Most references (research, literature, or supporting docs)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACCESSIBILITY SCRIPTING CONTEST - &amp;quot;Inclusion for Everyone in Virtual Worlds&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsors: IBM&lt;br /&gt;
&lt;br /&gt;
Event Contact:&lt;br /&gt;
&lt;br /&gt;
What if there were interesting places that everyone could go to, interesting activities that everyone could participate in...  everyone but you?  How would you feel?&lt;br /&gt;
&lt;br /&gt;
People with disabilities overcome obstacles that most can’t imagine, just getting through every day.  You may not be aware of it, but if you’re active in Second Life (SL), chances are you interact with someone with a disability.  &lt;br /&gt;
&lt;br /&gt;
People with disabilities make up approximately 20 percent of the SL population. For many people with disabilities, SL is about as “barrier-free” an environment as it gets -  People who cannot walk in real life can fly and teleport here in SL.  Some barriers do not disappear:  Deaf and hearing impaired people can be unwittingly excluded from voice chats, and people who are blind or visually impaired still face massive challenges in being able to use the highly visual 3D environment at all –  Which is why Helen Keller Day is coming to Second Life, Saturday, June 27.  It’s a day that  is set aside for 24 solid hours of information, education, exploration of employment opportunities, arts and entertainment, and social engagement, at the four islands: Ye, Olde, Supporte, Faire.  There will be vendors, employers, presentations, and mainly… fun!&lt;br /&gt;
&lt;br /&gt;
Throughout all that, Helen Keller Day is about consciousness raising.  It’s a movement in the 60s tradition - It’s about raising our level of awareness for us all as brothers and sisters about having disabilities.  It’s about learning that  everyone can participate, and it’s about becoming knowledgeable about how to do a small but important kindness by being sensitive, and knowing how to include everyone in activities and interactions.  &lt;br /&gt;
At some time in our lives, we’ve all felt what it feels like not to be able to participate… not to be included.  Knowing how to include someone with a disability, and make everyone feel welcome, is an important social skill, and sometimes can be just that small but significant kindness that we can all benefit from.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Design a script that furthers &amp;quot;Including Everyone in Virtual Worlds.&amp;quot;  The script will be judged by the following criteria:&lt;br /&gt;
&lt;br /&gt;
* Relevance to the topic of &amp;quot;Including Everyone in Virtual Worlds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* How thoroughly it (a) implements an accessibility capability distinct from what the current SL viewers offer or (b) adds value to those accessibility capabilities through extension or enhancement -- things delivered as finished work will score better than unfinished ideas&lt;br /&gt;
&lt;br /&gt;
* Ease of further implementation: Because the intent of this contest is to gain useful capabilities that can be offered to others, ease of implementation is important.  Those capabilties that are easier to implement (such as simple dropping of a script into the root prim of an object) will fare better in judging than those that require complex configrations or many changes to objects.&lt;br /&gt;
&lt;br /&gt;
* Breadth of applicability: the more broadly the script&#039;s behavior or capability can assist inclusion of everyone, the stronger will be its position in the judging&lt;br /&gt;
&lt;br /&gt;
* Effects on region performance: Yes, all objects can contain scripts; but thousands of scripts in thousands of objects, all doing lots of things, will clearly not lead to inclusion of everyone in virtual worlds.  Good 3D experience design includes consideration of what effect the experience will have on the environment in which it plays.  Therefore, the judging panel will also consider what the likely effects of the capability will be on a region, based on the submitter&#039;s description of what the capability is and how it would be implemented.&lt;br /&gt;
&lt;br /&gt;
Note: What you submit must be your own creation.  It is particularly important that the creator of a script is the same name as the submitter.  Submissions that are evidently not the creation of the submitter will be disqualified.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Submissions will be accepted beginning 1:00 am SLT on Saturday, June 20 until Wednesday, July 1, 12:00 pm SLT (noon). Any late submissions will not be accepted, displayed, or judged.  No exceptions.  Judging will be held on July 2 and contest winners will be announced and prizes awarded on Friday, July 3 at 1:00 pm SLT.&lt;br /&gt;
&lt;br /&gt;
Send a notecard to Willow Halfpint titled &amp;quot;HKD Scripting Contest &amp;lt;avatar name&amp;gt; and include:&lt;br /&gt;
&lt;br /&gt;
* Explain how your script improves accessibility and capabilities&lt;br /&gt;
* Display a sign in front of your contest entry with the following: &amp;quot;Helen Keller Scripting Contest Entry&amp;quot;&lt;br /&gt;
* Include the names of all avatars working on the scripting entry&lt;br /&gt;
* Take a picture in front of the object or build activating the script&lt;br /&gt;
* Include the landmark of your contest entry in the notecard&lt;br /&gt;
&lt;br /&gt;
Prizes&lt;br /&gt;
&lt;br /&gt;
1st Place - $10,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
2nd Place - $7,500L and Helen Keller Day sculptured trophy award&lt;br /&gt;
3rd Place - $5,000L and Helen Keller Day sculptured trophy award&lt;br /&gt;
&lt;br /&gt;
Awards&lt;br /&gt;
&lt;br /&gt;
Best Script that improves &amp;quot;Including Everyone in Virtual Worlds&amp;quot; and attempts to overcome the impossible&lt;br /&gt;
&lt;br /&gt;
== Events (please check back for updates)== &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VIRTUAL HELPING HANDS GOLD MINE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designers: Vladmire Torok,Rayna Merlin with scripting by Richardjrn Weatherwax&lt;br /&gt;
&lt;br /&gt;
Power problems in Virtual Helping Hands Gold Mine challenge the explorer who needs to use assistive technology devices (Max / the Marco/Polo scripts or other) to overcome obstacles and accomplish goals. Come explore the Gold Mine to see what it is like to be on your own - with just your wits and your trusted technology to help you accomplish your goals. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WHEELCHAIR RACE TRACK&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designer Vald String &amp;amp; Anonymous Calamity&lt;br /&gt;
&lt;br /&gt;
Knowledge Volunteers: Martin Nasu &amp;amp; Nohle Kondor&lt;br /&gt;
&lt;br /&gt;
This wheelchair race track to have permanent placement at Wheelies. People will be racing in 2 lanes, each lane is 5-meters wide. Your racing wheelchair can be rezzed ether with a click or a typed command. Once in your wheelchair, you can race a partner or against the clock. A script times the racers and posts the names of who races against whom and the times. Come try your skills at pushing the envelope in racing while having fun. Let&#039;s get rolling! Your award? Bragging Rights, enough said!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMAZING MAZE&#039;&#039;&#039; [http://slurl.com/secondlife/Faire/94/150/35 SLURL]&lt;br /&gt;
&lt;br /&gt;
Designer: Marcus Parrott&lt;br /&gt;
&lt;br /&gt;
If you are into mazes, funhouses and Monty Python humor. Or, you like getting lost or just wanting to see something really awesome, this maze is where you want to be!!!&lt;br /&gt;
&lt;br /&gt;
Everytime you take a path, it really does put you somewhere else visually, working to disorient and give you the feeling of being lost. Also, the optical illusions used in this maze are flawless. There is one room specifically that will make you pee your pants. When you find it, you&#039;ll know the one haha :P &lt;br /&gt;
&lt;br /&gt;
Not only does the maze play tricks on the eyes and mind, but it also houses surprises at very turn. I don&#039;t want to give too much away, but I can say that you will be...shocked ^_^&lt;br /&gt;
&lt;br /&gt;
So please take this amazing journey through this brilliant maze. This is probably the most brilliant maze in all of SL. The attention to detail is unlike anything else you&#039;ll find, and the illusion will bend your brain!! &lt;br /&gt;
&lt;br /&gt;
So, if you are the type who laughs at wacky humor, you will be so into this maze. Don&#039;t expect to solve it first try -- It is huge and complex -- but each journey is incredible as you wander and wonder in a maze filled with the unexpected. But don&#039;t let US give it away . . .  The object is to enjoy the Wow factor of how much more the 3D world has to offer than you expect. On-going during the event - so experience it while you can. If you finish it, you do get a prize and MOLTO bragging rights. And - the most fun of all - discussing with others what was the most incredible thing for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STYLE-ENABLED MODELING AGENCY FASHION SHOW &amp;amp; DISPLAY&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SL Fashion Designers under the direction of Polgara Paine&lt;br /&gt;
&lt;br /&gt;
Having a real-life and/or Second-Life disability does not mean you don&#039;t want to be fashionably dressed. The women and men of Style Enabled Modeling Agency will model designs by some of Second Life&#039;s leading designers. These models will show you some wonderfully designed outfits that work whether you have a disability or not. &lt;br /&gt;
&lt;br /&gt;
In the graphical environment of Second Life, some people with visual impairments find that clothing of white or very light colors helps them track their avatars on the screen. The avatars&#039; garments also should not interfere with their virtual guidedogs or canes. People who are in Second Life wheelchairs need garments that will drape correctly in the chair and at least two skirts that are attached to different parts of the body or a low skirt that is in two parts and attached to the lower legs.&lt;br /&gt;
&lt;br /&gt;
Before and after the Show be sure to go to the Accessible Fashions Display. See the innovative designs that overcome some &amp;quot;only in SL situations&amp;quot;: flexi-skirts that don&#039;t drape through chairs, white clothes that are easier for people with low-vision to see, outfits that work with canes, wheelchairs, and guidedogs. These fashions will also be displayed at the Style Enabled Modeling Agency Fashion Show (3-4 pm) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;Virtual Pioneers&amp;quot; Sound Sculpture.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Enjoy the &amp;quot;Virtual Pioneers Include Everyone in Virtual Worlds&amp;quot; Sound Sculpture by Bryn Oh. Pathfinder Linden will &amp;quot;activate&amp;quot; and &amp;quot;unveil&amp;quot; a Sound Sculpture celebrating Virtual Pioneers. The sculpture will be able to be enjoyed by everyone. A specially-created the sculpture is on display permanently in a mainland plot donated by Pathfinder Linden. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Virtual Helping Hands Guidedog Memorial Garden&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Sponsor: Virtual Helping Hands &lt;br /&gt;
[http://slurl.com/secondlife/Biloxi/131/62/22 SLURL] &lt;br /&gt;
You can learn about great guidedogs who have passed on and how they helped their partners. Each space will have a framed picture the dog by breed (black lab, yellow lab, chocolate lab, golden retriever, German shepherd, &amp;quot;dog water bowl with heart on water for &amp;quot;other type of dog&amp;quot; framed picture) and a notecard telling about the particular dog. Jolie Mason will set up the first space for Yuma as an example. Anyone who knows of guidedog owners who would like to commemorate their dogs should tell the owners that space is available for free. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Play in the Dog Park&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Come by the Dog Park and have fun while learning. What is guide dog etiquette? Do you know these surprising facts about the history of guidedogs? Also, see the permutations of the SL dog who became &amp;quot;Max, the VHH Virtual Guidedog.&amp;quot; Have fun playing with beautiful and clever Second Life dogs from the Virtual Kennel Club (VKC). Learn and see with your own &amp;quot;paws-on&amp;quot; experiences how Second Life pet dogs differ from Max - but both make good companions for their different uses. (VKC and other SL dogs welcome.) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braille Translation Project&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Designer: Tom32 Anatine&lt;br /&gt;
&lt;br /&gt;
Have you ever wondered how your name would look like in braille font? Have you ever wondered how a specific word would look?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Braille Tiles&amp;quot; Game&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Come play the game simply by typing in SL text chatbox what you would like to see in braille font.&lt;br /&gt;
&lt;br /&gt;
1. Have your avatar stand facing the line of the 10 &amp;quot;tiles.&amp;quot; Each tile stands for one letter. (The six dots are called a braille &amp;quot;cell.&amp;quot;)&lt;br /&gt;
 &lt;br /&gt;
2. Bring up the SL chatbox by typing control H to see the SL chat &amp;quot;History.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
3. NOTE: You must start what you type with /111. The &amp;quot;Braille Tiles&amp;quot; game will not convert any message unless the message starts with /111. &lt;br /&gt;
&lt;br /&gt;
4. For example, you could type /111 YOUR NAME HERE. The tiles will change to show what your name would look like in braille, with each black circle standing for a raised dot which would be felt by moving the finger over the font.&lt;br /&gt;
&lt;br /&gt;
5. If you type a longer message, the tiles show the first 10 characters (counting spaces)at a time. The dots on these 10 tiles will fade away to be replaced by the next 10 characters until your message is complete.  &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&amp;quot;How Well Do YOU Know Braille?&amp;quot; Game&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. The large white &amp;quot;platform&amp;quot; on the ground with the six circles is a giant braille &amp;quot;cell.&amp;quot; Each black circle is like a raised braille dot.&lt;br /&gt;
&lt;br /&gt;
2. Have your avatar stand on the braille cell platform.&lt;br /&gt;
&lt;br /&gt;
3. Click a circle on the platform to toggle it either to &amp;quot;black&amp;quot; or &amp;quot;empty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
4. By clicking on the circles, you can try to compose a letter.&lt;br /&gt;
&lt;br /&gt;
5. Once you are done making the right pattern of black dots, just click on the platform on the ground to see in the SL text chatbox which letter you composed.&lt;br /&gt;
&lt;br /&gt;
6. Hint: Play this game along with the &amp;quot;Braille Tiles&amp;quot; game to learn to spell your name character by character. &lt;br /&gt;
&lt;br /&gt;
Maybe this can be your next secret way to communicate with friends? Use various accessible applications to put your name or other text into braille as a signal to others that at your home or business that you provide reasonable accommodations for those who are blind. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wheelies Fun Zone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Teleport to the Wheelies sim [http://slurl.com/secondlife/Taupo/156/122/29 SLURL] to enjoy a full range of fun activities from Chess, cards, 4-in-a-Row to fishing for the rare &amp;quot;Guidedog fish.&amp;quot;&lt;br /&gt;
* Connect Four - Play the classic game that allows you to place four pieces in a row to beat your opponent.&lt;br /&gt;
* Fishing - Come do some quality fishing with the 7 Seas fishing poles. It&#039;s the best fishing you&#039;ll do without a real live fishing pole.&lt;br /&gt;
* Slopoly - This is Monopoly, but SL style. bring your friends and play the game everyone loves.&lt;br /&gt;
* Sudoku - Challenge yourself in filling in the entire puzzle board with numbers, but in a specific order. This game will keep your brain going and going.&lt;br /&gt;
* War! - Play against the computer or your best friend. Match wits to gain all 52 cards. The first one to get all the cards wins the War! Contact: IM Able Landfall in SL. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HEAR WHAT SECOND LIFE LOOKS LIKE&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sonify&amp;quot; whatever you point your mouse at. Teleport up to a pure white skyroom and play four games to experiment with a special application called the vOICe (V Oh, I see! E.)&lt;br /&gt;
&lt;br /&gt;
Discover if you are &amp;quot;sound savvy&amp;quot; enough to walk, to sit and to buy an item - all by sound alone.&lt;br /&gt;
&lt;br /&gt;
If you need a &amp;quot;hands on&amp;quot; tutorial or help with the install, at 5 pm SLT 6/27/2009, Tali Walmer and other users of &amp;quot;the vOICe&amp;quot; application will be available to offer assistance.&lt;br /&gt;
Learn how intriguing it is to &amp;quot;see with sound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The vOICe application can be downloaded from www.seeingwithsound.com.&lt;br /&gt;
NOTE: for Windows only. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;THE vOICe&amp;quot; GAMES: HEAR WHAT YOU SEE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part One: INTRO&lt;br /&gt;
&lt;br /&gt;
This set of games uses &amp;quot;the vOICe&amp;quot; app which is available only for Windows. &lt;br /&gt;
The vOICe is not part of the Max assistive technology. &lt;br /&gt;
&lt;br /&gt;
The  name the &amp;quot;vOICe&amp;quot; uses the caps as word play for &amp;quot;v Oh, I see! e.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once you have the vOICe running, it will &amp;quot;sonify&amp;quot; what you see around you--meaning &amp;quot;change its sound to indicate changes in the visual field.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The White Room for &amp;quot;The vOICe&amp;quot; Games is at [http://slurl.com/secondlife/Faire/81/164/35 SLURL]&lt;br /&gt;
&lt;br /&gt;
There are &amp;quot;Install Directions&amp;quot; below, but  read &amp;quot;IMPORTANT NOTE&amp;quot; first because the app sometimes starts at a deafening volume.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT NOTE: How to Alter &amp;quot;The vOICe&amp;quot; Volume&lt;br /&gt;
 &lt;br /&gt;
(Thank you for reading this before installing. ;))&lt;br /&gt;
&lt;br /&gt;
*A. Press F2 to MUTE the vOICe (press  again to UNMUTE sound).&lt;br /&gt;
&lt;br /&gt;
*B. To raise or lower the vOICe volume:&lt;br /&gt;
&lt;br /&gt;
1. Click on the title bar of the vOICe app to activate the app. (Bar turns from gray to blue.) &lt;br /&gt;
&lt;br /&gt;
2. Then on the menu bar, select edit/Visual Sound Mapping Preferences. &lt;br /&gt;
&lt;br /&gt;
3. At the very bottom of the Visual Sound Mapping Preferences&amp;quot; dialog box, adjust the &amp;quot;Master volume control&amp;quot; slider to your liking and then press OK. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Two: INSTALL DIRECTIONS&lt;br /&gt;
   &lt;br /&gt;
1.Download the application called &amp;quot;the vOICe&amp;quot; from&lt;br /&gt;
http://www.seeingwithsound.com/voice.exe.&lt;br /&gt;
&lt;br /&gt;
*a. If you need to, click the button at the bottom left of the browser frame &amp;quot;Open in my web browser.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*b. Click on Run.&lt;br /&gt;
&lt;br /&gt;
*c. Do the install for your system. (This is your system - you are responsible; VHH has no liability.) &lt;br /&gt;
&lt;br /&gt;
3. You will hear the word &amp;quot;left&amp;quot; as a black &amp;quot;the vOICe&amp;quot; logo box comes up. It vanishes by itself. &lt;br /&gt;
&lt;br /&gt;
4. When the &amp;quot;Video Source&amp;quot; text box comes up, leave the white space  for &amp;quot;select video device . . .&amp;quot; empty.&lt;br /&gt;
&lt;br /&gt;
5. Click the OK button.&lt;br /&gt;
&lt;br /&gt;
6. Then you will hear a voice that says &amp;quot;I&#039;m sorry. The vOICe cannot find your webcam.&amp;quot;&lt;br /&gt;
That shows you have done the install right!&lt;br /&gt;
You will see a picture of a Volkswagon in the Visual Field box. &lt;br /&gt;
&lt;br /&gt;
7. Press F9 to enable &amp;quot;mouse area look&amp;quot; on the vOICe field box.&lt;br /&gt;
(Or use the menu bar: Options/Sonify GUI/Mouse Area.)  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Three: HEAR WHAT YOUR MOUSE IS POINTING AT &lt;br /&gt;
  &lt;br /&gt;
1. Now, wherever your mouse is pointing, the vOICe will show that area in its little Visual Field box and play the sound of that visual field.&lt;br /&gt;
&lt;br /&gt;
(When you get used to hearing what your mouse is pointing at, you can minimize the little Visual Field box  and still hear the sounds.)&lt;br /&gt;
 &lt;br /&gt;
2. As you move your mouse pointer, it takes a moment for the app to switch between visual fields, so please be patient.&lt;br /&gt;
&lt;br /&gt;
3. The best location for your mouse pointer is just over your avatar&#039;s head.&lt;br /&gt;
&lt;br /&gt;
(Note:  If you don&#039;t want to sonify the tag over your av&#039;s head, you can remove the tag: ctrl P/ general/ checkbox &amp;quot;Hide My Name On My Avatar&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
4. Experiment with hearing how the VOICe sonifys whatever your mouse is pointing to.&lt;br /&gt;
&lt;br /&gt;
Listen to the sounds of the colors and shapes around you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Part Four: GAMES&lt;br /&gt;
&lt;br /&gt;
To explore the sound environment, try some of these games and win a prize at the end. :)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game One.&#039;&#039; &amp;quot;Steady On.&amp;quot;&lt;br /&gt;
*Find and move along the green path using the contrast of green against the white background keep on the path.&lt;br /&gt;
*Stop at the T intersection. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game Two.&#039;&#039; &amp;quot;Visual Overlap&amp;quot;&lt;br /&gt;
*At the &amp;quot;T&amp;quot; intersection, turn to the right along the path towards the blue ball when the black couch is behind it.&lt;br /&gt;
*Note the sound values of the blue against black.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Game Three.&#039;&#039; &amp;quot;Click and Sit&amp;quot;&lt;br /&gt;
*Using just the sound of the vOICe, try sitting on the couch.&lt;br /&gt;
*You can sit with just a normal mouse click.&lt;br /&gt;
*Advanced: turn around and walk down the path and sit in either chair at the end of the Y.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039; Game Four.&#039;&#039; &amp;quot;Buy Us&amp;quot; &lt;br /&gt;
*Find the checkered triangle and &amp;quot;buy&amp;quot; its contents by clicking on the triangle.&lt;br /&gt;
*Note the interesting sound of the checkered pattern.&lt;br /&gt;
*Click on it and get a prize.&lt;br /&gt;
&lt;br /&gt;
Thanks so much for playing!&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;A BACKGROUND STORY by Louise Later&#039;&#039;A blind person does not use a mouse because it needs to be visually aligned before you click. So blind people can NOT do the common Second Life actions of &amp;quot;click on the chair and sit&amp;quot; or &amp;quot;click the box and buy&amp;quot; or steer the avatar visually. I am partially sighted and found these actions difficult to manage. However, one day, as I was falling over the edge of a stage, I noticed that Tail Walmar, who also can&#039;t see well, was turning beautifully at the edge and even sitting in chairs. I asked her how she was doing this miracle in SL. She said that she was using &amp;quot;the vOICe&amp;quot; application. So, we are giving you a chance to see how well you can do at navigating by &amp;quot;sonifying&amp;quot; and still using a mouse. Enjoy!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Let&#039;s Enjoy the Music!&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Follow various teleport links to dancing and other musical entertainment. See the Entertainment Calendar above.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(BRP) SL Accessible Home of the Future&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
This house is taking accessibility to a new level. There are loose prims (unlinked primitives) throughout the house to give Max, the VHH Virtual Guidedog, well-named prims to &amp;quot;read&amp;quot; it all. The doors have, for example, scripts that give Max more information to read. The basic concept is here on display and is FREE to any resident who wants a copy.  Please do come check it out by using Max, the VHH Virtual Guidedog!  &lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Supporte/119/160/36 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HKD 2009 Panda Bear Search&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
This is a hunt for clues throughout the four HKD regions, and eventually you get to the prize!  The prize this year is a panda bear and will be findable when the event starts!  Everyone is welcome to join the hunt!  Please do know that everyone has to find it themselives -- no giving out the bear location. Anyone doing so is cheating and griefing.  Please keep it fun for everyone! &lt;br /&gt;
&lt;br /&gt;
[http://slurl.com/secondlife/Supporte/119/160/36 SLURL]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Octopus Garden Party! &#039;&#039;&#039;&lt;br /&gt;
Dance and swim underwater  http://slurl.com/secondlife/Supporte/189/227/15&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Vendors ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# Sky Sculptures Gallery (Ub Yifu) &lt;br /&gt;
#  Second Staffing (Robin Roar ) Fantasea (Corkie Houston)&lt;br /&gt;
# Pulse Point Marketing (Willow Halfpint)&lt;br /&gt;
# National AIDS Testing Day (Ricken Flow)&lt;br /&gt;
# Oz Products /Support Solutions (Oliver Szondi)&lt;br /&gt;
#  Ferds Chats to speech &lt;br /&gt;
# Textures by Torley (Torley Linden)&lt;br /&gt;
# Wheelchair Races in Second Life  (Robin Roar)&lt;br /&gt;
# Wilmington Cape Fear Lions (Piratelionecu Humphreys)&lt;br /&gt;
# Keep Hearts Beating CPR (Shadow Marlin/Poppy McDunnough)&lt;br /&gt;
# XStreet SL&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
== Press and Blog Coverage ==&lt;br /&gt;
* [https://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life] - Linden Lab&#039;s Second Life Blog  - June 17, 2009 &lt;br /&gt;
* [http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
* [http://xtralarge.wordpress.com/2009/06/05/helen-keller-day-june-27th/ Helen Keller Day] - Roland Zepp&#039;s Fashion Sense Blog - June 5, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=420442</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=420442"/>
		<updated>2009-07-02T14:34:08Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Jira issues focused on improving Accessibility ==&lt;br /&gt;
List links to them here, describe their importance and impact in a simple summary, and explain how folks can vote on them to make them more of a priority for LL.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=419772</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=419772"/>
		<updated>2009-07-01T19:18:37Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* What is Coalition Island and Military Lands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoD_small.jpg|left]]&lt;br /&gt;
== What is Coalition Island and Military Lands ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands (MiLands) in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot; or &amp;quot;MiLands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-AETC and AU, the Navy-NUWC, and the Army - two groups TRADOC &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.  Coalition Island was officially opened to the public on April 23, 2009.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=415213</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=415213"/>
		<updated>2009-06-28T03:10:41Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[[User_talk:Capstan_Clift|Advocacy Working Group]]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* &#039;&#039;&#039;[[Helen_Keller_Day|Helen Keller Day in Second Life]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blinddeafawareness.pbworks.com BlindDeafAwareness Wiki]&#039;&#039;&#039; - Started 6/20/09 in anticipation of the Helen Keller day in Second Life on 6/27/09&lt;br /&gt;
&lt;br /&gt;
=== Blog posts &amp;amp; media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
&lt;br /&gt;
* 2009-6-23 - &#039;&#039;&#039;[http://www.seeingwithsound.com/voice.exe See with your ears]&#039;&#039;&#039; - See things with your ears instead of your eyes!&lt;br /&gt;
* 2009-06-17 - &#039;&#039;&#039;[http://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life]&#039;&#039;&#039; - Pathfinder Linden&#039;s blog post.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396602</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396602"/>
		<updated>2009-06-17T23:43:59Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press and Blog Coverage ==&lt;br /&gt;
* [https://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life] - Linden Lab&#039;s Second Life Blog  - June 17, 2009 &lt;br /&gt;
* [http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
* [http://xtralarge.wordpress.com/2009/06/05/helen-keller-day-june-27th/ Helen Keller Day] - Roland Zepp&#039;s Fashion Sense Blog - June 5, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396592</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396592"/>
		<updated>2009-06-17T23:43:18Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press and Blog Coverage ==&lt;br /&gt;
[https://blogs.secondlife.com/community/community/education/blog/2009/06/17/beautiful-visions-beyond-sight-guide-dogs-and-helen-keller-day-in-second-life Beautiful Visions beyond Sight: Guide Dogs and Helen Keller Day in Second Life] - Linden Lab&#039;s Second Life Blog  - June 17, 2009 &lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
[http://xtralarge.wordpress.com/2009/06/05/helen-keller-day-june-27th/ Helen Keller Day] - Roland Zepp&#039;s Fashion Sense Blog - June 5, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396433</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396433"/>
		<updated>2009-06-17T20:48:53Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396423</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396423"/>
		<updated>2009-06-17T19:59:23Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Press Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
[http://www.virtualhelpinghands.org Virtual Helping Hands] and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the [http://www.virtualguidedog.com virtual guide dog] developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396413</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396413"/>
		<updated>2009-06-17T19:58:25Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life, June 27 2009&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the virtual guide dog developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396403</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396403"/>
		<updated>2009-06-17T19:57:53Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the virtual guide dog developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|Second Life Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396393</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396393"/>
		<updated>2009-06-17T19:57:07Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the virtual guide dog developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
== Schedule and Details ==&lt;br /&gt;
&#039;&#039;Coming Soon!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|SL Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396383</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396383"/>
		<updated>2009-06-17T19:55:52Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Press Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Details ==&lt;br /&gt;
Coming Soon!&lt;br /&gt;
&lt;br /&gt;
== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life&lt;br /&gt;
&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. [http://slurl.com/secondlife/Faire/20/222/38 SLURL]&lt;br /&gt;
&lt;br /&gt;
Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the virtual guide dog developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|SL Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396373</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396373"/>
		<updated>2009-06-17T19:54:53Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Press Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Details ==&lt;br /&gt;
Coming Soon!&lt;br /&gt;
&lt;br /&gt;
== Press Release ==&lt;br /&gt;
PRESS RELEASE: Helen Keller Day in Second Life&lt;br /&gt;
Contact person: Saxet Uralia&lt;br /&gt;
&lt;br /&gt;
The 24-hour event PDT will be held all day Saturday, June 27 at the four The Ye, Olde, Supporte, Faire sims. ((http://slurl.com/secondlife/Faire/20/222/38)&lt;br /&gt;
&lt;br /&gt;
Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life (R). Helen Keller Day is a community-event exploring how and why to employ, educate, entertain, and engage everyone through virtual worlds.&lt;br /&gt;
&lt;br /&gt;
Helen Keller Day is a day that is set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment... There will be vendors, employers, presentations, and pure, unbridled fun.&lt;br /&gt;
&lt;br /&gt;
It&#039;s a day dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. At some time in our lives, we&#039;ve all felt what it feels like not to be able to participate... not to be included. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about.&lt;br /&gt;
&lt;br /&gt;
Participants will meet people learn things, get freebies, and be entertained for their efforts.&lt;br /&gt;
&lt;br /&gt;
You will hear keynote speakers Keller Johnson Thompson, the great grandniece of Helen herself and Linden Lab&#039;s Education and Healthcare Developer, John Lester, aka Pathfinder Linden. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. There will be building contests featuring skilled builders doing accessible builds before our virtual eyes. There will be a world premier &amp;quot;movie&amp;quot; featuring &amp;quot;Max,&amp;quot; the virtual guide dog developed in Second Life for blind or visually impaired SL users. Also featured will be an exhibition of Max&#039;s abilities, a fashion show, chess, a Braille chat display, dancing, singing quests and storytelling... even a virtual goldmine!&lt;br /&gt;
&lt;br /&gt;
There will be experiences designed to spark the imagination and &amp;quot;see&amp;quot; and &amp;quot;hear&amp;quot; the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that richer for all.&lt;br /&gt;
&lt;br /&gt;
Please come and learn, connect, explore, be entertained, and pick up freebies while sharing this positive and uplifting experience with us.&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|SL Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396363</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396363"/>
		<updated>2009-06-17T19:54:03Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Press Coverage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Details ==&lt;br /&gt;
Coming Soon!&lt;br /&gt;
&lt;br /&gt;
== Press Release ==&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
[http://www.ireport.com/docs/DOC-270433 &amp;quot;Helen Keller Day in Second Life&amp;quot;] - iReport - June 13, 2009&lt;br /&gt;
&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|SL Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396353</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=396353"/>
		<updated>2009-06-17T19:49:48Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Details ==&lt;br /&gt;
Coming Soon!&lt;br /&gt;
&lt;br /&gt;
== Press Release ==&lt;br /&gt;
&lt;br /&gt;
== Press Coverage ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [[Accessibility|SL Wiki page on Accessibility]]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394872</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394872"/>
		<updated>2009-06-16T14:52:44Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Second Life Accessibility Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
* [https://wiki.secondlife.com/wiki/Accessibility SL Wiki page on Accessibility]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=394862</id>
		<title>Accessibility</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Accessibility&amp;diff=394862"/>
		<updated>2009-06-16T14:51:57Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Help|Viewer=*}}&lt;br /&gt;
&lt;br /&gt;
{{vital-info|Info about available Resident-created tools to make Second Life easier for the disabled}}&lt;br /&gt;
&lt;br /&gt;
This page was started to collect and share accessibility resources which make Second Life easier to use. If you spot something missing, please &#039;&#039;do&#039;&#039; add your knowledge so we can all benefit from connecting the pieces together.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Over time, Linden Lab has added accessibility features to Second Life. Allowing menus to be keyboard-driven, adding keyboard shortcuts, and the [[Dazzle]] UI revamp have been valuable changes on their own, but combined, have made substantial improvements to the inworld experience. There&#039;s still a lot that needs to be done.&lt;br /&gt;
&lt;br /&gt;
As of 2008-06-25, Linden Lab doesn&#039;t have a point person dedicated to accessibility &amp;amp; disability (who would likely work with our Resident Experience Team on usability matters), but as we&#039;ve continued to hire key personnel for needed specialties and should this change, you&#039;ll find the role listed on the [http://lindenlab.com/employment/positions Employment Position Listings] page.&lt;br /&gt;
&lt;br /&gt;
In addition, we&#039;re reviewing better accessibility for our [http://secondlife.com/suport Support Portal]. Our internal project code is DEV-1458.&lt;br /&gt;
&lt;br /&gt;
== Open source ==&lt;br /&gt;
Second Life&#039;s viewer is [[Open_Source_Portal|open source]], which means Residents are able to improve upon it and add user interface functionality, such as different input devices which make it easier to get around. An actual example of this was the patch for the [[SpaceNavigator]] 3D mouse, which was actually integrated into Linden Lab&#039;s main viewer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are there any open source viewers focused on accessibility? Put them here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://www.textsl.org TextSL] is an open source interface allowing visually impaired to access Second life using a screen reader.&lt;br /&gt;
&lt;br /&gt;
== Hearing-impaired ==&lt;br /&gt;
=== Event transcripts ===&lt;br /&gt;
Linden Lab provides text transcripts of events such as [[Podcast|our podcast interviews]] and even the [[SL5B#Event_Recordings|Second Life&#039;s 5th birthday keynotes]].&lt;br /&gt;
&lt;br /&gt;
Residents seeking to do the same for their events can learn how to &#039;&#039;&#039;[[Voice recording|record voice chat]]&#039;&#039;&#039;. Then, if you don&#039;t have time to transcribe yourself, you can use the &#039;&#039;&#039;[http://mturk.com/ Amazon Mechanical Turk]&#039;&#039;&#039; to get an affordable transcription. If you find it confusing to set up tasks, there&#039;s also [http://castingwords.com CastingWords], which also uses MTurk as an intermediary.&lt;br /&gt;
&lt;br /&gt;
== Visually-impaired ==&lt;br /&gt;
=== Text size too small? ===&lt;br /&gt;
You can enlarge this in a few ways:&lt;br /&gt;
&lt;br /&gt;
* Edit menu &amp;gt; Preferences &amp;gt; General tab and increase UI Size.&lt;br /&gt;
* Also in the General tab, uncheck &amp;quot;Small Avatar Names&amp;quot; (to the right of &amp;quot;Show Names&amp;quot;). &lt;br /&gt;
* In Preferences &amp;gt; Text Chat tab, set Chat Font Size to Large.&lt;br /&gt;
&lt;br /&gt;
You can also [http://blip.tv/file/975451/ watch a video tutorial].&lt;br /&gt;
&lt;br /&gt;
=== Voice chat ===&lt;br /&gt;
You may prefer to use voice chat if you find it difficult to continually read text chat. See these articles in our Knowledge Base:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4536 Voice FAQ]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[http://support.secondlife.com/ics/support/default.asp?deptID=4417&amp;amp;task=knowledge&amp;amp;questionID=4423 How to Use Voice]&lt;br /&gt;
&lt;br /&gt;
We also have &#039;&#039;&#039;[[Video_Tutorials#VOICE_CHAT|VOICE CHAT video tutorials]]&#039;&#039;&#039; for your benefit.&lt;br /&gt;
&lt;br /&gt;
== Mobility-impaired ==&lt;br /&gt;
This is an inspiring video featuring a man using brainwaves to control Second Life:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;videoflash&amp;gt;d55CJYtHKAI&amp;lt;/videoflash&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also [http://jp.youtube.com/watch?v=YipEdFersgM see a similar video with Japanese text].&lt;br /&gt;
&lt;br /&gt;
=== Alternative input options ===&lt;br /&gt;
Depending on your specific needs, a standard keyboard + mouse may not be the best. If possible, try before you buy, or acquire it from a place with a hassle-free return policy. In addition to the numerous [http://www.amazon.com/exec/obidos/search-handle-url/?index=blended&amp;amp;field-keywords=ergonomic%20keyboard ergonomic keyboards] out there, You may consider:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.3dconnexion.com/3dmouse/spacenavigator.php 3Dconnexion alternative mice]&#039;&#039;&#039; - Including the SpaceNavigator which has become popular with Second Life. By using a limited range of motion, you can use the 6 axes to move your avatar, camera, and more.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.frogpad.com/ Frogpad]&#039;&#039;&#039; - A unique form of ergonomic keyboard useful for those who&#039;ve lost mobility in one hand.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.wacom.com/index2.cfm Wacom tablet]&#039;&#039;&#039; - Uses a stylus as a mouse alternative and can be helpful for relieving wrist cramps/carpal tunnel problems. Wacom is among the more expensive graphics tablets, but also durable in quality.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.microsoft.com/enable/training/windowsxp/mousekeys.aspx MouseKeys]&#039;&#039;&#039; - &amp;quot;Control the Mouse Pointer Using the Numeric Keypad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://www.nuance.com/naturallyspeaking/ Dragon Naturally Speaking]&#039;&#039;&#039; - Talk-to-write program. Typing words and sentences can be done in secondlife by talking in a microphone. A reasonably fast computer is recommended for doing this since, because like Second Life, Dragon is resources-heavy. If your performance is slow, try lowering your Second Life graphics settings to the minimum to cope with a slower computer. In several countries you can get compensation for buying the program/computer if you are disabled.&lt;br /&gt;
&lt;br /&gt;
== Related resources ==&lt;br /&gt;
* &#039;&#039;&#039;[http://www.google.com/coop/cse?cx=001010425210852223575%3Ajldmgpuier0 Second Life Educators Discussion list search]&#039;&#039;&#039; - Try searching the archives for keywords like &amp;quot;[http://www.google.com/cse?cx=001010425210852223575%3Ajldmgpuier0&amp;amp;ie=UTF-8&amp;amp;q=accessibility&amp;amp;sa=Search accessibility]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[http://healthinfoisland.blogspot.com/ Health &amp;amp; Medicine in Second Life]&#039;&#039;&#039; - Learn more about HealthInfo island and visit their inworld Accessibility Center.&lt;br /&gt;
* &#039;&#039;&#039;[http://secondlifeaccessibility.edublogs.org/ Second Life Accessibility]&#039;&#039;&#039; - &amp;quot;All about accessibility and disability in Second Life virtual worlds.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://twinx45.wordpress.com/ Second Life Accessibility]&#039;&#039;&#039; (a different blog with the same name) - Hasn&#039;t been updated since Nov. 2007, but has a selection of useful links on the right-hand side.&lt;br /&gt;
* &#039;&#039;&#039;[http://www.blindsecondlife.blogspot.com/ Second Life for the Visually Impaired]&#039;&#039;&#039; - Gareth White is &amp;quot;Analysing the accessibility of Second Life with respect to visual impairment.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.virtualability.org/index.html VirtualAbility - Second Life help for disabled people]&#039;&#039;&#039; - A community dedicated to helping disabled people in secondlife.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://www.handsfree3d.com/ Handsfree 3D]&#039;&#039;&#039; - &amp;quot;Controlling Virtual Worlds Without a Mouse or Keyboard&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[https://wiki.secondlife.com/w/index.php?title=User_talk:Capstan_Clift&amp;amp;redirect=no Advocacy Working Group]&#039;&#039;&#039; - &amp;quot;Should a working group be formed to address accessibility in Second Life?&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;[http://textsl.org TextSL]&#039;&#039;&#039; - The University of Nevada in Reno developed a client for Second Life which allows visually impaired /blind users to access Second Life using a screen Reader. &lt;br /&gt;
* [https://wiki.secondlife.com/wiki/Helen_Keller_Day Helen Keller Day in Second Life]&lt;br /&gt;
* [http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;br /&gt;
&lt;br /&gt;
=== Media mentions ===&lt;br /&gt;
In reverse-chronological order.&lt;br /&gt;
* 2008-06-30 - &#039;&#039;&#039;&amp;quot;[http://news.yahoo.com/s/afp/20080602/lf_afp/sciencelifestylejapantechnologyhealthinternet_080602161821 Paralysed man takes a walk in virtual world]&amp;quot;&#039;&#039;&#039; - Brainwaves used to control Second Life.&lt;br /&gt;
* 2008-03-15 - &#039;&#039;&#039;&amp;quot;[http://www.afb.org/afbpress/pub.asp?DocID=aw090207 Exploring Methods of Accessing Virtual Worlds]&amp;quot;&#039;&#039;&#039; - Techniques for enabling blind users in virtual worlds.&lt;br /&gt;
* 2007-12-07 - &#039;&#039;&#039;&amp;quot;[http://www.youtube.com/watch?v=CBlaiBV_yJs wheeling in Second Life]&amp;quot;&#039;&#039;&#039; - Video of &amp;quot;A person with cerebral palsy using second life with a headwand.&amp;quot;&lt;br /&gt;
* 2007-07-28 - &#039;&#039;&#039;&amp;quot;[http://secondedition.wordpress.com/2007/07/28/empowering-the-physically-challenged/ Empowering the physically challenged]&amp;quot;&#039;&#039;&#039; - Blog post from Second Edition. SL resident Simon Walsh operates his in-world nightclub Wheelies.&lt;br /&gt;
* 2007-01-11 - &#039;&#039;&#039;&amp;quot;[http://www.it-analysis.com/blogs/Abrahams_Accessibility/2007/1/second_life_open_source_accessible_.html Second Life open source accessible client]&amp;quot;&#039;&#039;&#039; - Blog post from Abrahams Accessibility. Has ideas for open source devs to make SL more accessible.&lt;br /&gt;
* 2004-12-15 - &#039;&#039;&#039;&amp;quot;[http://secondlife.blogs.com/nwn/2004/12/the_nine_souls_.html The Nine Souls of Wilde Cunningham]&amp;quot;&#039;&#039;&#039; - Blog post from New World Notes. One of the classic stories of Second Life enabling self-expression for the disabled.&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394852</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394852"/>
		<updated>2009-06-16T14:49:29Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Second Life Accessibility Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
[https://wiki.secondlife.com/wiki/Accessibility SL Wiki page on Accessibility]&lt;br /&gt;
&lt;br /&gt;
[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394842</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394842"/>
		<updated>2009-06-16T14:49:03Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Second Life Accessibility Resources ==&lt;br /&gt;
[https://wiki.secondlife.com/wiki/Accessibility SL Wiki page on Accessibility]&lt;br /&gt;
[http://delicious.com/secondlife/accessibility Pathfinder Linden&#039;s List of Second Life Accessibility Websites]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394832</id>
		<title>Helen Keller Day</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Helen_Keller_Day&amp;diff=394832"/>
		<updated>2009-06-16T14:41:36Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: New page: More Content Coming Soon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;More Content Coming Soon&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368693</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368693"/>
		<updated>2009-05-22T14:54:23Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* What is Coalition Island and Military Lands? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoD_small.jpg|left]]&lt;br /&gt;
== What is Coalition Island and Military Lands ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands (MiLands) in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot; or &amp;quot;MiLands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368683</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368683"/>
		<updated>2009-05-22T14:44:18Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoD_small.jpg|left]]&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands (MiLands) in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot; or &amp;quot;MiLands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368673</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368673"/>
		<updated>2009-05-22T14:42:26Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:DoD_small.jpg|left]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands (MiLands) in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot; or &amp;quot;MiLands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368663</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368663"/>
		<updated>2009-05-22T14:36:00Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[Image:DoD_small.jpg align=&amp;quot;left&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:DoD_small.jpg&amp;diff=368653</id>
		<title>File:DoD small.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:DoD_small.jpg&amp;diff=368653"/>
		<updated>2009-05-22T14:31:09Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368643</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368643"/>
		<updated>2009-05-22T14:27:44Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368633</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=368633"/>
		<updated>2009-05-22T14:27:22Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Join the open enrollment group [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0RL United States Military in SL]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Real_Life_Government/Examples&amp;diff=368382</id>
		<title>Real Life Government/Examples</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Real_Life_Government/Examples&amp;diff=368382"/>
		<updated>2009-05-22T02:37:06Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;&amp;lt; Back to [[Real_Life_Government_in_Second_Life|Overview]]&lt;br /&gt;
&lt;br /&gt;
{{Alert Box|The purpose of this page is to share examples and best practices of what your agencies or others are publicly doing in Second Life. &#039;&#039;&#039;Please add what you are doing using a similar format as others.&#039;&#039;&#039;|}}&lt;br /&gt;
&lt;br /&gt;
==Digital Ontario Island==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; Digital Ontario Island is part of the Ontario Ministry of Government Services&#039; research investigating the challenges and opportunities of broadband as a driver of social and economic change.This Second Life destination features six pavilions which showcase how communities, businesses and governments are using broadband and encourages visitors to participate in it&#039;s research by providing feedback via surveys throughout the island tour path. Entrance and Exit surveys help reveal how the island&#039;s content alters perceptions and shares knowledge. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURLsL:&#039;&#039;&#039;&lt;br /&gt;
[http://slurl.com/secondlife/Digital%20Ontario/199/218/39/ Digital Ontario Island]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Produced by&#039;&#039;&#039;: [http://www.ModerneInteractive.com Moderne Interactive - Formerly TheSLAgency]&lt;br /&gt;
&lt;br /&gt;
==The Ontario Public Service in Second Life==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; This interactive career experience is built to showcase the range of jobs available in Canada’s provincial Ontario Public Service, allowing users to fight virtual fires, analyze traffic patterns using live video feeds from throughout Ontario, and virtually test water samples among other career simulations. The goal? To create a better awareness for the breadth of jobs in one of Canada’s most exciting provinces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.gojobs.gov.on.ca/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURLsL:&#039;&#039;&#039;&lt;br /&gt;
*OPS Careers in Second Life - http://slurl.com/secondlife/OPS%20Careers/122/129/27/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Press Releases&#039;&#039;&#039;&lt;br /&gt;
*Recent Press - IT Business.ca - http://www.itbusiness.ca/it/client/en/home/News.asp?id=50198&lt;br /&gt;
*Launch - http://www.prweb.com/releases/ontario-public-service/second-life/prweb883454.htm&lt;br /&gt;
*Open House - http://www.prweb.com/releases/ontario-public-service/second-life/prweb1039504.htm&lt;br /&gt;
*Ontario Government Diamond Award for Innovation - http://www.prweb.com/releases/2008/09/prweb1332294.htm&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Produced by&#039;&#039;&#039;: [http://www.ModerneInteractive.com Moderne Interactive - Formerly TheSLAgency]&lt;br /&gt;
&lt;br /&gt;
==International Space Station in Second Life==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The International Space Flight museum was developed independently from NASA.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; A classroom-course facilitated virtual build of the International Space Station in Second Life held at the International Space Flight Museum, complete with all current components, rendered to scale with accurate physical specifications, and the ability to lock in place when assembled correctly. This project will catalyze the volunteer community, involve them in creating something substantial, and teach them about the ISS, space sciences, and technical skills (programming and 3-dimensional building).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://slispaceflightmuseum.org&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURLsL:&#039;&#039;&#039;&lt;br /&gt;
*Spaceport Alpha - http://slurl.com/secondlife/Spaceport%20Alpha/115/145/22/&lt;br /&gt;
*Spaceport Bravo - http://slurl.com/secondlife/Spaceport%20Bravo/12/80/23&lt;br /&gt;
&lt;br /&gt;
==Military Lands and Coalition Island== &lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;). It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web. The continent currently contains 20 Islands with 10 more islands planned for the near future. For more details, see the [https://wiki.secondlife.com/wiki/Military_Lands Military Lands wiki page].&lt;br /&gt;
&lt;br /&gt;
==NASA JPL: Explorer Island== &lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; Explorer Island is founded and maintained by NASA&#039;s [http://www.jpl.nasa.gov/index.cfm Jet Propulsion Laboratory (JPL)]. The island houses many interactive mission exhibits, JPL building representations from 1st life, and several meeting places. Take a stroll into the &amp;quot;Up is Up&amp;quot; [http://slurl.com/secondlife/explorer%20island/210/97/47/ interactive planetarium] to see a real-time model of the constellations in the sky.&amp;amp;nbsp; Fly&amp;amp;nbsp;up to the [http://slurl.com/secondlife/Explorer%20Island/20/61/636 Victorian Crater Exhibit] where real NASA terrain data was used to model the surface of Mars. Most of the spacecraft models on explorer island are life-size (relative to your avatar) so feel free to walk up to one and compare.&lt;br /&gt;
Don&#039;t be surprised if you happen to run across a NASA JPL engineer or scientist&amp;amp;nbsp;strolling around on the island.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039; http://slurl.com/secondlife/explorer%20island/182/151/23/&lt;br /&gt;
&lt;br /&gt;
==NASA: Virtual CoLab== &lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; The virtual CoLab is a dedicated “island” in the “Second Life” online virtual world, and will later be complemented by a traditional Web-based community website.  NASA CoLab is a member of the SciLands &amp;quot;continent.&amp;quot;  By putting a wide range of educational content in close virtual proximity, the goal is to foster conversations and ideas that might not have occured had each region been separate. Other goals include increasing visitor traffic and making it easier to find useful educational content within Second Life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://en.wikipedia.org/wiki/SciLands&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://en.wikipedia.org/wiki/Talk:SciLands&lt;br /&gt;
&lt;br /&gt;
You may visit CoLab in the virtual world Second Life at any time. Regular weekly CoLab community organizing meetings are held on &amp;quot;Space CoLab&amp;quot; island every Tuesday at 1pm Pacific Daylight Time.&lt;br /&gt;
These online communities will complement and extend the offline physical CoLab in order to:&lt;br /&gt;
&lt;br /&gt;
*Engage stakeholders in designing and building the CoLab: consistent with the values of the CoLab project&lt;br /&gt;
*Prototype the physical CoLab in Second Life virtual space as a test bed before investing resources in building the actual physical CoLab&lt;br /&gt;
*Enable technology entrepreneurs outside the San Francisco Bay Area to participate in and benefit &lt;br /&gt;
from CoLab&lt;br /&gt;
*Help ARC communicate the value of CoLab to other NASA facilities and external institutions&lt;br /&gt;
*Create expertise within ARC in the important new online technology realm of “social software,” in order to help ARC more effectively contribute to NASA’s public exploration efforts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NASA &amp;quot;Real Estate&amp;quot; in Second Life: Space CoLab, Explorer Island&lt;br /&gt;
&lt;br /&gt;
NASA Groups in Second Life:  Space CoLab, Welcome to NASA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://colab.arc.nasa.gov/virtual&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://spacecolab.org/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://nasacolab.org/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039; http://slurl.com/secondlife/NASA%20CoLab/244/110/23&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
04/24-25/08:  Federal Consortium for Virtual Worlds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.ndu.edu/irmc/fedconsortium.html&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://slurl.com/secondlife/IRMC%20Info%20Leader/124/133/23&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; https://fedsl.brainkeeper.net//index.php?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
04/21/08:  Professor Stephen Hawking Streamed into SL&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.youtube.com/watch?v=OyQpQVpY5dU&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
04/12/08:  Yuri&#039;s Night&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.yurisnight.net/2008/news/news-page.php?p=http://www.yurisnight.net/2008/news/2008/04/party-profile-nasa-goddard-washington.xml&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.virtuallifemedia.com/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.yurisnighthouston.net/audio/stationcall.3gp&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://zones.extropiacore.net/yurisnight/schedule.php&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.facebook.com/album.php?aid=16088&amp;amp;id=592234406&amp;amp;ref=share&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://spacecolab.wordpress.com/yuris-night-2008/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
04/01/08:  Online Virtual Worlds:  Applications and Avatars in a User-Generated Medium&lt;br /&gt;
Subcommittee on Telecommunications and the Internet Hearing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.cqpolitics.com/wmspage.cfm?parm1=5&amp;amp;docID=news-000002694429&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://blog.washingtonpost.com/posttech/2008/04/congress_goes_virtual_in_onlin.html&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://spindriftisland.wordpress.com/2008/03/31/congressman-markeys-sl-hearing-today-tuesday-april-1st-930-am-630slt/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.thedailyshow.com/video/index.jhtml?videoId=165604&amp;amp;title=avatar-heroes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.silverandgoldie.com/linden_congress.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/31/08:  NASA CoLab &amp;quot;Co-Working&amp;quot; Visual Examples&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.youtube.com/watch?v=XIHVhs-r06Q&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/10/08:  Lunar Planetary Science Institute Presentations&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://nasacolab.org/files/1167.pdf&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://nasacolab.org/files/LPSC08poster.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/25/08:  Virtual Outer Space&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.nasacolab.org/files/CoLabBBCFocus.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/20/08:  Second Life on Mars - On CBC Radio&#039;s show &#039;Search Engine&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.cbc.ca/searchengine/blog/2008/03/this_weeks_show_march_1308.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/10/08:  Generation Y Urges NASA to Give New Exploration Missions More Interactivity&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.space.com/businesstechnology/080310-busmon-generation-y.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
02/25/08:  Spice up your next meeting:  Wear wings&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.federaltimes.com/index.php?S=3387086&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
02/12-15/08:  Next Generation Explorer Conference (NGEC-2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039;  http://ngec.arc.nasa.gov/NGEC-2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039;  http://www.nasacolab.org/files/NGEC%20Broadcast%20Event%20Paper.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
02/01/08:  Doing Physics in Second Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://physicsworld.com/cws/article/print/32673&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/28/08:  It&#039;s All How You Play the Game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.federaltimes.com/index.php?S=3333068&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://news.bbc.co.uk/2/hi/technology/7195718.stm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/21/08:  Metanomics:  Federal Agencies in Second Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://metanomics.net/federal-agencies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.slcn.tv/metanomics-federal-agencies-sl&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/16/08:  NASA History through Second Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.youtube.com/watch?v=fu2hvrMjgu0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/16/08:  Development of a NASA-Based Massive Multiplayer Online Learning Game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://procurement.nasa.gov/cgi-bin/eps/synopsis.cgi?acqid=128415&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://blog.wired.com/wiredscience/2008/01/nasa-seeks-inpu.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/03/08:  NASA Dreams of an Interplanetary ‘Second Life’ for Mars Crew&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.wired.com/science/discoveries/news/2008/01/nasa_virtual_worlds&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://abcnews.go.com/Technology/story?id=4080591&amp;amp;page=1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
01/02/08:  Space Talk (Teen Grid)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.libraryloft.org/secondlife.asp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
11/08/07:  NASA Plays Games&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://radar.oreilly.com/archives/2007/11/nasas_mmog.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
10/15/07:  NASA Colab&#039;s Second Life Mission&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.youtube.com/watch?v=kr3vXuxEPB8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
09/10/08:  Feds Lead a Second Life&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.govexec.com/story_page.cfm?articleid=37966&amp;amp;dcn=todaysnews&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
06/25/07:  Virtual Reality and Exploratory Participation&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.thespacereview.com/article/896/1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.secondlifeinsider.com/2007/06/26/nasa-and-collaborative-environments/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
06/27/07:  NASA Harnesses Power of Virtual Worlds for Exploration, Outreach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.america.gov/st/washfile-english/2007/June/20070627163101lcnirellep0.5420343.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
05/26/07:  NASA Ames’ Second Life Blends Cyberspace with Outer Space&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.space.com/adastra/070526_isdc_second_life.html&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.brightcove.tv/title.jsp?title=935458846&amp;amp;channel=37137167&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
03/30/07:  Virtual Space Gurus Build Final Frontier&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.msnbc.msn.com/id/17841125/&lt;br /&gt;
&lt;br /&gt;
==NOAA Virtual World==&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; Soar through a hurricane on the wing of a research aircraft, rise gently through the atmosphere atop a weather balloon or search for a hidden underwater cave on a side trip from a NOAA submersible. These and other virtual adventures are attracting large numbers of &amp;quot;avatars,&amp;quot; or virtual selves, to one of the first government-sponsored, Earth-science &amp;quot;islands&amp;quot; in the rapidly growing online world of Second Life. The NOAA Earth System Research Lab developed the site for users to have the experiences in the virtual world they may not have in the physical world, and learn about the cutting-edge science that NOAA conducts regularly. See [http://www.noaanews.noaa.gov/stories2007/s2849.htm press release] for more information about.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURLs:&#039;&#039;&#039;&lt;br /&gt;
* Meteora: http://slurl.com/secondlife/Meteora/177/161/27/&lt;br /&gt;
* Okeanos: http://slurl.com/secondlife/Okeanos/64/217/30/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.esrl.noaa.gov/outreach/#sl&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photos:&#039;&#039;&#039; http://www.flickr.com/photos/hackshaven/sets/72157594500016565/&lt;br /&gt;
&lt;br /&gt;
==SciLands Virtual Continent==&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; The SciLands is a mini-continent and user community in the virtual world platform Second Life devoted exclusively to science and technology. There are over 20 science and technology related organizations in the SciLands, including government agencies, universities and museums. [http://spreadsheets.google.com/pub?key=pw9J7oeB9L2Y5CNH0kz3HfA Click here] for the current list of organizations. SciLands members have regular meetings in Second Life where they share ideas, help each other, and plan future projects. Members also share resources like meeting spaces on their islands. Careful planning, organization, and technical features ensure that SciLands continues to grow. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039; http://slurl.com/secondlife/Scilands/128/128/30/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.scilands.org/&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Photos:&#039;&#039;&#039; http://www.flickr.com/groups/scilands/pool/&lt;br /&gt;
&lt;br /&gt;
==State of Missouri - Information Technology Recruiting==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; A site for providing information on the careers available at the State of Missouri and links to web sites of communities in the surrounding area. We will provide occasional job fairs to help attract potential candidates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://IT-Careers.mo.gov&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039;&lt;br /&gt;
*IT Recruiting - http://slurl.com/secondlife/Eduisland%203/137/92/23/&lt;br /&gt;
&lt;br /&gt;
==Jefferson City (Missouri, USA) Information Technology Coalition (JCITC)==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; This is provides information on Jefferson City, Missouri USA and surrounding communities. JCITC organization is made up of public and private enterprise (including the State of Missouri) and local K-12 and higher education institutions for the purpose of promoting information technology jobs in the area. We also do outreach to K-12 schools in order to get students interested in the information technology career field.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://jcitc.org&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039;&lt;br /&gt;
*JC Coalition - http://slurl.com/secondlife/Eduisland/174/93/23/&lt;br /&gt;
&lt;br /&gt;
==Alameda County (California, USA) Virtual Polling Location, Alameda County Island==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Overview:&#039;&#039;&#039; Alameda County’s Registrar of Voters (ROV) office continually strives to find new and innovative ways to both reach out to new voters and to effectively train the staff of 831 polling locations for each county wide election. With the abundance of elections, 4 in Alameda County in 2008 and at least 4 more in 2009, the Registrar of Voters challenge is twofold:&lt;br /&gt;
&lt;br /&gt;
1)	ROV needs to reach out to the citizens of Alameda County, especially the voters with the lowest turnout rate which are ages 18 – 24, to encourage them to participate in the voting process.  The 2006 US Census Bureau indicates that of US Citizens ages 18 -24, 47.5% are registered to vote and of those, only 23.2% voted in the November 2006 election.  ROV does regular outreach events at local high schools and colleges to try to encourage students to register to vote, to educate students on the voting process and to encourage a higher registration and voter turnout rate among our youth.&lt;br /&gt;
&lt;br /&gt;
2)	ROV needs to train over 4000 poll workers who staff the 831 polling locations that service these voters in each county wide election.  For each county wide election, ROV must recruit and train a minimum of 5 poll workers per polling location, resulting in approximately 4150 polling location hires.  Each of these poll workers must attend training resulting in many classes being held to accommodate a variety of locations and schedules.&lt;br /&gt;
&lt;br /&gt;
Alameda County Registrar of Voters office decided to leverage Second Life and has created a virtual polling location to address both of these challenges.   &lt;br /&gt;
&lt;br /&gt;
On Alameda County Island in Second Life, a virtual courthouse has been created that is modeled after the Renee C. Davidson Courthouse located in Oakland, CA in real life.  Within the courthouse is a virtual polling location complete with election materials, rosters, ballots, voting booths, ballot scanner, and touch screen voting system.&lt;br /&gt;
&lt;br /&gt;
Alameda County ROV envisions holding outreach events, by inviting high school and college students to come to the Second Life polling location to practice first time voting in Second Life.  For these events, the polling location will be staffed with avatars that are controlled by ROV staff to provide a very interactive experience where all questions can be answered.  The student’s avatar will be instructed how to vote and will also be given information on how to register to vote and how to find their sample ballot and polling location. When an outreach event is not in progress, the polling location will be staffed with automated poll worker avatars that follow scripts so that anyone in Second Life can go through a typical voting process at any time.&lt;br /&gt;
&lt;br /&gt;
Eventually, ROV would like to conduct poll worker training in second life, for those poll workers who are unable to attend traditional training or would prefer to attend the class online.  This virtual polling location is the perfect venue for teaching a poll worker their role online.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Website:&#039;&#039;&#039; http://www.acgov.org/rov&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SLURL:&#039;&#039;&#039; http://slurl.com/secondlife/Alameda%20County/175/153/32&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Real Life Government]]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=363482</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=363482"/>
		<updated>2009-05-18T19:47:41Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Overview Page]&lt;br /&gt;
&lt;br /&gt;
Real Life United States Military in Second Life [http://world.secondlife.com/group/dcbd1a78-64d7-8f96-406a-0671167b19f0 Inworld Group]&lt;br /&gt;
&lt;br /&gt;
Federal Consortium for Virtual Worlds&#039; [https://fedsl.brainkeeper.net/ Technical Working Group Wiki]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360322</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360322"/>
		<updated>2009-05-15T14:18:13Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;----&lt;br /&gt;
&#039;&#039;&#039;Visit Coalition Island, the central meeting hub of Military Lands - [http://slurl.com/secondlife/Coalition%20Island/180/193/25 SLURL]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What is Coalition Island and Military Lands? ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Coalition Island, part of the United States Military Islands in Second Life.&lt;br /&gt;
&lt;br /&gt;
Coalition Island is a nexus of United States armed forces activity and collaboration taking place in Second Life (collectively called &amp;quot;Military Lands&amp;quot;).  It is geographically located at the center of a rapidly growing continent that includes the Air Force-MyBase, the Navy-NUWC, and the Army - two groups Tradoc &amp;amp; Defense Web.   The continent currently contains 20 Islands with 10 more islands planned for the near future.&lt;br /&gt;
&lt;br /&gt;
The purpose of Coalition Island is to introduce Residents to each of the armed services, allowing them to learn more about how these groups use Second Life while learning more about what they do in real life.  Each of these groups uses Second Life for a wide variety of reasons including collaboration, outreach, family counseling, simulation, prototype testing and training.&lt;br /&gt;
&lt;br /&gt;
For more details on Coalition Island, please contact Scott Linden, Government Account Manger, Linden Lab.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Summary Page]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360312</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360312"/>
		<updated>2009-05-15T14:14:05Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Military Lands FAQ ==&lt;br /&gt;
&lt;br /&gt;
Content pending.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Summary Page]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360302</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360302"/>
		<updated>2009-05-15T14:12:37Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Related Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;br /&gt;
&lt;br /&gt;
Real Life Government in Second Life [https://wiki.secondlife.com/wiki/Real_Life_Government_in_Second_Life Summary Page]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360292</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360292"/>
		<updated>2009-05-15T14:11:18Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Military Lands [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;br /&gt;
&lt;br /&gt;
Government using Second Life (GuSL) [http://tr.im/GovernmentusingSL Mailing List]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360282</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360282"/>
		<updated>2009-05-15T14:09:32Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Military Lands - [http://tr.im/Military_Lands_Calendar Public Events Calendar]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360272</id>
		<title>Military Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Military_Lands&amp;diff=360272"/>
		<updated>2009-05-15T14:09:21Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: New page: Military Lands - [http://tr.im/Military_Lands_Calendar Public Events Calenda]r&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Military Lands - [http://tr.im/Military_Lands_Calendar Public Events Calenda]r&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Real_Life_Government&amp;diff=329212</id>
		<title>Real Life Government</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Real_Life_Government&amp;diff=329212"/>
		<updated>2009-04-22T09:25:01Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Mailing Lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The intention of this article is to share information on what international government agencies are publicly doing in Second Life, interesting links, and guidance from others on government related policies, such as firewall security and 508 compliance information. Please share your questions on the [[{{TALKPAGENAME}}|talk page]] and add your own content and experiences on the [[Real Life Government/Examples|Real Life Government Examples]] page. If you create a new article relevant to Real Life Government in Second Life, please sure to add it to the [[:Category:Real Life Government|Real Life Government category]].&lt;br /&gt;
&lt;br /&gt;
This is set up for community participation to provide current and accurate information - your involvement helps maintain current and accurate information. If you find better resources elsewhere, please point to them; life&#039;s too short to duplicate information.&lt;br /&gt;
&lt;br /&gt;
== Mailing Lists ==&lt;br /&gt;
Linden Lab maintains a [https://lists.secondlife.com/cgi-bin/mailman/listinfo/government Government using Second Life (GuSL) mailing list] to keep interested individuals alerted to government agency related opportunities and events on the Second Life Grid. This list is also an opportunity for organizations to communicate with each other as well as find new colleagues. If you want to quickly get up to speed and learn from the shared experiences of others on the Second Life Grid, or if you have questions about how to best use the Second Life Grid with your organization&#039;s projects, this is the best place to [https://lists.secondlife.com/cgi-bin/mailman/listinfo/government start]!&lt;br /&gt;
&lt;br /&gt;
We also maintain other related mailing lists to help you find colleagues and share ideas on more specific topics. In addition to joining the comprehensive mailing list mentioned above, you might like to join these more focused discussions. They are: [https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators Educators], [https://lists.secondlife.com/cgi-bin/mailman/listinfo/nonprofits Non-Profits], [https://lists.secondlife.com/cgi-bin/mailman/listinfo/healthcare Healthcare Support and Education], and [https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcorporateuse Corporate Use]&lt;br /&gt;
&lt;br /&gt;
== Second Life Group ==&lt;br /&gt;
There&#039;s a Second Life Group called &#039;&#039;Real Life Government in Second Life&#039;&#039; which is comprised of people who are interested in the possibilities of Second Life as it relates to government agency mission statements.  If you&#039;d like to keep in touch with others inworld, please feel free to join this Group (click the Find button and search under Groups for &#039;Government&#039;).&lt;br /&gt;
&lt;br /&gt;
== What Other Agencies are Doing? ==&lt;br /&gt;
Go to [[Real Life Government in Second Life Examples]] for information about what other agencies are publicly doing in Second Life. Please add what your agency is doing here.&lt;br /&gt;
&lt;br /&gt;
== Working Group Wiki ==&lt;br /&gt;
The United States National Defense University has set up a [https://fedsl.brainkeeper.net working group wiki] to support the [http://www.ndu.edu/irmc/fedconsortium.html Federal Consortium for Virtual Worlds] - an international group of federal government employees and contractors interested in exploring the use of virtual worlds in government, sharing best practices and policies, creating shared repositories, and networking. Request membership to the consortium wiki by emailing federalconsortiumvw@ndu.edu with the subject &amp;quot;Request for Consortium Wiki&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.silverandgoldie.com/linden_congress.htm Introductory Video to Second Life]&#039;&#039;&#039;  The first-ever Congressional hearing on virtual worlds took place on April 1 in Washington, D.C.  Linden Lab CEO Philip Rosedale testified before the House Subcommittee on Telecommunications and the Internet.  As part of his presentation, Mr. Rosedale presented a [http://www.silverandgoldie.com/linden_congress.htm seven-minute machinima scripted], shot and edited by Silver and Goldie with additional footage provided by Torley Linden.&lt;br /&gt;
* [http://secondlife.com/whatis/faq.php Frequently Asked Questions] (from What Is Second Life? on secondlife.com)&lt;br /&gt;
* [http://sl.nmc.org/wiki/Getting_Started New Media Consortium&#039;s Getting Started]&lt;br /&gt;
* [http://secondthoughts.typepad.com/second_thoughts/2006/06/getting_started.html Getting Started in Second Life by Random Unsung and Prokofy Neva]&lt;br /&gt;
* [http://blog.ericrice.com/blog/_archives/2006/3/10/1815029.html How to learn about Second Life before learning Second Life] (Eric Rice)&lt;br /&gt;
* [http://metaversed.com/06-nov-2007/metanomics-reloaded-gene-yoon-aka-ginsu-linden It&#039;s not an economy, it&#039;s a product] - understanding Linden Lab&#039;s view of Second Life&lt;br /&gt;
* [[AWG | Architecture Working Group Wiki]] - AWG&#039;s mission is to develop the protocols that will open up the Second Life Grid from something operated solely by Linden Lab to where others can run parts of the grid.&lt;br /&gt;
&lt;br /&gt;
=== Tips &amp;amp; Tricks ===&lt;br /&gt;
* [http://blog.secondlife.com/category/tips-tricks/ Linden Lab Knowledge Base and Video Tutorials]&lt;br /&gt;
* [http://naturalselectionstudios.com/?cat=59 Noob Be Gone Video Tutorials]&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
* [http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fwww.fas.org%2Fsgp%2Fcrs%2Fnatsec%2FRS22857.pdf CRS Report: Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issue]&lt;br /&gt;
&lt;br /&gt;
=== Development &amp;amp; LSL ===&lt;br /&gt;
* [[Community Development Guide]] - This section is designed to aggregate knowledge about Second Life community development in one place and create a &amp;quot;living document&amp;quot; any Resident can edit and contribute to. It is our hope this guide will be useful to interested individuals, businesses, and organizations using the Second Life Main and Teen Grids.&lt;br /&gt;
* [http://www.instructables.com/id/EWF9B3D7KSEP2876RE/ Getting Started in LSL scripting in Second Life]&lt;br /&gt;
* [http://www.kan-ed.org/second-life/using-LSL.html Using the Linden Scripting Language: Tutorial on basic LSL capabilities]&lt;br /&gt;
&lt;br /&gt;
=== Business Examples ===&lt;br /&gt;
* See also [[Recent Business Articles]] - Articles about business in Second Life&lt;br /&gt;
* [[Glenn&#039;s Tips for Businesses]]&lt;br /&gt;
&lt;br /&gt;
=== Solution Providers ===&lt;br /&gt;
* [[Solution Providers]]&lt;br /&gt;
* [[Real Life Government/Solution Providers|Solution Providers with a focus on government]] - We are hoping to generate a list of Solution Providers that have government clearance or are registered. If you are such a solution provider, please add your details to [[Real Life Government/Solution Providers|the list]].&lt;br /&gt;
* [[Solution Provider Support]]&lt;br /&gt;
* [[Office Hours|Linden Office Hours]]&lt;br /&gt;
&lt;br /&gt;
=== Issue Tracker (Bugs &amp;amp; Feature Requests) ===&lt;br /&gt;
* [[Issue Tracker|Learn about the Issue Tracker and how to use it]]&lt;br /&gt;
* [https://jira.secondlife.com/secure/IssueNavigator.jspa?mode=hide&amp;amp;requestId=10100 Recently resolved issues] (general resolutions in last two weeks)&lt;br /&gt;
* [https://jira.secondlife.com/secure/IssueNavigator.jspa?mode=hide&amp;amp;requestId=10234 All fixed bugs, sorted by votes]&lt;br /&gt;
** Login with your Second Life name and see the growing lists. Also to emphasize community spirit, some of these bugs were patched by Residents!&lt;br /&gt;
* More handy filters are on the [https://jira.secondlife.com main page of Issue Tracker]&lt;br /&gt;
&lt;br /&gt;
=== Questions about the firewall? ===&lt;br /&gt;
[[Firewall Configuration]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Real Life Government| ]]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Real_Life_Government&amp;diff=329202</id>
		<title>Real Life Government</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Real_Life_Government&amp;diff=329202"/>
		<updated>2009-04-22T09:24:02Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: /* Mailing Lists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The intention of this article is to share information on what international government agencies are publicly doing in Second Life, interesting links, and guidance from others on government related policies, such as firewall security and 508 compliance information. Please share your questions on the [[{{TALKPAGENAME}}|talk page]] and add your own content and experiences on the [[Real Life Government/Examples|Real Life Government Examples]] page. If you create a new article relevant to Real Life Government in Second Life, please sure to add it to the [[:Category:Real Life Government|Real Life Government category]].&lt;br /&gt;
&lt;br /&gt;
This is set up for community participation to provide current and accurate information - your involvement helps maintain current and accurate information. If you find better resources elsewhere, please point to them; life&#039;s too short to duplicate information.&lt;br /&gt;
&lt;br /&gt;
== Mailing Lists ==&lt;br /&gt;
Linden Lab maintains a [https://lists.secondlife.com/cgi-bin/mailman/listinfo/government Government using Second Life (GuSL) mailing list] to keep interested individuals alerted to government agency related opportunities and events on the Second Life Grid. This list is also an opportunity for organizations to communicate with each other as well as find new colleagues. If you want to quickly get up to speed and learn from the shared experiences of others on the Second Life Grid, or if you have questions about how to best use the Second Life Grid with your organization&#039;s projects, this is the best place to [https://lists.secondlife.com/cgi-bin/mailman/listinfo/government start]!&lt;br /&gt;
&lt;br /&gt;
We also maintain other related mailing lists to help you find colleagues and share ideas on more specific topics. In addition to joining the comprehensive mailing list mentioned above, you might like to join these more focused discussions. They are: [https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators Educators], [https://lists.secondlife.com/cgi-bin/mailman/listinfo/nonprofits Non-Profits], and [https://lists.secondlife.com/cgi-bin/mailman/listinfo/slcorporateuse Corporate Use]&lt;br /&gt;
&lt;br /&gt;
== Second Life Group ==&lt;br /&gt;
There&#039;s a Second Life Group called &#039;&#039;Real Life Government in Second Life&#039;&#039; which is comprised of people who are interested in the possibilities of Second Life as it relates to government agency mission statements.  If you&#039;d like to keep in touch with others inworld, please feel free to join this Group (click the Find button and search under Groups for &#039;Government&#039;).&lt;br /&gt;
&lt;br /&gt;
== What Other Agencies are Doing? ==&lt;br /&gt;
Go to [[Real Life Government in Second Life Examples]] for information about what other agencies are publicly doing in Second Life. Please add what your agency is doing here.&lt;br /&gt;
&lt;br /&gt;
== Working Group Wiki ==&lt;br /&gt;
The United States National Defense University has set up a [https://fedsl.brainkeeper.net working group wiki] to support the [http://www.ndu.edu/irmc/fedconsortium.html Federal Consortium for Virtual Worlds] - an international group of federal government employees and contractors interested in exploring the use of virtual worlds in government, sharing best practices and policies, creating shared repositories, and networking. Request membership to the consortium wiki by emailing federalconsortiumvw@ndu.edu with the subject &amp;quot;Request for Consortium Wiki&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
* &#039;&#039;&#039;[http://www.silverandgoldie.com/linden_congress.htm Introductory Video to Second Life]&#039;&#039;&#039;  The first-ever Congressional hearing on virtual worlds took place on April 1 in Washington, D.C.  Linden Lab CEO Philip Rosedale testified before the House Subcommittee on Telecommunications and the Internet.  As part of his presentation, Mr. Rosedale presented a [http://www.silverandgoldie.com/linden_congress.htm seven-minute machinima scripted], shot and edited by Silver and Goldie with additional footage provided by Torley Linden.&lt;br /&gt;
* [http://secondlife.com/whatis/faq.php Frequently Asked Questions] (from What Is Second Life? on secondlife.com)&lt;br /&gt;
* [http://sl.nmc.org/wiki/Getting_Started New Media Consortium&#039;s Getting Started]&lt;br /&gt;
* [http://secondthoughts.typepad.com/second_thoughts/2006/06/getting_started.html Getting Started in Second Life by Random Unsung and Prokofy Neva]&lt;br /&gt;
* [http://blog.ericrice.com/blog/_archives/2006/3/10/1815029.html How to learn about Second Life before learning Second Life] (Eric Rice)&lt;br /&gt;
* [http://metaversed.com/06-nov-2007/metanomics-reloaded-gene-yoon-aka-ginsu-linden It&#039;s not an economy, it&#039;s a product] - understanding Linden Lab&#039;s view of Second Life&lt;br /&gt;
* [[AWG | Architecture Working Group Wiki]] - AWG&#039;s mission is to develop the protocols that will open up the Second Life Grid from something operated solely by Linden Lab to where others can run parts of the grid.&lt;br /&gt;
&lt;br /&gt;
=== Tips &amp;amp; Tricks ===&lt;br /&gt;
* [http://blog.secondlife.com/category/tips-tricks/ Linden Lab Knowledge Base and Video Tutorials]&lt;br /&gt;
* [http://naturalselectionstudios.com/?cat=59 Noob Be Gone Video Tutorials]&lt;br /&gt;
&lt;br /&gt;
=== Research ===&lt;br /&gt;
* [http://www.google.com/url?sa=t&amp;amp;ct=res&amp;amp;cd=1&amp;amp;url=http%3A%2F%2Fwww.fas.org%2Fsgp%2Fcrs%2Fnatsec%2FRS22857.pdf CRS Report: Avatars, Virtual Reality Technology, and the U.S. Military: Emerging Policy Issue]&lt;br /&gt;
&lt;br /&gt;
=== Development &amp;amp; LSL ===&lt;br /&gt;
* [[Community Development Guide]] - This section is designed to aggregate knowledge about Second Life community development in one place and create a &amp;quot;living document&amp;quot; any Resident can edit and contribute to. It is our hope this guide will be useful to interested individuals, businesses, and organizations using the Second Life Main and Teen Grids.&lt;br /&gt;
* [http://www.instructables.com/id/EWF9B3D7KSEP2876RE/ Getting Started in LSL scripting in Second Life]&lt;br /&gt;
* [http://www.kan-ed.org/second-life/using-LSL.html Using the Linden Scripting Language: Tutorial on basic LSL capabilities]&lt;br /&gt;
&lt;br /&gt;
=== Business Examples ===&lt;br /&gt;
* See also [[Recent Business Articles]] - Articles about business in Second Life&lt;br /&gt;
* [[Glenn&#039;s Tips for Businesses]]&lt;br /&gt;
&lt;br /&gt;
=== Solution Providers ===&lt;br /&gt;
* [[Solution Providers]]&lt;br /&gt;
* [[Real Life Government/Solution Providers|Solution Providers with a focus on government]] - We are hoping to generate a list of Solution Providers that have government clearance or are registered. If you are such a solution provider, please add your details to [[Real Life Government/Solution Providers|the list]].&lt;br /&gt;
* [[Solution Provider Support]]&lt;br /&gt;
* [[Office Hours|Linden Office Hours]]&lt;br /&gt;
&lt;br /&gt;
=== Issue Tracker (Bugs &amp;amp; Feature Requests) ===&lt;br /&gt;
* [[Issue Tracker|Learn about the Issue Tracker and how to use it]]&lt;br /&gt;
* [https://jira.secondlife.com/secure/IssueNavigator.jspa?mode=hide&amp;amp;requestId=10100 Recently resolved issues] (general resolutions in last two weeks)&lt;br /&gt;
* [https://jira.secondlife.com/secure/IssueNavigator.jspa?mode=hide&amp;amp;requestId=10234 All fixed bugs, sorted by votes]&lt;br /&gt;
** Login with your Second Life name and see the growing lists. Also to emphasize community spirit, some of these bugs were patched by Residents!&lt;br /&gt;
* More handy filters are on the [https://jira.secondlife.com main page of Issue Tracker]&lt;br /&gt;
&lt;br /&gt;
=== Questions about the firewall? ===&lt;br /&gt;
[[Firewall Configuration]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Real Life Government| ]]&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Education_Related_Articles&amp;diff=226723</id>
		<title>Education Related Articles</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Education_Related_Articles&amp;diff=226723"/>
		<updated>2009-02-06T16:50:09Z</updated>

		<summary type="html">&lt;p&gt;Pathfinder Linden: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Frequently updated list of education articles and websites - http://delicious.com/secondlife/education&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[http://www.udel.edu/udaily/2009/oct/secondlife102208.html UD&#039;s Second Life islands paradise for rafts of ideas]&lt;br /&gt;
*[http://media.www.duclarion.com/media/storage/paper481/news/2008/10/21/News/Professors.Create.Virtual.Nuclear.Lab-3496896.shtml Professors create virtual nuclear lab]&lt;br /&gt;
*[http://secondlifegrid.net/programs Real Life Education in Second Life]&lt;br /&gt;
* [http://sleducation.wikispaces.com/educationaluses Educational Uses of Second Life] Don&#039;t let the title fool you, this is a thorough categorized list of amazing uses of Second Life appropriate for business and education.&lt;br /&gt;
*[http://simteach.com/wiki/index.php?title=Top_20_Educational_Locations_in_Second_Life Top 20 Education Locations in Second Life]&lt;br /&gt;
*[http://www.ascd.org/cms/objectlib/ascdframeset/index.cfm?publication=http://www.ascd.org/authors/ed_lead/el200512_prensky.html Listening to the Natives]&lt;br /&gt;
*[http://www.secondlifeenglish.com/news.php Second Life English]&lt;br /&gt;
*[http://www.extension.washington.edu/ext/certificates/vir/vir_gen.asp Virtual World Certificate from University of Washington]&lt;br /&gt;
* [http://voicethread.com/#q.b8878.i69787 K-20 Educators Exploring Virtual Worlds Panel] &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Current_Business_And_Marketing_Resources|Back]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pathfinder Linden</name></author>
	</entry>
</feed>