<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ppmediadev+Blinker</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ppmediadev+Blinker"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Ppmediadev_Blinker"/>
	<updated>2026-05-24T21:57:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Marketing&amp;diff=698412</id>
		<title>SL Cert - Advanced Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Advanced_Marketing&amp;diff=698412"/>
		<updated>2010-01-06T07:46:48Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Advanced ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to become certified in advanced marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of advanced Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for advanced Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
Applicant must hold basic marketing certification and intermediate marketing certification.&lt;br /&gt;
&lt;br /&gt;
(Recommended) An application should have a basic understanding of marketing and economical terms. It’s also recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to advanced level===&lt;br /&gt;
&lt;br /&gt;
In the advanced skill sets a person should demonstrate a mastery of advanced marketing tasks. The following categories provide the advanced categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview  ====&lt;br /&gt;
&lt;br /&gt;
* Brands&lt;br /&gt;
* Product lifetime and development&lt;br /&gt;
* Pricing strategies&lt;br /&gt;
* Distribution and reseller marketing&lt;br /&gt;
&lt;br /&gt;
The advanced categorie focusses on &amp;quot;marketing beyond the product&amp;quot;; marketing your brand, marketeer&#039;s involvement in product development, how to explore new markets using pricing strategies and how to set up and maintain a distribution and reseller network.&lt;br /&gt;
&lt;br /&gt;
==== Brands ====&lt;br /&gt;
&lt;br /&gt;
* Your brand &amp;amp; it&#039;s image&lt;br /&gt;
* Brand support using logo&#039;s and packaging&lt;br /&gt;
* Brand support through service and relations&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze the current position and image of the brand, and to formulate the desired image and position of the brand. The person should also have knowledge about how to influence the brand image by using logo&#039;s, house style and packaging, and how to promote and support a brand through service and relations with all parties involved.&lt;br /&gt;
&lt;br /&gt;
==== Product lifetime and development ====&lt;br /&gt;
&lt;br /&gt;
* Lifecycle of products&lt;br /&gt;
* Analyzing&lt;br /&gt;
* Competitors&lt;br /&gt;
* Development&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate knowledge of the product lifecycle; he should be able to analyze the lifecycle of his own products and services and to analyze the lifecycle of his direct competitors&#039; products. Based on this, a person should demonstrate to know how to keep the product developers up-to-date about the lifecycle of the product, and to advise product developers on necessary changes/updates to the product.&lt;br /&gt;
&lt;br /&gt;
==== Pricing Strategies ====&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate knowledge of how to introduce products to new markets using pricing strategies. (ie. price penetration strategy).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Distribution and reseller marketing ====&lt;br /&gt;
&lt;br /&gt;
A person should know the basics of distribution and reseller marketing - ie. how to choose the right people and relations. A person should also demonstrate knowledge of how to maintain relations with resellers and distributors, and how to set up marketing actions together with them.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Marketing&amp;diff=698402</id>
		<title>SL Cert - Intermediate Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Intermediate_Marketing&amp;diff=698402"/>
		<updated>2010-01-06T07:31:59Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Intermediate ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills required for persons to become certified in intermediate marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of intermediate Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for intermediate Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
Applicant must hold basic marketing certification.&lt;br /&gt;
&lt;br /&gt;
(Recommended) An application should have a basic understanding of marketing and economical terms. It’s also recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to intermediate level===&lt;br /&gt;
&lt;br /&gt;
In the intermediate skill sets a person should demonstrate a mastery of intermediate marketing tasks. The following categories provide the intermediate categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview  ====&lt;br /&gt;
&lt;br /&gt;
* The marketing environment&lt;br /&gt;
* Market segmentation &amp;amp; Product position&lt;br /&gt;
* Customer relations&lt;br /&gt;
* Searching for and creating added values&lt;br /&gt;
&lt;br /&gt;
The intermediate marketing certification mainly focusses on analyzing your marketing environment, your products/services and how to maintain your customer relations. &lt;br /&gt;
&lt;br /&gt;
==== The marketing environment ====&lt;br /&gt;
&lt;br /&gt;
* Micro&lt;br /&gt;
* Macro&lt;br /&gt;
* Market research&lt;br /&gt;
* Customer behavior &amp;amp; influences&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze the micro/macro environment in Second Life, analyze his competitors and analyze customer behavior and influences. This analysis should be one of the basic pillars for the marketeer to base his marketing strategy on.&lt;br /&gt;
&lt;br /&gt;
==== Market segmentation &amp;amp; product position ====&lt;br /&gt;
&lt;br /&gt;
* Market segmentation &amp;amp; target group&lt;br /&gt;
* Positioning your product on the market&lt;br /&gt;
&lt;br /&gt;
A person should be able to mark his target group and position his product on the market, based upon his analysis of the market.&lt;br /&gt;
&lt;br /&gt;
==== Customer relations ====&lt;br /&gt;
&lt;br /&gt;
* Customer satisfaction&lt;br /&gt;
* Customer service&lt;br /&gt;
&lt;br /&gt;
A person should be able to develop a basic strategy for customer relations, including ways to check on customer satisfaction, deal with customer problems and offer an easy-to-understand and easy-to-access method for customers to communicate any suggestions, feedback, comments and problems back to the merchant/developer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Searching for and creating added values ====&lt;br /&gt;
&lt;br /&gt;
* Analyzing &lt;br /&gt;
* Strategies&lt;br /&gt;
&lt;br /&gt;
Based upon his customer relations and his market analysis, a person should demonstrate knowing how to analyze and compare his product, and where to look for added values.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660482</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660482"/>
		<updated>2009-11-18T11:45:15Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* Budgets and Targets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix for these using the 4 P&#039;s of marketing.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze their marketing position by doing a SWOT analysis; they should be able to analyze the strenghts and weaknesses of their own products and/or services, and know how to analyze the market looking for opportunities and threads.&lt;br /&gt;
&lt;br /&gt;
After having done a SWOT analysis, a marketeer should be able to propose a strategy to make optimal use of the facts discovered during the SWOT analysis.&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing results&lt;br /&gt;
&lt;br /&gt;
A person should demonstrate his/her knowledge of how to set targets for short and mid-long term, and how to analyze the results on the end of these terms. &lt;br /&gt;
&lt;br /&gt;
Afterwards they should be able to analyze why they made or did not make their targets, and come up with a strategy to improve.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660472</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660472"/>
		<updated>2009-11-18T11:42:32Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* Basic SWOT analysis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix for these using the 4 P&#039;s of marketing.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
A person should be able to analyze their marketing position by doing a SWOT analysis; they should be able to analyze the strenghts and weaknesses of their own products and/or services, and know how to analyze the market looking for opportunities and threads.&lt;br /&gt;
&lt;br /&gt;
After having done a SWOT analysis, a marketeer should be able to propose a strategy to make optimal use of the facts discovered during the SWOT analysis.&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660462</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660462"/>
		<updated>2009-11-18T11:39:53Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* The marketing mix (4 P&amp;#039;s of marketing) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix for these using the 4 P&#039;s of marketing.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660452</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660452"/>
		<updated>2009-11-18T11:39:16Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* The marketing mix (4 P&amp;#039;s of marketing) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix and marketing strategy using the possibilities each of these separate parts offer.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660442</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660442"/>
		<updated>2009-11-18T11:37:52Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* The marketing mix (4 P&amp;#039;s of marketing) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
A person should be able to identify the separate parts of the marketing mix in their range of products and/or services, and be able to develop a marketing mix and marketing strategy to improve sales using the possibilities each of these separate parts offer.&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660412</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660412"/>
		<updated>2009-11-18T11:33:08Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic marketing.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660402</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660402"/>
		<updated>2009-11-18T11:32:01Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic scripting.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing is. He/she should be familiar with basic marketing terms.&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660392</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660392"/>
		<updated>2009-11-18T11:30:08Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic scripting.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;br /&gt;
&lt;br /&gt;
A person should provide a basic understanding of what marketing actually is, and be able to use the marketing mix (also known as the 4 P’s of marketing) together with the SWOT analysis to develop a basic marketing strategy for a product and/or service.&lt;br /&gt;
&lt;br /&gt;
After having developed a basic marketing strategy, they should be able to set targets and make up budgets, and afterwards analyze their marketing strategy and sales in order to be able to improve these and get their foreseen targets.&lt;br /&gt;
&lt;br /&gt;
==== Understanding what marketing is ====&lt;br /&gt;
&lt;br /&gt;
==== The marketing mix (4 P&#039;s of marketing) ====&lt;br /&gt;
* Product&lt;br /&gt;
* Place&lt;br /&gt;
* Price&lt;br /&gt;
* Promotion&lt;br /&gt;
&lt;br /&gt;
==== Basic SWOT analysis ====&lt;br /&gt;
* Strengths &lt;br /&gt;
* Weaknesses&lt;br /&gt;
* Opportunities&lt;br /&gt;
* Threads&lt;br /&gt;
&lt;br /&gt;
==== Budgets and Targets ====&lt;br /&gt;
* Setting up budgets and targets&lt;br /&gt;
* Analyzing sales&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660382</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660382"/>
		<updated>2009-11-18T11:19:47Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic scripting.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;br /&gt;
&lt;br /&gt;
* What is marketing?&lt;br /&gt;
* The 4 P&#039;s of marketing&lt;br /&gt;
* Basic SWOT analysis&lt;br /&gt;
* Budgets and targets&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660372</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=660372"/>
		<updated>2009-11-18T11:15:42Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SLCert Navbox}}&lt;br /&gt;
[[Category:Certification]]&lt;br /&gt;
&lt;br /&gt;
== Marketing - Basic ==&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
&lt;br /&gt;
This list of requirements is part of the [[SL Certification | Second Life Certification]] project. It is an effort to create a list of specific skills  required for persons to become certified in basic scripting.&lt;br /&gt;
&lt;br /&gt;
===Audience===&lt;br /&gt;
&lt;br /&gt;
Persons who wish to demonstrate competence in and knowledge of basic Second Life Marketing&lt;br /&gt;
&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
&lt;br /&gt;
To start the certification process for basic Second Life marketing, a person should have good knowledge of the Second Life interface and operation, and he/she should be familiar with Second Life “shopping”, both in-world and through e-commerce websites related to Second Life.&lt;br /&gt;
&lt;br /&gt;
It’s recommended the person has a certain case which he or she can use to practice the marketing skill. &lt;br /&gt;
&lt;br /&gt;
===Criteria for testing to basic level===&lt;br /&gt;
&lt;br /&gt;
In the basic skill sets a person should demonstrate a mastery of basic marketing tasks. The following categories provide the basic categories.&lt;br /&gt;
&lt;br /&gt;
==== Broad Overview and Most Basic Skills  ====&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=660362</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=660362"/>
		<updated>2009-11-18T11:03:28Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* My Second Life Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant|{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues, Bookworm Cafe &amp;amp; Idylls Club, used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about the arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about the arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (i.e. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, and also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studios ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative matters ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studios will support all types of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend, Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as a Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation or fair... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls Club ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls Club we have regular live music events, comedy gigs and poetry and other readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls Club]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is GMT +1, or SLT +9. I&#039;m mostly online during weekdays from 1AM. SLT till 10AM SLT. &#039;&#039;&#039;Please note my messages always get capped, it is best to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* If you&#039;re interested in sending your demo to Hondo Mesa Records, it is best to contact the HMR Head Honcho, Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Off-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=654112</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=654112"/>
		<updated>2009-11-13T19:07:23Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* Residential sims (Hyperion Estates) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant|{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues, Bookworm Cafe &amp;amp; Idylls Club, used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about the arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about the arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (i.e. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, and also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studios ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative matters ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studios will support all types of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend, Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as a Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential parcels. At this moment, our first sim, Michelangelo Isle, is up and running, and a second, Aquaryus Island, will follow soon. No back-to-back cluttered up housing here, but spacious residential luxery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation or fair... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls Club ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls Club we have regular live music events, comedy gigs and poetry and other readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls Club]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is GMT +1, or SLT +9. I&#039;m mostly online during weekdays from 1AM. SLT till 10AM SLT. &#039;&#039;&#039;Please note my messages always get capped, it is best to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* If you&#039;re interested in sending your demo to Hondo Mesa Records, it is best to contact the HMR Head Honcho, Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Off-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=654102</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=654102"/>
		<updated>2009-11-13T19:07:03Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: /* In-world */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:SL Certification Participant|{{PAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues, Bookworm Cafe &amp;amp; Idylls Club, used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about the arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about the arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (i.e. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, and also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studios ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative matters ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studios will support all types of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend, Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as a Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential parcels. At this moment, our first sim, Michelangelo Isle, is up and running, and a second, Aquaryus Island, will follow soon. No back-to-back cluttered up housing here, but spacious residential luxery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation or fair... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls Club ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls Club we have regular live music events, comedy gigs and poetry and other readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls Club]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;green rolling hills resort&amp;quot; themed sim - currently under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is GMT +1, or SLT +9. I&#039;m mostly online during weekdays from 1AM. SLT till 10AM SLT. &#039;&#039;&#039;Please note my messages always get capped, it is best to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* If you&#039;re interested in sending your demo to Hondo Mesa Records, it is best to contact the HMR Head Honcho, Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Off-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263292</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263292"/>
		<updated>2009-03-03T17:31:26Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Marketing&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BASIC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# What is marketing? What is not marketing?&lt;br /&gt;
## Basic marketing vocabulary &amp;amp; definitions&lt;br /&gt;
# The Marketing Mix (4P&#039;s of Marketing)&lt;br /&gt;
## Product&lt;br /&gt;
## Price&lt;br /&gt;
## Promotion&lt;br /&gt;
## Place&lt;br /&gt;
## Marketing Concepts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTERMEDIATE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Market Analysis (SWOT)&lt;br /&gt;
## Strengths&lt;br /&gt;
## Weakness&#039;&lt;br /&gt;
## Opportunities&lt;br /&gt;
## Threads&lt;br /&gt;
# Your marketing environment&lt;br /&gt;
## Micro&lt;br /&gt;
## Macro&lt;br /&gt;
## Market research&lt;br /&gt;
## Customer behavior &amp;amp; influences&lt;br /&gt;
# Marketing your products &amp;amp; services&lt;br /&gt;
## Market segmentation &amp;amp; target group&lt;br /&gt;
## Positioning your product on the market&lt;br /&gt;
# Customer relations&lt;br /&gt;
## Customer satisfaction&lt;br /&gt;
## Customer service&lt;br /&gt;
# Creating added values&lt;br /&gt;
## Analyzing competitors&lt;br /&gt;
## Strategies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADVANCED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Brands &amp;amp; Brand marketing&lt;br /&gt;
## Your brand &amp;amp; it&#039;s image&lt;br /&gt;
## Brand support using logo&#039;s and packaging&lt;br /&gt;
## Brand supporting service&lt;br /&gt;
# Product lifetime &amp;amp; development&lt;br /&gt;
## Lifecycle of products&lt;br /&gt;
## Analyzing&lt;br /&gt;
## Competitors&lt;br /&gt;
# Pricing strategies&lt;br /&gt;
# Distribution &amp;amp; reseller marketing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Certification]]&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263282</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263282"/>
		<updated>2009-03-03T17:30:20Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Marketing&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BASIC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# What is marketing? What is not marketing?&lt;br /&gt;
## Basic marketing vocabulary &amp;amp; definitions&lt;br /&gt;
&lt;br /&gt;
# The Marketing Mix (4P&#039;s of Marketing)&lt;br /&gt;
## Product&lt;br /&gt;
## Price&lt;br /&gt;
## Promotion&lt;br /&gt;
## Place&lt;br /&gt;
## Marketing Concepts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTERMEDIATE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Market Analysis (SWOT)&lt;br /&gt;
## Strengths&lt;br /&gt;
## Weakness&#039;&lt;br /&gt;
## Opportunities&lt;br /&gt;
## Threads&lt;br /&gt;
&lt;br /&gt;
# Your marketing environment&lt;br /&gt;
## Micro&lt;br /&gt;
## Macro&lt;br /&gt;
## Market research&lt;br /&gt;
## Customer behavior &amp;amp; influences&lt;br /&gt;
&lt;br /&gt;
# Marketing your products &amp;amp; services&lt;br /&gt;
## Market segmentation &amp;amp; target group&lt;br /&gt;
## Positioning your product on the market&lt;br /&gt;
&lt;br /&gt;
# Customer relations&lt;br /&gt;
## Customer satisfaction&lt;br /&gt;
## Customer service&lt;br /&gt;
&lt;br /&gt;
# Creating added values&lt;br /&gt;
## Analyzing competitors&lt;br /&gt;
## Strategies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADVANCED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
# Brands &amp;amp; Brand marketing&lt;br /&gt;
## Your brand &amp;amp; it&#039;s image&lt;br /&gt;
## Brand support using logo&#039;s and packaging&lt;br /&gt;
## Brand supporting service&lt;br /&gt;
&lt;br /&gt;
# Product lifetime &amp;amp; development&lt;br /&gt;
## Lifecycle of products&lt;br /&gt;
## Analyzing&lt;br /&gt;
## Competitors&lt;br /&gt;
&lt;br /&gt;
# Pricing strategies&lt;br /&gt;
&lt;br /&gt;
# Distribution &amp;amp; reseller marketing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Certification]]&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263272</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=263272"/>
		<updated>2009-03-03T17:26:03Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;Marketing&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BASIC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
1. What is marketing? What is not marketing?&lt;br /&gt;
1.1 Basic marketing vocabulary &amp;amp; definitions&lt;br /&gt;
&lt;br /&gt;
2. The Marketing Mix (4P&#039;s of Marketing)&lt;br /&gt;
2.1 Product&lt;br /&gt;
2.2 Price&lt;br /&gt;
2.3 Promotion&lt;br /&gt;
2.4 Place&lt;br /&gt;
2.5 Marketing Concepts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INTERMEDIATE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
3. Market Analysis (SWOT)&lt;br /&gt;
3.1 Strengths&lt;br /&gt;
3.2 Weakness&#039;&lt;br /&gt;
3.3 Opportunities&lt;br /&gt;
3.4 Threads&lt;br /&gt;
&lt;br /&gt;
4. Your marketing environment&lt;br /&gt;
4.1 Micro&lt;br /&gt;
4.2 Macro&lt;br /&gt;
4.3 Market research&lt;br /&gt;
4.4 Customer behavior &amp;amp; influences&lt;br /&gt;
&lt;br /&gt;
5. Marketing your products &amp;amp; services&lt;br /&gt;
5.1 Market segmentation &amp;amp; target group&lt;br /&gt;
5.2 Positioning your product on the market&lt;br /&gt;
&lt;br /&gt;
6. Customer relations&lt;br /&gt;
6.1 Customer satisfaction&lt;br /&gt;
6.2 Customer service&lt;br /&gt;
&lt;br /&gt;
7 Creating added values&lt;br /&gt;
7.1 Analyzing competitors&lt;br /&gt;
7.1 Strategies&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADVANCED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
8 Brands &amp;amp; Brand marketing&lt;br /&gt;
8.1 Your brand &amp;amp; it&#039;s image&lt;br /&gt;
8.2 Brand support using logo&#039;s and packaging&lt;br /&gt;
8.3 Brand supporting service&lt;br /&gt;
&lt;br /&gt;
9 Product lifetime &amp;amp; development&lt;br /&gt;
9.1 Lifecycle of products&lt;br /&gt;
9.2 Analyzing&lt;br /&gt;
9.3 Competitors&lt;br /&gt;
&lt;br /&gt;
10 Pricing strategies&lt;br /&gt;
&lt;br /&gt;
11 Distribution &amp;amp; reseller marketing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Certification]]&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257042</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257042"/>
		<updated>2009-02-25T13:59:33Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues, Bookworm Cafe &amp;amp; Idylls Club, used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about the arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about the arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (i.e. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, and also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studios ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative matters ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studios will support all types of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend, Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as a Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential parcels. At this moment, our first sim, Michelangelo Isle, is up and running, and a second, Aquaryus Island, will follow soon. No back-to-back cluttered up housing here, but spacious residential luxery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation or fair... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls Club ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls Club we have regular live music events, comedy gigs and poetry and other readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls Club]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;green rolling hills resort&amp;quot; themed sim - currently under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is GMT +1, or SLT +9. I&#039;m mostly online during weekdays from 1AM. SLT till 10AM SLT. &#039;&#039;&#039;Please note my messages always get capped, it is best to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* If you&#039;re interested in having your art exhibited, performing live or performing a reading at Da Vinci Isle, it is best to contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* If you&#039;re interested in sending your demo to Hondo Mesa Records, it is best to contact the HMR Head Honcho, Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Off-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257012</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257012"/>
		<updated>2009-02-25T13:35:05Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues, Bookworm Cafe &amp;amp; Idylls Club, used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about the arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about the arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (i.e. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, and also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studios ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative matters ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studios will support all types of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend, Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as a Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is CET +1, or SLT +9. I&#039;m mostly online during weekdays from 1PM. SLT till 10PM SLT. &#039;&#039;&#039;Please note my messages always get capped, best is to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* Interested in having your art exhibition, live performance or poetry reading at Da Vinci Isle? Best contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* Want to send your demo to Hondo Mesa Records? Best contact the HMR Head Honcho Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Out-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257002</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=257002"/>
		<updated>2009-02-25T13:18:09Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing, I try to test from a end-user point of view, trying to comment on the user experience. Outside of Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists  bigger exposure, and allow art lovers to have a taste of art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a wide range of every type of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (of various sizes) used for exhibitions, conferences and other events. There are also two venues (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is CET +1, or SLT +9. I&#039;m mostly online during weekdays from 1PM. SLT till 10PM SLT. &#039;&#039;&#039;Please note my messages always get capped, best is to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* Interested in having your art exhibition, live performance or poetry reading at Da Vinci Isle? Best contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* Want to send your demo to Hondo Mesa Records? Best contact the HMR Head Honcho Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Out-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256992</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256992"/>
		<updated>2009-02-25T13:07:06Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
The first thing most people ask me is how to pronounce my avatar name. One piece of advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer in media &amp;amp; marketing. I design Second Life installations for real life companies, being part of the Business Solution Provider Program, I also give training in and write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life or have questions/comments on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is CET +1, or SLT +9. I&#039;m mostly online during weekdays from 1PM. SLT till 10PM SLT. &#039;&#039;&#039;Please note my messages always get capped, best is to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* Interested in having your art exhibition, live performance or poetry reading at Da Vinci Isle? Best contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* Want to send your demo to Hondo Mesa Records? Best contact the HMR Head Honcho Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Out-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256982</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256982"/>
		<updated>2009-02-25T12:50:30Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, I&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latest projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is CET +1, or SLT +9. I&#039;m mostly online during weekdays from 1PM. SLT till 10PM SLT. &#039;&#039;&#039;Please note my messages always get capped, best is to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* Interested in having your art exhibition, live performance or poetry reading at Da Vinci Isle? Best contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* Want to send your demo to Hondo Mesa Records? Best contact the HMR Head Honcho Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Out-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=256942</id>
		<title>SL Cert - Basic Marketing</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=SL_Cert_-_Basic_Marketing&amp;diff=256942"/>
		<updated>2009-02-25T10:31:29Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: New page: &amp;#039;&amp;#039;&amp;#039;Page under construction&amp;#039;&amp;#039;&amp;#039;  Looking for more information about the [https://wiki.secondlife.com/wiki/SL_Certification Second Life Certification? Click here]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Page under construction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Looking for more information about the [https://wiki.secondlife.com/wiki/SL_Certification Second Life Certification? Click here]&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256922</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256922"/>
		<updated>2009-02-25T10:25:12Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latests projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
=== In-world ===&lt;br /&gt;
I live in Holland, which means my timezone is CET +1, or SLT +9. I&#039;m mostly online during weekdays from 1PM. SLT till 10PM SLT. &#039;&#039;&#039;Please note my messages always get capped, best is to drop me a notecard.&#039;&#039;&#039;&lt;br /&gt;
* Interested in having your art exhibition, live performance or poetry reading at Da Vinci Isle? Best contact my partner [http://world.secondlife.com/resident/ed12a182-fcf8-49d2-9667-88b4ac0ecd92 Kalli Birman]&lt;br /&gt;
* Want to send your demo to Hondo Mesa Records? Best contact the HMR Head Honcho Dennis Kinsey, in-world known as [http://world.secondlife.com/resident/bdd340eb-6503-46bd-9178-231d3834b6d5 HondoMesa Kidd]&lt;br /&gt;
&lt;br /&gt;
=== Out-world ===&lt;br /&gt;
* E-mail: see below&lt;br /&gt;
* MSN: info@philippepascal.nl&lt;br /&gt;
* Skype: ppmediadev&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E-mail&#039;&#039;&#039;&lt;br /&gt;
* Submissions, feedback, suggestions about Vitruvius, Arts Journal for the Metaverse: info@vitruviusjournal.com&lt;br /&gt;
* Demo&#039;s, feedback, questions about Hondo Mesa Records: info@hondomesarecords.eu&lt;br /&gt;
* All other messages, including compliments and insults: info@philippepascal.nl&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256902</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256902"/>
		<updated>2009-02-25T10:12:10Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latests projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;br /&gt;
&lt;br /&gt;
=== Residential sims (Hyperion Estates) ===&lt;br /&gt;
* [http://slurl.com/secondlife/Michelangelo%20Isle/55/92/34 Michelangelo Isle] (Tropical beach themed sim)&lt;br /&gt;
* [http://slurl.com/secondlife/Aquaryus%20Island/169/41/22 Aquaryus Island] (Irish/Scottish &amp;quot;mountain resort&amp;quot; themed sim - currently partly under construction)&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256892</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256892"/>
		<updated>2009-02-25T10:08:44Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latests projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/47/229/31 Hall 2 @ Da Vinci Isle]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/32/192/29 Hall 3 @ Da Vinci Isle]&lt;br /&gt;
&lt;br /&gt;
=== Bookworm Cafe &amp;amp; Idylls ===&lt;br /&gt;
At the Bookworm Cafe and at Idylls we have regular live music events, comedy gigs and poetry readings/events. Come over to check the schedule for upcoming events.&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/221/37/22 Bookworm Cafe]&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/216/229/25 Idylls]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Real life&amp;quot; art-related places ===&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/63/23/26 Standing Stone Gallery] (Standing Stone Gallery is the Second Life spin-off of Stone Canoe Journal.)&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/8/58/22 Hondo Mesa Records SL HQ] (Currently under construction)&lt;br /&gt;
* [http://slurl.com/secondlife/SLevolution/94/180/22 Hondo Mesa Records - Records Store] (Here you can buy SL cd&#039;s, including a SL player and a MP3-download)&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256882</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256882"/>
		<updated>2009-02-25T09:56:57Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latests projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;br /&gt;
=== Hall 1,2,3 @ Da Vinci Isle ===&lt;br /&gt;
These halls are used for exhibitions and other events. If you&#039;re looking for a place to have an in-world conference, product presentation, fair,... be sure to check these out. Please note that due to a busy schedule, reservations need to be made at least 3 weeks in advance. (a month would be even better).&lt;br /&gt;
* [http://slurl.com/secondlife/Da%20Vinci%20Isle/178/189/34 Hall 1 @ Da Vinci Isle]&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256872</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256872"/>
		<updated>2009-02-25T09:50:39Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
Vitruvius first started as the magazine of Da Vinci Isle, but soon expanded to become a real journal about arts. Vitruvius is published four times a year, and distributed for free on the internet and in Second Life. Vitruvius is all about arts, and brings a provocative mix of poetry, literature, visual arts and art-related journalism. (eg. &amp;quot;ways to sell art&amp;quot;). The team behind Vitruvius includes several real life writers and editors, as also Second Life &amp;quot;art scene members&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
Standing Stone Studio&#039;s is one of the latests projects I&#039;m working on, and focusses on getting Second Life artists into the real life arts scene and vice versa. Currently this project is still in start-up phase, and we&#039;re working hard to get all legal and administrative stuff ready-to-go.&lt;br /&gt;
&lt;br /&gt;
Once this project is &amp;quot;up and running&amp;quot;, Standing Stone Studio&#039;s will support all kinds of artists in a practical way helping them publish and sell their work both to a real life and Second Life audience.&lt;br /&gt;
&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
Hondo Mesa Records is the record label of my good friend Dennis Kinsey, in Second Life known as &amp;quot;HondoMesa Kidd&amp;quot;. The record label focusses on jazz, blues and acoustic music. Several of the record label&#039;s recording artists are also live performers in Second Life.&lt;br /&gt;
&lt;br /&gt;
All records are also available as Second Life CD (including MP3-downloads) thanks to SLevolution Technology.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
Hyperion Estates is one of the newer projects, aiming to provide Second Life residents with high quality, low cost residential area&#039;s. At this moment, our first sim is up and running (Michelangelo Isle), and a second will follow soon. (Aquaryus Island). No maximum build, cluttered up sims here, but deascent residential area&#039;s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256862</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256862"/>
		<updated>2009-02-25T09:41:11Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vitruviuscover.jpg|300px|thumb|left|Vitruvius, Arts Journal for the Metaverse - cover issue 3]]&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Vitruviuscover.jpg&amp;diff=256852</id>
		<title>File:Vitruviuscover.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Vitruviuscover.jpg&amp;diff=256852"/>
		<updated>2009-02-25T09:37:36Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256842</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256842"/>
		<updated>2009-02-25T09:35:34Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|200px|thumb|right|Da Vinci Isle]]&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
Da Vinci Isle is an event and exhibition center in Second Life. At Da Vinci Isle, we try to bring a fun mix of all sorts of art (music, poetry, literature and visual arts), and we also try to &amp;quot;cross over realities&amp;quot;, working together with several real life art-orientated organizations. Da Vinci Isle has three halls (different sizes) used for exhibitions, conferences and other events and two clubs (Bookworm Cafe &amp;amp; Idylls), used for comedy gigs, music and readings.&lt;br /&gt;
&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256833</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256833"/>
		<updated>2009-02-25T09:29:13Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Davinciisle.jpg|100px|thumb|left|Da Vinci Isle]]=== Da Vinci Isle ===&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Davinciisle.jpg&amp;diff=256823</id>
		<title>File:Davinciisle.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Davinciisle.jpg&amp;diff=256823"/>
		<updated>2009-02-25T09:27:18Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256803</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256803"/>
		<updated>2009-02-25T09:10:24Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of art is never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
=== Da Vinci Isle ===&lt;br /&gt;
=== Vitruvius, Arts Journal for the Metaverse ===&lt;br /&gt;
=== Standing Stone Studio&#039;s ===&lt;br /&gt;
=== Hondo Mesa Records ===&lt;br /&gt;
=== Hyperion Estates ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256793</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256793"/>
		<updated>2009-02-25T09:06:03Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
=== Art promotion ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A work of artis never really finished; it is abandoned.&amp;quot; - Brooke McEldowney&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Both in real life and in Second Life I&#039;m active in the arts scene. Not as an artist, and surely not as one spending big money on arts, but as a promotor. I try to use modern media and technologies to give artists a bigger exposure, and let art lovers taste from art which they maybe otherwise never would have seen. Under the title &amp;quot;My Projects&amp;quot;, you&#039;ll find more information.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256773</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256773"/>
		<updated>2009-02-25T08:44:30Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Beta testing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.&amp;quot; - Rich Cook&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
What&#039;s even worse then being an idiot? Being an idiot with the goal to be an idiot... I&#039;m one of those that love blue screens, crashes and re-installs while testing out all kinds of new software and applications. I&#039;ve been a member of several closed beta&#039;s and public beta&#039;s. I also test scripted creations in Second Life, and when testing I try to test from a end-user point of view, trying to comment the user experience. Outside Second Life, i&#039;m testing the soon-to-be-released game &amp;quot;Battlefield Heroes&amp;quot;, which is currently in closed beta, phase 2.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256753</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256753"/>
		<updated>2009-02-25T08:37:47Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256743</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256743"/>
		<updated>2009-02-25T08:36:16Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
=== Marketing ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;The computer industry has frequently borrowed from mythology: Witness the sprites in computer graphics, the demons in artificial intelligence, and the trolls in the marketing department.&amp;quot; - Jeff Meyer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256732</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256732"/>
		<updated>2009-02-25T08:24:58Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PAGE UNDER CONSTRUCTION&#039;&#039;&#039;&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing, and an art lover. As being the same guy in both realities, the previous sentence is also a good indication of what I do in Second Life. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256722</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256722"/>
		<updated>2009-02-25T08:23:27Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAGE UNDER CONSTRUCTIONS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;real life&amp;quot; I&#039;m a consultant/writer on media &amp;amp; marketing, and an art lover. As being the same guy in both realities, the previous sentence is also a good indication of what I do in Second Life. I design Second Life bases for real life companies, being part of the Business Solution Provider Program and give trainings in / write articles on the use of Second Life for business purposes. I just love my job, so if you&#039;re looking for some marketing advice, have a product idea, want to introduce a real life company in Second Life, or have questions/remarks on other aspects of marketing, feel free to drop me a notecard/send me a mail.&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256712</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256712"/>
		<updated>2009-02-25T08:13:01Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
== About me ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Projects ==&lt;br /&gt;
&lt;br /&gt;
== My Second Life Places ==&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256702</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256702"/>
		<updated>2009-02-25T08:11:22Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
= About me =&lt;br /&gt;
&lt;br /&gt;
[[Image:Avatar-phil.jpg|200px|thumb|left|ppmediadev Blinker - avatar]]&lt;br /&gt;
&lt;br /&gt;
= My Second Life Projects =&lt;br /&gt;
&lt;br /&gt;
= My Second Life Places =&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Avatar-phil.jpg&amp;diff=256692</id>
		<title>File:Avatar-phil.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Avatar-phil.jpg&amp;diff=256692"/>
		<updated>2009-02-25T08:09:53Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256682</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256682"/>
		<updated>2009-02-25T08:07:33Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
= About me =&lt;br /&gt;
&lt;br /&gt;
= My Second Life Projects =&lt;br /&gt;
&lt;br /&gt;
= My Second Life Places =&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256672</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256672"/>
		<updated>2009-02-25T08:04:13Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= About me =&lt;br /&gt;
&lt;br /&gt;
= My Second Life Projects =&lt;br /&gt;
&lt;br /&gt;
= My Second Life Places =&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256182</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256182"/>
		<updated>2009-02-24T17:47:01Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both realities. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256172</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256172"/>
		<updated>2009-02-24T17:44:58Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both reality&#039;s. On this page you&#039;ll find more info about me, my involvement in Second Life and my Second Life projects.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256162</id>
		<title>User:Ppmediadev Blinker</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Ppmediadev_Blinker&amp;diff=256162"/>
		<updated>2009-02-24T17:39:57Z</updated>

		<summary type="html">&lt;p&gt;Ppmediadev Blinker: New page: Hi there, and welcome to my WIKI-page.  First thing most people ask me is how to pronounce my avatar name. One advice; don&amp;#039;t even try it (your tongue might get stuck in the worst possible ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi there, and welcome to my WIKI-page.&lt;br /&gt;
&lt;br /&gt;
First thing most people ask me is how to pronounce my avatar name. One advice; don&#039;t even try it (your tongue might get stuck in the worst possible way), just call me &amp;quot;Phil&amp;quot;. Second Life is for me an extension of my &amp;quot;real life&amp;quot;, being the same guy in both reality&#039;s.&lt;/div&gt;</summary>
		<author><name>Ppmediadev Blinker</name></author>
	</entry>
</feed>