<?xml version="1.0"?>
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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rich+Nykvist</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rich+Nykvist"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Rich_Nykvist"/>
	<updated>2026-06-02T10:44:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8603</id>
		<title>Talk:LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8603"/>
		<updated>2007-02-06T21:11:40Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I regret that there were so many edits, it&#039;s the first time I&#039;ve contributed content to this Wiki, and am still learning the formatting.  Thanks for understanding.  It would help if there were a generic page with the formatting already in place that users could edit -- there may be one somewhere, but I haven&#039;t found it yet.  --Rich&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8602</id>
		<title>Talk:LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8602"/>
		<updated>2007-02-06T21:11:01Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I regret that there were so many edits, it&#039;s the first time I&#039;ve contributed content to this Wiki, and am still learning the formatting.  Thanks for understanding.  --Rich&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8601</id>
		<title>Talk:LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:LlSetText&amp;diff=8601"/>
		<updated>2007-02-06T21:10:37Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I regret so many edits, it&#039;s the first time I&#039;ve contributed content to this Wiki, and am still learning the formatting.  Thanks for understanding.&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8595</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8595"/>
		<updated>2007-02-06T19:12:31Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function&lt;br /&gt;
|function name = llSetText&lt;br /&gt;
|func_id=llSetText&lt;br /&gt;
|func_sleep=&lt;br /&gt;
|func_energy=&lt;br /&gt;
|func=llSetText&lt;br /&gt;
|sort=SetText&lt;br /&gt;
|p1_type=String&lt;br /&gt;
|p1_name=text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2_type=Vector&lt;br /&gt;
|p2_name=color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3_type=Float&lt;br /&gt;
|p3_name=alpha&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|func_desc=This function is used to set text to display over an object in SL.&lt;br /&gt;
|return_text&lt;br /&gt;
|spec=Displays text placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|caveats=None known.&lt;br /&gt;
|examples=&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
Example of how llSetText could be included in default code:&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
     state_entry()&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Hello, Avatar!&amp;quot;);&lt;br /&gt;
     llSetText(&amp;quot;Prize Box&amp;quot;, &amp;lt;0,1,0&amp;gt;, 1.0);&lt;br /&gt;
&lt;br /&gt;
     }&lt;br /&gt;
&lt;br /&gt;
     touch_start(integer total_number)&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Touched.&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also&lt;br /&gt;
|notes=Most commonly, this is included in the default code for an object (see example above).&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8594</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8594"/>
		<updated>2007-02-06T19:07:15Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function&lt;br /&gt;
|function name = llSetText&lt;br /&gt;
|func_id=llSetText&lt;br /&gt;
|func_sleep=&lt;br /&gt;
|func_energy=&lt;br /&gt;
|func=llSetText&lt;br /&gt;
|sort=SetText&lt;br /&gt;
|p1_type=String&lt;br /&gt;
|p1_name=text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2_type=Vector&lt;br /&gt;
|p2_name=color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3_type=Float&lt;br /&gt;
|p3_name=alpha&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|func_desc=This function is used to set text to display over an object in SL.&lt;br /&gt;
|return_text&lt;br /&gt;
|spec=Displays text placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|caveats=None known.&lt;br /&gt;
|examples=&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also&lt;br /&gt;
|notes=Most commonly, this is included in the default code for an object, such as:&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
     state_entry()&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Hello, Avatar!&amp;quot;);&lt;br /&gt;
     llSetText(&amp;quot;Prize Box&amp;quot;, &amp;lt;0,1,0&amp;gt;, 1.0);&lt;br /&gt;
&lt;br /&gt;
     }&lt;br /&gt;
&lt;br /&gt;
     touch_start(integer total_number)&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Touched.&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8593</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8593"/>
		<updated>2007-02-06T17:58:25Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function&lt;br /&gt;
|func_id=llSetText&lt;br /&gt;
|func_sleep=&lt;br /&gt;
|func_energy=&lt;br /&gt;
|func=llSetText&lt;br /&gt;
|sort=SetText&lt;br /&gt;
|p1_type=String&lt;br /&gt;
|p1_name=text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2_type=Vector&lt;br /&gt;
|p2_name=color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3_type=Float&lt;br /&gt;
|p3_name=alpha&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|func_desc=This function is used to set text to display over an object in SL.&lt;br /&gt;
|return_text&lt;br /&gt;
|spec=Displays text placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|caveats=None known.&lt;br /&gt;
|examples=&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also&lt;br /&gt;
|notes=Most people put this in the default code, such as:&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
     state_entry()&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Hello, Avatar!&amp;quot;);&lt;br /&gt;
     llSetText(&amp;quot;Prize Box&amp;quot;, &amp;lt;0,1,0&amp;gt;, 1.0);&lt;br /&gt;
&lt;br /&gt;
     }&lt;br /&gt;
&lt;br /&gt;
     touch_start(integer total_number)&lt;br /&gt;
     {&lt;br /&gt;
     llSay(0, &amp;quot;Touched.&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8592</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8592"/>
		<updated>2007-02-06T17:54:20Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function&lt;br /&gt;
|func_id=llSetText&lt;br /&gt;
|func_sleep=&lt;br /&gt;
|func_energy=&lt;br /&gt;
|func=llSetText&lt;br /&gt;
|sort=SetText&lt;br /&gt;
|p1_type=text&lt;br /&gt;
|p1_name=String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2_type=color&lt;br /&gt;
|p2_name=Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3_type=alpha&lt;br /&gt;
|p3_name=Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|func_desc=This function is used to set text to display over an object in SL.&lt;br /&gt;
|return_text&lt;br /&gt;
|spec=Displays text placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|caveats=None known.&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions&lt;br /&gt;
|also&lt;br /&gt;
|notes=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8591</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8591"/>
		<updated>2007-02-06T17:44:23Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8590</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8590"/>
		<updated>2007-02-06T17:42:01Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
llSetText(String text, Vector color, Float alpha);&lt;br /&gt;
&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8589</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8589"/>
		<updated>2007-02-06T17:40:25Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
llSetText(string text, vector color, float alpha);&lt;br /&gt;
&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8588</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8588"/>
		<updated>2007-02-06T17:39:51Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
llSetText(string text, vector color, float alpha);&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8587</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8587"/>
		<updated>2007-02-06T17:38:49Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white.&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
llSetText(string text, vector color, float alpha);&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8586</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8586"/>
		<updated>2007-02-06T17:37:26Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = placed over object -- programmer specifies text, color and visibility/transparency.&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8585</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8585"/>
		<updated>2007-02-06T17:36:21Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = displayed text&lt;br /&gt;
|rd = text floating over object&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8584</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8584"/>
		<updated>2007-02-06T17:34:52Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
|te = Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8583</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8583"/>
		<updated>2007-02-06T17:33:59Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string text 		&lt;br /&gt;
• vector color 		&lt;br /&gt;
• float alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8582</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8582"/>
		<updated>2007-02-06T17:33:28Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = black, &amp;lt;1,1,1&amp;gt; = white&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = visibility, a number between 0 and 1.  0 is fully transparent (invisible), 1.0 is fully visible (opaque).&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
Use:&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
&amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. Replace the llSay(0,&amp;quot;turning off!&amp;quot;); with...&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8581</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8581"/>
		<updated>2007-02-06T17:30:47Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = text&lt;br /&gt;
|p1t = String&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = color&lt;br /&gt;
|p2t = Vector&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = white, &amp;lt;1,1,1&amp;gt; = black&lt;br /&gt;
|p3 = alpha&lt;br /&gt;
|p3t = Float&lt;br /&gt;
|p3d = transparency, a number between 0 and 1.  0 is fully transparent, 1.0 is fully visible.&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8580</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8580"/>
		<updated>2007-02-06T17:29:41Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = This function is used to set text to display over an object in SL.&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = String&lt;br /&gt;
|p1t = text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = Vector&lt;br /&gt;
|p2t = color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = white, &amp;lt;1,1,1&amp;gt; = black&lt;br /&gt;
|p3 = Float&lt;br /&gt;
|p3t = alpha&lt;br /&gt;
|p3d = transparency, a number between 0 and 1.  0 is fully transparent, 1.0 is fully visible.&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8579</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8579"/>
		<updated>2007-02-06T17:28:56Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = beginning text&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = String&lt;br /&gt;
|p1t = text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = Vector&lt;br /&gt;
|p2t = color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = white, &amp;lt;1,1,1&amp;gt; = black&lt;br /&gt;
|p3 = Float&lt;br /&gt;
|p3t = alpha&lt;br /&gt;
|p3d = transparency, a number between 0 and 1.  0 is fully transparent, 1.0 is fully visible.&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8578</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8578"/>
		<updated>2007-02-06T17:28:23Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = beginning text&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = String&lt;br /&gt;
|p1t = text&lt;br /&gt;
|p1d = text to display between the quotes&lt;br /&gt;
|p2 = vector&lt;br /&gt;
|p2t = color&lt;br /&gt;
|p2d = color in RGB enclosed between &amp;lt;&amp;gt; signs, as in &amp;lt;0,0,0&amp;gt; = white, &amp;lt;1,1,1&amp;gt; = black&lt;br /&gt;
|p3 = float&lt;br /&gt;
|p3t = alpha&lt;br /&gt;
|p3d = transparency, a number between 0 and 1.  0 is fully transparent, 1.0 is fully visible.&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8576</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8576"/>
		<updated>2007-02-06T17:25:41Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = beginning text&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = parameter name&lt;br /&gt;
|p1t = parameter type&lt;br /&gt;
|p1d = parameter description&lt;br /&gt;
|p2 = parameter name&lt;br /&gt;
|p2t = parameter mater type&lt;br /&gt;
|p2d = parameter description&lt;br /&gt;
|p3 = parameter name&lt;br /&gt;
|p3t = parameter type&lt;br /&gt;
|p3d = parameter description&lt;br /&gt;
&lt;br /&gt;
 llSetText( string text, vector color , float alpha );&lt;br /&gt;
• string	text 		&lt;br /&gt;
• vector	color 		&lt;br /&gt;
• float	alpha 		&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Set text floating over object &lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8575</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8575"/>
		<updated>2007-02-06T17:24:43Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction&lt;br /&gt;
|function llSetText&lt;br /&gt;
|function ID&lt;br /&gt;
|sleep&lt;br /&gt;
|energy|&lt;br /&gt;
|tb = beginning text&lt;br /&gt;
|te = ending text&lt;br /&gt;
|r = return type&lt;br /&gt;
|rd = return description&lt;br /&gt;
|p1 = parameter name&lt;br /&gt;
|p1t = parameter type&lt;br /&gt;
|p1d = parameter description&lt;br /&gt;
|p2 = parameter name&lt;br /&gt;
|p2t = parameter mater type&lt;br /&gt;
|p2d = parameter description&lt;br /&gt;
|p3 = parameter name&lt;br /&gt;
|p3t = parameter type&lt;br /&gt;
|p3d = parameter description&lt;br /&gt;
|p4 = parameter name&lt;br /&gt;
|p4t = parameter type&lt;br /&gt;
|p4d = parameter description&lt;br /&gt;
|p5 = parameter name&lt;br /&gt;
|p5t = parameter type&lt;br /&gt;
|p5d = parameter description&lt;br /&gt;
|p6 = parameter name&lt;br /&gt;
|p6t = parameter mater type&lt;br /&gt;
|p6d = parameter description&lt;br /&gt;
|p7 = parameter name&lt;br /&gt;
|p7t = parameter type&lt;br /&gt;
|p7d = parameter description&lt;br /&gt;
|p8 = parameter name&lt;br /&gt;
|p8t = parameter type&lt;br /&gt;
|p8d = parameter description&lt;br /&gt;
|p9 = parameter name&lt;br /&gt;
|p9t = parameter type&lt;br /&gt;
|p9d = parameter description&lt;br /&gt;
|p10 = parameter name&lt;br /&gt;
|p10t = parameter mater type&lt;br /&gt;
|p10d = parameter description&lt;br /&gt;
|p11 = parameter name&lt;br /&gt;
|p11t = parameter type&lt;br /&gt;
|p11d = parameter description&lt;br /&gt;
|p12 = parameter name&lt;br /&gt;
|p12t = parameter type&lt;br /&gt;
|p12d = parameter description&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8574</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8574"/>
		<updated>2007-02-06T17:22:41Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction|func_id=152|func_sleep=0.0|func_energy=10.0|func=llSetText|p1_type=string|p1_name=text|p2_type=vector|p2_name=color|p3_type=float|p3_name=alpha|func_footnote=Set text floating over object|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8573</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8573"/>
		<updated>2007-02-06T17:21:08Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunction|func_id=152|func_sleep=0.0|func_energy=10.0|func=llSetText|p1_type=string|p1_name=text|p2_type=vector|p2_name=color|p3_type=float|p3_name=alpha|func_footnote=Set text floating over object|return_text|spec|caveats|examples|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]&lt;br /&gt;
&lt;br /&gt;
The llSetText( ) function works with three arguments, the text you want to display, the color value in RGB and the alpha (transparency) value.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
What do the numbers mean? The &amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible).&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8572</id>
		<title>LlSetText</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlSetText&amp;diff=8572"/>
		<updated>2007-02-06T17:20:11Z</updated>

		<summary type="html">&lt;p&gt;Rich Nykvist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSLFunctionAll|func_id=152|func_sleep=0.0|func_energy=10.0|func=llSetText|p1_type=string|p1_name=text|p2_type=vector|p2_name=color|p3_type=float|p3_name=alpha|func_footnote=Set text floating over object|return_text|spec|caveats|examples&lt;br /&gt;
&lt;br /&gt;
The llSetText( ) function works with three arguments, the text you want to display, the color value in RGB and the alpha (transparency) value.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s an example:&lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am on&amp;quot;, &amp;lt;1,1,1&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
What do the numbers mean? The &amp;lt;1,1,1&amp;gt; represents the values for red, green, and blue. &amp;lt;1,1,1&amp;gt;, means &amp;quot;white&amp;quot; and &amp;lt;0,0,0&amp;gt; means &amp;quot;black&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
llSetText(&amp;quot;I am off&amp;quot;, &amp;lt;0,0,0&amp;gt;,1.0);&lt;br /&gt;
&lt;br /&gt;
The 1.0 is the alpha setting. 1.0 means fully opaque, and 0.0 would be completely transparent (invisible). &lt;br /&gt;
&lt;br /&gt;
|helpers|related|also|notes}}[[Category:LSL_Functions]][[Category:LSL_Stub]]&lt;/div&gt;</summary>
		<author><name>Rich Nykvist</name></author>
	</entry>
</feed>