<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roken+Price</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Roken+Price"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/Roken_Price"/>
	<updated>2026-07-28T11:29:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:LlSetPrimitiveParams&amp;diff=98843</id>
		<title>Talk:LlSetPrimitiveParams</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:LlSetPrimitiveParams&amp;diff=98843"/>
		<updated>2008-10-15T01:57:24Z</updated>

		<summary type="html">&lt;p&gt;Roken Price: New section: It changes prim properties - but the prim isn&amp;#039;t affected&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Glow support in LSL ==&lt;br /&gt;
In Windlight there is support for a new parameter called &amp;quot;Glow.&amp;quot;  Is this in LSL yet?  I want! ;D -- [[User:Cron Stardust|Cron Stardust]] 16:09, 1 January 2008 (PST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weird Happenings ==&lt;br /&gt;
For some reason this doesnt work&lt;br /&gt;
&lt;br /&gt;
llSetPrimitiveParams([&lt;br /&gt;
PRIM_TYPE,PRIM_TYPE_BOX,00,&amp;lt;0.0, 1.0, 0.0&amp;gt;, 0.0, &amp;lt;0.0, 0.0, 0.0&amp;gt;, &amp;lt;1.0, 1.0, 0.0&amp;gt;, &amp;lt;0.0, 0.0, 0.0&amp;gt;,PRIM_MATERIAL, PRIM_MATERIAL_STONE, PRIM_SIZE, &amp;lt;1.0,1.0,1.0&amp;gt;, PRIM_PHYSICS, TRUE]);&lt;br /&gt;
&lt;br /&gt;
the prim doesnt change&lt;br /&gt;
Is this a bug, or did I miss something ?&lt;br /&gt;
Anylyn Hax 01:33, 8 August 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Was it a 1x1x1 box to start with? If so you might not notice the change and if it were a smaller shape sitting on the ground, making it larger would have it penetrate whats under it, and not be able to enable physics. Try changing PRIM_TYPE_BOX to PRIM_TYPE_CYLINDER. On style concerns, you could change 00 in the third position to PRIM_HOLE_DEFAULT but thats pure style and up to your conscience. -- [[User:Strife Onizuka|Strife Onizuka]] 12:41, 8 August 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
no, it was a virgin prim 0.5,0.5,0.5 a BOX, ... just make a small script and drop the code in.&lt;br /&gt;
its wired, if I remove the PRIM_PHYSICS, TRUE, it works.&lt;br /&gt;
Anylyn Hax 04:58, 9 August 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
== It changes prim properties - but the prim isn&#039;t affected ==&lt;br /&gt;
&lt;br /&gt;
Running a script to change a prim to flexi whilst running, and then back again at the end fails:-&lt;br /&gt;
&lt;br /&gt;
llSetPrimitiveParams([PRIM_FLEXIBLE,FALSE, etc])&lt;br /&gt;
&lt;br /&gt;
Turns flexible off, but leaves it as phantom.&lt;br /&gt;
&lt;br /&gt;
Adding:&lt;br /&gt;
&lt;br /&gt;
llSetPrimitiveParams([PRIM_PHANTOM,FALSE])&lt;br /&gt;
&lt;br /&gt;
Turns phantom off according to the object edit window, but I can still happily walk through it. Toggling flexible in the edit window restores a solid object, but that isn&#039;t much use.&lt;/div&gt;</summary>
		<author><name>Roken Price</name></author>
	</entry>
</feed>