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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TonyH+Wrangler</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TonyH+Wrangler"/>
	<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/wiki/Special:Contributions/TonyH_Wrangler"/>
	<updated>2026-07-02T06:49:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=163653</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=163653"/>
		<updated>2008-12-04T01:16:11Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: Page wipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=70636</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=70636"/>
		<updated>2008-06-08T21:57:49Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Avatar Main.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a sixteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
Dawn Of War and all of its expansions (except soulstorm) at the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit, or click the following [[SLURL]] link! http://slurl.com/secondlife/Cascade/64/214/131&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;br /&gt;
s&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlTriggerSound&amp;diff=41392</id>
		<title>LlTriggerSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlTriggerSound&amp;diff=41392"/>
		<updated>2007-11-24T00:54:56Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: Added Example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/inventory|sound|uuid=true|type=sound|volume=volume}}{{LSL_Function&lt;br /&gt;
|func_id=91|func_sleep=0.0|func_energy=10.0&lt;br /&gt;
|func=llTriggerSound|sort=TriggerSound&lt;br /&gt;
|p1_type=string|p1_name=sound&lt;br /&gt;
|p2_type=float|p2_name=volume&lt;br /&gt;
|func_footnote=If the object moves the sound does not move with it.&amp;lt;br/&amp;gt;Use [[llPlaySound]] to play a sound attached to the object.&lt;br /&gt;
|func_desc=Plays &#039;&#039;&#039;sound&#039;&#039;&#039; at &#039;&#039;&#039;volume&#039;&#039;&#039;, centered at but not attached to object.&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats&lt;br /&gt;
|constants&lt;br /&gt;
|examples=&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
//When Touched, Object Containing This Script Will Trigger The Sound Entered. Function Allows Object To Trigger Sound Even If Attached To An Avatar (AGENT)&lt;br /&gt;
//Creator: TonyH Wrangler&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        &lt;br /&gt;
    }&lt;br /&gt;
    touch_start(integer total_num)&lt;br /&gt;
    {&lt;br /&gt;
        llTriggerSound(&amp;quot;Asset UUID Of Sound, Or Sound Name If In Object Inventory With This Script&amp;quot;, 1.0);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llPlaySound]]|}}&lt;br /&gt;
{{LSL DefineRow||[[llTriggerSoundLimited]]|}}&lt;br /&gt;
|also_tests&lt;br /&gt;
|also_events&lt;br /&gt;
|also_articles&lt;br /&gt;
|notes&lt;br /&gt;
|cat1=Sound&lt;br /&gt;
|cat2&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlCollisionSound&amp;diff=41391</id>
		<title>LlCollisionSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlCollisionSound&amp;diff=41391"/>
		<updated>2007-11-24T00:44:30Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/inventory|impact_sound|uuid=true|type=sound|volume=impact_volume}}&lt;br /&gt;
{{LSL_Function&lt;br /&gt;
|func_id=160|func_sleep=0.0|func_energy=10.0&lt;br /&gt;
|func=llCollisionSound&lt;br /&gt;
|p1_type=string|p1_name=impact_sound&lt;br /&gt;
|p2_type=float|p2_name=impact_volume&lt;br /&gt;
|func_footnote=If &#039;&#039;&#039;impact_sound&#039;&#039;&#039; is an empty string then the collision sound is suppressed.&amp;lt;br/&amp;gt;&lt;br /&gt;
If &#039;&#039;&#039;impact_volume&#039;&#039;&#039; is set to zero the collision particles are suppressed.&lt;br /&gt;
|func_desc=Suppress default collision sounds, replace default impact sounds with &#039;&#039;&#039;impact_sound&#039;&#039;&#039; at the volume &#039;&#039;&#039;impact_volume&#039;&#039;&#039;&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats&lt;br /&gt;
|constants&lt;br /&gt;
|examples=&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
//Play Sound When Collision Occurs With Other Object Or An AGENT&lt;br /&gt;
//Creator: TonyH Wrangler&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llCollisionSound(&amp;quot;Sound Or Asset UUID&amp;quot;, 1.0);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions=&lt;br /&gt;
{{LSL DefineRow||[[llCollisionFilter]]|}}&lt;br /&gt;
{{LSL DefineRow||[[llCollisionSprite]]|}}&lt;br /&gt;
|also_events=&lt;br /&gt;
{{LSL DefineRow||[[collision_start]]|}}&lt;br /&gt;
{{LSL DefineRow||[[collision]]|}}&lt;br /&gt;
{{LSL DefineRow||[[collision_end]]|}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_tests&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|cat1=Collision&lt;br /&gt;
|cat2=Sound&lt;br /&gt;
|cat3=Object&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LlCollisionSound&amp;diff=41390</id>
		<title>LlCollisionSound</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LlCollisionSound&amp;diff=41390"/>
		<updated>2007-11-24T00:43:05Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/inventory|impact_sound|uuid=true|type=sound|volume=impact_volume}}&lt;br /&gt;
{{LSL_Function&lt;br /&gt;
|func_id=160|func_sleep=0.0|func_energy=10.0&lt;br /&gt;
|func=llCollisionSound&lt;br /&gt;
|p1_type=string|p1_name=impact_sound&lt;br /&gt;
|p2_type=float|p2_name=impact_volume&lt;br /&gt;
|func_footnote=If &#039;&#039;&#039;impact_sound&#039;&#039;&#039; is an empty string then the collision sound is suppressed.&amp;lt;br/&amp;gt;&lt;br /&gt;
If &#039;&#039;&#039;impact_volume&#039;&#039;&#039; is set to zero the collision particles are suppressed.&lt;br /&gt;
|func_desc=Suppress default collision sounds, replace default impact sounds with &#039;&#039;&#039;impact_sound&#039;&#039;&#039; at the volume &#039;&#039;&#039;impact_volume&#039;&#039;&#039;&lt;br /&gt;
|return_text&lt;br /&gt;
|spec&lt;br /&gt;
|caveats&lt;br /&gt;
|constants&lt;br /&gt;
|examples&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
//Play Sound When Collision Occurs With Other Object Or An AGENT&lt;br /&gt;
//Creator: TonyH Wrangler&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llCollisionSound(&amp;quot;Sound Or Asset UUID&amp;quot;, 1.0);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_functions=&lt;br /&gt;
{{LSL DefineRow||[[llCollisionFilter]]|}}&lt;br /&gt;
{{LSL DefineRow||[[llCollisionSprite]]|}}&lt;br /&gt;
|also_events=&lt;br /&gt;
{{LSL DefineRow||[[collision_start]]|}}&lt;br /&gt;
{{LSL DefineRow||[[collision]]|}}&lt;br /&gt;
{{LSL DefineRow||[[collision_end]]|}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_tests&lt;br /&gt;
|notes&lt;br /&gt;
|permission&lt;br /&gt;
|cat1=Collision&lt;br /&gt;
|cat2=Sound&lt;br /&gt;
|cat3=Object&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=38753</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=38753"/>
		<updated>2007-11-01T08:17:48Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Land &amp;amp; Org */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Avatar Main.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Land contribution of tier is removed, land will revert to Governor Linden within the month.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit, or click the following [[SLURL]] link! http://slurl.com/secondlife/Cascade/64/214/131&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;br /&gt;
s&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35827</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35827"/>
		<updated>2007-10-16T02:18:01Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Land &amp;amp; Org */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Avatar Main.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit, or click the following [[SLURL]] link! http://slurl.com/secondlife/Cascade/64/214/131&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;br /&gt;
s&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35803</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35803"/>
		<updated>2007-10-15T21:33:50Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Avatar Main.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{ISO 639-3/cat-speaking/Volunteers|eng}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;br /&gt;
s&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35802</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=35802"/>
		<updated>2007-10-15T21:19:54Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Avatar Main.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:TonyH_Wrangler_Avatar_Main.jpg&amp;diff=35801</id>
		<title>File:TonyH Wrangler Avatar Main.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:TonyH_Wrangler_Avatar_Main.jpg&amp;diff=35801"/>
		<updated>2007-10-15T21:19:07Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34581</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34581"/>
		<updated>2007-10-07T09:35:01Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler New AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:TonyH_Wrangler_New_AV.jpg&amp;diff=34580</id>
		<title>File:TonyH Wrangler New AV.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:TonyH_Wrangler_New_AV.jpg&amp;diff=34580"/>
		<updated>2007-10-07T09:33:46Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34474</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34474"/>
		<updated>2007-10-06T05:14:51Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler| Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34473</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34473"/>
		<updated>2007-10-06T05:14:37Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[http://www.youtube.com/profile?user=TonyHWrangler|Youtube Profile And Videos]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34470</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34470"/>
		<updated>2007-10-06T05:14:30Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[[http://www.youtube.com/profile?user=TonyHWrangler|Youtube Profile And Videos]]&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34471</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34471"/>
		<updated>2007-10-06T05:13:44Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[[http://www.youtube.com/profile?user=TonyHWrangler|Youtube Profile And Videos]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34469</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=34469"/>
		<updated>2007-10-06T05:13:00Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
[ http://www.youtube.com/profile?user=TonyHWrangler|Youtube Profile And Videos]]&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33883</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33883"/>
		<updated>2007-10-01T08:42:43Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I can &amp;quot;usually&amp;quot; finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things.&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Buying_Land_Advice_for_New_Residents&amp;diff=33882</id>
		<title>Buying Land Advice for New Residents</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Buying_Land_Advice_for_New_Residents&amp;diff=33882"/>
		<updated>2007-10-01T08:39:50Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Plot Size Matters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Note that some of the below info is deprecated and no longer true. This information is thus for historical purposes only. Please refer to the [http://secondlife.com/support Second Life Knowledge Base] for correct and up-to-date information.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
Hello and welcome to Second Life!&lt;br /&gt;
&lt;br /&gt;
Here is some advice that should make your land buying experience more pleasant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Caveat Emptor - Let the buyer beware ==&lt;br /&gt;
&lt;br /&gt;
Or at least be aware. Learn what you can about buying land, why you want it, and what you can do with it. The advice in this notecard should keep you out of most land trouble, but in the end you are responsible for your decisions.&lt;br /&gt;
&lt;br /&gt;
== You don&#039;t need Land for Second Life to be enjoyable ==&lt;br /&gt;
&lt;br /&gt;
To enjoy Second Life you do not need land. Though it can make things much more enjoyable.&lt;br /&gt;
&lt;br /&gt;
Owning land is best if you want to:&lt;br /&gt;
*  Build permanent structures, like a home or business.  The more land you own, the more permanent objects you can have out.&lt;br /&gt;
* Have a retreat for you and your friends that&#039;s always available.&lt;br /&gt;
* Have more control over what can and can&#039;t be done and who can and can&#039;t be there.&lt;br /&gt;
* Play with the land tools. (Terraforming is a blast!)&lt;br /&gt;
&lt;br /&gt;
== Owning Land means you have to pay Monthly Fees ==&lt;br /&gt;
&lt;br /&gt;
If you own any land, you will be paying a monthly land tier fee in US$. Up-to-date details on land-pricing can be found [http://secondlife.com/whatis/landpricing.php on the main Second Life website].&lt;br /&gt;
&lt;br /&gt;
== Buy or Rent ==&lt;br /&gt;
&lt;br /&gt;
=== Buying ===&lt;br /&gt;
You can &amp;quot;own&amp;quot; SL land directly. If you own SL land, you will need to pay monthly tier fees to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
=== Renting ===&lt;br /&gt;
&lt;br /&gt;
You can pay for the use of land from other players on the mainland. You can also &amp;quot;rent&amp;quot; land from other players in island sims (off the mainland) which is more like ownership; you will have access to land control features. Neither of these two options require you to have land tier, so you will not need to pay tier fees to Linden Labs. For more information about renting read this notecard: ?&lt;br /&gt;
&lt;br /&gt;
== Plot Size Matters ==&lt;br /&gt;
&lt;br /&gt;
Avoid buying lots smaller than 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; at first.&lt;br /&gt;
&lt;br /&gt;
Considering that the smallest amount of land rights you can pay for is 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, &amp;lt;s&amp;gt;and that you can get 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; for cheap through the First Land program&amp;lt;/s&amp;gt;, you should only seriously consider buying a 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; lot at first.&lt;br /&gt;
&lt;br /&gt;
(First land program was discontinued).&lt;br /&gt;
&lt;br /&gt;
== LOCATION!  LOCATION!  LOCATION! ==&lt;br /&gt;
&lt;br /&gt;
When you finally decide to buy a new lot, go look at it. What are the neighbors like? Is it conveniently located for you? Do you like the geography? Does the sim host many events (which cause lag)? Is it close to your friends or favorite hang outs? Or what ever other considerations matter to you.&lt;br /&gt;
&lt;br /&gt;
== Land Auctions ==&lt;br /&gt;
&lt;br /&gt;
You can buy land directly from Linden Labs through the land auctions. Some plots available at auction will be priced in Linden Dollars (L$), and others in US dollars.  The auctions are located at:&lt;br /&gt;
http://secondlife.com/auctions/index.php&lt;br /&gt;
&lt;br /&gt;
== Become familiar with Land prices (L$/sq.m.) ==&lt;br /&gt;
&lt;br /&gt;
Before you buy (or sell) land you really should look at the current prices via the Land Sales tab of the Search tool. Look at what land prices for the rating and size you want are. Also, look at the auctions to see what land is going for there.&lt;br /&gt;
&lt;br /&gt;
You should not have to buy at the highest land prices to get land you want, if you research land prices before hand.&lt;br /&gt;
&lt;br /&gt;
== Your friends can help ==&lt;br /&gt;
&lt;br /&gt;
If you let your friends know you want to buy land, then they may help you find a good lot at a good deal. And it might be nice and close to your friends.&lt;br /&gt;
&lt;br /&gt;
== Negotiate ==&lt;br /&gt;
&lt;br /&gt;
The price listed is not fixed. The land owner can set the price to whatever they want. If you ask nicely, the land owner may lower the price for you.&lt;br /&gt;
&lt;br /&gt;
== Things Change ==&lt;br /&gt;
&lt;br /&gt;
Even after you buy your land, you will find that Second Life changes greatly from day to day. One day your neighbor is an empty lot, and the next it may be an ivory tower or an ugly box.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t like what&#039;s there now, wait around, it might change to something new in a couple days.&lt;br /&gt;
&lt;br /&gt;
== If you have a problem, ask for Help ==&lt;br /&gt;
&lt;br /&gt;
The advice in this notecard does not cover everything that can happen in a land deal. If you have a problem ask for help. Ask your friends, use the Help Request feature (found under the Help Menu), on the forums, e-mail support@secondlife.com or if worst come to worst, search for someone online with the last name &amp;quot;Linden&amp;quot;. They are employees of Second Life and are there to help you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributor ==&lt;br /&gt;
* [[User:StoneSelf Karuna|StoneSelf Karuna]]&lt;br /&gt;
&lt;br /&gt;
=== Special Thanks ===&lt;br /&gt;
* [[User:Talen Morgan|Talen Morgan]]&lt;br /&gt;
* [[User:Schwanson Schlegel|Schwanson Schlegel]]&lt;br /&gt;
* [[User:Camille Serpentine|Camille Serpentine]]&lt;br /&gt;
* [[User:katykiwi Moonflower|katykiwi Moonflower]]&lt;br /&gt;
* [[User:Almarea Lumiere|Almarea Lumiere]]&lt;br /&gt;
* [[User:Darko Cellardoor|Darko Cellardoor]]&lt;br /&gt;
* [[User:Zsinj Xevious|Zsinj Xevious]]&lt;br /&gt;
* [[User:Cristiano Midnight|Cristiano Midnight]]&lt;br /&gt;
* [[User:Billy Grace|Billy Grace]]&lt;br /&gt;
* [[User:Misnomer Jones|Misnomer Jones]]&lt;br /&gt;
* [[User:Rysidian Rubio|Rysidian Rubio]]&lt;br /&gt;
* [[User:Planet Mars|Planet Mars]]&lt;br /&gt;
* [[User:Lisse Livingston|Lisse Livingston]]&lt;br /&gt;
* [[User:Traxx Hathor|Traxx Hathor]]&lt;br /&gt;
* [[User:Ardith Mifflin|Ardith Mifflin]]&lt;br /&gt;
* [[User:Roberta Dalek|Roberta Dalek]]&lt;br /&gt;
* [[User:Juro Kothari|Juro Kothari]]&lt;br /&gt;
* [[User:Alexa Hope|Alexa Hope]]&lt;br /&gt;
* [[User:Merwan Marker|Merwan Marker]]&lt;br /&gt;
* [[User:Iron Perth|Iron Perth]]&lt;br /&gt;
* [[User:Jillian Callahan|Jillian Callahan]]&lt;br /&gt;
* [[User:Pendari Lorentz|Pendari Lorentz]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Text from In-world Notecards|Buying Land]]&lt;br /&gt;
[[Category:Tutorials|Buying Land]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Buying_Land_Advice_for_New_Residents&amp;diff=33881</id>
		<title>Buying Land Advice for New Residents</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Buying_Land_Advice_for_New_Residents&amp;diff=33881"/>
		<updated>2007-10-01T08:37:57Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Plot Size Matters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Note that some of the below info is deprecated and no longer true. This information is thus for historical purposes only. Please refer to the [http://secondlife.com/support Second Life Knowledge Base] for correct and up-to-date information.&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--------------------------------&lt;br /&gt;
&lt;br /&gt;
Hello and welcome to Second Life!&lt;br /&gt;
&lt;br /&gt;
Here is some advice that should make your land buying experience more pleasant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Caveat Emptor - Let the buyer beware ==&lt;br /&gt;
&lt;br /&gt;
Or at least be aware. Learn what you can about buying land, why you want it, and what you can do with it. The advice in this notecard should keep you out of most land trouble, but in the end you are responsible for your decisions.&lt;br /&gt;
&lt;br /&gt;
== You don&#039;t need Land for Second Life to be enjoyable ==&lt;br /&gt;
&lt;br /&gt;
To enjoy Second Life you do not need land. Though it can make things much more enjoyable.&lt;br /&gt;
&lt;br /&gt;
Owning land is best if you want to:&lt;br /&gt;
*  Build permanent structures, like a home or business.  The more land you own, the more permanent objects you can have out.&lt;br /&gt;
* Have a retreat for you and your friends that&#039;s always available.&lt;br /&gt;
* Have more control over what can and can&#039;t be done and who can and can&#039;t be there.&lt;br /&gt;
* Play with the land tools. (Terraforming is a blast!)&lt;br /&gt;
&lt;br /&gt;
== Owning Land means you have to pay Monthly Fees ==&lt;br /&gt;
&lt;br /&gt;
If you own any land, you will be paying a monthly land tier fee in US$. Up-to-date details on land-pricing can be found [http://secondlife.com/whatis/landpricing.php on the main Second Life website].&lt;br /&gt;
&lt;br /&gt;
== Buy or Rent ==&lt;br /&gt;
&lt;br /&gt;
=== Buying ===&lt;br /&gt;
You can &amp;quot;own&amp;quot; SL land directly. If you own SL land, you will need to pay monthly tier fees to Linden Labs.&lt;br /&gt;
&lt;br /&gt;
=== Renting ===&lt;br /&gt;
&lt;br /&gt;
You can pay for the use of land from other players on the mainland. You can also &amp;quot;rent&amp;quot; land from other players in island sims (off the mainland) which is more like ownership; you will have access to land control features. Neither of these two options require you to have land tier, so you will not need to pay tier fees to Linden Labs. For more information about renting read this notecard: ?&lt;br /&gt;
&lt;br /&gt;
== Plot Size Matters ==&lt;br /&gt;
&lt;br /&gt;
Avoid buying lots smaller than 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; at first.&lt;br /&gt;
&lt;br /&gt;
Considering that the smallest amount of land rights you can pay for is 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;, and that you can get 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;lt;s&amp;gt;for cheap through the First Land program&amp;lt;/s&amp;gt;, you should only seriously consider buying a 512m&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; lot at first.&lt;br /&gt;
&lt;br /&gt;
== LOCATION!  LOCATION!  LOCATION! ==&lt;br /&gt;
&lt;br /&gt;
When you finally decide to buy a new lot, go look at it. What are the neighbors like? Is it conveniently located for you? Do you like the geography? Does the sim host many events (which cause lag)? Is it close to your friends or favorite hang outs? Or what ever other considerations matter to you.&lt;br /&gt;
&lt;br /&gt;
== Land Auctions ==&lt;br /&gt;
&lt;br /&gt;
You can buy land directly from Linden Labs through the land auctions. Some plots available at auction will be priced in Linden Dollars (L$), and others in US dollars.  The auctions are located at:&lt;br /&gt;
http://secondlife.com/auctions/index.php&lt;br /&gt;
&lt;br /&gt;
== Become familiar with Land prices (L$/sq.m.) ==&lt;br /&gt;
&lt;br /&gt;
Before you buy (or sell) land you really should look at the current prices via the Land Sales tab of the Search tool. Look at what land prices for the rating and size you want are. Also, look at the auctions to see what land is going for there.&lt;br /&gt;
&lt;br /&gt;
You should not have to buy at the highest land prices to get land you want, if you research land prices before hand.&lt;br /&gt;
&lt;br /&gt;
== Your friends can help ==&lt;br /&gt;
&lt;br /&gt;
If you let your friends know you want to buy land, then they may help you find a good lot at a good deal. And it might be nice and close to your friends.&lt;br /&gt;
&lt;br /&gt;
== Negotiate ==&lt;br /&gt;
&lt;br /&gt;
The price listed is not fixed. The land owner can set the price to whatever they want. If you ask nicely, the land owner may lower the price for you.&lt;br /&gt;
&lt;br /&gt;
== Things Change ==&lt;br /&gt;
&lt;br /&gt;
Even after you buy your land, you will find that Second Life changes greatly from day to day. One day your neighbor is an empty lot, and the next it may be an ivory tower or an ugly box.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t like what&#039;s there now, wait around, it might change to something new in a couple days.&lt;br /&gt;
&lt;br /&gt;
== If you have a problem, ask for Help ==&lt;br /&gt;
&lt;br /&gt;
The advice in this notecard does not cover everything that can happen in a land deal. If you have a problem ask for help. Ask your friends, use the Help Request feature (found under the Help Menu), on the forums, e-mail support@secondlife.com or if worst come to worst, search for someone online with the last name &amp;quot;Linden&amp;quot;. They are employees of Second Life and are there to help you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contributor ==&lt;br /&gt;
* [[User:StoneSelf Karuna|StoneSelf Karuna]]&lt;br /&gt;
&lt;br /&gt;
=== Special Thanks ===&lt;br /&gt;
* [[User:Talen Morgan|Talen Morgan]]&lt;br /&gt;
* [[User:Schwanson Schlegel|Schwanson Schlegel]]&lt;br /&gt;
* [[User:Camille Serpentine|Camille Serpentine]]&lt;br /&gt;
* [[User:katykiwi Moonflower|katykiwi Moonflower]]&lt;br /&gt;
* [[User:Almarea Lumiere|Almarea Lumiere]]&lt;br /&gt;
* [[User:Darko Cellardoor|Darko Cellardoor]]&lt;br /&gt;
* [[User:Zsinj Xevious|Zsinj Xevious]]&lt;br /&gt;
* [[User:Cristiano Midnight|Cristiano Midnight]]&lt;br /&gt;
* [[User:Billy Grace|Billy Grace]]&lt;br /&gt;
* [[User:Misnomer Jones|Misnomer Jones]]&lt;br /&gt;
* [[User:Rysidian Rubio|Rysidian Rubio]]&lt;br /&gt;
* [[User:Planet Mars|Planet Mars]]&lt;br /&gt;
* [[User:Lisse Livingston|Lisse Livingston]]&lt;br /&gt;
* [[User:Traxx Hathor|Traxx Hathor]]&lt;br /&gt;
* [[User:Ardith Mifflin|Ardith Mifflin]]&lt;br /&gt;
* [[User:Roberta Dalek|Roberta Dalek]]&lt;br /&gt;
* [[User:Juro Kothari|Juro Kothari]]&lt;br /&gt;
* [[User:Alexa Hope|Alexa Hope]]&lt;br /&gt;
* [[User:Merwan Marker|Merwan Marker]]&lt;br /&gt;
* [[User:Iron Perth|Iron Perth]]&lt;br /&gt;
* [[User:Jillian Callahan|Jillian Callahan]]&lt;br /&gt;
* [[User:Pendari Lorentz|Pendari Lorentz]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Text from In-world Notecards|Buying Land]]&lt;br /&gt;
[[Category:Tutorials|Buying Land]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33789</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33789"/>
		<updated>2007-09-30T07:56:11Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Update 8:07PM PDT ======&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Update 8:11PM PDT ======&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Update 8:18PM PDT ======&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Update 8:22PM PDT ======&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
====== Update 9:01PM PDT ======&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== September 29th, 2007 =====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== 10:33AM PDT ======&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== 10:56AM PDT ======&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
    bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== September 30th, 2007 =====&lt;br /&gt;
&lt;br /&gt;
====== 12:53AM PDT ======&lt;br /&gt;
&lt;br /&gt;
Seems the catapult crashing agent issue is just when your flying and quit by pressing the fly button or the home keyboard button and land on the catapult. However, when jumping onto it, it works perfectly fine.&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
&lt;br /&gt;
===== Search &amp;amp; Group Display =====&lt;br /&gt;
&lt;br /&gt;
Hmmm, strange new &amp;quot;search&amp;quot; options. And there is a neat new little &amp;quot;show group in profile&amp;quot; option on groups.&lt;br /&gt;
&lt;br /&gt;
[[Image:Search features havok 4 beta 001.jpg|thumb|Click to enlarge, features circled]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33788</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33788"/>
		<updated>2007-09-30T07:54:24Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:56AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
    bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 30th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
===== 12:53AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Seems the catapult crashing agent issue is just when your flying and quit by pressing the fly button or the home keyboard button and land on the catapult. However, when jumping onto it, it works perfectly fine.&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
&lt;br /&gt;
Hmmm, strange new &amp;quot;search&amp;quot; options. And there is a neat new little &amp;quot;show group in profile&amp;quot; option on groups.&lt;br /&gt;
&lt;br /&gt;
[[Image:Search features havok 4 beta 001.jpg|thumb|Click to enlarge, features circled]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33786</id>
		<title>Talk:Havok4</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33786"/>
		<updated>2007-09-30T07:50:36Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Congrats and Thanks! ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to say congradulations and thanks to Andrew and Sidewinder! I know you worked hard and a hella long time on this. While it&#039;s not &amp;quot;finished&amp;quot;, it is an accomplishment to have finally gotten this far.&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
And it&#039;s about time! (Havok 8 here we come!)&lt;br /&gt;
[[User:Oz Spade|Oz Spade]] 13:53, 29 September 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== User Testing ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the big improvement! I&#039;m logging issues as I find them on [User:TonyH_Wrangler/Beta|My Beta Log page]. [[User:TonyH Wrangler|TonyH Wrangler]] 00:48, 30 September 2007 (PDT)&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33787</id>
		<title>Talk:Havok4</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33787"/>
		<updated>2007-09-30T07:49:27Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Congrats and Thanks! ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to say congradulations and thanks to Andrew and Sidewinder! I know you worked hard and a hella long time on this. While it&#039;s not &amp;quot;finished&amp;quot;, it is an accomplishment to have finally gotten this far.&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
And it&#039;s about time! (Havok 8 here we come!)&lt;br /&gt;
[[User:Oz Spade|Oz Spade]] 13:53, 29 September 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== User Testing ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the big improvement! I&#039;m logging issues as I find them on [[User:TonyH_Wrangler/Beta|My Beta Log page]]. -[[User:TonyH Wrangler|TonyH Wrangler]] 00:48, 30 September 2007 (PDT)&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33785</id>
		<title>Talk:Havok4</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33785"/>
		<updated>2007-09-30T07:48:22Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Congrats and Thanks! ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to say congradulations and thanks to Andrew and Sidewinder! I know you worked hard and a hella long time on this. While it&#039;s not &amp;quot;finished&amp;quot;, it is an accomplishment to have finally gotten this far.&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
And it&#039;s about time! (Havok 8 here we come!)&lt;br /&gt;
[[User:Oz Spade|Oz Spade]] 13:53, 29 September 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== User Testing ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the big improvement! I&#039;m logging issues as I find them on [https://wiki.secondlife.com/wiki/User:TonyH_Wrangler/Beta|My Beta Log page]. [[User:TonyH Wrangler|TonyH Wrangler]] 00:48, 30 September 2007 (PDT)&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33784</id>
		<title>Talk:Havok4</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Talk:Havok4&amp;diff=33784"/>
		<updated>2007-09-30T07:48:09Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Congrats and Thanks! ==&lt;br /&gt;
&lt;br /&gt;
Just wanted to say congradulations and thanks to Andrew and Sidewinder! I know you worked hard and a hella long time on this. While it&#039;s not &amp;quot;finished&amp;quot;, it is an accomplishment to have finally gotten this far.&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
And it&#039;s about time! (Havok 8 here we come!)&lt;br /&gt;
[[User:Oz Spade|Oz Spade]] 13:53, 29 September 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== User Testing ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the big improvement! I&#039;m logging issues as I find them on [[https://wiki.secondlife.com/wiki/User:TonyH_Wrangler/Beta|My Beta Log page]].&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33782</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33782"/>
		<updated>2007-09-30T07:24:29Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:56AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
    bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
&lt;br /&gt;
Hmmm, strange new &amp;quot;search&amp;quot; options. And there is a neat new little &amp;quot;show group in profile&amp;quot; option on groups.&lt;br /&gt;
&lt;br /&gt;
[[Image:Search features havok 4 beta 001.jpg|thumb|Click to enlarge, features circled]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33783</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33783"/>
		<updated>2007-09-30T07:24:20Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* 10:56AM PDT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:56AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
    bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
==== Features ====&lt;br /&gt;
&lt;br /&gt;
Hmmm, strange new &amp;quot;search&amp;quot; options. And there is a neat new little &amp;quot;show group in profile&amp;quot; option on groups.&lt;br /&gt;
&lt;br /&gt;
[[Image:Search features havok 4 beta 001.jpg|thumb|Click to enlarge, features circled]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Search_features_havok_4_beta_001.jpg&amp;diff=33781</id>
		<title>File:Search features havok 4 beta 001.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Search_features_havok_4_beta_001.jpg&amp;diff=33781"/>
		<updated>2007-09-30T07:22:54Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33676</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33676"/>
		<updated>2007-09-29T18:02:08Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* 10:56AM PDT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:56AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
    bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
 }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:Elevator_Testing_havok4_001.jpg&amp;diff=33674</id>
		<title>File:Elevator Testing havok4 001.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:Elevator_Testing_havok4_001.jpg&amp;diff=33674"/>
		<updated>2007-09-29T18:00:08Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33675</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33675"/>
		<updated>2007-09-29T17:59:58Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:56AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Bounce scripts are working perfectly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;bounce () {&lt;br /&gt;
    vector vel = llGetVel();&lt;br /&gt;
    if (vel.z &amp;lt; 0) llApplyImpulse(&amp;lt;0, 0, -vel.z * 1.97&amp;gt; * llGetMass(), FALSE);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
default {&lt;br /&gt;
    collision_start(integer num) {bounce();}&lt;br /&gt;
    land_collision_start(vector pos) {bounce();}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Elevator type scripts are running fine, but there is some glitching; unless you take a step after giving the chat command (I also tried it with objects on minus channel commands when clicked.) then it &amp;quot;sticks&amp;quot; or wont move at all, might be the Agent causing it, works perfectly without an agent. Physical objects it will lift as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Elevator Testing havok4 001.jpg|thumb|Elevator script, tested with chat commands, and object minus channel Touch commands (when touched, shouts the command on a minus channel, like llShout(-800, &amp;quot;down&amp;quot;);&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33672</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33672"/>
		<updated>2007-09-29T17:37:49Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
VERSION USED DURING TESTING&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Life 1.18.3 (70780) Sep 28 2007 14:42:57 (Second Life Beta Havok)&lt;br /&gt;
&lt;br /&gt;
You are at 297514.4, 256659.3, 23.0 in Nix located at sim4.aditi.lindenlab.com (72.5.15.197:13008)&lt;br /&gt;
Second Life Server 1.18.2.70739&lt;br /&gt;
&lt;br /&gt;
CPU: Intel Core Series Processor (1729 MHz)&lt;br /&gt;
Memory: 2038 MB&lt;br /&gt;
OS Version: Microsoft Windows XP Service Pack 2 (Build 2600)&lt;br /&gt;
Graphics Card Vendor: Intel&lt;br /&gt;
Graphics Card: Intel 945GM&lt;br /&gt;
OpenGL Version: 1.4.0 - Build 4.14.10.4543&lt;br /&gt;
LLMozLib Version: 1.1.0 (Mozilla GRE:1.8.0.12_0000000000)&lt;br /&gt;
Packets Lost: 0/761 (0.0%)&lt;br /&gt;
Viewer Digest: 882a9d08-7f4b-59d6-b269-4733c4719c52&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== September 29th, 2007 ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 10:33AM PDT =====&lt;br /&gt;
&lt;br /&gt;
Physics still running great. Catapult still causes account to fail and &amp;quot;crash&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As soon as I logged back on I got logged off again, &#039;&#039;investigating.&#039;&#039;&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Landed on the catapult on relog.)&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/SecondLife&amp;diff=33649</id>
		<title>User:TonyH Wrangler/SecondLife</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/SecondLife&amp;diff=33649"/>
		<updated>2007-09-29T05:12:30Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Second Life Adventures ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mentorship ===&lt;br /&gt;
&lt;br /&gt;
Mentoring, I love it, otherwise I&#039;d be doing something else obviously...&lt;br /&gt;
&lt;br /&gt;
Well, around November I joined the mentors 2.0 system, it&#039;s birth point. (there were the mentors 1.0 before this). It&#039;s been fun, exciting, annoying, aggravating, ....well, it&#039;s been everything to be honest. &lt;br /&gt;
&lt;br /&gt;
When you mentor, and do it while living your nomal SL life (just keeping your mentor 2.0 tag on will mean your in &amp;quot;MENTOR MODE!!!&amp;quot;) you&#039;ll end up helping people from every culture, age (SL age, I don&#039;t wish to find 80 year old&#039;s on the teen grid...ever), and mental state. Which can be interesting, to say the least.&lt;br /&gt;
&lt;br /&gt;
Lately I&#039;ve done less grid expeditions (where I just go to populated places to see if anyone needs some assistance with some feature in SL, amazing how many people do need some level of assistance.), since I can now sit at the bazaar and help people out...more on that in the sub-section below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Bazaar Management ====&lt;br /&gt;
&lt;br /&gt;
Well, I contacted Blue Linden...so much to say about Blue, all good of course! (jumps out of the way of a swinging banhammer). Really he&#039;s a great guy, so are the other managers from what I&#039;ve seen. Anyway, that&#039;s another discussion. I contacted Blue to apply for the position, shortly recieved it, and started hanging around the Nix Bazaar often. &lt;br /&gt;
&lt;br /&gt;
I meet so many interesting people now, it&#039;s fun to be sitting in the area, building something while waiting for someone to happen by to check the place out, and then be able to assist them with any questions. What is not fun however, is when we have the great griefers visit, what painful issues they can be. But they usually disperse once their through with their un-helpful activities and everyone can recover from any traps, orbits, etc.&lt;br /&gt;
&lt;br /&gt;
Recently finished the second area of the bazaar. It&#039;s doing great, gets more visitors that the normal area. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;More to come!&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33645</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33645"/>
		<updated>2007-09-29T04:33:02Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things, since I run a PAC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/SecondLife&amp;diff=33644</id>
		<title>User:TonyH Wrangler/SecondLife</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/SecondLife&amp;diff=33644"/>
		<updated>2007-09-29T04:32:42Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: New page: == Second Life Adventures ==  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Soon to come!&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Second Life Adventures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Soon to come!&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33643</id>
		<title>User:TonyH Wrangler</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler&amp;diff=33643"/>
		<updated>2007-09-29T04:29:58Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Wrangler Officer AV.jpg|thumb|TonyH Wrangler {One of many Avatars}]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Greetings! TonyH Wrangler here, some of you may know me for what work I have done in the Nix Bazaar, for my mentoring, or you may have just seen me in-world somewhere. &lt;br /&gt;
&lt;br /&gt;
I mainly concentrate my time on mentoring new residents at the bazaar, due to my manager responsibilities I can merge my mentoring with designing and checking things there, quite effective.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Real Life ===&lt;br /&gt;
&lt;br /&gt;
I&#039;m a fifteen year old Caucasian male. I live in Texas, feel free to joke about it, southeast of Houston.&lt;br /&gt;
&lt;br /&gt;
I am homeschooled, which opens up a major time frame in which I can access Second Life if needed. Especially nice considering I finish within two hours and the rest of my day is free, although I don&#039;t spend my time on Second Life 24/7.&lt;br /&gt;
&lt;br /&gt;
Like nearly any teenager, I love music, sports, and culture. However, unlike some teens, and some find this strange, I do watch the news most of the day, usually CNN, sometimes FOX News. I like to keep up with things, since I run a PAC.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other &amp;quot;games&amp;quot; I Use ==&lt;br /&gt;
&lt;br /&gt;
Yes, Second Life is hard to define into a Genre&#039;. But most call it a game, so I use the same term, but simulation is a more accurate one.&lt;br /&gt;
&lt;br /&gt;
PS2: BF2:Modern Combat USERNAME: TonyH (Rank: Command Sergeant Major) &amp;lt;br&amp;gt;&lt;br /&gt;
PS2: Alot of others, but none are well designed for multiplayer, so they sit in my stack of PS2 Items.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PC: Not much, to be honest I don&#039;t like the single player campaigns in anything anymore, story plots are becoming dry and repetitive. So my PC is used for SL and scanning parody websites along with some minigames. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Contacting ==&lt;br /&gt;
&lt;br /&gt;
IM me in-world, I don&#039;t give out anything else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Land &amp;amp; Org ==&lt;br /&gt;
&lt;br /&gt;
I founded TSL Volunteer Abuse Reporters (called teen second life volunteers by most people)&lt;br /&gt;
back in November &#039;06. It moved from Leviathan to it&#039;s current non-rented location in Cascade. Look for it in the search&amp;gt;places feature if you wish to visit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== My Managers ==&lt;br /&gt;
&lt;br /&gt;
Volunteer Managers: [[User:Amber Linden|Amber Linden]], [[User:Blue Linden|Blue Linden]], [[User:Lexie Linden|Lexie Linden]], [[User:George Linden|George Linden]], [[User:Mia Linden|Mia Linden]]. &lt;br /&gt;
&lt;br /&gt;
{{languages-spoken|name={{PAGENAME}}|type=Volunteers|en=*|fr=|de=|es=*|pt=|it=|ja=|}}&lt;br /&gt;
{{visl|name=TonyH Wrangler|Greeters=|Helpers=|Instructors=|Mentors=*|LSL=*|Builder=*|Scripter=*|i18n=|SL4B=|}}&lt;br /&gt;
&lt;br /&gt;
== My Projects ==&lt;br /&gt;
&lt;br /&gt;
[[User:TonyH Wrangler/Beta|Beta Adventures!]]&lt;br /&gt;
[[User:TonyH Wrangler/SecondLife|Regular Grid Adventures!]]&lt;br /&gt;
&lt;br /&gt;
[[Category:English speaking Volunteers]][[Category:Teen Second Life Volunteers]][[Category:Second Life Mentors]]&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33642</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33642"/>
		<updated>2007-09-29T04:28:15Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever, this is not the one we used for the tests]]&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33641</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33641"/>
		<updated>2007-09-29T04:27:10Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Update 9:01PM PDT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 2.JPG|thumb|Lever (this is not the one we used for the tests)]]&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Shot_2.JPG&amp;diff=33640</id>
		<title>File:TonyH Beta Shot 2.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Shot_2.JPG&amp;diff=33640"/>
		<updated>2007-09-29T04:24:38Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33638</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33638"/>
		<updated>2007-09-29T04:23:48Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Test Area]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Snap 2.jpg|thumb|Lever, not the one that was used for tests]]&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33637</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33637"/>
		<updated>2007-09-29T04:23:21Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Update 8:22PM PDT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Snap 2.jpg|thumb|Lever, not the one that was used for tests]]&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Lever, not the main testing one that was used]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33636</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33636"/>
		<updated>2007-09-29T04:22:45Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Update 9:01PM PDT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Lever, not the main testing one that was used]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33635</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33635"/>
		<updated>2007-09-29T04:21:59Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH_Beta_Shot_1.jpg|thumb|Lever, not the main testing one that was used]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[TonyH_Beta_Snap_2.jpg|thumb|Area Of Testing]]&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33634</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33634"/>
		<updated>2007-09-29T04:21:18Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
[[Image:TonyH Beta Shot 1.jpg|thumb|Lever (Not the main testing one that was used)]]&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
[[TonyH_Beta_Snap_2.jpg|thumb|Area Of Testing]]&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Snap_2.jpg&amp;diff=33633</id>
		<title>File:TonyH Beta Snap 2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Snap_2.jpg&amp;diff=33633"/>
		<updated>2007-09-29T04:19:42Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Shot_1.jpg&amp;diff=33632</id>
		<title>File:TonyH Beta Shot 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=File:TonyH_Beta_Shot_1.jpg&amp;diff=33632"/>
		<updated>2007-09-29T04:19:34Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33630</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33630"/>
		<updated>2007-09-29T04:08:36Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult. It is causing my account to be logged off. &amp;lt;s&amp;gt;I think the sim is crashing as well.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33629</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33629"/>
		<updated>2007-09-29T04:08:14Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: /* Issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult, and it seems to be bringing the sim down repeatedly, causing alot of relogging. Don&#039;t worry, I&#039;ve warned everyone in the NIX sim that I am causing it in testing, so their not caught off guard and can go to Lewis.&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off &amp;lt;s&amp;gt;and the sim going down.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33628</id>
		<title>User:TonyH Wrangler/Beta</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:TonyH_Wrangler/Beta&amp;diff=33628"/>
		<updated>2007-09-29T04:08:10Z</updated>

		<summary type="html">&lt;p&gt;TonyH Wrangler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta Adventures ==&lt;br /&gt;
&lt;br /&gt;
I will &amp;quot;blog&amp;quot; about the beta issues here and what new things are happening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Havok 4 Phase ===&lt;br /&gt;
&lt;br /&gt;
Hey, finnally, everyone (well nearly everyone) has been waiting for this. And I&#039;ll say this: It is EPIC. The physics caluclations and the way objects react is a beautiful thing to see. Just shooting a box and watching the reaction of it flying into the air in the same way you&#039;d expect a mega laser gun to make a box react in the real world, is so satisfying!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Issues ====&lt;br /&gt;
&lt;br /&gt;
As I am typing this, im running some tests with a catapult, and it seems to be bringing the sim down repeatedly, causing alot of relogging. Don&#039;t worry, I&#039;ve warned everyone in the NIX sim that I am causing it in testing, so their not caught off guard and can go to Lewis.&lt;br /&gt;
&lt;br /&gt;
I believe the major collisions involved with the script, counterweight, and joint along with the avatar interaction is causing the sim to lose...it&#039;s mind...uh...processor, yea, processor!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:07PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Server handled first launch of the catapult, no problem. Second launch attempt caused Avatar to go up to 164 meters before being logged off and the sim going down.&lt;br /&gt;
&lt;br /&gt;
Attempting to reduce script powers, bringing down the force used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:11PM PDT =====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Login server is not receiving the packet sent. Login failed repeatedly. For now I&#039;m unable to access Second Life Beta.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Login Functional.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:18PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Catapult working fine with single objects, physical. Sim physics go down from 45.0 FPS to 44.9 FPS, so no impairment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Testing multiple objects at once at this time.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Multiple Objects launching working perfectly. Same result as single. Tested twenty objects at once. (single prims).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 8:22PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Avatar launching failed. Reaction is immediate &amp;quot;go through the ground&amp;quot; phenomenon, and then SL logs the account off &amp;lt;s&amp;gt;while the sim restarts.&amp;lt;/s&amp;gt; Havok is not handling the avatars reaction along with all the reactions and calculations in the catapult I would guesstimate.&lt;br /&gt;
&lt;br /&gt;
(sim is not restarting, staying online while just logging the erroring account off.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Update 9:01PM PDT =====&lt;br /&gt;
&lt;br /&gt;
Lever physics are working great, thanks to Igneous Enoch for testing that area of physics!&lt;br /&gt;
&lt;br /&gt;
Spheres autocorrect their upright&amp;quot;ness&amp;quot; like a spinning football through the air, but instead a 0.500x0.500x0.500 sphere spinning with physics on set to 50.00 on the Z axis. They don&#039;t go off world by going jerky then slamming off world crazily. They act smoothly in calculation and motion.&lt;br /&gt;
&lt;br /&gt;
100+ prims all hitting each other near one spot doesen&#039;t lag the sim down to nothing anymore.&lt;br /&gt;
&lt;br /&gt;
More to come!&lt;/div&gt;</summary>
		<author><name>TonyH Wrangler</name></author>
	</entry>
</feed>