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	<id>https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WoodPaker+Barbosa</id>
	<title>Second Life Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=WoodPaker+Barbosa"/>
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	<updated>2026-04-05T20:22:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59105</id>
		<title>Money/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59105"/>
		<updated>2008-03-18T18:57:35Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/warning|Security|Zawsze (&#039;&#039;ZAWSZE!&#039;&#039;) sprawdzaj wysokość oplaty.}}{{LSL_Event&lt;br /&gt;
|event_id=20&lt;br /&gt;
|event_delay&lt;br /&gt;
|event=money&lt;br /&gt;
|p1_type=key|p1_name=id|p1_desc=kto placi&lt;br /&gt;
|p2_type=integer|p2_name=amount|p2_desc=ile&lt;br /&gt;
|event_desc=Wywolywane gdy &#039;&#039;&#039;id&#039;&#039;&#039; wplaca pieniadze do prima w wysokosci &#039;&#039;&#039;amount&#039;&#039;&#039;.&lt;br /&gt;
|event_footnote&lt;br /&gt;
|constants&lt;br /&gt;
|spec=Gdy pieniadze sa wplacane do prima, wtedy przekazywane sa wlascicielowi tego prima.&amp;lt;br/&amp;gt;Jesli pieniadze sa wplacane do prima, ktorego wlascicielem jest grupa sa natychmiast rowno dzielone miedzy czlonkow grupy (To wlasnie dlatego grupa nie moze grantowac [[PERMISSION_DEBIT]]).&amp;lt;br.&amp;gt;&lt;br /&gt;
Nie zapomnij ustawic w obiekcie funkcji pay.&amp;lt;br/&amp;gt;&lt;br /&gt;
Przycisk PAY powinien byc skonfigurowany w wiekszosci aplikacji gdzie pieniadze sa przekazywane ([[llSetPayPrice]]), to bardzo ulatwia wplate do obiektu.&lt;br /&gt;
|caveats&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;integer price = 10;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(PAY_HIDE, [PAY_HIDE ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
        llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);&lt;br /&gt;
    }&lt;br /&gt;
    run_time_permissions(integer perm)&lt;br /&gt;
    {&lt;br /&gt;
        if(perm &amp;amp; PERMISSION_DEBIT)&lt;br /&gt;
            state cash;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
state cash&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(price, [price ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
    }&lt;br /&gt;
    money(key id, integer amount)&lt;br /&gt;
    {&lt;br /&gt;
        if(amount != price)&lt;br /&gt;
        {&lt;br /&gt;
            llGiveMoney(id, amount);&lt;br /&gt;
            llInstantMessage(id, &amp;quot;Wplacono &amp;quot;+(string)amount+&amp;quot;, a jest to suma bledna. Wlasciwa ilosc wynosi: &amp;quot;+(string)price);&lt;br /&gt;
        }&lt;br /&gt;
        else&lt;br /&gt;
        {&lt;br /&gt;
            llInstantMessage(id, &amp;quot;No. Suma sie zgadza&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/lsl&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_header&lt;br /&gt;
|also_events&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llGiveMoney]]|Przekaz pieniadze nastepnemu avatarowi}}&lt;br /&gt;
{{LSL DefineRow||[[llSetPayPrice]]|Skonfiguruj przycisk pay}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_footer&lt;br /&gt;
|notes&lt;br /&gt;
|mode&lt;br /&gt;
|deprecated&lt;br /&gt;
|cat1=Money&lt;br /&gt;
|cat2=Pie Menu&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59104</id>
		<title>Money/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59104"/>
		<updated>2008-03-18T18:56:23Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/warning|Security|Zawsze (&#039;&#039;ZAWSZE!&#039;&#039;) sprawdzaj wysokość oplaty.}}{{LSL_Event&lt;br /&gt;
|event_id=20&lt;br /&gt;
|event_delay&lt;br /&gt;
|event=money&lt;br /&gt;
|p1_type=key|p1_name=id|p1_desc=kto placi&lt;br /&gt;
|p2_type=integer|p2_name=amount|p2_desc=ile&lt;br /&gt;
|event_desc=Wywolywane gdy &#039;&#039;&#039;id&#039;&#039;&#039; wplaca pieniadze do prima w wysokosci &#039;&#039;&#039;amount&#039;&#039;&#039;.&lt;br /&gt;
|event_footnote&lt;br /&gt;
|constants&lt;br /&gt;
|spec=Gdy pieniadze sa wplacane do prima, wtedy przekazywane sa wlascicielowi tego prima.&amp;lt;br/&amp;gt;Jesli pieniadze sa wplacane do prima, ktorego wlascicielem jest grupa sa natychmiast rowno dzielone miedzy czlonkow grupy (To wlasnie dlatego grupa nie moze grantowac [[PERMISSION_DEBIT]]).&amp;lt;br.&amp;gt;&lt;br /&gt;
Nie zapomnij ustawic w obiekcie funkcji pay.&amp;lt;br/&amp;gt;&lt;br /&gt;
Przycisk PAY powinien byc skonfigurowany w wiekszosci aplikacji gdzie pieniadze sa przekazywane ([[llSetPayPrice]]), to bardzo ulatwia wplate do obiektu.&lt;br /&gt;
|caveats&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;integer price = 10;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(PAY_HIDE, [PAY_HIDE ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
        llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);&lt;br /&gt;
    }&lt;br /&gt;
    run_time_permissions(integer perm)&lt;br /&gt;
    {&lt;br /&gt;
        if(perm &amp;amp; PERMISSION_DEBIT)&lt;br /&gt;
            state cash;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
state cash&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(price, [price ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
    }&lt;br /&gt;
    money(key id, integer amount)&lt;br /&gt;
    {&lt;br /&gt;
        if(amount != price)&lt;br /&gt;
        {&lt;br /&gt;
            llGiveMoney(id, amount);&lt;br /&gt;
            llInstantMessage(id, &amp;quot;Wlacono &amp;quot;+(string)amount+&amp;quot;, a jest to suma bledna, Wlasciwa ilosc wynosi: &amp;quot;+(string)price);&lt;br /&gt;
        }&lt;br /&gt;
        else&lt;br /&gt;
        {&lt;br /&gt;
            llInstantMessage(id, &amp;quot;No. Suma sie zgadza&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/lsl&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_header&lt;br /&gt;
|also_events&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llGiveMoney]]|Przekaz pieniadze nastepnemu avatarowi}}&lt;br /&gt;
{{LSL DefineRow||[[llSetPayPrice]]|Skonfiguruj przycisk pay}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_footer&lt;br /&gt;
|notes&lt;br /&gt;
|mode&lt;br /&gt;
|deprecated&lt;br /&gt;
|cat1=Money&lt;br /&gt;
|cat2=Pie Menu&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59099</id>
		<title>Money/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59099"/>
		<updated>2008-03-18T18:38:58Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/warning|Security|Zawsze (&#039;&#039;ZAWSZE!&#039;&#039;) sprawdzaj wysokość oplaty.}}{{LSL_Event&lt;br /&gt;
|event_id=20&lt;br /&gt;
|event_delay&lt;br /&gt;
|event=money&lt;br /&gt;
|p1_type=key|p1_name=id|p1_desc=who paid&lt;br /&gt;
|p2_type=integer|p2_name=amount|p2_desc=the amount paid&lt;br /&gt;
|event_desc=Wywolywane gdy &#039;&#039;&#039;id&#039;&#039;&#039; wplaca pieniadze do prima w wysokosci &#039;&#039;&#039;amount&#039;&#039;&#039;.&lt;br /&gt;
|event_footnote&lt;br /&gt;
|constants&lt;br /&gt;
|spec=Kiedy L$ sa wlacana do prima, wtedy przekazywane sa wlascicielowi.&amp;lt;br/&amp;gt;Jesli pieniadze sa wplacane do prima, ktorego wlascicielem jest grupa sa natychmiast rowno dzielone miedzy czlonkow grupy (To wlasnie dlatego grupa nie moze grantowac[[PERMISSION_DEBIT]]).&amp;lt;br.&amp;gt;&lt;br /&gt;
Nie zapomnij ustawic w obiekcie funkcji pay.&amp;lt;br/&amp;gt;&lt;br /&gt;
Przycisk PAY powinien byc skonfigurowany w wiekszosci aplikacji gdzie pieniadze sa przekazywane ([[llSetPayPrice]]), to bardzo ulatwia wplate do obiektu.&lt;br /&gt;
|caveats&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;integer price = 10;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(PAY_HIDE, [PAY_HIDE ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
        llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);&lt;br /&gt;
    }&lt;br /&gt;
    run_time_permissions(integer perm)&lt;br /&gt;
    {&lt;br /&gt;
        if(perm &amp;amp; PERMISSION_DEBIT)&lt;br /&gt;
            state cash;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
state cash&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(price, [price ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
    }&lt;br /&gt;
    money(key id, integer amount)&lt;br /&gt;
    {&lt;br /&gt;
        if(amount != price)&lt;br /&gt;
        {&lt;br /&gt;
            llGiveMoney(id, amount);&lt;br /&gt;
            llInstantMessage(id, &amp;quot;Wlacono &amp;quot;+(string)amount+&amp;quot;, a jest to suma bledna, Wlasciwa ilosc wynosi: &amp;quot;+(string)price);&lt;br /&gt;
        }&lt;br /&gt;
        else&lt;br /&gt;
        {&lt;br /&gt;
            llInstantMessage(id, &amp;quot;No. Suma sie zgadza&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/lsl&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_header&lt;br /&gt;
|also_events&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llGiveMoney]]|Przekaz pieniadze nastepnemu avatarowi}}&lt;br /&gt;
{{LSL DefineRow||[[llSetPayPrice]]|Skonfiguruj przycisk pay}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_footer&lt;br /&gt;
|notes&lt;br /&gt;
|mode&lt;br /&gt;
|deprecated&lt;br /&gt;
|cat1=Money&lt;br /&gt;
|cat2=Pie Menu&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59098</id>
		<title>Money/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Money/pl&amp;diff=59098"/>
		<updated>2008-03-18T18:37:19Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: New page: {{LSL_Function/warning|Security|Zawsze (&amp;#039;&amp;#039;ZAWSZE!&amp;#039;&amp;#039;) sprawdzaj wysokość oplaty.}}{{LSL_Event |event_id=20 |event_delay |event=money |p1_type=key|p1_name=id|p1_desc=who paid |p2_type=inte...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/warning|Security|Zawsze (&#039;&#039;ZAWSZE!&#039;&#039;) sprawdzaj wysokość oplaty.}}{{LSL_Event&lt;br /&gt;
|event_id=20&lt;br /&gt;
|event_delay&lt;br /&gt;
|event=money&lt;br /&gt;
|p1_type=key|p1_name=id|p1_desc=who paid&lt;br /&gt;
|p2_type=integer|p2_name=amount|p2_desc=the amount paid&lt;br /&gt;
|event_desc=Wywolywane gdy &#039;&#039;&#039;id&#039;&#039;&#039; wplaca pieniadze do prima w wysokosci &#039;&#039;&#039;amount&#039;&#039;&#039;.&lt;br /&gt;
|event_footnote&lt;br /&gt;
|constants&lt;br /&gt;
|spec=Kiedy L$ sa wlacana do prima, wtedy przekazywane sa wlascicielowi.&amp;lt;br/&amp;gt;Jesli pieniadze sa wplacane do prima, ktorego wlascicielem jest grupa sa natychmiast rowno dzielone miedzy czlonkow grupy (To wlasnie dlatego grupa nie moze grantowac[[PERMISSION_DEBIT]]).&amp;lt;br.&amp;gt;&lt;br /&gt;
Nie zapomnij ustawic w obiekcie funkcji pay.&amp;lt;br/&amp;gt;&lt;br /&gt;
Przycisk PAY powinien byc skonfigurowany w wiekszosci aplikacji gdzie pieniadze sa przekazywane ([[llSetPayPrice]]), to bardzo ulatwia wplate do obiektu.&lt;br /&gt;
|caveats&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;integer price = 10;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(PAY_HIDE, [PAY_HIDE ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
        llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);&lt;br /&gt;
    }&lt;br /&gt;
    run_time_permissions(integer perm)&lt;br /&gt;
    {&lt;br /&gt;
        if(perm &amp;amp; PERMISSION_DEBIT)&lt;br /&gt;
            state cash;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
state cash&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(price, [price ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
    }&lt;br /&gt;
    money(key id, integer amount)&lt;br /&gt;
    {&lt;br /&gt;
        if(amount != price)&lt;br /&gt;
        {&lt;br /&gt;
            llGiveMoney(id, amount);&lt;br /&gt;
            llInstantMessage(id, &amp;quot;You paid &amp;quot;+(string)amount+&amp;quot;, which is the wrong price, the price is: &amp;quot;+(string)price);&lt;br /&gt;
        }&lt;br /&gt;
        else&lt;br /&gt;
        {&lt;br /&gt;
            llInstantMessage(id, &amp;quot;You paid the right price&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/lsl&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_header&lt;br /&gt;
|also_events&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llGiveMoney]]|Przekaz pieniadze nastepnemu avatarowi}}&lt;br /&gt;
{{LSL DefineRow||[[llSetPayPrice]]|Skonfiguruj przycisk pay}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_footer&lt;br /&gt;
|notes&lt;br /&gt;
|mode&lt;br /&gt;
|deprecated&lt;br /&gt;
|cat1=Money&lt;br /&gt;
|cat2=Pie Menu&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Money&amp;diff=59096</id>
		<title>Money</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Money&amp;diff=59096"/>
		<updated>2008-03-18T18:36:44Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LSL_Function/warning|Security|Always (&#039;&#039;ALWAYS!&#039;&#039;) check the amount paid.}}{{LSL_Event&lt;br /&gt;
|event_id=20&lt;br /&gt;
|event_delay&lt;br /&gt;
|event=money&lt;br /&gt;
|p1_type=key|p1_name=id|p1_desc=kto zaplacil&lt;br /&gt;
|p2_type=integer|p2_name=amount|p2_desc=ilosc&lt;br /&gt;
|event_desc=Triggered when money is paid to the prim in the &#039;&#039;&#039;amount&#039;&#039;&#039; by &#039;&#039;&#039;id&#039;&#039;&#039;.&lt;br /&gt;
|event_footnote&lt;br /&gt;
|constants&lt;br /&gt;
|spec=When money is paid to the prim, the money is given to the object&#039;s owner.&amp;lt;br/&amp;gt;If the object is owned by or deeded to a group it is divvied up amongst the group members immediately (which is why groups can&#039;t grant [[PERMISSION_DEBIT]]).&amp;lt;br.&amp;gt;&lt;br /&gt;
Don&#039;t forget to turn on the pay-behavior of the prims/objects involved.&amp;lt;br/&amp;gt;&lt;br /&gt;
The pay buttons should be configured in most applications where money is being transfered ([[llSetPayPrice]]), it makes paying money to the object easier.&lt;br /&gt;
|caveats&lt;br /&gt;
|examples=&amp;lt;lsl&amp;gt;integer price = 10;&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(PAY_HIDE, [PAY_HIDE ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
        llRequestPermissions(llGetOwner(), PERMISSION_DEBIT);&lt;br /&gt;
    }&lt;br /&gt;
    run_time_permissions(integer perm)&lt;br /&gt;
    {&lt;br /&gt;
        if(perm &amp;amp; PERMISSION_DEBIT)&lt;br /&gt;
            state cash;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
state cash&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        llSetPayPrice(price, [price ,PAY_HIDE, PAY_HIDE, PAY_HIDE]);&lt;br /&gt;
    }&lt;br /&gt;
    money(key id, integer amount)&lt;br /&gt;
    {&lt;br /&gt;
        if(amount != price)&lt;br /&gt;
        {&lt;br /&gt;
            llGiveMoney(id, amount);&lt;br /&gt;
            llInstantMessage(id, &amp;quot;You paid &amp;quot;+(string)amount+&amp;quot;, which is the wrong price, the price is: &amp;quot;+(string)price);&lt;br /&gt;
        }&lt;br /&gt;
        else&lt;br /&gt;
        {&lt;br /&gt;
            llInstantMessage(id, &amp;quot;You paid the right price&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&amp;lt;/lsl&amp;gt;&lt;br /&gt;
|helpers&lt;br /&gt;
|also_header&lt;br /&gt;
|also_events&lt;br /&gt;
|also_functions={{LSL DefineRow||[[llGiveMoney]]|Give money to another avatar}}&lt;br /&gt;
{{LSL DefineRow||[[llSetPayPrice]]|Configure the pay buttons}}&lt;br /&gt;
|also_articles&lt;br /&gt;
|also_footer&lt;br /&gt;
|notes&lt;br /&gt;
|mode&lt;br /&gt;
|deprecated&lt;br /&gt;
|cat1=Money&lt;br /&gt;
|cat2=Pie Menu&lt;br /&gt;
|cat3&lt;br /&gt;
|cat4&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Events_(Open_Source)/pl&amp;diff=59059</id>
		<title>Events (Open Source)/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Events_(Open_Source)/pl&amp;diff=59059"/>
		<updated>2008-03-18T13:45:52Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: New page: W tym miejscu bedzie informacja o zdarzeniach&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W tym miejscu bedzie informacja o zdarzeniach&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59058</id>
		<title>State/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59058"/>
		<updated>2008-03-18T13:41:08Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W jezyku skryptowym LSL wiekszosc skryptow jest niekatywna dopuki nie zostana im dostarczone jakies dane tudziez nastapi wykrycie jakiejs zmiany w otoczeniu. W kazdym momencie skrypt jest w jakims stanie i bedzie reagowac na zdarzenia lub dane w zaleznosci od wizji programisty. Jednakze skrypt moze zawierac dwa lub wiecej stanow i reagowac roznie na zdaarzenia oraz dane w zaleznosci od stanu w jakim w danym momencie sie znajduje.&lt;br /&gt;
&lt;br /&gt;
Stanem podstawowym jest stan default. Podczas kompilacji skryptu, zresetowania czy tez zaladowania stan ten wywolywany jest domyslnie. Po wywolaniu stanu domyslnego w skrypcie moga znajdowac sie instrukcje wywalujace pozostale stany, ktore maja rozne sniezki wykonywania roznych zdarzen.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;&#039;&#039;state target { events }&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 • label  target  –  nazwa stanu  &lt;br /&gt;
 • event  events  –  jedno lub wiecej [[Category:LSL_Events/pl]]   &lt;br /&gt;
&lt;br /&gt;
Przykladowa definicja stanu &#039;&#039;target&#039;&#039;&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59057</id>
		<title>State/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59057"/>
		<updated>2008-03-18T13:35:36Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W jezyku skryptowym LSL wiekszosc skryptow jest niekatywna dopuki nie zostana im dostarczone jakies dane tudziez nastapi wykrycie jakiejs zmiany w otoczeniu. W kazdym momencie skrypt jest w jakims stanie i bedzie reagowac na zdarzenia lub dane w zaleznosci od wizji programisty. Jednakze skrypt moze zawierac dwa lub wiecej stanow i reagowac roznie na zdaarzenia oraz dane w zaleznosci od stanu w jakim w danym momencie sie znajduje.&lt;br /&gt;
&lt;br /&gt;
Stanem podstawowym jest stan default. Podczas kompilacji skryptu, zresetowania czy tez zaladowania stan ten wywolywany jest domyslnie. Po wywolaniu stanu domyslnego w skrypcie moga znajdowac sie instrukcje wywalujace pozostale stany, ktore maja rozne sniezki wykonywania roznych zdarzen.&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59054</id>
		<title>State/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=State/pl&amp;diff=59054"/>
		<updated>2008-03-18T13:32:35Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: New page: W jezyku skryptowym LSL wiekszosc skryptow jest niekatywna dopuki nie zostana im dostarczone jakies dane tudziez nastapi wykrycie jakiejs zmiany w otoczeniu. W kazdym momencie skrypt jest ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;W jezyku skryptowym LSL wiekszosc skryptow jest niekatywna dopuki nie zostana im dostarczone jakies dane tudziez nastapi wykrycie jakiejs zmiany w otoczeniu. W kazdym momencie skrypt jest w jakims stanie i bedzie reagowac na zdarzenia&lt;br /&gt;
 lub dane w zaleznosci od wizji programisty. Jednakze skrypt moze zawierac dwa lub wiecej stanow i reagowac roznie na zdaarzenia oraz dane w zaleznosci od stanu w jakim w danym momencie sie znajduje.&lt;br /&gt;
&lt;br /&gt;
Stanem podstawowym jest stan default. Podczas kompilacji skryptu, zresetowania czy tez zaladowania stan ten wywolywany jest domyslnie. Po wywolaniu stanu domyslnego w skrypcie moga znajdowac sie instrukcje wywalujace pozostale stany, ktore maja rozne sniezki wykonywania roznych zdarzen.&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=LSL_Portal/pl&amp;diff=59051</id>
		<title>LSL Portal/pl</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=LSL_Portal/pl&amp;diff=59051"/>
		<updated>2008-03-18T13:12:05Z</updated>

		<summary type="html">&lt;p&gt;WoodPaker Barbosa: /* Witaj w Second Life LSL Portal! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Multi-lang}}&lt;br /&gt;
{{LSL Header/pl}} __NOTOC__&lt;br /&gt;
== Witaj w Second Life LSL Portal! ==&lt;br /&gt;
Jest to dokumentacja LSL tworzona przez uzytkonikow {{LL|SL}}.&amp;lt;br/&amp;gt;&lt;br /&gt;
Dokumentacja ta jest otwarta do edycji i zanim zaczniesz ją edytować zapoznaj się z jej licencja i zasadami.&lt;br /&gt;
&lt;br /&gt;
Chcesz się nauczyć LSL? Spróbuj [[LSL Tutorial|LSL Tutoriale]].&lt;br /&gt;
&lt;br /&gt;
Proszę nie kopiować materiałów chronionych prawem autorskim.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;box&amp;quot;&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 0px; border-spacing: 5px;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL Portal==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prosimy o pomoc w tłumaczeniu!&#039;&#039;&#039;&lt;br /&gt;
* [[LSL Editing Primer|LSL Editing Primer]] - wiki editing primer&lt;br /&gt;
* [[LSL Portal Guidelines|Portal Guidelines]] - wiki editing should&#039;s&lt;br /&gt;
* [[LSL Portal To-do|Portal To-Do]] - wiki edits most needed where&lt;br /&gt;
* [[LSL Portal Translation Project|LSL Portal Translation Project]] - translation coordination&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot; rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== LSL&amp;amp;nbsp;Budowa ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[:Category:LSL Constants/pl|Stałe]]&lt;br /&gt;
* [[:Category:LSL Events/pl|Zdarzenia]]&lt;br /&gt;
* {{LSLGC|Category:LSL_Flow_Control/pl|Potoki}}&lt;br /&gt;
*:[[for/pl|for]], [[if/pl|if]], [[while/pl|while]], [[do-while/pl|do-while]], [[jump/pl|jump]], [[return/pl|return]], [[state/pl|state]]&lt;br /&gt;
* [[:Category:LSL Functions/pl|Funkcje]]&lt;br /&gt;
* [[LSL Operators/pl|Operatory]]&lt;br /&gt;
* [[state/pl|Stany]]&lt;br /&gt;
* [[:Category:LSL Types/pl|Typy]]&lt;br /&gt;
*:[[integer/pl|integer]], [[float/pl|float]], [[string/pl|string]], [[key/pl|key]], [[list/pl|list]], [[vector/pl|vector]], [[rotation/pl|rotation]]&lt;br /&gt;
* [[LSL Variables/pl|Zmienne]]&lt;br /&gt;
&lt;br /&gt;
* [[LSL Errors/pl|Błędy]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot; rowspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== {{LSLGC||LSL Kategorie}} ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* [[:Category:LSL Alpha/pl|Alfa]]&lt;br /&gt;
* [[:Category:LSL Animation/pl|Animacje]]&lt;br /&gt;
* [[:Category:LSL Attachment/pl|Uzupełnienia]]&lt;br /&gt;
* [[:Category:LSL Avatar/pl|Awatar]]&lt;br /&gt;
* [[:Category:LSL Camera/pl|Kamera]]&lt;br /&gt;
* [[:Category:LSL Collision/pl|Kolizja]]&lt;br /&gt;
* [[:Category:LSL Color/pl|Kolor]]&lt;br /&gt;
* [[:Category:LSL Controls/pl|Klawiatura]]&lt;br /&gt;
* [[:Category:LSL Communications/pl|Komunikacja]]&lt;br /&gt;
* [[:Category:LSL Face/pl|Strona primu]]&lt;br /&gt;
* [[:Category:LSL Inventory/pl|Inwentarz]]&lt;br /&gt;
* [[:Category:LSL Light/pl|Światło]]&lt;br /&gt;
* [[:Category:LSL Link/pl|Połączenia]]&lt;br /&gt;
* [[:Category:LSL Math/pl|Matematyka]]&lt;br /&gt;
* [[:Category:LSL Needs Example/pl|Bez Przykładów]]&lt;br /&gt;
* [[:Category:LSL Permissions/pl|Zezwolenia]]&lt;br /&gt;
* [[:Category:LSL Physics/pl|Fizyka]]&lt;br /&gt;
* [[:Category:LSL Prim/pl|Primy]]&lt;br /&gt;
* [[:Category:LSL Rotation/pl|Rotacja]]&lt;br /&gt;
* [[:Category:LSL Sensor/pl|Sensor]]&lt;br /&gt;
* [[:Category:LSL Sound/pl|Dźwięk]]&lt;br /&gt;
* [[:Category:LSL Texture/pl|Tekstura]]&lt;br /&gt;
* [[:Category:LSL Time/pl|Czas]]&lt;br /&gt;
* [[:Category:LSL Video/pl|Wideo]]&lt;br /&gt;
* [[:Category:LSL World/pl|Świat]]&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|&lt;br /&gt;
* {{LSLGC|Avatar/pl|Awatar}}&lt;br /&gt;
** {{LSLGC|Animation/pl|Animacja}}&lt;br /&gt;
** {{LSLGC|Inventory/pl|Uzupełnienie}}&lt;br /&gt;
** {{LSLGC|Camera/pl|Kamera}}&lt;br /&gt;
** {{LSLGC|Controls/pl|Klawiatura}}&lt;br /&gt;
** {{LSLGC|Sit/pl|Siedzenie}}&lt;br /&gt;
* {{LSLGC|Communications/pl|Komunikacja}}&lt;br /&gt;
** {{LSLGC|Chat/pl|Czat}}&lt;br /&gt;
** {{LSLGC|HTTP/pl|HTTP}}&lt;br /&gt;
** {{LSLGC|XML-RPC/pl|XML-RPC}}&lt;br /&gt;
* [[:Category:LSL Detected/pl|Detekcja]]&lt;br /&gt;
** {{LSLGC|Collision/pl|Kolizja}}&lt;br /&gt;
** {{LSLGC|Touch/pl|Dotyk}}&lt;br /&gt;
** {{LSLGC|Sensor/pl|Sensor}}&lt;br /&gt;
* {{LSLGC|Functions/pl|Funkcje}}&lt;br /&gt;
** {{LSLGC|God Mode/pl|God Mode}}&lt;br /&gt;
* {{LSLGC|Inventory/pl|Inwentarz}}&lt;br /&gt;
** {{LSLGC|Creator/pl|Autor}}&lt;br /&gt;
** {{LSLGC|Notecard/pl|Karta}}&lt;br /&gt;
** {{LSLGC|Owner/pl|Właściciel}}&lt;br /&gt;
* {{LSLGC|Media/pl|Media}}&lt;br /&gt;
** {{LSLGC|Sound/pl|Dźwięk}}&lt;br /&gt;
** {{LSLGC|Video/pl|Wideo}}&lt;br /&gt;
* {{LSLGC|Movement/pl|Poruszanie}}&lt;br /&gt;
** {{LSLGC|Physics/pl|Fizyczne}}&lt;br /&gt;
*** {{LSLGC|Damping/pl|Damping|Tłumienie}}&lt;br /&gt;
*** {{LSLGC|Hover/pl|Hover - Problem z tłumaczeniem}}&lt;br /&gt;
** {{LSLGC|Rotation/pl|Rotacja}}&lt;br /&gt;
* {{LSLGC|Object/pl|Obiekt}}&lt;br /&gt;
** {{LSLGC|Link/pl|Połączenie}}&lt;br /&gt;
** {{LSLGC|Vehicle/pl|Pojazd}}&lt;br /&gt;
* {{LSLGC|Permissions/pl|Pozwolenia}}&lt;br /&gt;
** [[:Category:LSL Permissions/Asset/pl|Aktywne]]&lt;br /&gt;
** [[:Category:LSL Permissions/Script/pl|Skrypt]]&lt;br /&gt;
* {{LSLGC|Prim/pl|Primowe}}&lt;br /&gt;
** {{LSLGC|Effects/pl|Efekty}}&lt;br /&gt;
*** {{LSLGC|Particles/pl|Particle}}&lt;br /&gt;
*** {{LSLGC|Light/pl|Swiatło}}&lt;br /&gt;
** {{LSLGC|Face/pl|Strona primu}}&lt;br /&gt;
*** {{LSLGC|Alpha/pl|Przeźroczystość}}&lt;br /&gt;
*** {{LSLGC|Color/pl|Kolor}}&lt;br /&gt;
*** {{LSLGC|Texture/pl|Tekstura}}&lt;br /&gt;
* {{LSLGC|Script/pl|Skrypt}}&lt;br /&gt;
** {{LSLGC|Error/pl|Błąd}}&lt;br /&gt;
*** [[:Category:LSL Error/Math|Matematyczne błędy]]&lt;br /&gt;
** {{LSLGC|Keywords/pl|Keywords}}&lt;br /&gt;
** {{LSLGC|Math/l|Math}}&lt;br /&gt;
* {{LSLGC|Region/pl|Region}}&lt;br /&gt;
** {{LSLGC|Ground/pl|Podłoże}}&lt;br /&gt;
** {{LSLGC|Parcel/pl|Parcela}}&lt;br /&gt;
** {{LSLGC|Security/pl|Ochrona}}&lt;br /&gt;
** {{LSLGC|Time/pl|Czas}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Zasoby programistyczne ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [[LSL Tutorial|Tutorials]]&lt;br /&gt;
* [[:Category:LSL Teachers|LSL Teachers]]&lt;br /&gt;
* [[:Category:LSL Mentors|LSL Mentors]]&lt;br /&gt;
* [[:Category:LSL Examples|LSL Examples]]&lt;br /&gt;
* [[:Category:LSL Library|Script Library]]&lt;br /&gt;
* [[LSL Protocol|Protocol Exchange]]&lt;br /&gt;
* [[LSL Useful Function WishList|Useful Function WishList]]&lt;br /&gt;
* [[LSL Style Guide]]&lt;br /&gt;
* [[LSL Script Efficiency]]&lt;br /&gt;
* [[LSL Script Memory]]&lt;br /&gt;
* [[LSL Write Once Debug Everywhere]]&lt;br /&gt;
* [[LSL_Alternate_Editors | Off-world editors/environments]]&lt;br /&gt;
* [[LSL Test Harness | Inworld test harness]]&lt;br /&gt;
* [[LSL Benchmarking Scripts | Benchmarking scripts]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL News}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|height=&amp;quot;1&amp;quot; colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
{{LSL Bugs}}&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; rules=&amp;quot;all&amp;quot; style=&amp;quot;border-width: 1px 1px 1px 1px; padding: 1px 1px 1px 1px; border-style: solid solid solid solid; border-color: gray;&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
== Inne Encyklopedie LSL ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.lslwiki.net/lslwiki/ lslWiki]&lt;br /&gt;
* [http://rpgstats.com/wiki/ RPGStats lslWiki] (Mediawiki Lustro / Japońskie tłumaczenie)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Snapshot Mirrors ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 0.5em&amp;quot;&amp;gt;&lt;br /&gt;
* [http://www.cheesefactory.us/lslwm LSL Wiki Mirror 07-07-2007] (downloadable)&lt;br /&gt;
* [http://sha.dtm-network.com/all/lslwm/ LSL Wiki Mirror 01-05-2007 Alternative]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Portals]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creation]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:LSL|*]]&lt;/div&gt;</summary>
		<author><name>WoodPaker Barbosa</name></author>
	</entry>
</feed>