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	<title>Mesh/Archive/2013-01-13 - Revision history</title>
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	<updated>2026-05-31T11:30:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.secondlife.com/w/index.php?title=Mesh/Archive/2013-01-13&amp;diff=1186911&amp;oldid=prev</id>
		<title>Nyx Linden: Created page with &quot;==Agenda== # The UV mapping get strange when LOD changes to lower settings and thet can make tectures darker or fullbright or poorly aligned [[User:Kennylex Luckless|Kennylex Luc…&quot;</title>
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		<updated>2014-01-14T16:57:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Agenda== # The UV mapping get strange when LOD changes to lower settings and thet can make tectures darker or fullbright or poorly aligned [[User:Kennylex Luckless|Kennylex Luc…&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Agenda==&lt;br /&gt;
# The UV mapping get strange when LOD changes to lower settings and thet can make tectures darker or fullbright or poorly aligned [[User:Kennylex Luckless|Kennylex Luckless]] 12:07, 13 January 2014 (PST)&lt;br /&gt;
# pile-on test? [[User:TankMaster Finesmith|TankMaster Finesmith]] 12:09, 13 January 2014 (PST)&lt;br /&gt;
# The two most wanted content features I dream of these days is the LSL ability to play attached sounds or loops from any prim in a linkset (which we&amp;#039;ve already talked about a few times) and the ability to disable physics collisions on avatars sitting on a linkset, with many animations the sitting avatars often collide in unwanted manners with ground or the world while on a vehicle. [[User:Motor Loon|Motor Loon]]&lt;br /&gt;
&lt;br /&gt;
==Meeting Notes==&lt;/div&gt;</summary>
		<author><name>Nyx Linden</name></author>
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