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	<id>https://wiki.secondlife.com/w/index.php?action=history&amp;feed=atom&amp;title=Sculpted_Prims%3AVery_Hacky_Previewers</id>
	<title>Sculpted Prims:Very Hacky Previewers - Revision history</title>
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	<updated>2026-06-18T05:19:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.secondlife.com/w/index.php?title=Sculpted_Prims:Very_Hacky_Previewers&amp;diff=19994&amp;oldid=prev</id>
		<title>Elle Pollack: Yanking back a section that should go in the 3d software discussion</title>
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		<updated>2007-05-07T18:36:25Z</updated>

		<summary type="html">&lt;p&gt;Yanking back a section that should go in the 3d software discussion&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:36, 7 May 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l44&quot;&gt;Line 44:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 44:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Updated.  Incorporated Strife&amp;#039;s changes plus some improvements by myself.  Moreover it&amp;#039;s now Web Startable so you should only need to click on the link on [[Sculpted Prims: 3d Software Guide | the software guide]] to be automatically provided with Java, Java 3D, and the application.  Well, hopefully, anyway. [[User:Yumi Murakami|Yumi Murakami]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Updated.  Incorporated Strife&amp;#039;s changes plus some improvements by myself.  Moreover it&amp;#039;s now Web Startable so you should only need to click on the link on [[Sculpted Prims: 3d Software Guide | the software guide]] to be automatically provided with Java, Java 3D, and the application.  Well, hopefully, anyway. [[User:Yumi Murakami|Yumi Murakami]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-----------------------------------------------------&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Please excuse me if i am not posting this correctly &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but here goes.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I know very little about 3d programs so my question is.  will the average SL user  be able to readily use this new prim with out having to pay 1000&#039;s 0f $$ for an expensive 3d modeling program.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regardds  crucial Armitage&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:I&#039;m working on a sculpture map exporter for &#039;&#039;&#039;MilkShape3D&#039;&#039;&#039;, which is free to download and evaluate for 30 days (with no cripples or restrictions, IIRC), and after that is only US$25 to register. --[[User:Deanna Trollop|Deanna Trollop]] 15:34, 2 May 2007 (PDT)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Short answer: Yes, if you&#039;re willing to put in the effort to learn how.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:: Slightly longer answer: see the section above that discusses various free and not-so-free programs [[#3D_Programs_for_the_Rich_and...the_not_so_Rich. | here]].  [http://www.blender.org Blender] will probably be the first to be fully supported.  A tool within the SL client is planed eventually.  And inevitably, there will be people offering sets of free sculpt maps to builders; new primitive shapes, assorted architectural elements, etcetera. [[User:Elle Pollack|Elle Pollack]] 15:41, 2 May 2007 (PDT) (who will probably merge this into the afformentioned section but leaves it to be found for the moment)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Elle Pollack</name></author>
	</entry>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=Sculpted_Prims:Very_Hacky_Previewers&amp;diff=19976&amp;oldid=prev</id>
		<title>Feynt Mistral at 16:05, 7 May 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=Sculpted_Prims:Very_Hacky_Previewers&amp;diff=19976&amp;oldid=prev"/>
		<updated>2007-05-07T16:05:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;i&amp;gt;This relates back to [[Talk:Sculpted Prims]]&lt;br /&gt;
&lt;br /&gt;
Separated by Feynt Mistral on 07/05/07&amp;lt;/i&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;XNA Sculptpreview Tool:&amp;#039;&amp;#039;&amp;#039; [[User:Eddy_Stryker/XNA_Sculptpreview]]&lt;br /&gt;
&lt;br /&gt;
: Sweet, Eddy.  I&amp;#039;ve linked to your tool and Yumi&amp;#039;ss from [[Sculpted Prims: 3d Software Guide | the software guide]]. [[User:Elle Pollack|Elle Pollack]] 14:41, 5 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: Hackito Ergo Sum. [[User_talk:Eddy_Stryker/XNA_Sculptpreview|Strife&amp;#039;s modified version]] -- [[User:Strife Onizuka|Strife Onizuka]] 15:26, 6 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
Ok, I don&amp;#039;t know where the sculptedpreview utility people seem to be using is or if it is even publically available, but I&amp;#039;ve tried to put together a very (very) basic previewer in Java from what I know.  It doesn&amp;#039;t produce anything like quality output but at least it lets you see the shape of the prims and is a basis for the more knowledgable folks to start from.  Needs Java and Java 3D. [[Hacky Sculpt Previewer]]&lt;br /&gt;
&lt;br /&gt;
: Sounds cool but could someone post this as a execureable .jar or somesuch?  I&amp;#039;ve little desire to download/install the whole Java SDK just to run the thing, whereas most people ought to be able to run it with the JRE if it&amp;#039;s served as such.  [[User:Elle Pollack|Elle Pollack]] 14:05, 2 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
I tried (i have no clue about java) and got : &amp;quot;SculptPreview.java:305: cannot find symbol; symbol: class ObjLoad;&lt;br /&gt;
ObjLoad objLoad = new ObjLoad(args);&amp;quot; - java expert needed - --[[User:Cindy Crabgrass|Cindy Crabgrass]] 16:26, 2 May 2007 (PDT) &lt;br /&gt;
&lt;br /&gt;
Um, that&amp;#039;s my fault for messing up in the rename and I&amp;#039;m totally baffled as to how that slipped through, as I thought I was sure to compile and run that exact version... well, it should be OK now. [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
&lt;br /&gt;
Fixed that one, plus another silly error, and also a JAR version here: [http://www.bijodesign.com/utils/SculptPreview.jar].  Remember you &amp;#039;&amp;#039;must&amp;#039;&amp;#039; have Java 3D in your JRE for it to work. [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
&lt;br /&gt;
: [http://java.sun.com/products/java-media/3D/download.html Java 3D Download is Here], it&amp;#039;s not part of the standard Java runtime.&lt;br /&gt;
&lt;br /&gt;
: I&amp;#039;m recieving the following error: Exception in thread &amp;quot;main&amp;quot; java.lang.NoClassDefFoundError: javax/swing/filechooser/FileNameExtentionFilter (I know just enough about Java to know that it&amp;#039;s not finding that class of it&amp;#039;s incorrectly defined or something).  [[User:Elle Pollack|Elle Pollack]] 20:06, 2 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: Please also make sure you&amp;#039;re using the latest version of the JRE, v1.6.0u1. [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
&lt;br /&gt;
::That would be here: http://java.com/en/download/index.jsp ? I have installed this on XP and the 3D etc, on trying to open .jar file get following error: &amp;#039;Java Virtual Machine Launcher - Could not find the main class. Program will exit.&amp;#039; I am proabably doing something stupid but would love to get this working and have a look at my sculpties. [[User:RamessesIII Pharaoh|RamessesIII Pharaoh]] 04:42, 4 May 2007 (PDT)&lt;br /&gt;
::: I think I ran into that one?  If you&amp;#039;re updating your JRE and installing Java3d, be sure to install the JRE first, Java3d second.  If you did them in the opposite order, reinstall Java3d.&lt;br /&gt;
::: P.S.: I viewed your sculpt textures of my polygon models in that...I think the term Qarl used was &amp;quot;vertex vomit&amp;quot;.  This weekend I will try taming NURBS again...especialy since a little birdie told me to keep an eye on the preview grid today... [[User:Elle Pollack|Elle Pollack]] 10:42, 4 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:: Ooops, yeah, that would help.  Still have one error appearing when run from the command line but it&amp;#039;s non-fatal:&lt;br /&gt;
 Java 3D ERROR : wglGetExtensionsStringARB not support ! &lt;br /&gt;
 The specified procedure could not be found. &lt;br /&gt;
 Fallback to use standard ChoosePixelFormat.&lt;br /&gt;
&lt;br /&gt;
::: Only two feature requests I would have would be an &amp;quot;open another file&amp;quot; button in the previewer window and a light source or some sort of shading so details in a model are more visible.  [[User:Elle Pollack|Elle Pollack]] 11:45, 3 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:::: I&amp;#039;ve actually been working on them - I don&amp;#039;t know why there &amp;#039;&amp;#039;isn&amp;#039;t&amp;#039;&amp;#039; shading right now, because the code is modified from the .OBJ file previewer that comes with Java3D and that has shading - I&amp;#039;m guessing it&amp;#039;s something to do with the Materials setting but I&amp;#039;m not sure.  Adding the ability to texture the object is going to be essential at some point, too.  As for the file change button, I did add a menu option for that, but it seems that pull down menus do not correctly overlap the 3D view (ie, the menu is drawn &amp;#039;&amp;#039;behind&amp;#039;&amp;#039; the 3D render, useful! :) ).  Do any Java experts here know anything about these? [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
&lt;br /&gt;
:::::Experience tells me a lack of shading is due to forgetting to turn on the shader or adding a light (is it plugged in?  Is it turned on?  &amp;gt;)  ), or else improper normals set up for all the vertices if all else is working.  -- [[User:Feynt Mistral|Feynt Mistral]] 08:58, 4 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:I made some changes to it to make it work better. -- [[User:Strife Onizuka|Strife Onizuka]] 14:57, 5 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
:Updated.  Incorporated Strife&amp;#039;s changes plus some improvements by myself.  Moreover it&amp;#039;s now Web Startable so you should only need to click on the link on [[Sculpted Prims: 3d Software Guide | the software guide]] to be automatically provided with Java, Java 3D, and the application.  Well, hopefully, anyway. [[User:Yumi Murakami|Yumi Murakami]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------&lt;br /&gt;
Please excuse me if i am not posting this correctly &lt;br /&gt;
but here goes.&lt;br /&gt;
I know very little about 3d programs so my question is.  will the average SL user  be able to readily use this new prim with out having to pay 1000&amp;#039;s 0f $$ for an expensive 3d modeling program.&lt;br /&gt;
regardds  crucial Armitage&lt;br /&gt;
&lt;br /&gt;
:I&amp;#039;m working on a sculpture map exporter for &amp;#039;&amp;#039;&amp;#039;MilkShape3D&amp;#039;&amp;#039;&amp;#039;, which is free to download and evaluate for 30 days (with no cripples or restrictions, IIRC), and after that is only US$25 to register. --[[User:Deanna Trollop|Deanna Trollop]] 15:34, 2 May 2007 (PDT)&lt;br /&gt;
&lt;br /&gt;
: Short answer: Yes, if you&amp;#039;re willing to put in the effort to learn how.&lt;br /&gt;
:: Slightly longer answer: see the section above that discusses various free and not-so-free programs [[#3D_Programs_for_the_Rich_and...the_not_so_Rich. | here]].  [http://www.blender.org Blender] will probably be the first to be fully supported.  A tool within the SL client is planed eventually.  And inevitably, there will be people offering sets of free sculpt maps to builders; new primitive shapes, assorted architectural elements, etcetera. [[User:Elle Pollack|Elle Pollack]] 15:41, 2 May 2007 (PDT) (who will probably merge this into the afformentioned section but leaves it to be found for the moment)&lt;/div&gt;</summary>
		<author><name>Feynt Mistral</name></author>
	</entry>
</feed>