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	<title>User:Kerik Rau/Simple Slide Show - Revision history</title>
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	<updated>2026-04-08T01:16:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Kerik_Rau/Simple_Slide_Show&amp;diff=201012&amp;oldid=prev</id>
		<title>Kerik Rau: New page: Dumb slide show: simply rez a cube, throw in the script and textures and instant slide show.  Ya, boring isn&#039;t it?  &lt;lsl&gt; integer Face = 2; float Delay = 25.0;  list Textures; integer Text...</title>
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		<updated>2009-01-16T21:29:53Z</updated>

		<summary type="html">&lt;p&gt;New page: Dumb slide show: simply rez a cube, throw in the script and textures and instant slide show.  Ya, boring isn&amp;#039;t it?  &amp;lt;lsl&amp;gt; integer Face = 2; float Delay = 25.0;  list Textures; integer Text...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Dumb slide show: simply rez a cube, throw in the script and textures and instant slide show.  Ya, boring isn&amp;#039;t it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;lsl&amp;gt;&lt;br /&gt;
integer Face = 2;&lt;br /&gt;
float Delay = 25.0;&lt;br /&gt;
&lt;br /&gt;
list Textures;&lt;br /&gt;
integer TextureNum;&lt;br /&gt;
&lt;br /&gt;
BuildDB()&lt;br /&gt;
{&lt;br /&gt;
    Textures = [];&lt;br /&gt;
    integer NumTextures = llGetInventoryNumber(INVENTORY_TEXTURE);&lt;br /&gt;
    &lt;br /&gt;
    while(NumTextures--)&lt;br /&gt;
        Textures += llGetInventoryName(INVENTORY_TEXTURE, NumTextures);&lt;br /&gt;
        &lt;br /&gt;
    llOwnerSay(&amp;quot;Loaded Textures: &amp;quot; + llDumpList2String(Textures, &amp;quot;, &amp;quot;));&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    state_entry()&lt;br /&gt;
    {&lt;br /&gt;
        BuildDB();&lt;br /&gt;
        llSetTimerEvent(Delay);&lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    changed(integer change)&lt;br /&gt;
    {&lt;br /&gt;
        if(change &amp;amp; CHANGED_INVENTORY)&lt;br /&gt;
            BuildDB();   &lt;br /&gt;
    }&lt;br /&gt;
    &lt;br /&gt;
    timer()&lt;br /&gt;
    {&lt;br /&gt;
        llSetTexture(llList2String(Textures, TextureNum), Face);&lt;br /&gt;
        &lt;br /&gt;
        if(++TextureNum &amp;gt;= llGetListLength(Textures))&lt;br /&gt;
            TextureNum = 0;&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/lsl&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kerik Rau</name></author>
	</entry>
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