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	<id>https://wiki.secondlife.com/w/index.php?action=history&amp;feed=atom&amp;title=User%3ATyken_Hightower%2FTouchColoring</id>
	<title>User:Tyken Hightower/TouchColoring - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.secondlife.com/w/index.php?action=history&amp;feed=atom&amp;title=User%3ATyken_Hightower%2FTouchColoring"/>
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	<updated>2026-04-08T21:22:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.secondlife.com/w/index.php?title=User:Tyken_Hightower/TouchColoring&amp;diff=103453&amp;oldid=prev</id>
		<title>Tyken Hightower: New page: &lt;lsl&gt; float       hue = 0.0; float       luminosity = 1.0; float       saturation = 1.0; float       red = 1.0; float       green = 1.0; float       blue = 1.0;  update_color(vector touche...</title>
		<link rel="alternate" type="text/html" href="https://wiki.secondlife.com/w/index.php?title=User:Tyken_Hightower/TouchColoring&amp;diff=103453&amp;oldid=prev"/>
		<updated>2008-10-19T01:27:17Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;lt;lsl&amp;gt; float       hue = 0.0; float       luminosity = 1.0; float       saturation = 1.0; float       red = 1.0; float       green = 1.0; float       blue = 1.0;  update_color(vector touche...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;lsl&amp;gt;&lt;br /&gt;
float       hue = 0.0;&lt;br /&gt;
float       luminosity = 1.0;&lt;br /&gt;
float       saturation = 1.0;&lt;br /&gt;
float       red = 1.0;&lt;br /&gt;
float       green = 1.0;&lt;br /&gt;
float       blue = 1.0;&lt;br /&gt;
&lt;br /&gt;
update_color(vector touched)&lt;br /&gt;
{&lt;br /&gt;
    hue = touched.x;&lt;br /&gt;
    luminosity = touched.y;&lt;br /&gt;
    &lt;br /&gt;
    recolor();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
update_saturation(vector touched)&lt;br /&gt;
{&lt;br /&gt;
    saturation = touched.x;&lt;br /&gt;
    &lt;br /&gt;
    recolor();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
recolor()&lt;br /&gt;
{&lt;br /&gt;
    float q = 0.0;&lt;br /&gt;
    &lt;br /&gt;
    if (luminosity &amp;lt; 0.5)&lt;br /&gt;
        q = luminosity * (1.0 + saturation);&lt;br /&gt;
    else&lt;br /&gt;
        q = luminosity + saturation - (luminosity * saturation);&lt;br /&gt;
    &lt;br /&gt;
    float p = 2.0 * luminosity - q;&lt;br /&gt;
    &lt;br /&gt;
    red = hue + (1.0 / 3.0);&lt;br /&gt;
    green = hue;&lt;br /&gt;
    blue = hue - (1.0 / 3.0);&lt;br /&gt;
    &lt;br /&gt;
    if (red &amp;lt; 0.0)&lt;br /&gt;
        ++red;&lt;br /&gt;
    else if (red &amp;gt; 1.0)&lt;br /&gt;
        --red;&lt;br /&gt;
    if (green &amp;lt; 0.0)&lt;br /&gt;
        ++green;&lt;br /&gt;
    else if (green &amp;gt; 1.0)&lt;br /&gt;
        --green;&lt;br /&gt;
    if (blue &amp;lt; 0.0)&lt;br /&gt;
        ++blue;&lt;br /&gt;
    else if (blue &amp;gt; 1.0)&lt;br /&gt;
        --blue;&lt;br /&gt;
        &lt;br /&gt;
    if (red &amp;lt; (1.0 / 6.0))&lt;br /&gt;
        red = p + ((q - p) * 6.0 * red);&lt;br /&gt;
    else if (red &amp;lt; 0.5)&lt;br /&gt;
        red = q;&lt;br /&gt;
    else if (red &amp;lt; (2.0 / 3.0))&lt;br /&gt;
        red = p + ((q - p) * 6.0 * ((2.0 / 3.0) - red));&lt;br /&gt;
    else&lt;br /&gt;
        red = p;&lt;br /&gt;
        &lt;br /&gt;
    if (green &amp;lt; (1.0 / 6.0))&lt;br /&gt;
        green = p + ((q - p) * 6.0 * green);&lt;br /&gt;
    else if (green &amp;lt; 0.5)&lt;br /&gt;
        green = q;&lt;br /&gt;
    else if (green &amp;lt; (2.0 / 3.0))&lt;br /&gt;
        green = p + ((q - p) * 6.0 * ((2.0 / 3.0) - green));&lt;br /&gt;
    else&lt;br /&gt;
        green = p;&lt;br /&gt;
        &lt;br /&gt;
    if (blue &amp;lt; (1.0 / 6.0))&lt;br /&gt;
        blue = p + ((q - p) * 6.0 * blue);&lt;br /&gt;
    else if (blue &amp;lt; 0.5)&lt;br /&gt;
        blue = q;&lt;br /&gt;
    else if (blue &amp;lt; (2.0 / 3.0))&lt;br /&gt;
        blue = p + ((q - p) * 6.0 * ((2.0 / 3.0) - blue));&lt;br /&gt;
    else&lt;br /&gt;
        blue = p;&lt;br /&gt;
    &lt;br /&gt;
    llSetLinkColor(3, &amp;lt;red, green, blue&amp;gt;, 0);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
default&lt;br /&gt;
{&lt;br /&gt;
    touch(integer number)&lt;br /&gt;
    {&lt;br /&gt;
        // Only accept touch-enabled clients or touches on face 0.&lt;br /&gt;
        if (llDetectedTouchFace(0))&lt;br /&gt;
            return;&lt;br /&gt;
        &lt;br /&gt;
        string link = llGetLinkName(llDetectedLinkNumber(0));&lt;br /&gt;
        vector touched = llDetectedTouchST(0);&lt;br /&gt;
        &lt;br /&gt;
        //llOwnerSay((string)touched);&lt;br /&gt;
        &lt;br /&gt;
        if (link == &amp;quot;draw&amp;quot;)&lt;br /&gt;
            draw(touched);&lt;br /&gt;
        else if (link == &amp;quot;color&amp;quot;)&lt;br /&gt;
            update_color(touched);&lt;br /&gt;
        else if (link == &amp;quot;saturation&amp;quot;)&lt;br /&gt;
            update_saturation(touched);&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/lsl&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tyken Hightower</name></author>
	</entry>
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