Intellectual Property Rights: Revision history

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4 July 2007

  • curprev 12:5212:52, 4 July 2007Lee Ponzu talk contribs 1,435 bytes +1,435 New page: In the so-called ''real world'', if you create something of value, then you have rights to help you try profit from your creation if you wish to do so. Second Life is no different. If yo...