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| <noinclude>{{KBmaster}}</noinclude>
| | {{#widget:Redirect|url=/t5/English-Knowledge-Base/Textures-overview/ta-p/700157}} |
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| '''You can export any fully-permissive [[texture]] from Second Life and save it to your hard drive (or other storage medium).'''
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| By [[Permissions_Explained|fully-permissive]], this means you must have ALL '''Modify''', '''Copy''', and '''Resell/Give away''' (transfer) rights for the texture. You can check this by right-clicking a texture in your [[inventory]] and selecting Properties.
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| Example of a fully-permissive texture:
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| [[Image:A_fully-permissive_texture.png|640px]]
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| By default, textures you [[Uploading_images_and_sounds|upload]] yourself, whether it's via '''File''' menu > '''Upload Image''' or the Snapshot Preview's '''Save to your inventory (L$10)''' mode, will be fully-permissive for you.
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| So here's how to do it:
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| # Double-click the texture in inventory to view it.
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| # Go to '''File''' > '''Save Texture As'''.
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| #: [[Image:File menu - Save Texture As.png]]
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| # Give it a name (it doesn't auto-copy the name of the texture), and save it to a directory.
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| If you go to that directory on your computer, you should see a <code>texture.tga</code> file. The [http://en.wikipedia.org/wiki/Truevision_TGA TGA file format] can also be used to upload textures into Second Life. Most graphics editors are capable of viewing TGA, and there are some free ones, like [http://www.faststone.org/ FastStone] or [http://www.xnview.com/ XnView], which can convert into other formats too.
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| This video tutorial shows you how the above steps work in action:
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| {{KBvideo|4168595}}
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| In any case, once the texture's on your local disk, you're free to edit it, then re-upload it back into Second Life if you want. You can upload them to a photo-sharing website like [http://www.flickr.com/ Flickr], which has a [[list of Second Life Groups on Flickr.com|lot of Second Life pictures]] in many groups.
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| == Why are there two icons for textures? ==
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| Good question! For all practical purposes, they function the same, but the icon denotes how the texture got into Second Life. If you use File menu > Upload Image, the resulting texture has this icon and ends up in the Textures folder ([[Image:Inv folder texture.png|link=]]) and looks like this: [[Image:Textures icon.png|link=]]
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| And if you take an inworld [[snapshot]] ('''Snapshot''' button, choose '''Save to your inventory ($L10)''', then click '''Save (L$10)'''), the resulting texture has this icon and ends up in the Photo Album folder ([[Image:Inv folder snapshot.png|link=]]) and looks like this: [[Image:Snapshots icon.png|link=]]
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| One other difference is, if someone else sends you a snapshot with the latter icon, it'll end up in the Textures folder.
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| We know different icons for essentially what's the same item type is confusing, and perhaps in the future, this can be improved.
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| == How do I batch save textures to my hard drive? ==
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| A common example of this is when someone's accumulated many months (or even years) of Second Life memories, and wants to save all their photos to their hard drive.
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| Unfortunately, there's no way to do this at present — textures must be saved one at a time, and named accordingly. It'd be useful, though!
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| [[Category:Tutorials]]
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