Difference between revisions of "Mesh/Archive/2011-06-20"

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(Created page with "=Agenda= # It's been stated before that bone length recognition isn't likely to be in the initial main grid deploy. Why is this, when the lengths look right in the preview window…")
 
 
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=Meeting Notes=
=Meeting Notes=
<!-- Wikified Chat Log generated by DGP4SL Chat Log Wikify [http://www.dgp4sl.com/wikify.php5 SL Chat Log Wikify by DGP4SL] -->
<!-- START List of Attendees -->
<div id='box'>
==Attendees List==
<div style='padding: 0.5em'>
*<span id="aimee.arcana"></span>[http://my.secondlife.com/aimee.arcana Aimee Arcana (aimee.arcana)]{{#ifexist: User:Aimee Arcana| ''[[User:Aimee Arcana|(User's Wiki Page)]]''|}}
*<span id="angel.alphaville"></span>[http://my.secondlife.com/angel.alphaville Angel (angel.alphaville)]{{#ifexist: User:Angel| ''[[User:Angel|(User's Wiki Page)]]''|}}
*<span id="arton.rotaru"></span>[http://my.secondlife.com/arton.rotaru arton Rotaru (arton.rotaru)]{{#ifexist: User:arton Rotaru| ''[[User:arton Rotaru|(User's Wiki Page)]]''|}}
*<span id="ashasekayi.ra"></span>[http://my.secondlife.com/ashasekayi.ra Asha (ashasekayi.ra)]{{#ifexist: User:Asha| ''[[User:Asha|(User's Wiki Page)]]''|}}
*<span id="charlar.linden"></span>[http://my.secondlife.com/charlar.linden Charlar Linden (charlar.linden)]{{#ifexist: User:Charlar Linden| ''[[User:Charlar Linden|(User's Wiki Page)]]''|}}
*<span id="chodai.yoshikawa"></span>[http://my.secondlife.com/chodai.yoshikawa Chodai Yoshikawa (chodai.yoshikawa)]{{#ifexist: User:Chodai Yoshikawa| ''[[User:Chodai Yoshikawa|(User's Wiki Page)]]''|}}
*<span id="dahlia.trimble"></span>[http://my.secondlife.com/dahlia.trimble Dahlia Trimble (dahlia.trimble)]{{#ifexist: User:Dahlia Trimble| ''[[User:Dahlia Trimble|(User's Wiki Page)]]''|}}
*<span id="dain.shan"></span>[http://my.secondlife.com/dain.shan Dain Shan (dain.shan)]{{#ifexist: User:Dain Shan| ''[[User:Dain Shan|(User's Wiki Page)]]''|}}
*<span id="donot.release"></span>[http://my.secondlife.com/donot.release Don't Release (donot.release)]{{#ifexist: User:Don't Release| ''[[User:Don't Release|(User's Wiki Page)]]''|}}
*<span id="drongle.mcmahon"></span>[http://my.secondlife.com/drongle.mcmahon Drongle McMahon (drongle.mcmahon)]{{#ifexist: User:Drongle McMahon| ''[[User:Drongle McMahon|(User's Wiki Page)]]''|}}
*<span id="eleanora.newell"></span>[http://my.secondlife.com/eleanora.newell Eleanora Newell (eleanora.newell)]{{#ifexist: User:Eleanora Newell| ''[[User:Eleanora Newell|(User's Wiki Page)]]''|}}
*<span id="falcon.linden"></span>[http://my.secondlife.com/falcon.linden Falcon Linden (falcon.linden)]{{#ifexist: User:Falcon Linden| ''[[User:Falcon Linden|(User's Wiki Page)]]''|}}
*<span id="gaia.clary"></span>[http://my.secondlife.com/gaia.clary Gaia Clary (gaia.clary)]{{#ifexist: User:Gaia Clary| ''[[User:Gaia Clary|(User's Wiki Page)]]''|}}
*<span id="hypatia.callisto"></span>[http://my.secondlife.com/hypatia.callisto &#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]{{#ifexist: User:&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974;| ''[[User:&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974;|(User's Wiki Page)]]''|}}
*<span id="lazy.spectre"></span>[http://my.secondlife.com/lazy.spectre Lazy (lazy.spectre)]{{#ifexist: User:Lazy| ''[[User:Lazy|(User's Wiki Page)]]''|}}
*<span id="liisa.runo"></span>[http://my.secondlife.com/liisa.runo Liisa Runo (liisa.runo)]{{#ifexist: User:Liisa Runo| ''[[User:Liisa Runo|(User's Wiki Page)]]''|}}
*<span id="maxwell.graf"></span>[http://my.secondlife.com/maxwell.graf Maxwell Graf (maxwell.graf)]{{#ifexist: User:Maxwell Graf| ''[[User:Maxwell Graf|(User's Wiki Page)]]''|}}
*<span id="mikki.miles"></span>[http://my.secondlife.com/mikki.miles Mikki Miles (mikki.miles)]{{#ifexist: User:Mikki Miles| ''[[User:Mikki Miles|(User's Wiki Page)]]''|}}
*<span id="nalates.urriah"></span>[http://my.secondlife.com/nalates.urriah Nal (nalates.urriah)]{{#ifexist: User:Nal| ''[[User:Nal|(User's Wiki Page)]]''|}}
*<span id="nyx.linden"></span>[http://my.secondlife.com/nyx.linden Nyx Linden (nyx.linden)]{{#ifexist: User:Nyx Linden| ''[[User:Nyx Linden|(User's Wiki Page)]]''|}}
*<span id="prep.linden"></span>[http://my.secondlife.com/prep.linden Prep Linden (prep.linden)]{{#ifexist: User:Prep Linden| ''[[User:Prep Linden|(User's Wiki Page)]]''|}}
*<span id="python.morales"></span>[http://my.secondlife.com/python.morales Python Morales (python.morales)]{{#ifexist: User:Python Morales| ''[[User:Python Morales|(User's Wiki Page)]]''|}}
*<span id="ranya.palmer"></span>[http://my.secondlife.com/ranya.palmer Ranya Palmer (ranya.palmer)]{{#ifexist: User:Ranya Palmer| ''[[User:Ranya Palmer|(User's Wiki Page)]]''|}}
*<span id="runitai.linden"></span>[http://my.secondlife.com/runitai.linden davep (runitai.linden)]{{#ifexist: User:davep| ''[[User:davep|(User's Wiki Page)]]''|}}
*<span id="rusalka.writer"></span>[http://my.secondlife.com/rusalka.writer Rusalka Writer (rusalka.writer)]{{#ifexist: User:Rusalka Writer| ''[[User:Rusalka Writer|(User's Wiki Page)]]''|}}
*<span id="tapple.gao"></span>[http://my.secondlife.com/tapple.gao Tapple Gao (tapple.gao)]{{#ifexist: User:Tapple Gao| ''[[User:Tapple Gao|(User's Wiki Page)]]''|}}
*<span id="techwolf.lupindo"></span>[http://my.secondlife.com/techwolf.lupindo Techwolf Lupindo (techwolf.lupindo)]{{#ifexist: User:Techwolf Lupindo| ''[[User:Techwolf Lupindo|(User's Wiki Page)]]''|}}
*<span id="theblack.box"></span>[http://my.secondlife.com/theblack.box TheBlack Box (theblack.box)]{{#ifexist: User:TheBlack Box| ''[[User:TheBlack Box|(User's Wiki Page)]]''|}}
*<span id="vir.linden"></span>[http://my.secondlife.com/vir.linden Vir Linden (vir.linden)]{{#ifexist: User:Vir Linden| ''[[User:Vir Linden|(User's Wiki Page)]]''|}}
*<span id="vivienne.daguerre"></span>[http://my.secondlife.com/vivienne.daguerre Vivienne Daguerre (vivienne.daguerre)]{{#ifexist: User:Vivienne Daguerre| ''[[User:Vivienne Daguerre|(User's Wiki Page)]]''|}}
*<span id="yuzuru.jewell"></span>[http://my.secondlife.com/yuzuru.jewell Yuzuru (yuzuru.jewell)]{{#ifexist: User:Yuzuru| ''[[User:Yuzuru|(User's Wiki Page)]]''|}}
</div></div>
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<!-- START Transcript -->
<div id='box'>
==Transcript for Monday June 20, 2011==
<div style='padding: 0.5em'>
{| cellspacing="2px" border=0 style="color: #434849;"
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_1"></span>[[#msg_1|[12:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Linden invasion ^^
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_2"></span>[[#msg_2|[12:03]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|http://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_3"></span>[[#msg_3|[12:04]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|sorry, tech issue, brb
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_4"></span>[[#msg_4|[12:04]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|first topic: It's been stated before that bone length recognition isn't likely to be in the initial main grid deploy. Why is this, when the lengths look right in the preview window? What has to be done in order for this to appear in-world? (Tiberious)
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_5"></span>[[#msg_5|[12:05]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="prep.linden">[[#prep.linden|Prep Linden]]</span>
|width=100% style="padding:0 6px;"|Yup, unfortunately bone rotations and scale won't be in for release 1. As for why it appears to work in the preview window for you, I can't say either way without
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_7"></span>[[#msg_7|[12:05]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="prep.linden">[[#prep.linden|Prep Linden]]</span>
|width=100% style="padding:0 6px;"|The good news is that I still have the import bone scale/rotations on my radar for a post 1 release.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_8"></span>[[#msg_8|[12:06]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|ok, next?
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_9"></span>[[#msg_9|[12:06]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#2 Any news on CTS-590, adding the override to allow "partial" joint-arrays in collada files ? It seems that several exporters 'optimize`collada files by skipping/excluding joints that are not in use (e.g., in 3dsMax I create boots -&gt; the exporter writes only a partial joint array, ignoring torso/arms/... -&gt; as result these weighted meshed can't be uploaded, 'Upload'-button greys out.) (Marielle Caerndow)
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_10"></span>[[#msg_10|[12:06]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="prep.linden">[[#prep.linden|Prep Linden]]</span>
|width=100% style="padding:0 6px;"|This "partial" flag may longer be needed (positive fallout from another fix :-) ) - so Marielle open up a jira and I'll take a look at it next sprint, or possibly sooner.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_11"></span>[[#msg_11|[12:07]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="prep.linden">[[#prep.linden|Prep Linden]]</span>
|width=100% style="padding:0 6px;"|Label the defect something like "Importing a .dae w/ partial joint arrays should work," and attach an asset or reference a jira that contains an asset for me to work with.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_13"></span>[[#msg_13|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|hey dahlia.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_14"></span>[[#msg_14|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dahlia.trimble">[[#dahlia.trimble|Dahlia Trimble]]</span>
|width=100% style="padding:0 6px;"|hi :)
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_15"></span>[[#msg_15|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|you guys are quiet today :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_16"></span>[[#msg_16|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|lol
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_17"></span>[[#msg_17|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|the next two we'll talk about together:
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_18"></span>[[#msg_18|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#3 Update on prim cost. We now see streaming cost is prim cost. How will making the object scripted/physical affect the overall cost? Min stand alone prim cost? Any rough formulas would be helpful. (Gearsawe)
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_20"></span>[[#msg_20|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|http://community.secondlife.com/t5/Mesh/Calculating-quot-Prim-Equivalency-quot/td-p/937343
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_21"></span>[[#msg_21|[12:08]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|We are too shocked by the "server weight" calculation.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_22"></span>[[#msg_22|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Totally
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_23"></span>[[#msg_23|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|lol
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_24"></span>[[#msg_24|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|conveniently I added some information to the forums today (see link above)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_25"></span>[[#msg_25|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|should we still go with streaming cost, or is the server updated now?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_26"></span>[[#msg_26|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|basically "prim equivalence" is the highest for download, server, and streaming costs. Whichever factor is highest for your linkset, that's what we charge
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_27"></span>[[#msg_27|[12:09]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|But Nyx. That bears no relationship to server burden.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_28"></span>[[#msg_28|[12:10]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|It says the URL doesn't work.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_29"></span>[[#msg_29|[12:10]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|which part of it? each measure correlates to some area that our systems get loaded
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_30"></span>[[#msg_30|[12:10]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|It's the same panalty for 100 complex scripts as for one simple one.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_31"></span>[[#msg_31|[12:10]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|yep, we're not measuring script time/memory usage with it
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_32"></span>[[#msg_32|[12:10]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Can everyone other than Asha get to the forum link?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_33"></span>[[#msg_33|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|I can
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_34"></span>[[#msg_34|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|yes
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_35"></span>[[#msg_35|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="aimee.arcana">[[#aimee.arcana|Aimee Arcana]]</span>
|width=100% style="padding:0 6px;"|Yup.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_36"></span>[[#msg_36|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|yus
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_37"></span>[[#msg_37|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|its looking only at a very (very) rough measure of how often messages will get sent out to update clients
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_38"></span>[[#msg_38|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|i can
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_39"></span>[[#msg_39|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|What the deuce
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_40"></span>[[#msg_40|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|?Too rough.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_41"></span>[[#msg_41|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nalates.urriah">[[#nalates.urriah|Nal (nalates.urriah)]]</span>
|width=100% style="padding:0 6px;"|yes
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_42"></span>[[#msg_42|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|i just got there
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_43"></span>[[#msg_43|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nalates.urriah">[[#nalates.urriah|Nal (nalates.urriah)]]</span>
|width=100% style="padding:0 6px;"|I made it to the page
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_44"></span>[[#msg_44|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|asha, can you just try going to the forum - it'll be near the top
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_45"></span>[[#msg_45|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|we reserve the right to improve our measures in the future :)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_46"></span>[[#msg_46|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="mikki.miles">[[#mikki.miles|Mikki Miles]]</span>
|width=100% style="padding:0 6px;"|works for me
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_47"></span>[[#msg_47|[12:11]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Certainly it gives sometimes some weired end results
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_48"></span>[[#msg_48|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Sure, I can try
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_49"></span>[[#msg_49|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|&lt; Plurked
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_50"></span>[[#msg_50|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|changing prim counts after main grid release can be probleematic
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_51"></span>[[#msg_51|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|I really don't think that scripts should add to the prim cost. If you are wanting to put some control on script numbers and memory use, you should find another way to do that. Scripts should not affect prim equivalency.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_53"></span>[[#msg_53|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|People will object to this.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_54"></span>[[#msg_54|[12:12]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|Side note on that Nyx, Do the current numbers inthe EDIT panel represent cost now or is it still streamin cost display?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_55"></span>[[#msg_55|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|+1 chodai
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_56"></span>[[#msg_56|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|scripted and physical objects send out more messages, so they cost more for Server cost. If your object has a higher streaming cost, it won't have an effect
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_57"></span>[[#msg_57|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|the streaming cost displays should be reaching parity soonish
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_58"></span>[[#msg_58|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|I am adamantly opposed. It is not proportionate and you should be using script limnits anyway. Why penalise meshes discriminatey yet again?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_59"></span>[[#msg_59|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|so whats the limit on a physical mesh cost?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_60"></span>[[#msg_60|[12:13]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|will the scripts affect objects made of sculpties and ordinary prims? Will this break existing content?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_61"></span>[[#msg_61|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|Or increase the prim count?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_62"></span>[[#msg_62|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|can you explain how you will convince people to use mesh objects when you let them pay pay pay... and keep the costst for regular prims/sculpties down at the same time ?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_63"></span>[[#msg_63|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|please note the detailed documentation here: http://wiki.secondlife.com/wiki/Mesh/Costs_and_fees
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_64"></span>[[#msg_64|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Vivienne. In some caes it can double prim coint.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_65"></span>[[#msg_65|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|but its NEW!
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_66"></span>[[#msg_66|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|I'm pretty clear in which cases the new calculations will be used in the forum post :)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_67"></span>[[#msg_67|[12:14]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|:D
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_68"></span>[[#msg_68|[12:15]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|You're gonna need a lot more ponies.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_70"></span>[[#msg_70|[12:15]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|more ponies are always needed :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_71"></span>[[#msg_71|[12:15]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|One for everyone on SL now.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_72"></span>[[#msg_72|[12:15]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|Nyx::: Does that mean the EDIT window is the one to look at now over the streaming stats?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_73"></span>[[#msg_73|[12:16]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|But not a scripted mesh pony....you can't afford it.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_74"></span>[[#msg_74|[12:16]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|I don't have enough land for an SL pony.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_75"></span>[[#msg_75|[12:16]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Chodai we should be getting the cost in edit tools to agree with the viewer tools soon
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_76"></span>[[#msg_76|[12:16]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|i just think about the difference... i understand what you describe in your forum post.... but wouldnt this lead people to try even harder to get away with sculpties instead of moving to mesh ?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_78"></span>[[#msg_78|[12:16]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|You realise that, with this, you put Meshes into a niche?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_79"></span>[[#msg_79|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|A pricey niche.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_80"></span>[[#msg_80|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|we're working to set the cost of mesh to be a resonable limit based on where the content is loading our systems (and your systems)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_81"></span>[[#msg_81|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|I am currently a sculpty whore. I would like also to be a mesh whore. Why u no make less cost! D:
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_82"></span>[[#msg_82|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Already in a niche. It just got narrower.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_83"></span>[[#msg_83|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|/me chuckles at Max
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_84"></span>[[#msg_84|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Think I'll be focusing on avatars...
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_86"></span>[[#msg_86|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|maybe it is not such a bad idea to have mesh in a niche while there is still a lot of dev going on ... i recommend patience
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_87"></span>[[#msg_87|[12:17]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|but io do not understand how you can say that....
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_88"></span>[[#msg_88|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|making mesh more expensive and less resource intensive...
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_89"></span>[[#msg_89|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|would you prefer me to be a mesh whore or a sculptie whore? I can see that I am going to be using sculpties as much as I can the way things are going, over mesh.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_90"></span>[[#msg_90|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|that does not get into my head.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_91"></span>[[#msg_91|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|I made a sculpty building component that was 20 x as may triangles as the mesh equivalent but half the prim cost.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_92"></span>[[#msg_92|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Agree with Clary here
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_93"></span>[[#msg_93|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Not sure what patience has to do with that issue.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_94"></span>[[#msg_94|[12:18]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|I use whatever is best suited for the task at hand
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_96"></span>[[#msg_96|[12:19]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|Ashasekayi: patience because it will be easier to lower prim-costs for mesh when they are technically more mature ...
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_97"></span>[[#msg_97|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Who, TheBlack?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_98"></span>[[#msg_98|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|There is no guarentee the numbers will be changed after it goes live.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_99"></span>[[#msg_99|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|in the interest of keeping things moving along, can we move this conversation to the forum thread for everyone to participate?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_100"></span>[[#msg_100|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dahlia.trimble">[[#dahlia.trimble|Dahlia Trimble]]</span>
|width=100% style="padding:0 6px;"|lower? lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_101"></span>[[#msg_101|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|I worry that if people can upload really really high res meshes what it will do whenthey wear them all on the avatar in crowded situations. So I am cautiously optimistic
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_102"></span>[[#msg_102|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|I haven't seen a Linden state that will even occur.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_103"></span>[[#msg_103|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|if it is too cheap it is sure that will happen
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_104"></span>[[#msg_104|[12:20]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Who will make the first meshbot?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_105"></span>[[#msg_105|[12:21]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|OK, moving to the next item...
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_106"></span>[[#msg_106|[12:21]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Hypatia .. they already can do that. You can make attachments that are Super heavy .. with no downside.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_107"></span>[[#msg_107|[12:21]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Using a texture with any transparent area on it makes the whole object partially seethrough. Also, it won't react to changing shiny. Is this expected behavior? [Ashasekayi Ra]
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_108"></span>[[#msg_108|[12:21]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|The numbers penalize non-attached mesh more anyway.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_109"></span>[[#msg_109|[12:21]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|Yes, using a transparent texture will make the entire face transparent unless it's an alpha mask (pixels are all transparent or all opaque) and "automatic alpha masks" is enabled.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_110"></span>[[#msg_110|[12:22]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Hmm... ok. And, this will not change correct?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_111"></span>[[#msg_111|[12:22]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|is automatic alpha mask a viewer feature?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_112"></span>[[#msg_112|[12:22]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|add more materials Asha
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_113"></span>[[#msg_113|[12:22]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|yes Ranya
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_114"></span>[[#msg_114|[12:23]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Yea, I guess I'll have to do that.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_115"></span>[[#msg_115|[12:23]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|It needs to be a face feature.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_116"></span>[[#msg_116|[12:23]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|Asha: yes, it's under develop-&gt;rendering
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_117"></span>[[#msg_117|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|it does need to be a face feature, probably will be in "the future"
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_118"></span>[[#msg_118|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Alrighty thanks
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_119"></span>[[#msg_119|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|ok, next item:
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_120"></span>[[#msg_120|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Can you please give us an update on recent progress? [Vivienne Daguerre]
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_121"></span>[[#msg_121|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|been working on making sure the framework for prim equivalency is working. Next up is tweaking the algorithms to make sure they fit our budgets
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_122"></span>[[#msg_122|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dahlia.trimble">[[#dahlia.trimble|Dahlia Trimble]]</span>
|width=100% style="padding:0 6px;"|speaking of alpha masking... are all the shaders in the mesh viewer finalized and considered ready for release?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_123"></span>[[#msg_123|[12:24]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|Streaming cost got tuned a bit and tested -- there are still some cases where items can go over budget, but for those most part the costs seem to be trending the right way. The sim should agree with the viewer on the next sim deploy.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_124"></span>[[#msg_124|[12:26]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|Dahlia: yes
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_125"></span>[[#msg_125|[12:26]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|hi elanora. can you hear?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_126"></span>[[#msg_126|[12:26]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dahlia.trimble">[[#dahlia.trimble|Dahlia Trimble]]</span>
|width=100% style="padding:0 6px;"|ty
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_127"></span>[[#msg_127|[12:26]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|what about a physics cost shown in the uploader?
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_128"></span>[[#msg_128|[12:26]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|(although a huge osx bug just got found and fixed this morning
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_129"></span>[[#msg_129|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Thank you.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_130"></span>[[#msg_130|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|we're working on a new layout for build tools to show you physics cost better, we're investigating what to show in the uploader.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_131"></span>[[#msg_131|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|/me ears prick up on the OSX bug being found and wonders what it was
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_132"></span>[[#msg_132|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|kmthx
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_133"></span>[[#msg_133|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|osx bug? elenora was unable to login on mac
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_134"></span>[[#msg_134|[12:27]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|I've been crashing as much as I can.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_135"></span>[[#msg_135|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|has the nvidia bug been fixed yet?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_136"></span>[[#msg_136|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|crash bug in latest windows build too
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_137"></span>[[#msg_137|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|keep crashing!
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_138"></span>[[#msg_138|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|turn on debug gl to crash more!
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_139"></span>[[#msg_139|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Tally ho!
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_140"></span>[[#msg_140|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|develop-&gt;rendering-&gt;debug gl
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_141"></span>[[#msg_141|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Writing it down...
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_142"></span>[[#msg_142|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|all meshes needs UVs now
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_143"></span>[[#msg_143|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|oh also working on the linux crash, but that's its own topic :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_144"></span>[[#msg_144|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|or viewer crashes
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_145"></span>[[#msg_145|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="yuzuru.jewell">[[#yuzuru.jewell|Yuzuru (yuzuru.jewell)]]</span>
|width=100% style="padding:0 6px;"|when I check shadow, I can't see upload dialog.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_146"></span>[[#msg_146|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|arton: e-mail me a .dae that has no UVs and I'll make it work
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_147"></span>[[#msg_147|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|As soon as I get out of this conference, I'll get back to crashing.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_148"></span>[[#msg_148|[12:28]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|I jira it already
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_149"></span>[[#msg_149|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|link?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_151"></span>[[#msg_151|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|second
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_152"></span>[[#msg_152|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|donotrelease : i have sent a jira for this...
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_153"></span>[[#msg_153|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|DoNot Release: that bug is assigned to me, should get to it this week
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_154"></span>[[#msg_154|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|i saw that earlier then i crashed
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_155"></span>[[#msg_155|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vivienne.daguerre">[[#vivienne.daguerre|Vivienne Daguerre]]</span>
|width=100% style="padding:0 6px;"|as have I
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_156"></span>[[#msg_156|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|https://jira.secondlife.com/browse/CTS-648
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_157"></span>[[#msg_157|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|https://jira.secondlife.com/browse/CTS-636
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_159"></span>[[#msg_159|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Davep, can I email you one with no UV or normals? It used to upload OK.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_160"></span>[[#msg_160|[12:29]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|we &lt;3 example assets that are causing problems :)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_161"></span>[[#msg_161|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|I crash on texture upload sometimes. I'll sort that out.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_162"></span>[[#msg_162|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|Ill send you a .rar. of them, then. lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_163"></span>[[#msg_163|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|when I check shadows the Mac crashes :(((((
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_164"></span>[[#msg_164|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|I attached example dae's
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_165"></span>[[#msg_165|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Looked funny though.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_166"></span>[[#msg_166|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="angel.alphaville">[[#angel.alphaville|Angel (angel.alphaville)]]</span>
|width=100% style="padding:0 6px;"|I also uploaded files with 8 materials exported from Maya
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_167"></span>[[#msg_167|[12:30]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|I have shadows on the main grid on the new Search viewer now. That's a pleasant surprise on a Mac.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_170"></span>[[#msg_170|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|continuing on...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_171"></span>[[#msg_171|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Is there anything in particular you need us to test or focus on? [Vivienne Daguerre]
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_172"></span>[[#msg_172|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|upload upload upload
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_173"></span>[[#msg_173|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|also, please build at or near ground level
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_174"></span>[[#msg_174|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|and leave your stuff rezzed
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_175"></span>[[#msg_175|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|so we can find it
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_176"></span>[[#msg_176|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="python.morales">[[#python.morales|Python Morales]]</span>
|width=100% style="padding:0 6px;"|davep, to test physics with terrain?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_177"></span>[[#msg_177|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|populate a bunch of content on the regions, the more the better
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_178"></span>[[#msg_178|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="python.morales">[[#python.morales|Python Morales]]</span>
|width=100% style="padding:0 6px;"|ah ust to find
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_179"></span>[[#msg_179|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|please fix the physics display ;_)
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_180"></span>[[#msg_180|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|should be fixed :-(
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_181"></span>[[#msg_181|[12:31]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|+1 Gaia
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_182"></span>[[#msg_182|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|fix the physics engine aswell
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_183"></span>[[#msg_183|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|I'm going to fill a region with sculpty pipes.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_184"></span>[[#msg_184|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|but you need shadows to use it...broken on macs in mesh builds
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_185"></span>[[#msg_185|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|can't drive on mesh/prim roads
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_186"></span>[[#msg_186|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Gaia - probably later this week
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_187"></span>[[#msg_187|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|shouldn't need shadows any more
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_188"></span>[[#msg_188|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|ahhh good :)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_189"></span>[[#msg_189|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|shadows are broken for me too
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_190"></span>[[#msg_190|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|and I'm not on mac
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_191"></span>[[#msg_191|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|but could be busted with other mac shader issues
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_192"></span>[[#msg_192|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="angel.alphaville">[[#angel.alphaville|Angel (angel.alphaville)]]</span>
|width=100% style="padding:0 6px;"|please also give them meshes with jumbled materials, I posted a link to one at CTS-603
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_193"></span>[[#msg_193|[12:32]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|shadows made me crash :(
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_194"></span>[[#msg_194|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Allright
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_195"></span>[[#msg_195|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|just ATI, win 7 here
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_196"></span>[[#msg_196|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Shadows sure are purty on main grid.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_197"></span>[[#msg_197|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|My old 9800GT seems to like the shadows ... So far no crash
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_198"></span>[[#msg_198|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|yup, working on jumbled materials this week
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_199"></span>[[#msg_199|[12:33]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|Win 7 Nvidia GTX here
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_200"></span>[[#msg_200|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|next item...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_201"></span>[[#msg_201|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#8 Any progress on the crash when trying to upload mesh in Linux (CTS-627)? Are there any flavors of Linux on which mesh uploads are known to work? [Warin Cascabel]
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_202"></span>[[#msg_202|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|if you get black screen or crash, try disabling anti-aliasing
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_203"></span>[[#msg_203|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|just posted an update on the linux crasher recently. Its a versioning issue on libxml2
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_204"></span>[[#msg_204|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|okay
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_205"></span>[[#msg_205|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|if you update libxml2 on your machine to 2.7.2 its reported to be fixed
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_206"></span>[[#msg_206|[12:34]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|if we can confirm this, we'll try to bundle a staticly linked version so you don't have to change your system config
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_207"></span>[[#msg_207|[12:35]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|oh now it works
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_208"></span>[[#msg_208|[12:35]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|goes to remove my question then
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_209"></span>[[#msg_209|[12:35]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|upload works for me on ubuntu. I can post my config to the jira
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_210"></span>[[#msg_210|[12:35]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|hrm, no
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_211"></span>[[#msg_211|[12:35]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|still no shadows
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_212"></span>[[#msg_212|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|next item...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_213"></span>[[#msg_213|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Tapple - could you post that it works for you and what version of libxml2 you have on your system please
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_214"></span>[[#msg_214|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|on ubuntu libxml2 version currently shows up at 2.7.6
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_215"></span>[[#msg_215|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|how do I test the version of libxml2? the version apt lists?
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_216"></span>[[#msg_216|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|TheBlackBox - can you upload without crashing?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_217"></span>[[#msg_217|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|havent tsted in a while ...
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_218"></span>[[#msg_218|[12:36]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#9 Can mesh be temp-rez, and if so, how are they costed? [Drongle]
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_219"></span>[[#msg_219|[12:37]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|good question
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_220"></span>[[#msg_220|[12:37]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|temp rezzers will be hip when mesh is live
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_221"></span>[[#msg_221|[12:37]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|okay fixed :)
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_222"></span>[[#msg_222|[12:37]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|yes, and they're costed the same as regular mesh
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_223"></span>[[#msg_223|[12:37]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|specifically to protect against auto-rezzers
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_224"></span>[[#msg_224|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|:p
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_225"></span>[[#msg_225|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Against the parcel count, or like other temp-rez prims?
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_226"></span>[[#msg_226|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|I believe it's against the parcel count
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_227"></span>[[#msg_227|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|hmhmhmhm
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_228"></span>[[#msg_228|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|ha. More anti-mesh discrimination :-(
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_229"></span>[[#msg_229|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|one more negative for mesh
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_230"></span>[[#msg_230|[12:38]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|yeah
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_231"></span>[[#msg_231|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|to much
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_232"></span>[[#msg_232|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|just crashed when "Cancel" on mesh-upload .... dont have mesh-assetts to test on the machine atm
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_233"></span>[[#msg_233|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Thats .... discouraging somehow
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_234"></span>[[#msg_234|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Good grief
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_235"></span>[[#msg_235|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|it#s way to complicated for an user created world
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_236"></span>[[#msg_236|[12:39]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="liisa.runo">[[#liisa.runo|Liisa Runo]]</span>
|width=100% style="padding:0 6px;"|we often set vehicles temp after sitting, so we can travel trough full parcels. This will be a problem with mesh vehicles
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_237"></span>[[#msg_237|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|hey, why not cost mesh attachments against parcel count.? That will kill it off completely.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_238"></span>[[#msg_238|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Lol.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_239"></span>[[#msg_239|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|heh
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_240"></span>[[#msg_240|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="lazy.spectre">[[#lazy.spectre|Lazy (lazy.spectre)]]</span>
|width=100% style="padding:0 6px;"|everything except wearing a mesh seems to be a problem:(
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_241"></span>[[#msg_241|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|lolz
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_242"></span>[[#msg_242|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|/me snirts
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_243"></span>[[#msg_243|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|*snorts too
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_244"></span>[[#msg_244|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="techwolf.lupindo">[[#techwolf.lupindo|Techwolf Lupindo]]</span>
|width=100% style="padding:0 6px;"|I can see marketplace ads now, "All prims, no mesh!!"
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_245"></span>[[#msg_245|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|i like snirt
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_246"></span>[[#msg_246|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|the wearing a mesh is what concerns me the most, too lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_247"></span>[[#msg_247|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|lol
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_248"></span>[[#msg_248|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_249"></span>[[#msg_249|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|the primcount on a parcel controls land use pretty well
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_250"></span>[[#msg_250|[12:40]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|but nothing liket hat exists for avatars
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_251"></span>[[#msg_251|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Is this where I ask about ARC?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_252"></span>[[#msg_252|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|hmm yes what is the ARC cost for mesh goping to be?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_253"></span>[[#msg_253|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|snap :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_254"></span>[[#msg_254|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|grin
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_255"></span>[[#msg_255|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Going to be updating the ARC algorithm after the first release :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_256"></span>[[#msg_256|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|but arc is just a number people ignore :P
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_257"></span>[[#msg_257|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|The ARC is a number nobody knows exists.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_258"></span>[[#msg_258|[12:41]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|true
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_259"></span>[[#msg_259|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dahlia.trimble">[[#dahlia.trimble|Dahlia Trimble]]</span>
|width=100% style="padding:0 6px;"|ARC is a number people use to harass others
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_260"></span>[[#msg_260|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|sometimes, yeah... but mostly its just ignored
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_261"></span>[[#msg_261|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|A number that many people don't know how to read properly.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_262"></span>[[#msg_262|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|and arc isnt everything, scripts are just as much an issue
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_263"></span>[[#msg_263|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|can we have ARC for static mesh instead of prim count :p
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_264"></span>[[#msg_264|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|will avatars be able to use as much mesh as possible?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_265"></span>[[#msg_265|[12:42]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Most don't even have its menu displayed.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_266"></span>[[#msg_266|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="rusalka.writer">[[#rusalka.writer|Rusalka Writer]]</span>
|width=100% style="padding:0 6px;"|Meshzilla!
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_267"></span>[[#msg_267|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|most people dont know, dont care about arc
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_268"></span>[[#msg_268|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|im cruuushing yor sim! *pinches fingers together*
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_269"></span>[[#msg_269|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|:D
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_270"></span>[[#msg_270|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Ok, next...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_271"></span>[[#msg_271|[12:43]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#10 Deferred rendering: not working on ATI in latest builds. Any ETA on a fix? Is there a Jira page for it, I cannot find it. [Hypatia Callisto]
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_272"></span>[[#msg_272|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|what operating system?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_273"></span>[[#msg_273|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|I removed it
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_274"></span>[[#msg_274|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|I realised the problem now
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_275"></span>[[#msg_275|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|its win7
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_276"></span>[[#msg_276|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|ok, nm
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_277"></span>[[#msg_277|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|it was the antialiasing being on by default
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_278"></span>[[#msg_278|[12:44]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|yeah, I should have it behaving better sometime soon
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_279"></span>[[#msg_279|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|ok then
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_280"></span>[[#msg_280|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Next:
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_281"></span>[[#msg_281|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|handling GL_OUT_OF_MEMORY is.... tricky
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_282"></span>[[#msg_282|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#11 does "working on it" mean, we have a chance to see this in release 1: https://jira.secondlife.com/browse/CTS-634 (mesh description file)
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_283"></span>[[#msg_283|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|we save out the upload parameters to a "slm" file which should be 90% of what you're asking for :)
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_284"></span>[[#msg_284|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|in general, yes
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_285"></span>[[#msg_285|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|no
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_286"></span>[[#msg_286|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|lol
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_287"></span>[[#msg_287|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|yes we know its not human-readable :P
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_288"></span>[[#msg_288|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|nyx, i am asking for a third party integration ....
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_289"></span>[[#msg_289|[12:45]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|decomposed physics meshes won't load by .slm
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_290"></span>[[#msg_290|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="angel.alphaville">[[#angel.alphaville|Angel (angel.alphaville)]]</span>
|width=100% style="padding:0 6px;"|by the way, how can we use these parameters to upload another mesh ?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_291"></span>[[#msg_291|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|arton: that's a bug, slm should be working adequately by first release
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_292"></span>[[#msg_292|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|the and slm reacts quite interesting when some of the input files change...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_293"></span>[[#msg_293|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|we really need to document the .slm format
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_294"></span>[[#msg_294|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|ok cool
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_295"></span>[[#msg_295|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|the slm should load the input parameters by default on loading the same dae file. We're still working on testing it
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_296"></span>[[#msg_296|[12:46]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="angel.alphaville">[[#angel.alphaville|Angel (angel.alphaville)]]</span>
|width=100% style="padding:0 6px;"|ok we'll wait :B
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_297"></span>[[#msg_297|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|it must be enabbled in Debug settings, to use slm
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_298"></span>[[#msg_298|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|as far as documenting the format and allowing third party tools to generate it, that won't be for release 1.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_299"></span>[[#msg_299|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|it's set to False by defaukt
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_300"></span>[[#msg_300|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|-k, +l
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_301"></span>[[#msg_301|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|it would realy help to get an XML format for integration purpoases...
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_302"></span>[[#msg_302|[12:47]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|well...
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_303"></span>[[#msg_303|[12:48]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|noted, but not a priority. we won't block the release to change the slm format to xml :/
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_304"></span>[[#msg_304|[12:48]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|sure
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_305"></span>[[#msg_305|[12:48]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|no complains if it will come one day ;-) this year
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_306"></span>[[#msg_306|[12:48]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|super - ready to move on?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_307"></span>[[#msg_307|[12:48]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#11 do we have a documentation area in layman's terms yet? [Eleanora Newell]
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_309"></span>[[#msg_309|[12:50]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Jeremy is working on documentation - we have a forum thread for documentation requests :)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_310"></span>[[#msg_310|[12:51]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="yuzuru.jewell">[[#yuzuru.jewell|Yuzuru (yuzuru.jewell)]]</span>
|width=100% style="padding:0 6px;"|Please give us the url about it.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_311"></span>[[#msg_311|[12:51]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|searching....just a sec
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_312"></span>[[#msg_312|[12:51]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="falcon.linden">[[#falcon.linden|Falcon Linden]]</span>
|width=100% style="padding:0 6px;"|I was thinking about writing a description of the physics mesh cost algorithm using LaTeX to make the hypercomplex logarithms and exponents look prettier. Does that count? :P
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_313"></span>[[#msg_313|[12:51]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="tapple.gao">[[#tapple.gao|Tapple Gao]]</span>
|width=100% style="padding:0 6px;"|I have documentation for rigging in blender I intend to put on the wiki. maybe will sooner rather than later
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_314"></span>[[#msg_314|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|No Falcon :p
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_315"></span>[[#msg_315|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="falcon.linden">[[#falcon.linden|Falcon Linden]]</span>
|width=100% style="padding:0 6px;"|oh.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_316"></span>[[#msg_316|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="falcon.linden">[[#falcon.linden|Falcon Linden]]</span>
|width=100% style="padding:0 6px;"|:P
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_317"></span>[[#msg_317|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|hehehe
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_318"></span>[[#msg_318|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|next (and final) item:
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_319"></span>[[#msg_319|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|http://community.secondlife.com/t5/Mesh/Mesh-Documentation-Requests/
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_320"></span>[[#msg_320|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|Falcon, you shouldn'u use 2 differen "H" so it's easier to write/read,
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_321"></span>[[#msg_321|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|#12 Has something changed with the avatar .xml file export recently? ive been trying to import an xml. of my avi into maya but can only use the default mesh obj and unlinked skeleton. From menu: develop &gt; avatar &gt; character tests &gt; appearance to xml [Graf Maxwell]
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_322"></span>[[#msg_322|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|not that I'm aware of....
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_323"></span>[[#msg_323|[12:52]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|probably nothing recent
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_324"></span>[[#msg_324|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|the wiz daxter plugin will no longer function, for me and several others ive spoken to.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_325"></span>[[#msg_325|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Are you using Daxter's tool Max?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_326"></span>[[#msg_326|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|nvm :D
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_327"></span>[[#msg_327|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|Nyx :: Page not found on that link
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_328"></span>[[#msg_328|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="yuzuru.jewell">[[#yuzuru.jewell|Yuzuru (yuzuru.jewell)]]</span>
|width=100% style="padding:0 6px;"|Thank you Nyx. But it shows "Page Not Found."
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_329"></span>[[#msg_329|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|+1 on that
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_330"></span>[[#msg_330|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="drongle.mcmahon">[[#drongle.mcmahon|Drongle McMahon]]</span>
|width=100% style="padding:0 6px;"|No....sorry, that's two differen "V"s.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_331"></span>[[#msg_331|[12:53]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|he even worked with me to get it working, and it wouldnt.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_332"></span>[[#msg_332|[12:54]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|sec
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_333"></span>[[#msg_333|[12:54]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|http://community.secondlife.com/t5/Mesh/Mesh-Documentation-Requests/m-p/914193/highlight/true#M1403
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_334"></span>[[#msg_334|[12:54]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Are you exporting the XML from the official V2 viewer?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_335"></span>[[#msg_335|[12:54]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|on that note, if anyone here could help me with SL avi/maya rigging, I would pay well. Xeniversity is full up till about next year. lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_336"></span>[[#msg_336|[12:55]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|yes, from v2.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_337"></span>[[#msg_337|[12:55]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|I haven't had an issue with the ones exported from Phoenix.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_338"></span>[[#msg_338|[12:55]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|the files from: develop &gt; avatar &gt; character tests &gt; appearance to xml no longer seem to work.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_339"></span>[[#msg_339|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|could you get us two versions of the same avatar, one which "works" and one that "doesn't" ?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_340"></span>[[#msg_340|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|Maxwell, as Ashe says... phoenix allows to download the avatar as.obj ...
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_341"></span>[[#msg_341|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Agree i tried that export too and it definately dosent work
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_342"></span>[[#msg_342|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|yes, but the obj is not rigged.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_343"></span>[[#msg_343|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|thats my issue.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_344"></span>[[#msg_344|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|No Gaia.. I mean the actual xml file.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_345"></span>[[#msg_345|[12:56]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|oh... ok
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_346"></span>[[#msg_346|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|I did it last week without issue. I'll have to do it again later to see if something changed.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_347"></span>[[#msg_347|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|could you guys get me some more detail on how its broken?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_348"></span>[[#msg_348|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|using the xml will allow for exporting multiple shapes and gender, not just default female.
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_349"></span>[[#msg_349|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|(create a jira or forum thread please)
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_350"></span>[[#msg_350|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|I can send you a working one Nyx if you like.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_351"></span>[[#msg_351|[12:57]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Well it used to be that way
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_352"></span>[[#msg_352|[12:58]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|thank you asha
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_353"></span>[[#msg_353|[12:58]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|Asha - if you could send me two - one working one non, of the same avatar that would be helpful
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_354"></span>[[#msg_354|[12:58]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|quick question
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_355"></span>[[#msg_355|[12:58]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|Falcon: What's wrong with the physics engine. Prim mesh/prim roads are very bumpy on the latest servers
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_356"></span>[[#msg_356|[12:58]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Hmm... I don't have a non-workng one though. Perhaps, Max could send that?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_357"></span>[[#msg_357|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|surely your Landy can cope with a few bumps Arton? :P
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_358"></span>[[#msg_358|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|the latest mesh client creates a working xml file for you Asha?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_359"></span>[[#msg_359|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|yeah, lol
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_360"></span>[[#msg_360|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|i wonder... is there a way to import that xml file to blender ?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_361"></span>[[#msg_361|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|I haven't tried that viewer. I'll give it a go later then make a thread with the results
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_362"></span>[[#msg_362|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Yes Gaia.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_363"></span>[[#msg_363|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|That how I make my clothes.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_364"></span>[[#msg_364|[12:59]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="chodai.yoshikawa">[[#chodai.yoshikawa|Chodai Yoshikawa]]</span>
|width=100% style="padding:0 6px;"|yes Gaia...write some Pyhton :)
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_365"></span>[[#msg_365|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|*That's
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_366"></span>[[#msg_366|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|Asha, what tool do you use ?
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_367"></span>[[#msg_367|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|should work the same, though ive had some others tell me they had the same problem this week with the xml to blender.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_368"></span>[[#msg_368|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Wiz Daxter's addon Gaia
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_369"></span>[[#msg_369|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="gaia.clary">[[#gaia.clary|Gaia Clary]]</span>
|width=100% style="padding:0 6px;"|ah, ok.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_370"></span>[[#msg_370|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="eleanora.newell">[[#eleanora.newell|Eleanora Newell]]</span>
|width=100% style="padding:0 6px;"|for those of us who can't script, is there anything already available for what gaia asks?
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_371"></span>[[#msg_371|[13:00]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|ok, I think we're wrapped for the week.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_372"></span>[[#msg_372|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Yep... it is on the marketplace
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_373"></span>[[#msg_373|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="eleanora.newell">[[#eleanora.newell|Eleanora Newell]]</span>
|width=100% style="padding:0 6px;"|thanks, ash
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_374"></span>[[#msg_374|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|jass 2.7 ships with a file called avatar.blend thats rigged, also.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_375"></span>[[#msg_375|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="python.morales">[[#python.morales|Python Morales]]</span>
|width=100% style="padding:0 6px;"|maxwell, so which xml is this actually?
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_376"></span>[[#msg_376|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="falcon.linden">[[#falcon.linden|Falcon Linden]]</span>
|width=100% style="padding:0 6px;"|Ciao, folks
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_377"></span>[[#msg_377|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="runitai.linden">[[#runitai.linden|davep (runitai.linden)]]</span>
|width=100% style="padding:0 6px;"|thanks guys, keep building cool shit
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_378"></span>[[#msg_378|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|Adios Lindens
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_379"></span>[[#msg_379|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="vir.linden">[[#vir.linden|Vir Linden]]</span>
|width=100% style="padding:0 6px;"|bye all
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_380"></span>[[#msg_380|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|gotta run, thanks for coming everyone :)
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_381"></span>[[#msg_381|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|thanks everyoone, please visit and comment on the forums on these topics.
|-style="background-color: #EFE3B3;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_382"></span>[[#msg_382|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="nyx.linden">[[#nyx.linden|Nyx Linden]]</span>
|width=100% style="padding:0 6px;"|upload moar meshes!
|-style="background-color: #FFFDC6;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_383"></span>[[#msg_383|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="charlar.linden">[[#charlar.linden|Charlar Linden]]</span>
|width=100% style="padding:0 6px;"|Cheers
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_384"></span>[[#msg_384|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="eleanora.newell">[[#eleanora.newell|Eleanora Newell]]</span>
|width=100% style="padding:0 6px;"|thanks, everyone
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_385"></span>[[#msg_385|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="arton.rotaru">[[#arton.rotaru|arton Rotaru]]</span>
|width=100% style="padding:0 6px;"|bye
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_386"></span>[[#msg_386|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="yuzuru.jewell">[[#yuzuru.jewell|Yuzuru (yuzuru.jewell)]]</span>
|width=100% style="padding:0 6px;"|see you next week!
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_387"></span>[[#msg_387|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="dain.shan">[[#dain.shan|Dain Shan]]</span>
|width=100% style="padding:0 6px;"|Byeee
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_388"></span>[[#msg_388|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ranya.palmer">[[#ranya.palmer|Ranya Palmer]]</span>
|width=100% style="padding:0 6px;"|bye guys
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_389"></span>[[#msg_389|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|The plus is that you don't have to download the obj files one by one.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_390"></span>[[#msg_390|[13:01]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="theblack.box">[[#theblack.box|TheBlack Box]]</span>
|width=100% style="padding:0 6px;"|tc all .. thanks for the OH
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_392"></span>[[#msg_392|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|if you enable develop menu, its develop &gt; avatar &gt; character tests &gt; appearance to xml.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_393"></span>[[#msg_393|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|its saves a file to your SL viewer &gt; character folder
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_394"></span>[[#msg_394|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|the name of the file will be " avatar_name.xml
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_395"></span>[[#msg_395|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="ashasekayi.ra">[[#ashasekayi.ra|Asha (ashasekayi.ra)]]</span>
|width=100% style="padding:0 6px;"|So, it brings in your custom shape along with the skeleton in one shot.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_396"></span>[[#msg_396|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|myes
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_397"></span>[[#msg_397|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|or should.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_398"></span>[[#msg_398|[13:02]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="yuzuru.jewell">[[#yuzuru.jewell|Yuzuru (yuzuru.jewell)]]</span>
|width=100% style="padding:0 6px;"|What is the copyright of except default avatar?
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_399"></span>[[#msg_399|[13:03]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|i imagine you have to have a shape you have made, or one with full perms.
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_400"></span>[[#msg_400|[13:03]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|using the xml is the tricky part, and where im having issues.
|-style="background-color: #C7C4D4;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_401"></span>[[#msg_401|[13:03]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="hypatia.callisto">[[#hypatia.callisto|&#933;&#960;&#945;&#964;&#943;&#945; &#922;&#945;&#955;&#955;&#953;&#963;&#964;&#974; (hypatia.callisto)]]</span>
|width=100% style="padding:0 6px;"|so it works with the old viewer right, learn something new
|-style="background-color: #D7DEE7;"
|style="white-space: nowrap; padding:0 3px; vertical-align: top;"|<span id="msg_402"></span>[[#msg_402|[13:03]]]
|style="white-space: nowrap; padding:0 3px; text-align: right; vertical-align: top;"|<span title="maxwell.graf">[[#maxwell.graf|Maxwell Graf]]</span>
|width=100% style="padding:0 6px;"|you have to have a plugin or script which lets you import the xml.
|}</div></div>
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[http://www.dgp4sl.com/wikify.php5 Generated by the 'Wikify SL Chat Log' utility by DG Products for Second Life (DGP4SL)]
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Latest revision as of 14:37, 20 June 2011

Agenda

  1. It's been stated before that bone length recognition isn't likely to be in the initial main grid deploy. Why is this, when the lengths look right in the preview window? What has to be done in order for this to appear in-world? (Tiberious)
  2. Any news on CTS-590, adding the override to allow "partial" joint-arrays in collada files ? It seems that several exporters 'optimize`collada files by skipping/excluding joints that are not in use (e.g., in 3dsMax I create boots -> the exporter writes only a partial joint array, ignoring torso/arms/... -> as result these weighted meshed can't be uploaded, 'Upload'-button greys out.) (Marielle Caerndow)
  3. Update on prim cost. We now see streaming cost is prim cost. How will making the object scripted/physical affect the overall cost? Min stand alone prim cost? Any rough formulas would be helpful. (Gearsawe)
  4. ...and, Why is the edit floater final cost 2.5 (and str. cst. 1.5) for meshes with Show Render Info str. cst. < 1, and will it stay that way? [Drongle]
  5. Using a texture with any transparent area on it makes the whole object partially seethrough. Also, it won't react to changing shiny. Is this expected behavior? [Ashasekayi Ra]
  6. Can you please give us an update on recent progress? [Vivienne Daguerre]
  7. Is there anything in particular you need us to test or focus on? [Vivienne Daguerre]
  8. Any progress on the crash when trying to upload mesh in Linux (CTS-627)? Are there any flavors of Linux on which mesh uploads are known to work? [Warin Cascabel]
  9. Can mesh be temp-rez, and if so, how are they costed? [Drongle]
  10. does "working on it" mean, we have a chance to see this in release 1: https://jira.secondlife.com/browse/CTS-634 (mesh description file)
  11. do we have a documentation area in layman's terms yet? [Eleanora Newell]
  12. Has something changed with the avatar .xml file export recently? ive been trying to import an xml. of my avi into maya but can only use the default mesh obj and unlinked skeleton. From menu: develop > avatar > character tests > appearance to xml [Graf Maxwell]


Meeting Notes

Transcript for Monday June 20, 2011

[12:02] Dain Shan Linden invasion ^^
[12:03] Nyx Linden http://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import_User_Group
[12:04] Charlar Linden sorry, tech issue, brb
[12:04] Nyx Linden first topic: It's been stated before that bone length recognition isn't likely to be in the initial main grid deploy. Why is this, when the lengths look right in the preview window? What has to be done in order for this to appear in-world? (Tiberious)
[12:05] Prep Linden Yup, unfortunately bone rotations and scale won't be in for release 1. As for why it appears to work in the preview window for you, I can't say either way without
[12:05] Prep Linden The good news is that I still have the import bone scale/rotations on my radar for a post 1 release.
[12:06] Charlar Linden ok, next?
[12:06] Charlar Linden #2 Any news on CTS-590, adding the override to allow "partial" joint-arrays in collada files ? It seems that several exporters 'optimize`collada files by skipping/excluding joints that are not in use (e.g., in 3dsMax I create boots -> the exporter writes only a partial joint array, ignoring torso/arms/... -> as result these weighted meshed can't be uploaded, 'Upload'-button greys out.) (Marielle Caerndow)
[12:06] Prep Linden This "partial" flag may longer be needed (positive fallout from another fix :-) ) - so Marielle open up a jira and I'll take a look at it next sprint, or possibly sooner.
[12:07] Prep Linden Label the defect something like "Importing a .dae w/ partial joint arrays should work," and attach an asset or reference a jira that contains an asset for me to work with.
[12:08] Maxwell Graf hey dahlia.
[12:08] Dahlia Trimble hi :)
[12:08] Nyx Linden you guys are quiet today :)
[12:08] Υπατία Καλλιστώ (hypatia.callisto) lol
[12:08] Charlar Linden the next two we'll talk about together:
[12:08] Charlar Linden #3 Update on prim cost. We now see streaming cost is prim cost. How will making the object scripted/physical affect the overall cost? Min stand alone prim cost? Any rough formulas would be helpful. (Gearsawe)
[12:08] Nyx Linden http://community.secondlife.com/t5/Mesh/Calculating-quot-Prim-Equivalency-quot/td-p/937343
[12:08] Drongle McMahon We are too shocked by the "server weight" calculation.
[12:09] Dain Shan Totally
[12:09] Asha (ashasekayi.ra) lol
[12:09] Nyx Linden conveniently I added some information to the forums today (see link above)
[12:09] arton Rotaru should we still go with streaming cost, or is the server updated now?
[12:09] Nyx Linden basically "prim equivalence" is the highest for download, server, and streaming costs. Whichever factor is highest for your linkset, that's what we charge
[12:09] Drongle McMahon But Nyx. That bears no relationship to server burden.
[12:10] Asha (ashasekayi.ra) It says the URL doesn't work.
[12:10] Nyx Linden which part of it? each measure correlates to some area that our systems get loaded
[12:10] Drongle McMahon It's the same panalty for 100 complex scripts as for one simple one.
[12:10] Nyx Linden yep, we're not measuring script time/memory usage with it
[12:10] Charlar Linden Can everyone other than Asha get to the forum link?
[12:11] Dain Shan I can
[12:11] Chodai Yoshikawa yes
[12:11] Aimee Arcana Yup.
[12:11] Maxwell Graf yus
[12:11] Nyx Linden its looking only at a very (very) rough measure of how often messages will get sent out to update clients
[12:11] Gaia Clary i can
[12:11] Asha (ashasekayi.ra) What the deuce
[12:11] Drongle McMahon ?Too rough.
[12:11] Nal (nalates.urriah) yes
[12:11] Ranya Palmer i just got there
[12:11] Nal (nalates.urriah) I made it to the page
[12:11] Charlar Linden asha, can you just try going to the forum - it'll be near the top
[12:11] Nyx Linden we reserve the right to improve our measures in the future :)
[12:11] Mikki Miles works for me
[12:11] Dain Shan Certainly it gives sometimes some weired end results
[12:12] Asha (ashasekayi.ra) Sure, I can try
[12:12] Maxwell Graf < Plurked
[12:12] arton Rotaru changing prim counts after main grid release can be probleematic
[12:12] Vivienne Daguerre I really don't think that scripts should add to the prim cost. If you are wanting to put some control on script numbers and memory use, you should find another way to do that. Scripts should not affect prim equivalency.
[12:12] Vivienne Daguerre People will object to this.
[12:12] Chodai Yoshikawa Side note on that Nyx, Do the current numbers inthe EDIT panel represent cost now or is it still streamin cost display?
[12:13] arton Rotaru +1 chodai
[12:13] Nyx Linden scripted and physical objects send out more messages, so they cost more for Server cost. If your object has a higher streaming cost, it won't have an effect
[12:13] Nyx Linden the streaming cost displays should be reaching parity soonish
[12:13] Drongle McMahon I am adamantly opposed. It is not proportionate and you should be using script limnits anyway. Why penalise meshes discriminatey yet again?
[12:13] Ranya Palmer so whats the limit on a physical mesh cost?
[12:13] Vivienne Daguerre will the scripts affect objects made of sculpties and ordinary prims? Will this break existing content?
[12:14] Vivienne Daguerre Or increase the prim count?
[12:14] Gaia Clary can you explain how you will convince people to use mesh objects when you let them pay pay pay... and keep the costst for regular prims/sculpties down at the same time ?
[12:14] Nyx Linden please note the detailed documentation here: http://wiki.secondlife.com/wiki/Mesh/Costs_and_fees
[12:14] Drongle McMahon Vivienne. In some caes it can double prim coint.
[12:14] Maxwell Graf but its NEW!
[12:14] Nyx Linden I'm pretty clear in which cases the new calculations will be used in the forum post :)
[12:14] Maxwell Graf :D
[12:15] Rusalka Writer You're gonna need a lot more ponies.
[12:15] Nyx Linden more ponies are always needed :)
[12:15] Rusalka Writer One for everyone on SL now.
[12:15] Chodai Yoshikawa Nyx::: Does that mean the EDIT window is the one to look at now over the streaming stats?
[12:16] Drongle McMahon But not a scripted mesh pony....you can't afford it.
[12:16] Rusalka Writer I don't have enough land for an SL pony.
[12:16] Nyx Linden Chodai we should be getting the cost in edit tools to agree with the viewer tools soon
[12:16] Gaia Clary i just think about the difference... i understand what you describe in your forum post.... but wouldnt this lead people to try even harder to get away with sculpties instead of moving to mesh ?
[12:16] Dain Shan You realise that, with this, you put Meshes into a niche?
[12:17] Rusalka Writer A pricey niche.
[12:17] Nyx Linden we're working to set the cost of mesh to be a resonable limit based on where the content is loading our systems (and your systems)
[12:17] Maxwell Graf I am currently a sculpty whore. I would like also to be a mesh whore. Why u no make less cost! D:
[12:17] Drongle McMahon Already in a niche. It just got narrower.
[12:17] Asha (ashasekayi.ra) /me chuckles at Max
[12:17] Rusalka Writer Think I'll be focusing on avatars...
[12:17] TheBlack Box maybe it is not such a bad idea to have mesh in a niche while there is still a lot of dev going on ... i recommend patience
[12:17] Gaia Clary but io do not understand how you can say that....
[12:18] Gaia Clary making mesh more expensive and less resource intensive...
[12:18] Vivienne Daguerre would you prefer me to be a mesh whore or a sculptie whore? I can see that I am going to be using sculpties as much as I can the way things are going, over mesh.
[12:18] Gaia Clary that does not get into my head.
[12:18] Drongle McMahon I made a sculpty building component that was 20 x as may triangles as the mesh equivalent but half the prim cost.
[12:18] Dain Shan Agree with Clary here
[12:18] Asha (ashasekayi.ra) Not sure what patience has to do with that issue.
[12:18] Υπατία Καλλιστώ (hypatia.callisto) I use whatever is best suited for the task at hand
[12:19] TheBlack Box Ashasekayi: patience because it will be easier to lower prim-costs for mesh when they are technically more mature ...
[12:20] Drongle McMahon Who, TheBlack?
[12:20] Asha (ashasekayi.ra) There is no guarentee the numbers will be changed after it goes live.
[12:20] Nyx Linden in the interest of keeping things moving along, can we move this conversation to the forum thread for everyone to participate?
[12:20] Dahlia Trimble lower? lol
[12:20] Υπατία Καλλιστώ (hypatia.callisto) I worry that if people can upload really really high res meshes what it will do whenthey wear them all on the avatar in crowded situations. So I am cautiously optimistic
[12:20] Asha (ashasekayi.ra) I haven't seen a Linden state that will even occur.
[12:20] Υπατία Καλλιστώ (hypatia.callisto) if it is too cheap it is sure that will happen
[12:20] Drongle McMahon Who will make the first meshbot?
[12:21] Charlar Linden OK, moving to the next item...
[12:21] Dain Shan Hypatia .. they already can do that. You can make attachments that are Super heavy .. with no downside.
[12:21] Charlar Linden Using a texture with any transparent area on it makes the whole object partially seethrough. Also, it won't react to changing shiny. Is this expected behavior? [Ashasekayi Ra]
[12:21] Asha (ashasekayi.ra) The numbers penalize non-attached mesh more anyway.
[12:21] davep (runitai.linden) Yes, using a transparent texture will make the entire face transparent unless it's an alpha mask (pixels are all transparent or all opaque) and "automatic alpha masks" is enabled.
[12:22] Asha (ashasekayi.ra) Hmm... ok. And, this will not change correct?
[12:22] Ranya Palmer is automatic alpha mask a viewer feature?
[12:22] arton Rotaru add more materials Asha
[12:22] Υπατία Καλλιστώ (hypatia.callisto) yes Ranya
[12:23] Asha (ashasekayi.ra) Yea, I guess I'll have to do that.
[12:23] Drongle McMahon It needs to be a face feature.
[12:23] davep (runitai.linden) Asha: yes, it's under develop->rendering
[12:24] davep (runitai.linden) it does need to be a face feature, probably will be in "the future"
[12:24] Asha (ashasekayi.ra) Alrighty thanks
[12:24] Charlar Linden ok, next item:
[12:24] Charlar Linden Can you please give us an update on recent progress? [Vivienne Daguerre]
[12:24] Nyx Linden been working on making sure the framework for prim equivalency is working. Next up is tweaking the algorithms to make sure they fit our budgets
[12:24] Dahlia Trimble speaking of alpha masking... are all the shaders in the mesh viewer finalized and considered ready for release?
[12:24] davep (runitai.linden) Streaming cost got tuned a bit and tested -- there are still some cases where items can go over budget, but for those most part the costs seem to be trending the right way. The sim should agree with the viewer on the next sim deploy.
[12:26] davep (runitai.linden) Dahlia: yes
[12:26] Tapple Gao hi elanora. can you hear?
[12:26] Dahlia Trimble ty
[12:26] arton Rotaru what about a physics cost shown in the uploader?
[12:26] davep (runitai.linden) (although a huge osx bug just got found and fixed this morning
[12:27] Rusalka Writer Thank you.
[12:27] Nyx Linden we're working on a new layout for build tools to show you physics cost better, we're investigating what to show in the uploader.
[12:27] Chodai Yoshikawa /me ears prick up on the OSX bug being found and wonders what it was
[12:27] arton Rotaru kmthx
[12:27] Tapple Gao osx bug? elenora was unable to login on mac
[12:27] Rusalka Writer I've been crashing as much as I can.
[12:28] Ranya Palmer has the nvidia bug been fixed yet?
[12:28] arton Rotaru crash bug in latest windows build too
[12:28] davep (runitai.linden) keep crashing!
[12:28] davep (runitai.linden) turn on debug gl to crash more!
[12:28] Rusalka Writer Tally ho!
[12:28] davep (runitai.linden) develop->rendering->debug gl
[12:28] Rusalka Writer Writing it down...
[12:28] arton Rotaru all meshes needs UVs now
[12:28] Nyx Linden oh also working on the linux crash, but that's its own topic :)
[12:28] arton Rotaru or viewer crashes
[12:28] Yuzuru (yuzuru.jewell) when I check shadow, I can't see upload dialog.
[12:28] davep (runitai.linden) arton: e-mail me a .dae that has no UVs and I'll make it work
[12:28] Rusalka Writer As soon as I get out of this conference, I'll get back to crashing.
[12:28] arton Rotaru I jira it already
[12:29] davep (runitai.linden) link?
[12:29] arton Rotaru second
[12:29] Gaia Clary donotrelease : i have sent a jira for this...
[12:29] davep (runitai.linden) DoNot Release: that bug is assigned to me, should get to it this week
[12:29] Ranya Palmer i saw that earlier then i crashed
[12:29] Vivienne Daguerre as have I
[12:29] arton Rotaru https://jira.secondlife.com/browse/CTS-648
[12:29] Gaia Clary https://jira.secondlife.com/browse/CTS-636
[12:29] Drongle McMahon Davep, can I email you one with no UV or normals? It used to upload OK.
[12:29] Nyx Linden we <3 example assets that are causing problems :)
[12:30] Rusalka Writer I crash on texture upload sometimes. I'll sort that out.
[12:30] Maxwell Graf Ill send you a .rar. of them, then. lol
[12:30] Chodai Yoshikawa when I check shadows the Mac crashes :(((((
[12:30] arton Rotaru I attached example dae's
[12:30] Drongle McMahon Looked funny though.
[12:30] Angel (angel.alphaville) I also uploaded files with 8 materials exported from Maya
[12:30] Rusalka Writer I have shadows on the main grid on the new Search viewer now. That's a pleasant surprise on a Mac.
[12:31] Charlar Linden continuing on...
[12:31] Charlar Linden Is there anything in particular you need us to test or focus on? [Vivienne Daguerre]
[12:31] davep (runitai.linden) upload upload upload
[12:31] davep (runitai.linden) also, please build at or near ground level
[12:31] davep (runitai.linden) and leave your stuff rezzed
[12:31] davep (runitai.linden) so we can find it
[12:31] Python Morales davep, to test physics with terrain?
[12:31] Nyx Linden populate a bunch of content on the regions, the more the better
[12:31] Python Morales ah ust to find
[12:31] Gaia Clary please fix the physics display ;_)
[12:31] davep (runitai.linden) should be fixed :-(
[12:31] Chodai Yoshikawa +1 Gaia
[12:32] arton Rotaru fix the physics engine aswell
[12:32] Drongle McMahon I'm going to fill a region with sculpty pipes.
[12:32] Chodai Yoshikawa but you need shadows to use it...broken on macs in mesh builds
[12:32] arton Rotaru can't drive on mesh/prim roads
[12:32] Nyx Linden Gaia - probably later this week
[12:32] davep (runitai.linden) shouldn't need shadows any more
[12:32] Chodai Yoshikawa ahhh good :)
[12:32] Υπατία Καλλιστώ (hypatia.callisto) shadows are broken for me too
[12:32] Υπατία Καλλιστώ (hypatia.callisto) and I'm not on mac
[12:32] davep (runitai.linden) but could be busted with other mac shader issues
[12:32] Angel (angel.alphaville) please also give them meshes with jumbled materials, I posted a link to one at CTS-603
[12:32] Ranya Palmer shadows made me crash :(
[12:33] Dain Shan Allright
[12:33] Υπατία Καλλιστώ (hypatia.callisto) just ATI, win 7 here
[12:33] Rusalka Writer Shadows sure are purty on main grid.
[12:33] Dain Shan My old 9800GT seems to like the shadows ... So far no crash
[12:33] davep (runitai.linden) yup, working on jumbled materials this week
[12:33] Ranya Palmer Win 7 Nvidia GTX here
[12:34] Charlar Linden next item...
[12:34] Charlar Linden #8 Any progress on the crash when trying to upload mesh in Linux (CTS-627)? Are there any flavors of Linux on which mesh uploads are known to work? [Warin Cascabel]
[12:34] davep (runitai.linden) if you get black screen or crash, try disabling anti-aliasing
[12:34] Nyx Linden just posted an update on the linux crasher recently. Its a versioning issue on libxml2
[12:34] Υπατία Καλλιστώ (hypatia.callisto) okay
[12:34] Nyx Linden if you update libxml2 on your machine to 2.7.2 its reported to be fixed
[12:34] Nyx Linden if we can confirm this, we'll try to bundle a staticly linked version so you don't have to change your system config
[12:35] Υπατία Καλλιστώ (hypatia.callisto) oh now it works
[12:35] Υπατία Καλλιστώ (hypatia.callisto) goes to remove my question then
[12:35] Tapple Gao upload works for me on ubuntu. I can post my config to the jira
[12:35] Υπατία Καλλιστώ (hypatia.callisto) hrm, no
[12:35] Υπατία Καλλιστώ (hypatia.callisto) still no shadows
[12:36] Charlar Linden next item...
[12:36] Nyx Linden Tapple - could you post that it works for you and what version of libxml2 you have on your system please
[12:36] TheBlack Box on ubuntu libxml2 version currently shows up at 2.7.6
[12:36] Tapple Gao how do I test the version of libxml2? the version apt lists?
[12:36] Nyx Linden TheBlackBox - can you upload without crashing?
[12:36] TheBlack Box havent tsted in a while ...
[12:36] Charlar Linden #9 Can mesh be temp-rez, and if so, how are they costed? [Drongle]
[12:37] arton Rotaru good question
[12:37] arton Rotaru temp rezzers will be hip when mesh is live
[12:37] Υπατία Καλλιστώ (hypatia.callisto) okay fixed :)
[12:37] davep (runitai.linden) yes, and they're costed the same as regular mesh
[12:37] davep (runitai.linden) specifically to protect against auto-rezzers
[12:38] arton Rotaru :p
[12:38] Drongle McMahon Against the parcel count, or like other temp-rez prims?
[12:38] davep (runitai.linden) I believe it's against the parcel count
[12:38] arton Rotaru hmhmhmhm
[12:38] Drongle McMahon ha. More anti-mesh discrimination :-(
[12:38] arton Rotaru one more negative for mesh
[12:38] arton Rotaru yeah
[12:39] arton Rotaru to much
[12:39] TheBlack Box just crashed when "Cancel" on mesh-upload .... dont have mesh-assetts to test on the machine atm
[12:39] Dain Shan Thats .... discouraging somehow
[12:39] Asha (ashasekayi.ra) Good grief
[12:39] arton Rotaru it#s way to complicated for an user created world
[12:39] Liisa Runo we often set vehicles temp after sitting, so we can travel trough full parcels. This will be a problem with mesh vehicles
[12:40] Drongle McMahon hey, why not cost mesh attachments against parcel count.? That will kill it off completely.
[12:40] Rusalka Writer Lol.
[12:40] arton Rotaru heh
[12:40] Lazy (lazy.spectre) everything except wearing a mesh seems to be a problem:(
[12:40] Maxwell Graf lolz
[12:40] Asha (ashasekayi.ra) /me snirts
[12:40] Asha (ashasekayi.ra) *snorts too
[12:40] Techwolf Lupindo I can see marketplace ads now, "All prims, no mesh!!"
[12:40] Charlar Linden i like snirt
[12:40] Υπατία Καλλιστώ (hypatia.callisto) the wearing a mesh is what concerns me the most, too lol
[12:40] arton Rotaru lol
[12:40] Asha (ashasekayi.ra) lol
[12:40] Υπατία Καλλιστώ (hypatia.callisto) the primcount on a parcel controls land use pretty well
[12:40] Υπατία Καλλιστώ (hypatia.callisto) but nothing liket hat exists for avatars
[12:41] Rusalka Writer Is this where I ask about ARC?
[12:41] Chodai Yoshikawa hmm yes what is the ARC cost for mesh goping to be?
[12:41] Chodai Yoshikawa snap :)
[12:41] Υπατία Καλλιστώ (hypatia.callisto) grin
[12:41] Nyx Linden Going to be updating the ARC algorithm after the first release :)
[12:41] Υπατία Καλλιστώ (hypatia.callisto) but arc is just a number people ignore :P
[12:41] Rusalka Writer The ARC is a number nobody knows exists.
[12:41] arton Rotaru true
[12:42] Dahlia Trimble ARC is a number people use to harass others
[12:42] Υπατία Καλλιστώ (hypatia.callisto) sometimes, yeah... but mostly its just ignored
[12:42] Asha (ashasekayi.ra) A number that many people don't know how to read properly.
[12:42] Υπατία Καλλιστώ (hypatia.callisto) and arc isnt everything, scripts are just as much an issue
[12:42] arton Rotaru can we have ARC for static mesh instead of prim count :p
[12:42] Tapple Gao will avatars be able to use as much mesh as possible?
[12:42] Rusalka Writer Most don't even have its menu displayed.
[12:43] Rusalka Writer Meshzilla!
[12:43] Υπατία Καλλιστώ (hypatia.callisto) most people dont know, dont care about arc
[12:43] Maxwell Graf im cruuushing yor sim! *pinches fingers together*
[12:43] Asha (ashasekayi.ra) :D
[12:43] Charlar Linden Ok, next...
[12:43] Charlar Linden #10 Deferred rendering: not working on ATI in latest builds. Any ETA on a fix? Is there a Jira page for it, I cannot find it. [Hypatia Callisto]
[12:44] davep (runitai.linden) what operating system?
[12:44] Υπατία Καλλιστώ (hypatia.callisto) I removed it
[12:44] Υπατία Καλλιστώ (hypatia.callisto) I realised the problem now
[12:44] Υπατία Καλλιστώ (hypatia.callisto) its win7
[12:44] davep (runitai.linden) ok, nm
[12:44] Υπατία Καλλιστώ (hypatia.callisto) it was the antialiasing being on by default
[12:44] davep (runitai.linden) yeah, I should have it behaving better sometime soon
[12:45] Charlar Linden ok then
[12:45] Charlar Linden Next:
[12:45] davep (runitai.linden) handling GL_OUT_OF_MEMORY is.... tricky
[12:45] Charlar Linden #11 does "working on it" mean, we have a chance to see this in release 1: https://jira.secondlife.com/browse/CTS-634 (mesh description file)
[12:45] Nyx Linden we save out the upload parameters to a "slm" file which should be 90% of what you're asking for :)
[12:45] davep (runitai.linden) in general, yes
[12:45] Gaia Clary no
[12:45] Gaia Clary lol
[12:45] Nyx Linden yes we know its not human-readable :P
[12:45] Gaia Clary nyx, i am asking for a third party integration ....
[12:45] arton Rotaru decomposed physics meshes won't load by .slm
[12:46] Angel (angel.alphaville) by the way, how can we use these parameters to upload another mesh ?
[12:46] davep (runitai.linden) arton: that's a bug, slm should be working adequately by first release
[12:46] Gaia Clary the and slm reacts quite interesting when some of the input files change...
[12:46] davep (runitai.linden) we really need to document the .slm format
[12:46] arton Rotaru ok cool
[12:46] Nyx Linden the slm should load the input parameters by default on loading the same dae file. We're still working on testing it
[12:46] Angel (angel.alphaville) ok we'll wait :B
[12:47] arton Rotaru it must be enabbled in Debug settings, to use slm
[12:47] Nyx Linden as far as documenting the format and allowing third party tools to generate it, that won't be for release 1.
[12:47] arton Rotaru it's set to False by defaukt
[12:47] arton Rotaru -k, +l
[12:47] Gaia Clary it would realy help to get an XML format for integration purpoases...
[12:47] Gaia Clary well...
[12:48] Nyx Linden noted, but not a priority. we won't block the release to change the slm format to xml :/
[12:48] Gaia Clary sure
[12:48] Gaia Clary no complains if it will come one day ;-) this year
[12:48] Charlar Linden super - ready to move on?
[12:48] Charlar Linden #11 do we have a documentation area in layman's terms yet? [Eleanora Newell]
[12:50] Nyx Linden Jeremy is working on documentation - we have a forum thread for documentation requests :)
[12:51] Yuzuru (yuzuru.jewell) Please give us the url about it.
[12:51] Nyx Linden searching....just a sec
[12:51] Falcon Linden I was thinking about writing a description of the physics mesh cost algorithm using LaTeX to make the hypercomplex logarithms and exponents look prettier. Does that count? :P
[12:51] Tapple Gao I have documentation for rigging in blender I intend to put on the wiki. maybe will sooner rather than later
[12:52] Asha (ashasekayi.ra) No Falcon :p
[12:52] Falcon Linden oh.
[12:52] Falcon Linden :P
[12:52] Ranya Palmer hehehe
[12:52] Charlar Linden next (and final) item:
[12:52] Nyx Linden http://community.secondlife.com/t5/Mesh/Mesh-Documentation-Requests/
[12:52] Drongle McMahon Falcon, you shouldn'u use 2 differen "H" so it's easier to write/read,
[12:52] Charlar Linden #12 Has something changed with the avatar .xml file export recently? ive been trying to import an xml. of my avi into maya but can only use the default mesh obj and unlinked skeleton. From menu: develop > avatar > character tests > appearance to xml [Graf Maxwell]
[12:52] Nyx Linden not that I'm aware of....
[12:52] Nyx Linden probably nothing recent
[12:53] Maxwell Graf the wiz daxter plugin will no longer function, for me and several others ive spoken to.
[12:53] Asha (ashasekayi.ra) Are you using Daxter's tool Max?
[12:53] Asha (ashasekayi.ra) nvm :D
[12:53] Chodai Yoshikawa Nyx :: Page not found on that link
[12:53] Yuzuru (yuzuru.jewell) Thank you Nyx. But it shows "Page Not Found."
[12:53] Dain Shan +1 on that
[12:53] Drongle McMahon No....sorry, that's two differen "V"s.
[12:53] Maxwell Graf he even worked with me to get it working, and it wouldnt.
[12:54] Nyx Linden sec
[12:54] Nyx Linden http://community.secondlife.com/t5/Mesh/Mesh-Documentation-Requests/m-p/914193/highlight/true#M1403
[12:54] Asha (ashasekayi.ra) Are you exporting the XML from the official V2 viewer?
[12:54] Maxwell Graf on that note, if anyone here could help me with SL avi/maya rigging, I would pay well. Xeniversity is full up till about next year. lol
[12:55] Maxwell Graf yes, from v2.
[12:55] Asha (ashasekayi.ra) I haven't had an issue with the ones exported from Phoenix.
[12:55] Maxwell Graf the files from: develop > avatar > character tests > appearance to xml no longer seem to work.
[12:56] Nyx Linden could you get us two versions of the same avatar, one which "works" and one that "doesn't" ?
[12:56] Gaia Clary Maxwell, as Ashe says... phoenix allows to download the avatar as.obj ...
[12:56] Dain Shan Agree i tried that export too and it definately dosent work
[12:56] Maxwell Graf yes, but the obj is not rigged.
[12:56] Maxwell Graf thats my issue.
[12:56] Asha (ashasekayi.ra) No Gaia.. I mean the actual xml file.
[12:56] Gaia Clary oh... ok
[12:57] Asha (ashasekayi.ra) I did it last week without issue. I'll have to do it again later to see if something changed.
[12:57] Nyx Linden could you guys get me some more detail on how its broken?
[12:57] Maxwell Graf using the xml will allow for exporting multiple shapes and gender, not just default female.
[12:57] Nyx Linden (create a jira or forum thread please)
[12:57] Asha (ashasekayi.ra) I can send you a working one Nyx if you like.
[12:57] Dain Shan Well it used to be that way
[12:58] Maxwell Graf thank you asha
[12:58] Nyx Linden Asha - if you could send me two - one working one non, of the same avatar that would be helpful
[12:58] arton Rotaru quick question
[12:58] arton Rotaru Falcon: What's wrong with the physics engine. Prim mesh/prim roads are very bumpy on the latest servers
[12:58] Asha (ashasekayi.ra) Hmm... I don't have a non-workng one though. Perhaps, Max could send that?
[12:59] Chodai Yoshikawa surely your Landy can cope with a few bumps Arton? :P
[12:59] Nyx Linden the latest mesh client creates a working xml file for you Asha?
[12:59] arton Rotaru yeah, lol
[12:59] Gaia Clary i wonder... is there a way to import that xml file to blender ?
[12:59] Asha (ashasekayi.ra) I haven't tried that viewer. I'll give it a go later then make a thread with the results
[12:59] Asha (ashasekayi.ra) Yes Gaia.
[12:59] Asha (ashasekayi.ra) That how I make my clothes.
[12:59] Chodai Yoshikawa yes Gaia...write some Pyhton :)
[13:00] Asha (ashasekayi.ra) *That's
[13:00] Gaia Clary Asha, what tool do you use ?
[13:00] Maxwell Graf should work the same, though ive had some others tell me they had the same problem this week with the xml to blender.
[13:00] Asha (ashasekayi.ra) Wiz Daxter's addon Gaia
[13:00] Gaia Clary ah, ok.
[13:00] Eleanora Newell for those of us who can't script, is there anything already available for what gaia asks?
[13:00] Charlar Linden ok, I think we're wrapped for the week.
[13:01] Asha (ashasekayi.ra) Yep... it is on the marketplace
[13:01] Eleanora Newell thanks, ash
[13:01] Maxwell Graf jass 2.7 ships with a file called avatar.blend thats rigged, also.
[13:01] Python Morales maxwell, so which xml is this actually?
[13:01] Falcon Linden Ciao, folks
[13:01] davep (runitai.linden) thanks guys, keep building cool shit
[13:01] Asha (ashasekayi.ra) Adios Lindens
[13:01] Vir Linden bye all
[13:01] Nyx Linden gotta run, thanks for coming everyone :)
[13:01] Charlar Linden thanks everyoone, please visit and comment on the forums on these topics.
[13:01] Nyx Linden upload moar meshes!
[13:01] Charlar Linden Cheers
[13:01] Eleanora Newell thanks, everyone
[13:01] arton Rotaru bye
[13:01] Yuzuru (yuzuru.jewell) see you next week!
[13:01] Dain Shan Byeee
[13:01] Ranya Palmer bye guys
[13:01] Asha (ashasekayi.ra) The plus is that you don't have to download the obj files one by one.
[13:01] TheBlack Box tc all .. thanks for the OH
[13:02] Maxwell Graf if you enable develop menu, its develop > avatar > character tests > appearance to xml.
[13:02] Maxwell Graf its saves a file to your SL viewer > character folder
[13:02] Maxwell Graf the name of the file will be " avatar_name.xml
[13:02] Asha (ashasekayi.ra) So, it brings in your custom shape along with the skeleton in one shot.
[13:02] Maxwell Graf myes
[13:02] Maxwell Graf or should.
[13:02] Yuzuru (yuzuru.jewell) What is the copyright of except default avatar?
[13:03] Maxwell Graf i imagine you have to have a shape you have made, or one with full perms.
[13:03] Maxwell Graf using the xml is the tricky part, and where im having issues.
[13:03] Υπατία Καλλιστώ (hypatia.callisto) so it works with the old viewer right, learn something new
[13:03] Maxwell Graf you have to have a plugin or script which lets you import the xml.