The Environment Editor: Difference between revisions

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To edit the sky and water, you must first open the '''Environment Editor'''. You can do this by selecting '''World &gt; Environment Settings &gt; Environment Editor'''.
 
[[Image:kbsd_Kb_sky_menu_open_2.jpg]]
 
==The Environment Editor==
 
The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:
 
'''Time of Day:''' Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.
 
'''Cloud Cover:''' Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.
 
'''Water Color:''' Sets the color of all water in the Region.
 
'''Water Fog:''' Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.
 
[[Image:kbsd_Kb_sky_menu_basic_2.jpg]]
[[Category:Content Creation]]
[[Category:Menus and Controls]]
 
[[Category:Knowledge Base]]

Revision as of 16:12, 20 June 2011

To edit the sky and water, you must first open the Environment Editor. You can do this by selecting World > Environment Settings > Environment Editor.

The Environment Editor

The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:

Time of Day: Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.

Cloud Cover: Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.

Water Color: Sets the color of all water in the Region.

Water Fog: Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.