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| {{Multi-lang}}
| | #REDIRECT [[Mesh]] |
| {{Navbox/Mesh}}
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| __NOTOC__
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| [[Image:MeshWalkthrough-Mesh Tour-Splash.png|300px]]
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| <font size=1>Race car content by Timmi Allen, model hosted in Mesh City.</font>
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| == Welcome ==
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| Welcome to Mesh Beta! If you haven't already, please read the blog post: [http://community.secondlife.com/t5/Tools-and-Technology/Mesh-Import-Open-Beta-Starts-Today/ba-p/668752 Mesh Import Open Beta Starts Today] that contains basic information about the goals and status of Mesh.
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| The following tutorials will introduce you to obtaining a Mesh-compatible Second Life Viewer, getting onto a Mesh Region, and uploading various types of Meshes.
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| == Installation ==
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| [[Image:MeshWalkthrough-Mesh Tour-Splash 2.png|250px|right|Model by Timmi Allen]]
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| # Download the '''Mesh Import Project Viewer''' from Second Life's [[Linden_Lab_Official:Alternate_Viewers#Second_Life_Project_Viewers | Alternate Viewers page]].
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| #: Look for the '''Mesh Import Project Viewer''' installer in the '''Second Life Project Viewers''' section.
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| #: '''Note''': Be sure not to install the project Viewer in the same folder as your existing Viewer 2 installation, or you will likely get a "application failed to initialize properly" error upon startup.
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| # Import your SL account to Aditi (see [[Preview_Grid#Updating_Your_Account_on_Aditi|Updating Your Account on Aditi]] for instructions).
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| # Install and run the Viewer.
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| # Logging in takes you to the '''Aditi''' grid. | |
| #: If for some reason you do not arrive on the Aditi grid automatically, type CTRL+SHIFT+G on the login screen to bring up the grid selector pulldown and type or select '''Aditi'''.
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| # Go to region [secondlife://Aditi/secondlife/Mesh%20City/233/163/56 Mesh City] or any of the other [[Mesh/Mesh regions|Mesh-enabled regions]].
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| #: Note that Mesh City and its variants can get overloaded with Residents during peak hours, which may impact performance. You may want to check the Mesh Sandboxes if you're having trouble logging into Mesh City or if everything there looks like large triangles instead of meshes.
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| Continue to '''[[Mesh/Uploading a simple mesh|Uploading a simple mesh]]''' to get started with adding your own meshes.
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