Difference between revisions of "Viewerhelp:Upload Model - Modifiers"

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[[Category:Mesh Viewer Help]]
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This is the third step in the [http://wiki.secondlife.com/wiki/Mesh/Uploading_a_model model upload process], in which you specify additional features on your model, such as textures.
This is the third step in the [http://wiki.secondlife.com/wiki/Mesh/Uploading_a_model model upload process], in which you specify additional features on your model, such as textures.

Revision as of 13:41, 5 August 2011

KBcaution.png Important: THIS ARTICLE IS READY FOR TRANSLATION.

Level of Detail > Physics > Modifiers > Calculate weights & fees > Upload

This is the third step in the model upload process, in which you specify additional features on your model, such as textures.

When you have specified all the information you wish to on this tab:

  1. Click Calculate weights & fee, then review the resource weights, prim equivalent cost, and Linden dollar cost of your model.
  2. Click Upload to upload your model to Second Life.


Scale   Increases or decreases the base size of your model. Increasing the scale of a model can result in an increase in resource and upload costs.
Dimensions   Shows the model's dimensions with the specified scale.


Include

  • Textures: Includes the model's textures in the upload, and automatically applies them to the model. Each texture increases the upload fee by L$10. Uploaded textures also appear in your inventory inside a new folder in your Textures folder. The new folder's name corresponds to the name you gave your uploaded model.
  • Skin weight: Includes the model's skin weight information for the purposes of avatar rigging.
  • Joint positions: Includes the model's joint positioning information for the purposes of avatar rigging.
  • Pelvis Z Offset: Changes the vertical offset of a rigged mesh when it is worn on your avatar. This parameter can be used to help properly align meshes that are not meant to be centered on an avatar's root location (pelvis).