Difference between revisions of "Talk:LlGetObjectDetails"

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Never mind. Just slightly confusing grammar (fixed). -- [[File:Eddy_CUBE_jpg.jpg|45px|link=User:EddyFragment Robonaught]]'''[[User:EddyFragment Robonaught|Eddy]]'''  <sup><small>([[User talk:EddyFragment_Robonaught|talk]]|[[Special:Contributions/EddyFragment_Robonaught|contribs]])</small></sup> 05:50, 20 August 2009 (UTC)
Never mind. Just slightly confusing grammar (fixed). -- [[File:Eddy_CUBE_jpg.jpg|45px|link=User:EddyFragment Robonaught]]'''[[User:EddyFragment Robonaught|Eddy]]'''  <sup><small>([[User talk:EddyFragment_Robonaught|talk]]|[[Special:Contributions/EddyFragment_Robonaught|contribs]])</small></sup> 05:50, 20 August 2009 (UTC)
== Script time: seconds per what? ==
What, exactly, is the value returned by OBJECT_SCRIPT_TIME? "The total amount of average script CPU time used by the object or agent, in seconds"; but over what period of time is that measured? Per frame? Per second? Surely not the entire lifetime of the script?

Revision as of 03:38, 9 October 2011

Caveats state - "An empty list is also returned if the key given was an item in inventory (object or agent)." How exactly can you have an agent in inventory? -- Eddy CUBE jpg.jpgEddy (talk|contribs) 05:46, 20 August 2009 (UTC)

Never mind. Just slightly confusing grammar (fixed). -- Eddy CUBE jpg.jpgEddy (talk|contribs) 05:50, 20 August 2009 (UTC)

Script time: seconds per what?

What, exactly, is the value returned by OBJECT_SCRIPT_TIME? "The total amount of average script CPU time used by the object or agent, in seconds"; but over what period of time is that measured? Per frame? Per second? Surely not the entire lifetime of the script?