Difference between revisions of "Mesh/Exporting a mesh from Kanae project tools"
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== Basic workflow == | == Basic workflow == | ||
=== Create a box (or monkey or teapot or hippo) === | === Create a box (or monkey or teapot or hippo) === | ||
You can make the mesh object in the same step as work of the sculpted prim. | |||
The only thing which you do is saving it as the collada file format. | |||
[http://yuzurujewell.blogspot.com/2011/08/tutorial-t610-make-teapot.html Tutorial T610 Make a teapot] | |||
[http://yuzurujewell.blogspot.com/ Tutorial Blog(sculpted prim)] | |||
=== Reduce polygons === | === Reduce polygons === | ||
=== Apply textures === | === Apply textures === | ||
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== Best practices == | == Best practices == | ||
'''[http://blogs.secondlife.com/message/482983#37581 Forum thread on Kanae project tools best practices]''' | |||
=== Bones and rigging === | === Bones and rigging === | ||
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== Tutorial links == | == Tutorial links == | ||
'''[http://kanaemesh-e.blogspot.com/ How to make Mesh by KANAE PROJECT Tools]''' | |||
'''[http://kanaemesh-j.blogspot.com/ How to make Mesh by KANAE PROJECT Tools(Japansese)]''' |
Latest revision as of 09:56, 31 October 2011
Basic workflow
Create a box (or monkey or teapot or hippo)
You can make the mesh object in the same step as work of the sculpted prim. The only thing which you do is saving it as the collada file format.
Reduce polygons
Apply textures
Scale to meters
Export to COLLADA
Import to SL
Best practices
Forum thread on Kanae project tools best practices