Category talk:Wizardry and Steamworks: Difference between revisions

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Strife Onizuka (talk | contribs)
m 3-Term Logical Disjunction Using Vectors
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Revision as of 00:19, 27 November 2011

3-Term Logical Disjunction Using Vectors

I'm a bit confused why there is so much extra logic in the Universal NOR, the following gives the same value to Q. <lsl>integer Q = !((integer)I.x || (integer)I.y || (integer)I.z); //or even integer Q = !(integer)(I * I);//this is a cheat and computationally more expensive but oh so elegant.</lsl> -- Strife (talk|contribs) 23:19, 26 November 2011 (PST)