Difference between revisions of "Received Items Beta Testing"

From Second Life Wiki
Jump to navigation Jump to search
Line 66: Line 66:


== Reporting issues ==
== Reporting issues ==
File JIRAs using this link for any issues you find and select the component "Inventory"
File bugs in JIRA using this link for any issues you find and select the component "Inventory"
* https://jira.secondlife.com/secure/CreateIssue.jspa?pid=10002&issuetype=1
* https://jira.secondlife.com/secure/CreateIssue.jspa?pid=10002&issuetype=1

Revision as of 15:03, 24 February 2012

Overview

Received Items is the new feature which means that almost everything returned/delivered to Residents inworld will end up in the new Received Items folder. It has a fancy new user interface in the Second Life Viewer on the inventory panel. Coincidentally, Direct Delivery, which is the new delivery method on the Marketplace, sends all Marketplace purchases to the Received Items folder. Because of this overlap, Received Items and Direct Delivery will be released together.

Learn more in the "Received items (Beta feature)" Knowledge Base article.

Received items (Beta feature).png

Details

  • Who: You!
  • What: Try out Received Items and Direct Delivery
  • Where: ADITI, the preview grid.
  • When: Ongoing
  • Why: To verify successful inventory delivery in a reasonable amount of time.
  • How: However you can.

Received Items Testing

Testing is a easy as rezzing existing inventory items, creating new items, taking or taking copies of the items, and transferring inventory items between accounts. You are testing to see that any items you newly receive end up in your "Received Items" inventory panel. (Items you rez and take back will go back from where they came from.)

  • Step 1: Log into ADITI
  • Step 2: Teleport to a random region chosen below:
  • Step 3: Start performing various inventory operations.
    • Derez an object.
    • Remove an attachment such that it tries but cannot rez and must be returned.
    • Create a landmark.
    • Create an inventory link or outfit.
    • Create an inventory item.
    • Create a notecard.
    • Copy a notecard.
    • Create a notecard with contained inventory.
      • Pass this notecard to a friend so that they can copy the inventory.
    • Add a calling card.
    • Buy an object in-world.
    • Buy content from an object in-world.
    • Give inventory (various object types) from a script to a user.
    • Give inventory (various object types) from a user to another user.
    • Move objects back and forth between inventory and an inworld object (as a container for those objects)

Examples of what goes into Received items

  • Anything new to your inventory that you Take or Take Copy.
  • Anything you rezzed in someone else's parcel and they have Returned.
  • Inventory offers from other users.
  • Inventory from scripted objects.
  • Marketplace purchased items.

Regions

Special Testing Parcels

Reporting issues

File bugs in JIRA using this link for any issues you find and select the component "Inventory"