Difference between revisions of "Release Notes/Second Life Project Materials/3.6.2.278784"
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__NOTOC__ | __NOTOC__ | ||
{{KnownIssuesHeader}} | {{KnownIssuesHeader}} | ||
{{GenericDownloadBox|Project|Released on | {{GenericDownloadBox|Project|Released on August 06, 2013.|type=project|windows=http://download.cloud.secondlife.com/projects/Second_Life_3-6-2-279541_Project_Materials_Setup.exe|macintosh=http://download.cloud.secondlife.com/projects/SecondLife_3_6_2_279541_PROJECTMATERIALS.dmg|linux=http://download.cloud.secondlife.com/projects/SecondLife-i686-3.6.2.279541.tar.bz2|version=3.6.2.279541}} | ||
{{GreenCheckbox|title=Release Notes|body= | {{GreenCheckbox|title=Release Notes|body=This release contains some maintenance updates to the Materials viewer. }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|MATBUG-194}} Projected light shining on objects with any transparency has crazy effects | ||
** {{jira|NORSPEC-284}} CLONE - Projected light shining on objects with any transparency has crazy effects | ** {{jira|NORSPEC-284}} CLONE - Projected light shining on objects with any transparency has crazy effects | ||
** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ||
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*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
** {{jira|MATBUG-309}} In Release 3.6.2 (278916), shadows enabled or not, colored alpha objects that are not full-value (i.e. 128) are lit vastly differently under sunlight or point lights, than objects that are full-value (255) (Similar to MATBUG-250 and MATBUG-108.) | |||
*** {{jira|MATBUG-213}} Alpha lighting difference back (once again!) in Project Materials 3.6.1 (277673) | |||
*** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | |||
*** {{jira|MATBUG-250}} In Release 3.6.1 (278007), When shadows are enabled, colored alpha objects that are not full-value (255) are lit vastly differently under sunlight than objects that are full-value. (Similar to, but not same as MATBUG-108 and MATBUG-78.) | |||
*** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | |||
*** {{jira|MATBUG-108}} with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | ** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | ||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | *** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | ||
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*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | *** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | ||
** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | ** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | ||
* {{jira|NORSPEC-240}} Full bright alpha-masked faces appear non-fullbright underwater | |||
* {{jira|NORSPEC-241}} Rigged meshes with alpha mode set to 'alpha masking' appear opaque underwater | |||
* {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | * {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
* {{jira|NORSPEC-262}} Dragging and dropping a normal map onto an object it will apply as the diffuse texture to a single face | * {{jira|NORSPEC-262}} Dragging and dropping a normal map onto an object it will apply as the diffuse texture to a single face | ||
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*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* {{jira|NORSPEC-265}} Impostors, of mesh avatars using materials, are not displaying in Materials viewer | |||
** {{jira|MATBUG-286}} Meshes not loading on impostered avatars | |||
* {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | * {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* {{jira|NORSPEC-277}} on mac with low-end GPU, the sun/moon projectors are tracking the view direction incorrectly | * {{jira|NORSPEC-277}} on mac with low-end GPU, the sun/moon projectors are tracking the view direction incorrectly | ||
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*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* {{jira|NORSPEC-285}} CLONE - Alpha lighting difference back (once again!) in Project Materials 3.6.1 (277673) | |||
** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
*** {{jira|VWR-19097}} RenderDeferredAlphaSoften's default value of 0.750 dislays alpha content incorrectly. Much higher values fix this. | |||
*** {{jira|EXT-6528}} In Viewer 2.0, with Deferred Pipeline enabled, attachments with alpha show a "speckly" look when zoomed in close. Lighitng also behaves very differently on them. | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
*** {{jira|VWR-12719}} Meta-Issue: Deferred Rendering | |||
*** {{jira|VWR-13201}} Meta-Issue: Shadow-Draft bugs & improvements | |||
** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | |||
*** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | |||
*** {{jira|MATBUG-309}} In Release 3.6.2 (278916), shadows enabled or not, colored alpha objects that are not full-value (i.e. 128) are lit vastly differently under sunlight or point lights, than objects that are full-value (255) (Similar to MATBUG-250 and MATBUG-108.) | |||
*** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|MATBUG-108}} with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-194}} CLONE - with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-190}} CLONE - with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | |||
** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
* {{jira|NORSPEC-29}} Not Release Blocker: Add max_materials_per_transaction to /simulator/features cap | * {{jira|NORSPEC-29}} Not Release Blocker: Add max_materials_per_transaction to /simulator/features cap | ||
* {{jira|NORSPEC-290}} Optimize shaders | * {{jira|NORSPEC-290}} Optimize shaders | ||
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*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* {{jira| | * {{jira|NORSPEC-291}} Materials do not work underwater | ||
* {{jira|NORSPEC-292}} Lights don't change back to point lights if you assign and then remove a projected texture. | * {{jira|NORSPEC-292}} Lights don't change back to point lights if you assign and then remove a projected texture. | ||
** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ||
*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* {{jira|NORSPEC-293}} CLONE - Textured items appear washed out with glow and advanced lighting | |||
** {{jira|MATBUG-165}} Rigged meshes with glow appear brighter under deferred rendering / advanced lighting model | |||
* {{jira|NORSPEC-296}} CLONE - Unable to change media settings for an already applied media texture unless media texture is removed and reapplied. | * {{jira|NORSPEC-296}} CLONE - Unable to change media settings for an already applied media texture unless media texture is removed and reapplied. | ||
** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | ||
*** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | *** {{jira|NORSPEC-246}} CLONE - Shiny objects or objects with reflections look shiny white | ||
*** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | *** {{jira|NORSPEC-274}} Overblown bloom with corrupt pixels on MacOS 10.6.8 | ||
* { | * {{jira|NORSPEC-298}} CLONE - In Release 3.6.1 (278007), When shadows are enabled, colored alpha objects that are not full-value (255) are lit vastly differently under sunlight than objects that are full-value. (Similar to, but not same as MATBUG-108 and MATBUG-78.) | ||
* {{jira|NORSPEC- | ** {{jira|MATBUG-213}} Alpha lighting difference back (once again!) in Project Materials 3.6.1 (277673) | ||
* {{jira|NORSPEC- | *** {{jira|NORSPEC-285}} CLONE - Alpha lighting difference back (once again!) in Project Materials 3.6.1 (277673) | ||
* {{jira|NORSPEC- | *** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | ||
}} | *** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | ||
*** {{jira|MATBUG-108}} with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
*** {{jira|VWR-19097}} RenderDeferredAlphaSoften's default value of 0.750 dislays alpha content incorrectly. Much higher values fix this. | |||
*** {{jira|EXT-6528}} In Viewer 2.0, with Deferred Pipeline enabled, attachments with alpha show a "speckly" look when zoomed in close. Lighitng also behaves very differently on them. | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
*** {{jira|VWR-12719}} Meta-Issue: Deferred Rendering | |||
*** {{jira|VWR-13201}} Meta-Issue: Shadow-Draft bugs & improvements | |||
** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | |||
*** {{jira|IQA-1386}} Materials Maintenance Smoke Test - Project Viewer | |||
*** {{jira|MATBUG-309}} In Release 3.6.2 (278916), shadows enabled or not, colored alpha objects that are not full-value (i.e. 128) are lit vastly differently under sunlight or point lights, than objects that are full-value (255) (Similar to MATBUG-250 and MATBUG-108.) | |||
*** {{jira|VWR-16972}} In Viewer 2.0, with Deferred Pipeline/New Lighting enabled, alpha texture lighting does not match non-alpha lighting. | |||
*** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|MATBUG-108}} with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-194}} CLONE - with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|NORSPEC-190}} CLONE - with Advanced Lighting on, alpha objects respond to nearby lights that are not "255" (full value) or Intensity 1.0 vastly differently - Falloff is very different - New behavior from prev MATBUG-78 . | |||
*** {{jira|MATBUG-78}} MATBUG-78 Alpha lighting difference back (once again!) in Second Life 3.5.1 (275004) | |||
** {{jira|NORSPEC-311}} WL Haze effects are inconsistent between solid and transparent objects under water. | |||
*** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
** {{jira|SH-1427}} In deferred rendering, solids get exponential light falloff decay, but alpha content gets linear light falloff decay. | |||
* {{jira|NORSPEC-304}} CLONE - Transparent/Alphas Appear Black w/ Glow Under Advanced Lighting | |||
** {{jira|MATBUG-175}} Non-texture transparency rendering as black | |||
*** {{jira|NORSPEC-250}} CLONE - Non-texture transparency rendering as black | |||
*** {{jira|NORSPEC-294}} CLONE - Non-texture transparency rendering as black | |||
*** {{jira|NORSPEC-333}} CLONE - CLONE - Transparent/Alphas Appear Black w/ Glow Under Advanced Lighting | |||
*** {{jira|NORSPEC-304}} CLONE - Transparent/Alphas Appear Black w/ Glow Under Advanced Lighting | |||
* {{jira|NORSPEC-305}} CLONE - HUD animations broken | |||
* {{jira|NORSPEC-312}} Full Bright textures aren't effected by the underwater color. | |||
* {{jira|NORSPEC-314}} Materials Viewers crashing on Macs | |||
* {{jira|NORSPEC-315}} CLONE - Sky showing underwater in Linden ocean when ALM is enabled. | |||
** {{jira|MATBUG-296}} Sky showing underwater in Linden ocean when ALM is enabled. | |||
* {{jira|NORSPEC-316}} Gamma is too bright on water surface | |||
* {{jira|NORSPEC-318}} CLONE - textures that have transparency and specular are too dark when ALM is enabled. | |||
** {{jira|MATBUG-294}} textures that have transparency and specular are too dark when ALM is enabled. | |||
* {{jira|NORSPEC-319}} CLONE - Full bright textures that have transparency are too pale when ALM is enabled. | |||
** {{jira|MATBUG-295}} Full bright textures that have transparency are too pale when ALM is enabled. | |||
* {{jira|NORSPEC-320}} CLONE - Multiple issues with 278882 - Transparancy completely broken | |||
** {{jira|MATBUG-306}} Transparency is broken | |||
* {{jira|NORSPEC-321}} Alpha channel rendering opaquely with Full Bright enabled on alpha-masked objects. | |||
* {{jira|NORSPEC-323}} CLONE - lighting of flexy object endcaps changed in SL 3.6.0 | |||
** {{jira|MATBUG-311}} lighting of flexy object endcaps changed in SL 3.6.0 | |||
* {{jira|NORSPEC-324}} Avatar eyelashes are rendering white. | |||
* {{jira|NORSPEC-326}} Cannot enable ALM on OSX 10.8.6 Mac | |||
* {{jira|NORSPEC-327}} The display is completely corrupt with ALM on OSX 10.8.6 Mac | |||
** {{jira|NORSPEC-326}} Cannot enable ALM on OSX 10.8.6 Mac | |||
* {{jira|NORSPEC-328}} Regression: As of 279076 glow is no longer working with ALM disabled. | |||
* {{jira|NORSPEC-332}} CLONE - texture indexing wrong when some faces have 100% vertex transparency | |||
** {{jira|MATBUG-324}} Transfer of faces to other faces with transparancy | |||
* {{jira|NORSPEC-335}} CLONE - object scale changes no longer morph in SL 3.6.0 | |||
** {{jira|MATBUG-312}} object scale changes no longer morph in SL 3.6.0 | |||
*** {{jira|NORSPEC-305}} CLONE - HUD animations broken | |||
** {{jira|NORSPEC-305}} CLONE - HUD animations broken | |||
* {{jira|NORSPEC-336}} Glow doesn't render if diffuse map has alpha transparency. | |||
** {{jira|MATBUG-333}} Glow + Transparency/Alpha = No Glow}} | |||
{{RedInfobox|title=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600 | {{RedInfobox|title=Known Issues|body=* {{jira|MAINT-809}} [PUBLIC]Setting 16x antialiasing crashes Viewer in Ubuntu 11.10 with GeForce 6600 | ||
* {{jira|WEB-4659}} Direct Delivery Outbox fails in Linux build | * {{jira|WEB-4659}} Direct Delivery Outbox fails in Linux build | ||
* {{jira|NORSPEC-275}} Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs. | * {{jira|NORSPEC-275}} Brightness and Darkness legacy bump maps render incorrectly on Intel GPUs. | ||
* {{jira|CHUI-838}} [CHUIBUG]Opening chat history for groups only works once per session, if at all | * {{jira|CHUI-838}} [CHUIBUG]Opening chat history for groups only works once per session, if at all | ||
}} | }} |
Latest revision as of 10:54, 6 August 2013
Second Life Project Viewer version 3.6.2.279541
Released on August 06, 2013.
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