Difference between revisions of "Open Prim Animator"

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(Added some comments and changed the license verbiage.)
m (<lsl> tag to <source>)
 
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<lsl>
<source lang="lsl2">
// Open Prim Animator - by Todd Borst
// Open Prim Animator - by Todd Borst
// Extensive Modifications by SignpostMarv Martin
// Extensive Modifications by SignpostMarv Martin
Line 28: Line 28:


integer primCount;
integer primCount;
integer commandListenerHandle = -1;
integer commandListenerHandle = ERR_GENERIC;


list posList;
list posList;
Line 191: Line 191:
//  touch_start(integer num_detected)
//  touch_start(integer num_detected)
//  {
//  {
//      if (commandListenerHandle == -1)
//      if (commandListenerHandle == ERR_GENERIC)
//      {
//      {
//          if (playAnimationStyle == 0)
//          if (playAnimationStyle == 0)
Line 283: Line 283:
             export = [];
             export = [];


             i = 0:
             i = 0;
             j = llGetListLength(rotList);
             j = llGetListLength(rotList);


Line 463: Line 463:
         }
         }


         if (commandListenerHandle != -1)
         if (commandListenerHandle != ERR_GENERIC)
             showMenuDialog();
             showMenuDialog();
     }
     }
Line 481: Line 481:
                 llSetTimerEvent((float)FALSE);
                 llSetTimerEvent((float)FALSE);


                 if (commandListenerHandle != -1)
                 if (commandListenerHandle != ERR_GENERIC)
                     showMenuDialog();
                     showMenuDialog();
             }
             }
Line 487: Line 487:
     }
     }
}
}
</lsl>
</source>


[[Category:Open Prim Animator|Open Prim Animator]]
[[Category:Open Prim Animator|Open Prim Animator]]

Latest revision as of 07:15, 25 January 2015

// Open Prim Animator - by Todd Borst
// Extensive Modifications by SignpostMarv Martin

// Note from Todd to other editors: Please document changes you have made to get proper credit.
// Note from Todd to users: People may have edited the script from since I've posted it originally.
// You can always view the original script by clicking the history tab.

// This is provided AS IS without support.  Please don't bug me demanding
// help or custom work for this free script.

// Summary: This is a simple prim animation script.  Just add this script
// to your object and a dialog will automatically pop up for you to use.

// Features:
// -Single script "Prim Puppeteer" like animation tool
// -Playback controllable through external scripts
// -Animation is scalable and resizeable
// -On-touch trigger built-in
// -Completely free and open sourced

// License:
// You are welcome to use this anyway you like, even bring to other grids
// outside of Second Life.  You are welcomed to sell it if you've made your
// own improvements to it.  This is effectively public domain.  Have fun.

integer COMMAND_CHANNEL = 32;

integer primCount;
integer commandListenerHandle = ERR_GENERIC;

list posList;
list rotList;
list scaleList;
integer currentSnapshot;
integer recordedSnapshots;

vector rootScale;
vector scaleChange = <1.0, 1.0, 1.0>;

integer maxMemory;
integer freeMemory;

//  The values for playAnimationStyle means
//      0 :=    no animation playing
//      1 :=    play animation once
//      2 :=    play animation looping

integer playAnimationStyle;

key op_import = "6b78fcc8-e147-4105-99a6-ff19b4bf559d";
key op_export = "7c2ca168-2b64-4836-8727-8e62b78dbd44";
key op_alter_rootScale = "f9d3389e-a78c-43f8-9e35-c11adec112a5";

//  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
//  _/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

show_snapshot(integer snapNumber)
{
    if (!snapNumber || recordedSnapshots < snapNumber)
        return;

    vector rootPos = llGetPos();
    rotation rootRot = llGetRot();

    vector pos;
    rotation rot;
    vector scale;
    list params;

    integer i = 2;
    do
    {
        pos     = llList2Vector(posList, ((snapNumber - 1)*(primCount - 1)) + (i - 2));
        rot     = llList2Rot(rotList, ((snapNumber - 1)*(primCount - 1)) + (i - 2));
        scale   = llList2Vector(scaleList, ((snapNumber - 1)*(primCount - 1)) + (i - 2));

        if ( rootScale.x != 1.0 || rootScale.y != 1.0 || rootScale.z != 1.0 )
        {
            pos.x *= scaleChange.x;
            pos.y *= scaleChange.y;
            pos.z *= scaleChange.z;
            scale.x *= scaleChange.x;
            scale.y *= scaleChange.y;
            scale.z *= scaleChange.z;
        }
        params += [PRIM_LINK_TARGET, i,
                        PRIM_POSITION, pos,
                        PRIM_ROTATION, rot/rootRot,
                        PRIM_SIZE, scale
        ];

        if (64 < llGetListLength(params))
        {
            llSetLinkPrimitiveParamsFast(LINK_THIS, params);
            params = [];
        }
    }
    while (++i <= primCount);

    if (llGetListLength(params))
    {
        llSetLinkPrimitiveParamsFast(LINK_THIS, params);
        params = [];
    }
}

playAnimation(float delay, integer loop)
{
    if (delay < 0.1)
        delay = 1.0;

    if (loop == FALSE)
        playAnimationStyle = 1;
    else
        playAnimationStyle = 2;

    if (1 <= recordedSnapshots)
        llSetTimerEvent(delay);
}

showMenuDialog()
{
//  return;

    string temp = (string)((float)freeMemory/(float)maxMemory * 100.0);
    string menuText = "Free Memory: " + (string)freeMemory + " (" + llGetSubString(temp, 0, 4) +"%)"
        + "\nSnapshot " + (string)currentSnapshot +" of " + (string)recordedSnapshots
        + "\n\n[ Record ] - Record a snapshot of prim positions"
        + "\n[ Play ] - Play back all the recorded snapshots"
        + "\n[ Publish ] - Finish the recording process"
        + "\n[ Show Next ] - Show the next snapshot"
        + "\n[ Show Prev ] - Show the previous snapshot";

    llDialog(llGetOwner(), menuText,
        ["Record","Play","Publish","Show Prev","Show Next","Loop","Stop","Export"], COMMAND_CHANNEL);
}
string truncate_float(float foo)
{
    if (foo == 0.0)
        return "0";
    else if (foo == (float)((integer)foo))
        return (string)((integer)foo);

    string bar = (string)foo;

    while (llGetSubString(bar, -1, -1) == "0")
        bar = llGetSubString(bar, 0, -2);

    if (llGetSubString(bar, -1, -1) == ".")
        bar = llGetSubString(bar, 0, -2);

    return bar;
}

calc_scaleChange()
{
    if (rootScale != ZERO_VECTOR)
    {
        vector newScale = llGetScale();

        if ( (newScale.x / rootScale.x) != scaleChange.x
            || (newScale.y / rootScale.y) != scaleChange.y
            || (newScale.z / rootScale.z) != scaleChange.z)
        {
            scaleChange.x = newScale.x / rootScale.x;
            scaleChange.y = newScale.y / rootScale.y;
            scaleChange.z = newScale.z / rootScale.z;
        }
    }
}

default
{
    state_entry()
    {
        maxMemory = llGetFreeMemory();
        freeMemory = llGetFreeMemory();

        primCount = llGetNumberOfPrims();
        commandListenerHandle = llListen(COMMAND_CHANNEL,"", llGetOwner(), "");
        showMenuDialog();

        rootScale = llGetScale();
        if (llGetInventoryType("OPA Notecard Import - 2011-11-03") == INVENTORY_SCRIPT){
            llResetOtherScript("OPA Notecard Import - 2011-11-03");
        }
    }

//  Feel free to remove this on-touch trigger if you are using your own script to control playback
//  touch_start(integer num_detected)
//  {
//      if (commandListenerHandle == ERR_GENERIC)
//      {
//          if (playAnimationStyle == 0)
//              playAnimation(1.0,TRUE);
//          else
//          {
//              playAnimationStyle = 0;
//              llSetTimerEvent((float)FALSE);
//          }
//      }
//  }

    changed(integer change)
    {
        if (change & CHANGED_SCALE)
            calc_scaleChange();

        if (change & CHANGED_LINK)
        {
            if ( primCount != llGetNumberOfPrims() )
            {
                llOwnerSay("Link change detected, reseting script.");
                llResetScript();
            }
        }
    }

    //The message link function is to allow other scripts to control the snapshot playback
    //This command will display snapshot #2:
    //      llMessageLinked(LINK_ROOT, 2, "XDshow", NULL_KEY);  llSleep(1.0);
    //
    //This command will play through all the recorded snapshots in ascending order.  The number "1.0" is the delay speed and can be changed.
    //      llMessageLinked(LINK_ROOT, 0, "XDplay", "1.0");
    //
    //This command will loop through all the recorded snapshots in ascending order.  The number "1.0" is the delay speed and can be changed.
    //      llMessageLinked(LINK_ROOT, 0, "XDplayLoop", "1.0");
    //
    //To stop any playing animation use
    //      llMessageLinked(LINK_ROOT, 0, "XDstop", NULL_KEY);

    link_message(integer sender_num, integer num, string str, key id)
    {
        if ("XDshow" == str && 1 <= num && num <= recordedSnapshots)
            show_snapshot(num);
        else if ("XDplay" == str)
        {
            currentSnapshot = 1;
            float delay = (float)((string)id);
            playAnimation(delay, FALSE);
        }
        else if ("XDplayLoop" == str)
        {
            float delay = (float)((string)id);
            playAnimation(delay, TRUE);
        }
        else if ("XDstop" == str)
        {
            playAnimationStyle = 0;
            llSetTimerEvent((float)FALSE);
        }
        else if ("XDexport" == str && !num)
        {
            list export = [];
            string foo;
            vector bar;
            rotation baa;
            string baz;

            integer i = 2;
            integer j = primCount;

            do
                export += [llGetLinkName(i)];
            while (++i <= j);

            llMessageLinked(sender_num, 1, llDumpList2String(export,"|")  , op_export);
            export = [];

            i = 0;
            j = llGetListLength(posList);

            do
            {
                bar = llList2Vector(posList,i);
                export += ["<" + truncate_float(bar.x) + ","
                          + truncate_float(bar.y) + "," + truncate_float(bar.z) + ">"];
            }
            while (++i < j);

            llMessageLinked(sender_num, 2, llDumpList2String(export,"|")  , op_export);
            export = [];

            i = 0;
            j = llGetListLength(rotList);

            do
            {
                baa = llList2Rot(rotList,i);
                export += ["<" + truncate_float(baa.x) + "," + truncate_float(baa.y)
                            + "," + truncate_float(baa.z) + "," + truncate_float(baa.s) + ">"];
            }
            while (++i < j);

            llMessageLinked(sender_num, 3, llDumpList2String(export,"|")  , op_export);
            export = [];

            i = 0;
            j = llGetListLength(scaleList);

            do
            {
                bar = llList2Vector(scaleList,i);
                export += ["<" + truncate_float(bar.x) + ","
                            + truncate_float(bar.y) + "," + truncate_float(bar.z) + ">"];
            }
            while (++i < j);

            llMessageLinked(sender_num, 4, llDumpList2String(export,"|")  , op_export);
        }
        else if ("XDmenu" == str)
        {
            showMenuDialog();
        }
        else if ("XDimportLength" == str && 0 < num)
        {
            list foo;
            list bar;

            integer i;
            do
            {
                foo += [ZERO_VECTOR];
                bar += [ZERO_ROTATION];
            }
            while (++i < num);

            posList = foo;
            scaleList = foo;
            rotList = bar;
            llMessageLinked(sender_num,-1,str,op_import);
            recordedSnapshots = num / (llGetNumberOfPrims() - 1);
            llMessageLinked(LINK_SET, recordedSnapshots, "XDrecordedSnapshots", NULL_KEY);
            currentSnapshot = 1;
        }
        else if ("XDrecordedSnapshots" == str && num == -1)
        {
            llMessageLinked(sender_num,recordedSnapshots,str,NULL_KEY);
        }
        else if (id == op_import && 0 <= num)
        {
            list params = llParseString2List(str, ["|"], []);
            vector impPos = (vector)llList2String(params, 0);
            rotation impRot = (rotation)llList2String(params, 1);
            vector impSize  = (vector)llList2String(params, 2);

            posList = llListReplaceList(posList, [impPos], num, num);
            rotList = llListReplaceList(rotList, [impRot], num, num);
            scaleList = llListReplaceList(scaleList, [impSize], num, num);
        }
        else if (id == op_alter_rootScale)
        {
            rootScale = (vector)str;
            calc_scaleChange();
        }
    }

    listen(integer channel, string name, key id, string message)
    {
        list parsedMessage = llParseString2List(message, [" "], []);
        string firstWord = llToLower(llList2String(parsedMessage, 0));
        string secondWord = llToLower(llList2String(parsedMessage, 1));

        if ("show" == firstWord && recordedSnapshots > 0)
        {
            llSetTimerEvent((float)FALSE);

            if (secondWord == "next")
            {
                ++currentSnapshot;

                if (recordedSnapshots < currentSnapshot)
                    currentSnapshot = 1;

                show_snapshot(currentSnapshot);
            }
            else if (secondWord == "prev")
            {
                --currentSnapshot;

                if (currentSnapshot < 1)
                    currentSnapshot = recordedSnapshots;

                show_snapshot(currentSnapshot);
            }
            else
            {
                currentSnapshot = (integer)secondWord;

                if (currentSnapshot && currentSnapshot <= recordedSnapshots)
                {
                    show_snapshot(currentSnapshot);
                    llOwnerSay("Showing snapshot: " + (string)currentSnapshot);
                }
                else
                {
                    llOwnerSay("Invalid snapshot number given: " + (string) currentSnapshot +
                                "\nA valid snapshot number is between 1 and " + (string) recordedSnapshots);

                    currentSnapshot = 1;
                }
            }
        }
        else if (firstWord == "record")
        {
            vector rootPos = llGetPos();

            integer i = 2;
            do
            {
                vector pos = llList2Vector(llGetLinkPrimitiveParams(i, [PRIM_POSITION]), 0);

                pos.x -= rootPos.x;
                pos.z -= rootPos.z;
                pos.y -= rootPos.y;
                pos = pos / llGetRot();
                posList += pos;

                rotation rot = llList2Rot(llGetLinkPrimitiveParams(i, [PRIM_ROTATION]), 0);

                rot = rot / llGetRot();
                rotList += rot;

                scaleList += llList2Vector(llGetLinkPrimitiveParams(i, [PRIM_SIZE]), 0);
            }
            while (++i <= primCount);

            ++recordedSnapshots;

            llOwnerSay("Total number of snapshots recorded: " + (string)recordedSnapshots);
            freeMemory = llGetFreeMemory();
        }
        else if (firstWord == "play")
        {
            float delay = (float)secondWord;
            currentSnapshot = 1;
            playAnimation(delay, FALSE);
        }
        else if ("publish" == firstWord)
        {
            llSetTimerEvent((float)FALSE);
            playAnimationStyle = 0;
            currentSnapshot = 1;

            llListenRemove(commandListenerHandle);
            commandListenerHandle = -1;

            llOwnerSay("Recording disabled. Publish complete.\nClick me to toggle animation on/off.");
        }
        else if ("loop" == firstWord)
        {
            llMessageLinked(LINK_THIS, 0, "XDplayLoop", NULL_KEY);
        }
        else if ("stop" == firstWord)
        {
            llMessageLinked(LINK_THIS, 0, "XDstop", NULL_KEY);
        }
        else if ("export" == firstWord)
        {
            llOwnerSay("Should be exporting");
            llMessageLinked(LINK_THIS, 0, "XDexport", NULL_KEY);
        }

        if (commandListenerHandle != ERR_GENERIC)
            showMenuDialog();
    }

    timer()
    {
        show_snapshot(currentSnapshot);

        if (currentSnapshot < recordedSnapshots)
            ++currentSnapshot;
        else
        {
            if (playAnimationStyle == 2)
                currentSnapshot = 1;
            else
            {
                llSetTimerEvent((float)FALSE);

                if (commandListenerHandle != ERR_GENERIC)
                    showMenuDialog();
            }
        }
    }
}