Created page with "__NOTOC__ Category:Release Notes ==Release Notes for v3.8.6 (305942) - Second Life Viewer== {{KnownIssuesHeader}} {{GenericDownloadBox|Release|Released on October 19, 2015..."
(No difference)
Latest revision as of 09:53, 19 October 2015
Release Notes for v3.8.6 (305942) - Second Life Viewer
Known Issues Please see the Known Issues for important information and limitations.
This viewer introduces two sets of improvements intended to make your Second Life graphics experience better:
Graphics Presets
You can now create different saved "presets" for your graphics preferences, and quickly switch between them using a new top bar pulldown. Create one with a short draw distance and support for lots of detail to use when going to a dance club, another with long views for exploring, and any others that you find yourself using frequently.
Avatar Rendering Complexity Controls
For many users, the most expensive part of rendering a Second Life scene is rendering the avatars around you. For some time, the viewer has had a measurement of how much each avatar around you is affecting your performance; this viewer introduces some control and feedback based on that measure. A new *Avatar Maximum Complexity* control lets you prevent expensive avatars from lagging you; any avatar over the limit is displayed as a solid color rather than rendering full detail. A default limit is set based on the rendering performance of your system. You'll also get a notice when your own rendering complexity changes, and an indication when you're over the limit of too many of the avatars around you.