Difference between revisions of "Mentor Resource-Fantasy and Roleplay sims"

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* Be a good representation of what SL has to offer and be well put together from a structural point of view.  Sure what looks good is subjective but most people can tell the difference between a sim that is well put together and has a good look and feel to it and one that is just a jumble of stuff as well as be among the more popular sims in it's category or have some other stand out reason for showing it off to new residents.
* Be a good representation of what SL has to offer and be well put together from a structural point of view.  Sure what looks good is subjective but most people can tell the difference between a sim that is well put together and has a good look and feel to it and one that is just a jumble of stuff as well as be among the more popular sims in it's category or have some other stand out reason for showing it off to new residents.
* Be run by a group that is open to having Mentors bring new residents to the sim to have a look at it.  As well as having staff/volunteers members of the community who are willing to talk to the residents about the sim and who would also be able to give a tour of the sim if the Mentor is not familiar enough with it.  The sim admin/owner must approve and endorse the sim's involvement in this resource.
* Be run by a group that is open to having Mentors bring new residents to the sim to have a look at it.  As well as having staff/volunteers members of the community who are willing to talk to the residents about the sim and who would also be able to give a tour of the sim if the Mentor is not familiar enough with it.  The sim admin/owner must approve and endorse the sim's involvement in this resource.
* In the case of Roleplaying sims in particular the sim must have good resources in place so new members can get involved and learn about the roleplay in an easy manner.  Also the sim roleplaying group needs to be well established and fairly stable so that new members are getting into a * [[Firefly/Serenity - Sihnon]] ([http://slurl.com/secondlife/MetaProject/127/122/410/ SLURL])well structured roleplaying environment.
* In the case of Roleplaying sims in particular the sim must have good resources in place so new members can get involved and learn about the roleplay in an easy manner.  Also the sim roleplaying group needs to be well established and fairly stable so that new members are getting into a well structured roleplaying environment.


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I personally visited all the sims and interviewed the sim admins as well as members of the sim communities and in the case of roleplay sims observed a number of examples of the roleplay in each sim.


In order to make this easy for the Mentors I will also convert this information to notecards for easy of use in-world.
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Traditional High Fantasy:
Traditional High Fantasy:


* [http://www.socionex.com Kingdom of Sand] ([http://slurl.com/secondlife/KoS/249/26/509/ SLURL])
* [[Avilion]] ([http://slurl.com/secondlife/Avilion%20Mist/163/128/58/ SLURL])
* [[Avilion]] ([http://slurl.com/secondlife/Avilion%20Mist/163/128/58/ SLURL])
* [[Grendels|Gendel's]] ([http://slurl.com/secondlife/Avaria%20Tor%20/220/33/270/ SLURL])
* [[Grendels|Gendel's]] ([http://slurl.com/secondlife/Avaria%20Tor%20/220/33/270/ SLURL])
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* [[Midgar]] ([http://slurl.com/secondlife/Midgar/138/141/689/ SLURL])
* [[Midgar]] ([http://slurl.com/secondlife/Midgar/138/141/689/ SLURL])
* [http://shipyard.sl Shipyard] ([http://slurl.com/secondlife/Shipyard/90/80/42 SLURL])
* [http://shipyard.sl Shipyard] ([http://slurl.com/secondlife/Shipyard/90/80/42 SLURL])
Dark Roleplay
* [http://neovictoria.ning.com/ NeoVictoria] [http://slurl.com/secondlife/Machinima/16/128/704 SLUrl]
Post Apocalyptic Roleplay:
* [[Ark 13][http://maps.secondlife.com/secondlife/Sunny%20Side/102/199/31 SLURL]  www.ark13.net


Urban/Modern Day:
Urban/Modern Day:
* [http://www.erie-isle.com Erie Isle] ([http://slurl.com/secondlife/erie%20isle%20port SLURL]) - Voted Favorite Place to Roleplay in 2009 Residents Choice Awards
 
* [http://dsins.blogspot.com Sinners Bay] ([http://slurl.com/secondlife/Sinners%20Bay/5/5/22 SLURL])
* [http://www.socionex.com Nomos] ([http://slurl.com/secondlife/Nomos/18/226/706/ SLURL])
* [http://thecrackden.com Crack Den - City of Hathian] ([http://slurl.com/secondlife/Hathian/128/128/200 SLURL])
* [http://thecrackden.com Crack Den - City of Hathian] ([http://slurl.com/secondlife/Hathian/128/128/200 SLURL])
* [[Columtreal University]] ([http://slurl.com/secondlife/black%20bottom/128/128/30 SLURL])
* [[Columtreal University]] ([http://slurl.com/secondlife/black%20bottom/128/128/30 SLURL])
* [http://www.erie-isle.com Erie Isle] ([http://slurl.com/secondlife/erie%20isle%20port SLURL]) - Voted Favorite Place to Roleplay in 2009 Residents Choice Awards
* [http://maydayisland.ning.com Mayday Island] ([http://slurl.com/secondlife/Mayday/151/130/3002 SLURL])
* [http://maydayisland.ning.com Mayday Island] ([http://slurl.com/secondlife/Mayday/151/130/3002 SLURL])
 
* [[City of Darkness]] ([http://slurl.com/secondlife/Darkness/57/127/297])
* [http://cityofperdition.com/ City of Perdition] ([http://slurl.com/secondlife/City%20of%20Perdition/177/159/40 SLURL])
* [http://www.toxiancity.com/ Toxian City] ([http://slurl.com/secondlife/Toxia/255/107/24 SLURL]) - Intense Dark Urban Roleplay


Television/Movie-Related:
Television/Movie-Related:
 
* [http://twelvecolonies.com  Battlestar:The Twelve Colonies]]  ([http://slurl.com/secondlife/Galactica/55/168/3023  SLURL])
* [[Firefly/Serenity - Sihnon]] ([http://slurl.com/secondlife/MetaProject/127/122/410/ SLURL])
* [[Firefly/Serenity - Sihnon]] ([http://slurl.com/secondlife/MetaProject/127/122/410/ SLURL])
* [[Firefly/Serenity - Serenity Station]] ([http://slurl.com/secondlife/Revolution/113/110/1005/ SLURL])
* [[Firefly/Serenity - Serenity Station]] ([http://slurl.com/secondlife/Revolution/113/110/1005/ SLURL])
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* [[Firefly/Serenity - Londinium]] ([http://slurl.com/secondlife/Lyonet/228/240/81/ SLURL])
* [[Firefly/Serenity - Londinium]] ([http://slurl.com/secondlife/Lyonet/228/240/81/ SLURL])
* [[DUNE - Splintered Rock]] ([http://slurl.com/secondlife/Splintered_Rock/84/4/726/ SLURL])
* [[DUNE - Splintered Rock]] ([http://slurl.com/secondlife/Splintered_Rock/84/4/726/ SLURL])
* [[Exiled! a Royal Family in Greenwich, Connecticut (a "reality show" RP)]] ([http://maps.secondlife.com/secondlife/Southfield/94/15/21])


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Role Play Markets: (Many types of RP)
Role Play Markets: (Many types of RP)
* [[Role Play Market]] ([http://slurl.com/secondlife/Role%20Play%20Market/114/126/22/ SLURL])
* [[Role Play Market]] ([http://slurl.com/secondlife/Role%20Play%20Market/114/126/22/ SLURL])
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Role Play Publications:
* [http://reigningrealmsmonthly.webs.com Reigning Realms Monthly] Free Magazine [[In-world Headquarters]] ([http://slurl.com/secondlife/Solace%20Lake/172/91/22 SLURL])
[[Category:Articles in need of expansion]]

Latest revision as of 19:15, 15 November 2015

UNDER CONSTRUCTION

In response to this question that continues to come up on a regular basis both to me as well as to other Mentors from both new and existing SL Residents. I have decided to create this resource for Mentors which contains a listing of sims that would be good choices for Mentors to show to residents who are asking about these categories of sims. This is so we can give them something more than a suggestion off the top of our head or point them to search. Since these are commonly asked about areas that unless you're involved in them you might not know much about them I decided to tackle Fantasy and Roleplaying sims first.

The Criteria


As one might guess there are many different types of sims out there that could potentially fall into each category so to start I discussed the matter with a number of Mentors, Sim Admins, and Residents to get their take on it. It made the most sense to keep each category small with only three to four listings in each. While primairly for new residents this is a good resource for anyone interested in these types of sims. Any sim on this list should exhibit all or most of these qualities:

  • Be a good representation of what SL has to offer and be well put together from a structural point of view. Sure what looks good is subjective but most people can tell the difference between a sim that is well put together and has a good look and feel to it and one that is just a jumble of stuff as well as be among the more popular sims in it's category or have some other stand out reason for showing it off to new residents.
  • Be run by a group that is open to having Mentors bring new residents to the sim to have a look at it. As well as having staff/volunteers members of the community who are willing to talk to the residents about the sim and who would also be able to give a tour of the sim if the Mentor is not familiar enough with it. The sim admin/owner must approve and endorse the sim's involvement in this resource.
  • In the case of Roleplaying sims in particular the sim must have good resources in place so new members can get involved and learn about the roleplay in an easy manner. Also the sim roleplaying group needs to be well established and fairly stable so that new members are getting into a well structured roleplaying environment.



Categories:


Traditional High Fantasy:

Dark Roleplay

Post Apocalyptic Roleplay:

  • [[Ark 13]SLURL www.ark13.net

Urban/Modern Day:

Television/Movie-Related:


Role Play Markets: (Many types of RP)


Role Play Publications: