Release Notes/Second Life Project Animesh/5.0.9.329458: Difference between revisions

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Latest revision as of 10:51, 18 October 2017


Second Life Project Viewer version 5.0.9.329458

Released on October 18, 2017.

[ Windows | Macintosh | Linux]


Release Notes

 

This is the first build of the Animesh Project Viewer. Animesh is a new feature under development that allows non-avatar objects to play animations like avatars do today. Animesh is still under development, so the new features will only work in supported test regions on Aditi. See the wiki page for details on how to get started with animesh. You can report problems with animesh in our JIRA and discuss it with other interested residents at the Animesh Forum .

For more information, see our blog posting.

Resolved Issues

 
  • MAINT-7773 [Animesh] Users from different viewer don't see the Animesh stop animating when it is selected.
  • MAINT-7819 [PV] An observer receives error message when someone links 2 Animesh together.
  • MAINT-7860 [PV] Inconsistent enablement of editing translation/rotation/scale via text widgets
  • SL-718 [PV] Support animated objects as attachments
  • SL-729 [PV] Handle region crossings
  • SL-749 Edit/move animated object across region boundary causes object to disappear
  • SL-760 [PV] Support sitting on animated objects
  • SL-789 Crash in LLCharacter::LLCharacter() - assert sAllowInstancesChange
  • SL-790 [PV] Enforce limit on how many animesh attachments can be worn simultaneously (viewer)
  • SL-794 [PV] Enforce triangle count limit for animesh objects (viewer)
  • SL-797 [PV] Placeholder ARC impact from animated objects
  • SL-800 [PV] Changing animated mesh flag on attached object should update joint positions appropriately
  • SL-808 [PV] Update ARC display for animated objects
  • SL-811 [PV] Non-self av showing with wrong joint positions. Also reset skeleton fails with attached animesh.