Difference between revisions of "Content Creation User Group"
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The Content Creation User Group meeting is a weekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Vir Linden is the moderator. Please bring questions, requests, and especially cool new things to show off! | The Content Creation User Group meeting is a weekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Vir Linden is the moderator. Please bring questions, requests, and especially cool new things to show off! | ||
Normal schedule is to meet every Thursday at 1:00PM SLT, except the second Thursday of the month. Exceptions will be noted here. | Normal schedule is to meet every Thursday at 1:00PM SLT, except the second and fourth Thursday of the month. Exceptions will be noted here. | ||
== Upcoming meetings == | == Upcoming meetings == |
Revision as of 11:26, 23 September 2020
The Content Creation User Group meeting is a weekly, public meeting intended for discussion of issues around content creation, including avatars, animations, mesh, etc. Vir Linden is the moderator. Please bring questions, requests, and especially cool new things to show off!
Normal schedule is to meet every Thursday at 1:00PM SLT, except the second and fourth Thursday of the month. Exceptions will be noted here.
Upcoming meetings
Location: meetings are held on the main grid at http://maps.secondlife.com/secondlife/Hippotropolis/71/172/29
2020
- NO MEETING Thursday, Sep 24
- Thursday, Oct 1, 1:00PM SLT
- NO MEETING Thursday, Oct 8
- Thursday, Oct 15, 1:00PM SLT
- NO MEETING Thursday, Oct 22
- Thursday, Oct 29, 1:00PM SLT
Agenda
- Open Q&A
Notes
- Animesh is out as the default viewer should work everywhere. user guide, forum
- Bakes On Mesh is out as the default viewer, should work everywhere. knowledge base, forum
- Project EEP, which gives advanced configurable windlight environments for regions and parcels, is out as as the default viewer and supported everywhere. See the forum thread for details.
- ARCTan, a project to update rendering cost, land impact, and related things like mesh upload costs, is in progress.