Difference between revisions of "Common compilation problems"

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(→‎Windows: merged VS2003 and VS2005 sections as most erros seem to have been common anyway)
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= Windows =  
= Windows =  
== Compiling on MSVC 2003 ==


=== Error code from "Copying message template" ===
== Unresolved external symbol _CLSID_DxDiagProvider/_IID_IDxDiagProvider ==
* ''newview error PRJ0019: A tool returned an error code from "Copying message template"''
This is caused by the script trying to do a copy command, but the source path isn't in quotes.  Open up newview.vcproj in notepad, and near the bottom there are 4 line that say:
    CommandLine="copy $(InputPath) .\app_settings\message_template.msg
replace them with
    CommandLine="copy "$(InputPath)" .\app_settings\message_template.msg
The source and destination paths on line 158 may also require wrapping in quotes.  In which case:
    CommandLine="copy $(TargetDir)\$(TargetFileName) $(ProjectDir)
should become:
    CommandLine="copy "$(TargetDir)\$(TargetFileName)" "$(ProjectDir)"
 
 
=== Unresolved external symbol _CLSID_DxDiagProvider/_IID_IDxDiagProvider ===  
* ''newview error LNK2001: unresolved external symbol _CLSID_DxDiagProvider''
* ''newview error LNK2001: unresolved external symbol _CLSID_DxDiagProvider''
* ''newview error LNK2001: unresolved external symbol _IID_IDxDiagProvider''
* ''newview error LNK2001: unresolved external symbol _IID_IDxDiagProvider''
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=== Cannot open include file: 'ytab.h': No such file or directory ===
== Cannot open input file 'dxguid.lib' ==
* ''fatal error LNK1181: cannot open input file 'dxguid.lib' in ...''
 
If you are using the most recent DirectX SDK ("December 2006"), your VC++ Libraries Directory may be wrong because the SDK's lib folder now has 2 sub-folders for x64 and x86.  Try changing the path from ''C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib'' to ''C:\Program Files\Microsoft DirectX SDK (December 2006)\'' '''Lib\x86'''
 
 
== Cannot open include file: 'ytab.h': No such file or directory ==


* ''indra.l (20) : fatal error C1083: Cannot open include file: 'ytab.h': No such file or directory.''
* ''indra.l (20) : fatal error C1083: Cannot open include file: 'ytab.h': No such file or directory.''
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=== Cannot open input file 'dxguid.lib' ===
== Missing resources ==
* ''fatal error LNK1181: cannot open input file 'dxguid.lib' in ...''
 
If you are using the most recent DirectX SDK ("December 2006"), your VC++ Libraries Directory may be wrong because the SDK's lib folder now has 2 sub-folders for x64 and x86.  Try changing the path from.
    C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib
to
    C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib\x86
 
 
=== Missing resources ===
* ''.\res\newViewRes.rc(64) : error RC2135 : file not found: ll_icon.ico''
* ''.\res\newViewRes.rc(64) : error RC2135 : file not found: ll_icon.ico''
Some releases have missing files, which were reported to be last seen in the '''1.14.0.1''' release.
Some releases have missing files, which were reported to be last seen in the '''1.14.0.1''' release.
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== Error code from "Copying message template" ==
* ''newview error PRJ0019: A tool returned an error code from "Copying message template"''
This is caused by the script trying to do a copy command, but the source path isn't in quotes.  Open up newview.vcproj in notepad, and near the bottom there are 4 line that say:
    CommandLine="copy $(InputPath) .\app_settings\message_template.msg
replace them with
    CommandLine="copy "$(InputPath)" .\app_settings\message_template.msg
The source and destination paths on line 158 may also require wrapping in quotes.  In which case:
    CommandLine="copy $(TargetDir)\$(TargetFileName) $(ProjectDir)
should become:
    CommandLine="copy "$(TargetDir)\$(TargetFileName)" "$(ProjectDir)"


== Compiling on MSVC 2005 ==
'''''There is now a step-by-step tutorial for [[Compiling the viewer (MSVS2005)|Microsoft Windows - Visual Studio 2005 & Visual C++ 2005 Express]]'''''


What sort of errors are seen?
== Cannot open include file: 'windows.h' ==
 
=== Error opening dxguid.lib ===
 
* ''fatal error LNK1181: cannot open input file 'dxguid.lib' in win_crash_logger''
 
If you are using the most recent DirectX SDK ("December 2006"), your VC++ Libraries Directory may be wrong because the SDK's lib folder now has 2 sub-folders for x64 and x86.  Try changing the path from.
    C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib
to
    C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib\x86
 
 
=== Missing resources ===
When compiling resources, it fail with several errors, the first being
* ''.\res\newViewRes.rc(64) : error RC2135 : file not found: ll_icon.ico''
 
These files are part of the artwork package available on the source download page. Download and unpack the artwork package from your source root.
 
 
=== Cannot open include file: 'windows.h' ===
If you run into this problem:
If you run into this problem:
  ..\..\..\boost/regex/v4/fileiter.hpp(44) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
  ..\..\..\boost/regex/v4/fileiter.hpp(44) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
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=== Other (older) notes ===
== Other (older) notes ==
* Mozilla is not compatible with visual studio 2005, so we have not migrated the codebase, so we do not know if it works.  
* Mozilla is not compatible with visual studio 2005, so we have not migrated the codebase, so we do not know if it works.  


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* To minimize the number of warnings for now: in C/C++-Preprocessor add ';_CRT_SECURE_NO_DEPRECATE' to the Preprocessor Definitions, that will supress deprecation warnings --[[User:Artm Udal|Artm Udal]] 12:42, 8 January 2007 (PST)
* To minimize the number of warnings for now: in C/C++-Preprocessor add ';_CRT_SECURE_NO_DEPRECATE' to the Preprocessor Definitions, that will supress deprecation warnings --[[User:Artm Udal|Artm Udal]] 12:42, 8 January 2007 (PST)


= Mac OS X =
= Mac OS X =

Revision as of 06:07, 9 June 2007

General Problems

Windows

Unresolved external symbol _CLSID_DxDiagProvider/_IID_IDxDiagProvider

  • newview error LNK2001: unresolved external symbol _CLSID_DxDiagProvider
  • newview error LNK2001: unresolved external symbol _IID_IDxDiagProvider

These errors reportedly occur with MSVC 2003 and certain versions of the DirectX SDK. To workaround, edit lldxhardware.cpp and replace the following (line 35):

    #include <dxdiag.h>

with...

    #define INITGUID
    #include <dxdiag.h>
    #undef INITGUID


Cannot open input file 'dxguid.lib'

  • fatal error LNK1181: cannot open input file 'dxguid.lib' in ...

If you are using the most recent DirectX SDK ("December 2006"), your VC++ Libraries Directory may be wrong because the SDK's lib folder now has 2 sub-folders for x64 and x86. Try changing the path from C:\Program Files\Microsoft DirectX SDK (December 2006)\Lib to C:\Program Files\Microsoft DirectX SDK (December 2006)\ Lib\x86


Cannot open include file: 'ytab.h': No such file or directory

  • indra.l (20) : fatal error C1083: Cannot open include file: 'ytab.h': No such file or directory.

Workaround: copy "linden\indra\lscript\lscript_compile\ytab.hpp" to "linden\indra\lscript\lscript_compile\ytab.h" and build again.


Missing resources

  • .\res\newViewRes.rc(64) : error RC2135 : file not found: ll_icon.ico

Some releases have missing files, which were reported to be last seen in the 1.14.0.1 release.

  • Go to the source downloads page and grab the [1.14.0.1 viewer] sources.
  • Explore the archive to "linden/indra/newview/res" folder and extract content to your "linden/indra/newview/res" folder into current revision.


Error code from "Copying message template"

  • newview error PRJ0019: A tool returned an error code from "Copying message template"

This is caused by the script trying to do a copy command, but the source path isn't in quotes. Open up newview.vcproj in notepad, and near the bottom there are 4 line that say:

    CommandLine="copy $(InputPath) .\app_settings\message_template.msg

replace them with

    CommandLine="copy &quot;$(InputPath)&quot; .\app_settings\message_template.msg

The source and destination paths on line 158 may also require wrapping in quotes. In which case:

    CommandLine="copy $(TargetDir)\$(TargetFileName) $(ProjectDir)

should become:

    CommandLine="copy &quot;$(TargetDir)\$(TargetFileName)&quot; &quot;$(ProjectDir)&quot;


Cannot open include file: 'windows.h'

If you run into this problem:

..\..\..\boost/regex/v4/fileiter.hpp(44) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory

Fix it with this: (thanks Fairlight!)

set INCLUDE=C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Include;%INCLUDE%
set LIB=C:\Program Files\Microsoft Platform SDK for Windows Server 2003 R2\Lib;%LIB%


Other (older) notes

  • Mozilla is not compatible with visual studio 2005, so we have not migrated the codebase, so we do not know if it works.
  • To minimize the number of warnings for now: in C/C++-Preprocessor add ';_CRT_SECURE_NO_DEPRECATE' to the Preprocessor Definitions, that will supress deprecation warnings --Artm Udal 12:42, 8 January 2007 (PST)

Mac OS X

Getting:

  • /linden/indra/newview/../llwindow/llglheaders.h:377:31: error: GL/glh_extensions.h: No such file or directory
    • This means you didn't merge the libraries right.

Linux

Packaging errors

The final packaging step may fail with errors about the manifest if you are not using the slviewer-linux-libs bundle; in this case, if you still wish to end up with an end-user viewer package incorporating your own libraries, you can edit the manifest file found at indra/newview/viewer_manifest.py

Various Compilation problems

  • "Unable to initialize communications"
    • If the viewer just displays the error message " Unable to initialize communications" and exits, it can't find message_template.msg. You did remember to copy it over, right?
  • Something like: /usr/bin/ld: cannot find -lz
    • Nadia says: Install the zlib development headers. (Ubuntu package zlib1g-dev, Red Hat zlib-devel.)
  • Something like: indra.y.cpp:17: error: previous declaration of `int yyparse()'
    • Tofu says... 'This appears to be a problem with some versions of flex/bison. A resident reports success when comment out the #ifdef __cplusplus lines in lscript/lscript_compile/indra.y'
    • Nadia says: install the zlib development headers first and try recompiling. Commenting out those lines results in a error indra.l:666: undefined reference to `yyparse', after the zlib headers are installed.
  • Miscellaneous errors about classes not existing, or referencing an undefined type
    • Seems to be a difference between GCC 4 and GCC 3, with 4 being more strict about things. The solution has been adding "class TheMissingClass;" to whatever header files are missing the reference. For example I had to add "class LLUICtrlFactory;" to llui/lluictrl.h and llui/llviewborder.h
  • Linking failures ("script not found") due to spaces in the LINKFLAGS variable?
    • I saw a report, and modified the SConstruct file to drop the trailing arguments (and spaces) in LINKFLAGS.
  • Building 20070112a using BUILD=releasefordownload I get many [: 89: ==: unexpected operator errors; cp: target `SecondLife_i686_1_13_1_7/app_settings/*’ is not a directory error, and same thing for character, fonts, help, skins, res-sdl; [: 111: ==: unexpected operator, [: 120: SecondLife_i686_1_13_1_7.tar.bz2: unexpected operator. I can succesfully run the client from the source tree.
  • scons: *** While building `['.../linden/indra/i686-linux-client-release/lscript/lscript_compile/indra.l.cpp']': Don't know how to build a file with suffix `.l'.
    • You probably don't have all the dependencies installed (I had the same problem). Check that you have flex and bison. --Random73 Janus 07:43, 16 May 2007 (PDT)
  • Something like: linden/indra/i686-linux-client-release/llrender/llimagegl.cpp:122: error: `glActiveTextureARB' was not declared in this scope
    • Tofu says... 'You'll need to install OpenGL headers if you don't already have them: gl.h, glext.h, glu.h (The ones from 'mesa' should work)
    • two residents report good luck on Gentoo after doing 'eselect opengl set xorg-x11' (but note!! You must know what you're doing; this may change your default system OpenGL drivers, and you will probably want to change them back again after the compile, e.g. 'eselect opengl set nvidia')'
    g++-3.4 -shared *.o -o libelfio.so
    /usr/bin/ld: ELFIDynamic.o: relocation R_X86_64_32 against `a local symbol' can 
    not be used when making a  shared object; recompile with -fPIC
    ELFIDynamic.o: could not read symbols: Bad value