Difference between revisions of "User:Benjamin Linden/Office Hours/2007 Jun 12"

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(New page: Transcript of Benjamin Linden's office hours: {| |- style="vertical-align:top;background-color:#FFFFFF;" | [10:00] | Benjamin Linden: | style="white-space:...)
 
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Transcript of [[User:Benjamin_Linden|Benjamin Linden]]'s office hours:


{|
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Benjamin Linden:
| style="white-space:normal;"|I have to run to a meeting. good luck!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| BigPapi Linden:
| style="white-space:normal;"|I really hate the "can't login for 5 minutes bug".
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|BigPapi, see if you can manually clear presence next time that happens
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| BigPapi Linden:
| style="white-space:normal;"|Tried that.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| BigPapi Linden:
| style="white-space:normal;"|Didn't help.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|:(
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|hmmm... maybe i can take that as a blacklight task some time
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|https://jira.lindenlab.com/browse/SL-44630 "validate_framebuffer_object() crashes on ATI" [12:56pm] jeffbot: https://jira.lindenlab.com/browse/SL-44195 "Water shader falls back to software on ATI"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|palmer you sick?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|a bit... but getting better
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|yeah you sound a little "I need tea"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|:)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|did we do compatibility merges yet?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Brad Linden:
| style="white-space:normal;"|bridie: compatibility with 1.17?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|yes
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Brad Linden:
| style="white-space:normal;"|no we have not merged yet
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|sounds good
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|yep
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|awesome
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|cool
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|good to know
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|lemme check....
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|https://osiris.lindenlab.com/mediawiki/index.php/Windlight_Project
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|were there jira numbers?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|in a landslide
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|hehe
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Rob Linden:
| style="white-space:normal;"|stepping away from my desk for a bit
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|https://osiris.lindenlab.com/mediawiki/index.php/Windlight_Project
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|sl-44519
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|thanks Palmer
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Zen Linden:
| style="white-space:normal;"|is the file format jira task
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|https://jira.lindenlab.com/browse/SL-44638 - new day cycle graphic
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|I'd vote yes
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|can you say that again it didn't come through for me
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|Dave are we just putting the moon opposite side of the sun?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| BigPapi Linden:
| style="white-space:normal;"|That's the plan for now.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Bridie Linden:
| style="white-space:normal;"|QA
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|coo
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Torley Linden:
| style="white-space:normal;"|hee
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|bridie will you be around for 2 secs?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|cool
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|jira questions
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Pastrami Linden:
| style="white-space:normal;"|thx
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| BigPapi Linden:
| style="white-space:normal;"|later
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| colspan="2"|''-- End of Log ---''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| colspan="2"|''Unable to create requested object. Please try again.''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| Benjamin Linden:
| style="white-space:normal;"|morning!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:00] 
| Squirrel Wood:
| style="white-space:normal;"|Morning ^^
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:00] 
| colspan="2"|''Qie Niangao smiles. "Good morning, Benjamin"''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:01] 
| Stevex Janus:
| style="white-space:normal;"|morning
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:01] 
| Squirrel Wood:
| style="white-space:normal;"|looks like a quiet round today ^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:01] 
| Chaley May:
| style="white-space:normal;"|hi
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:01] 
| Squirrel Wood:
| style="white-space:normal;"|Yellow
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:01] 
| Benjamin Linden:
| style="white-space:normal;"|it sometimes takes people a while to show up
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:02] 
| Benjamin Linden:
| style="white-space:normal;"|hi Chaley
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:02] 
| Benjamin Linden:
| style="white-space:normal;"|good to see you as always Squirrel
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:02] 
| Benjamin Linden:
| style="white-space:normal;"|hi Qie and Stevex
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:02] 
| Benjamin Linden:
| style="white-space:normal;"|Qie, were you here last week?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:03] 
| Chaley May:
| style="white-space:normal;"|Qie seems like someone else :)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:03] 
| Qie Niangao:
| style="white-space:normal;"|oh, probably my alt, Gao... although he might have missed last week
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Benjamin Linden:
| style="white-space:normal;"|ah ok :-)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Benjamin Linden:
| style="white-space:normal;"|so where did we leave off last week
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Benjamin Linden:
| style="white-space:normal;"|Squirrel were you the one who wanted to discuss groups?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Benjamin Linden:
| style="white-space:normal;"|hi Taja
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Benjamin Linden:
| style="white-space:normal;"|long time no see!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:04] 
| Taja Beatty:
| style="white-space:normal;"|hello Benjamin
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Squirrel Wood:
| style="white-space:normal;"|hmm..
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:04] 
| Taja Beatty:
| style="white-space:normal;"|yes it has been a while
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:04] 
| Squirrel Wood:
| style="white-space:normal;"|dun 'amember ^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:05] 
| Taja Beatty:
| style="white-space:normal;"|nice to see you again finally I made one of your office hours
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:05] 
| Benjamin Linden:
| style="white-space:normal;"|yes, I'm happy to see it
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:05] 
| Benjamin Linden:
| style="white-space:normal;"|just to let everyone know before I forget
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:05] 
| Benjamin Linden:
| style="white-space:normal;"|I moved Thursdays office hours to 3pm
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:05] 
| Benjamin Linden:
| style="white-space:normal;"|hopefully this will give more people a chance to attend
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:06] 
| Chaley May:
| style="white-space:normal;"|what was the old time?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:06] 
| Benjamin Linden:
| style="white-space:normal;"|10am, same as today
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:06] 
| Squirrel Wood:
| style="white-space:normal;"|discussions... if you want to discuss groups... no problem. If you want to discuss the topics of last weeks pizza.. I'm good with that as well ;)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:06] 
| Chaley May:
| style="white-space:normal;"|ok
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:06] 
| Benjamin Linden:
| style="white-space:normal;"|it was easier for me to remember :-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:06] 
| Benjamin Linden:
| style="white-space:normal;"|hi Drew
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:06] 
| Drew Dwi:
| style="white-space:normal;"|morning
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:07] 
| Benjamin Linden:
| style="white-space:normal;"|we were just talking about what we should discuss today
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:07] 
| Drew Dwi:
| style="white-space:normal;"|button that enables one to ignore group chat for a specific group!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:07] 
| Squirrel Wood:
| style="white-space:normal;"|Why do virtual roller coasters make people feel sick after some time? ^^
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:08] 
| Benjamin Linden:
| style="white-space:normal;"|actually Drew, I think that may be enabled as part of voice chat
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:08] 
| Squirrel Wood:
| style="white-space:normal;"|Buttons! I'd like to see a button bar of sorts with "programmable" buttons ?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:08] 
| Benjamin Linden:
| style="white-space:normal;"|there are a number of new group roles
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:09] 
| Benjamin Linden:
| style="white-space:normal;"|do you mean like a HUD, Squirrel, or something that's actually built in to the viewer?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:09] 
| Squirrel Wood:
| style="white-space:normal;"|something that's built into the viewer that, for example, lets you automatically open several group chat windows for groups yo usually talk on or that auto-sets a certain windlight profile or....
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:10] 
| Drew Dwi:
| style="white-space:normal;"|hmmm
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:10] 
| Stevex Janus:
| style="white-space:normal;"|How about adding a feature to help beginners customize thier avitar.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:10] 
| Benjamin Linden:
| style="white-space:normal;"|sort of like the bookmarks toolbar in a browser?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:10] 
| Squirrel Wood:
| style="white-space:normal;"|basically some sort of quick-buttons that one can assign one of a number of provided funtions to
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:10] 
| Drew Dwi:
| style="white-space:normal;"|I like the style of the new communications button in the beta, but I think the change to the speakers button was bad because before I could just tell someone, push the speakers button, but now its the weird looking one next to talk.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:10] 
| Stevex Janus:
| style="white-space:normal;"|The randomzie function is just too random.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:10] 
| Benjamin Linden:
| style="white-space:normal;"|that's a great idea, Stevex, I was just discussing that with someone
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:11] 
| Squirrel Wood:
| style="white-space:normal;"|Yes. Something like "bookmarks" basically
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:11] 
| Drew Dwi:
| style="white-space:normal;"|bookmarks pulling up your list of landmarks? hmhmh
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:11] 
| Benjamin Linden:
| style="white-space:normal;"|we really need to make avatar customization more accessible to beginning users
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:11] 
| Stevex Janus:
| style="white-space:normal;"|I was thinking of instaead of complitely unrelated randomzied changes, make it a panel of random offset 3x3 and then let the user choose the change
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:11] 
| Benjamin Linden:
| style="white-space:normal;"|most people go buy their appearance anyway :-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:12] 
| Benjamin Linden:
| style="white-space:normal;"|yes, that's along the lines of what we were thinking too
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:12] 
| Benjamin Linden:
| style="white-space:normal;"|sort of constrained choices that let you build a variety of good-looking avatars
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:12] 
| Squirrel Wood:
| style="white-space:normal;"|I don't know if you have ever played Horizons - Empire of Istaria but there you had button bars where you could "program" a list of actions for each button. like, "Equip item X", "Cast Spell Y", "Heal selected player"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:13] 
| Benjamin Linden:
| style="white-space:normal;"|squirrel, there is work being done this quarter to make the UI "scriptable"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:13] 
| Benjamin Linden:
| style="white-space:normal;"|which would make your idea possible
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:13] 
| Squirrel Wood:
| style="white-space:normal;"|Cool ^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:13] 
| Benjamin Linden:
| style="white-space:normal;"|hi Christian
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:13] 
| Christian Colville:
| style="white-space:normal;"|hi Ben
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:14] 
| Christian Colville:
| style="white-space:normal;"|got my textures back grins
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:14] 
| Benjamin Linden:
| style="white-space:normal;"|Drew, interesting feedback on the speakers button
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:14] 
| Benjamin Linden:
| style="white-space:normal;"|yes, it's great to see you not all black, Christian :-0
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:14] 
| Drew Dwi:
| style="white-space:normal;"|yeah we wound up taking a picture and drawing a big arrow in paint to show them :P
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:14] 
| Benjamin Linden:
| style="white-space:normal;"|except you're barefoot! :-)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:14] 
| Drew Dwi:
| style="white-space:normal;"|i'd show you but its still on the beta grid heh
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:15] 
| Christian Colville:
| style="white-space:normal;"|grins need to get some decent shoes
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:15] 
| Benjamin Linden:
| style="white-space:normal;"|hi Wyn
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:15] 
| Christian Colville:
| style="white-space:normal;"|what're we talking about?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:15] 
| Taja Beatty:
| style="white-space:normal;"|what is it with people wanting others in shoes
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:15] 
| Benjamin Linden:
| style="white-space:normal;"|oh hey Khamon, you snuck in
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:15] 
| Benjamin Linden:
| style="white-space:normal;"|didn't see you
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:15] 
| Taja Beatty:
| style="white-space:normal;"|I like to feel the coolness on my feet
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:15] 
| colspan="2"|''Wyn Galbraith smiles, "Good morningish"''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:16] 
| colspan="2"|''Qie Niangao wants sculptie toes!''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:16] 
| Benjamin Linden:
| style="white-space:normal;"|we were discussing a variety of feature enhancements and suggestions
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:16] 
| Benjamin Linden:
| style="white-space:normal;"|easier avatar customization
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:16] 
| Christian Colville:
| style="white-space:normal;"|ok
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:16] 
| Benjamin Linden:
| style="white-space:normal;"|Squirrel had an idea for adding a programmable toolbar that could do macro type stuff
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:16] 
| Wyn Galbraith:
| style="white-space:normal;"|That's an interesting thought
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:16] 
| Benjamin Linden:
| style="white-space:normal;"|and Drew was giving feedback on the chatterbox and voice chat UI
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:17] 
| Benjamin Linden:
| style="white-space:normal;"|specifically that he didn't like that the text label was removed
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Drew Dwi:
| style="white-space:normal;"|^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:17] 
| Christian Colville:
| style="white-space:normal;"|ok
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Benjamin Linden:
| style="white-space:normal;"|we actually went back and forth on that
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:17] 
| Squirrel Wood:
| style="white-space:normal;"|easier customization.. mayhaps give new players a choice of a variety of predefined characters of all genders, forms and sizes and then let them do further cusomization like.. "longer/shorter legs", "smaller/bigger head" , ..
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Benjamin Linden:
| style="white-space:normal;"|because the text label wasn't very good (people confused it with "audio speakers")
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:17] 
| Christian Colville:
| style="white-space:normal;"|oh ok
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Drew Dwi:
| style="white-space:normal;"|if could put more text on button many
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Drew Dwi:
| style="white-space:normal;"|like speaking now
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Drew Dwi:
| style="white-space:normal;"|or speakers list
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:17] 
| Drew Dwi:
| style="white-space:normal;"|-many +maybe :X
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:18] 
| Squirrel Wood:
| style="white-space:normal;"|Sort of by asking questions.. "Is your character male? [yes/no]", "Is he/she/it tall? [yes/no]" and the like
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:18] 
| Christian Colville:
| style="white-space:normal;"|that would be easier initially I guess
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:18] 
| Wyn Galbraith:
| style="white-space:normal;"|I'm wondering how it will be for those who are using voice and those who are not, for example, if we have a person who is deaf and cannot use the speakers, how are they going to know what the others are saying?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:19] 
| Drew Dwi:
| style="white-space:normal;"|they wont
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:19] 
| Taja Beatty:
| style="white-space:normal;"|that is true Wyn...I rarely use speakers...my hubby does not like to hear talking
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:19] 
| Taja Beatty:
| style="white-space:normal;"|so I would rather type
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:19] 
| Wyn Galbraith:
| style="white-space:normal;"|That would force them to reveal a limitation they may not want to reveal in SL. I operate muted 90% of the time.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:19] 
| Drew Dwi:
| style="white-space:normal;"|yeah but thats a choice preference, not alot LL can do about that, they will just be aware that in voice enabled places they might miss some stuff
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:19] 
| Benjamin Linden:
| style="white-space:normal;"|I've been thinking about voice, particularly when it comes to office hours
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:20] 
| Taja Beatty:
| style="white-space:normal;"|but how would you know they are speaking in voice
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:20] 
| Drew Dwi:
| style="white-space:normal;"|they would still see the white dot I believe, and it would show green
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:20] 
| Benjamin Linden:
| style="white-space:normal;"|I may actually continue using text chat
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:20] 
| Wyn Galbraith:
| style="white-space:normal;"|Maybe in the caption tags there could be a little speaker.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:20] 
| Drew Dwi:
| style="white-space:normal;"|text chat is alot better for logging too
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:20] 
| Christian Colville:
| style="white-space:normal;"|sure
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:20] 
| Taja Beatty:
| style="white-space:normal;"|yes most definately
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:20] 
| Taja Beatty:
| style="white-space:normal;"|I prefer text chat
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:21] 
| Drew Dwi:
| style="white-space:normal;"|not sure i'm understanding... but you would propose what... not implementing voice? o.O
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:21] 
| Christian Colville:
| style="white-space:normal;"|I haven't messed with voice yet - there's some visual feedback when someone is talking?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:21] 
| Drew Dwi:
| style="white-space:normal;"|yeah, there's a white dot, and green things expand from it depending on volume of speaker
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:21] 
| Wyn Galbraith:
| style="white-space:normal;"|No, just that there are certain applications where it isn't really usable, such as keeping meeting logs.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:21] 
| Taja Beatty:
| style="white-space:normal;"|right Drew...some people may not want to implement voice
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:22] 
| Benjamin Linden:
| style="white-space:normal;"|plus it also makes it easier to run several conversations in parallel
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:22] 
| Drew Dwi:
| style="white-space:normal;"|so don't use it? I mean thats the idea of land owners having power to disable it no?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:22] 
| Benjamin Linden:
| style="white-space:normal;"|sorry, we're having some office furniture moved around so I'm a little distracted
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:22] 
| Squirrel Wood:
| style="white-space:normal;"|Just make sure they don't move you on accident ^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:22] 
| Christian Colville:
| style="white-space:normal;"|lol
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:23] 
| Wyn Galbraith:
| style="white-space:normal;"|In another world, where voice is already in as well as text, which I will leave nameless, voice was actually confusing or hard to hear, or picked up the users background noise. That was before the kittens at the cords on my headset.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:23] 
| Wyn Galbraith:
| style="white-space:normal;"|*at = ate
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:23] 
| colspan="2"|''Taja Beatty giggles''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:23] 
| Christian Colville:
| style="white-space:normal;"|grins
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:23] 
| Drew Dwi:
| style="white-space:normal;"|is it possible to disable sound from voice completely if not using? I don't recall such option on beta
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:23] 
| Squirrel Wood:
| style="white-space:normal;"|there should be
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:24] 
| Drew Dwi:
| style="white-space:normal;"|I would assume there is
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:24] 
| colspan="2"|''Wyn Galbraith has to get over there soon.''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:24] 
| Benjamin Linden:
| style="white-space:normal;"|to the beta grid, Wyn?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:24] 
| Wyn Galbraith:
| style="white-space:normal;"|Yes, haven't been there in a week. Last time I went everything was grey.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:24] 
| Qie Niangao:
| style="white-space:normal;"|there's a classic experiment done at IBM, called "The Listening Typewriter"... anyway, bottom-line: surprising how infrequently voice is really the handiest medium
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:25] 
| Drew Dwi:
| style="white-space:normal;"|voice is good for like, flying a plane, simple middle mouse button allows you to talk to another person flying without loosing the controls to type
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:26] 
| colspan="2"|''Qie Niangao giggles, having at first misunderstood: "flying a plane" *by* voice would be really hard''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:26] 
| Benjamin Linden:
| style="white-space:normal;"|Yes, you can disable voice chat
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:26] 
| Wyn Galbraith:
| style="white-space:normal;"|There are a number of good reasons to have it, so it's not really a choice not to introduce voice, it's more of a community acceptance that some will use it some will not, or some will do both.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:26] 
| Benjamin Linden:
| style="white-space:normal;"|in Preferences
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:26] 
| Squirrel Wood:
| style="white-space:normal;"|There are uses for voice. and abuses. Both will be taken advantage of. :p
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:26] 
| Christian Colville:
| style="white-space:normal;"|The thing I'd most like to see added in the way of UI is an inworld sculptie editor
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:27] 
| Wyn Galbraith:
| style="white-space:normal;"|Exactly Squirrel, great minds ... etc
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:27] 
| Benjamin Linden:
| style="white-space:normal;"|it will be very interesting to see what kind of adoption voice gets
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:27] 
| Benjamin Linden:
| style="white-space:normal;"|like which communities use it and which don't
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:27] 
| Benjamin Linden:
| style="white-space:normal;"|I look at it as a big community experiment :-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:27] 
| Christian Colville:
| style="white-space:normal;"|yeah it'll be interesting
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:27] 
| Squirrel Wood:
| style="white-space:normal;"|nobody will be able to hinder a person of broadcasting awfull noises by wiring the stereo/mono mix or "What U Hear" to their mikes
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:28] 
| Benjamin Linden:
| style="white-space:normal;"|real quick before we jump to sculpties christian I wanted to follow up on Drew's comment about the speakers button
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:28] 
| Wyn Galbraith:
| style="white-space:normal;"|It will be interesting to see what results. Because Beta testing never really gets used, at least as far as SL is concerned anyway, as it will in a real use situation.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:28] 
| Benjamin Linden:
| style="white-space:normal;"|is there something we could do to make that clearer?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:28] 
| Benjamin Linden:
| style="white-space:normal;"|yes, Wyn, that's why we're releasing a first look viewer with voice soon
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:29] 
| Benjamin Linden:
| style="white-space:normal;"|hi Revolution, didn't see you sneak in
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:29] 
| Stevex Janus:
| style="white-space:normal;"|linux version?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:29] 
| Wyn Galbraith:
| style="white-space:normal;"|Cool, I'll check it out.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:29] 
| Revolution Perenti:
| style="white-space:normal;"|hi there Ben
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:29] 
| Christian Colville:
| style="white-space:normal;"|hello Rev
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:29] 
| Revolution Perenti:
| style="white-space:normal;"|sorry was not going to change topic so i just listen first
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:29] 
| Drew Dwi:
| style="white-space:normal;"|hmm well as said earlier I think better defining it, with either 2 words is best option, like active speakers or speakers list
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:29] 
| Qie Niangao:
| style="white-space:normal;"|stevex: right... but given the nightmare of Linux sound, can kinda see why that's taking a while
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:30] 
| Drew Dwi:
| style="white-space:normal;"|or volume maybe
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:30] 
| Benjamin Linden:
| style="white-space:normal;"|anotehr concern about the label was the length of it, especially when it gets translated to other languages like German
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:30] 
| Squirrel Wood:
| style="white-space:normal;"|"Tell me, oh great button, who is speaking at the moment!" ?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:30] 
| Benjamin Linden:
| style="white-space:normal;"|do you happen to remember if the button has a tooltip?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:30] 
| Benjamin Linden:
| style="white-space:normal;"|I dont' have it open at the moment obviously :-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:31] 
| Drew Dwi:
| style="white-space:normal;"|yeah I don't know
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:32] 
| Drew Dwi:
| style="white-space:normal;"|office hours in beta grid next time? :P
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:32] 
| Benjamin Linden:
| style="white-space:normal;"|Squirrel, to your point about not being able to limit what you hear, you will be able to individually control the volume and mute of other residents
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:32] 
| Wyn Galbraith:
| style="white-space:normal;"|Hey that's a good idea.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:33] 
| Benjamin Linden:
| style="white-space:normal;"|you can try it out today on the beta grid
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:33] 
| Wyn Galbraith:
| style="white-space:normal;"|All Hail the Mute button.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:33] 
| Benjamin Linden:
| style="white-space:normal;"|does anyone who's used voice chat have feedback on the in-world speaking indicators
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:33] 
| colspan="2"|''Drew Dwi needs mute button in RL''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:33] 
| Benjamin Linden:
| style="white-space:normal;"|are they useful? easy to understand?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:33] 
| Benjamin Linden:
| style="white-space:normal;"|easy to see?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:34] 
| Benjamin Linden:
| style="white-space:normal;"|haha yeah, Drew, I've thought of that many times
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:34] 
| Drew Dwi:
| style="white-space:normal;"|xD
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:34] 
| colspan="2"|''Wyn Galbraith has too, just yesterday.''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:34] 
| Drew Dwi:
| style="white-space:normal;"|here's a suggestion
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:34] 
| Drew Dwi:
| style="white-space:normal;"|on the voice options
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:34] 
| Drew Dwi:
| style="white-space:normal;"|when someone enables voice
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:34] 
| Drew Dwi:
| style="white-space:normal;"|you should have push-to-talk enabled by default
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:35] 
| Drew Dwi:
| style="white-space:normal;"|because otherwise 1/2 the people enable voice and BOOM their broadcasting all the backround noise or music their playing
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:35] 
| Squirrel Wood:
| style="white-space:normal;"|Make it big, red and stick it in the center of the screen. Oh! And label it "Do Not Press"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:35] 
| Benjamin Linden:
| style="white-space:normal;"|PTT will be enabled by default
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:35] 
| Benjamin Linden:
| style="white-space:normal;"|actually voice will be off by default
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:35] 
| Wyn Galbraith:
| style="white-space:normal;"|Maybe that should be a preference choice. Some may not want it to be enabled by default, such as people who are deaf.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:35] 
| Benjamin Linden:
| style="white-space:normal;"|but there will be a "voice setup" wizard to get people going with Voice Chat if they so desire
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:35] 
| Drew Dwi:
| style="white-space:normal;"|no no, I mean when you got into preferences and manually enable voice
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:35] 
| Drew Dwi:
| style="white-space:normal;"|yeah that'd be good
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:36] 
| Wyn Galbraith:
| style="white-space:normal;"|Good.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:36] 
| Benjamin Linden:
| style="white-space:normal;"|we're frantically trying to get all these features rolled out :-)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:36] 
| Benjamin Linden:
| style="white-space:normal;"|once the first look viewer goes out there will be several weeks of feedback and iterations
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:37] 
| Benjamin Linden:
| style="white-space:normal;"|so hopefully we'll have a chance to gather your input and include it in the final version of voice
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:37] 
| Drew Dwi:
| style="white-space:normal;"|there's alot of little things on jira that feel like they've been ignored for the big feature's.... any good way to get them adressed?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:37] 
| Drew Dwi:
| style="white-space:normal;"|https://jira.secondlife.com/browse/SVC-267
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:38] 
| Benjamin Linden:
| style="white-space:normal;"|that's a great point, Drew, I'm glad you brought it up
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:38] 
| Drew Dwi:
| style="white-space:normal;"|thats a very incomplete list
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:38] 
| Drew Dwi:
| style="white-space:normal;"|but something as simple as enabling estate owners to enter full estates has been asked for the last 3 versions ;\
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:38] 
| Benjamin Linden:
| style="white-space:normal;"|we actually have a number of people working on making small fixes like this
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:38] 
| Christian Colville:
| style="white-space:normal;"|Also get the sense that a lot of problems are overload related and won't get resolved until better load management systems are in place
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:39] 
| Benjamin Linden:
| style="white-space:normal;"|Torley and I meet regularly to go through these lists, he actually just pointed me to this jira list
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:39] 
| Benjamin Linden:
| style="white-space:normal;"|so it will be included in our list of issues to review and assign to developers
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:39] 
| Benjamin Linden:
| style="white-space:normal;"|we're trying to balance the need to stay innovative and competitive with the needs and concerns of the residents
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:40] 
| Drew Dwi:
| style="white-space:normal;"|right but lots of bug fixes but very few 'feature fixes'
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:40] 
| Drew Dwi:
| style="white-space:normal;"|i'll keep adding to that list tho
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:40] 
| Christian Colville:
| style="white-space:normal;"|is there anyone who has an office hour to talk about architectural issues?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:40] 
| Benjamin Linden:
| style="white-space:normal;"|part of the problem with "feature fixes" is that it's not always to simple to fix one thing in isolation
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:41] 
| Benjamin Linden:
| style="white-space:normal;"|many features are interrelated and interdependent, both in the code and in terms of interaction design patterns
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:41] 
| Benjamin Linden:
| style="white-space:normal;"|what solves a problem in one place may actually make it worse somewhere else
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:41] 
| Wyn Galbraith:
| style="white-space:normal;"|That's common,
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:41] 
| Benjamin Linden:
| style="white-space:normal;"|this isn't an excuse, just and explanation why some stuff seems to take longer to get addressed
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:41] 
| Wyn Galbraith:
| style="white-space:normal;"|Code can some times be like Jello.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:41] 
| Benjamin Linden:
| style="white-space:normal;"|we want to think about the big picture
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:42] 
| Christian Colville:
| style="white-space:normal;"|yep seems some things require fundamental changes to the structure of SL to fix them
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:42] 
| Benjamin Linden:
| style="white-space:normal;"|this is what Torley and I meet to discuss
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:42] 
| Benjamin Linden:
| style="white-space:normal;"|we triage the discussions based on things that truly are easy and don't impact other areas in a complex way
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:42] 
| Benjamin Linden:
| style="white-space:normal;"|sorry, triage the issues
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:43] 
| Stevex Janus:
| style="white-space:normal;"|So we will ned a third life
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:43] 
| Christian Colville:
| style="white-space:normal;"|lol
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:43] 
| Benjamin Linden:
| style="white-space:normal;"|haha, I just saw a machinima about that
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:44] 
| Benjamin Linden:
| style="white-space:normal;"|a girl in SL logs into Third Life, on the login screen it says "To excape your Second Life"
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:44] 
| Benjamin Linden:
| style="white-space:normal;"|:-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:44] 
| Christian Colville:
| style="white-space:normal;"|isn't that when you have a PC in SL which is running SL on it?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:44] 
| Wyn Galbraith:
| style="white-space:normal;"|That's Fourth Life.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:44] 
| Christian Colville:
| style="white-space:normal;"|oh yeah 2 x 2 how could I miss that lol
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:45] 
| Benjamin Linden:
| style="white-space:normal;"|Christian, you brought up sculpties, have you had a chance to play around with them much?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:45] 
| Benjamin Linden:
| style="white-space:normal;"|I'm personally very excited to see what the builders do with sculpties
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:45] 
| colspan="2"|''Wyn Galbraith just had algebra classes a few months ago. "Everything still seems like a formula."''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:45] 
| Christian Colville:
| style="white-space:normal;"|yes I've just managed to create one in Blender
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:45] 
| colspan="2"|''Wyn Galbraith has played with sculpties, "Don't make me get my hat out ;)"''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:45] 
| Christian Colville:
| style="white-space:normal;"|I can see a lot of uses fo rthem
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:45] 
| colspan="2"|''Qie Niangao wants SCULPT_TYPE_PLANAR *real* bad''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:46] 
| Benjamin Linden:
| style="white-space:normal;"|what does that mean Qie
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:46] 
| Christian Colville:
| style="white-space:normal;"|what would that be Qie?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:46] 
| Benjamin Linden:
| style="white-space:normal;"|sorry, I'm not a modeller
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:46] 
| Qie Niangao:
| style="white-space:normal;"|the current sculpties are all spheres...
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:46] 
| Wyn Galbraith:
| style="white-space:normal;"|There are classes now starting using and creating sculpties I've noticed.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:46] 
| Qie Niangao:
| style="white-space:normal;"|ends of textures close at top and bottom
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:46] 
| Benjamin Linden:
| style="white-space:normal;"|oh that's great to hear, Wyn
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:46] 
| Christian Colville:
| style="white-space:normal;"|ok
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:46] 
| Benjamin Linden:
| style="white-space:normal;"|so Qie are you saying you want an open-ended sculptie?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| Qie Niangao:
| style="white-space:normal;"|so there will be cylinders (close just at end)... and planar, don't close at all...
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| Qie Niangao:
| style="white-space:normal;"|and another I forget now
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:47] 
| Squirrel Wood:
| style="white-space:normal;"|Humm. I would like to be able to apply a
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| Christian Colville:
| style="white-space:normal;"|but then... a plane has no thickness
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:47] 
| colspan="2"|''Qie Niangao has sudden-onset amnesia''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| colspan="2"|''Wyn Galbraith takes a lot of classes, "Haven't taken any of the how to make classes yet, sat in on a how to use.''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:47] 
| Qie Niangao:
| style="white-space:normal;"|yes that's right
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| Squirrel Wood:
| style="white-space:normal;"|sculptie texture to each side of a cube
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:47] 
| Qie Niangao:
| style="white-space:normal;"|perfect for terrain ;)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:47] 
| Christian Colville:
| style="white-space:normal;"|true..
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:48] 
| Wyn Galbraith:
| style="white-space:normal;"|You can make a hollow sculptie, I've done it.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:48] 
| Squirrel Wood:
| style="white-space:normal;"|or an option to add a bumpmap texture to prim faces..
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:48] 
| Christian Colville:
| style="white-space:normal;"|I think you could make a pretty good terrain with current sculpties tho
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:48] 
| Wyn Galbraith:
| style="white-space:normal;"|But you can't open it all the way through.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:48] 
| Qie Niangao:
| style="white-space:normal;"|well, bounding box is a sphere...
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:48] 
| Qie Niangao:
| style="white-space:normal;"|so, well, kinda bumpy terrain
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:48] 
| Chaley May:
| style="white-space:normal;"|anyone sculpted some stairs.. i want some
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:48] 
| Christian Colville:
| style="white-space:normal;"|yeah but you can deform them as much as you want..
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:49] 
| Christian Colville:
| style="white-space:normal;"|its topology
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Wyn Galbraith:
| style="white-space:normal;"|I've been trying that. Need a better tool.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Wyn Galbraith:
| style="white-space:normal;"|That was my first idea to use them for.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:49] 
| Benjamin Linden:
| style="white-space:normal;"|aren't scultpies limited to the 10m prim size?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Christian Colville:
| style="white-space:normal;"|yep Chaley I want to do that it would be a big prim saver
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Christian Colville:
| style="white-space:normal;"|yeah they are
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:49] 
| Wyn Galbraith:
| style="white-space:normal;"|Came out with something that looked like a wedding cake.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Qie Niangao:
| style="white-space:normal;"|they can *look* nice, but the collision space is still a sphere (albeit, yes, deformed)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Qie Niangao:
| style="white-space:normal;"|oh
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:49] 
| Qie Niangao:
| style="white-space:normal;"|the megaprims can be sculpted
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:49] 
| Benjamin Linden:
| style="white-space:normal;"|seems like that would make terrain editing with sculpties sort of challenging
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Christian Colville:
| style="white-space:normal;"|can they Qie? wow..
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:50] 
| Wyn Galbraith:
| style="white-space:normal;"|Still at 10m, you could get a nice set of stairs with one prim.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Benjamin Linden:
| style="white-space:normal;"|interesting, Qie
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Benjamin Linden:
| style="white-space:normal;"|that's true Wyn
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Benjamin Linden:
| style="white-space:normal;"|I can't wait to see what people come up with!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:50] 
| Wyn Galbraith:
| style="white-space:normal;"|Wedding cakes. ;)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Qie Niangao:
| style="white-space:normal;"|but you wouldn't do that for terrain, cuz non-phantom megaprims confuse Havoc and lag the sim
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:50] 
| Christian Colville:
| style="white-space:normal;"|its been done though Ben I have bought a sculptie island terrain kit
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Benjamin Linden:
| style="white-space:normal;"|I think SL will be much more organic and natural looking
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Benjamin Linden:
| style="white-space:normal;"|really, wow, Christian
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:50] 
| Chaley May:
| style="white-space:normal;"|stairs would have to be made with 2 prims.. 1 phantom sculptie and a ramp to walk on
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:50] 
| Christian Colville:
| style="white-space:normal;"|its not superb but that's down to the builder not the system
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:51] 
| Revolution Perenti:
| style="white-space:normal;"|same goes for temp rezzers , just expiermenting with my system i bought mainland offline few times
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:51] 
| Wyn Galbraith:
| style="white-space:normal;"|I could walk on the stairs I made. It wasn't phantom.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:51] 
| Wyn Galbraith:
| style="white-space:normal;"|They were just round.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:51] 
| Qie Niangao:
| style="white-space:normal;"|i brought up the upcoming sculpt types, though, just cuz the UI for editing sculpties in-world kinda has to anticipate those, too
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:52] 
| Christian Colville:
| style="white-space:normal;"|ok
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:52] 
| Chaley May:
| style="white-space:normal;"|i would like to see the stairs i havent seen many sculpties only the fruit ones
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:52] 
| Christian Colville:
| style="white-space:normal;"|I think the biggest challenge with sculpties will be creating surface textures to work with them
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:52] 
| Wyn Galbraith:
| style="white-space:normal;"|If igured it was the limitation of the tool I was using and I just need to use something different.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:52] 
| Christian Colville:
| style="white-space:normal;"|its much harder to get them to align properly
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:52] 
| Revolution Perenti:
| style="white-space:normal;"|also ben seems to be really big problem with physics too, as im building particle and physic based weather that interacts with lindens weather
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:52] 
| Benjamin Linden:
| style="white-space:normal;"|I'm not sure what the plans are to provide a sculptie editing experience in the viewer
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:53] 
| Revolution Perenti:
| style="white-space:normal;"|i kinda blow up sims and have restores done becuase its either bug or my bad coding lol
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:53] 
| Wyn Galbraith:
| style="white-space:normal;"|Columns will become more creative with less prims if one uses the right textures to complete them.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:53] 
| Squirrel Wood:
| style="white-space:normal;"|physics = expect sim crashes
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:54] 
| Benjamin Linden:
| style="white-space:normal;"|what tools are you guys using to make sculpties today?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:54] 
| Christian Colville:
| style="white-space:normal;"|Blender
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:54] 
| Revolution Perenti:
| style="white-space:normal;"|yea but cause building, houses, shops, trees to vanish off sim
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:54] 
| Revolution Perenti:
| style="white-space:normal;"|and no where to be seen
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:54] 
| Qie Niangao:
| style="white-space:normal;"|Blender
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:54] 
| Squirrel Wood:
| style="white-space:normal;"|Blender cause its free
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:54] 
| Chaley May:
| style="white-space:normal;"|i havent tried making sculpties.. not good with written instructions :/
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:54] 
| Squirrel Wood:
| style="white-space:normal;"|Most people cannot afford the expensive pro programs
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:54] 
| Wyn Galbraith:
| style="white-space:normal;"|Rokuro
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:55] 
| Christian Colville:
| style="white-space:normal;"|its quite tricky in Blender
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:55] 
| Wyn Galbraith:
| style="white-space:normal;"|Have Blender, but still learning it.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:55] 
| Revolution Perenti:
| style="white-space:normal;"|i wrote my own custom exporter becuase i need better tools
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:55] 
| Qie Niangao:
| style="white-space:normal;"|oh, yeah, Rokuro is very cool
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:55] 
| Christian Colville:
| style="white-space:normal;"|which is itself quite tricky
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:55] 
| Wyn Galbraith:
| style="white-space:normal;"|But it's limited.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:55] 
| Benjamin Linden:
| style="white-space:normal;"|what's Rokuro, I'm not familiar with that
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:55] 
| Squirrel Wood:
| style="white-space:normal;"|rokuro is very limited indeed
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:55] 
| Qie Niangao:
| style="white-space:normal;"|it just does the solid of revolution... but it does it nicely
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:55] 
| Revolution Perenti:
| style="white-space:normal;"|wishes sl editor was more ;like 3dsmax
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:56] 
| Wyn Galbraith:
| style="white-space:normal;"|Good for things like columns, vases, glasses, etc. Thanks that are equal on all sides.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:56] 
| Benjamin Linden:
| style="white-space:normal;"|Ben wishes LL had the development staff of AutoDesk :-)
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:56] 
| Revolution Perenti:
| style="white-space:normal;"|had to write everything out exported out my texture
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:56] 
| Revolution Perenti:
| style="white-space:normal;"|saves me so much time and hassle
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:56] 
| colspan="2"|''Wyn Galbraith use to work at Autodesk, "Did printer and plotter testing. Great company.''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:57] 
| Benjamin Linden:
| style="white-space:normal;"|cool Wyn!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:57] 
| Christian Colville:
| style="white-space:normal;"|someone seems to have created some in world tool to let you make a sculptie based on a group of prims
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:57] 
| Benjamin Linden:
| style="white-space:normal;"|interesting, Christian
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:57] 
| Christian Colville:
| style="white-space:normal;"|I saw it on SLX but dont have it
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:57] 
| Christian Colville:
| style="white-space:normal;"|lord knows how well it would work
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:57] 
| Revolution Perenti:
| style="white-space:normal;"|also Bne been hacking up alot of the source code lately seems alot of the code base still not using UTF8 not really much of a problem but becomes a problem when using http_requests
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:57] 
| Christian Colville:
| style="white-space:normal;"|but someone has been working hard
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:57] 
| Revolution Perenti:
| style="white-space:normal;"|alot of code base still using ISO-8859-1 specs
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:57] 
| Wyn Galbraith:
| style="white-space:normal;"|Culture changed a lot when the last founder retired. That's where I had my first walk in VR, through some software they developed and abandon, Cyberspace Studio.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:58] 
| Benjamin Linden:
| style="white-space:normal;"|seems like you could create an in-world tool for editing sculpties, maybe like a hammer that you could pound on sculpties with to deform them
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:58] 
| Christian Colville:
| style="white-space:normal;"|lol that's a fun idea
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:58] 
| Squirrel Wood:
| style="white-space:normal;"|that would actually be fun ^^
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:58] 
| Revolution Perenti:
| style="white-space:normal;"|i have one, but part of a holodeck system
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:58] 
| Revolution Perenti:
| style="white-space:normal;"|unless you got 9000l to spare lol
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:58] 
| Benjamin Linden:
| style="white-space:normal;"|what does it do Revolution?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:59] 
| Squirrel Wood:
| style="white-space:normal;"|holodeck? I have a tool that does similar stuff and won't cost you 9k L$ :p
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:59] 
| Benjamin Linden:
| style="white-space:normal;"|you can deform objects in the holodeck?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:59] 
| Revolution Perenti:
| style="white-space:normal;"|well lets you take any part of another object clone it with sculties
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:59] 
| Revolution Perenti:
| style="white-space:normal;"|i created real holodeck like start trek, enviroment, weather etc
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:59] 
| Christian Colville:
| style="white-space:normal;"|sounds like the thing I was talking about Rev
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:59] 
| Grive Tamura:
| style="white-space:normal;"|Does a someone have police station where I can work?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [10:59] 
| Christian Colville:
| style="white-space:normal;"|does it work well?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [10:59] 
| Revolution Perenti:
| style="white-space:normal;"|well its in beta now
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:00] 
| Chaley May:
| style="white-space:normal;"|i would like to see that
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:00] 
| Revolution Perenti:
| style="white-space:normal;"|hoping to meet up with Zero soon , then i start up with public beta testing
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:00] 
| Wyn Galbraith:
| style="white-space:normal;"|Zero should be coming back soon.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:00] 
| Revolution Perenti:
| style="white-space:normal;"|just want him to take a look at my weather system, also Ben didnt sl use to have real weather
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:00] 
| Revolution Perenti:
| style="white-space:normal;"|like when i first started sl
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:01] 
| Benjamin Linden:
| style="white-space:normal;"|I'm not sure about the weather, Rev, others here may know
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:01] 
| Revolution Perenti:
| style="white-space:normal;"|why i like to see ZERO his one of the best particle lindens
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| colspan="2"|''Grive Tamura shouts: Does someone does want with me?''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Grive Tamura:
| style="white-space:normal;"|Does someone does want with me?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:01] 
| Torley Linden:
| style="white-space:normal;"|Oh dear what's going on!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:01] 
| Benjamin Linden:
| style="white-space:normal;"|what's the problem Grive?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:01] 
| Revolution Perenti:
| style="white-space:normal;"|hi Torley
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Chaley May:
| style="white-space:normal;"|does what do we?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|hey everyone :)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Christian Colville:
| style="white-space:normal;"|Hi Torley
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| Benjamin Linden:
| style="white-space:normal;"|hi Torley!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Wyn Galbraith:
| style="white-space:normal;"|The usual Torley.
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| Revolution Perenti:
| style="white-space:normal;"|wow you look great torley
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|hey Benjamin, Christian, Wyn, Revolution, all =)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|thanks!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| colspan="2"|''Qie Niangao sees Torley and realizes it's time for Robin's office hour''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|i am an "Acolyte of Watermelon"
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| Wyn Galbraith:
| style="white-space:normal;"|Nice addition to the av.
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|haha that's sort of a Pavlovian queue now, eh Qie?
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| Revolution Perenti:
| style="white-space:normal;"|hehe never seen you like that before
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|thanks... i wore this hat by Siyu Suen
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| colspan="2"|''Qie Niangao salivates whenever he sees watermelon''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Torley Linden:
| style="white-space:normal;"|^_^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:02] 
| colspan="2"|''Wyn Galbraith has one in the frig.''
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:02] 
| Squirrel Wood:
| style="white-space:normal;"|^^
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:03] 
| colspan="2"|''Squirrel Wood gave you Fortune Cookie.''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:03] 
| Torley Linden:
| style="white-space:normal;"|thanks for the fortune cookie SQuirrel
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:03] 
| Squirrel Wood:
| style="white-space:normal;"|^^
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:03] 
| Squirrel Wood:
| style="white-space:normal;"|Enjoy it ^^
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:03] 
| Drew Dwi:
| style="white-space:normal;"|its torley :o
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:03] 
| Benjamin Linden:
| style="white-space:normal;"|alright guys, thanks for coming today. good discussion!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:03] 
| Torley Linden:
| style="white-space:normal;"|:D
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:03] 
| Torley Linden:
| style="white-space:normal;"|take care everyone
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:03] 
| Chaley May:
| style="white-space:normal;"|bye
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Wyn Galbraith:
| style="white-space:normal;"|Time to hit Robin ;)
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:04] 
| Christian Colville:
| style="white-space:normal;"|cheers Ben Torley everyone, bye!
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Torley Linden:
| style="white-space:normal;"|bye for now!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:04] 
| Christian Colville:
| style="white-space:normal;"|hope not literally Wyn
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Qie Niangao:
| style="white-space:normal;"|thanks Benjamin
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:04] 
| Squirrel Wood:
| style="white-space:normal;"|/ao on
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Revolution Perenti:
| style="white-space:normal;"|thanks Ben, also ben can i pop you a notecard later today, some issues i rather not talk about in jira and does usally cause my pc to crash kinda anoying
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:04] 
| Stevex Janus:
| style="white-space:normal;"|bye
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Benjamin Linden:
| style="white-space:normal;"|sure Rev
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:04] 
| Benjamin Linden:
| style="white-space:normal;"|take care everyone!
|- style="vertical-align:top;background-color:#FFFFFF;"
| [11:10] 
| colspan="2"|''Entering god mode, level 200''
|- style="vertical-align:top;background-color:#F0F0F0;"
| [11:10] 
| Torley Linden:
| style="white-space:normal;"|https://jira.secondlife.com/browse/VWR-1076
|}

Revision as of 11:07, 13 June 2007