Difference between revisions of "Talk:Hex"

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(New page: The compiler doesn't optimize the output, for a function that is going to be used as a core function, speed & size should be the most important thing. Personally I wouldn't use hex, I'd on...)
 
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The compiler doesn't optimize the output, for a function that is going to be used as a core function, speed & size should be the most important thing. Personally I wouldn't use hex, I'd only use hexu, LSL treats the upper bit as the sign bit; adding the sign is unnecessary for LSL. Of course who really transfers numbers between LSL scripts uses hex strings anyway? I use Base64 encoding for floats and just leave integers raw. Just not worth the effort.
The compiler doesn't optimize the output, for a function that is going to be used as a core function, speed & size should be the most important thing. Personally I wouldn't use hex, I'd only use hexu, LSL treats the upper bit as the sign bit; adding the sign is unnecessary for LSL. Of course who really transfers numbers between LSL scripts uses hex strings anyway? I use Base64 encoding for floats and just leave integers raw, or sometimes convert them to base64 too. Hex is just too slow to generate. -- [[User:Strife Onizuka|Strife Onizuka]] 10:03, 10 October 2007 (PDT)

Revision as of 09:03, 10 October 2007

The compiler doesn't optimize the output, for a function that is going to be used as a core function, speed & size should be the most important thing. Personally I wouldn't use hex, I'd only use hexu, LSL treats the upper bit as the sign bit; adding the sign is unnecessary for LSL. Of course who really transfers numbers between LSL scripts uses hex strings anyway? I use Base64 encoding for floats and just leave integers raw, or sometimes convert them to base64 too. Hex is just too slow to generate. -- Strife Onizuka 10:03, 10 October 2007 (PDT)