Difference between revisions of "User talk:Dzonatas Sol/AWG Prim"

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(Prims, as they exist in SL)
 
(proposed change)
Line 19: Line 19:
:Prims will be encoded and shipped as parts of architectural protocols.   
:Prims will be encoded and shipped as parts of architectural protocols.   
[[User:Zha Ewry|Zha Ewry]] 18:57, 24 October 2007 (PDT)
[[User:Zha Ewry|Zha Ewry]] 18:57, 24 October 2007 (PDT)
= Proposals =
* [[User:Dzonatas Sol/Abstract/AWG Prim]]

Revision as of 09:37, 28 October 2007

Prim, as used in SL, is well defined here Primitive

Prims do not, as far as I can see, in any way, shape or form utilize an agent. Prims live inside the region simulators, where they have bounding boxes for the Havok phsyics simulation, and a set of graphics data which is used when they are rendered on the client.

  • Prims can be rezzed into a region simulator
  • Prims participate in phyical simulation
  • Prims have graphical data which is used in rendering
  • Prims can be stored as assets, in asset servers.
  • Some prims contain an inventory of assets.
  • Some prims are in a linkset
  • Some prims are attached to avatars
Prims will be encoded and shipped as parts of architectural protocols.

Zha Ewry 18:57, 24 October 2007 (PDT)

Proposals