Difference between revisions of "Event Order"
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Line 6: | Line 6: | ||
=Attach from ground= | =Attach from ground= | ||
* attach Event (who != NULL_KEY) | |||
=Detach to inventory / Drop from avatar to ground= | =Detach to inventory / Drop from avatar to ground= | ||
* attach Event (who = NULL_KEY) | |||
=Rez to Ground= | =Rez to Ground= | ||
* on_rez Event | |||
=Reset while worn / Reset while on ground= | =Reset while worn / Reset while on ground= | ||
* state_entry Event | |||
=Change in state= | =Change in state= | ||
* state_entry Event (May be other events called, not tested) |
Revision as of 19:52, 18 December 2007
The follow lists show which events are called for different actions
Wear or Attach from inventory / Login with item attached
- on_rez Event
- attach Event (who != NULL_KEY)
Attach from ground
- attach Event (who != NULL_KEY)
Detach to inventory / Drop from avatar to ground
- attach Event (who = NULL_KEY)
Rez to Ground
- on_rez Event
Reset while worn / Reset while on ground
- state_entry Event
Change in state
- state_entry Event (May be other events called, not tested)