Difference between revisions of "User:Desdemona Enfield"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
[[Image:desdemonaHeadAndShoulder.png|300px|right|alt (smiles)]] | [[Image:desdemonaHeadAndShoulder.png|300px|right|alt (smiles)]] | ||
==Scriptrix and | ==Scriptrix and Social Butterfly== | ||
Des/demona works with artists to actualize their visions and with physicists to create visualizations of their data sets. | Des/demona works with artists to actualize their visions and with physicists to create visualizations of their data sets. | ||
Revision as of 17:03, 12 August 2009
Scriptrix and Social Butterfly
Des/demona works with artists to actualize their visions and with physicists to create visualizations of their data sets.
Her solo and collaborative projects include scripting for:
- analysis of the limits of LSL arithmetic operations
- SL solar kinematic analysis
- development of analytical methods for scripting child rotational effects
- ELVEN conference center
- numerous variations on animation control
- extended sound sequencing
- distributed visitor logging
- camera view control system with fixed view and variations on follow view
- platonic solid rezzer
- methods for automated texture alignment
- the capture and analysis of avatar jumping motion
- FlowerBall at Princeton North and Burning Life 2007 and now Cetus/Locus
- the hug gifting system distributed by Random Calliope
- sporing mushrooms and solar/lunar beams in Chakryn Forest
- DynaFleur at Princeton South
- architectural simulations used for first life urban planning
- The Butterfly Hunt gifting system at Ode (194, 172, 151)
- stage prop 'one click' set management system
- Purgatorio at Rezzable's Garden of NPIRL Delights
- Pillflower World at NMC Campus 7 and then OCAD Campus
- 2D Bessel wave simulations using n-body technique
- using precision particle placement to create arbitrary surface shapes
- Quasar astrophysical data visualizations at StellaNova (218, 27, 26)
- The E8/4_21 polytope visualization (cf. Garrett Lisi's Theory of Everything ) at Burning Life 2008
- Urban Spectre at Burning Life 2008 and now at Locus (102, 48, 31)
- on very short notice, the Ritual Drumming system used at Burning Life 2008
- The shooting star gifting system at Ode (194, 172, 151)
- prim alignment methods
- StormEye exhibit at NMC Campus West (124, 78, 502)
- Vehicle performance metrics for deriving parameters from extant motion
- Sample visualizations for health, physics, math, and finance. This 3D rezzing system is being gifted freely at the data visualization lab at StellaNova (218,27,26)
- Desdemona received a 10,000 L$ award from Linden Labs for the discovery and investigation of a "previously unknown server denial of service attack vector" (jira SEC-301)
- Dancing with Myself for Nar Duell
- machinima director system for coordinating cameras, animations, and movement
- an in-world introductory tutorial on Quantum Mechanics)
- village, ritual and stage drumming systems for Burning Life 2009 (in progress)
- Dynafleur Redux at Caledon Kintyre (230,222,2624), precision, multi-prim landscape sculpting
- role playing quest systems
- usage of sine wave avatar robots for gallery exhibition control
- a detailed study into the glitchy behaviors of sound and sound synchronization
- meteor shower stage effects for AldoManutio Abruzzo concerts at Music Island
- mentoring on scripting techniques and the mathematics underlying them
- relentless role play (smiles) and similar time consuming activities
plus dozens of smaller projects done on an ad hoc basis for self and friends.
- "Scripters type it better" (smiles)
- cf: Desdemona's in-world profile
- For entertainment purposes only.
- Copyright 2005-2009, Desdemona Enfield, Ohio US, All Rights Reserved.
- SL usage permission granted per wiki agreement.