Difference between revisions of "User:Clarknova Helvetic/Set Param Widgets"
Jump to navigation
Jump to search
m (→'''Die in X Minutes''': had it set to on_rez rather than state entry.) |
m (2 moar) |
||
Line 1: | Line 1: | ||
These Scripts are for setting a quick param or doing something else to a prim. | '''These Scripts are for setting a quick param or doing something else to a prim.''' | ||
== '''Just Die''' == | == '''Just Die''' == | ||
Sometimes a | Sometimes a prim jest don't die natural. | ||
default | default | ||
{ | { | ||
Line 11: | Line 11: | ||
} | } | ||
} | } | ||
== '''Die in X Minutes''' == | == '''Die in X Minutes''' == | ||
Line 51: | Line 50: | ||
llSetText(text,color,alpha); | llSetText(text,color,alpha); | ||
llRemoveInventory(llGetScriptName()); | llRemoveInventory(llGetScriptName()); | ||
} | |||
} | |||
== '''Halt Rotation''' == | |||
default | |||
{ | |||
state_entry() | |||
{ | |||
llTargetOmega(ZERO_VECTOR, 0, 0); | |||
llRemoveInventory(llGetScriptName()); | |||
} | |||
} | |||
== '''Clear Particles''' == | |||
default | |||
{ | |||
state_entry() | |||
{ | |||
llParticleSystem([]); | |||
llRemoveInventory(llGetScriptName()); | |||
} | } | ||
} | } |
Revision as of 17:38, 6 January 2008
These Scripts are for setting a quick param or doing something else to a prim.
Just Die
Sometimes a prim jest don't die natural.
default { state_entry() { llDie(); } }
Die in X Minutes
integer minutes = 20; // Change this to the number of minutes for the object to live. default { state_entry() { llSetTimerEvent((float)minutes*60.); } timer() { llInstantMessage(llGetOwner(),(string)llRound(minutes) + " minutes expired. " + llGetObjectName() + " deleted."); llDie(); } }
Disposable Sit Target
default { state_entry() { llSitTarget(<0,0,0.5>; llRemoveInventory(llGetScriptName()); } }
Set Hover Text
string text = ""; vector color = <1.,1.,1.>; float alpha = 1.0; default { state_entry() { llSetText(text,color,alpha); llRemoveInventory(llGetScriptName()); } }
Halt Rotation
default { state_entry() { llTargetOmega(ZERO_VECTOR, 0, 0); llRemoveInventory(llGetScriptName()); } }
Clear Particles
default { state_entry() { llParticleSystem([]); llRemoveInventory(llGetScriptName()); } }