Difference between revisions of "Viewerhelp:Script Editor"

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{{red|BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."}}
{{red|BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."}}
{{Help Article Ready for Review}}


Edits, compiles, and saves scripts written in {{Xref|LSL}}. For more information about scripting, [http://wiki.secondlife.com/wiki/LSL_Portal visit the LSL Portal].
Edits, compiles, and saves scripts written in {{Xref|LSL}}. For more information about scripting, [http://wiki.secondlife.com/wiki/LSL_Portal visit the LSL Portal].

Revision as of 08:35, 3 March 2010

BEING REVIEWED BY TORLEY... as Kool-Aid Man would say, "OH YEAHHHH."

Edits, compiles, and saves scripts written in LSL. For more information about scripting, visit the LSL Portal.

If a script is no-modify, you're notified that "You can not view or edit this script..." and see a Lock Lock.

Description

  Description of the currently open script. Not shown when editing a script inworld.
Main editing field

  Contains the actual LSL code. The editor highlights relevant LSL keywords and attempts to maintain your indentation based on bracket usage. You can hover your cursor over any keyword for a brief tooltip description of its functionality.
Log

  Displays messages regarding save and compiler status. If the compiler finds an error when you try to save, it displays the line and column number where it was discovered, along with a brief message about the nature of the problem.
List of functions

  This dropdown menu contains a list of every built-in function in LSL. Click any function in the list to paste its name into the editing field at your cursor's location.
Running

  Sets the running state of the script. Uncheck this box to stop execution. Not applicable if you're editing a script in your inventory.
Mono

  Sets the scripting engine this script runs upon on the Second Life servers. If the box is checked, the script runs on the Mono scripting engine. If unchecked, the script runs on the older, original LSL engine. Not applicable if you're editing a script in your inventory.
Save

  Saves and compiles the current code in the editing field. Confirmation and/or error messages are displayed in the log area.
Reset

  Restarts execution of the script from the beginning. Not applicable if you're editing a script in your inventory.

The script editor also has its own set of menus above the editing field:

File

Save

  Same as the Save button described above.
Revert All Changes

  Reverts the script to its last-saved state. Only available if you've made changes.

Edit

Undo

  Undoes the last change you made to the script. Multiple undo works, so if you want to backtrack on various changes, select Undo several times.
Redo

  If you decided you did want a change you used Undo on, simply select this and the change returns.
Cut

  Removes the currently-selected text and saves it to the clipboard.
Copy

  Keeps the currently-selected text as-is but saves it to the clipboard.
Paste

  Inserts the contents of the clipboard where the cursor is in the script editor.
Select all

  Highlights the whole script.
Deselect

  Deselects what you have highlighted.
Search/Replace...

  Opens the Script Search window.

Help

Help...

  Opens the LSL Portal with more information about scripting in Second Life.
Keyword Help...

  Opens a window with scripting-specific interactive help.