Difference between revisions of "Viewerhelp:Texture"
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{{UIref | {{UIref | ||
| OK | | OK | ||
| Closes the texture preview.}} | | Closes the texture preview. Only appears when you receive a texture from another Resident.}} | ||
{{UIref | {{UIref | ||
| Discard | | Discard | ||
| Puts the texture in the trash.}} | | Puts the texture in the trash. Only appears when you receive a texture from another Resident.}} | ||
{{UIref | {{UIref | ||
| Save As | | Save As | ||
| Click this button to save the texture as a TGA file to your hard drive, where you can edit it further, then upload back into Second Life. This button only appears if the texture is fully-permissive.}} | | Click this button to save the texture as a TGA file to your hard drive, where you can edit it further, then upload back into Second Life. This button only appears if the texture is fully-permissive.}} |
Revision as of 14:52, 11 March 2010
This article is ready for technical review.
Preview of the currently-opened texture. Drag the lower-right corner of the window to enlarge or shrink the window.
Description
|
Description of the current texture. If the texture is a Snapshot taken in Second Life and transferred directly to a Resident's inventory, it shows who took it and the location it was taken. |
Below, it shows how large the actual texture is in pixels. Larger textures can have more detail but also consume more memory and are slower to load.
Preview aspect ratio
|
Select Unconstrained to change the texture's aspect ratio freely. If you'd rather snap it to a specific size and force it to stay that way as you enlarge or shrink it, select it. For example, the 1:1 aspect ratio is square and used for profile pictures, while the 4:3 aspect ratio is used for places pictures. 16:9 is common for widescreen movies. |
OK
|
Closes the texture preview. Only appears when you receive a texture from another Resident. |
Discard
|
Puts the texture in the trash. Only appears when you receive a texture from another Resident. |
Save As
|
Click this button to save the texture as a TGA file to your hard drive, where you can edit it further, then upload back into Second Life. This button only appears if the texture is fully-permissive. |